2 summary:: Dynamic stochastic synthesis generator.
3 related:: Classes/Gendy1, Classes/Gendy3
4 categories:: UGens>Generators>Stochastic
9 See link::Classes/Gendy1:: help file for background. This variant of
10 GENDYN is closer to that presented in emphasis::Hoffmann, Peter. (2000) The New GENDYN Program. Computer Music Journal 24:2, pp 31-38::.
13 Random walk is of the amplitude and time delta, not the amp and time
14 directly. The amplitude step random walk uses a lehmer style number
15 generator whose parameters are accessible.
18 SuperCollider implementation by Nick Collins
25 All parameters can be modulated at control rate except for code::initCPs:: which is used only at initialisation.
29 Choice of probability distribution for the next perturbation of
30 the amplitude of a control point.
32 The distributions are (adapted from the GENDYN program in Formalized Music):
43 Where the sinus (Xenakis' name) is in this implementation taken
44 as sampling from a third party oscillator. See example below.
48 Choice of distribution for the perturbation of the current inter
49 control point duration.
53 A parameter for the shape of the amplitude probability
54 distribution, requires values in the range 0.0001 to 1 (there are
55 safety checks in the code so don't worry too much if you want to
60 A parameter for the shape of the duration probability
61 distribution, requires values in the range 0.0001 to 1.
66 Minimum allowed frequency of oscillation for the Gendy1
67 oscillator, so gives the largest period the duration is allowed
73 Maximum allowed frequency of oscillation for the Gendy1
74 oscillator, so gives the smallest period the duration is allowed
80 Normally 0.0 to 1.0, multiplier for the distribution's delta
81 value for amplitude. An ampscale of 1.0 allows the full range
82 of -1 to 1 for a change of amplitude.
87 Normally 0.0 to 1.0, multiplier for the distribution's delta
88 value for duration. An ampscale of 1.0 allows the full range of
89 -1 to 1 for a change of duration.
94 Initialise the number of control points in the memory.
95 Xenakis specifies 12. There would be this number of control
96 points per cycle of the oscillator, though the oscillator's
97 period will constantly change due to the duration distribution.
102 Current number of utilised control points, allows modulation.
107 Parameter for Lehmer random number generator perturbed by
116 Parameter for Lehmer random number generator perturbed by
121 Output will be multiplied by this value.
124 This value will be added to the output.
128 if you have lots of CPs and you have fast frequencies, the CPU cost goes up a lot because a new CP move happens every sample!
132 //LOUD! defaults like a rougher Gendy1
133 {Pan2.ar(Gendy2.ar)}.play
135 //advantages of messing with the random number generation- causes periodicities
136 {Pan2.ar(Gendy2.ar(a:MouseX.kr(0.0,1.0),c:MouseY.kr(0.0,1.0)))}.play
142 RLPF.ar(Gendy2.ar(a:SinOsc.kr(0.4,0,0.05,0.05),c:SinOsc.kr(0.3,0,0.1,0.5)),
143 MouseX.kr(10,10000,'exponential'),0.05),
144 MouseY.kr(10,10000,'exponential'),0.05)
146 ,Lag.kr(LFNoise0.kr(1),0.5))}.play
151 {Pan2.ar(Gendy2.ar(3,5,1.0,1.0,50,1000,MouseX.kr(0.05,1),MouseY.kr(0.05,1),15, 0.05,0.51,mul:0.5))}.play
155 {Pan2.ar(RLPF.ar(Gendy2.ar(1,3,minfreq:20,maxfreq:MouseX.kr(100,1000),durscale:0.0,initCPs:4),500,0.3, 0.2),0.0)}.play
158 //1 CP = random noise effect
159 {Pan2.ar(Gendy2.ar(initCPs:1))}.play
161 //2 CPs = suudenly an oscillator (though a fast modulating one here)
162 {Pan2.ar(Gendy2.ar(initCPs:2))}.play
167 {Pan2.ar(SinOsc.ar(Gendy2.kr(2,1,SinOsc.kr(0.1,0,0.49,0.51),SinOsc.kr(0.13,0,0.49,0.51),
168 3.4,3.5, SinOsc.kr(0.17,0,0.49,0.51), SinOsc.kr(0.19,0,0.49,0.51),10,10,mul:50, add:350), 0, 0.3), 0.0)}.play
172 {Pan2.ar(Gendy2.ar(0, 0, SinOsc.kr(0.1, 0, 0.1, 0.9),1.0, 50,1000, 1,0.005, 12, 12, 0.2,0.2,0.2), 0.0)}.play
175 //modulate distributions
176 //change of pitch as distributions change the duration structure and spectrum
177 {Pan2.ar(Gendy2.ar(MouseX.kr(0,7),MouseY.kr(0,7),mul:0.2), 0.0)}.play
180 //modulate num of CPs
181 {Pan2.ar(Gendy2.ar(knum:MouseX.kr(1,13),mul:0.2), 0.0)}.play
184 (//Gendy1 into Gendy2...with cartoon side effects
185 {Pan2.ar(Gendy2.ar(maxfreq:Gendy1.kr(5,4,0.3, 0.7, 0.1, MouseY.kr(0.1,10),
186 1.0, 1.0, 5,5, 500, 600), knum:MouseX.kr(1,13),mul:0.2), 0.0)}.play
189 //use SINUS to track any oscillator and take CP positions from it, use adparam and ddparam as the inputs to sample
190 {Pan2.ar(Gendy2.ar(6,6,LFPulse.kr(100, 0, 0.4, 1.0), SinOsc.kr(30, 0, 0.5),mul:0.2), 0.0)}.play
193 (//try out near the corners especially
194 {Pan2.ar(Gendy2.ar(6,6,LFPulse.kr(MouseX.kr(0,200), 0, 0.4, 1.0),
195 SinOsc.kr(MouseY.kr(0,200), 0, 0.5),mul:0.2), 0.0)}.play
198 //texture- the howling wind?
204 freq= rrand(130,160.3);
205 Pan2.ar(SinOsc.ar(Gendy2.ar(6.rand,6.rand,SinOsc.kr(0.1,0,0.49,0.51),SinOsc.kr(0.13,0,0.49,0.51),
206 freq ,freq, SinOsc.kr(0.17,0,0.49,0.51), SinOsc.kr(0.19,0,0.49,0.51),
207 12, 12, 0.4.rand, 0.4.rand, 200, 400), 0, 0.1), 1.0.rand2)
212 //CAREFUL! mouse to far right causes explosion of sound
217 Gendy2.ar(2,3,minfreq:1, maxfreq:MouseX.kr(10,700), initCPs:100),
218 MouseY.kr(50,1000), 0.1)
233 freq= rrand(130,160.3);
235 Pan2.ar(Gendy2.ar(6.rand,6.rand,10.0.rand,10.0.rand,freq,freq*exprand(1.0,2.0),
236 10.0.rand, 10.0.rand, numcps, SinOsc.kr(exprand(0.02,0.2), 0, numcps/2, numcps/2),
237 10.0.rand, 10.0.rand, 0.5/(n.sqrt)), 1.0.rand2)
242 //another traffic moment
252 freq= rrand(50,560.3);
254 Pan2.ar(Gendy2.ar(6.rand,6.rand,1.0.rand,1.0.rand,freq ,freq,
255 1.0.rand, 1.0.rand, numcps, SinOsc.kr(exprand(0.02,0.2), 0,
256 numcps/2, numcps/2), 0.5/(n.sqrt)), 1.0.rand2)
258 ,MouseX.kr(100,2000), MouseY.kr(0.01,1.0), 0.3)