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24 <p class="p1"><b>AllpassC<span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>all pass delay line with cubic interpolation</b></p>
25 <p class="p2"><br></p>
26 <p class="p3"><b>AllpassC.ar(in, maxdelaytime, delaytime, decaytime, mul, add)</b></p>
27 <p class="p3"><b>AllpassC.kr(in, maxdelaytime, delaytime, decaytime, mul, add)</b></p>
28 <p class="p2"><br></p>
29 <p class="p3">All pass delay line with cubic interpolation. See also <a href="AllpassN.html"><span class="s1">AllpassN</span></a> which uses no interpolation, and <a href="AllpassL.html"><span class="s1">AllpassL</span></a> which uses linear interpolation. Cubic interpolation is more computationally expensive than linear, but more accurate.</p>
30 <p class="p2"><br></p>
31 <p class="p4"><span class="s2">See also <a href="BufAllpassC.html">BufAllpassC</a>.</span></p>
32 <p class="p2"><br></p>
33 <p class="p3"><b>in</b> - the input signal.</p>
34 <p class="p3"><b>maxdelaytime</b> - the maximum delay time in seconds. used to initialize the delay buffer size.</p>
35 <p class="p3"><b>delaytime</b> - delay time in seconds.</p>
36 <p class="p3"><b>decaytime</b> - time for the echoes to decay by 60 decibels. If this time is negative then the feedback</p>
37 <p class="p3">coefficient will be negative, thus emphasizing only odd harmonics at an octave lower.</p>
38 <p class="p2"><br></p>
39 <p class="p5">// Since the allpass delay has no audible effect as a resonator on</p>
40 <p class="p5">// steady state sound ...<span class="Apple-converted-space"> </span></p>
41 <p class="p6"><br></p>
42 <p class="p7">{ <span class="s3">AllpassC</span>.ar(<span class="s3">WhiteNoise</span>.ar(0.1), 0.01, <span class="s3">XLine</span>.kr(0.0001, 0.01, 20), 0.2) }.play;</p>
43 <p class="p6"><br></p>
44 <p class="p5">// ...these examples add the input to the effected sound and compare variants so that you can hear</p>
45 <p class="p5">// the effect of the phase comb:</p>
46 <p class="p6"><br></p>
47 <p class="p7">(</p>
48 <p class="p7">{</p>
49 <p class="p7"><span class="Apple-tab-span"> </span>z = <span class="s3">WhiteNoise</span>.ar(0.2);</p>
50 <p class="p7"><span class="Apple-tab-span"> </span>z + <span class="s3">AllpassN</span>.ar(z, 0.01, <span class="s3">XLine</span>.kr(0.0001, 0.01, 20), 0.2)</p>
51 <p class="p7">}.play)</p>
52 <p class="p6"><br></p>
53 <p class="p7">(</p>
54 <p class="p7">{</p>
55 <p class="p7"><span class="Apple-tab-span"> </span>z = <span class="s3">WhiteNoise</span>.ar(0.2);</p>
56 <p class="p7"><span class="Apple-tab-span"> </span>z + <span class="s3">AllpassL</span>.ar(z, 0.01, <span class="s3">XLine</span>.kr(0.0001, 0.01, 20), 0.2)</p>
57 <p class="p7">}.play)</p>
58 <p class="p6"><br></p>
59 <p class="p7">(</p>
60 <p class="p7">{</p>
61 <p class="p7"><span class="Apple-tab-span"> </span>z = <span class="s3">WhiteNoise</span>.ar(0.2);</p>
62 <p class="p7"><span class="Apple-tab-span"> </span>z + <span class="s3">AllpassC</span>.ar(z, 0.01, <span class="s3">XLine</span>.kr(0.0001, 0.01, 20), 0.2)</p>
63 <p class="p7">}.play)</p>
64 <p class="p6"><br></p>
65 <p class="p6"><br></p>
66 <p class="p5">// used as an echo - doesn't really sound different than Comb,</p>
67 <p class="p5">// but it outputs the input signal immediately (inverted) and the echoes</p>
68 <p class="p5">// are lower in amplitude.</p>
69 <p class="p7">{ <span class="s3">AllpassC</span>.ar(<span class="s3">Decay</span>.ar(<span class="s3">Dust</span>.ar(1,0.5), 0.2, <span class="s3">WhiteNoise</span>.ar), 0.2, 0.2, 3) }.play;</p>
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