1 /************************************************************************
3 * voxelands - 3d voxel world sandbox game
4 * Copyright (C) Lisa 'darkrose' Milne 2016 <lisa@ltmnet.com>
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 * See the GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>
18 ************************************************************************/
25 /* defined in base64.c */
26 int base64_lencode(char *source
, size_t sourcelen
, char *target
, size_t targetlen
);
27 size_t base64_ldecode(char *source
, char *target
, size_t targetlen
);
30 uint32_t sum(char* str
)
32 uint32_t hash
= 0xAAAAAAAA;
35 for (i
=0; *str
; str
++, i
++) {
36 hash
^= ((i
& 1) == 0) ? ((hash
<< 7) ^ (*str
) * (hash
>> 3)) : (~((hash
<< 11) + ((*str
) ^ (hash
>> 5))));
42 /* basic string hash */
43 uint32_t hash(char* str
)
49 for (i
=0; str
[i
]; i
++) {
51 hash
= ((hash
<< 5)+hash
)+c
;
57 /* base64 encode a string */
58 char* base64_encode(char* str
)
74 el
= base64_lencode(str
, sl
, ret
, tl
);
83 /* decode a base64 string */
84 char* base64_decode(char* str
)
99 dl
= base64_ldecode(str
, ret
, tl
);