From 2efc16ce5279c91e23986b3615ccc260391d6a57 Mon Sep 17 00:00:00 2001 From: Nimetu Date: Wed, 20 Oct 2021 15:04:11 +0300 Subject: [PATCH] Use configured resolution for login/outgame/ingame --- ryzom/client/src/connection.cpp | 29 ----------------- ryzom/client/src/init.cpp | 72 ++++++++++++++++------------------------- 2 files changed, 28 insertions(+), 73 deletions(-) diff --git a/ryzom/client/src/connection.cpp b/ryzom/client/src/connection.cpp index ce887e48e..8163ac6cb 100644 --- a/ryzom/client/src/connection.cpp +++ b/ryzom/client/src/connection.cpp @@ -195,38 +195,9 @@ bool hasPrivilegeEG() { return (UserPrivileges.find(":EG:") != std::string::npos // Restore the video mode (fullscreen for example) after the connection (done in a window) void connectionRestoreVideoMode () { - // Setup full screen if we have to - UDriver::CMode mode; - Driver->getCurrentScreenMode(mode); - - if (mode.Windowed) - { - uint32 width, height; - Driver->getWindowSize(width, height); - mode.Width = width; - mode.Height = height; - } - - // don't allow sizes smaller than 1024x768 - if (ClientCfg.Width < 1024) ClientCfg.Width = 1024; - if (ClientCfg.Height < 768) ClientCfg.Height = 768; - if (StereoDisplay) StereoDisplayAttached = StereoDisplay->attachToDisplay(); - if (!StereoDisplayAttached && ( - (ClientCfg.Windowed != mode.Windowed) || - (ClientCfg.Width != mode.Width) || - (ClientCfg.Height != mode.Height))) - { - mode.Windowed = ClientCfg.Windowed; - mode.Depth = uint8(ClientCfg.Depth); - mode.Width = ClientCfg.Width; - mode.Height = ClientCfg.Height; - mode.Frequency = ClientCfg.Frequency; - setVideoMode(mode); - } - // And setup hardware mouse if we have to InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); SetMouseFreeLook (); diff --git a/ryzom/client/src/init.cpp b/ryzom/client/src/init.cpp index 206122704..87b16d1bf 100644 --- a/ryzom/client/src/init.cpp +++ b/ryzom/client/src/init.cpp @@ -1061,43 +1061,45 @@ void prelogInit() return; } - // used to determine screen default resolution - if (ClientCfg.Width < 800 || ClientCfg.Height < 600) + UDriver::CMode mode; + // first run (no client.cfg) + if (ClientCfg.Width == 0 || ClientCfg.Height == 0) { - UDriver::CMode mode; - - CConfigFile::CVar *varPtr = NULL; - - if (!ClientCfg.Windowed && Driver->getCurrentScreenMode(mode)) + if (Driver->getCurrentScreenMode(mode)) { + // fullscreen, using monitor resolution + mode.Windowed = false; + + ClientCfg.Windowed = mode.Windowed; ClientCfg.Width = mode.Width; ClientCfg.Height = mode.Height; ClientCfg.Depth = mode.Depth; ClientCfg.Frequency = mode.Frequency; - - // update client.cfg with detected depth and frequency - varPtr = ClientCfg.ConfigFile.getVarPtr("Depth"); - if(varPtr) - varPtr->forceAsInt(ClientCfg.Depth); - - varPtr = ClientCfg.ConfigFile.getVarPtr("Frequency"); - if(varPtr) - varPtr->forceAsInt(ClientCfg.Frequency); } else { + // fallback + ClientCfg.Windowed = true; ClientCfg.Width = 1024; ClientCfg.Height = 768; } // update client.cfg with detected resolution - varPtr = ClientCfg.ConfigFile.getVarPtr("Width"); - if(varPtr) - varPtr->forceAsInt(ClientCfg.Width); + ClientCfg.writeBool("FullScreen", !ClientCfg.Windowed, true); + ClientCfg.writeInt("Width", ClientCfg.Width, true); + ClientCfg.writeInt("Height", ClientCfg.Height, true); + ClientCfg.writeInt("Depth", ClientCfg.Depth, true); + ClientCfg.writeInt("Frequency", ClientCfg.Frequency, true); - varPtr = ClientCfg.ConfigFile.getVarPtr("Height"); - if(varPtr) - varPtr->forceAsInt(ClientCfg.Height); + ClientCfg.ConfigFile.save(); + } + else + { + mode.Windowed = ClientCfg.Windowed; + mode.Width = ClientCfg.Width; + mode.Height = ClientCfg.Height; + mode.Depth = ClientCfg.Depth; + mode.Frequency = ClientCfg.Frequency; } CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetup, "login_step_video_mode_setup")); @@ -1107,25 +1109,6 @@ void prelogInit() // Check the driver is not is 16 bits checkDriverDepth (); - UDriver::CMode mode; - - if (Driver->getCurrentScreenMode(mode)) - { - // use current mode if its smaller than 1024x768 - // mode should be windowed already, but incase its not, use the mode as is - if (mode.Windowed && (mode.Width > 1024 && mode.Height > 768)) - { - mode.Width = 1024; - mode.Height = 768; - } - } - else - { - mode.Width = 1024; - mode.Height = 768; - mode.Windowed = true; - } - // Disable Hardware Vertex Program. if(ClientCfg.DisableVtxProgram) Driver->disableHardwareVertexProgram(); @@ -1260,10 +1243,11 @@ void prelogInit() else { // position is not saved in config so center the window - if (Driver->getCurrentScreenMode(mode)) + UDriver::CMode tmp; + if (Driver->getCurrentScreenMode(tmp)) { - posX = (mode.Width - Driver->getWindowWidth())/2; - posY = (mode.Height - Driver->getWindowHeight())/2; + posX = (tmp.Width - Driver->getWindowWidth())/2; + posY = (tmp.Height - Driver->getWindowHeight())/2; } } -- 2.11.4.GIT