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[wine-gecko.git] / gfx / public / nsRegion.h
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1 /* ***** BEGIN LICENSE BLOCK *****
2 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
4 * The contents of this file are subject to the Mozilla Public License Version
5 * 1.1 (the "License"); you may not use this file except in compliance with
6 * the License. You may obtain a copy of the License at
7 * http://www.mozilla.org/MPL/
9 * Software distributed under the License is distributed on an "AS IS" basis,
10 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
11 * for the specific language governing rights and limitations under the
12 * License.
14 * The Original Code is mozilla.org code.
16 * The Initial Developer of the Original Code is
17 * Dainis Jonitis, <Dainis_Jonitis@swh-t.lv>.
18 * Portions created by the Initial Developer are Copyright (C) 2001
19 * the Initial Developer. All Rights Reserved.
21 * Contributor(s):
23 * Alternatively, the contents of this file may be used under the terms of
24 * either of the GNU General Public License Version 2 or later (the "GPL"),
25 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
26 * in which case the provisions of the GPL or the LGPL are applicable instead
27 * of those above. If you wish to allow use of your version of this file only
28 * under the terms of either the GPL or the LGPL, and not to allow others to
29 * use your version of this file under the terms of the MPL, indicate your
30 * decision by deleting the provisions above and replace them with the notice
31 * and other provisions required by the GPL or the LGPL. If you do not delete
32 * the provisions above, a recipient may use your version of this file under
33 * the terms of any one of the MPL, the GPL or the LGPL.
35 * ***** END LICENSE BLOCK ***** */
38 #ifndef nsRegion_h__
39 #define nsRegion_h__
42 // Implementation of region.
43 // Region is represented as circular double-linked list of nsRegion::RgnRect structures.
44 // Rectangles in this list do not overlap and are sorted by (y, x) coordinates.
46 #include "nsRect.h"
47 #include "nsPoint.h"
49 class NS_GFX nsRegion
51 friend class nsRegionRectIterator;
52 friend class RgnRectMemoryAllocator;
55 // Special version of nsRect structure for speed optimizations in nsRegion code.
56 // Most important functions could be made inline and be sure that passed rectangles
57 // will always be non-empty.
58 //
59 // Do not add any new member variables to this structure!
60 // Otherwise it will break casts from nsRect to nsRectFast, which expect data parts to be identical.
61 struct nsRectFast : public nsRect
63 nsRectFast () {} // No need to call parent constructor to set default values
64 nsRectFast (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) : nsRect (aX, aY, aWidth, aHeight) {}
65 nsRectFast (const nsRect& aRect) : nsRect (aRect) {}
67 // Override nsRect methods to make them inline. Do not check for emptiness.
68 inline PRBool Contains (const nsRect& aRect) const;
69 inline PRBool Intersects (const nsRect& aRect) const;
70 inline PRBool IntersectRect (const nsRect& aRect1, const nsRect& aRect2);
71 inline void UnionRect (const nsRect& aRect1, const nsRect& aRect2);
75 struct RgnRect : public nsRectFast
77 RgnRect* prev;
78 RgnRect* next;
80 RgnRect () {} // No need to call parent constructor to set default values
81 RgnRect (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) : nsRectFast (aX, aY, aWidth, aHeight) {}
82 RgnRect (const nsRectFast& aRect) : nsRectFast (aRect) {}
84 void* operator new (size_t) CPP_THROW_NEW;
85 void operator delete (void* aRect, size_t);
87 RgnRect& operator = (const RgnRect& aRect) // Do not overwrite prev/next pointers
89 x = aRect.x;
90 y = aRect.y;
91 width = aRect.width;
92 height = aRect.height;
93 return *this;
98 public:
99 nsRegion () { Init (); }
100 nsRegion (const nsRect& aRect) { Init (); Copy (aRect); }
101 nsRegion (const nsRegion& aRegion) { Init (); Copy (aRegion); }
102 ~nsRegion () { SetToElements (0); }
103 nsRegion& operator = (const nsRect& aRect) { Copy (aRect); return *this; }
104 nsRegion& operator = (const nsRegion& aRegion) { Copy (aRegion); return *this; }
107 nsRegion& And (const nsRegion& aRgn1, const nsRegion& aRgn2);
108 nsRegion& And (const nsRegion& aRegion, const nsRect& aRect);
109 nsRegion& And (const nsRect& aRect, const nsRegion& aRegion)
111 return And (aRegion, aRect);
113 nsRegion& And (const nsRect& aRect1, const nsRect& aRect2)
115 nsRect TmpRect;
117 TmpRect.IntersectRect (aRect1, aRect2);
118 return Copy (TmpRect);
121 nsRegion& Or (const nsRegion& aRgn1, const nsRegion& aRgn2);
122 nsRegion& Or (const nsRegion& aRegion, const nsRect& aRect);
123 nsRegion& Or (const nsRect& aRect, const nsRegion& aRegion)
125 return Or (aRegion, aRect);
127 nsRegion& Or (const nsRect& aRect1, const nsRect& aRect2)
129 Copy (aRect1);
130 return Or (*this, aRect2);
133 nsRegion& Xor (const nsRegion& aRgn1, const nsRegion& aRgn2);
134 nsRegion& Xor (const nsRegion& aRegion, const nsRect& aRect);
135 nsRegion& Xor (const nsRect& aRect, const nsRegion& aRegion)
137 return Xor (aRegion, aRect);
139 nsRegion& Xor (const nsRect& aRect1, const nsRect& aRect2)
141 Copy (aRect1);
142 return Xor (*this, aRect2);
145 nsRegion& Sub (const nsRegion& aRgn1, const nsRegion& aRgn2);
146 nsRegion& Sub (const nsRegion& aRegion, const nsRect& aRect);
147 nsRegion& Sub (const nsRect& aRect, const nsRegion& aRegion)
149 return Sub (nsRegion (aRect), aRegion);
151 nsRegion& Sub (const nsRect& aRect1, const nsRect& aRect2)
153 Copy (aRect1);
154 return Sub (*this, aRect2);
157 PRBool Contains (const nsRect& aRect) const;
158 PRBool Intersects (const nsRect& aRect) const;
160 void MoveBy (PRInt32 aXOffset, PRInt32 aYOffset)
162 MoveBy (nsPoint (aXOffset, aYOffset));
164 void MoveBy (nsPoint aPt);
165 void SetEmpty ()
167 SetToElements (0);
168 mBoundRect.SetRect (0, 0, 0, 0);
171 PRBool IsEmpty () const { return mRectCount == 0; }
172 PRBool IsComplex () const { return mRectCount > 1; }
173 PRBool IsEqual (const nsRegion& aRegion) const;
174 PRUint32 GetNumRects () const { return mRectCount; }
175 const nsRect& GetBounds () const { return mBoundRect; }
178 * Make sure the region has at most aMaxRects by adding area to it
179 * if necessary. The simplified region will be a superset of the
180 * original region. The simplified region's bounding box will be
181 * the same as for the current region.
183 void SimplifyOutward (PRUint32 aMaxRects);
185 * Make sure the region has at most aMaxRects by removing area from
186 * it if necessary. The simplified region will be a subset of the
187 * original region.
189 void SimplifyInward (PRUint32 aMaxRects);
191 * Efficiently try to remove a rectangle from this region. The actual
192 * area removed could be some sub-area contained by the rectangle
193 * (even possibly nothing at all).
195 * We remove all rectangles that are contained by aRect.
197 void SimpleSubtract (const nsRect& aRect);
199 * Efficiently try to remove a region from this region. The actual
200 * area removed could be some sub-area contained by aRegion
201 * (even possibly nothing at all).
203 * We remove all rectangles of this region that are contained by
204 * a rectangle of aRegion.
206 void SimpleSubtract (const nsRegion& aRegion);
208 private:
209 PRUint32 mRectCount;
210 RgnRect* mCurRect;
211 RgnRect mRectListHead;
212 nsRectFast mBoundRect;
214 void Init ();
215 nsRegion& Copy (const nsRegion& aRegion);
216 nsRegion& Copy (const nsRect& aRect);
217 void InsertBefore (RgnRect* aNewRect, RgnRect* aRelativeRect);
218 void InsertAfter (RgnRect* aNewRect, RgnRect* aRelativeRect);
219 void SetToElements (PRUint32 aCount);
220 RgnRect* Remove (RgnRect* aRect);
221 void InsertInPlace (RgnRect* aRect, PRBool aOptimizeOnFly = PR_FALSE);
222 inline void SaveLinkChain ();
223 inline void RestoreLinkChain ();
224 void Optimize ();
225 void SubRegion (const nsRegion& aRegion, nsRegion& aResult) const;
226 void SubRect (const nsRectFast& aRect, nsRegion& aResult, nsRegion& aCompleted) const;
227 void SubRect (const nsRectFast& aRect, nsRegion& aResult) const
228 { SubRect (aRect, aResult, aResult); }
229 void Merge (const nsRegion& aRgn1, const nsRegion& aRgn2);
230 void MoveInto (nsRegion& aDestRegion, const RgnRect* aStartRect);
231 void MoveInto (nsRegion& aDestRegion)
232 { MoveInto (aDestRegion, mRectListHead.next); }
237 // Allow read-only access to region rectangles by iterating the list
239 class NS_GFX nsRegionRectIterator
241 const nsRegion* mRegion;
242 const nsRegion::RgnRect* mCurPtr;
244 public:
245 nsRegionRectIterator (const nsRegion& aRegion)
247 mRegion = &aRegion;
248 mCurPtr = &aRegion.mRectListHead;
251 const nsRect* Next ()
253 mCurPtr = mCurPtr->next;
254 return (mCurPtr != &mRegion->mRectListHead) ? mCurPtr : nsnull;
257 const nsRect* Prev ()
259 mCurPtr = mCurPtr->prev;
260 return (mCurPtr != &mRegion->mRectListHead) ? mCurPtr : nsnull;
263 void Reset ()
265 mCurPtr = &mRegion->mRectListHead;
270 #endif