In RenderGlyph() AllocVec() always at least one byte, because debugging tool
commitf53b7bf1dc6b7502899a549fd475007ca5855ad2
authorstegerg <stegerg@fb15a70f-31f2-0310-bbcc-cdcc74a49acc>
Sun, 20 Nov 2005 11:26:23 +0000 (20 11:26 +0000)
committerstegerg <stegerg@fb15a70f-31f2-0310-bbcc-cdcc74a49acc>
Sun, 20 Nov 2005 11:26:23 +0000 (20 11:26 +0000)
treef6782f0453dbe1618f33e64ee0361c001145f9f1
parentc605b6cf35da8aa595bf8e978a586c04e2418661
In RenderGlyph() AllocVec() always at least one byte, because debugging tool
WipeOut on AOS thinks AllocVec(0)'s are bugs or at least bad.

git-svn-id: https://svn.aros.org:8080/svn/aros/trunk/AROS@23745 fb15a70f-31f2-0310-bbcc-cdcc74a49acc
workbench/libs/freetype/src/aros/glyph.c