v8.1
[squaddata.git] / Settings / FactionSetups / MEA / LargeMap-Defense / Mechanized / MEA_LD_Mechanized.json
blob42919a36f8afa950790feeceb59c28f41d36c394
2   "actions": [
3     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Action_C_8'  Class 'BP_SQAvailability_Action_C'>",
4     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Action_C_9'  Class 'BP_SQAvailability_Action_C'>",
5     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Action_C_10'  Class 'BP_SQAvailability_Action_C'>",
6     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Action_C_11'  Class 'BP_SQAvailability_Action_C'>"
7   ],
8   "auto_inject_into_layers": "False",
9   "characteristics": [
10     "<Struct 'DataTableRowHandle'  {data_table: DataTable'\"/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable\"', row_name: \"NoATGM\"}>"
11   ],
12   "characteristics_table": "<Object '/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable'  Class 'DataTable'>",
13   "data": {
14     "data_table": "<Object '/Game/Settings/FactionSetups/MEA/FactionSetupTable_MEA.FactionSetupTable_MEA'  Class 'DataTable'>",
15     "row_name": "MEA_LD_Mechanized"
16   },
17   "default_role": "<Object '/Game/Settings/Roles/MEA/MEA_Rifleman_01.MEA_Rifleman_01'  Class 'BP_SQRoleSettings_C'>",
18   "default_squad_leader_role": "<Object '/Game/Settings/Roles/MEA/MEA_SL_01.MEA_SL_01'  Class 'BP_SQRoleSettings_C'>",
19   "deployables": [
20     {
21       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Bunker_Conventional.Cost_Bunker_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
22       "delay": "None",
23       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Bunker_Hasco.Count_Bunker_Hasco'  Class 'BP_SQRestriction_DeployableCount_C'>",
24       "other_restrictions": [
25         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
26       ],
27       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Bunker_Hesco_MEA.Bunker_Hesco_MEA'  Class 'BP_SQDeployableSettings_C'>"
28     },
29     {
30       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_HescoSingle.Cost_Wall_HescoSingle'  Class 'BP_SQRestriction_Cost_C'>",
31       "delay": "None",
32       "limited_count": "None",
33       "other_restrictions": [
34         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
35       ],
36       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Hesco_MEA.Hesco_MEA'  Class 'BP_SQDeployableSettings_C'>"
37     },
38     {
39       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_Hesco.Cost_Wall_Hesco'  Class 'BP_SQRestriction_Cost_C'>",
40       "delay": "None",
41       "limited_count": "None",
42       "other_restrictions": [
43         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
44       ],
45       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Hesco_MEA.Wall_Hesco_MEA'  Class 'BP_SQDeployableSettings_C'>"
46     },
47     {
48       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_IndirectFireShelter_Conventional.Cost_IndirectFireShelter_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
49       "delay": "None",
50       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_IndirectFireShelter.Count_IndirectFireShelter'  Class 'BP_SQRestriction_DeployableCount_C'>",
51       "other_restrictions": [
52         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
53       ],
54       "setting": "<Object '/Game/Settings/Deployables/Fortifications/IndirectFireShelter_MEA.IndirectFireShelter_MEA'  Class 'BP_SQDeployableSettings_C'>"
55     },
56     {
57       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
58       "delay": "None",
59       "limited_count": "None",
60       "other_restrictions": [
61         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
62       ],
63       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag_MEA.Wall_Sandbag_MEA'  Class 'BP_SQDeployableSettings_C'>"
64     },
65     {
66       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
67       "delay": "None",
68       "limited_count": "None",
69       "other_restrictions": [
70         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
71       ],
72       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag_MurderHole_MEA.Wall_Sandbag_MurderHole_MEA'  Class 'BP_SQDeployableSettings_C'>"
73     },
74     {
75       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
76       "delay": "None",
77       "limited_count": "None",
78       "other_restrictions": [
79         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
80       ],
81       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Crescent_Sandbag_MEA.Crescent_Sandbag_MEA'  Class 'BP_SQDeployableSettings_C'>"
82     },
83     {
84       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Ladder.Cost_Ladder'  Class 'BP_SQRestriction_Cost_C'>",
85       "delay": "None",
86       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Ladder.Count_Ladder'  Class 'BP_SQRestriction_DeployableCount_C'>",
87       "other_restrictions": [
88         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
89       ],
90       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Ladder_Metal.Ladder_Metal'  Class 'BP_SQDeployableSettings_C'>"
91     },
92     {
93       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Razorwire.Cost_Razorwire'  Class 'BP_SQRestriction_Cost_C'>",
94       "delay": "None",
95       "limited_count": "None",
96       "other_restrictions": [
97         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
98       ],
99       "setting": "<Object '/Game/Settings/Deployables/Fortifications/RazorWire.RazorWire'  Class 'BP_SQDeployableSettings_C'>"
100     },
101     {
102       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HAB_Conventionnal.Cost_HAB_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
103       "delay": "None",
104       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HAB_01.Count_HAB_01'  Class 'BP_SQRestriction_DeployableCount_C'>",
105       "other_restrictions": [
106         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
107       ],
108       "setting": "<Object '/Game/Settings/Deployables/Tech/HAB_MEA.HAB_MEA'  Class 'BP_SQDeployableSettings_C'>"
109     },
110     {
111       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_AmmoCrate.Cost_AmmoCrate'  Class 'BP_SQRestriction_Cost_C'>",
112       "delay": "None",
113       "limited_count": "None",
114       "other_restrictions": [
115         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
116       ],
117       "setting": "<Object '/Game/Settings/Deployables/Tech/AmmoCrate_MEA.AmmoCrate_MEA'  Class 'BP_SQDeployableSettings_C'>"
118     },
119     {
120       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_RepairStation_Conventionnal.Cost_RepairStation_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
121       "delay": "None",
122       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_RepairStation.Count_RepairStation'  Class 'BP_SQRestriction_DeployableCount_C'>",
123       "other_restrictions": [
124         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
125       ],
126       "setting": "<Object '/Game/Settings/Deployables/Tech/RepairStation_MEA.RepairStation_MEA'  Class 'BP_SQDeployableSettings_C'>"
127     },
128     {
129       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HMG_Conventionnal.Cost_HMG_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
130       "delay": "None",
131       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HMG.Count_HMG'  Class 'BP_SQRestriction_DeployableCount_C'>",
132       "other_restrictions": [
133         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
134       ],
135       "setting": "<Object '/Game/Settings/Deployables/Weapons/NSV_Tripod.NSV_Tripod'  Class 'BP_SQDeployableSettings_C'>"
136     },
137     {
138       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HMG_Bunker_Conventionnal.Cost_HMG_Bunker_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
139       "delay": "None",
140       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HMG_Protected.Count_HMG_Protected'  Class 'BP_SQRestriction_DeployableCount_C'>",
141       "other_restrictions": [
142         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
143       ],
144       "setting": "<Object '/Game/Settings/Deployables/Weapons/NSV_Bunker_MEA.NSV_Bunker_MEA'  Class 'BP_SQDeployableSettings_C'>"
145     },
146     {
147       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Mortar_Conventionnal.Cost_Mortar_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
148       "delay": "None",
149       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Mortar_02.Count_Mortar_02'  Class 'BP_SQRestriction_DeployableCount_C'>",
150       "other_restrictions": [
151         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
152       ],
153       "setting": "<Object '/Game/Settings/Deployables/Weapons/2B14_Mortar.2B14_Mortar'  Class 'BP_SQDeployableSettings_C'>"
154     },
155     {
156       "cost": "None",
157       "delay": "None",
158       "limited_count": "None",
159       "other_restrictions": [
160         "<Object '/Game/Settings/Deployables/Other_Restrictions/NotWithinFOB.NotWithinFOB'  Class 'SQRestriction_FOBInRange'>",
161         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirement.FOB_TeamMateRequirement'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
162         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirementCrewmen.FOB_TeamMateRequirementCrewmen'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
163         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_LOG_Requirement.FOB_LOG_Requirement'  Class 'BP_Restriction_VehicleTypeNearBy_C'>"
164       ],
165       "setting": "<Object '/Game/Settings/Deployables/Other/Radio_MEA.Radio_MEA'  Class 'BP_SQDeployableSettings_C'>"
166     },
167     {
168       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_ObservationTower_Conventional.Cost_ObservationTower_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
169       "delay": "None",
170       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_ObservationTower.Count_ObservationTower'  Class 'BP_SQRestriction_DeployableCount_C'>",
171       "other_restrictions": [
172         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
173       ],
174       "setting": "<Object '/Game/Settings/Deployables/Fortifications/ObservationTower_MEA.ObservationTower_MEA'  Class 'BP_SQDeployableSettings_C'>"
175     }
176   ],
177   "faction_id": "MEA",
178   "game_mode_list_inclusion": "False",
179   "game_modes_list": [],
180   "id": "MEA_LD_Mechanized",
181   "leave_squad_role": "<Object '/Game/Settings/Roles/MEA/MEA_Recruit.MEA_Recruit'  Class 'BP_SQRoleSettings_C'>",
182   "outer_faction": "None",
183   "override_defaults": "False",
184   "roles": [
185     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_23'  Class 'BP_SQAvailability_Role_C'>",
186     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_24'  Class 'BP_SQAvailability_Role_C'>",
187     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_25'  Class 'BP_SQAvailability_Role_C'>",
188     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_26'  Class 'BP_SQAvailability_Role_C'>",
189     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_27'  Class 'BP_SQAvailability_Role_C'>",
190     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_28'  Class 'BP_SQAvailability_Role_C'>",
191     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_29'  Class 'BP_SQAvailability_Role_C'>",
192     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_30'  Class 'BP_SQAvailability_Role_C'>",
193     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_31'  Class 'BP_SQAvailability_Role_C'>",
194     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_32'  Class 'BP_SQAvailability_Role_C'>",
195     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_33'  Class 'BP_SQAvailability_Role_C'>",
196     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_34'  Class 'BP_SQAvailability_Role_C'>",
197     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_35'  Class 'BP_SQAvailability_Role_C'>",
198     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_36'  Class 'BP_SQAvailability_Role_C'>",
199     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_37'  Class 'BP_SQAvailability_Role_C'>",
200     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_38'  Class 'BP_SQAvailability_Role_C'>",
201     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_39'  Class 'BP_SQAvailability_Role_C'>",
202     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_40'  Class 'BP_SQAvailability_Role_C'>",
203     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_41'  Class 'BP_SQAvailability_Role_C'>",
204     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_42'  Class 'BP_SQAvailability_Role_C'>",
205     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_43'  Class 'BP_SQAvailability_Role_C'>",
206     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_44'  Class 'BP_SQAvailability_Role_C'>",
207     "<Object '/Game/Settings/FactionSetups/MEA/LargeMap-Defense/Mechanized/MEA_LD_Mechanized.MEA_LD_Mechanized:BP_SQAvailability_Role_C_45'  Class 'BP_SQAvailability_Role_C'>"
208   ],
209   "vehicles": [
210     {
211       "cost": "None",
212       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Logi.Delay_Logi'  Class 'SQRestriction_Delay'>",
213       "limited_count": "<Object '/Game/Settings/Availability/Count/SingleUse_01.SingleUse_01'  Class 'SQRestriction_Count'>",
214       "other_restrictions": [],
215       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_Ural4320-LOG.MEA_Ural4320-LOG'  Class 'BP_SQVehicleSettings_C'>"
216     },
217     {
218       "cost": "None",
219       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Transport_Initial06.Delay_Transport_Initial06'  Class 'SQRestriction_Delay'>",
220       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_03.AlwaysPerTeam_03'  Class 'SQRestriction_Count'>",
221       "other_restrictions": [],
222       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_Ural4320-TRAN.MEA_Ural4320-TRAN'  Class 'BP_SQVehicleSettings_C'>"
223     },
224     {
225       "cost": "None",
226       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Logi.Delay_Logi'  Class 'SQRestriction_Delay'>",
227       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_03.AlwaysPerTeam_03'  Class 'SQRestriction_Count'>",
228       "other_restrictions": [],
229       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_MTLB_LOGI.MEA_MTLB_LOGI'  Class 'BP_SQVehicleSettings_C'>"
230     },
231     {
232       "cost": "None",
233       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_APC_Light.Delay_APC_Light'  Class 'SQRestriction_Delay'>",
234       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_02.AlwaysPerTeam_02'  Class 'SQRestriction_Count'>",
235       "other_restrictions": [],
236       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_MT-LBM-6MA-S8.MEA_MT-LBM-6MA-S8'  Class 'BP_SQVehicleSettings_C'>"
237     },
238     {
239       "cost": "None",
240       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_IFV_Light_Initial10.Delay_IFV_Light_Initial10'  Class 'SQRestriction_Delay'>",
241       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_01.AlwaysPerTeam_01'  Class 'SQRestriction_Count'>",
242       "other_restrictions": [],
243       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_BMP-1.MEA_BMP-1'  Class 'BP_SQVehicleSettings_C'>"
244     },
245     {
246       "cost": "None",
247       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_IFV_Initial10.Delay_IFV_Initial10'  Class 'SQRestriction_Delay'>",
248       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_01.AlwaysPerTeam_01'  Class 'SQRestriction_Count'>",
249       "other_restrictions": [],
250       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_BMP-2.MEA_BMP-2'  Class 'BP_SQVehicleSettings_C'>"
251     },
252     {
253       "cost": "None",
254       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_MBT_Initial10.Delay_MBT_Initial10'  Class 'SQRestriction_Delay'>",
255       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_01.AlwaysPerTeam_01'  Class 'SQRestriction_Count'>",
256       "other_restrictions": [],
257       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_T-72S.MEA_T-72S'  Class 'BP_SQVehicleSettings_C'>"
258     },
259     {
260       "cost": "None",
261       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_UH_Initial15.Delay_UH_Initial15'  Class 'SQRestriction_Delay'>",
262       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_01.AlwaysPerTeam_01'  Class 'SQRestriction_Count'>",
263       "other_restrictions": [],
264       "setting": "<Object '/Game/Settings/Vehicle/MEA/MEA_Mi-17-MG3.MEA_Mi-17-MG3'  Class 'BP_SQVehicleSettings_C'>"
265     }
266   ]