Release 20030408.
[wine/gsoc-2012-control.git] / dlls / d3d8 / swapchain.c
blob22c55febf0000e23c7f8f6b6fc100b3727db9ec7
1 /*
2 * IDirect3DSwapChain8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "windef.h"
22 #include "winbase.h"
23 #include "winuser.h"
24 #include "wingdi.h"
25 #include "wine/debug.h"
27 #include "d3d8_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
31 /* IDirect3DSwapChain IUnknown parts follow: */
32 HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface,REFIID riid,LPVOID *ppobj)
34 ICOM_THIS(IDirect3DSwapChain8Impl,iface);
36 if (IsEqualGUID(riid, &IID_IUnknown)
37 || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) {
38 IDirect3DSwapChain8Impl_AddRef(iface);
39 *ppobj = This;
40 return D3D_OK;
43 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
44 return E_NOINTERFACE;
47 ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
48 ICOM_THIS(IDirect3DSwapChain8Impl,iface);
49 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
50 return ++(This->ref);
53 ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
54 ICOM_THIS(IDirect3DSwapChain8Impl,iface);
55 ULONG ref = --This->ref;
56 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
57 if (ref == 0)
58 HeapFree(GetProcessHeap(), 0, This);
59 return ref;
62 /* IDirect3DSwapChain parts follow: */
63 HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) {
64 ICOM_THIS(IDirect3DSwapChain8Impl,iface);
65 FIXME("(%p) : stub\n", This); return D3D_OK;
67 HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT BackBuffer, D3DBACKBUFFER_TYPE Type,IDirect3DSurface8** ppBackBuffer) {
68 ICOM_THIS(IDirect3DSwapChain8Impl,iface);
69 FIXME("(%p) : stub\n", This); return D3D_OK;
73 ICOM_VTABLE(IDirect3DSwapChain8) Direct3DSwapChain8_Vtbl =
75 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
76 IDirect3DSwapChain8Impl_QueryInterface,
77 IDirect3DSwapChain8Impl_AddRef,
78 IDirect3DSwapChain8Impl_Release,
79 IDirect3DSwapChain8Impl_Present,
80 IDirect3DSwapChain8Impl_GetBackBuffer