2 SuperCollider real time audio synthesis system
3 Copyright (c) 2002 James McCartney. All rights reserved.
4 http://www.audiosynth.com
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 AdvancingAllocPool implements a simple advancing pointer allocation scheme.
23 There is no Free(). All objects in the pool are freed at once with FreeAll().
28 #ifndef _AdvancingAllocPool_
29 #define _AdvancingAllocPool_
36 struct AdvancingAllocPoolChunk
;
40 inline void FailNil(void *ptr
) {
41 if (!ptr
) throw std::runtime_error("alloc failed");
44 struct AdvancingAllocPoolChunkHdr
{
45 AdvancingAllocPoolChunk
*mNext
;
50 struct AdvancingAllocPoolChunk
{
51 AdvancingAllocPoolChunk
*mNext
;
57 class AdvancingAllocPool
61 ~AdvancingAllocPool() { FreeAll(); }
63 void Init(AllocPool
*inAllocPool
, size_t initSize
, size_t growSize
, size_t tooBigSize
);
65 void *Alloc(size_t inBytes
);
71 void AddChunk(size_t inSize
);
73 AllocPool
* mAllocPool
;
78 AdvancingAllocPoolChunk
*mChunks
;
79 AdvancingAllocPoolChunk
*mFatties
;