2 * Copyright (C) 2006 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
22 static HWND
create_window(void)
25 wc
.lpfnWndProc
= DefWindowProc
;
26 wc
.lpszClassName
= "d3d9_test_wc";
29 return CreateWindow("d3d9_test_wc", "d3d9_test",
30 0, 0, 0, 0, 0, 0, 0, 0, 0);
33 static IDirect3DDevice9
*init_d3d9(HMODULE d3d9_handle
)
35 IDirect3D9
* (__stdcall
* d3d9_create
)(UINT SDKVersion
) = 0;
36 IDirect3D9
*d3d9_ptr
= 0;
37 IDirect3DDevice9
*device_ptr
= 0;
38 D3DPRESENT_PARAMETERS present_parameters
;
41 d3d9_create
= (void *)GetProcAddress(d3d9_handle
, "Direct3DCreate9");
42 ok(d3d9_create
!= NULL
, "Failed to get address of Direct3DCreate9\n");
43 if (!d3d9_create
) return NULL
;
45 d3d9_ptr
= d3d9_create(D3D_SDK_VERSION
);
48 skip("could not create D3D9\n");
52 ZeroMemory(&present_parameters
, sizeof(present_parameters
));
53 present_parameters
.Windowed
= TRUE
;
54 present_parameters
.hDeviceWindow
= create_window();
55 present_parameters
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
57 hr
= IDirect3D9_CreateDevice(d3d9_ptr
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
,
58 NULL
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &present_parameters
, &device_ptr
);
62 skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr
);
69 static void test_texture_stage_state(IDirect3DDevice9
*device_ptr
, DWORD stage
, D3DTEXTURESTAGESTATETYPE type
, DWORD expected
)
73 HRESULT hr
= IDirect3DDevice9_GetTextureStageState(device_ptr
, stage
, type
, &value
);
74 ok(SUCCEEDED(hr
) && value
== expected
, "GetTextureStageState (stage %#x, type %#x) returned: hr %#x, value %#x. "
75 "Expected hr %#x, value %#x\n", stage
, type
, hr
, value
, D3D_OK
, expected
);
78 /* Test the default texture stage state values */
79 static void test_texture_stage_states(IDirect3DDevice9
*device_ptr
, int num_stages
)
82 for (i
= 0; i
< num_stages
; ++i
)
84 test_texture_stage_state(device_ptr
, i
, D3DTSS_COLOROP
, i
? D3DTOP_DISABLE
: D3DTOP_MODULATE
);
85 test_texture_stage_state(device_ptr
, i
, D3DTSS_COLORARG1
, D3DTA_TEXTURE
);
86 test_texture_stage_state(device_ptr
, i
, D3DTSS_COLORARG2
, D3DTA_CURRENT
);
87 test_texture_stage_state(device_ptr
, i
, D3DTSS_ALPHAOP
, i
? D3DTOP_DISABLE
: D3DTOP_SELECTARG1
);
88 test_texture_stage_state(device_ptr
, i
, D3DTSS_ALPHAARG1
, D3DTA_TEXTURE
);
89 test_texture_stage_state(device_ptr
, i
, D3DTSS_ALPHAARG2
, D3DTA_CURRENT
);
90 test_texture_stage_state(device_ptr
, i
, D3DTSS_BUMPENVMAT00
, 0);
91 test_texture_stage_state(device_ptr
, i
, D3DTSS_BUMPENVMAT01
, 0);
92 test_texture_stage_state(device_ptr
, i
, D3DTSS_BUMPENVMAT10
, 0);
93 test_texture_stage_state(device_ptr
, i
, D3DTSS_BUMPENVMAT11
, 0);
94 test_texture_stage_state(device_ptr
, i
, D3DTSS_TEXCOORDINDEX
, i
);
95 test_texture_stage_state(device_ptr
, i
, D3DTSS_BUMPENVLSCALE
, 0);
96 test_texture_stage_state(device_ptr
, i
, D3DTSS_BUMPENVLOFFSET
, 0);
97 test_texture_stage_state(device_ptr
, i
, D3DTSS_TEXTURETRANSFORMFLAGS
, D3DTTFF_DISABLE
);
98 test_texture_stage_state(device_ptr
, i
, D3DTSS_COLORARG0
, D3DTA_CURRENT
);
99 test_texture_stage_state(device_ptr
, i
, D3DTSS_ALPHAARG0
, D3DTA_CURRENT
);
100 test_texture_stage_state(device_ptr
, i
, D3DTSS_RESULTARG
, D3DTA_CURRENT
);
101 test_texture_stage_state(device_ptr
, i
, D3DTSS_CONSTANT
, 0);
105 static void test_cube_texture_from_pool(IDirect3DDevice9
*device_ptr
, DWORD caps
, D3DPOOL pool
, BOOL need_cap
)
107 IDirect3DCubeTexture9
*texture_ptr
= NULL
;
110 hr
= IDirect3DDevice9_CreateCubeTexture(device_ptr
, 512, 1, 0, D3DFMT_X8R8G8B8
, pool
, &texture_ptr
, NULL
);
112 if((caps
& D3DPTEXTURECAPS_CUBEMAP
) || !need_cap
)
113 ok(SUCCEEDED(hr
), "hr=0x%.8x\n", hr
);
115 ok(hr
== D3DERR_INVALIDCALL
, "hr=0x%.8x\n", hr
);
117 if(texture_ptr
) IDirect3DCubeTexture9_Release(texture_ptr
);
120 static void test_cube_texture_mipmap_gen(IDirect3DDevice9
*device_ptr
)
122 IDirect3DCubeTexture9
*texture_ptr
= NULL
;
126 hr
= IDirect3DDevice9_GetDirect3D(device_ptr
, &d3d9
);
127 ok(hr
== D3D_OK
, "IDirect3DDevice9_GetDirect3D returned 0x%08x\n", hr
);
129 hr
= IDirect3D9_CheckDeviceFormat(d3d9
, 0, D3DDEVTYPE_HAL
, D3DFMT_X8R8G8B8
,
130 D3DUSAGE_AUTOGENMIPMAP
,
131 D3DRTYPE_CUBETEXTURE
, D3DFMT_X8R8G8B8
);
134 skip("No cube mipmap generation support\n");
138 /* testing shows that autogenmipmap and rendertarget are mutually exclusive options */
139 hr
= IDirect3DDevice9_CreateCubeTexture(device_ptr
, 64, 0, (D3DUSAGE_RENDERTARGET
|
140 D3DUSAGE_AUTOGENMIPMAP
), D3DFMT_X8R8G8B8
,
141 D3DPOOL_DEFAULT
, &texture_ptr
, 0);
142 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture returned 0x%08x, expected 0x%08x\n",
144 if (texture_ptr
) IDirect3DCubeTexture9_Release(texture_ptr
);
147 hr
= IDirect3DDevice9_CreateCubeTexture(device_ptr
, 64, 0,
148 D3DUSAGE_AUTOGENMIPMAP
, D3DFMT_X8R8G8B8
,
149 D3DPOOL_MANAGED
, &texture_ptr
, 0);
150 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture failed (0x%08x)\n", hr
);
151 if (texture_ptr
) IDirect3DCubeTexture9_Release(texture_ptr
);
155 static void test_cube_texture_levels(IDirect3DDevice9
*device_ptr
)
157 IDirect3DCubeTexture9
*texture_ptr
;
159 D3DSURFACE_DESC desc
;
161 IDirect3DSurface9
*surface
;
163 hr
= IDirect3DDevice9_CreateCubeTexture(device_ptr
, 64, 0, 0, D3DFMT_X8R8G8B8
,
164 D3DPOOL_DEFAULT
, &texture_ptr
, NULL
);
167 skip("Couldn't create cube texture\n");
171 levels
= IDirect3DCubeTexture9_GetLevelCount(texture_ptr
);
172 ok(levels
== 7, "Got %u levels, expected 7\n", levels
);
174 hr
= IDirect3DCubeTexture9_GetLevelDesc(texture_ptr
, levels
- 1, &desc
);
175 ok(hr
== D3D_OK
, "IDirect3DCubeTexture9_GetLevelDesc returned %#x\n", hr
);
176 hr
= IDirect3DCubeTexture9_GetLevelDesc(texture_ptr
, levels
, &desc
);
177 ok(hr
== D3DERR_INVALIDCALL
, "IDirect3DCubeTexture9_GetLevelDesc returned %#x\n", hr
);
178 hr
= IDirect3DCubeTexture9_GetLevelDesc(texture_ptr
, levels
+ 1, &desc
);
179 ok(hr
== D3DERR_INVALIDCALL
, "IDirect3DCubeTexture9_GetLevelDesc returned %#x\n", hr
);
181 hr
= IDirect3DCubeTexture9_GetCubeMapSurface(texture_ptr
, D3DCUBEMAP_FACE_POSITIVE_X
,
183 ok(hr
== D3D_OK
, "IDirect3DCubeTexture9_GetCubeMapSurface returned %#x\n", hr
);
184 if (SUCCEEDED(hr
)) IDirect3DSurface9_Release(surface
);
185 hr
= IDirect3DCubeTexture9_GetCubeMapSurface(texture_ptr
, D3DCUBEMAP_FACE_NEGATIVE_Z
+ 1,
187 ok(hr
== D3DERR_INVALIDCALL
, "IDirect3DCubeTexture9_GetCubeMapSurface returned %#x\n", hr
);
188 if (SUCCEEDED(hr
)) IDirect3DSurface9_Release(surface
);
189 hr
= IDirect3DCubeTexture9_GetCubeMapSurface(texture_ptr
, D3DCUBEMAP_FACE_POSITIVE_X
- 1,
191 ok(hr
== D3DERR_INVALIDCALL
, "IDirect3DCubeTexture9_GetCubeMapSurface returned %#x\n", hr
);
192 if (SUCCEEDED(hr
)) IDirect3DSurface9_Release(surface
);
194 IDirect3DCubeTexture9_Release(texture_ptr
);
197 static void test_cube_textures(IDirect3DDevice9
*device_ptr
, DWORD caps
)
199 test_cube_texture_from_pool(device_ptr
, caps
, D3DPOOL_DEFAULT
, TRUE
);
200 test_cube_texture_from_pool(device_ptr
, caps
, D3DPOOL_MANAGED
, TRUE
);
201 test_cube_texture_from_pool(device_ptr
, caps
, D3DPOOL_SYSTEMMEM
, TRUE
);
202 test_cube_texture_from_pool(device_ptr
, caps
, D3DPOOL_SCRATCH
, FALSE
);
203 test_cube_texture_mipmap_gen(device_ptr
);
204 test_cube_texture_levels(device_ptr
);
207 static void test_mipmap_gen(IDirect3DDevice9
*device
)
211 IDirect3DTexture9
*texture
= NULL
;
212 IDirect3DSurface9
*surface
;
214 D3DSURFACE_DESC desc
;
218 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d9
);
219 ok(hr
== D3D_OK
, "IDirect3DDevice9_GetDirect3D returned %#x\n", hr
);
221 hr
= IDirect3D9_CheckDeviceFormat(d3d9
, 0, D3DDEVTYPE_HAL
, D3DFMT_X8R8G8B8
,
222 D3DUSAGE_AUTOGENMIPMAP
,
223 D3DRTYPE_TEXTURE
, D3DFMT_X8R8G8B8
);
226 skip("No mipmap generation support\n");
230 /* testing shows that autogenmipmap and rendertarget are mutually exclusive options */
231 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 0, (D3DUSAGE_RENDERTARGET
|
232 D3DUSAGE_AUTOGENMIPMAP
), D3DFMT_X8R8G8B8
,
233 D3DPOOL_DEFAULT
, &texture
, 0);
234 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture returned 0x%08x, expected 0x%08x\n",
236 if (texture
) IDirect3DTexture9_Release(texture
);
239 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 0, D3DUSAGE_AUTOGENMIPMAP
,
240 D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &texture
, 0);
241 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture failed(%08x)\n", hr
);
245 D3DTEXTUREFILTERTYPE fltt
;
246 fltt
= IDirect3DTexture9_GetAutoGenFilterType(texture
);
247 ok(D3DTEXF_LINEAR
== fltt
/* || broken(D3DTEXF_POINT == fltt)*/,
248 "GetAutoGenFilterType returned default %d\n", fltt
);
249 hr
= IDirect3DTexture9_SetAutoGenFilterType(texture
, D3DTEXF_NONE
);
250 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "SetAutoGenFilterType D3DTEXF_NONE returned %08x\n", hr
);
251 hr
= IDirect3DTexture9_SetAutoGenFilterType(texture
, D3DTEXF_ANISOTROPIC
);
252 ok(hr
== D3D_OK
, "SetAutoGenFilterType D3DTEXF_ANISOTROPIC returned %08x\n", hr
);
253 fltt
= IDirect3DTexture9_GetAutoGenFilterType(texture
);
254 ok(D3DTEXF_ANISOTROPIC
== fltt
, "GetAutoGenFilterType returned %d\n", fltt
);
255 hr
= IDirect3DTexture9_SetAutoGenFilterType(texture
, D3DTEXF_LINEAR
);
256 ok(hr
== D3D_OK
, "SetAutoGenFilterType D3DTEXF_LINEAR returned %08x\n", hr
);
258 levels
= IDirect3DTexture9_GetLevelCount(texture
);
259 ok(levels
== 1, "Got %d levels, expected 1\n", levels
);
261 for(i
= 0; i
< 6 /* 64 = 2 ^ 6 */; i
++)
264 hr
= IDirect3DTexture9_GetSurfaceLevel(texture
, i
, &surface
);
265 ok(hr
== (i
== 0 ? D3D_OK
: D3DERR_INVALIDCALL
),
266 "GetSurfaceLevel on level %d returned %#x\n", i
, hr
);
267 if(surface
) IDirect3DSurface9_Release(surface
);
269 hr
= IDirect3DTexture9_GetLevelDesc(texture
, i
, &desc
);
270 ok(hr
== (i
== 0 ? D3D_OK
: D3DERR_INVALIDCALL
),
271 "GetLevelDesc on level %d returned %#x\n", i
, hr
);
273 hr
= IDirect3DTexture9_LockRect(texture
, i
, &lr
, NULL
, 0);
274 ok(hr
== (i
== 0 ? D3D_OK
: D3DERR_INVALIDCALL
),
275 "LockRect on level %d returned %#x\n", i
, hr
);
278 hr
= IDirect3DTexture9_UnlockRect(texture
, i
);
279 ok(hr
== D3D_OK
, "Unlock returned %08x\n", hr
);
282 IDirect3DTexture9_Release(texture
);
284 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 2 /* levels */, D3DUSAGE_AUTOGENMIPMAP
,
285 D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &texture
, 0);
286 ok(hr
== D3DERR_INVALIDCALL
, "IDirect3DDevice9_CreateTexture(levels = 2) returned %08x\n", hr
);
287 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 6 /* levels */, D3DUSAGE_AUTOGENMIPMAP
,
288 D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &texture
, 0);
289 ok(hr
== D3DERR_INVALIDCALL
, "IDirect3DDevice9_CreateTexture(levels = 6) returned %08x\n", hr
);
291 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 1 /* levels */, D3DUSAGE_AUTOGENMIPMAP
,
292 D3DFMT_X8R8G8B8
, D3DPOOL_MANAGED
, &texture
, 0);
293 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture(levels = 1) returned %08x\n", hr
);
294 levels
= IDirect3DTexture9_GetLevelCount(texture
);
295 ok(levels
== 1, "Got %d levels, expected 1\n", levels
);
296 IDirect3DTexture9_Release(texture
);
299 static void test_filter(IDirect3DDevice9
*device
) {
301 IDirect3DTexture9
*texture
;
305 struct filter_tests
{
306 DWORD magfilter
, minfilter
, mipfilter
;
310 { D3DTEXF_NONE
, D3DTEXF_NONE
, D3DTEXF_NONE
, FALSE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
311 { D3DTEXF_POINT
, D3DTEXF_NONE
, D3DTEXF_NONE
, FALSE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
312 { D3DTEXF_NONE
, D3DTEXF_POINT
, D3DTEXF_NONE
, FALSE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
313 { D3DTEXF_POINT
, D3DTEXF_POINT
, D3DTEXF_NONE
, FALSE
, D3D_OK
},
314 { D3DTEXF_POINT
, D3DTEXF_POINT
, D3DTEXF_POINT
, FALSE
, D3D_OK
},
316 { D3DTEXF_NONE
, D3DTEXF_NONE
, D3DTEXF_NONE
, TRUE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
317 { D3DTEXF_POINT
, D3DTEXF_NONE
, D3DTEXF_NONE
, TRUE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
318 { D3DTEXF_POINT
, D3DTEXF_POINT
, D3DTEXF_NONE
, TRUE
, D3D_OK
},
319 { D3DTEXF_POINT
, D3DTEXF_POINT
, D3DTEXF_POINT
, TRUE
, D3D_OK
},
321 { D3DTEXF_NONE
, D3DTEXF_NONE
, D3DTEXF_NONE
, TRUE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
322 { D3DTEXF_LINEAR
, D3DTEXF_NONE
, D3DTEXF_NONE
, TRUE
, D3DERR_UNSUPPORTEDTEXTUREFILTER
},
323 { D3DTEXF_LINEAR
, D3DTEXF_POINT
, D3DTEXF_NONE
, TRUE
, E_FAIL
},
324 { D3DTEXF_POINT
, D3DTEXF_LINEAR
, D3DTEXF_NONE
, TRUE
, E_FAIL
},
325 { D3DTEXF_POINT
, D3DTEXF_POINT
, D3DTEXF_LINEAR
, TRUE
, E_FAIL
},
329 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d9
);
330 ok(hr
== D3D_OK
, "IDirect3DDevice9_GetDirect3D(levels = 1) returned %08x\n", hr
);
331 hr
= IDirect3D9_CheckDeviceFormat(d3d9
, 0, D3DDEVTYPE_HAL
, D3DFMT_X8R8G8B8
, 0,
332 D3DRTYPE_TEXTURE
, D3DFMT_A32B32G32R32F
);
334 skip("D3DFMT_A32B32G32R32F not supported\n");
337 hr
= IDirect3D9_CheckDeviceFormat(d3d9
, 0, D3DDEVTYPE_HAL
, D3DFMT_X8R8G8B8
, D3DUSAGE_QUERY_FILTER
,
338 D3DRTYPE_TEXTURE
, D3DFMT_A32B32G32R32F
);
340 skip("D3DFMT_A32B32G32R32F supports filtering\n");
344 hr
= IDirect3DDevice9_CreateTexture(device
, 128, 128, 0, 0, D3DFMT_A32B32G32R32F
,
345 D3DPOOL_MANAGED
, &texture
, 0);
346 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture returned %08x\n", hr
);
348 /* Needed for ValidateDevice */
349 hr
= IDirect3DDevice9_SetFVF(device
, D3DFVF_XYZ
| D3DFVF_TEX1
);
350 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetFVF returned %08x\n", hr
);
352 for(i
= 0; i
< (sizeof(tests
) / sizeof(tests
[0])); i
++) {
353 if(tests
[i
].has_texture
) {
354 hr
= IDirect3DDevice9_SetTexture(device
, 0, (IDirect3DBaseTexture9
*) texture
);
355 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetTexture returned %08x\n", hr
);
357 hr
= IDirect3DDevice9_SetTexture(device
, 0, NULL
);
358 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetTexture returned %08x\n", hr
);
361 hr
= IDirect3DDevice9_SetSamplerState(device
, 0, D3DSAMP_MAGFILTER
, tests
[i
].magfilter
);
362 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr
);
363 hr
= IDirect3DDevice9_SetSamplerState(device
, 0, D3DSAMP_MINFILTER
, tests
[i
].minfilter
);
364 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr
);
365 hr
= IDirect3DDevice9_SetSamplerState(device
, 0, D3DSAMP_MIPFILTER
, tests
[i
].mipfilter
);
366 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr
);
369 hr
= IDirect3DDevice9_ValidateDevice(device
, &passes
);
370 ok(hr
== tests
[i
].result
, "ValidateDevice failed: Texture %s, min %u, mag %u, mip %u. Got %08x, expected %08x\n",
371 tests
[i
].has_texture
? "TRUE" : "FALSE", tests
[i
].magfilter
, tests
[i
].minfilter
,
372 tests
[i
].mipfilter
, hr
, tests
[i
].result
);
374 ok(passes
!= 0, "ValidateDevice succeeded, passes is %u\n", passes
);
376 ok(passes
== 0xdeadbeef, "ValidateDevice failed, passes is %u\n", passes
);
380 hr
= IDirect3DDevice9_SetTexture(device
, 0, NULL
);
381 ok(SUCCEEDED(hr
), "IDirect3DDevice9_SetTexture returned %#x.\n", hr
);
382 IDirect3DTexture9_Release(texture
);
385 IDirect3D9_Release(d3d9
);
388 static void test_gettexture(IDirect3DDevice9
*device
) {
390 IDirect3DBaseTexture9
*texture
= (IDirect3DBaseTexture9
*) 0xdeadbeef;
392 hr
= IDirect3DDevice9_SetTexture(device
, 0, NULL
);
393 ok(hr
== D3D_OK
, "IDirect3DDevice9_SetTexture failed, hr = 0x%08x\n", hr
);
394 hr
= IDirect3DDevice9_GetTexture(device
, 0, &texture
);
395 ok(hr
== D3D_OK
, "IDirect3DDevice9_GetTexture failed, hr = 0x%08x\n", hr
);
396 ok(texture
== NULL
, "Texture returned is %p, expected NULL\n", texture
);
399 static void test_lod(IDirect3DDevice9
*device
)
403 IDirect3DTexture9
*texture
;
405 hr
= IDirect3DDevice9_CreateTexture(device
, 128, 128, 3, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
,
407 ok(hr
== D3D_OK
, "IDirect3DDevice9_CreateTexture failed with %08x\n", hr
);
409 /* SetLOD is only supported on D3DPOOL_MANAGED textures, but it doesn't return a HRESULT,
410 * so it can't return a normal error. Instead, the call is simply ignored
412 ret
= IDirect3DTexture9_SetLOD(texture
, 0);
413 ok(ret
== 0, "IDirect3DTexture9_SetLOD returned %u, expected 0\n", ret
);
414 ret
= IDirect3DTexture9_SetLOD(texture
, 1);
415 ok(ret
== 0, "IDirect3DTexture9_SetLOD returned %u, expected 0\n", ret
);
416 ret
= IDirect3DTexture9_SetLOD(texture
, 2);
417 ok(ret
== 0, "IDirect3DTexture9_SetLOD returned %u, expected 0\n", ret
);
418 ret
= IDirect3DTexture9_GetLOD(texture
);
419 ok(ret
== 0, "IDirect3DTexture9_GetLOD returned %u, expected 0\n", ret
);
421 IDirect3DTexture9_Release(texture
);
428 IDirect3DDevice9
*device_ptr
;
431 d3d9_handle
= LoadLibraryA("d3d9.dll");
434 skip("Could not load d3d9.dll\n");
438 device_ptr
= init_d3d9(d3d9_handle
);
439 if (!device_ptr
) return;
441 IDirect3DDevice9_GetDeviceCaps(device_ptr
, &caps
);
443 test_texture_stage_states(device_ptr
, caps
.MaxTextureBlendStages
);
444 test_cube_textures(device_ptr
, caps
.TextureCaps
);
445 test_mipmap_gen(device_ptr
);
446 test_filter(device_ptr
);
447 test_gettexture(device_ptr
);
448 test_lod(device_ptr
);
450 refcount
= IDirect3DDevice9_Release(device_ptr
);
451 ok(!refcount
, "Device has %u references left\n", refcount
);