2 * Copyright (c) 2002 Lionel ULMER
3 * Copyright (c) 2006 Stefan DÖSINGER
5 * This file contains the implementation of Direct3DMaterial.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
25 #include "ddraw_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
29 static void dump_material(const D3DMATERIAL
*mat
)
31 TRACE(" dwSize : %d\n", mat
->dwSize
);
34 static inline IDirect3DMaterialImpl
*material_from_material1(IDirect3DMaterial
*iface
)
36 return (IDirect3DMaterialImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DMaterialImpl
, IDirect3DMaterial_vtbl
));
39 static inline IDirect3DMaterialImpl
*material_from_material2(IDirect3DMaterial2
*iface
)
41 return (IDirect3DMaterialImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DMaterialImpl
, IDirect3DMaterial2_vtbl
));
44 /*****************************************************************************
46 *****************************************************************************/
48 /*****************************************************************************
49 * IDirect3DMaterial3::QueryInterface
51 * QueryInterface for IDirect3DMaterial. Can query all IDirect3DMaterial
55 * riid: Interface id queried for
56 * obj: Address to pass the interface pointer back
60 * E_NOINTERFACE if the requested interface wasn't found
62 *****************************************************************************/
64 IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3
*iface
,
68 IDirect3DMaterialImpl
*This
= (IDirect3DMaterialImpl
*)iface
;
70 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obp
);
74 if ( IsEqualGUID( &IID_IUnknown
, riid
) ) {
75 IUnknown_AddRef(iface
);
77 TRACE(" Creating IUnknown interface at %p.\n", *obp
);
80 if ( IsEqualGUID( &IID_IDirect3DMaterial
, riid
) ) {
81 IDirect3DMaterial_AddRef((IDirect3DMaterial
*)&This
->IDirect3DMaterial_vtbl
);
82 *obp
= &This
->IDirect3DMaterial_vtbl
;
83 TRACE(" Creating IDirect3DMaterial interface %p\n", *obp
);
86 if ( IsEqualGUID( &IID_IDirect3DMaterial2
, riid
) ) {
87 IDirect3DMaterial_AddRef((IDirect3DMaterial2
*)&This
->IDirect3DMaterial2_vtbl
);
88 *obp
= &This
->IDirect3DMaterial2_vtbl
;
89 TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp
);
92 if ( IsEqualGUID( &IID_IDirect3DMaterial3
, riid
) ) {
93 IDirect3DMaterial3_AddRef((IDirect3DMaterial3
*)This
);
95 TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp
);
98 FIXME("(%p): interface for IID %s NOT found!\n", This
, debugstr_guid(riid
));
102 /*****************************************************************************
103 * IDirect3DMaterial3::AddRef
105 * Increases the refcount.
110 *****************************************************************************/
112 IDirect3DMaterialImpl_AddRef(IDirect3DMaterial3
*iface
)
114 IDirect3DMaterialImpl
*This
= (IDirect3DMaterialImpl
*)iface
;
115 ULONG ref
= InterlockedIncrement(&This
->ref
);
117 TRACE("%p increasing refcount to %u.\n", This
, ref
);
122 /*****************************************************************************
123 * IDirect3DMaterial3::Release
125 * Reduces the refcount by one. If the refcount falls to 0, the object
131 *****************************************************************************/
133 IDirect3DMaterialImpl_Release(IDirect3DMaterial3
*iface
)
135 IDirect3DMaterialImpl
*This
= (IDirect3DMaterialImpl
*)iface
;
136 ULONG ref
= InterlockedDecrement(&This
->ref
);
138 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
144 EnterCriticalSection(&ddraw_cs
);
145 ddraw_free_handle(&This
->ddraw
->d3ddevice
->handle_table
, This
->Handle
- 1, DDRAW_HANDLE_MATERIAL
);
146 LeaveCriticalSection(&ddraw_cs
);
149 HeapFree(GetProcessHeap(), 0, This
);
155 /*****************************************************************************
156 * IDirect3DMaterial Methods
157 *****************************************************************************/
159 /*****************************************************************************
160 * IDirect3DMaterial::Initialize
162 * A no-op initialization
165 * Direct3D: Pointer to a Direct3D interface
170 *****************************************************************************/
171 static HRESULT WINAPI
172 IDirect3DMaterialImpl_Initialize(IDirect3DMaterial
*iface
,
175 TRACE("iface %p, d3d %p.\n", iface
, Direct3D
);
180 /*****************************************************************************
181 * IDirect3DMaterial::Reserve
183 * DirectX 5 sdk: "The IDirect3DMaterial2::Reserve method is not implemented"
184 * Odd. They seem to have mixed their interfaces.
189 *****************************************************************************/
190 static HRESULT WINAPI
191 IDirect3DMaterialImpl_Reserve(IDirect3DMaterial
*iface
)
193 TRACE("iface %p.\n", iface
);
195 return DDERR_UNSUPPORTED
;
198 /*****************************************************************************
199 * IDirect3DMaterial::Unreserve
206 *****************************************************************************/
207 static HRESULT WINAPI
208 IDirect3DMaterialImpl_Unreserve(IDirect3DMaterial
*iface
)
210 TRACE("iface %p.\n", iface
);
212 return DDERR_UNSUPPORTED
;
215 /*****************************************************************************
216 * IDirect3DMaterial3::SetMaterial
218 * Sets the material description
221 * Mat: Material to set
225 * DDERR_INVALIDPARAMS if Mat is NULL
227 *****************************************************************************/
228 static HRESULT WINAPI
229 IDirect3DMaterialImpl_SetMaterial(IDirect3DMaterial3
*iface
,
232 IDirect3DMaterialImpl
*This
= (IDirect3DMaterialImpl
*)iface
;
234 TRACE("iface %p, material %p.\n", iface
, lpMat
);
236 dump_material(lpMat
);
238 /* Stores the material */
239 EnterCriticalSection(&ddraw_cs
);
240 memset(&This
->mat
, 0, sizeof(This
->mat
));
241 memcpy(&This
->mat
, lpMat
, lpMat
->dwSize
);
242 LeaveCriticalSection(&ddraw_cs
);
247 /*****************************************************************************
248 * IDirect3DMaterial3::GetMaterial
250 * Returns the material assigned to this interface
253 * Mat: Pointer to a D3DMATERIAL structure to store the material description
257 * DDERR_INVALIDPARAMS if Mat is NULL
259 *****************************************************************************/
260 static HRESULT WINAPI
261 IDirect3DMaterialImpl_GetMaterial(IDirect3DMaterial3
*iface
,
264 IDirect3DMaterialImpl
*This
= (IDirect3DMaterialImpl
*)iface
;
267 TRACE("iface %p, material %p.\n", iface
, lpMat
);
270 TRACE(" Returning material : ");
271 dump_material(&This
->mat
);
274 /* Copies the material structure */
275 EnterCriticalSection(&ddraw_cs
);
276 dwSize
= lpMat
->dwSize
;
277 memcpy(lpMat
, &This
->mat
, dwSize
);
278 LeaveCriticalSection(&ddraw_cs
);
283 /*****************************************************************************
284 * IDirect3DMaterial3::GetHandle
286 * Returns a handle for the material interface. The handle is simply a
287 * pointer to the material implementation
290 * Direct3DDevice3: The device this handle is assigned to
291 * Handle: Address to write the handle to
295 * DDERR_INVALIDPARAMS if Handle is NULL
297 *****************************************************************************/
298 static HRESULT WINAPI
299 IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3
*iface
,
300 IDirect3DDevice3
*lpDirect3DDevice3
,
301 D3DMATERIALHANDLE
*lpHandle
)
303 IDirect3DMaterialImpl
*This
= (IDirect3DMaterialImpl
*)iface
;
304 IDirect3DDeviceImpl
*device
= device_from_device3(lpDirect3DDevice3
);
306 TRACE("iface %p, device %p, handle %p.\n", iface
, lpDirect3DDevice3
, lpHandle
);
308 EnterCriticalSection(&ddraw_cs
);
309 This
->active_device
= device
;
312 DWORD h
= ddraw_allocate_handle(&device
->handle_table
, This
, DDRAW_HANDLE_MATERIAL
);
313 if (h
== DDRAW_INVALID_HANDLE
)
315 ERR("Failed to allocate a material handle.\n");
316 LeaveCriticalSection(&ddraw_cs
);
317 return DDERR_INVALIDPARAMS
; /* Unchecked */
320 This
->Handle
= h
+ 1;
322 *lpHandle
= This
->Handle
;
323 TRACE(" returning handle %08x.\n", *lpHandle
);
324 LeaveCriticalSection(&ddraw_cs
);
329 static HRESULT WINAPI
Thunk_IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2
*iface
,
330 IDirect3DDevice2
*lpDirect3DDevice2
, D3DMATERIALHANDLE
*lpHandle
)
332 TRACE("iface %p, device %p, handle %p.\n", iface
, lpDirect3DDevice2
, lpHandle
);
334 return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3
*)material_from_material2(iface
), lpDirect3DDevice2
?
335 (IDirect3DDevice3
*)&device_from_device2(lpDirect3DDevice2
)->IDirect3DDevice3_vtbl
: NULL
, lpHandle
);
338 static HRESULT WINAPI
Thunk_IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial
*iface
,
339 IDirect3DDevice
*lpDirect3DDevice
, D3DMATERIALHANDLE
*lpHandle
)
341 TRACE("iface %p, device %p, handle %p.\n", iface
, lpDirect3DDevice
, lpHandle
);
343 return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3
*)material_from_material1(iface
), lpDirect3DDevice
?
344 (IDirect3DDevice3
*)&device_from_device1(lpDirect3DDevice
)->IDirect3DDevice3_vtbl
: NULL
, lpHandle
);
347 static HRESULT WINAPI
348 Thunk_IDirect3DMaterialImpl_2_QueryInterface(LPDIRECT3DMATERIAL2 iface
,
352 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obp
);
354 return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3
*)material_from_material2(iface
), riid
, obp
);
357 static HRESULT WINAPI
358 Thunk_IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL iface
,
362 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obp
);
364 return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3
*)material_from_material1(iface
), riid
, obp
);
368 Thunk_IDirect3DMaterialImpl_2_AddRef(LPDIRECT3DMATERIAL2 iface
)
370 TRACE("iface %p.\n", iface
);
372 return IDirect3DMaterial3_AddRef((IDirect3DMaterial3
*)material_from_material2(iface
));
376 Thunk_IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface
)
378 TRACE("iface %p.\n", iface
);
380 return IDirect3DMaterial3_AddRef((IDirect3DMaterial3
*)material_from_material1(iface
));
384 Thunk_IDirect3DMaterialImpl_2_Release(LPDIRECT3DMATERIAL2 iface
)
386 TRACE("iface %p.\n", iface
);
388 return IDirect3DMaterial3_Release((IDirect3DMaterial3
*)material_from_material2(iface
));
392 Thunk_IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface
)
394 TRACE("iface %p.\n", iface
);
396 return IDirect3DMaterial3_Release((IDirect3DMaterial3
*)material_from_material1(iface
));
399 static HRESULT WINAPI
400 Thunk_IDirect3DMaterialImpl_2_SetMaterial(LPDIRECT3DMATERIAL2 iface
,
403 TRACE("iface %p, material %p.\n", iface
, lpMat
);
405 return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3
*)material_from_material2(iface
), lpMat
);
408 static HRESULT WINAPI
409 Thunk_IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface
,
412 TRACE("iface %p, material %p.\n", iface
, lpMat
);
414 return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3
*)material_from_material1(iface
), lpMat
);
417 static HRESULT WINAPI
418 Thunk_IDirect3DMaterialImpl_2_GetMaterial(LPDIRECT3DMATERIAL2 iface
,
421 TRACE("iface %p, material %p.\n", iface
, lpMat
);
423 return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3
*)material_from_material2(iface
), lpMat
);
426 static HRESULT WINAPI
427 Thunk_IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface
,
430 TRACE("iface %p, material %p.\n", iface
, lpMat
);
432 return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3
*)material_from_material1(iface
), lpMat
);
436 /*****************************************************************************
439 * Uses IDirect3DDevice7::SetMaterial to activate the material
442 * This: Pointer to the material implementation to activate
444 *****************************************************************************/
445 void material_activate(IDirect3DMaterialImpl
* This
)
447 D3DMATERIAL7 d3d7mat
;
449 TRACE("Activating material %p\n", This
);
450 d3d7mat
.u
.diffuse
= This
->mat
.u
.diffuse
;
451 d3d7mat
.u1
.ambient
= This
->mat
.u1
.ambient
;
452 d3d7mat
.u2
.specular
= This
->mat
.u2
.specular
;
453 d3d7mat
.u3
.emissive
= This
->mat
.u3
.emissive
;
454 d3d7mat
.u4
.power
= This
->mat
.u4
.power
;
456 IDirect3DDevice7_SetMaterial((IDirect3DDevice7
*)This
->active_device
, &d3d7mat
);
459 static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl
=
461 /*** IUnknown Methods ***/
462 IDirect3DMaterialImpl_QueryInterface
,
463 IDirect3DMaterialImpl_AddRef
,
464 IDirect3DMaterialImpl_Release
,
465 /*** IDirect3DMaterial3 Methods ***/
466 IDirect3DMaterialImpl_SetMaterial
,
467 IDirect3DMaterialImpl_GetMaterial
,
468 IDirect3DMaterialImpl_GetHandle
,
471 static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl
=
473 /*** IUnknown Methods ***/
474 Thunk_IDirect3DMaterialImpl_2_QueryInterface
,
475 Thunk_IDirect3DMaterialImpl_2_AddRef
,
476 Thunk_IDirect3DMaterialImpl_2_Release
,
477 /*** IDirect3DMaterial2 Methods ***/
478 Thunk_IDirect3DMaterialImpl_2_SetMaterial
,
479 Thunk_IDirect3DMaterialImpl_2_GetMaterial
,
480 Thunk_IDirect3DMaterialImpl_2_GetHandle
,
483 static const struct IDirect3DMaterialVtbl d3d_material1_vtbl
=
485 /*** IUnknown Methods ***/
486 Thunk_IDirect3DMaterialImpl_1_QueryInterface
,
487 Thunk_IDirect3DMaterialImpl_1_AddRef
,
488 Thunk_IDirect3DMaterialImpl_1_Release
,
489 /*** IDirect3DMaterial1 Methods ***/
490 IDirect3DMaterialImpl_Initialize
,
491 Thunk_IDirect3DMaterialImpl_1_SetMaterial
,
492 Thunk_IDirect3DMaterialImpl_1_GetMaterial
,
493 Thunk_IDirect3DMaterialImpl_1_GetHandle
,
494 IDirect3DMaterialImpl_Reserve
,
495 IDirect3DMaterialImpl_Unreserve
498 void d3d_material_init(IDirect3DMaterialImpl
*material
, IDirectDrawImpl
*ddraw
)
500 material
->lpVtbl
= &d3d_material3_vtbl
;
501 material
->IDirect3DMaterial2_vtbl
= &d3d_material2_vtbl
;
502 material
->IDirect3DMaterial_vtbl
= &d3d_material1_vtbl
;
504 material
->ddraw
= ddraw
;