From 322b8727bb942e0ecb798b7ead9e5c02a4d62192 Mon Sep 17 00:00:00 2001 From: Code Codon Date: Mon, 19 Oct 2015 16:02:51 +0000 Subject: [PATCH] README.md edited online with Bitbucket --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d7b63a929..4a3ab2031 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ We anons working on this fully support all the SWG emus out there and recognize ## Missing NPCs -As for the missing NPC's, the majority of them are in the sku.0/sys.server/compiled/game/datatables/buildouts _ws.iff files, but so far we have been unable to load them. There is a method to persist them to the database but it has been hit and miss. This method involves attaching the script working.jhaskell_test to a character and using a macro with "/yell persist_obj /sleep 2; ..." for each oid. +As for the missing NPC's, the majority of them are in the sku.0/sys.server/compiled/game/datatables/buildouts _ws.iff files, but so far we have been unable to load them. There is a method to persist them to the database but it has been hit and miss. This method is documented in the USEFUL_COMMANDS.md file. ## Contact -- 2.11.4.GIT