2 summary:: Pulse counter.
3 related:: Classes/Stepper
4 categories:: UGens>Triggers
9 Each trigger increments a counter which is output as a signal.
18 Trigger. Trigger can be any signal. A trigger happens when the
19 signal changes from non-positive to positive.
24 Resets the counter to zero when triggered.
31 SynthDef("help-PulseCount",{ arg out=0;
34 PulseCount.ar(Impulse.ar(10), Impulse.ar(0.4)) * 200,