1 (function displayTests() {
2 var easel = createEasel();
3 easel.startRendering();
5 var Grid = Shumway.GFX.Grid;
6 var Shape = Shumway.GFX.Shape;
7 var FrameContainer = Shumway.GFX.FrameContainer;
9 var c = new FrameContainer();
10 for (var i = 0; i < 2; i++) {
11 var frame = new Shape(Shumway.getRandomShape());
12 frame.matrix.translate(Math.random() * 1000, Math.random() * 1000);
13 frame.matrix.scale(2, 2);
16 easel.world.addChild(c);