make numbers garbage-collected objects
[swfdec.git] / swfdec / swfdec_sprite.h
blobfda54f0d29b1f521b4c5ddff3ab2114c3bff7dd5
1 /* Swfdec
2 * Copyright (C) 2003-2006 David Schleef <ds@schleef.org>
3 * 2005-2006 Eric Anholt <eric@anholt.net>
4 * 2006-2007 Benjamin Otte <otte@gnome.org>
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301 USA
22 #ifndef _SWFDEC_SPRITE_H_
23 #define _SWFDEC_SPRITE_H_
25 #include <swfdec/swfdec_color.h>
26 #include <swfdec/swfdec_event.h>
27 #include <swfdec/swfdec_graphic.h>
28 #include <swfdec/swfdec_types.h>
30 G_BEGIN_DECLS
32 typedef struct _SwfdecSpriteClass SwfdecSpriteClass;
33 typedef struct _SwfdecSpriteAction SwfdecSpriteAction;
34 typedef struct _SwfdecExport SwfdecExport;
36 /* FIXME: It might make sense to event a SwfdecActionBuffer - a subclass of
37 * SwfdecBuffer that carries around a the tag.
38 * It might also make more sense to not parse the file into buffers at all
39 * and operate on the memory directly.
41 struct _SwfdecSpriteAction {
42 guint tag; /* the data tag (see swfdec_tag.h) */
43 SwfdecBuffer * buffer; /* the buffer for this data (can be NULL) */
46 #define SWFDEC_TYPE_SPRITE (swfdec_sprite_get_type())
47 #define SWFDEC_IS_SPRITE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SWFDEC_TYPE_SPRITE))
48 #define SWFDEC_IS_SPRITE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SWFDEC_TYPE_SPRITE))
49 #define SWFDEC_SPRITE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SWFDEC_TYPE_SPRITE, SwfdecSprite))
50 #define SWFDEC_SPRITE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SWFDEC_TYPE_SPRITE, SwfdecSpriteClass))
52 struct _SwfdecSpriteFrame
54 GSList *labels; /* names of the frame for "GotoLabel" */
57 struct _SwfdecSprite
59 SwfdecGraphic graphic;
61 SwfdecSpriteFrame * frames; /* the n_frames different frames */
62 guint n_frames; /* number of frames in this sprite */
63 SwfdecScript * init_action; /* action to run when initializing this sprite */
64 GArray * actions; /* SwfdecSpriteAction in execution order */
66 /* parse state */
67 guint parse_frame; /* frame we're currently parsing. == n_frames if done parsing */
70 struct _SwfdecSpriteClass
72 SwfdecGraphicClass graphic_class;
75 GType swfdec_sprite_get_type (void);
77 int tag_func_define_sprite (SwfdecSwfDecoder * s, guint tag);
78 void swfdec_sprite_add_sound_chunk (SwfdecSprite * sprite, guint frame,
79 SwfdecBuffer * chunk, int skip, guint n_samples);
80 void swfdec_sprite_set_n_frames (SwfdecSprite *sprite, guint n_frames, guint rate);
81 void swfdec_sprite_add_action (SwfdecSprite * sprite, guint tag, SwfdecBuffer *buffer);
82 gboolean swfdec_sprite_get_action (SwfdecSprite * sprite,
83 guint n,
84 guint * tag,
85 SwfdecBuffer ** buffer);
86 int swfdec_sprite_get_frame (SwfdecSprite * sprite,
87 const char * label);
88 #define swfdec_sprite_is_loaded(sprite) ((sprite)->parse_frame == (sprite)->n_frames)
91 G_END_DECLS
92 #endif