10 * A dynamically growing array, there exist two typical ways to use it:
12 * 1. To hold pointers to externally allocated memory regions.
14 * Use `array_init` for initialization, an element has the size of a
15 * pointer. Use the functions suffixed with ``_ptr`` to manage your
16 * pointers. The cleanup function `array_release_full` must only be
17 * used with this type of array.
19 * 2. To hold arbitrary sized objects.
21 * Use `array_init_sized` to specify the size of a single element.
22 * Use the regular (i.e. without the ``_ptr`` suffix) functions to
23 * manage your objects. Functions like `array_add` and `array_set`
24 * will copy the object into the array, `array_get` will return a
25 * pointer to the object stored within the array.
27 /** A dynamically growing array. */
29 char *items
; /** Data pointer, NULL if empty. */
30 size_t elem_size
; /** Size of one array element. */
31 size_t len
; /** Number of currently stored items. */
32 size_t count
; /** Maximal capacity of the array. */
36 * Initalize an Array object to store pointers.
38 * .. note:: Is equivalent to ``array_init_sized(arr, sizeof(void*))``.
41 void array_init(Array
*);
43 * Initalize an Array object to store arbitrarily sized objects.
45 void array_init_sized(Array
*, size_t elem_size
);
46 /** Initialize Array by using the same element size as in ``from``. */
47 void array_init_from(Array
*, const Array
*from
);
48 /** Release storage space. Reinitializes Array object. */
49 void array_release(Array
*);
51 * Release storage space and call `free(3)` for each stored pointer.
53 * .. warning:: Assumes array elements to be pointers.
56 void array_release_full(Array
*);
57 /** Empty array, keep allocated memory. */
58 void array_clear(Array
*);
59 /** Reserve memory to store at least ``count`` elements. */
60 bool array_reserve(Array
*, size_t count
);
64 * .. warning:: Returns a pointer to the allocated array region.
65 * Operations which might cause reallocations (e.g. the insertion
66 * of new elements) might invalidate the pointer.
69 void *array_get(const Array
*, size_t idx
);
73 * .. note:: Copies the ``item`` into the Array. If ``item`` is ``NULL``
74 * the corresponding memory region will be cleared.
77 bool array_set(Array
*, size_t idx
, void *item
);
78 /** Dereference pointer stored in array element. */
79 void *array_get_ptr(const Array
*, size_t idx
);
80 /** Store the address to which ``item`` points to into the array. */
81 bool array_set_ptr(Array
*, size_t idx
, void *item
);
82 /** Add element to the end of the array. */
83 bool array_add(Array
*, void *item
);
84 /** Add pointer to the end of the array. */
85 bool array_add_ptr(Array
*, void *item
);
87 * Remove an element by index.
89 * .. note:: Might not shrink underlying memory region.
92 bool array_remove(Array
*, size_t idx
);
93 /** Number of elements currently stored in the array. */
94 size_t array_length(const Array
*);
95 /** Number of elements which can be stored without enlarging the array. */
96 size_t array_capacity(const Array
*);
97 /** Remove all elements with index greater or equal to ``length``, keep allocated memory. */
98 bool array_truncate(Array
*, size_t length
);
102 * .. note:: Has to be less or equal than the capacity.
103 * Newly accessible elements preserve their previous values.
106 bool array_resize(Array
*, size_t length
);
108 * Sort array, the comparision function works as for `qsort(3)`.
110 void array_sort(Array
*, int (*compar
)(const void*, const void*));
112 * Push item onto the top of the stack.
114 * .. note:: Is equivalent to ``array_add(arr, item)``.
117 bool array_push(Array
*, void *item
);
119 * Get and remove item at the top of the stack.
121 * .. warning:: The same ownership rules as for ``array_get`` apply.
124 void *array_pop(Array
*);
126 * Get item at the top of the stack without removing it.
128 * .. warning:: The same ownership rules as for ``array_get`` apply.
131 void *array_peek(const Array
*);