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[valgrind.git] / gdbserver_tests / sleepers.c
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1 #define _GNU_SOURCE
2 #include <string.h>
3 #include <pthread.h>
4 #include <stdlib.h>
5 #include <stdio.h>
6 #include <fcntl.h>
7 #include <unistd.h>
8 #include <sys/types.h>
9 #include <sys/syscall.h>
10 #include <sched.h>
12 static int loops = 15; // each thread+main will do this amount of loop
13 static int sleepms = 1000; // in each loop, will sleep "sleepms" milliseconds
14 static int burn = 0; // after each sleep, will burn cpu in a tight 'burn' loop
17 static pid_t gettid()
19 #ifdef __NR_gettid
20 return syscall(__NR_gettid);
21 #else
22 return getpid();
23 #endif
25 // will be invoked from gdb.
26 static void whoami(char *msg) __attribute__((unused));
27 static void whoami(char *msg)
29 fprintf(stderr, "pid %d Thread %d %s\n", getpid(), gettid(), msg);
30 fflush(stderr);
34 static void do_burn ()
36 int i;
37 int loopnr = 0;
38 // one single line for the below, to ensure interrupt on this line.
39 for (i = 0; i < burn; i++) loopnr++;
42 static int thread_ready = 0;
43 static pthread_cond_t ready = PTHREAD_COND_INITIALIZER;
44 static pthread_mutex_t ready_mutex = PTHREAD_MUTEX_INITIALIZER;
45 static void signal_ready (void)
47 int rc;
48 rc = pthread_mutex_lock(&ready_mutex);
49 if (rc != 0)
50 fprintf(stderr, "signal_ready lock error %d_n", rc);
51 thread_ready = 1;
52 rc = pthread_cond_signal(&ready);
53 if (rc != 0)
54 fprintf(stderr, "signal_ready signal error %d_n", rc);
55 rc = pthread_mutex_unlock(&ready_mutex);
56 if (rc != 0)
57 fprintf(stderr, "signal_ready unlock error %d_n", rc);
60 struct spec {
61 char *name;
62 int sleep;
63 int burn;
64 int t;
66 static struct timeval t[4];
67 static int nr_sleeper_or_burner = 0;
68 static volatile int report_finished = 1;
69 // set to 0 to have no finish msg (as order is non-deterministic)
70 static void *sleeper_or_burner(void *v)
72 int i = 0;
73 struct spec* s = (struct spec*)v;
75 fprintf(stderr, "%s ready to sleep and/or burn\n", s->name);
76 fflush (stderr);
77 signal_ready();
78 nr_sleeper_or_burner++;
80 for (i = 0; i < loops; i++) {
81 if (sleepms > 0 && s->sleep) {
82 t[s->t].tv_sec = sleepms / 1000;
83 t[s->t].tv_usec = (sleepms % 1000) * 1000;
84 select (0, NULL, NULL, NULL, &t[s->t]);
86 if (burn > 0 && s->burn)
87 do_burn();
89 if (report_finished) {
90 fprintf(stderr, "%s finished to sleep and/or burn\n", s->name);
91 fflush (stderr);
93 return NULL;
96 // wait till a thread signals it is ready
97 static void wait_ready(void)
99 int rc;
100 rc = pthread_mutex_lock(&ready_mutex);
101 if (rc != 0)
102 fprintf(stderr, "wait_ready lock error %d_n", rc);
103 while (! thread_ready && rc == 0) {
104 rc = pthread_cond_wait(&ready, &ready_mutex);
105 if (rc != 0)
106 fprintf(stderr, "wait_ready wait error %d_n", rc);
108 thread_ready = 0;
109 rc = pthread_mutex_unlock(&ready_mutex);
110 if (rc != 0)
111 fprintf(stderr, "wait_ready unlock error %d_n", rc);
114 // We will lock ourselves on one single cpu.
115 // This bypasses the unfairness of the Valgrind scheduler
116 // when a multi-cpu machine has enough cpu to run all the
117 // threads wanting to burn cpu.
118 static void setaffinity(void)
120 #ifdef VGO_linux
121 cpu_set_t single_cpu;
122 CPU_ZERO(&single_cpu);
123 CPU_SET(1, &single_cpu);
124 (void) sched_setaffinity(0, sizeof(single_cpu), &single_cpu);
125 #endif
126 // GDBTD: equivalent for Darwin ?
129 int main (int argc, char *argv[])
131 char *threads_spec;
132 pthread_t ebbr, egll, zzzz;
133 struct spec b, l, p, m;
134 char *some_mem __attribute__((unused)) = malloc(100);
135 setaffinity();
137 if (argc > 1)
138 loops = atoi(argv[1]);
140 if (argc > 2)
141 sleepms = atoi(argv[2]);
143 if (argc > 3)
144 burn = atoll(argv[3]);
146 if (argc > 4)
147 threads_spec = argv[4];
148 else
149 threads_spec = "BSBSBSBS";
151 fprintf(stderr, "loops/sleep_ms/burn/threads_spec: %d %d %d %s\n",
152 loops, sleepms, burn, threads_spec);
153 fflush(stderr);
155 b.name = "Brussels";
156 b.burn = *threads_spec++ == 'B';
157 b.sleep = *threads_spec++ == 'S';
158 b.t = -1;
159 if (b.burn || b.sleep) {
160 b.t = 1;
161 pthread_create(&ebbr, NULL, sleeper_or_burner, &b);
162 wait_ready();
165 l.name = "London";
166 l.burn = *threads_spec++ == 'B';
167 l.sleep = *threads_spec++ == 'S';
168 l.t = -1;
169 if (l.burn || l.sleep) {
170 l.t = 2;
171 pthread_create(&egll, NULL, sleeper_or_burner, &l);
172 wait_ready();
175 p.name = "Petaouchnok";
176 p.burn = *threads_spec++ == 'B';
177 p.sleep = *threads_spec++ == 'S';
178 p.t = -1;
179 if (p.burn || p.sleep) {
180 p.t = 3;
181 pthread_create(&zzzz, NULL, sleeper_or_burner, &p);
182 wait_ready();
185 m.name = "main";
186 m.burn = *threads_spec++ == 'B';
187 m.sleep = *threads_spec++ == 'S';
188 m.t = 0;
189 sleeper_or_burner(&m);
191 if (b.t != -1) pthread_join(ebbr, NULL);
192 if (l.t != -1) pthread_join(egll, NULL);
193 if (p.t != -1) pthread_join(zzzz, NULL);
195 return 0;