1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
29 #include "ddraw_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
33 static inline IDirectDrawSurfaceImpl
*surface_from_gamma_control(IDirectDrawGammaControl
*iface
)
35 return (IDirectDrawSurfaceImpl
*)((char*)iface
36 - FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirectDrawGammaControl_vtbl
));
39 /*****************************************************************************
40 * IUnknown parts follow
41 *****************************************************************************/
43 /*****************************************************************************
44 * IDirectDrawSurface7::QueryInterface
46 * A normal QueryInterface implementation. For QueryInterface rules
47 * see ddraw.c, IDirectDraw7::QueryInterface. This method
48 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
49 * in all versions, the IDirectDrawGammaControl interface and it can
50 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
53 * riid: The interface id queried for
54 * obj: Address to write the pointer to
58 * E_NOINTERFACE if the requested interface wasn't found
60 *****************************************************************************/
61 static HRESULT WINAPI
ddraw_surface7_QueryInterface(IDirectDrawSurface7
*iface
, REFIID riid
, void **obj
)
63 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
65 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obj
);
67 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
71 return DDERR_INVALIDPARAMS
;
73 if (IsEqualGUID(riid
, &IID_IUnknown
)
74 || IsEqualGUID(riid
, &IID_IDirectDrawSurface7
)
75 || IsEqualGUID(riid
, &IID_IDirectDrawSurface4
) )
77 IUnknown_AddRef(iface
);
79 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This
, *obj
);
82 else if( IsEqualGUID(riid
, &IID_IDirectDrawSurface3
)
83 || IsEqualGUID(riid
, &IID_IDirectDrawSurface2
)
84 || IsEqualGUID(riid
, &IID_IDirectDrawSurface
) )
86 IUnknown_AddRef(iface
);
87 *obj
= &This
->IDirectDrawSurface3_vtbl
;
88 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This
, *obj
);
91 else if( IsEqualGUID(riid
, &IID_IDirectDrawGammaControl
) )
93 IUnknown_AddRef(iface
);
94 *obj
= &This
->IDirectDrawGammaControl_vtbl
;
95 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This
, *obj
);
98 else if( IsEqualGUID(riid
, &IID_D3DDEVICE_WineD3D
) ||
99 IsEqualGUID(riid
, &IID_IDirect3DHALDevice
)||
100 IsEqualGUID(riid
, &IID_IDirect3DRGBDevice
) )
102 IDirect3DDevice7
*d3d
;
104 /* Call into IDirect3D7 for creation */
105 IDirect3D7_CreateDevice((IDirect3D7
*)&This
->ddraw
->IDirect3D7_vtbl
, riid
, (IDirectDrawSurface7
*)This
, &d3d
);
109 *obj
= (IDirect3DDevice
*)&((IDirect3DDeviceImpl
*)d3d
)->IDirect3DDevice_vtbl
;
110 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This
, *obj
);
114 WARN("Unable to create a IDirect3DDevice instance, returning E_NOINTERFACE\n");
115 return E_NOINTERFACE
;
117 else if (IsEqualGUID( &IID_IDirect3DTexture
, riid
) ||
118 IsEqualGUID( &IID_IDirect3DTexture2
, riid
))
120 if (IsEqualGUID( &IID_IDirect3DTexture
, riid
))
122 *obj
= &This
->IDirect3DTexture_vtbl
;
123 TRACE(" returning Direct3DTexture interface at %p.\n", *obj
);
127 *obj
= &This
->IDirect3DTexture2_vtbl
;
128 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj
);
130 IUnknown_AddRef( (IUnknown
*) *obj
);
134 ERR("No interface\n");
135 return E_NOINTERFACE
;
138 static HRESULT WINAPI
ddraw_surface3_QueryInterface(IDirectDrawSurface3
*iface
, REFIID riid
, void **object
)
140 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
142 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_surface3(iface
), riid
, object
);
145 static HRESULT WINAPI
ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl
*iface
, REFIID riid
, void **object
)
147 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
149 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_gamma_control(iface
), riid
, object
);
152 static HRESULT WINAPI
d3d_texture2_QueryInterface(IDirect3DTexture2
*iface
, REFIID riid
, void **object
)
154 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
156 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_texture2(iface
), riid
, object
);
159 static HRESULT WINAPI
d3d_texture1_QueryInterface(IDirect3DTexture
*iface
, REFIID riid
, void **object
)
161 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
163 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_texture1(iface
), riid
, object
);
166 /*****************************************************************************
167 * IDirectDrawSurface7::AddRef
169 * A normal addref implementation
174 *****************************************************************************/
175 static ULONG WINAPI
ddraw_surface7_AddRef(IDirectDrawSurface7
*iface
)
177 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
178 ULONG refCount
= InterlockedIncrement(&This
->ref
);
180 TRACE("%p increasing refcount to %u.\n", This
, refCount
);
182 if (refCount
== 1 && This
->WineD3DSurface
)
184 EnterCriticalSection(&ddraw_cs
);
185 IWineD3DSurface_AddRef(This
->WineD3DSurface
);
186 LeaveCriticalSection(&ddraw_cs
);
192 static ULONG WINAPI
ddraw_surface3_AddRef(IDirectDrawSurface3
*iface
)
194 TRACE("iface %p.\n", iface
);
196 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_surface3(iface
));
199 static ULONG WINAPI
ddraw_gamma_control_AddRef(IDirectDrawGammaControl
*iface
)
201 TRACE("iface %p.\n", iface
);
203 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_gamma_control(iface
));
206 static ULONG WINAPI
d3d_texture2_AddRef(IDirect3DTexture2
*iface
)
208 TRACE("iface %p.\n", iface
);
210 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_texture2(iface
));
213 static ULONG WINAPI
d3d_texture1_AddRef(IDirect3DTexture
*iface
)
215 TRACE("iface %p.\n", iface
);
217 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_texture1(iface
));
220 /*****************************************************************************
221 * ddraw_surface_destroy
223 * A helper function for IDirectDrawSurface7::Release
225 * Frees the surface, regardless of its refcount.
226 * See IDirectDrawSurface7::Release for more information
229 * This: Surface to free
231 *****************************************************************************/
232 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*This
)
234 TRACE("surface %p.\n", This
);
236 /* Check the refcount and give a warning */
239 /* This can happen when a complex surface is destroyed,
240 * because the 2nd surface was addref()ed when the app
241 * called GetAttachedSurface
243 WARN("(%p): Destroying surface with refount %d\n", This
, This
->ref
);
246 /* Check for attached surfaces and detach them */
247 if(This
->first_attached
!= This
)
249 /* Well, this shouldn't happen: The surface being attached is addref()ed
250 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
251 * is called, because the refcount is held. It looks like the app released()
252 * it often enough to force this
254 IDirectDrawSurface7
*root
= (IDirectDrawSurface7
*)This
->first_attached
;
255 IDirectDrawSurface7
*detach
= (IDirectDrawSurface7
*)This
;
257 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This
, This
->first_attached
);
259 /* The refcount will drop to -1 here */
260 if(IDirectDrawSurface7_DeleteAttachedSurface(root
, 0, detach
) != DD_OK
)
262 ERR("(%p) DeleteAttachedSurface failed!\n", This
);
266 while(This
->next_attached
!= NULL
)
268 IDirectDrawSurface7
*root
= (IDirectDrawSurface7
*)This
;
269 IDirectDrawSurface7
*detach
= (IDirectDrawSurface7
*)This
->next_attached
;
271 if(IDirectDrawSurface7_DeleteAttachedSurface(root
, 0, detach
) != DD_OK
)
273 ERR("(%p) DeleteAttachedSurface failed!\n", This
);
278 /* Now destroy the surface. Wait: It could have been released if we are a texture */
279 if(This
->WineD3DSurface
)
280 IWineD3DSurface_Release(This
->WineD3DSurface
);
282 /* Having a texture handle set implies that the device still exists */
285 ddraw_free_handle(&This
->ddraw
->d3ddevice
->handle_table
, This
->Handle
- 1, DDRAW_HANDLE_SURFACE
);
288 /* Reduce the ddraw surface count */
289 InterlockedDecrement(&This
->ddraw
->surfaces
);
290 list_remove(&This
->surface_list_entry
);
292 HeapFree(GetProcessHeap(), 0, This
);
295 /*****************************************************************************
296 * IDirectDrawSurface7::Release
298 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
299 * surface is destroyed.
301 * Destroying the surface is a bit tricky. For the connection between
302 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
303 * It has a nice graph explaining the connection.
305 * What happens here is basically this:
306 * When a surface is destroyed, its WineD3DSurface is released,
307 * and the refcount of the DirectDraw interface is reduced by 1. If it has
308 * complex surfaces attached to it, then these surfaces are destroyed too,
309 * regardless of their refcount. If any surface being destroyed has another
310 * surface attached to it (with a "soft" attachment, not complex), then
311 * this surface is detached with DeleteAttachedSurface.
313 * When the surface is a texture, the WineD3DTexture is released.
314 * If the surface is the Direct3D render target, then the D3D
315 * capabilities of the WineD3DDevice are uninitialized, which causes the
316 * swapchain to be released.
318 * When a complex sublevel falls to ref zero, then this is ignored.
323 *****************************************************************************/
324 static ULONG WINAPI
ddraw_surface7_Release(IDirectDrawSurface7
*iface
)
326 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
327 ULONG ref
= InterlockedDecrement(&This
->ref
);
329 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
334 IDirectDrawSurfaceImpl
*surf
;
335 IDirectDrawImpl
*ddraw
;
336 IUnknown
*ifaceToRelease
= This
->ifaceToRelease
;
339 /* Complex attached surfaces are destroyed implicitly when the root is released */
340 EnterCriticalSection(&ddraw_cs
);
341 if(!This
->is_complex_root
)
343 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This
);
344 LeaveCriticalSection(&ddraw_cs
);
349 /* If it's a texture, destroy the WineD3DTexture.
350 * WineD3D will destroy the IParent interfaces
351 * of the sublevels, which destroys the WineD3DSurfaces.
352 * Set the surfaces to NULL to avoid destroying them again later
354 if(This
->wineD3DTexture
)
356 IWineD3DBaseTexture_Release(This
->wineD3DTexture
);
358 /* If it's the RenderTarget, destroy the d3ddevice */
359 else if(This
->wineD3DSwapChain
)
361 if((ddraw
->d3d_initialized
) && (This
== ddraw
->d3d_target
)) {
362 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This
);
364 /* Unset any index buffer, just to be sure */
365 IWineD3DDevice_SetIndexBuffer(ddraw
->wineD3DDevice
, NULL
, WINED3DFMT_UNKNOWN
);
366 IWineD3DDevice_SetDepthStencilSurface(ddraw
->wineD3DDevice
, NULL
);
367 IWineD3DDevice_SetVertexDeclaration(ddraw
->wineD3DDevice
, NULL
);
368 for(i
= 0; i
< ddraw
->numConvertedDecls
; i
++)
370 IWineD3DVertexDeclaration_Release(ddraw
->decls
[i
].decl
);
372 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
373 ddraw
->numConvertedDecls
= 0;
375 if (FAILED(IWineD3DDevice_Uninit3D(ddraw
->wineD3DDevice
, D3D7CB_DestroySwapChain
)))
378 ERR("(%p) Failed to uninit 3D\n", This
);
382 /* Free the d3d window if one was created */
383 if(ddraw
->d3d_window
!= 0 && ddraw
->d3d_window
!= ddraw
->dest_window
)
385 TRACE(" (%p) Destroying the hidden render window %p\n", This
, ddraw
->d3d_window
);
386 DestroyWindow(ddraw
->d3d_window
);
387 ddraw
->d3d_window
= 0;
389 /* Unset the pointers */
392 This
->wineD3DSwapChain
= NULL
; /* Uninit3D releases the swapchain */
393 ddraw
->d3d_initialized
= FALSE
;
394 ddraw
->d3d_target
= NULL
;
396 IWineD3DDevice_UninitGDI(ddraw
->wineD3DDevice
, D3D7CB_DestroySwapChain
);
397 This
->wineD3DSwapChain
= NULL
;
400 /* Reset to the default surface implementation type. This is needed if apps use
401 * non render target surfaces and expect blits to work after destroying the render
404 * TODO: Recreate existing offscreen surfaces
406 ddraw
->ImplType
= DefaultSurfaceType
;
408 /* Write a trace because D3D unloading was the reason for many
409 * crashes during development.
411 TRACE("(%p) D3D unloaded\n", This
);
414 /* The refcount test shows that the palette is detached when the surface is destroyed */
415 IDirectDrawSurface7_SetPalette((IDirectDrawSurface7
*)This
, NULL
);
417 /* Loop through all complex attached surfaces,
420 * Yet again, only the root can have more than one complexly attached surface, all the others
421 * have a total of one;
423 for(i
= 0; i
< MAX_COMPLEX_ATTACHED
; i
++)
425 if(!This
->complex_array
[i
]) break;
427 surf
= This
->complex_array
[i
];
428 This
->complex_array
[i
] = NULL
;
431 IDirectDrawSurfaceImpl
*destroy
= surf
;
432 surf
= surf
->complex_array
[0]; /* Iterate through the "tree" */
433 ddraw_surface_destroy(destroy
); /* Destroy it */
437 /* Destroy the root surface. */
438 ddraw_surface_destroy(This
);
440 /* Reduce the ddraw refcount */
441 if(ifaceToRelease
) IUnknown_Release(ifaceToRelease
);
442 LeaveCriticalSection(&ddraw_cs
);
448 static ULONG WINAPI
ddraw_surface3_Release(IDirectDrawSurface3
*iface
)
450 TRACE("iface %p.\n", iface
);
452 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_surface3(iface
));
455 static ULONG WINAPI
ddraw_gamma_control_Release(IDirectDrawGammaControl
*iface
)
457 TRACE("iface %p.\n", iface
);
459 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_gamma_control(iface
));
462 static ULONG WINAPI
d3d_texture2_Release(IDirect3DTexture2
*iface
)
464 TRACE("iface %p.\n", iface
);
466 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_texture2(iface
));
469 static ULONG WINAPI
d3d_texture1_Release(IDirect3DTexture
*iface
)
471 TRACE("iface %p.\n", iface
);
473 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_texture1(iface
));
476 /*****************************************************************************
477 * IDirectDrawSurface7::GetAttachedSurface
479 * Returns an attached surface with the requested caps. Surface attachment
480 * and complex surfaces are not clearly described by the MSDN or sdk,
481 * so this method is tricky and likely to contain problems.
482 * This implementation searches the complex list first, then the
485 * The chains are searched from This down to the last surface in the chain,
486 * not from the first element in the chain. The first surface found is
487 * returned. The MSDN says that this method fails if more than one surface
488 * matches the caps, but it is not sure if that is right. The attachment
489 * structure may not even allow two matching surfaces.
491 * The found surface is AddRef-ed before it is returned.
494 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
495 * Surface: Address to store the found surface
499 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
500 * DDERR_NOTFOUND if no surface was found
502 *****************************************************************************/
503 static HRESULT WINAPI
ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7
*iface
,
504 DDSCAPS2
*Caps
, IDirectDrawSurface7
**Surface
)
506 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
507 IDirectDrawSurfaceImpl
*surf
;
511 TRACE("iface %p, caps %p, attachment %p.\n", iface
, Caps
, Surface
);
513 EnterCriticalSection(&ddraw_cs
);
515 if(This
->version
< 7)
517 /* Earlier dx apps put garbage into these members, clear them */
518 our_caps
.dwCaps
= Caps
->dwCaps
;
519 our_caps
.dwCaps2
= 0;
520 our_caps
.dwCaps3
= 0;
521 our_caps
.dwCaps4
= 0;
528 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This
, our_caps
.dwCaps
, our_caps
.dwCaps2
, our_caps
.dwCaps3
, our_caps
.dwCaps4
); /* FIXME: Better debugging */
530 for(i
= 0; i
< MAX_COMPLEX_ATTACHED
; i
++)
532 surf
= This
->complex_array
[i
];
537 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf
,
538 surf
->surface_desc
.ddsCaps
.dwCaps
,
539 surf
->surface_desc
.ddsCaps
.dwCaps2
,
540 surf
->surface_desc
.ddsCaps
.dwCaps3
,
541 surf
->surface_desc
.ddsCaps
.dwCaps4
);
544 if (((surf
->surface_desc
.ddsCaps
.dwCaps
& our_caps
.dwCaps
) == our_caps
.dwCaps
) &&
545 ((surf
->surface_desc
.ddsCaps
.dwCaps2
& our_caps
.dwCaps2
) == our_caps
.dwCaps2
)) {
547 /* MSDN: "This method fails if more than one surface is attached
548 * that matches the capabilities requested."
550 * Not sure how to test this.
553 TRACE("(%p): Returning surface %p\n", This
, surf
);
554 TRACE("(%p): mipmapcount=%d\n", This
, surf
->mipmap_level
);
555 *Surface
= (IDirectDrawSurface7
*)surf
;
556 ddraw_surface7_AddRef(*Surface
);
557 LeaveCriticalSection(&ddraw_cs
);
562 /* Next, look at the attachment chain */
565 while( (surf
= surf
->next_attached
) )
569 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf
,
570 surf
->surface_desc
.ddsCaps
.dwCaps
,
571 surf
->surface_desc
.ddsCaps
.dwCaps2
,
572 surf
->surface_desc
.ddsCaps
.dwCaps3
,
573 surf
->surface_desc
.ddsCaps
.dwCaps4
);
576 if (((surf
->surface_desc
.ddsCaps
.dwCaps
& our_caps
.dwCaps
) == our_caps
.dwCaps
) &&
577 ((surf
->surface_desc
.ddsCaps
.dwCaps2
& our_caps
.dwCaps2
) == our_caps
.dwCaps2
)) {
579 TRACE("(%p): Returning surface %p\n", This
, surf
);
580 *Surface
= (IDirectDrawSurface7
*)surf
;
581 ddraw_surface7_AddRef(*Surface
);
582 LeaveCriticalSection(&ddraw_cs
);
587 TRACE("(%p) Didn't find a valid surface\n", This
);
588 LeaveCriticalSection(&ddraw_cs
);
591 return DDERR_NOTFOUND
;
594 static HRESULT WINAPI
ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3
*iface
,
595 DDSCAPS
*caps
, IDirectDrawSurface3
**attachment
)
597 IDirectDrawSurface7
*attachment7
;
601 TRACE("iface %p, caps %p, attachment %p.\n", iface
, caps
, attachment
);
603 caps2
.dwCaps
= caps
->dwCaps
;
608 hr
= ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7
*)surface_from_surface3(iface
),
609 &caps2
, &attachment7
);
610 if (FAILED(hr
)) *attachment
= NULL
;
611 else *attachment
= attachment7
?
612 (IDirectDrawSurface3
*)&((IDirectDrawSurfaceImpl
*)attachment7
)->IDirectDrawSurface3_vtbl
: NULL
;
617 /*****************************************************************************
618 * IDirectDrawSurface7::Lock
620 * Locks the surface and returns a pointer to the surface's memory
623 * Rect: Rectangle to lock. If NULL, the whole surface is locked
624 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
625 * Flags: Locking flags, e.g Read only or write only
626 * h: An event handle that's not used and must be NULL
630 * DDERR_INVALIDPARAMS if DDSD is NULL
631 * For more details, see IWineD3DSurface::LockRect
633 *****************************************************************************/
634 static HRESULT WINAPI
ddraw_surface7_Lock(IDirectDrawSurface7
*iface
,
635 RECT
*Rect
, DDSURFACEDESC2
*DDSD
, DWORD Flags
, HANDLE h
)
637 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
638 WINED3DLOCKED_RECT LockedRect
;
641 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
642 iface
, wine_dbgstr_rect(Rect
), DDSD
, Flags
, h
);
645 return DDERR_INVALIDPARAMS
;
647 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
648 EnterCriticalSection(&ddraw_cs
);
650 /* Should I check for the handle to be NULL?
652 * The DDLOCK flags and the D3DLOCK flags are equal
653 * for the supported values. The others are ignored by WineD3D
656 if(DDSD
->dwSize
!= sizeof(DDSURFACEDESC
) &&
657 DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
))
659 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS
);
660 LeaveCriticalSection(&ddraw_cs
);
661 return DDERR_INVALIDPARAMS
;
664 /* Windows zeroes this if the rect is invalid */
671 || (Rect
->left
> Rect
->right
)
672 || (Rect
->top
> Rect
->bottom
)
673 || (Rect
->right
> This
->surface_desc
.dwWidth
)
674 || (Rect
->bottom
> This
->surface_desc
.dwHeight
))
676 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
677 LeaveCriticalSection(&ddraw_cs
);
678 return DDERR_INVALIDPARAMS
;
682 hr
= IWineD3DSurface_Map(This
->WineD3DSurface
, &LockedRect
, Rect
, Flags
);
685 LeaveCriticalSection(&ddraw_cs
);
688 /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
689 * specific error. But since IWineD3DSurface::LockRect returns that error in this
690 * only occasion, keep d3d8 and d3d9 free from the return value override. There are
691 * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
692 * is much easier to do it in one place in ddraw
694 case WINED3DERR_INVALIDCALL
: return DDERR_SURFACEBUSY
;
699 /* Override the memory area. The pitch should be set already. Strangely windows
700 * does not set the LPSURFACE flag on locked surfaces !?!.
701 * DDSD->dwFlags |= DDSD_LPSURFACE;
703 This
->surface_desc
.lpSurface
= LockedRect
.pBits
;
704 DD_STRUCT_COPY_BYSIZE(DDSD
,&(This
->surface_desc
));
706 TRACE("locked surface returning description :\n");
707 if (TRACE_ON(ddraw
)) DDRAW_dump_surface_desc(DDSD
);
709 LeaveCriticalSection(&ddraw_cs
);
713 static HRESULT WINAPI
ddraw_surface3_Lock(IDirectDrawSurface3
*iface
, RECT
*rect
,
714 DDSURFACEDESC
*surface_desc
, DWORD flags
, HANDLE h
)
716 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
717 iface
, wine_dbgstr_rect(rect
), surface_desc
, flags
, h
);
719 return ddraw_surface7_Lock((IDirectDrawSurface7
*)surface_from_surface3(iface
),
720 rect
, (DDSURFACEDESC2
*)surface_desc
, flags
, h
);
723 /*****************************************************************************
724 * IDirectDrawSurface7::Unlock
726 * Unlocks an locked surface
729 * Rect: Not used by this implementation
733 * For more details, see IWineD3DSurface::UnlockRect
735 *****************************************************************************/
736 static HRESULT WINAPI
ddraw_surface7_Unlock(IDirectDrawSurface7
*iface
, RECT
*pRect
)
738 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
741 TRACE("iface %p, rect %s.\n", iface
, wine_dbgstr_rect(pRect
));
743 EnterCriticalSection(&ddraw_cs
);
744 hr
= IWineD3DSurface_Unmap(This
->WineD3DSurface
);
747 This
->surface_desc
.lpSurface
= NULL
;
749 LeaveCriticalSection(&ddraw_cs
);
753 static HRESULT WINAPI
ddraw_surface3_Unlock(IDirectDrawSurface3
*iface
, void *data
)
755 TRACE("iface %p, data %p.\n", iface
, data
);
757 /* data might not be the LPRECT of later versions, so drop it. */
758 return ddraw_surface7_Unlock((IDirectDrawSurface7
*)surface_from_surface3(iface
), NULL
);
761 /*****************************************************************************
762 * IDirectDrawSurface7::Flip
764 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
765 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
766 * the flip target is passed to WineD3D, even if the app didn't specify one
769 * DestOverride: Specifies the surface that will become the new front
770 * buffer. If NULL, the current back buffer is used
771 * Flags: some DirectDraw flags, see include/ddraw.h
775 * DDERR_NOTFLIPPABLE if no flip target could be found
776 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
777 * For more details, see IWineD3DSurface::Flip
779 *****************************************************************************/
780 static HRESULT WINAPI
ddraw_surface7_Flip(IDirectDrawSurface7
*iface
, IDirectDrawSurface7
*DestOverride
, DWORD Flags
)
782 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
783 IDirectDrawSurfaceImpl
*Override
= (IDirectDrawSurfaceImpl
*)DestOverride
;
784 IDirectDrawSurface7
*Override7
;
787 TRACE("iface %p, dst %p, flags %#x.\n", iface
, DestOverride
, Flags
);
789 /* Flip has to be called from a front buffer
790 * What about overlay surfaces, AFAIK they can flip too?
792 if( !(This
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_OVERLAY
)) )
793 return DDERR_INVALIDOBJECT
; /* Unchecked */
795 EnterCriticalSection(&ddraw_cs
);
797 /* WineD3D doesn't keep track of attached surface, so find the target */
802 memset(&Caps
, 0, sizeof(Caps
));
803 Caps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
804 hr
= ddraw_surface7_GetAttachedSurface(iface
, &Caps
, &Override7
);
807 ERR("Can't find a flip target\n");
808 LeaveCriticalSection(&ddraw_cs
);
809 return DDERR_NOTFLIPPABLE
; /* Unchecked */
811 Override
= (IDirectDrawSurfaceImpl
*)Override7
;
813 /* For the GetAttachedSurface */
814 ddraw_surface7_Release(Override7
);
817 hr
= IWineD3DSurface_Flip(This
->WineD3DSurface
,
818 Override
->WineD3DSurface
,
820 LeaveCriticalSection(&ddraw_cs
);
824 static HRESULT WINAPI
ddraw_surface3_Flip(IDirectDrawSurface3
*iface
, IDirectDrawSurface3
*dst
, DWORD flags
)
826 TRACE("iface %p, dst %p, flags %#x.\n", iface
, dst
, flags
);
828 return ddraw_surface7_Flip((IDirectDrawSurface7
*)surface_from_surface3(iface
),
829 dst
? (IDirectDrawSurface7
*)surface_from_surface3(dst
) : NULL
, flags
);
832 /*****************************************************************************
833 * IDirectDrawSurface7::Blt
835 * Performs a blit on the surface
838 * DestRect: Destination rectangle, can be NULL
839 * SrcSurface: Source surface, can be NULL
840 * SrcRect: Source rectangle, can be NULL
842 * DDBltFx: Some extended blt parameters, connected to the flags
846 * See IWineD3DSurface::Blt for more details
848 *****************************************************************************/
849 static HRESULT WINAPI
ddraw_surface7_Blt(IDirectDrawSurface7
*iface
, RECT
*DestRect
,
850 IDirectDrawSurface7
*SrcSurface
, RECT
*SrcRect
, DWORD Flags
, DDBLTFX
*DDBltFx
)
852 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
853 IDirectDrawSurfaceImpl
*Src
= (IDirectDrawSurfaceImpl
*)SrcSurface
;
856 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
857 iface
, wine_dbgstr_rect(DestRect
), SrcSurface
, wine_dbgstr_rect(SrcRect
), Flags
, DDBltFx
);
859 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
860 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
862 if((Flags
& DDBLT_KEYSRCOVERRIDE
) && (!DDBltFx
|| Flags
& DDBLT_KEYSRC
)) {
863 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
864 return DDERR_INVALIDPARAMS
;
867 if((Flags
& DDBLT_KEYDESTOVERRIDE
) && (!DDBltFx
|| Flags
& DDBLT_KEYDEST
)) {
868 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
869 return DDERR_INVALIDPARAMS
;
872 /* Sizes can change, therefore hold the lock when testing the rectangles */
873 EnterCriticalSection(&ddraw_cs
);
876 if(DestRect
->top
>= DestRect
->bottom
|| DestRect
->left
>= DestRect
->right
||
877 DestRect
->right
> This
->surface_desc
.dwWidth
||
878 DestRect
->bottom
> This
->surface_desc
.dwHeight
)
880 WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
881 LeaveCriticalSection(&ddraw_cs
);
882 return DDERR_INVALIDRECT
;
887 if(SrcRect
->top
>= SrcRect
->bottom
|| SrcRect
->left
>=SrcRect
->right
||
888 SrcRect
->right
> Src
->surface_desc
.dwWidth
||
889 SrcRect
->bottom
> Src
->surface_desc
.dwHeight
)
891 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
892 LeaveCriticalSection(&ddraw_cs
);
893 return DDERR_INVALIDRECT
;
897 if(Flags
& DDBLT_KEYSRC
&& (!Src
|| !(Src
->surface_desc
.dwFlags
& DDSD_CKSRCBLT
))) {
898 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
899 LeaveCriticalSection(&ddraw_cs
);
900 return DDERR_INVALIDPARAMS
;
903 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
904 * and replace the ddraw surfaces with the wined3d surfaces
905 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
907 hr
= IWineD3DSurface_Blt(This
->WineD3DSurface
, DestRect
, Src
? Src
->WineD3DSurface
: NULL
,
908 SrcRect
, Flags
, (WINEDDBLTFX
*)DDBltFx
, WINED3DTEXF_LINEAR
);
910 LeaveCriticalSection(&ddraw_cs
);
913 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
914 case WINED3DERR_WRONGTEXTUREFORMAT
: return DDERR_INVALIDPIXELFORMAT
;
919 static HRESULT WINAPI
ddraw_surface3_Blt(IDirectDrawSurface3
*iface
, RECT
*dst_rect
,
920 IDirectDrawSurface3
*src_surface
, RECT
*src_rect
, DWORD flags
, DDBLTFX
*fx
)
922 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
923 iface
, wine_dbgstr_rect(dst_rect
), src_surface
, wine_dbgstr_rect(src_rect
), flags
, fx
);
925 return ddraw_surface7_Blt((IDirectDrawSurface7
*)surface_from_surface3(iface
), dst_rect
,
926 src_surface
? (IDirectDrawSurface7
*)surface_from_surface3(src_surface
) : NULL
, src_rect
, flags
, fx
);
929 /*****************************************************************************
930 * IDirectDrawSurface7::AddAttachedSurface
932 * Attaches a surface to another surface. How the surface attachments work
933 * is not totally understood yet, and this method is prone to problems.
934 * he surface that is attached is AddRef-ed.
936 * Tests with complex surfaces suggest that the surface attachments form a
937 * tree, but no method to test this has been found yet.
939 * The attachment list consists of a first surface (first_attached) and
940 * for each surface a pointer to the next attached surface (next_attached).
941 * For the first surface, and a surface that has no attachments
942 * first_attached points to the surface itself. A surface that has
943 * no successors in the chain has next_attached set to NULL.
945 * Newly attached surfaces are attached right after the root surface.
946 * If a surface is attached to a complex surface compound, it's attached to
947 * the surface that the app requested, not the complex root. See
948 * GetAttachedSurface for a description how surfaces are found.
950 * This is how the current implementation works, and it was coded by looking
951 * at the needs of the applications.
953 * So far only Z-Buffer attachments are tested, and they are activated in
954 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
955 * Back buffers should work in 2D mode, but they are not tested(They can be
956 * attached in older iface versions). Rendering to the front buffer and
957 * switching between that and double buffering is not yet implemented in
958 * WineD3D, so for 3D it might have unexpected results.
960 * ddraw_surface_attach_surface is the real thing,
961 * ddraw_surface7_AddAttachedSurface is a wrapper around it that
962 * performs additional checks. Version 7 of this interface is much more restrictive
963 * than its predecessors.
966 * Attach: Surface to attach to iface
970 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
972 *****************************************************************************/
973 static HRESULT
ddraw_surface_attach_surface(IDirectDrawSurfaceImpl
*This
, IDirectDrawSurfaceImpl
*Surf
)
975 TRACE("surface %p, attachment %p.\n", This
, Surf
);
978 return DDERR_CANNOTATTACHSURFACE
; /* unchecked */
980 EnterCriticalSection(&ddraw_cs
);
982 /* Check if the surface is already attached somewhere */
983 if (Surf
->next_attached
|| Surf
->first_attached
!= Surf
)
985 /* TODO: Test for the structure of the manual attachment. Is it a
986 * chain or a list? What happens if one surface is attached to 2
987 * different surfaces? */
988 WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n",
989 Surf
, Surf
->next_attached
, Surf
->first_attached
);
991 LeaveCriticalSection(&ddraw_cs
);
992 return DDERR_SURFACEALREADYATTACHED
;
995 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
996 Surf
->next_attached
= This
->next_attached
;
997 Surf
->first_attached
= This
->first_attached
;
998 This
->next_attached
= Surf
;
1000 /* Check if the WineD3D depth stencil needs updating */
1001 if(This
->ddraw
->d3ddevice
)
1003 IDirect3DDeviceImpl_UpdateDepthStencil(This
->ddraw
->d3ddevice
);
1006 ddraw_surface7_AddRef((IDirectDrawSurface7
*)Surf
);
1007 LeaveCriticalSection(&ddraw_cs
);
1011 static HRESULT WINAPI
ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7
*iface
, IDirectDrawSurface7
*Attach
)
1013 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1014 IDirectDrawSurfaceImpl
*Surf
= (IDirectDrawSurfaceImpl
*)Attach
;
1016 TRACE("iface %p, attachment %p.\n", iface
, Attach
);
1018 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
1019 if(!(Surf
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
1022 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
1023 Surf
->surface_desc
.ddsCaps
.dwCaps
);
1024 return DDERR_CANNOTATTACHSURFACE
;
1027 return ddraw_surface_attach_surface(This
, Surf
);
1030 static HRESULT WINAPI
ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3
*iface
, IDirectDrawSurface3
*attachment
)
1032 IDirectDrawSurfaceImpl
*surface
= surface_from_surface3(iface
);
1033 IDirectDrawSurfaceImpl
*attach_impl
= surface_from_surface3(attachment
);
1035 TRACE("iface %p, attachment %p.\n", iface
, attachment
);
1037 /* Tests suggest that
1038 * -> offscreen plain surfaces can be attached to other offscreen plain surfaces
1039 * -> offscreen plain surfaces can be attached to primaries
1040 * -> primaries can be attached to offscreen plain surfaces
1041 * -> z buffers can be attached to primaries */
1042 if (surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_OFFSCREENPLAIN
)
1043 && attach_impl
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_OFFSCREENPLAIN
))
1045 /* Sizes have to match */
1046 if (attach_impl
->surface_desc
.dwWidth
!= surface
->surface_desc
.dwWidth
1047 || attach_impl
->surface_desc
.dwHeight
!= surface
->surface_desc
.dwHeight
)
1049 WARN("Surface sizes do not match.\n");
1050 return DDERR_CANNOTATTACHSURFACE
;
1054 else if (surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
)
1055 && attach_impl
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_ZBUFFER
))
1061 WARN("Invalid attachment combination.\n");
1062 return DDERR_CANNOTATTACHSURFACE
;
1065 return ddraw_surface_attach_surface(surface
, attach_impl
);
1068 /*****************************************************************************
1069 * IDirectDrawSurface7::DeleteAttachedSurface
1071 * Removes a surface from the attachment chain. The surface's refcount
1072 * is decreased by one after it has been removed
1075 * Flags: Some flags, not used by this implementation
1076 * Attach: Surface to detach
1080 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
1082 *****************************************************************************/
1083 static HRESULT WINAPI
ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7
*iface
,
1084 DWORD Flags
, IDirectDrawSurface7
*Attach
)
1086 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1087 IDirectDrawSurfaceImpl
*Surf
= (IDirectDrawSurfaceImpl
*)Attach
;
1088 IDirectDrawSurfaceImpl
*Prev
= This
;
1090 TRACE("iface %p, flags %#x, attachment %p.\n", iface
, Flags
, Attach
);
1092 EnterCriticalSection(&ddraw_cs
);
1093 if (!Surf
|| (Surf
->first_attached
!= This
) || (Surf
== This
) )
1095 LeaveCriticalSection(&ddraw_cs
);
1096 return DDERR_CANNOTDETACHSURFACE
;
1099 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
1100 if (This
->surface_desc
.ddsCaps
.dwCaps
&
1101 Surf
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
1103 Surf
->surface_desc
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
1104 /* FIXME: we should probably also subtract from dwMipMapCount of this
1105 * and all parent surfaces */
1108 /* Find the predecessor of the detached surface */
1111 if(Prev
->next_attached
== Surf
) break;
1112 Prev
= Prev
->next_attached
;
1115 /* There must be a surface, otherwise there's a bug */
1116 assert(Prev
!= NULL
);
1118 /* Unchain the surface */
1119 Prev
->next_attached
= Surf
->next_attached
;
1120 Surf
->next_attached
= NULL
;
1121 Surf
->first_attached
= Surf
;
1123 /* Check if the WineD3D depth stencil needs updating */
1124 if(This
->ddraw
->d3ddevice
)
1126 IDirect3DDeviceImpl_UpdateDepthStencil(This
->ddraw
->d3ddevice
);
1129 ddraw_surface7_Release(Attach
);
1130 LeaveCriticalSection(&ddraw_cs
);
1134 static HRESULT WINAPI
ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3
*iface
,
1135 DWORD flags
, IDirectDrawSurface3
*attachment
)
1137 TRACE("iface %p, flags %#x, attachment %p.\n", iface
, flags
, attachment
);
1139 return ddraw_surface7_DeleteAttachedSurface((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
,
1140 attachment
? (IDirectDrawSurface7
*)surface_from_surface3(attachment
) : NULL
);
1143 /*****************************************************************************
1144 * IDirectDrawSurface7::AddOverlayDirtyRect
1146 * "This method is not currently implemented"
1154 *****************************************************************************/
1155 static HRESULT WINAPI
ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7
*iface
, RECT
*Rect
)
1157 TRACE("iface %p, rect %s.\n", iface
, wine_dbgstr_rect(Rect
));
1159 return DDERR_UNSUPPORTED
; /* unchecked */
1162 static HRESULT WINAPI
ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3
*iface
, RECT
*rect
)
1164 TRACE("iface %p, rect %s.\n", iface
, wine_dbgstr_rect(rect
));
1166 return ddraw_surface7_AddOverlayDirtyRect((IDirectDrawSurface7
*)surface_from_surface3(iface
), rect
);
1169 /*****************************************************************************
1170 * IDirectDrawSurface7::GetDC
1172 * Returns a GDI device context for the surface
1175 * hdc: Address of a HDC variable to store the dc to
1179 * DDERR_INVALIDPARAMS if hdc is NULL
1180 * For details, see IWineD3DSurface::GetDC
1182 *****************************************************************************/
1183 static HRESULT WINAPI
ddraw_surface7_GetDC(IDirectDrawSurface7
*iface
, HDC
*hdc
)
1185 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1188 TRACE("iface %p, dc %p.\n", iface
, hdc
);
1191 return DDERR_INVALIDPARAMS
;
1193 EnterCriticalSection(&ddraw_cs
);
1194 hr
= IWineD3DSurface_GetDC(This
->WineD3DSurface
,
1196 LeaveCriticalSection(&ddraw_cs
);
1199 /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not
1202 case WINED3DERR_INVALIDCALL
:
1203 if(hdc
) *hdc
= NULL
;
1204 return DDERR_INVALIDPARAMS
;
1210 static HRESULT WINAPI
ddraw_surface3_GetDC(IDirectDrawSurface3
*iface
, HDC
*dc
)
1212 TRACE("iface %p, dc %p.\n", iface
, dc
);
1214 return ddraw_surface7_GetDC((IDirectDrawSurface7
*)surface_from_surface3(iface
), dc
);
1217 /*****************************************************************************
1218 * IDirectDrawSurface7::ReleaseDC
1220 * Releases the DC that was constructed with GetDC
1223 * hdc: HDC to release
1227 * For more details, see IWineD3DSurface::ReleaseDC
1229 *****************************************************************************/
1230 static HRESULT WINAPI
ddraw_surface7_ReleaseDC(IDirectDrawSurface7
*iface
, HDC hdc
)
1232 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1235 TRACE("iface %p, dc %p.\n", iface
, hdc
);
1237 EnterCriticalSection(&ddraw_cs
);
1238 hr
= IWineD3DSurface_ReleaseDC(This
->WineD3DSurface
, hdc
);
1239 LeaveCriticalSection(&ddraw_cs
);
1243 static HRESULT WINAPI
ddraw_surface3_ReleaseDC(IDirectDrawSurface3
*iface
, HDC dc
)
1245 TRACE("iface %p, dc %p.\n", iface
, dc
);
1247 return ddraw_surface7_ReleaseDC((IDirectDrawSurface7
*)surface_from_surface3(iface
), dc
);
1250 /*****************************************************************************
1251 * IDirectDrawSurface7::GetCaps
1253 * Returns the surface's caps
1256 * Caps: Address to write the caps to
1260 * DDERR_INVALIDPARAMS if Caps is NULL
1262 *****************************************************************************/
1263 static HRESULT WINAPI
ddraw_surface7_GetCaps(IDirectDrawSurface7
*iface
, DDSCAPS2
*Caps
)
1265 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1267 TRACE("iface %p, caps %p.\n", iface
, Caps
);
1270 return DDERR_INVALIDPARAMS
;
1272 *Caps
= This
->surface_desc
.ddsCaps
;
1276 static HRESULT WINAPI
ddraw_surface3_GetCaps(IDirectDrawSurface3
*iface
, DDSCAPS
*caps
)
1281 TRACE("iface %p, caps %p.\n", iface
, caps
);
1283 hr
= ddraw_surface7_GetCaps((IDirectDrawSurface7
*)surface_from_surface3(iface
), &caps2
);
1284 if (FAILED(hr
)) return hr
;
1286 caps
->dwCaps
= caps2
.dwCaps
;
1290 /*****************************************************************************
1291 * IDirectDrawSurface7::SetPriority
1293 * Sets a texture priority for managed textures.
1296 * Priority: The new priority
1300 * For more details, see IWineD3DSurface::SetPriority
1302 *****************************************************************************/
1303 static HRESULT WINAPI
ddraw_surface7_SetPriority(IDirectDrawSurface7
*iface
, DWORD Priority
)
1305 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1308 TRACE("iface %p, priority %u.\n", iface
, Priority
);
1310 EnterCriticalSection(&ddraw_cs
);
1311 hr
= IWineD3DSurface_SetPriority(This
->WineD3DSurface
, Priority
);
1312 LeaveCriticalSection(&ddraw_cs
);
1316 /*****************************************************************************
1317 * IDirectDrawSurface7::GetPriority
1319 * Returns the surface's priority
1322 * Priority: Address of a variable to write the priority to
1326 * DDERR_INVALIDPARAMS if Priority == NULL
1327 * For more details, see IWineD3DSurface::GetPriority
1329 *****************************************************************************/
1330 static HRESULT WINAPI
ddraw_surface7_GetPriority(IDirectDrawSurface7
*iface
, DWORD
*Priority
)
1332 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1334 TRACE("iface %p, priority %p.\n", iface
, Priority
);
1338 return DDERR_INVALIDPARAMS
;
1341 EnterCriticalSection(&ddraw_cs
);
1342 *Priority
= IWineD3DSurface_GetPriority(This
->WineD3DSurface
);
1343 LeaveCriticalSection(&ddraw_cs
);
1347 /*****************************************************************************
1348 * IDirectDrawSurface7::SetPrivateData
1350 * Stores some data in the surface that is intended for the application's
1354 * tag: GUID that identifies the data
1355 * Data: Pointer to the private data
1356 * Size: Size of the private data
1361 * For more details, see IWineD3DSurface::SetPrivateData
1363 *****************************************************************************/
1364 static HRESULT WINAPI
ddraw_surface7_SetPrivateData(IDirectDrawSurface7
*iface
,
1365 REFGUID tag
, void *Data
, DWORD Size
, DWORD Flags
)
1367 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1370 TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n",
1371 iface
, debugstr_guid(tag
), Data
, Size
, Flags
);
1373 EnterCriticalSection(&ddraw_cs
);
1374 hr
= IWineD3DSurface_SetPrivateData(This
->WineD3DSurface
,
1379 LeaveCriticalSection(&ddraw_cs
);
1382 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1387 /*****************************************************************************
1388 * IDirectDrawSurface7::GetPrivateData
1390 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1393 * tag: GUID of the data to return
1394 * Data: Address where to write the data to
1395 * Size: Size of the buffer at Data
1399 * DDERR_INVALIDPARAMS if Data is NULL
1400 * For more details, see IWineD3DSurface::GetPrivateData
1402 *****************************************************************************/
1403 static HRESULT WINAPI
ddraw_surface7_GetPrivateData(IDirectDrawSurface7
*iface
, REFGUID tag
, void *Data
, DWORD
*Size
)
1405 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1408 TRACE("iface %p, tag %s, data %p, data_size %p.\n",
1409 iface
, debugstr_guid(tag
), Data
, Size
);
1412 return DDERR_INVALIDPARAMS
;
1414 EnterCriticalSection(&ddraw_cs
);
1415 hr
= IWineD3DSurface_GetPrivateData(This
->WineD3DSurface
,
1419 LeaveCriticalSection(&ddraw_cs
);
1423 /*****************************************************************************
1424 * IDirectDrawSurface7::FreePrivateData
1426 * Frees private data stored in the surface
1429 * tag: Tag of the data to free
1433 * For more details, see IWineD3DSurface::FreePrivateData
1435 *****************************************************************************/
1436 static HRESULT WINAPI
ddraw_surface7_FreePrivateData(IDirectDrawSurface7
*iface
, REFGUID tag
)
1438 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1441 TRACE("iface %p, tag %s.\n", iface
, debugstr_guid(tag
));
1443 EnterCriticalSection(&ddraw_cs
);
1444 hr
= IWineD3DSurface_FreePrivateData(This
->WineD3DSurface
, tag
);
1445 LeaveCriticalSection(&ddraw_cs
);
1449 /*****************************************************************************
1450 * IDirectDrawSurface7::PageLock
1452 * Prevents a sysmem surface from being paged out
1455 * Flags: Not used, must be 0(unchecked)
1458 * DD_OK, because it's a stub
1460 *****************************************************************************/
1461 static HRESULT WINAPI
ddraw_surface7_PageLock(IDirectDrawSurface7
*iface
, DWORD Flags
)
1463 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1465 /* This is Windows memory management related - we don't need this */
1469 static HRESULT WINAPI
ddraw_surface3_PageLock(IDirectDrawSurface3
*iface
, DWORD flags
)
1471 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1473 return ddraw_surface7_PageLock((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1476 /*****************************************************************************
1477 * IDirectDrawSurface7::PageUnlock
1479 * Allows a sysmem surface to be paged out
1482 * Flags: Not used, must be 0(unchecked)
1485 * DD_OK, because it's a stub
1487 *****************************************************************************/
1488 static HRESULT WINAPI
ddraw_surface7_PageUnlock(IDirectDrawSurface7
*iface
, DWORD Flags
)
1490 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1495 static HRESULT WINAPI
ddraw_surface3_PageUnlock(IDirectDrawSurface3
*iface
, DWORD flags
)
1497 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1499 return ddraw_surface7_PageUnlock((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1502 /*****************************************************************************
1503 * IDirectDrawSurface7::BltBatch
1505 * An unimplemented function
1513 *****************************************************************************/
1514 static HRESULT WINAPI
ddraw_surface7_BltBatch(IDirectDrawSurface7
*iface
, DDBLTBATCH
*Batch
, DWORD Count
, DWORD Flags
)
1516 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface
, Batch
, Count
, Flags
);
1518 /* MSDN: "not currently implemented" */
1519 return DDERR_UNSUPPORTED
;
1522 static HRESULT WINAPI
ddraw_surface3_BltBatch(IDirectDrawSurface3
*iface
, DDBLTBATCH
*batch
, DWORD count
, DWORD flags
)
1524 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface
, batch
, count
, flags
);
1526 return ddraw_surface7_BltBatch((IDirectDrawSurface7
*)surface_from_surface3(iface
), batch
, count
, flags
);
1529 /*****************************************************************************
1530 * IDirectDrawSurface7::EnumAttachedSurfaces
1532 * Enumerates all surfaces attached to this surface
1535 * context: Pointer to pass unmodified to the callback
1536 * cb: Callback function to call for each surface
1540 * DDERR_INVALIDPARAMS if cb is NULL
1542 *****************************************************************************/
1543 static HRESULT WINAPI
ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7
*iface
,
1544 void *context
, LPDDENUMSURFACESCALLBACK7 cb
)
1546 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1547 IDirectDrawSurfaceImpl
*surf
;
1548 DDSURFACEDESC2 desc
;
1551 /* Attached surfaces aren't handled in WineD3D */
1552 TRACE("iface %p, context %p, callback %p.\n", iface
, context
, cb
);
1555 return DDERR_INVALIDPARAMS
;
1557 EnterCriticalSection(&ddraw_cs
);
1558 for(i
= 0; i
< MAX_COMPLEX_ATTACHED
; i
++)
1560 surf
= This
->complex_array
[i
];
1563 ddraw_surface7_AddRef((IDirectDrawSurface7
*)surf
);
1564 desc
= surf
->surface_desc
;
1565 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1566 if (cb((IDirectDrawSurface7
*)surf
, &desc
, context
) == DDENUMRET_CANCEL
)
1568 LeaveCriticalSection(&ddraw_cs
);
1573 for (surf
= This
->next_attached
; surf
!= NULL
; surf
= surf
->next_attached
)
1575 ddraw_surface7_AddRef((IDirectDrawSurface7
*)surf
);
1576 desc
= surf
->surface_desc
;
1577 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1578 if (cb((IDirectDrawSurface7
*)surf
, &desc
, context
) == DDENUMRET_CANCEL
)
1580 LeaveCriticalSection(&ddraw_cs
);
1585 TRACE(" end of enumeration.\n");
1587 LeaveCriticalSection(&ddraw_cs
);
1591 struct callback_info
1593 LPDDENUMSURFACESCALLBACK callback
;
1597 static HRESULT CALLBACK
EnumCallback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *context
)
1599 const struct callback_info
*info
= context
;
1601 return info
->callback((IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface
)->IDirectDrawSurface3_vtbl
,
1602 (DDSURFACEDESC
*)surface_desc
, info
->context
);
1605 static HRESULT WINAPI
ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3
*iface
,
1606 void *context
, LPDDENUMSURFACESCALLBACK callback
)
1608 struct callback_info info
;
1610 TRACE("iface %p, context %p, callback %p.\n", iface
, context
, callback
);
1612 info
.callback
= callback
;
1613 info
.context
= context
;
1615 return ddraw_surface7_EnumAttachedSurfaces((IDirectDrawSurface7
*)surface_from_surface3(iface
),
1616 &info
, EnumCallback
);
1619 /*****************************************************************************
1620 * IDirectDrawSurface7::EnumOverlayZOrders
1622 * "Enumerates the overlay surfaces on the specified destination"
1625 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1626 * context: context to pass back to the callback
1627 * cb: callback function to call for each enumerated surface
1630 * DD_OK, because it's a stub
1632 *****************************************************************************/
1633 static HRESULT WINAPI
ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7
*iface
,
1634 DWORD Flags
, void *context
, LPDDENUMSURFACESCALLBACK7 cb
)
1636 FIXME("iface %p, flags %#x, context %p, callback %p stub!\n", iface
, Flags
, context
, cb
);
1641 static HRESULT WINAPI
ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3
*iface
,
1642 DWORD flags
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
1644 struct callback_info info
;
1646 TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface
, flags
, context
, callback
);
1648 info
.callback
= callback
;
1649 info
.context
= context
;
1651 return ddraw_surface7_EnumOverlayZOrders((IDirectDrawSurface7
*)surface_from_surface3(iface
),
1652 flags
, &info
, EnumCallback
);
1655 /*****************************************************************************
1656 * IDirectDrawSurface7::GetBltStatus
1658 * Returns the blitting status
1661 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1664 * See IWineD3DSurface::Blt
1666 *****************************************************************************/
1667 static HRESULT WINAPI
ddraw_surface7_GetBltStatus(IDirectDrawSurface7
*iface
, DWORD Flags
)
1669 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1672 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1674 EnterCriticalSection(&ddraw_cs
);
1675 hr
= IWineD3DSurface_GetBltStatus(This
->WineD3DSurface
, Flags
);
1676 LeaveCriticalSection(&ddraw_cs
);
1679 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1684 static HRESULT WINAPI
ddraw_surface3_GetBltStatus(IDirectDrawSurface3
*iface
, DWORD flags
)
1686 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1688 return ddraw_surface7_GetBltStatus((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1691 /*****************************************************************************
1692 * IDirectDrawSurface7::GetColorKey
1694 * Returns the color key assigned to the surface
1698 * CKey: Address to store the key to
1702 * DDERR_INVALIDPARAMS if CKey is NULL
1704 *****************************************************************************/
1705 static HRESULT WINAPI
ddraw_surface7_GetColorKey(IDirectDrawSurface7
*iface
, DWORD Flags
, DDCOLORKEY
*CKey
)
1707 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1709 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, Flags
, CKey
);
1712 return DDERR_INVALIDPARAMS
;
1714 EnterCriticalSection(&ddraw_cs
);
1718 case DDCKEY_DESTBLT
:
1719 if (!(This
->surface_desc
.dwFlags
& DDSD_CKDESTBLT
))
1721 LeaveCriticalSection(&ddraw_cs
);
1722 return DDERR_NOCOLORKEY
;
1724 *CKey
= This
->surface_desc
.ddckCKDestBlt
;
1727 case DDCKEY_DESTOVERLAY
:
1728 if (!(This
->surface_desc
.dwFlags
& DDSD_CKDESTOVERLAY
))
1730 LeaveCriticalSection(&ddraw_cs
);
1731 return DDERR_NOCOLORKEY
;
1733 *CKey
= This
->surface_desc
.u3
.ddckCKDestOverlay
;
1737 if (!(This
->surface_desc
.dwFlags
& DDSD_CKSRCBLT
))
1739 LeaveCriticalSection(&ddraw_cs
);
1740 return DDERR_NOCOLORKEY
;
1742 *CKey
= This
->surface_desc
.ddckCKSrcBlt
;
1745 case DDCKEY_SRCOVERLAY
:
1746 if (!(This
->surface_desc
.dwFlags
& DDSD_CKSRCOVERLAY
))
1748 LeaveCriticalSection(&ddraw_cs
);
1749 return DDERR_NOCOLORKEY
;
1751 *CKey
= This
->surface_desc
.ddckCKSrcOverlay
;
1755 LeaveCriticalSection(&ddraw_cs
);
1756 return DDERR_INVALIDPARAMS
;
1759 LeaveCriticalSection(&ddraw_cs
);
1763 static HRESULT WINAPI
ddraw_surface3_GetColorKey(IDirectDrawSurface3
*iface
, DWORD flags
, DDCOLORKEY
*color_key
)
1765 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, flags
, color_key
);
1767 return ddraw_surface7_GetColorKey((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
, color_key
);
1770 /*****************************************************************************
1771 * IDirectDrawSurface7::GetFlipStatus
1773 * Returns the flipping status of the surface
1776 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1779 * See IWineD3DSurface::GetFlipStatus
1781 *****************************************************************************/
1782 static HRESULT WINAPI
ddraw_surface7_GetFlipStatus(IDirectDrawSurface7
*iface
, DWORD Flags
)
1784 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1787 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1789 EnterCriticalSection(&ddraw_cs
);
1790 hr
= IWineD3DSurface_GetFlipStatus(This
->WineD3DSurface
, Flags
);
1791 LeaveCriticalSection(&ddraw_cs
);
1794 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1799 static HRESULT WINAPI
ddraw_surface3_GetFlipStatus(IDirectDrawSurface3
*iface
, DWORD flags
)
1801 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1803 return ddraw_surface7_GetFlipStatus((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1806 /*****************************************************************************
1807 * IDirectDrawSurface7::GetOverlayPosition
1809 * Returns the display coordinates of a visible and active overlay surface
1816 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1817 *****************************************************************************/
1818 static HRESULT WINAPI
ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7
*iface
, LONG
*X
, LONG
*Y
)
1820 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1823 TRACE("iface %p, x %p, y %p.\n", iface
, X
, Y
);
1825 EnterCriticalSection(&ddraw_cs
);
1826 hr
= IWineD3DSurface_GetOverlayPosition(This
->WineD3DSurface
,
1829 LeaveCriticalSection(&ddraw_cs
);
1833 static HRESULT WINAPI
ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3
*iface
, LONG
*x
, LONG
*y
)
1835 TRACE("iface %p, x %p, y %p.\n", iface
, x
, y
);
1837 return ddraw_surface7_GetOverlayPosition((IDirectDrawSurface7
*)surface_from_surface3(iface
), x
, y
);
1840 /*****************************************************************************
1841 * IDirectDrawSurface7::GetPixelFormat
1843 * Returns the pixel format of the Surface
1846 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1847 * format should be written
1851 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1853 *****************************************************************************/
1854 static HRESULT WINAPI
ddraw_surface7_GetPixelFormat(IDirectDrawSurface7
*iface
, DDPIXELFORMAT
*PixelFormat
)
1856 /* What is DDERR_INVALIDSURFACETYPE for here? */
1857 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1859 TRACE("iface %p, pixel_format %p.\n", iface
, PixelFormat
);
1862 return DDERR_INVALIDPARAMS
;
1864 EnterCriticalSection(&ddraw_cs
);
1865 DD_STRUCT_COPY_BYSIZE(PixelFormat
,&This
->surface_desc
.u4
.ddpfPixelFormat
);
1866 LeaveCriticalSection(&ddraw_cs
);
1871 static HRESULT WINAPI
ddraw_surface3_GetPixelFormat(IDirectDrawSurface3
*iface
, DDPIXELFORMAT
*pixel_format
)
1873 TRACE("iface %p, pixel_format %p.\n", iface
, pixel_format
);
1875 return ddraw_surface7_GetPixelFormat((IDirectDrawSurface7
*)surface_from_surface3(iface
), pixel_format
);
1878 /*****************************************************************************
1879 * IDirectDrawSurface7::GetSurfaceDesc
1881 * Returns the description of this surface
1884 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1889 * DDERR_INVALIDPARAMS if DDSD is NULL
1891 *****************************************************************************/
1892 static HRESULT WINAPI
ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7
*iface
, DDSURFACEDESC2
*DDSD
)
1894 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1896 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1899 return DDERR_INVALIDPARAMS
;
1901 if (DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
))
1903 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD
->dwSize
);
1904 return DDERR_INVALIDPARAMS
;
1907 EnterCriticalSection(&ddraw_cs
);
1908 DD_STRUCT_COPY_BYSIZE(DDSD
,&This
->surface_desc
);
1909 TRACE("Returning surface desc:\n");
1910 if (TRACE_ON(ddraw
)) DDRAW_dump_surface_desc(DDSD
);
1912 LeaveCriticalSection(&ddraw_cs
);
1916 static HRESULT WINAPI
ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3
*iface
, DDSURFACEDESC
*surface_desc
)
1918 IDirectDrawSurfaceImpl
*surface
= surface_from_surface3(iface
);
1920 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1922 if (!surface_desc
) return DDERR_INVALIDPARAMS
;
1924 if (surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
1926 WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc
->dwSize
);
1927 return DDERR_INVALIDPARAMS
;
1930 EnterCriticalSection(&ddraw_cs
);
1931 DD_STRUCT_COPY_BYSIZE(surface_desc
, (DDSURFACEDESC
*)&surface
->surface_desc
);
1932 TRACE("Returning surface desc:\n");
1933 if (TRACE_ON(ddraw
))
1935 /* DDRAW_dump_surface_desc handles the smaller size */
1936 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
1939 LeaveCriticalSection(&ddraw_cs
);
1943 /*****************************************************************************
1944 * IDirectDrawSurface7::Initialize
1946 * Initializes the surface. This is a no-op in Wine
1949 * DD: Pointer to an DirectDraw interface
1950 * DDSD: Surface description for initialization
1953 * DDERR_ALREADYINITIALIZED
1955 *****************************************************************************/
1956 static HRESULT WINAPI
ddraw_surface7_Initialize(IDirectDrawSurface7
*iface
,
1957 IDirectDraw
*ddraw
, DDSURFACEDESC2
*surface_desc
)
1959 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface
, ddraw
, surface_desc
);
1961 return DDERR_ALREADYINITIALIZED
;
1964 static HRESULT WINAPI
ddraw_surface3_Initialize(IDirectDrawSurface3
*iface
,
1965 IDirectDraw
*ddraw
, DDSURFACEDESC
*surface_desc
)
1967 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface
, ddraw
, surface_desc
);
1969 return ddraw_surface7_Initialize((IDirectDrawSurface7
*)surface_from_surface3(iface
),
1970 ddraw
, (DDSURFACEDESC2
*)surface_desc
);
1973 /*****************************************************************************
1974 * IDirect3DTexture1::Initialize
1976 * The sdk says it's not implemented
1984 *****************************************************************************/
1985 static HRESULT WINAPI
d3d_texture1_Initialize(IDirect3DTexture
*iface
,
1986 IDirect3DDevice
*device
, IDirectDrawSurface
*surface
)
1988 TRACE("iface %p, device %p, surface %p.\n", iface
, device
, surface
);
1990 return DDERR_UNSUPPORTED
; /* Unchecked */
1993 /*****************************************************************************
1994 * IDirectDrawSurface7::IsLost
1996 * Checks if the surface is lost
1999 * DD_OK, if the surface is usable
2000 * DDERR_ISLOST if the surface is lost
2001 * See IWineD3DSurface::IsLost for more details
2003 *****************************************************************************/
2004 static HRESULT WINAPI
ddraw_surface7_IsLost(IDirectDrawSurface7
*iface
)
2006 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2009 TRACE("iface %p.\n", iface
);
2011 EnterCriticalSection(&ddraw_cs
);
2012 /* We lose the surface if the implementation was changed */
2013 if(This
->ImplType
!= This
->ddraw
->ImplType
)
2015 /* But this shouldn't happen. When we change the implementation,
2016 * all surfaces are re-created automatically, and their content
2019 ERR(" (%p) Implementation was changed from %d to %d\n", This
, This
->ImplType
, This
->ddraw
->ImplType
);
2020 LeaveCriticalSection(&ddraw_cs
);
2021 return DDERR_SURFACELOST
;
2024 hr
= IWineD3DSurface_IsLost(This
->WineD3DSurface
);
2025 LeaveCriticalSection(&ddraw_cs
);
2028 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
2029 * WineD3D uses the same error for surfaces
2031 case WINED3DERR_DEVICELOST
: return DDERR_SURFACELOST
;
2036 static HRESULT WINAPI
ddraw_surface3_IsLost(IDirectDrawSurface3
*iface
)
2038 TRACE("iface %p.\n", iface
);
2040 return ddraw_surface7_IsLost((IDirectDrawSurface7
*)surface_from_surface3(iface
));
2043 /*****************************************************************************
2044 * IDirectDrawSurface7::Restore
2046 * Restores a lost surface. This makes the surface usable again, but
2047 * doesn't reload its old contents
2051 * See IWineD3DSurface::Restore for more details
2053 *****************************************************************************/
2054 static HRESULT WINAPI
ddraw_surface7_Restore(IDirectDrawSurface7
*iface
)
2056 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2059 TRACE("iface %p.\n", iface
);
2061 EnterCriticalSection(&ddraw_cs
);
2062 if(This
->ImplType
!= This
->ddraw
->ImplType
)
2064 /* Call the recreation callback. Make sure to AddRef first */
2065 IDirectDrawSurface_AddRef(iface
);
2066 ddraw_recreate_surfaces_cb(iface
, &This
->surface_desc
, NULL
/* Not needed */);
2068 hr
= IWineD3DSurface_Restore(This
->WineD3DSurface
);
2069 LeaveCriticalSection(&ddraw_cs
);
2073 static HRESULT WINAPI
ddraw_surface3_Restore(IDirectDrawSurface3
*iface
)
2075 TRACE("iface %p.\n", iface
);
2077 return ddraw_surface7_Restore((IDirectDrawSurface7
*)surface_from_surface3(iface
));
2080 /*****************************************************************************
2081 * IDirectDrawSurface7::SetOverlayPosition
2083 * Changes the display coordinates of an overlay surface
2090 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
2091 *****************************************************************************/
2092 static HRESULT WINAPI
ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7
*iface
, LONG X
, LONG Y
)
2094 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2097 TRACE("iface %p, x %d, y %d.\n", iface
, X
, Y
);
2099 EnterCriticalSection(&ddraw_cs
);
2100 hr
= IWineD3DSurface_SetOverlayPosition(This
->WineD3DSurface
,
2103 LeaveCriticalSection(&ddraw_cs
);
2107 static HRESULT WINAPI
ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3
*iface
, LONG x
, LONG y
)
2109 TRACE("iface %p, x %d, y %d.\n", iface
, x
, y
);
2111 return ddraw_surface7_SetOverlayPosition((IDirectDrawSurface7
*)surface_from_surface3(iface
), x
, y
);
2114 /*****************************************************************************
2115 * IDirectDrawSurface7::UpdateOverlay
2117 * Modifies the attributes of an overlay surface.
2120 * SrcRect: The section of the source being used for the overlay
2121 * DstSurface: Address of the surface that is overlaid
2122 * DstRect: Place of the overlay
2123 * Flags: some DDOVER_* flags
2126 * DDERR_UNSUPPORTED, because we don't support overlays
2128 *****************************************************************************/
2129 static HRESULT WINAPI
ddraw_surface7_UpdateOverlay(IDirectDrawSurface7
*iface
, RECT
*SrcRect
,
2130 IDirectDrawSurface7
*DstSurface
, RECT
*DstRect
, DWORD Flags
, DDOVERLAYFX
*FX
)
2132 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2133 IDirectDrawSurfaceImpl
*Dst
= (IDirectDrawSurfaceImpl
*)DstSurface
;
2136 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2137 iface
, wine_dbgstr_rect(SrcRect
), DstSurface
, wine_dbgstr_rect(DstRect
), Flags
, FX
);
2139 EnterCriticalSection(&ddraw_cs
);
2140 hr
= IWineD3DSurface_UpdateOverlay(This
->WineD3DSurface
,
2142 Dst
? Dst
->WineD3DSurface
: NULL
,
2145 (WINEDDOVERLAYFX
*) FX
);
2146 LeaveCriticalSection(&ddraw_cs
);
2148 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
2149 case WINEDDERR_NOTAOVERLAYSURFACE
: return DDERR_NOTAOVERLAYSURFACE
;
2150 case WINEDDERR_OVERLAYNOTVISIBLE
: return DDERR_OVERLAYNOTVISIBLE
;
2156 static HRESULT WINAPI
ddraw_surface3_UpdateOverlay(IDirectDrawSurface3
*iface
, RECT
*src_rect
,
2157 IDirectDrawSurface3
*dst_surface
, RECT
*dst_rect
, DWORD flags
, DDOVERLAYFX
*fx
)
2159 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2160 iface
, wine_dbgstr_rect(src_rect
), dst_surface
, wine_dbgstr_rect(dst_rect
), flags
, fx
);
2162 return ddraw_surface7_UpdateOverlay((IDirectDrawSurface7
*)surface_from_surface3(iface
), src_rect
,
2163 dst_surface
? (IDirectDrawSurface7
*)surface_from_surface3(dst_surface
) : NULL
, dst_rect
, flags
, fx
);
2166 /*****************************************************************************
2167 * IDirectDrawSurface7::UpdateOverlayDisplay
2169 * The DX7 sdk says that it's not implemented
2174 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
2176 *****************************************************************************/
2177 static HRESULT WINAPI
ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7
*iface
, DWORD Flags
)
2179 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
2181 return DDERR_UNSUPPORTED
;
2184 static HRESULT WINAPI
ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3
*iface
, DWORD flags
)
2186 TRACE("iface %p, flags %#x.\n", iface
, flags
);
2188 return ddraw_surface7_UpdateOverlayDisplay((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
2191 /*****************************************************************************
2192 * IDirectDrawSurface7::UpdateOverlayZOrder
2194 * Sets an overlay's Z order
2197 * Flags: DDOVERZ_* flags
2198 * DDSRef: Defines the relative position in the overlay chain
2201 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
2203 *****************************************************************************/
2204 static HRESULT WINAPI
ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7
*iface
,
2205 DWORD Flags
, IDirectDrawSurface7
*DDSRef
)
2207 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2208 IDirectDrawSurfaceImpl
*Ref
= (IDirectDrawSurfaceImpl
*)DDSRef
;
2211 TRACE("iface %p, flags %#x, reference %p.\n", iface
, Flags
, DDSRef
);
2213 EnterCriticalSection(&ddraw_cs
);
2214 hr
= IWineD3DSurface_UpdateOverlayZOrder(This
->WineD3DSurface
,
2216 Ref
? Ref
->WineD3DSurface
: NULL
);
2217 LeaveCriticalSection(&ddraw_cs
);
2221 static HRESULT WINAPI
ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3
*iface
,
2222 DWORD flags
, IDirectDrawSurface3
*reference
)
2224 TRACE("iface %p, flags %#x, reference %p.\n", iface
, flags
, reference
);
2226 return ddraw_surface7_UpdateOverlayZOrder((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
,
2227 reference
? (IDirectDrawSurface7
*)surface_from_surface3(reference
) : NULL
);
2230 /*****************************************************************************
2231 * IDirectDrawSurface7::GetDDInterface
2233 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
2234 * surface belongs to
2237 * DD: Address to write the interface pointer to
2241 * DDERR_INVALIDPARAMS if DD is NULL
2243 *****************************************************************************/
2244 static HRESULT WINAPI
ddraw_surface7_GetDDInterface(IDirectDrawSurface7
*iface
, void **DD
)
2246 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2248 TRACE("iface %p, ddraw %p.\n", iface
, DD
);
2251 return DDERR_INVALIDPARAMS
;
2253 switch(This
->version
)
2260 *DD
= &This
->ddraw
->IDirectDraw4_vtbl
;
2264 *DD
= &This
->ddraw
->IDirectDraw2_vtbl
;
2268 *DD
= &This
->ddraw
->IDirectDraw_vtbl
;
2272 IUnknown_AddRef((IUnknown
*)*DD
);
2277 static HRESULT WINAPI
ddraw_surface3_GetDDInterface(IDirectDrawSurface3
*iface
, void **ddraw
)
2279 TRACE("iface %p, ddraw %p.\n", iface
, ddraw
);
2281 return ddraw_surface7_GetDDInterface((IDirectDrawSurface7
*)surface_from_surface3(iface
), ddraw
);
2284 /* This seems also windows implementation specific - I don't think WineD3D needs this */
2285 static HRESULT WINAPI
ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7
*iface
)
2287 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2288 volatile IDirectDrawSurfaceImpl
* vThis
= This
;
2290 TRACE("iface %p.\n", iface
);
2292 EnterCriticalSection(&ddraw_cs
);
2293 /* A uniqueness value of 0 is apparently special.
2294 * This needs to be checked.
2295 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
2298 DWORD old_uniqueness_value
= vThis
->uniqueness_value
;
2299 DWORD new_uniqueness_value
= old_uniqueness_value
+1;
2301 if (old_uniqueness_value
== 0) break;
2302 if (new_uniqueness_value
== 0) new_uniqueness_value
= 1;
2304 if (InterlockedCompareExchange((LONG
*)&vThis
->uniqueness_value
,
2305 old_uniqueness_value
,
2306 new_uniqueness_value
)
2307 == old_uniqueness_value
)
2311 LeaveCriticalSection(&ddraw_cs
);
2315 static HRESULT WINAPI
ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7
*iface
, DWORD
*pValue
)
2317 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2319 TRACE("iface %p, value %p.\n", iface
, pValue
);
2321 EnterCriticalSection(&ddraw_cs
);
2322 *pValue
= This
->uniqueness_value
;
2323 LeaveCriticalSection(&ddraw_cs
);
2327 /*****************************************************************************
2328 * IDirectDrawSurface7::SetLOD
2330 * Sets the level of detail of a texture
2333 * MaxLOD: LOD to set
2337 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2339 *****************************************************************************/
2340 static HRESULT WINAPI
ddraw_surface7_SetLOD(IDirectDrawSurface7
*iface
, DWORD MaxLOD
)
2342 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2345 TRACE("iface %p, lod %u.\n", iface
, MaxLOD
);
2347 EnterCriticalSection(&ddraw_cs
);
2348 if (!(This
->surface_desc
.ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
))
2350 LeaveCriticalSection(&ddraw_cs
);
2351 return DDERR_INVALIDOBJECT
;
2354 if(!This
->wineD3DTexture
)
2356 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This
);
2357 LeaveCriticalSection(&ddraw_cs
);
2358 return DDERR_INVALIDOBJECT
;
2361 hr
= IWineD3DBaseTexture_SetLOD(This
->wineD3DTexture
,
2363 LeaveCriticalSection(&ddraw_cs
);
2367 /*****************************************************************************
2368 * IDirectDrawSurface7::GetLOD
2370 * Returns the level of detail of a Direct3D texture
2373 * MaxLOD: Address to write the LOD to
2377 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2378 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2380 *****************************************************************************/
2381 static HRESULT WINAPI
ddraw_surface7_GetLOD(IDirectDrawSurface7
*iface
, DWORD
*MaxLOD
)
2383 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2385 TRACE("iface %p, lod %p.\n", iface
, MaxLOD
);
2388 return DDERR_INVALIDPARAMS
;
2390 EnterCriticalSection(&ddraw_cs
);
2391 if (!(This
->surface_desc
.ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
))
2393 LeaveCriticalSection(&ddraw_cs
);
2394 return DDERR_INVALIDOBJECT
;
2397 *MaxLOD
= IWineD3DBaseTexture_GetLOD(This
->wineD3DTexture
);
2398 LeaveCriticalSection(&ddraw_cs
);
2402 /*****************************************************************************
2403 * IDirectDrawSurface7::BltFast
2405 * Performs a fast Blit.
2408 * dstx: The x coordinate to blit to on the destination
2409 * dsty: The y coordinate to blit to on the destination
2410 * Source: The source surface
2411 * rsrc: The source rectangle
2412 * trans: Type of transfer. Some DDBLTFAST_* flags
2416 * For more details, see IWineD3DSurface::BltFast
2418 *****************************************************************************/
2419 static HRESULT WINAPI
ddraw_surface7_BltFast(IDirectDrawSurface7
*iface
, DWORD dstx
, DWORD dsty
,
2420 IDirectDrawSurface7
*Source
, RECT
*rsrc
, DWORD trans
)
2422 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2423 IDirectDrawSurfaceImpl
*src
= (IDirectDrawSurfaceImpl
*)Source
;
2424 DWORD src_w
, src_h
, dst_w
, dst_h
;
2427 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2428 iface
, dstx
, dsty
, Source
, wine_dbgstr_rect(rsrc
), trans
);
2430 dst_w
= This
->surface_desc
.dwWidth
;
2431 dst_h
= This
->surface_desc
.dwHeight
;
2433 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2438 if(rsrc
->top
> rsrc
->bottom
|| rsrc
->left
> rsrc
->right
||
2439 rsrc
->right
> src
->surface_desc
.dwWidth
||
2440 rsrc
->bottom
> src
->surface_desc
.dwHeight
)
2442 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2443 return DDERR_INVALIDRECT
;
2446 src_w
= rsrc
->right
- rsrc
->left
;
2447 src_h
= rsrc
->bottom
- rsrc
->top
;
2451 src_w
= src
->surface_desc
.dwWidth
;
2452 src_h
= src
->surface_desc
.dwHeight
;
2455 if (src_w
> dst_w
|| dstx
> dst_w
- src_w
2456 || src_h
> dst_h
|| dsty
> dst_h
- src_h
)
2458 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
2459 return DDERR_INVALIDRECT
;
2462 EnterCriticalSection(&ddraw_cs
);
2463 hr
= IWineD3DSurface_BltFast(This
->WineD3DSurface
,
2465 src
? src
->WineD3DSurface
: NULL
,
2468 LeaveCriticalSection(&ddraw_cs
);
2471 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
2472 case WINED3DERR_WRONGTEXTUREFORMAT
: return DDERR_INVALIDPIXELFORMAT
;
2477 static HRESULT WINAPI
ddraw_surface3_BltFast(IDirectDrawSurface3
*iface
, DWORD dst_x
, DWORD dst_y
,
2478 IDirectDrawSurface3
*src_surface
, RECT
*src_rect
, DWORD flags
)
2480 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2481 iface
, dst_x
, dst_y
, src_surface
, wine_dbgstr_rect(src_rect
), flags
);
2483 return ddraw_surface7_BltFast((IDirectDrawSurface7
*)surface_from_surface3(iface
), dst_x
, dst_y
,
2484 src_surface
? (IDirectDrawSurface7
*)surface_from_surface3(src_surface
) : NULL
, src_rect
, flags
);
2487 /*****************************************************************************
2488 * IDirectDrawSurface7::GetClipper
2490 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2494 * Clipper: Address to store the interface pointer at
2498 * DDERR_INVALIDPARAMS if Clipper is NULL
2499 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2501 *****************************************************************************/
2502 static HRESULT WINAPI
ddraw_surface7_GetClipper(IDirectDrawSurface7
*iface
, IDirectDrawClipper
**Clipper
)
2504 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2506 TRACE("iface %p, clipper %p.\n", iface
, Clipper
);
2510 LeaveCriticalSection(&ddraw_cs
);
2511 return DDERR_INVALIDPARAMS
;
2514 EnterCriticalSection(&ddraw_cs
);
2515 if(This
->clipper
== NULL
)
2517 LeaveCriticalSection(&ddraw_cs
);
2518 return DDERR_NOCLIPPERATTACHED
;
2521 *Clipper
= (IDirectDrawClipper
*)This
->clipper
;
2522 IDirectDrawClipper_AddRef(*Clipper
);
2523 LeaveCriticalSection(&ddraw_cs
);
2527 static HRESULT WINAPI
ddraw_surface3_GetClipper(IDirectDrawSurface3
*iface
, IDirectDrawClipper
**clipper
)
2529 TRACE("iface %p, clipper %p.\n", iface
, clipper
);
2531 return ddraw_surface7_GetClipper((IDirectDrawSurface7
*)surface_from_surface3(iface
), clipper
);
2534 /*****************************************************************************
2535 * IDirectDrawSurface7::SetClipper
2537 * Sets a clipper for the surface
2540 * Clipper: IDirectDrawClipper interface of the clipper to set
2545 *****************************************************************************/
2546 static HRESULT WINAPI
ddraw_surface7_SetClipper(IDirectDrawSurface7
*iface
, IDirectDrawClipper
*Clipper
)
2548 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2549 IDirectDrawClipperImpl
*oldClipper
= This
->clipper
;
2553 TRACE("iface %p, clipper %p.\n", iface
, Clipper
);
2555 EnterCriticalSection(&ddraw_cs
);
2556 if ((IDirectDrawClipperImpl
*)Clipper
== This
->clipper
)
2558 LeaveCriticalSection(&ddraw_cs
);
2562 This
->clipper
= (IDirectDrawClipperImpl
*)Clipper
;
2564 if (Clipper
!= NULL
)
2565 IDirectDrawClipper_AddRef(Clipper
);
2567 IDirectDrawClipper_Release((IDirectDrawClipper
*)oldClipper
);
2569 hr
= IWineD3DSurface_SetClipper(This
->WineD3DSurface
, This
->clipper
? This
->clipper
->wineD3DClipper
: NULL
);
2571 if(This
->wineD3DSwapChain
) {
2574 IDirectDrawClipper_GetHWnd(Clipper
, &clipWindow
);
2578 IWineD3DSwapChain_SetDestWindowOverride(This
->wineD3DSwapChain
,
2581 IWineD3DSwapChain_SetDestWindowOverride(This
->wineD3DSwapChain
,
2582 This
->ddraw
->d3d_window
);
2586 LeaveCriticalSection(&ddraw_cs
);
2590 static HRESULT WINAPI
ddraw_surface3_SetClipper(IDirectDrawSurface3
*iface
, IDirectDrawClipper
*clipper
)
2592 TRACE("iface %p, clipper %p.\n", iface
, clipper
);
2594 return ddraw_surface7_SetClipper((IDirectDrawSurface7
*)surface_from_surface3(iface
), clipper
);
2597 /*****************************************************************************
2598 * IDirectDrawSurface7::SetSurfaceDesc
2600 * Sets the surface description. It can override the pixel format, the surface
2602 * It's not really tested.
2605 * DDSD: Pointer to the new surface description to set
2610 * DDERR_INVALIDPARAMS if DDSD is NULL
2612 *****************************************************************************/
2613 static HRESULT WINAPI
ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7
*iface
, DDSURFACEDESC2
*DDSD
, DWORD Flags
)
2615 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2616 enum wined3d_format_id newFormat
= WINED3DFMT_UNKNOWN
;
2619 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface
, DDSD
, Flags
);
2622 return DDERR_INVALIDPARAMS
;
2624 EnterCriticalSection(&ddraw_cs
);
2625 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
)
2627 newFormat
= PixelFormat_DD2WineD3D(&DDSD
->u4
.ddpfPixelFormat
);
2629 if(newFormat
== WINED3DFMT_UNKNOWN
)
2631 ERR("Requested to set an unknown pixelformat\n");
2632 LeaveCriticalSection(&ddraw_cs
);
2633 return DDERR_INVALIDPARAMS
;
2635 if(newFormat
!= PixelFormat_DD2WineD3D(&This
->surface_desc
.u4
.ddpfPixelFormat
) )
2637 hr
= IWineD3DSurface_SetFormat(This
->WineD3DSurface
,
2641 LeaveCriticalSection(&ddraw_cs
);
2646 if (DDSD
->dwFlags
& DDSD_CKDESTOVERLAY
)
2648 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2650 (WINEDDCOLORKEY
*) &DDSD
->u3
.ddckCKDestOverlay
);
2652 if (DDSD
->dwFlags
& DDSD_CKDESTBLT
)
2654 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2656 (WINEDDCOLORKEY
*) &DDSD
->ddckCKDestBlt
);
2658 if (DDSD
->dwFlags
& DDSD_CKSRCOVERLAY
)
2660 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2662 (WINEDDCOLORKEY
*) &DDSD
->ddckCKSrcOverlay
);
2664 if (DDSD
->dwFlags
& DDSD_CKSRCBLT
)
2666 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2668 (WINEDDCOLORKEY
*) &DDSD
->ddckCKSrcBlt
);
2670 if (DDSD
->dwFlags
& DDSD_LPSURFACE
&& DDSD
->lpSurface
)
2672 hr
= IWineD3DSurface_SetMem(This
->WineD3DSurface
, DDSD
->lpSurface
);
2673 if(hr
!= WINED3D_OK
)
2675 /* No need for a trace here, wined3d does that for us */
2678 case WINED3DERR_INVALIDCALL
:
2679 LeaveCriticalSection(&ddraw_cs
);
2680 return DDERR_INVALIDPARAMS
;
2687 This
->surface_desc
= *DDSD
;
2689 LeaveCriticalSection(&ddraw_cs
);
2693 static HRESULT WINAPI
ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3
*iface
,
2694 DDSURFACEDESC
*surface_desc
, DWORD flags
)
2696 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface
, surface_desc
, flags
);
2698 return ddraw_surface7_SetSurfaceDesc((IDirectDrawSurface7
*)surface_from_surface3(iface
),
2699 (DDSURFACEDESC2
*)surface_desc
, flags
);
2702 /*****************************************************************************
2703 * IDirectDrawSurface7::GetPalette
2705 * Returns the IDirectDrawPalette interface of the palette currently assigned
2709 * Pal: Address to write the interface pointer to
2713 * DDERR_INVALIDPARAMS if Pal is NULL
2715 *****************************************************************************/
2716 static HRESULT WINAPI
ddraw_surface7_GetPalette(IDirectDrawSurface7
*iface
, IDirectDrawPalette
**Pal
)
2718 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2719 IWineD3DPalette
*wPal
;
2722 TRACE("iface %p, palette %p.\n", iface
, Pal
);
2725 return DDERR_INVALIDPARAMS
;
2727 EnterCriticalSection(&ddraw_cs
);
2728 hr
= IWineD3DSurface_GetPalette(This
->WineD3DSurface
, &wPal
);
2731 LeaveCriticalSection(&ddraw_cs
);
2737 *Pal
= IWineD3DPalette_GetParent(wPal
);
2738 IDirectDrawPalette_AddRef(*Pal
);
2743 hr
= DDERR_NOPALETTEATTACHED
;
2746 LeaveCriticalSection(&ddraw_cs
);
2750 static HRESULT WINAPI
ddraw_surface3_GetPalette(IDirectDrawSurface3
*iface
, IDirectDrawPalette
**palette
)
2752 TRACE("iface %p, palette %p.\n", iface
, palette
);
2754 return ddraw_surface7_GetPalette((IDirectDrawSurface7
*)surface_from_surface3(iface
), palette
);
2757 /*****************************************************************************
2760 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2761 * recursively in the surface tree
2763 *****************************************************************************/
2767 WINEDDCOLORKEY
*CKey
;
2771 static HRESULT WINAPI
2772 SetColorKeyEnum(IDirectDrawSurface7
*surface
,
2773 DDSURFACEDESC2
*desc
,
2776 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)surface
;
2777 struct SCKContext
*ctx
= context
;
2780 hr
= IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2785 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr
);
2789 ddraw_surface7_EnumAttachedSurfaces(surface
, context
, SetColorKeyEnum
);
2790 ddraw_surface7_Release(surface
);
2792 return DDENUMRET_OK
;
2795 /*****************************************************************************
2796 * IDirectDrawSurface7::SetColorKey
2798 * Sets the color keying options for the surface. Observations showed that
2799 * in case of complex surfaces the color key has to be assigned to all
2804 * CKey: The new color key
2808 * See IWineD3DSurface::SetColorKey for details
2810 *****************************************************************************/
2811 static HRESULT WINAPI
ddraw_surface7_SetColorKey(IDirectDrawSurface7
*iface
, DWORD Flags
, DDCOLORKEY
*CKey
)
2813 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2814 DDCOLORKEY FixedCKey
;
2815 struct SCKContext ctx
= { DD_OK
, (WINEDDCOLORKEY
*) (CKey
? &FixedCKey
: NULL
), Flags
};
2817 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, Flags
, CKey
);
2819 EnterCriticalSection(&ddraw_cs
);
2823 /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */
2824 if (FixedCKey
.dwColorSpaceHighValue
< FixedCKey
.dwColorSpaceLowValue
)
2825 FixedCKey
.dwColorSpaceHighValue
= FixedCKey
.dwColorSpaceLowValue
;
2827 switch (Flags
& ~DDCKEY_COLORSPACE
)
2829 case DDCKEY_DESTBLT
:
2830 This
->surface_desc
.ddckCKDestBlt
= FixedCKey
;
2831 This
->surface_desc
.dwFlags
|= DDSD_CKDESTBLT
;
2834 case DDCKEY_DESTOVERLAY
:
2835 This
->surface_desc
.u3
.ddckCKDestOverlay
= FixedCKey
;
2836 This
->surface_desc
.dwFlags
|= DDSD_CKDESTOVERLAY
;
2839 case DDCKEY_SRCOVERLAY
:
2840 This
->surface_desc
.ddckCKSrcOverlay
= FixedCKey
;
2841 This
->surface_desc
.dwFlags
|= DDSD_CKSRCOVERLAY
;
2845 This
->surface_desc
.ddckCKSrcBlt
= FixedCKey
;
2846 This
->surface_desc
.dwFlags
|= DDSD_CKSRCBLT
;
2850 LeaveCriticalSection(&ddraw_cs
);
2851 return DDERR_INVALIDPARAMS
;
2856 switch (Flags
& ~DDCKEY_COLORSPACE
)
2858 case DDCKEY_DESTBLT
:
2859 This
->surface_desc
.dwFlags
&= ~DDSD_CKDESTBLT
;
2862 case DDCKEY_DESTOVERLAY
:
2863 This
->surface_desc
.dwFlags
&= ~DDSD_CKDESTOVERLAY
;
2866 case DDCKEY_SRCOVERLAY
:
2867 This
->surface_desc
.dwFlags
&= ~DDSD_CKSRCOVERLAY
;
2871 This
->surface_desc
.dwFlags
&= ~DDSD_CKSRCBLT
;
2875 LeaveCriticalSection(&ddraw_cs
);
2876 return DDERR_INVALIDPARAMS
;
2879 ctx
.ret
= IWineD3DSurface_SetColorKey(This
->WineD3DSurface
, Flags
, ctx
.CKey
);
2880 ddraw_surface7_EnumAttachedSurfaces(iface
, &ctx
, SetColorKeyEnum
);
2881 LeaveCriticalSection(&ddraw_cs
);
2884 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
2885 default: return ctx
.ret
;
2889 static HRESULT WINAPI
ddraw_surface3_SetColorKey(IDirectDrawSurface3
*iface
, DWORD flags
, DDCOLORKEY
*color_key
)
2891 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, flags
, color_key
);
2893 return ddraw_surface7_SetColorKey((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
, color_key
);
2896 /*****************************************************************************
2897 * IDirectDrawSurface7::SetPalette
2899 * Assigns a DirectDrawPalette object to the surface
2902 * Pal: Interface to the palette to set
2907 *****************************************************************************/
2908 static HRESULT WINAPI
ddraw_surface7_SetPalette(IDirectDrawSurface7
*iface
, IDirectDrawPalette
*Pal
)
2910 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2911 IDirectDrawPalette
*oldPal
;
2912 IDirectDrawSurfaceImpl
*surf
;
2913 IDirectDrawPaletteImpl
*PalImpl
= (IDirectDrawPaletteImpl
*)Pal
;
2916 TRACE("iface %p, palette %p.\n", iface
, Pal
);
2918 if (!(This
->surface_desc
.u4
.ddpfPixelFormat
.dwFlags
& (DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
|
2919 DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_PALETTEINDEXEDTO8
))) {
2920 return DDERR_INVALIDPIXELFORMAT
;
2923 /* Find the old palette */
2924 EnterCriticalSection(&ddraw_cs
);
2925 hr
= IDirectDrawSurface_GetPalette(iface
, &oldPal
);
2926 if(hr
!= DD_OK
&& hr
!= DDERR_NOPALETTEATTACHED
)
2928 LeaveCriticalSection(&ddraw_cs
);
2931 if(oldPal
) IDirectDrawPalette_Release(oldPal
); /* For the GetPalette */
2933 /* Set the new Palette */
2934 IWineD3DSurface_SetPalette(This
->WineD3DSurface
,
2935 PalImpl
? PalImpl
->wineD3DPalette
: NULL
);
2936 /* AddRef the Palette */
2937 if(Pal
) IDirectDrawPalette_AddRef(Pal
);
2939 /* Release the old palette */
2940 if(oldPal
) IDirectDrawPalette_Release(oldPal
);
2942 /* If this is a front buffer, also update the back buffers
2943 * TODO: How do things work for palettized cube textures?
2945 if(This
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_FRONTBUFFER
)
2947 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2948 DDSCAPS2 caps2
= { DDSCAPS_PRIMARYSURFACE
, 0, 0, 0 };
2953 IDirectDrawSurface7
*attach
;
2955 hr
= ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7
*)surf
, &caps2
, &attach
);
2961 TRACE("Setting palette on %p\n", attach
);
2962 ddraw_surface7_SetPalette(attach
, Pal
);
2963 surf
= (IDirectDrawSurfaceImpl
*)attach
;
2964 ddraw_surface7_Release(attach
);
2968 LeaveCriticalSection(&ddraw_cs
);
2972 static HRESULT WINAPI
ddraw_surface3_SetPalette(IDirectDrawSurface3
*iface
, IDirectDrawPalette
*palette
)
2974 TRACE("iface %p, palette %p.\n", iface
, palette
);
2976 return ddraw_surface7_SetPalette((IDirectDrawSurface7
*)surface_from_surface3(iface
), palette
);
2979 /**********************************************************
2980 * IDirectDrawGammaControl::GetGammaRamp
2982 * Returns the current gamma ramp for a surface
2986 * gamma_ramp: Address to write the ramp to
2990 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
2992 **********************************************************/
2993 static HRESULT WINAPI
ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl
*iface
,
2994 DWORD flags
, DDGAMMARAMP
*gamma_ramp
)
2996 IDirectDrawSurfaceImpl
*surface
= surface_from_gamma_control(iface
);
2998 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface
, flags
, gamma_ramp
);
3002 WARN("Invalid gamma_ramp passed.\n");
3003 return DDERR_INVALIDPARAMS
;
3006 EnterCriticalSection(&ddraw_cs
);
3007 if (surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3009 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */
3010 IWineD3DDevice_GetGammaRamp(surface
->ddraw
->wineD3DDevice
, 0, (WINED3DGAMMARAMP
*)gamma_ramp
);
3014 ERR("Not implemented for non-primary surfaces.\n");
3016 LeaveCriticalSection(&ddraw_cs
);
3021 /**********************************************************
3022 * IDirectDrawGammaControl::SetGammaRamp
3024 * Sets the red, green and blue gamma ramps for
3027 * flags: Can be DDSGR_CALIBRATE to request calibration
3028 * gamma_ramp: Structure containing the new gamma ramp
3032 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
3034 **********************************************************/
3035 static HRESULT WINAPI
ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl
*iface
,
3036 DWORD flags
, DDGAMMARAMP
*gamma_ramp
)
3038 IDirectDrawSurfaceImpl
*surface
= surface_from_gamma_control(iface
);
3040 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface
, flags
, gamma_ramp
);
3044 WARN("Invalid gamma_ramp passed.\n");
3045 return DDERR_INVALIDPARAMS
;
3048 EnterCriticalSection(&ddraw_cs
);
3049 if (surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3051 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */
3052 IWineD3DDevice_SetGammaRamp(surface
->ddraw
->wineD3DDevice
, 0, flags
, (WINED3DGAMMARAMP
*)gamma_ramp
);
3056 ERR("Not implemented for non-primary surfaces.\n");
3058 LeaveCriticalSection(&ddraw_cs
);
3063 /*****************************************************************************
3064 * IDirect3DTexture2::PaletteChanged
3066 * Informs the texture about a palette change
3069 * start: Start index of the change
3070 * count: The number of changed entries
3073 * D3D_OK, because it's a stub
3075 *****************************************************************************/
3076 static HRESULT WINAPI
d3d_texture2_PaletteChanged(IDirect3DTexture2
*iface
, DWORD start
, DWORD count
)
3078 FIXME("iface %p, start %u, count %u stub!\n", iface
, start
, count
);
3083 static HRESULT WINAPI
d3d_texture1_PaletteChanged(IDirect3DTexture
*iface
, DWORD start
, DWORD count
)
3085 IDirectDrawSurfaceImpl
*surface
= surface_from_texture1(iface
);
3087 TRACE("iface %p, start %u, count %u.\n", iface
, start
, count
);
3089 return d3d_texture2_PaletteChanged((IDirect3DTexture2
*)&surface
->IDirect3DTexture2_vtbl
, start
, count
);
3092 /*****************************************************************************
3093 * IDirect3DTexture::Unload
3095 * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
3101 *****************************************************************************/
3102 static HRESULT WINAPI
d3d_texture1_Unload(IDirect3DTexture
*iface
)
3104 WARN("iface %p. Not implemented.\n", iface
);
3106 return DDERR_UNSUPPORTED
;
3109 /*****************************************************************************
3110 * IDirect3DTexture2::GetHandle
3112 * Returns handle for the texture. At the moment, the interface
3113 * to the IWineD3DTexture is used.
3116 * device: Device this handle is assigned to
3117 * handle: Address to store the handle at.
3122 *****************************************************************************/
3123 static HRESULT WINAPI
d3d_texture2_GetHandle(IDirect3DTexture2
*iface
,
3124 IDirect3DDevice2
*device
, D3DTEXTUREHANDLE
*handle
)
3126 IDirectDrawSurfaceImpl
*surface
= surface_from_texture2(iface
);
3128 TRACE("iface %p, device %p, handle %p.\n", iface
, device
, handle
);
3130 EnterCriticalSection(&ddraw_cs
);
3132 if (!surface
->Handle
)
3134 DWORD h
= ddraw_allocate_handle(&device_from_device2(device
)->handle_table
, surface
, DDRAW_HANDLE_SURFACE
);
3135 if (h
== DDRAW_INVALID_HANDLE
)
3137 ERR("Failed to allocate a texture handle.\n");
3138 LeaveCriticalSection(&ddraw_cs
);
3139 return DDERR_OUTOFMEMORY
;
3142 surface
->Handle
= h
+ 1;
3145 TRACE("Returning handle %08x.\n", surface
->Handle
);
3146 *handle
= surface
->Handle
;
3148 LeaveCriticalSection(&ddraw_cs
);
3153 static HRESULT WINAPI
d3d_texture1_GetHandle(IDirect3DTexture
*iface
,
3154 IDirect3DDevice
*device
, D3DTEXTUREHANDLE
*handle
)
3156 IDirect3DTexture2
*texture2
= (IDirect3DTexture2
*)&surface_from_texture1(iface
)->IDirect3DTexture2_vtbl
;
3157 IDirect3DDevice2
*device2
= (IDirect3DDevice2
*)&device_from_device1(device
)->IDirect3DDevice2_vtbl
;
3159 TRACE("iface %p, device %p, handle %p.\n", iface
, device
, handle
);
3161 return d3d_texture2_GetHandle(texture2
, device2
, handle
);
3164 /*****************************************************************************
3165 * get_sub_mimaplevel
3167 * Helper function that returns the next mipmap level
3169 * tex_ptr: Surface of which to return the next level
3171 *****************************************************************************/
3172 static IDirectDrawSurfaceImpl
*get_sub_mimaplevel(IDirectDrawSurfaceImpl
*surface
)
3174 /* Now go down the mipmap chain to the next surface */
3175 static DDSCAPS2 mipmap_caps
= { DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
, 0, 0, 0 };
3176 IDirectDrawSurface7
*next_level
;
3179 hr
= ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7
*)surface
, &mipmap_caps
, &next_level
);
3180 if (FAILED(hr
)) return NULL
;
3182 ddraw_surface7_Release(next_level
);
3184 return (IDirectDrawSurfaceImpl
*)next_level
;
3187 /*****************************************************************************
3188 * IDirect3DTexture2::Load
3190 * Loads a texture created with the DDSCAPS_ALLOCONLOAD
3192 * This function isn't relayed to WineD3D because the whole interface is
3193 * implemented in DDraw only. For speed improvements a implementation which
3194 * takes OpenGL more into account could be placed into WineD3D.
3197 * src_texture: Address of the texture to load
3201 * D3DERR_TEXTURE_LOAD_FAILED.
3203 *****************************************************************************/
3204 static HRESULT WINAPI
d3d_texture2_Load(IDirect3DTexture2
*iface
, IDirect3DTexture2
*src_texture
)
3206 IDirectDrawSurfaceImpl
*dst_surface
= surface_from_texture2(iface
);
3207 IDirectDrawSurfaceImpl
*src_surface
= surface_from_texture2(src_texture
);
3210 TRACE("iface %p, src_texture %p.\n", iface
, src_texture
);
3212 if (src_surface
== dst_surface
)
3214 TRACE("copying surface %p to surface %p, why?\n", src_surface
, dst_surface
);
3218 EnterCriticalSection(&ddraw_cs
);
3220 if (((src_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3221 != (dst_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
))
3222 || (src_surface
->surface_desc
.u2
.dwMipMapCount
!= dst_surface
->surface_desc
.u2
.dwMipMapCount
))
3224 ERR("Trying to load surfaces with different mip-map counts.\n");
3229 IWineD3DPalette
*wined3d_dst_pal
, *wined3d_src_pal
;
3230 IDirectDrawPalette
*dst_pal
= NULL
, *src_pal
= NULL
;
3231 DDSURFACEDESC
*src_desc
, *dst_desc
;
3233 TRACE("Copying surface %p to surface %p (mipmap level %d).\n",
3234 src_surface
, dst_surface
, src_surface
->mipmap_level
);
3236 /* Suppress the ALLOCONLOAD flag */
3237 dst_surface
->surface_desc
.ddsCaps
.dwCaps
&= ~DDSCAPS_ALLOCONLOAD
;
3239 /* Get the palettes */
3240 hr
= IWineD3DSurface_GetPalette(dst_surface
->WineD3DSurface
, &wined3d_dst_pal
);
3243 ERR("Failed to get destination palette, hr %#x.\n", hr
);
3244 LeaveCriticalSection(&ddraw_cs
);
3245 return D3DERR_TEXTURE_LOAD_FAILED
;
3247 if (wined3d_dst_pal
) dst_pal
= IWineD3DPalette_GetParent(wined3d_dst_pal
);
3249 hr
= IWineD3DSurface_GetPalette(src_surface
->WineD3DSurface
, &wined3d_src_pal
);
3252 ERR("Failed to get source palette, hr %#x.\n", hr
);
3253 LeaveCriticalSection(&ddraw_cs
);
3254 return D3DERR_TEXTURE_LOAD_FAILED
;
3256 if (wined3d_src_pal
) src_pal
= IWineD3DPalette_GetParent(wined3d_src_pal
);
3260 PALETTEENTRY palent
[256];
3264 LeaveCriticalSection(&ddraw_cs
);
3265 return DDERR_NOPALETTEATTACHED
;
3267 IDirectDrawPalette_GetEntries(src_pal
, 0, 0, 256, palent
);
3268 IDirectDrawPalette_SetEntries(dst_pal
, 0, 0, 256, palent
);
3271 /* Copy one surface on the other */
3272 dst_desc
= (DDSURFACEDESC
*)&(dst_surface
->surface_desc
);
3273 src_desc
= (DDSURFACEDESC
*)&(src_surface
->surface_desc
);
3275 if ((src_desc
->dwWidth
!= dst_desc
->dwWidth
) || (src_desc
->dwHeight
!= dst_desc
->dwHeight
))
3277 /* Should also check for same pixel format, u1.lPitch, ... */
3278 ERR("Error in surface sizes.\n");
3279 LeaveCriticalSection(&ddraw_cs
);
3280 return D3DERR_TEXTURE_LOAD_FAILED
;
3284 WINED3DLOCKED_RECT src_rect
, dst_rect
;
3286 /* Copy also the ColorKeying stuff */
3287 if (src_desc
->dwFlags
& DDSD_CKSRCBLT
)
3289 dst_desc
->dwFlags
|= DDSD_CKSRCBLT
;
3290 dst_desc
->ddckCKSrcBlt
.dwColorSpaceLowValue
= src_desc
->ddckCKSrcBlt
.dwColorSpaceLowValue
;
3291 dst_desc
->ddckCKSrcBlt
.dwColorSpaceHighValue
= src_desc
->ddckCKSrcBlt
.dwColorSpaceHighValue
;
3294 /* Copy the main memory texture into the surface that corresponds
3295 * to the OpenGL texture object. */
3297 hr
= IWineD3DSurface_Map(src_surface
->WineD3DSurface
, &src_rect
, NULL
, 0);
3300 ERR("Failed to lock source surface, hr %#x.\n", hr
);
3301 LeaveCriticalSection(&ddraw_cs
);
3302 return D3DERR_TEXTURE_LOAD_FAILED
;
3305 hr
= IWineD3DSurface_Map(dst_surface
->WineD3DSurface
, &dst_rect
, NULL
, 0);
3308 ERR("Failed to lock destination surface, hr %#x.\n", hr
);
3309 IWineD3DSurface_Unmap(src_surface
->WineD3DSurface
);
3310 LeaveCriticalSection(&ddraw_cs
);
3311 return D3DERR_TEXTURE_LOAD_FAILED
;
3314 if (dst_surface
->surface_desc
.u4
.ddpfPixelFormat
.dwFlags
& DDPF_FOURCC
)
3315 memcpy(dst_rect
.pBits
, src_rect
.pBits
, src_surface
->surface_desc
.u1
.dwLinearSize
);
3317 memcpy(dst_rect
.pBits
, src_rect
.pBits
, src_rect
.Pitch
* src_desc
->dwHeight
);
3319 IWineD3DSurface_Unmap(src_surface
->WineD3DSurface
);
3320 IWineD3DSurface_Unmap(dst_surface
->WineD3DSurface
);
3323 if (src_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3324 src_surface
= get_sub_mimaplevel(src_surface
);
3328 if (dst_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3329 dst_surface
= get_sub_mimaplevel(dst_surface
);
3333 if (!src_surface
|| !dst_surface
)
3335 if (src_surface
!= dst_surface
)
3336 ERR("Loading surface with different mipmap structure.\n");
3341 LeaveCriticalSection(&ddraw_cs
);
3346 static HRESULT WINAPI
d3d_texture1_Load(IDirect3DTexture
*iface
, IDirect3DTexture
*src_texture
)
3348 TRACE("iface %p, src_texture %p.\n", iface
, src_texture
);
3350 return d3d_texture2_Load((IDirect3DTexture2
*)&surface_from_texture1(iface
)->IDirect3DTexture2_vtbl
,
3351 src_texture
? (IDirect3DTexture2
*)&surface_from_texture1(src_texture
)->IDirect3DTexture2_vtbl
: NULL
);
3354 /*****************************************************************************
3356 *****************************************************************************/
3358 static const struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl
=
3361 ddraw_surface7_QueryInterface
,
3362 ddraw_surface7_AddRef
,
3363 ddraw_surface7_Release
,
3364 /* IDirectDrawSurface */
3365 ddraw_surface7_AddAttachedSurface
,
3366 ddraw_surface7_AddOverlayDirtyRect
,
3368 ddraw_surface7_BltBatch
,
3369 ddraw_surface7_BltFast
,
3370 ddraw_surface7_DeleteAttachedSurface
,
3371 ddraw_surface7_EnumAttachedSurfaces
,
3372 ddraw_surface7_EnumOverlayZOrders
,
3373 ddraw_surface7_Flip
,
3374 ddraw_surface7_GetAttachedSurface
,
3375 ddraw_surface7_GetBltStatus
,
3376 ddraw_surface7_GetCaps
,
3377 ddraw_surface7_GetClipper
,
3378 ddraw_surface7_GetColorKey
,
3379 ddraw_surface7_GetDC
,
3380 ddraw_surface7_GetFlipStatus
,
3381 ddraw_surface7_GetOverlayPosition
,
3382 ddraw_surface7_GetPalette
,
3383 ddraw_surface7_GetPixelFormat
,
3384 ddraw_surface7_GetSurfaceDesc
,
3385 ddraw_surface7_Initialize
,
3386 ddraw_surface7_IsLost
,
3387 ddraw_surface7_Lock
,
3388 ddraw_surface7_ReleaseDC
,
3389 ddraw_surface7_Restore
,
3390 ddraw_surface7_SetClipper
,
3391 ddraw_surface7_SetColorKey
,
3392 ddraw_surface7_SetOverlayPosition
,
3393 ddraw_surface7_SetPalette
,
3394 ddraw_surface7_Unlock
,
3395 ddraw_surface7_UpdateOverlay
,
3396 ddraw_surface7_UpdateOverlayDisplay
,
3397 ddraw_surface7_UpdateOverlayZOrder
,
3398 /* IDirectDrawSurface2 */
3399 ddraw_surface7_GetDDInterface
,
3400 ddraw_surface7_PageLock
,
3401 ddraw_surface7_PageUnlock
,
3402 /* IDirectDrawSurface3 */
3403 ddraw_surface7_SetSurfaceDesc
,
3404 /* IDirectDrawSurface4 */
3405 ddraw_surface7_SetPrivateData
,
3406 ddraw_surface7_GetPrivateData
,
3407 ddraw_surface7_FreePrivateData
,
3408 ddraw_surface7_GetUniquenessValue
,
3409 ddraw_surface7_ChangeUniquenessValue
,
3410 /* IDirectDrawSurface7 */
3411 ddraw_surface7_SetPriority
,
3412 ddraw_surface7_GetPriority
,
3413 ddraw_surface7_SetLOD
,
3414 ddraw_surface7_GetLOD
,
3417 static const struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl
=
3420 ddraw_surface3_QueryInterface
,
3421 ddraw_surface3_AddRef
,
3422 ddraw_surface3_Release
,
3423 /* IDirectDrawSurface */
3424 ddraw_surface3_AddAttachedSurface
,
3425 ddraw_surface3_AddOverlayDirtyRect
,
3427 ddraw_surface3_BltBatch
,
3428 ddraw_surface3_BltFast
,
3429 ddraw_surface3_DeleteAttachedSurface
,
3430 ddraw_surface3_EnumAttachedSurfaces
,
3431 ddraw_surface3_EnumOverlayZOrders
,
3432 ddraw_surface3_Flip
,
3433 ddraw_surface3_GetAttachedSurface
,
3434 ddraw_surface3_GetBltStatus
,
3435 ddraw_surface3_GetCaps
,
3436 ddraw_surface3_GetClipper
,
3437 ddraw_surface3_GetColorKey
,
3438 ddraw_surface3_GetDC
,
3439 ddraw_surface3_GetFlipStatus
,
3440 ddraw_surface3_GetOverlayPosition
,
3441 ddraw_surface3_GetPalette
,
3442 ddraw_surface3_GetPixelFormat
,
3443 ddraw_surface3_GetSurfaceDesc
,
3444 ddraw_surface3_Initialize
,
3445 ddraw_surface3_IsLost
,
3446 ddraw_surface3_Lock
,
3447 ddraw_surface3_ReleaseDC
,
3448 ddraw_surface3_Restore
,
3449 ddraw_surface3_SetClipper
,
3450 ddraw_surface3_SetColorKey
,
3451 ddraw_surface3_SetOverlayPosition
,
3452 ddraw_surface3_SetPalette
,
3453 ddraw_surface3_Unlock
,
3454 ddraw_surface3_UpdateOverlay
,
3455 ddraw_surface3_UpdateOverlayDisplay
,
3456 ddraw_surface3_UpdateOverlayZOrder
,
3457 /* IDirectDrawSurface2 */
3458 ddraw_surface3_GetDDInterface
,
3459 ddraw_surface3_PageLock
,
3460 ddraw_surface3_PageUnlock
,
3461 /* IDirectDrawSurface3 */
3462 ddraw_surface3_SetSurfaceDesc
,
3465 static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl
=
3467 ddraw_gamma_control_QueryInterface
,
3468 ddraw_gamma_control_AddRef
,
3469 ddraw_gamma_control_Release
,
3470 ddraw_gamma_control_GetGammaRamp
,
3471 ddraw_gamma_control_SetGammaRamp
,
3474 static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl
=
3476 d3d_texture2_QueryInterface
,
3477 d3d_texture2_AddRef
,
3478 d3d_texture2_Release
,
3479 d3d_texture2_GetHandle
,
3480 d3d_texture2_PaletteChanged
,
3484 static const struct IDirect3DTextureVtbl d3d_texture1_vtbl
=
3486 d3d_texture1_QueryInterface
,
3487 d3d_texture1_AddRef
,
3488 d3d_texture1_Release
,
3489 d3d_texture1_Initialize
,
3490 d3d_texture1_GetHandle
,
3491 d3d_texture1_PaletteChanged
,
3493 d3d_texture1_Unload
,
3496 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
3497 DDSURFACEDESC2
*desc
, UINT mip_level
, WINED3DSURFTYPE surface_type
)
3499 WINED3DPOOL pool
= WINED3DPOOL_DEFAULT
;
3500 WINED3DSURFACE_DESC wined3d_desc
;
3501 enum wined3d_format_id format
;
3505 if (!(desc
->ddsCaps
.dwCaps
& (DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
))
3506 && !((desc
->ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3507 && (desc
->ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
)))
3509 /* Tests show surfaces without memory flags get these flags added
3510 * right after creation. */
3511 desc
->ddsCaps
.dwCaps
|= DDSCAPS_LOCALVIDMEM
| DDSCAPS_VIDEOMEMORY
;
3514 if (desc
->ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3516 usage
|= WINED3DUSAGE_RENDERTARGET
;
3517 desc
->ddsCaps
.dwCaps
|= DDSCAPS_VISIBLE
;
3520 if ((desc
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) && !(desc
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
3522 usage
|= WINED3DUSAGE_RENDERTARGET
;
3525 if (desc
->ddsCaps
.dwCaps
& (DDSCAPS_OVERLAY
))
3527 usage
|= WINED3DUSAGE_OVERLAY
;
3530 if (ddraw
->depthstencil
|| (desc
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
3532 /* The depth stencil creation callback sets this flag. Set the
3533 * wined3d usage to let it know it's a depth/stencil surface. */
3534 usage
|= WINED3DUSAGE_DEPTHSTENCIL
;
3537 if (desc
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
3539 pool
= WINED3DPOOL_SYSTEMMEM
;
3541 else if (desc
->ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
)
3543 pool
= WINED3DPOOL_MANAGED
;
3544 /* Managed textures have the system memory flag set. */
3545 desc
->ddsCaps
.dwCaps
|= DDSCAPS_SYSTEMMEMORY
;
3547 else if (desc
->ddsCaps
.dwCaps
& DDSCAPS_VIDEOMEMORY
)
3549 /* Videomemory adds localvidmem. This is mutually exclusive with
3550 * systemmemory and texturemanage. */
3551 desc
->ddsCaps
.dwCaps
|= DDSCAPS_LOCALVIDMEM
;
3554 format
= PixelFormat_DD2WineD3D(&desc
->u4
.ddpfPixelFormat
);
3555 if (format
== WINED3DFMT_UNKNOWN
)
3557 WARN("Unsupported / unknown pixelformat.\n");
3558 return DDERR_INVALIDPIXELFORMAT
;
3561 surface
->lpVtbl
= &ddraw_surface7_vtbl
;
3562 surface
->IDirectDrawSurface3_vtbl
= &ddraw_surface3_vtbl
;
3563 surface
->IDirectDrawGammaControl_vtbl
= &ddraw_gamma_control_vtbl
;
3564 surface
->IDirect3DTexture2_vtbl
= &d3d_texture2_vtbl
;
3565 surface
->IDirect3DTexture_vtbl
= &d3d_texture1_vtbl
;
3567 surface
->version
= 7;
3568 surface
->ddraw
= ddraw
;
3570 surface
->surface_desc
.dwSize
= sizeof(DDSURFACEDESC2
);
3571 surface
->surface_desc
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
3572 DD_STRUCT_COPY_BYSIZE(&surface
->surface_desc
, desc
);
3574 surface
->first_attached
= surface
;
3575 surface
->ImplType
= surface_type
;
3577 hr
= IWineD3DDevice_CreateSurface(ddraw
->wineD3DDevice
, desc
->dwWidth
, desc
->dwHeight
, format
,
3578 TRUE
/* Lockable */, FALSE
/* Discard */, mip_level
, usage
, pool
,
3579 WINED3DMULTISAMPLE_NONE
, 0 /* MultiSampleQuality */, surface_type
, surface
,
3580 &ddraw_null_wined3d_parent_ops
, &surface
->WineD3DSurface
);
3583 WARN("Failed to create wined3d surface, hr %#x.\n", hr
);
3587 surface
->surface_desc
.dwFlags
|= DDSD_PIXELFORMAT
;
3588 IWineD3DSurface_GetDesc(surface
->WineD3DSurface
, &wined3d_desc
);
3590 format
= wined3d_desc
.format
;
3591 if (format
== WINED3DFMT_UNKNOWN
)
3593 FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN.\n");
3595 PixelFormat_WineD3DtoDD(&surface
->surface_desc
.u4
.ddpfPixelFormat
, format
);
3597 /* Anno 1602 stores the pitch right after surface creation, so make sure
3598 * it's there. TODO: Test other fourcc formats. */
3599 if (format
== WINED3DFMT_DXT1
|| format
== WINED3DFMT_DXT2
|| format
== WINED3DFMT_DXT3
3600 || format
== WINED3DFMT_DXT4
|| format
== WINED3DFMT_DXT5
)
3602 surface
->surface_desc
.dwFlags
|= DDSD_LINEARSIZE
;
3603 if (format
== WINED3DFMT_DXT1
)
3605 surface
->surface_desc
.u1
.dwLinearSize
= max(4, wined3d_desc
.width
) * max(4, wined3d_desc
.height
) / 2;
3609 surface
->surface_desc
.u1
.dwLinearSize
= max(4, wined3d_desc
.width
) * max(4, wined3d_desc
.height
);
3614 surface
->surface_desc
.dwFlags
|= DDSD_PITCH
;
3615 surface
->surface_desc
.u1
.lPitch
= IWineD3DSurface_GetPitch(surface
->WineD3DSurface
);
3618 if (desc
->dwFlags
& DDSD_CKDESTOVERLAY
)
3620 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3621 DDCKEY_DESTOVERLAY
, (WINEDDCOLORKEY
*)&desc
->u3
.ddckCKDestOverlay
);
3623 if (desc
->dwFlags
& DDSD_CKDESTBLT
)
3625 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3626 DDCKEY_DESTBLT
, (WINEDDCOLORKEY
*)&desc
->ddckCKDestBlt
);
3628 if (desc
->dwFlags
& DDSD_CKSRCOVERLAY
)
3630 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3631 DDCKEY_SRCOVERLAY
, (WINEDDCOLORKEY
*)&desc
->ddckCKSrcOverlay
);
3633 if (desc
->dwFlags
& DDSD_CKSRCBLT
)
3635 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3636 DDCKEY_SRCBLT
, (WINEDDCOLORKEY
*)&desc
->ddckCKSrcBlt
);
3638 if (desc
->dwFlags
& DDSD_LPSURFACE
)
3640 hr
= IWineD3DSurface_SetMem(surface
->WineD3DSurface
, desc
->lpSurface
);
3643 ERR("Failed to set surface memory, hr %#x.\n", hr
);
3644 IWineD3DSurface_Release(surface
->WineD3DSurface
);