2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
27 #define WINE_D3D10_TO_STR(x) case x: return #x
29 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology
)
33 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED
);
34 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_POINTLIST
);
35 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST
);
36 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP
);
37 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST
);
38 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
);
39 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
);
40 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
);
41 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
);
42 WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
);
44 FIXME("Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x\n", topology
);
45 return "unrecognized";
49 const char *debug_dxgi_format(DXGI_FORMAT format
)
53 WINE_D3D10_TO_STR(DXGI_FORMAT_UNKNOWN
);
54 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_TYPELESS
);
55 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_FLOAT
);
56 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_UINT
);
57 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_SINT
);
58 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_TYPELESS
);
59 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_FLOAT
);
60 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_UINT
);
61 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_SINT
);
62 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_TYPELESS
);
63 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_FLOAT
);
64 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UNORM
);
65 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UINT
);
66 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SNORM
);
67 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SINT
);
68 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_TYPELESS
);
69 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_FLOAT
);
70 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_UINT
);
71 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_SINT
);
72 WINE_D3D10_TO_STR(DXGI_FORMAT_R32G8X24_TYPELESS
);
73 WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT_S8X24_UINT
);
74 WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS
);
75 WINE_D3D10_TO_STR(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT
);
76 WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_TYPELESS
);
77 WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UNORM
);
78 WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UINT
);
79 WINE_D3D10_TO_STR(DXGI_FORMAT_R11G11B10_FLOAT
);
80 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_TYPELESS
);
81 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM
);
82 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
);
83 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UINT
);
84 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SNORM
);
85 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SINT
);
86 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_TYPELESS
);
87 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_FLOAT
);
88 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UNORM
);
89 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UINT
);
90 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SNORM
);
91 WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SINT
);
92 WINE_D3D10_TO_STR(DXGI_FORMAT_R32_TYPELESS
);
93 WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT
);
94 WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT
);
95 WINE_D3D10_TO_STR(DXGI_FORMAT_R32_UINT
);
96 WINE_D3D10_TO_STR(DXGI_FORMAT_R32_SINT
);
97 WINE_D3D10_TO_STR(DXGI_FORMAT_R24G8_TYPELESS
);
98 WINE_D3D10_TO_STR(DXGI_FORMAT_D24_UNORM_S8_UINT
);
99 WINE_D3D10_TO_STR(DXGI_FORMAT_R24_UNORM_X8_TYPELESS
);
100 WINE_D3D10_TO_STR(DXGI_FORMAT_X24_TYPELESS_G8_UINT
);
101 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_TYPELESS
);
102 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UNORM
);
103 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UINT
);
104 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SNORM
);
105 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SINT
);
106 WINE_D3D10_TO_STR(DXGI_FORMAT_R16_TYPELESS
);
107 WINE_D3D10_TO_STR(DXGI_FORMAT_R16_FLOAT
);
108 WINE_D3D10_TO_STR(DXGI_FORMAT_D16_UNORM
);
109 WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UNORM
);
110 WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UINT
);
111 WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SNORM
);
112 WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SINT
);
113 WINE_D3D10_TO_STR(DXGI_FORMAT_R8_TYPELESS
);
114 WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UNORM
);
115 WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UINT
);
116 WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SNORM
);
117 WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SINT
);
118 WINE_D3D10_TO_STR(DXGI_FORMAT_A8_UNORM
);
119 WINE_D3D10_TO_STR(DXGI_FORMAT_R1_UNORM
);
120 WINE_D3D10_TO_STR(DXGI_FORMAT_R9G9B9E5_SHAREDEXP
);
121 WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_B8G8_UNORM
);
122 WINE_D3D10_TO_STR(DXGI_FORMAT_G8R8_G8B8_UNORM
);
123 WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_TYPELESS
);
124 WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM
);
125 WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM_SRGB
);
126 WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_TYPELESS
);
127 WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM
);
128 WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM_SRGB
);
129 WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_TYPELESS
);
130 WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM
);
131 WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM_SRGB
);
132 WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_TYPELESS
);
133 WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_UNORM
);
134 WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_SNORM
);
135 WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_TYPELESS
);
136 WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_UNORM
);
137 WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_SNORM
);
138 WINE_D3D10_TO_STR(DXGI_FORMAT_B5G6R5_UNORM
);
139 WINE_D3D10_TO_STR(DXGI_FORMAT_B5G5R5A1_UNORM
);
140 WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8A8_UNORM
);
141 WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8X8_UNORM
);
143 FIXME("Unrecognized DXGI_FORMAT %#x\n", format
);
144 return "unrecognized";
148 #undef WINE_D3D10_TO_STR