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[supercollider.git] / Help / UGens / Triggers / SendTrig.html
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26 <p class="p1"><span class="s1"><b>SendTrig<span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span></b></span><b>send a value from the server to all notified clients</b></p>
27 <p class="p2"><br></p>
28 <p class="p1">On receiving a trigger (a non-positive to positive transition), send a trigger message from the server back to the client.</p>
29 <p class="p3"><br></p>
30 <p class="p1"><b><span class="Apple-tab-span"> </span>SendTrig.kr( input, id, value )</b></p>
31 <p class="p1"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><b>input</b> <span class="Apple-tab-span"> </span>the trigger</p>
32 <p class="p1"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><b>id</b> <span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>an integer that will be passed with the trigger message.</p>
33 <p class="p1"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>this is useful if you have more than one SendTrig in a SynthDef</p>
34 <p class="p1"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><b>value</b> <span class="Apple-tab-span"> </span>a UGen or float that will be polled at the time of trigger,</p>
35 <p class="p1"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>and its value passed with the trigger message</p>
36 <p class="p3"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span></p>
37 <p class="p1">The <b>nodeID</b> is the node that is sending the trigger. The <b>triggerID</b> and <b>value</b> are determined by inputs to the SendTrig unit generator which is the originator of this message.</p>
38 <p class="p3"><br></p>
39 <p class="p1">The trigger message sent back to the client is this:<span class="Apple-tab-span"> </span><span class="s2"><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span></span></p>
40 <p class="p1"><b>/tr<span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>a trigger message</b></p>
41 <p class="p1"><span class="Apple-tab-span"> </span>int - node ID</p>
42 <p class="p1"><span class="Apple-tab-span"> </span>int - trigger ID</p>
43 <p class="p1"><span class="Apple-tab-span"> </span>float - trigger value</p>
44 <p class="p3"><br></p>
45 <p class="p1">This command is the mechanism that synths can use to trigger events in clients. A message is sent to all notified clients. see <a href="../../ServerArchitecture/Server.html"><span class="s3">Server</span></a><span class="s3">.</span> For sending an array of values, or an arbitrary reply command, see <a href="SendReply.html"><span class="s3">SendReply</span></a></p>
46 <p class="p3"><br></p>
47 <p class="p3"><br></p>
48 <p class="p2"><br></p>
49 <p class="p4"><br></p>
50 <p class="p4"><br></p>
51 <p class="p5">{ <span class="s4">SendTrig</span>.kr(<span class="s4">Dust</span>.kr(1.0),0,0.9) }.play;</p>
52 <p class="p4"><br></p>
53 <p class="p6">// register to receive this message</p>
54 <p class="p5">(</p>
55 <p class="p5"><span class="s4">OSCresponder</span>(s.addr,<span class="s5">'/tr'</span>,{ <span class="s4">arg</span> time,responder,msg;</p>
56 <p class="p5"><span class="Apple-tab-span"> </span>[time,responder,msg].postln;</p>
57 <p class="p5">}).add</p>
58 <p class="p5">);</p>
59 <p class="p7"><br></p>
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