2 summary:: Clipped noise
3 related:: Classes/LFDClipNoise, Classes/LFDNoise0, Classes/LFDNoise1, Classes/LFDNoise3, Classes/LFNoise0, Classes/LFNoise1, Classes/LFNoise2
4 categories:: UGens>Generators>Stochastic
9 Randomly generates the values -1 or +1 at a rate given by the nearest
10 integer division of the sample rate by the code::freq::
11 argument. It is probably pretty hard on your speakers!
19 Approximate rate at which to generate random values.
22 Output will be multiplied by this value.
25 This value will be added to the output.
32 SynthDef("help-LFClipNoise", { arg out=0;
34 LFClipNoise.ar(1000, 0.25)
41 SynthDef("help-LFClipNoise", { arg out=0;
43 LFClipNoise.ar(XLine.kr(1000, 10000, 10), 0.25)
48 //use as frequency control
50 SynthDef("help-LFClipNoise", { arg out=0;
53 LFClipNoise.ar(4, 200, 600),