travis: try to fix build by using local built dependencies
[vis.git] / map.c
blob4e727f41ae84c2e9fc72ca14112550db608ecb2b
1 /* Crit-bit tree based map which supports lookups based on unique
2 * prefixes as well as ordered iteration.
4 * Based on public domain code from Rusty Russel, Adam Langley
5 * and D. J. Bernstein.
7 * Further information about the data structure can be found at:
8 * http://cr.yp.to/critbit.html
9 * http://github.com/agl/critbit
10 * http://ccodearchive.net/info/strmap.html
12 #include <stdlib.h>
13 #include <string.h>
14 #include <errno.h>
15 #include <inttypes.h>
16 #include "map.h"
18 typedef struct Node Node;
20 struct Map { /* struct holding either an item with value v and key u.s or an internal node */
21 union {
22 Node *n;
23 const char *s;
24 } u;
25 void *v; /* value stored in the map, if non NULL u.s holds the corresponding key */
28 struct Node {
29 Map child[2]; /* These point to strings or nodes. */
30 size_t byte_num; /* The byte number where first bit differs. */
31 uint8_t bit_num; /* The bit where these children differ. */
34 /* Closest key to this in a non-empty map. */
35 static Map *closest(Map *n, const char *key)
37 size_t len = strlen(key);
38 const uint8_t *bytes = (const uint8_t *)key;
40 /* Anything with NULL value is an internal node. */
41 while (!n->v) {
42 uint8_t direction = 0;
44 if (n->u.n->byte_num < len) {
45 uint8_t c = bytes[n->u.n->byte_num];
46 direction = (c >> n->u.n->bit_num) & 1;
48 n = &n->u.n->child[direction];
50 return n;
53 void *map_get(const Map *map, const char *key)
55 /* Not empty map? */
56 if (map->u.n) {
57 Map *n = closest((Map *)map, key);
58 if (strcmp(key, n->u.s) == 0)
59 return n->v;
61 return NULL;
64 void *map_closest(const Map *map, const char *prefix)
66 errno = 0;
67 void *v = map_get(map, prefix);
68 if (v)
69 return v;
70 const Map *m = map_prefix(map, prefix);
71 if (!m->v)
72 errno = ENOENT;
73 return m->v;
76 bool map_contains(const Map *map, const char *prefix)
78 return !map_empty(map_prefix(map, prefix));
81 bool map_put(Map *map, const char *k, const void *value)
83 size_t len = strlen(k);
84 const uint8_t *bytes = (const uint8_t *)k;
85 Map *n;
86 Node *newn;
87 size_t byte_num;
88 uint8_t bit_num, new_dir;
89 char *key;
91 if (!value) {
92 errno = EINVAL;
93 return false;
96 if (!(key = strdup(k))) {
97 errno = ENOMEM;
98 return false;
101 /* Empty map? */
102 if (!map->u.n) {
103 map->u.s = key;
104 map->v = (void *)value;
105 return true;
108 /* Find closest existing key. */
109 n = closest(map, key);
111 /* Find where they differ. */
112 for (byte_num = 0; n->u.s[byte_num] == key[byte_num]; byte_num++) {
113 if (key[byte_num] == '\0') {
114 /* All identical! */
115 free(key);
116 return false;
120 /* Find which bit differs */
121 uint8_t diff = (uint8_t)n->u.s[byte_num] ^ bytes[byte_num];
122 /* TODO: bit_num = 31 - __builtin_clz(diff); ? */
123 for (bit_num = 0; diff >>= 1; bit_num++);
125 /* Which direction do we go at this bit? */
126 new_dir = ((bytes[byte_num]) >> bit_num) & 1;
128 /* Allocate new node. */
129 newn = malloc(sizeof(*newn));
130 if (!newn) {
131 free(key);
132 errno = ENOMEM;
133 return false;
135 newn->byte_num = byte_num;
136 newn->bit_num = bit_num;
137 newn->child[new_dir].v = (void *)value;
138 newn->child[new_dir].u.s = key;
140 /* Find where to insert: not closest, but first which differs! */
141 n = map;
142 while (!n->v) {
143 uint8_t direction = 0;
145 if (n->u.n->byte_num > byte_num)
146 break;
147 /* Subtle: bit numbers are "backwards" for comparison */
148 if (n->u.n->byte_num == byte_num && n->u.n->bit_num < bit_num)
149 break;
151 if (n->u.n->byte_num < len) {
152 uint8_t c = bytes[n->u.n->byte_num];
153 direction = (c >> n->u.n->bit_num) & 1;
155 n = &n->u.n->child[direction];
158 newn->child[!new_dir] = *n;
159 n->u.n = newn;
160 n->v = NULL;
161 return true;
164 void *map_delete(Map *map, const char *key)
166 size_t len = strlen(key);
167 const uint8_t *bytes = (const uint8_t *)key;
168 Map *parent = NULL, *n;
169 void *value = NULL;
170 uint8_t direction;
172 /* Empty map? */
173 if (!map->u.n) {
174 errno = ENOENT;
175 return NULL;
178 /* Find closest, but keep track of parent. */
179 n = map;
180 /* Anything with NULL value is a node. */
181 while (!n->v) {
182 uint8_t c = 0;
184 parent = n;
185 if (n->u.n->byte_num < len) {
186 c = bytes[n->u.n->byte_num];
187 direction = (c >> n->u.n->bit_num) & 1;
188 } else {
189 direction = 0;
191 n = &n->u.n->child[direction];
194 /* Did we find it? */
195 if (strcmp(key, n->u.s)) {
196 errno = ENOENT;
197 return false;
200 free((char*)n->u.s);
201 value = n->v;
203 if (!parent) {
204 /* We deleted last node. */
205 map->u.n = NULL;
206 } else {
207 Node *old = parent->u.n;
208 /* Raise other node to parent. */
209 *parent = old->child[!direction];
210 free(old);
213 return value;
216 static bool iterate(Map n, bool (*handle)(const char *, void *, void *), const void *data)
218 if (n.v)
219 return handle(n.u.s, n.v, (void *)data);
221 return iterate(n.u.n->child[0], handle, data)
222 && iterate(n.u.n->child[1], handle, data);
225 void map_iterate(const Map *map, bool (*handle)(const char *, void *, void *), const void *data)
227 /* Empty map? */
228 if (!map->u.n)
229 return;
231 iterate(*map, handle, data);
234 const Map *map_prefix(const Map *map, const char *prefix)
236 const Map *n, *top;
237 size_t len = strlen(prefix);
238 const uint8_t *bytes = (const uint8_t *)prefix;
240 /* Empty map -> return empty map. */
241 if (!map->u.n)
242 return map;
244 top = n = map;
246 /* We walk to find the top, but keep going to check prefix matches. */
247 while (!n->v) {
248 uint8_t c = 0, direction;
250 if (n->u.n->byte_num < len)
251 c = bytes[n->u.n->byte_num];
253 direction = (c >> n->u.n->bit_num) & 1;
254 n = &n->u.n->child[direction];
255 if (c)
256 top = n;
259 if (strncmp(n->u.s, prefix, len)) {
260 /* Convenient return for prefixes which do not appear in map. */
261 static const Map empty_map;
262 return &empty_map;
265 return top;
268 static void clear(Map n)
270 if (!n.v) {
271 clear(n.u.n->child[0]);
272 clear(n.u.n->child[1]);
273 free(n.u.n);
274 } else {
275 free((char*)n.u.s);
279 void map_clear(Map *map)
281 if (map->u.n)
282 clear(*map);
283 map->u.n = NULL;
284 map->v = NULL;
287 bool map_empty(const Map *map)
289 return map->u.n == NULL;
292 Map *map_new(void)
294 return calloc(1, sizeof(Map));
297 void map_free(Map *map)
299 if (!map)
300 return;
301 map_clear(map);
302 free(map);