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41 #include "nsISupports.h"
42 #include "nsIRenderingContext.h"
49 class nsIDeviceContext
;
53 //I lifted this from the image lib. The difference is that
54 //this uses nscolor instead of NI_RGB. Multiple color pollution
56 PRInt32 NumColors
; // Number of colors in the colormap.
57 // A negative value can be used to denote a
58 // possibly non-unique set.
59 //nscolor *Map; // Colormap colors.
60 PRUint8
*Index
; // NULL, if map is in index order, otherwise
61 // specifies the indices of the map entries. */
65 nsMaskRequirements_kNoMask
,
66 nsMaskRequirements_kNeeds1Bit
,
67 nsMaskRequirements_kNeeds8Bit
71 #define nsImageUpdateFlags_kColorMapChanged 0x1
72 #define nsImageUpdateFlags_kBitsChanged 0x2
74 // IID for the nsIImage interface
75 // 96d9d7ce-e575-4265-8507-35555112a430
76 #define NS_IIMAGE_IID \
77 { 0x96d9d7ce, 0xe575, 0x4265, \
78 { 0x85, 0x07, 0x35, 0x55, 0x51, 0x12, 0xa4, 0x30 } }
80 // Interface to Images
81 class nsIImage
: public nsISupports
85 NS_DECLARE_STATIC_IID_ACCESSOR(NS_IIMAGE_IID
)
88 * Build and initialize the nsIImage
89 * @param aWidth The width in pixels of the desired pixelmap
90 * @param aHeight The height in pixels of the desired pixelmap
91 * @param aDepth The number of bits per pixel for the pixelmap
92 * @param aMaskRequirements A flag indicating if a alpha mask should be allocated
94 virtual nsresult
Init(PRInt32 aWidth
, PRInt32 aHeight
, PRInt32 aDepth
, nsMaskRequirements aMaskRequirements
) = 0;
97 * Get the number of bytes per pixel for this image
98 * @update - dwc 2/3/99
99 * @return - the number of bytes per pixel
101 virtual PRInt32
GetBytesPix() = 0;
104 * Get whether rows are organized top to bottom, or bottom to top
105 * @update - syd 3/29/99
106 * @return PR_TRUE if top to bottom, else PR_FALSE
108 virtual PRBool
GetIsRowOrderTopToBottom() = 0;
111 * Get the width for the pixelmap
112 * @update - dwc 2/1/99
113 * @return The width in pixels for the pixelmap
115 virtual PRInt32
GetWidth() = 0;
118 * Get the height for the pixelmap
119 * @update - dwc 2/1/99
120 * @return The height in pixels for the pixelmap
122 virtual PRInt32
GetHeight() = 0;
125 * Get a pointer to the bits for the pixelmap, only if it is not optimized
126 * @update - dwc 2/1/99
127 * @return address of the DIB pixel array
129 virtual PRUint8
* GetBits() = 0;
132 * Get the number of bytes needed to get to the next scanline for the pixelmap
133 * @update - dwc 2/1/99
134 * @return The number of bytes in each scanline
136 virtual PRInt32
GetLineStride() = 0;
139 * Get whether this image has an alpha mask. Preferable to testing
140 * if GetAlphaBits() is non-null.
141 * @update - sfraser 10/19/99
142 * @return PR_TRUE if the image has an alpha mask, PR_FALSE otherwise
144 virtual PRBool
GetHasAlphaMask() = 0;
147 * Get a pointer to the bits for the alpha mask
148 * @update - dwc 2/1/99
149 * @return address of the alpha mask pixel array
151 virtual PRUint8
* GetAlphaBits() = 0;
154 * Get the number of bytes per scanline for the alpha mask
155 * @update - dwc 2/1/99
156 * @return The number of bytes in each scanline
158 virtual PRInt32
GetAlphaLineStride() = 0;
161 * Update the nsIImage color table
162 * @update - dougt 9/9/08
163 * @param aFlags Used to pass in parameters for the update
164 * @param aUpdateRect The rectangle to update
165 * @return success code. failure means stop decoding
167 virtual nsresult
ImageUpdated(nsIDeviceContext
*aContext
, PRUint8 aFlags
, nsIntRect
*aUpdateRect
) = 0;
170 * Get whether this image's region is completely filled with data.
171 * @return PR_TRUE if image is complete, PR_FALSE if image is not yet
174 virtual PRBool
GetIsImageComplete() = 0;
177 * Converted this pixelmap to an optimized pixelmap for the device
178 * @update - dwc 2/1/99
179 * @param aContext The device to optimize for
180 * @return the result of the operation, if NS_OK, then the pixelmap is optimized
182 virtual nsresult
Optimize(nsIDeviceContext
* aContext
) = 0;
185 * Get the colormap for the nsIImage
186 * @update - dwc 2/1/99
187 * @return if non null, the colormap for the pixelmap,otherwise the image is not color mapped
189 virtual nsColorMap
* GetColorMap() = 0;
192 * BitBlit the nsIImage to a device, the source and dest can be scaled
193 * @param aSourceRect source rectangle, in image pixels
194 * @param aSubimageRect the subimage that we're extracting the contents from.
195 * It must contain aSourceRect. Pixels outside this rectangle must not
197 * @param aDestRect destination rectangle, in device pixels
199 NS_IMETHOD
Draw(nsIRenderingContext
&aContext
,
200 const gfxRect
&aSourceRect
,
201 const gfxRect
&aSubimageRect
,
202 const gfxRect
&aDestRect
) = 0;
205 * Get the alpha depth for the image mask
206 * @update - lordpixel 2001/05/16
207 * @return the alpha mask depth for the image, ie, 0, 1 or 8
209 virtual PRInt8
GetAlphaDepth() = 0;
212 * Return information about the bits for this structure
213 * @update - dwc 2/1/99
214 * @return a bitmap info structure for the Device Dependent Bits
216 virtual void* GetBitInfo() = 0;
221 * Lock the image pixels so that we can access them directly,
222 * with safety. May be a noop on some platforms.
224 * If you want to be able to call GetSurface(), wrap the call in
225 * LockImagePixels()/UnlockImagePixels(). This also allows you to write to
226 * the surface returned by GetSurface().
228 * aMaskPixels = PR_TRUE for the mask, PR_FALSE for the image
230 * Must be balanced by a call to UnlockImagePixels().
232 * @update - sfraser 10/18/99
233 * @return error result
235 NS_IMETHOD
LockImagePixels(PRBool aMaskPixels
) = 0;
239 * Unlock the image pixels. May be a noop on some platforms.
241 * Should balance an earlier call to LockImagePixels().
243 * aMaskPixels = PR_TRUE for the mask, PR_FALSE for the image
245 * @update - sfraser 10/18/99
246 * @return error result
248 NS_IMETHOD
UnlockImagePixels(PRBool aMaskPixels
) = 0;
252 * Return the Thebes gfxASurface in aSurface, if there is one. Should be
253 * wrapped by LockImagePixels()/UnlockImagePixels().
255 * aSurface will be AddRef'd (as with most getters), so
256 * getter_AddRefs should be used.
258 NS_IMETHOD
GetSurface(gfxASurface
**aSurface
) = 0;
262 * Return the Thebes gfxPattern in aPattern. It is always possible to get a
263 * gfxPattern (unlike the gfxASurface from GetSurface()).
265 * aPattern will be AddRef'd (as with most getters), so
266 * getter_AddRefs should be used.
268 NS_IMETHOD
GetPattern(gfxPattern
**aPattern
) = 0;
273 * Hint to the image that all the pixels are fully opaque, even if
274 * the original format requested a 1-bit or 8-bit alpha mask
276 virtual void SetHasNoAlpha() = 0;
279 NS_DEFINE_STATIC_IID_ACCESSOR(nsIImage
, NS_IIMAGE_IID
)