2 summary:: Gate or hold.
3 related:: Classes/Latch
4 categories:: UGens>Triggers
9 Allows input signal value to pass when gate is positive, otherwise holds last value.
21 Trigger. Trigger can be any signal. A trigger happens when the
22 signal changes from non-positive to positive.
30 // Control rate so as not to whack your speakers with DC
31 { Gate.kr(WhiteNoise.kr(1, 0), LFPulse.kr(1.333, 0.5))}.scope(zoom: 20);