pass GstBuffer metadat through to each mode, so mode_play can keep references to...
commitaec0e81f1213c713989f2cd96d08ea00fdcfd7ed
authorDouglas Bagnall <douglas@paradise.net.nz>
Tue, 15 Jun 2010 09:00:35 +0000 (15 21:00 +1200)
committerDouglas Bagnall <douglas@paradise.net.nz>
Tue, 15 Jun 2010 09:00:35 +0000 (15 21:00 +1200)
tree7b44098cbbab0a9efa78f4310c602d72f4b02735
parent7d55ae19f8ae0e014fd52ef02f10c5d29d1240c6
pass GstBuffer metadat through to each mode, so mode_play can keep references to old frames
calibrate.c
edges.c
floodfill.c
gstsparrow.c
play.c
sparrow.c
sparrow.h