4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_SERVER_OBJECT_H
22 #define __WINE_SERVER_OBJECT_H
24 #ifdef HAVE_SYS_POLL_H
29 #include "wine/server_protocol.h"
42 struct wait_queue_entry
;
46 /* operations valid on all objects */
49 /* size of this object type */
51 /* dump the object (for debugging) */
52 void (*dump
)(struct object
*,int);
53 /* add a thread to the object wait queue */
54 int (*add_queue
)(struct object
*,struct wait_queue_entry
*);
55 /* remove a thread from the object wait queue */
56 void (*remove_queue
)(struct object
*,struct wait_queue_entry
*);
57 /* is object signaled? */
58 int (*signaled
)(struct object
*,struct thread
*);
59 /* wait satisfied; return 1 if abandoned */
60 int (*satisfied
)(struct object
*,struct thread
*);
61 /* return an fd object that can be used to read/write from the object */
62 struct fd
*(*get_fd
)(struct object
*);
63 /* destroy on refcount == 0 */
64 void (*destroy
)(struct object
*);
69 unsigned int refcount
; /* reference count */
70 const struct object_ops
*ops
;
71 struct wait_queue_entry
*head
;
72 struct wait_queue_entry
*tail
;
73 struct object_name
*name
;
79 struct wait_queue_entry
81 struct wait_queue_entry
*next
;
82 struct wait_queue_entry
*prev
;
84 struct thread
*thread
;
87 extern void *mem_alloc( size_t size
); /* malloc wrapper */
88 extern void *memdup( const void *data
, size_t len
);
89 extern void *alloc_object( const struct object_ops
*ops
);
90 extern void dump_object_name( struct object
*obj
);
91 extern void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
92 const WCHAR
*name
, size_t len
);
93 extern struct namespace *create_namespace( unsigned int hash_size
, int case_sensitive
);
94 /* grab/release_object can take any pointer, but you better make sure */
95 /* that the thing pointed to starts with a struct object... */
96 extern struct object
*grab_object( void *obj
);
97 extern void release_object( void *obj
);
98 extern struct object
*find_object( const struct namespace *namespace, const WCHAR
*name
, size_t len
);
99 extern int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
100 extern int no_satisfied( struct object
*obj
, struct thread
*thread
);
101 extern struct fd
*no_get_fd( struct object
*obj
);
102 extern void no_destroy( struct object
*obj
);
104 extern void dump_objects(void);
107 /* event functions */
111 extern struct event
*create_event( const WCHAR
*name
, size_t len
,
112 int manual_reset
, int initial_state
);
113 extern struct event
*get_event_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
114 extern void pulse_event( struct event
*event
);
115 extern void set_event( struct event
*event
);
116 extern void reset_event( struct event
*event
);
118 /* mutex functions */
120 extern void abandon_mutexes( struct thread
*thread
);
122 /* serial functions */
124 int get_serial_async_timeout(struct object
*obj
, int type
, int count
);
126 /* socket functions */
128 extern void sock_init(void);
130 /* debugger functions */
132 extern int set_process_debugger( struct process
*process
, struct thread
*debugger
);
133 extern void generate_debug_event( struct thread
*thread
, int code
, void *arg
);
134 extern void generate_startup_debug_events( struct process
*process
, void *entry
);
135 extern void debug_exit_thread( struct thread
*thread
);
137 /* mapping functions */
139 extern int get_page_size(void);
141 /* registry functions */
143 extern void init_registry(void);
144 extern void flush_registry(void);
145 extern void close_registry(void);
146 extern void registry_close_handle( struct object
*obj
, obj_handle_t hkey
);
148 /* signal functions */
150 extern void init_signals(void);
151 extern void close_signals(void);
155 extern void close_atom_table(void);
156 extern int grab_global_atom( atom_t atom
);
157 extern void release_global_atom( atom_t atom
);
159 /* global variables */
161 /* command-line options */
162 extern int debug_level
;
163 extern int master_socket_timeout
;
164 extern int foreground
;
165 extern const char *server_argv0
;
167 /* server start time used for GetTickCount() */
168 extern unsigned int server_start_ticks
;
170 /* name space for synchronization objects */
171 extern struct namespace *sync_namespace
;
173 #endif /* __WINE_SERVER_OBJECT_H */