2 * Copyright (C) 2006-2007 Stefan Dösinger(For CodeWeavers)
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/test.h"
23 static IDirect3D9
*(WINAPI
*pDirect3DCreate9
)(UINT
);
27 D3DQUERYTYPE type
; /* Query to test */
28 BOOL foundSupported
; /* If at least one windows driver has been found supporting this query */
29 BOOL foundUnsupported
; /* If at least one windows driver has been found which does not support this query */
32 /* When running running this test on windows reveals any differences regarding known supported / unsupported queries,
35 * When marking a query known supported or known unsupported please write one card which supports / does not support
38 static struct queryInfo queries
[] =
40 {D3DQUERYTYPE_VCACHE
, TRUE
/* geforce 6600 */, TRUE
/* geforce 2 mx */ },
41 {D3DQUERYTYPE_RESOURCEMANAGER
, FALSE
, TRUE
/* geforce 2 mx */ },
42 {D3DQUERYTYPE_VERTEXSTATS
, FALSE
, TRUE
/* geforce 2 mx */ },
43 {D3DQUERYTYPE_EVENT
, TRUE
/* geforce 2 mx */, TRUE
/* ati mach64 */ },
44 {D3DQUERYTYPE_OCCLUSION
, TRUE
/* radeon M9 */, TRUE
/* geforce 2 mx */ },
45 {D3DQUERYTYPE_TIMESTAMP
, TRUE
/* geforce 6600 */, TRUE
/* geforce 2 mx */ },
46 {D3DQUERYTYPE_TIMESTAMPDISJOINT
, TRUE
/* geforce 6600 */, TRUE
/* geforce 2 mx */ },
47 {D3DQUERYTYPE_TIMESTAMPFREQ
, TRUE
/* geforce 6600 */, TRUE
/* geforce 2 mx */ },
48 {D3DQUERYTYPE_PIPELINETIMINGS
, FALSE
, TRUE
/* geforce 2 mx */ },
49 {D3DQUERYTYPE_INTERFACETIMINGS
, FALSE
, TRUE
/* geforce 2 mx */ },
50 {D3DQUERYTYPE_VERTEXTIMINGS
, FALSE
, TRUE
/* geforce 2 mx */ },
51 {D3DQUERYTYPE_PIXELTIMINGS
, FALSE
, TRUE
/* geforce 2 mx */ },
52 {D3DQUERYTYPE_BANDWIDTHTIMINGS
, FALSE
, TRUE
/* geforce 2 mx */ },
53 {D3DQUERYTYPE_CACHEUTILIZATION
, FALSE
, TRUE
/* geforce 2 mx */ },
56 static const char *queryName(D3DQUERYTYPE type
)
60 case D3DQUERYTYPE_VCACHE
: return "D3DQUERYTYPE_VCACHE";
61 case D3DQUERYTYPE_RESOURCEMANAGER
: return "D3DQUERYTYPE_RESOURCEMANAGER";
62 case D3DQUERYTYPE_VERTEXSTATS
: return "D3DQUERYTYPE_VERTEXSTATS";
63 case D3DQUERYTYPE_EVENT
: return "D3DQUERYTYPE_EVENT";
64 case D3DQUERYTYPE_OCCLUSION
: return "D3DQUERYTYPE_OCCLUSION";
65 case D3DQUERYTYPE_TIMESTAMP
: return "D3DQUERYTYPE_TIMESTAMP";
66 case D3DQUERYTYPE_TIMESTAMPDISJOINT
: return "D3DQUERYTYPE_TIMESTAMPDISJOINT";
67 case D3DQUERYTYPE_TIMESTAMPFREQ
: return "D3DQUERYTYPE_TIMESTAMPFREQ";
68 case D3DQUERYTYPE_PIPELINETIMINGS
: return "D3DQUERYTYPE_PIPELINETIMINGS";
69 case D3DQUERYTYPE_INTERFACETIMINGS
: return "D3DQUERYTYPE_INTERFACETIMINGS";
70 case D3DQUERYTYPE_VERTEXTIMINGS
: return "D3DQUERYTYPE_VERTEXTIMINGS";
71 case D3DQUERYTYPE_PIXELTIMINGS
: return "D3DQUERYTYPE_PIXELTIMINGS";
72 case D3DQUERYTYPE_BANDWIDTHTIMINGS
: return "D3DQUERYTYPE_BANDWIDTHTIMINGS";
73 case D3DQUERYTYPE_CACHEUTILIZATION
: return "D3DQUERYTYPE_CACHEUTILIZATION";
74 default: return "Unexpected query type";
78 static void test_query_support(IDirect3D9
*pD3d
, HWND hwnd
)
83 IDirect3DDevice9
*pDevice
= NULL
;
84 D3DPRESENT_PARAMETERS d3dpp
;
87 IDirect3DQuery9
*pQuery
= NULL
;
90 IDirect3D9_GetAdapterDisplayMode( pD3d
, D3DADAPTER_DEFAULT
, &d3ddm
);
91 ZeroMemory( &d3dpp
, sizeof(d3dpp
) );
92 d3dpp
.Windowed
= TRUE
;
93 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
94 d3dpp
.BackBufferFormat
= d3ddm
.Format
;
96 hr
= IDirect3D9_CreateDevice( pD3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, hwnd
,
97 D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &pDevice
);
98 ok(SUCCEEDED(hr
) || hr
== D3DERR_NOTAVAILABLE
, "Failed to create IDirect3D9Device (%08x)\n", hr
);
101 skip("Failed to create a d3d device\n");
105 for(i
= 0; i
< sizeof(queries
) / sizeof(queries
[0]); i
++)
107 hr
= IDirect3DDevice9_CreateQuery(pDevice
, queries
[i
].type
, NULL
);
108 ok(hr
== D3D_OK
|| hr
== D3DERR_NOTAVAILABLE
,
109 "IDirect3DDevice9_CreateQuery returned unexpected return value %08x for query %s\n", hr
, queryName(queries
[i
].type
));
111 supported
= (hr
== D3D_OK
? TRUE
: FALSE
);
112 trace("query %s is %s\n", queryName(queries
[i
].type
), supported
? "supported" : "not supported");
114 ok(!(supported
== TRUE
&& queries
[i
].foundSupported
== FALSE
),
115 "Query %s is supported on this system, but was not found supported before\n",
116 queryName(queries
[i
].type
));
117 ok(!(supported
== FALSE
&& queries
[i
].foundUnsupported
== FALSE
),
118 "Query %s is not supported on this system, but was found to be supported on all other systems tested before\n",
119 queryName(queries
[i
].type
));
121 hr
= IDirect3DDevice9_CreateQuery(pDevice
, queries
[i
].type
, &pQuery
);
122 ok(hr
== D3D_OK
|| hr
== D3DERR_NOTAVAILABLE
,
123 "IDirect3DDevice9_CreateQuery returned unexpected return value %08x for query %s\n", hr
, queryName(queries
[i
].type
));
124 ok(!(supported
&& !pQuery
), "Query %s was claimed to be supported, but can't be created\n", queryName(queries
[i
].type
));
125 ok(!(!supported
&& pQuery
), "Query %s was claimed not to be supported, but can be created\n", queryName(queries
[i
].type
));
128 IDirect3DQuery9_Release(pQuery
);
136 UINT refcount
= IDirect3DDevice9_Release(pDevice
);
137 ok(!refcount
, "Device has %u references left.\n", refcount
);
141 static void test_occlusion_query_states(IDirect3D9
*pD3d
, HWND hwnd
)
146 IDirect3DDevice9
*pDevice
= NULL
;
147 D3DPRESENT_PARAMETERS d3dpp
;
148 D3DDISPLAYMODE d3ddm
;
149 IDirect3DQuery9
*pQuery
= NULL
;
151 float point
[3] = {0.0, 0.0, 0.0};
152 unsigned int count
= 0;
154 IDirect3D9_GetAdapterDisplayMode( pD3d
, D3DADAPTER_DEFAULT
, &d3ddm
);
155 ZeroMemory( &d3dpp
, sizeof(d3dpp
) );
156 d3dpp
.Windowed
= TRUE
;
157 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
158 d3dpp
.BackBufferFormat
= d3ddm
.Format
;
160 hr
= IDirect3D9_CreateDevice( pD3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, hwnd
,
161 D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &pDevice
);
162 ok(SUCCEEDED(hr
) || hr
== D3DERR_NOTAVAILABLE
, "Failed to create IDirect3D9Device (%08x)\n", hr
);
165 skip("Failed to create a d3d device\n");
169 hr
= IDirect3DDevice9_CreateQuery(pDevice
, D3DQUERYTYPE_OCCLUSION
, &pQuery
);
170 ok(hr
== D3D_OK
|| hr
== D3DERR_NOTAVAILABLE
,
171 "IDirect3DDevice9_CreateQuery returned unexpected return value %08x\n", hr
);
173 skip("Occlusion queries not supported\n");
177 data
= HeapAlloc(GetProcessHeap(), 0, IDirect3DQuery9_GetDataSize(pQuery
));
179 hr
= IDirect3DQuery9_GetData(pQuery
, NULL
, 0, D3DGETDATA_FLUSH
);
180 ok(hr
== S_OK
, "IDirect3DQuery9_GetData(NULL) on a new query returned %08x\n", hr
);
181 hr
= IDirect3DQuery9_GetData(pQuery
, data
, IDirect3DQuery9_GetDataSize(pQuery
), D3DGETDATA_FLUSH
);
182 ok(hr
== S_OK
, "IDirect3DQuery9_GetData on a new query returned %08x\n", hr
);
184 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_END
);
185 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DISSUE_END) on a new not yet started query returned %08x\n", hr
);
187 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_BEGIN
);
188 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DISSUE_BEGIN) on a new not yet started query returned %08x\n", hr
);
190 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_BEGIN
);
191 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DQUERY_BEGIN) on a started query returned %08x\n", hr
);
193 *((DWORD
*)data
) = 0x12345678;
194 hr
= IDirect3DQuery9_GetData(pQuery
, NULL
, 0, D3DGETDATA_FLUSH
);
195 ok(hr
== S_FALSE
|| hr
== D3D_OK
, "IDirect3DQuery9_GetData(NULL) on a started query returned %08x\n", hr
);
196 hr
= IDirect3DQuery9_GetData(pQuery
, data
, IDirect3DQuery9_GetDataSize(pQuery
), D3DGETDATA_FLUSH
);
197 ok(hr
== S_FALSE
|| hr
== D3D_OK
, "IDirect3DQuery9_GetData on a started query returned %08x\n", hr
);
200 DWORD value
= *((DWORD
*)data
);
201 ok(value
== 0, "The unfinished query returned %u, expected 0\n", value
);
204 hr
= IDirect3DDevice9_SetFVF(pDevice
, D3DFVF_XYZ
);
205 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetFVF returned %08x\n", hr
);
206 hr
= IDirect3DDevice9_BeginScene(pDevice
);
207 ok(hr
== D3D_OK
, "IDirect3DDevice9_BeginScene returned %08x\n", hr
);
209 hr
= IDirect3DDevice9_DrawPrimitiveUP(pDevice
, D3DPT_POINTLIST
, 1, point
, 3 * sizeof(float));
210 ok(hr
== D3D_OK
, "IDirect3DDevice9_DrawPrimitiveUP returned %08x\n", hr
);
211 hr
= IDirect3DDevice9_EndScene(pDevice
);
212 ok(hr
== D3D_OK
, "IDirect3DDevice9_EndScene returned %08x\n", hr
);
215 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_END
);
216 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DISSUE_END) on a started query returned %08x\n", hr
);
219 while(hr
== S_FALSE
&& count
< 500) {
220 hr
= IDirect3DQuery9_GetData(pQuery
, NULL
, 0, D3DGETDATA_FLUSH
);
221 ok(hr
== S_OK
|| hr
== S_FALSE
, "IDirect3DQuery9_GetData on a ended query returned %08x\n", hr
);
223 if(hr
== S_FALSE
) Sleep(10);
225 ok(hr
== S_OK
, "Occlusion query did not finish\n");
227 hr
= IDirect3DQuery9_GetData(pQuery
, data
, IDirect3DQuery9_GetDataSize(pQuery
), D3DGETDATA_FLUSH
);
228 ok(hr
== S_OK
, "IDirect3DQuery9_GetData on a ended query returned %08x\n", hr
);
229 hr
= IDirect3DQuery9_GetData(pQuery
, data
, IDirect3DQuery9_GetDataSize(pQuery
), D3DGETDATA_FLUSH
);
230 ok(hr
== S_OK
, "IDirect3DQuery9_GetData a 2nd time on a ended query returned %08x\n", hr
);
232 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_BEGIN
);
233 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DISSUE_BEGIN) on a new not yet started query returned %08x\n", hr
);
234 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_END
);
235 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DISSUE_END) on a started query returned %08x\n", hr
);
236 hr
= IDirect3DQuery9_Issue(pQuery
, D3DISSUE_END
);
237 ok(hr
== D3D_OK
, "IDirect3DQuery9_Issue(D3DISSUE_END) on a ended query returned %08x\n", hr
);
240 HeapFree(GetProcessHeap(), 0, data
);
241 if (pQuery
) IDirect3DQuery9_Release(pQuery
);
244 UINT refcount
= IDirect3DDevice9_Release(pDevice
);
245 ok(!refcount
, "Device has %u references left.\n", refcount
);
251 HMODULE d3d9_handle
= LoadLibraryA( "d3d9.dll" );
254 skip("Could not load d3d9.dll\n");
258 pDirect3DCreate9
= (void *)GetProcAddress( d3d9_handle
, "Direct3DCreate9" );
259 ok(pDirect3DCreate9
!= NULL
, "Failed to get address of Direct3DCreate9\n");
260 if (pDirect3DCreate9
)
262 IDirect3D9
*pD3d
= NULL
;
265 wc
.lpfnWndProc
= DefWindowProc
;
266 wc
.lpszClassName
= "d3d9_test_wc";
269 pD3d
= pDirect3DCreate9( D3D_SDK_VERSION
);
272 skip("Failed to create Direct3D9 object, not running tests\n");
275 hwnd
= CreateWindow( wc
.lpszClassName
, "d3d9_test",
276 WS_SYSMENU
| WS_POPUP
, 100, 100, 160, 160, NULL
, NULL
, NULL
, NULL
);
279 skip("Failed to create window\n");
283 test_query_support(pD3d
, hwnd
);
284 test_occlusion_query_states(pD3d
, hwnd
);
287 if(pD3d
) IDirect3D9_Release(pD3d
);
288 if(hwnd
) DestroyWindow(hwnd
);
289 UnregisterClassA(wc
.lpszClassName
, GetModuleHandleA(NULL
));