Explicitly include a boost "windows" folder even on linux
[supercollider.git] / include / lang / PyrPrimitive.h
blobbef0e3d12b48d47577718ad4964b7e5457f31345
1 /*
2 SuperCollider real time audio synthesis system
3 Copyright (c) 2002 James McCartney. All rights reserved.
4 http://www.audiosynth.com
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 Functions for defining language primitives.
26 #ifndef _PYRPRIMITIVE_H_
27 #define _PYRPRIMITIVE_H_
29 #include "PyrSlot.h"
31 typedef int (*PrimitiveHandler)(struct VMGlobals *g, int numArgsPushed);
32 typedef int (*PrimitiveWithKeysHandler)(struct VMGlobals *g, int numArgsPushed, int numKeyArgsPushed);
34 int nextPrimitiveIndex();
35 int definePrimitive(int base, int index, const char *name, PrimitiveHandler handler, int numArgs, int varArgs);
36 int definePrimitiveWithKeys(int base, int index, const char *name,
37 PrimitiveHandler handler, PrimitiveWithKeysHandler keyhandler,
38 int numArgs, int varArgs);
39 int getPrimitiveNumArgs(int index);
40 PyrSymbol* getPrimitiveName(int index);
42 #endif