2 /* Auto-generated file... Do not edit ! */
6 #include "opengl_ext.h"
8 #define WGL_WGLEXT_PROTOTYPES
9 #include "wine/wglext.h"
10 #include "wine/wgl_driver.h"
11 #include "wine/debug.h"
13 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
15 const int extension_registry_size
= 2085;
17 static void WINAPI
wine_glActiveProgramEXT( GLuint program
) {
18 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
19 TRACE("(%d)\n", program
);
20 funcs
->ext
.p_glActiveProgramEXT( program
);
23 static void WINAPI
wine_glActiveShaderProgram( GLuint pipeline
, GLuint program
) {
24 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
25 TRACE("(%d, %d)\n", pipeline
, program
);
26 funcs
->ext
.p_glActiveShaderProgram( pipeline
, program
);
29 static void WINAPI
wine_glActiveStencilFaceEXT( GLenum face
) {
30 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
31 TRACE("(%d)\n", face
);
32 funcs
->ext
.p_glActiveStencilFaceEXT( face
);
35 static void WINAPI
wine_glActiveTexture( GLenum texture
) {
36 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
37 TRACE("(%d)\n", texture
);
38 funcs
->ext
.p_glActiveTexture( texture
);
41 static void WINAPI
wine_glActiveTextureARB( GLenum texture
) {
42 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
43 TRACE("(%d)\n", texture
);
44 funcs
->ext
.p_glActiveTextureARB( texture
);
47 static void WINAPI
wine_glActiveVaryingNV( GLuint program
, const char* name
) {
48 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
49 TRACE("(%d, %p)\n", program
, name
);
50 funcs
->ext
.p_glActiveVaryingNV( program
, name
);
53 static void WINAPI
wine_glAlphaFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
) {
54 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
55 TRACE("(%d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
56 funcs
->ext
.p_glAlphaFragmentOp1ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
59 static void WINAPI
wine_glAlphaFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
) {
60 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
61 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
62 funcs
->ext
.p_glAlphaFragmentOp2ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
65 static void WINAPI
wine_glAlphaFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
) {
66 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
67 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
68 funcs
->ext
.p_glAlphaFragmentOp3ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
71 static void WINAPI
wine_glApplyTextureEXT( GLenum mode
) {
72 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
73 TRACE("(%d)\n", mode
);
74 funcs
->ext
.p_glApplyTextureEXT( mode
);
77 static GLboolean WINAPI
wine_glAreProgramsResidentNV( GLsizei n
, const GLuint
* programs
, GLboolean
* residences
) {
78 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
79 TRACE("(%d, %p, %p)\n", n
, programs
, residences
);
80 return funcs
->ext
.p_glAreProgramsResidentNV( n
, programs
, residences
);
83 static GLboolean WINAPI
wine_glAreTexturesResidentEXT( GLsizei n
, const GLuint
* textures
, GLboolean
* residences
) {
84 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
85 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
86 return funcs
->ext
.p_glAreTexturesResidentEXT( n
, textures
, residences
);
89 static void WINAPI
wine_glArrayElementEXT( GLint i
) {
90 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
92 funcs
->ext
.p_glArrayElementEXT( i
);
95 static void WINAPI
wine_glArrayObjectATI( GLenum array
, GLint size
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
96 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
97 TRACE("(%d, %d, %d, %d, %d, %d)\n", array
, size
, type
, stride
, buffer
, offset
);
98 funcs
->ext
.p_glArrayObjectATI( array
, size
, type
, stride
, buffer
, offset
);
101 static void WINAPI
wine_glAsyncMarkerSGIX( GLuint marker
) {
102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
103 TRACE("(%d)\n", marker
);
104 funcs
->ext
.p_glAsyncMarkerSGIX( marker
);
107 static void WINAPI
wine_glAttachObjectARB( unsigned int containerObj
, unsigned int obj
) {
108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
109 TRACE("(%d, %d)\n", containerObj
, obj
);
110 funcs
->ext
.p_glAttachObjectARB( containerObj
, obj
);
113 static void WINAPI
wine_glAttachShader( GLuint program
, GLuint shader
) {
114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
115 TRACE("(%d, %d)\n", program
, shader
);
116 funcs
->ext
.p_glAttachShader( program
, shader
);
119 static void WINAPI
wine_glBeginConditionalRender( GLuint id
, GLenum mode
) {
120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
121 TRACE("(%d, %d)\n", id
, mode
);
122 funcs
->ext
.p_glBeginConditionalRender( id
, mode
);
125 static void WINAPI
wine_glBeginConditionalRenderNV( GLuint id
, GLenum mode
) {
126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
127 TRACE("(%d, %d)\n", id
, mode
);
128 funcs
->ext
.p_glBeginConditionalRenderNV( id
, mode
);
131 static void WINAPI
wine_glBeginFragmentShaderATI( void ) {
132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
134 funcs
->ext
.p_glBeginFragmentShaderATI( );
137 static void WINAPI
wine_glBeginOcclusionQueryNV( GLuint id
) {
138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
139 TRACE("(%d)\n", id
);
140 funcs
->ext
.p_glBeginOcclusionQueryNV( id
);
143 static void WINAPI
wine_glBeginPerfMonitorAMD( GLuint monitor
) {
144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
145 TRACE("(%d)\n", monitor
);
146 funcs
->ext
.p_glBeginPerfMonitorAMD( monitor
);
149 static void WINAPI
wine_glBeginQuery( GLenum target
, GLuint id
) {
150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
151 TRACE("(%d, %d)\n", target
, id
);
152 funcs
->ext
.p_glBeginQuery( target
, id
);
155 static void WINAPI
wine_glBeginQueryARB( GLenum target
, GLuint id
) {
156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
157 TRACE("(%d, %d)\n", target
, id
);
158 funcs
->ext
.p_glBeginQueryARB( target
, id
);
161 static void WINAPI
wine_glBeginQueryIndexed( GLenum target
, GLuint index
, GLuint id
) {
162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
163 TRACE("(%d, %d, %d)\n", target
, index
, id
);
164 funcs
->ext
.p_glBeginQueryIndexed( target
, index
, id
);
167 static void WINAPI
wine_glBeginTransformFeedback( GLenum primitiveMode
) {
168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
169 TRACE("(%d)\n", primitiveMode
);
170 funcs
->ext
.p_glBeginTransformFeedback( primitiveMode
);
173 static void WINAPI
wine_glBeginTransformFeedbackEXT( GLenum primitiveMode
) {
174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
175 TRACE("(%d)\n", primitiveMode
);
176 funcs
->ext
.p_glBeginTransformFeedbackEXT( primitiveMode
);
179 static void WINAPI
wine_glBeginTransformFeedbackNV( GLenum primitiveMode
) {
180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
181 TRACE("(%d)\n", primitiveMode
);
182 funcs
->ext
.p_glBeginTransformFeedbackNV( primitiveMode
);
185 static void WINAPI
wine_glBeginVertexShaderEXT( void ) {
186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
188 funcs
->ext
.p_glBeginVertexShaderEXT( );
191 static void WINAPI
wine_glBeginVideoCaptureNV( GLuint video_capture_slot
) {
192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
193 TRACE("(%d)\n", video_capture_slot
);
194 funcs
->ext
.p_glBeginVideoCaptureNV( video_capture_slot
);
197 static void WINAPI
wine_glBindAttribLocation( GLuint program
, GLuint index
, const char* name
) {
198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
199 TRACE("(%d, %d, %p)\n", program
, index
, name
);
200 funcs
->ext
.p_glBindAttribLocation( program
, index
, name
);
203 static void WINAPI
wine_glBindAttribLocationARB( unsigned int programObj
, GLuint index
, const char* name
) {
204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
205 TRACE("(%d, %d, %p)\n", programObj
, index
, name
);
206 funcs
->ext
.p_glBindAttribLocationARB( programObj
, index
, name
);
209 static void WINAPI
wine_glBindBuffer( GLenum target
, GLuint buffer
) {
210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
211 TRACE("(%d, %d)\n", target
, buffer
);
212 funcs
->ext
.p_glBindBuffer( target
, buffer
);
215 static void WINAPI
wine_glBindBufferARB( GLenum target
, GLuint buffer
) {
216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
217 TRACE("(%d, %d)\n", target
, buffer
);
218 funcs
->ext
.p_glBindBufferARB( target
, buffer
);
221 static void WINAPI
wine_glBindBufferBase( GLenum target
, GLuint index
, GLuint buffer
) {
222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
223 TRACE("(%d, %d, %d)\n", target
, index
, buffer
);
224 funcs
->ext
.p_glBindBufferBase( target
, index
, buffer
);
227 static void WINAPI
wine_glBindBufferBaseEXT( GLenum target
, GLuint index
, GLuint buffer
) {
228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
229 TRACE("(%d, %d, %d)\n", target
, index
, buffer
);
230 funcs
->ext
.p_glBindBufferBaseEXT( target
, index
, buffer
);
233 static void WINAPI
wine_glBindBufferBaseNV( GLenum target
, GLuint index
, GLuint buffer
) {
234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
235 TRACE("(%d, %d, %d)\n", target
, index
, buffer
);
236 funcs
->ext
.p_glBindBufferBaseNV( target
, index
, buffer
);
239 static void WINAPI
wine_glBindBufferOffsetEXT( GLenum target
, GLuint index
, GLuint buffer
, INT_PTR offset
) {
240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
241 TRACE("(%d, %d, %d, %ld)\n", target
, index
, buffer
, offset
);
242 funcs
->ext
.p_glBindBufferOffsetEXT( target
, index
, buffer
, offset
);
245 static void WINAPI
wine_glBindBufferOffsetNV( GLenum target
, GLuint index
, GLuint buffer
, INT_PTR offset
) {
246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
247 TRACE("(%d, %d, %d, %ld)\n", target
, index
, buffer
, offset
);
248 funcs
->ext
.p_glBindBufferOffsetNV( target
, index
, buffer
, offset
);
251 static void WINAPI
wine_glBindBufferRange( GLenum target
, GLuint index
, GLuint buffer
, INT_PTR offset
, INT_PTR size
) {
252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
253 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
254 funcs
->ext
.p_glBindBufferRange( target
, index
, buffer
, offset
, size
);
257 static void WINAPI
wine_glBindBufferRangeEXT( GLenum target
, GLuint index
, GLuint buffer
, INT_PTR offset
, INT_PTR size
) {
258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
259 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
260 funcs
->ext
.p_glBindBufferRangeEXT( target
, index
, buffer
, offset
, size
);
263 static void WINAPI
wine_glBindBufferRangeNV( GLenum target
, GLuint index
, GLuint buffer
, INT_PTR offset
, INT_PTR size
) {
264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
265 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
266 funcs
->ext
.p_glBindBufferRangeNV( target
, index
, buffer
, offset
, size
);
269 static void WINAPI
wine_glBindFragDataLocation( GLuint program
, GLuint color
, const char* name
) {
270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
271 TRACE("(%d, %d, %p)\n", program
, color
, name
);
272 funcs
->ext
.p_glBindFragDataLocation( program
, color
, name
);
275 static void WINAPI
wine_glBindFragDataLocationEXT( GLuint program
, GLuint color
, const char* name
) {
276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
277 TRACE("(%d, %d, %p)\n", program
, color
, name
);
278 funcs
->ext
.p_glBindFragDataLocationEXT( program
, color
, name
);
281 static void WINAPI
wine_glBindFragDataLocationIndexed( GLuint program
, GLuint colorNumber
, GLuint index
, const char* name
) {
282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
283 TRACE("(%d, %d, %d, %p)\n", program
, colorNumber
, index
, name
);
284 funcs
->ext
.p_glBindFragDataLocationIndexed( program
, colorNumber
, index
, name
);
287 static void WINAPI
wine_glBindFragmentShaderATI( GLuint id
) {
288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
289 TRACE("(%d)\n", id
);
290 funcs
->ext
.p_glBindFragmentShaderATI( id
);
293 static void WINAPI
wine_glBindFramebuffer( GLenum target
, GLuint framebuffer
) {
294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
295 TRACE("(%d, %d)\n", target
, framebuffer
);
296 funcs
->ext
.p_glBindFramebuffer( target
, framebuffer
);
299 static void WINAPI
wine_glBindFramebufferEXT( GLenum target
, GLuint framebuffer
) {
300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
301 TRACE("(%d, %d)\n", target
, framebuffer
);
302 funcs
->ext
.p_glBindFramebufferEXT( target
, framebuffer
);
305 static void WINAPI
wine_glBindImageTexture( GLuint unit
, GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum access
, GLenum format
) {
306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
307 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", unit
, texture
, level
, layered
, layer
, access
, format
);
308 funcs
->ext
.p_glBindImageTexture( unit
, texture
, level
, layered
, layer
, access
, format
);
311 static void WINAPI
wine_glBindImageTextureEXT( GLuint index
, GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum access
, GLint format
) {
312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
313 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index
, texture
, level
, layered
, layer
, access
, format
);
314 funcs
->ext
.p_glBindImageTextureEXT( index
, texture
, level
, layered
, layer
, access
, format
);
317 static GLuint WINAPI
wine_glBindLightParameterEXT( GLenum light
, GLenum value
) {
318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
319 TRACE("(%d, %d)\n", light
, value
);
320 return funcs
->ext
.p_glBindLightParameterEXT( light
, value
);
323 static GLuint WINAPI
wine_glBindMaterialParameterEXT( GLenum face
, GLenum value
) {
324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
325 TRACE("(%d, %d)\n", face
, value
);
326 return funcs
->ext
.p_glBindMaterialParameterEXT( face
, value
);
329 static void WINAPI
wine_glBindMultiTextureEXT( GLenum texunit
, GLenum target
, GLuint texture
) {
330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
331 TRACE("(%d, %d, %d)\n", texunit
, target
, texture
);
332 funcs
->ext
.p_glBindMultiTextureEXT( texunit
, target
, texture
);
335 static GLuint WINAPI
wine_glBindParameterEXT( GLenum value
) {
336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
337 TRACE("(%d)\n", value
);
338 return funcs
->ext
.p_glBindParameterEXT( value
);
341 static void WINAPI
wine_glBindProgramARB( GLenum target
, GLuint program
) {
342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
343 TRACE("(%d, %d)\n", target
, program
);
344 funcs
->ext
.p_glBindProgramARB( target
, program
);
347 static void WINAPI
wine_glBindProgramNV( GLenum target
, GLuint id
) {
348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
349 TRACE("(%d, %d)\n", target
, id
);
350 funcs
->ext
.p_glBindProgramNV( target
, id
);
353 static void WINAPI
wine_glBindProgramPipeline( GLuint pipeline
) {
354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
355 TRACE("(%d)\n", pipeline
);
356 funcs
->ext
.p_glBindProgramPipeline( pipeline
);
359 static void WINAPI
wine_glBindRenderbuffer( GLenum target
, GLuint renderbuffer
) {
360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
361 TRACE("(%d, %d)\n", target
, renderbuffer
);
362 funcs
->ext
.p_glBindRenderbuffer( target
, renderbuffer
);
365 static void WINAPI
wine_glBindRenderbufferEXT( GLenum target
, GLuint renderbuffer
) {
366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
367 TRACE("(%d, %d)\n", target
, renderbuffer
);
368 funcs
->ext
.p_glBindRenderbufferEXT( target
, renderbuffer
);
371 static void WINAPI
wine_glBindSampler( GLuint unit
, GLuint sampler
) {
372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
373 TRACE("(%d, %d)\n", unit
, sampler
);
374 funcs
->ext
.p_glBindSampler( unit
, sampler
);
377 static GLuint WINAPI
wine_glBindTexGenParameterEXT( GLenum unit
, GLenum coord
, GLenum value
) {
378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
379 TRACE("(%d, %d, %d)\n", unit
, coord
, value
);
380 return funcs
->ext
.p_glBindTexGenParameterEXT( unit
, coord
, value
);
383 static void WINAPI
wine_glBindTextureEXT( GLenum target
, GLuint texture
) {
384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
385 TRACE("(%d, %d)\n", target
, texture
);
386 funcs
->ext
.p_glBindTextureEXT( target
, texture
);
389 static GLuint WINAPI
wine_glBindTextureUnitParameterEXT( GLenum unit
, GLenum value
) {
390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
391 TRACE("(%d, %d)\n", unit
, value
);
392 return funcs
->ext
.p_glBindTextureUnitParameterEXT( unit
, value
);
395 static void WINAPI
wine_glBindTransformFeedback( GLenum target
, GLuint id
) {
396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
397 TRACE("(%d, %d)\n", target
, id
);
398 funcs
->ext
.p_glBindTransformFeedback( target
, id
);
401 static void WINAPI
wine_glBindTransformFeedbackNV( GLenum target
, GLuint id
) {
402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
403 TRACE("(%d, %d)\n", target
, id
);
404 funcs
->ext
.p_glBindTransformFeedbackNV( target
, id
);
407 static void WINAPI
wine_glBindVertexArray( GLuint array
) {
408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
409 TRACE("(%d)\n", array
);
410 funcs
->ext
.p_glBindVertexArray( array
);
413 static void WINAPI
wine_glBindVertexArrayAPPLE( GLuint array
) {
414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
415 TRACE("(%d)\n", array
);
416 funcs
->ext
.p_glBindVertexArrayAPPLE( array
);
419 static void WINAPI
wine_glBindVertexShaderEXT( GLuint id
) {
420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
421 TRACE("(%d)\n", id
);
422 funcs
->ext
.p_glBindVertexShaderEXT( id
);
425 static void WINAPI
wine_glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot
, GLuint stream
, GLenum frame_region
, INT_PTR offset
) {
426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
427 TRACE("(%d, %d, %d, %ld)\n", video_capture_slot
, stream
, frame_region
, offset
);
428 funcs
->ext
.p_glBindVideoCaptureStreamBufferNV( video_capture_slot
, stream
, frame_region
, offset
);
431 static void WINAPI
wine_glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot
, GLuint stream
, GLenum frame_region
, GLenum target
, GLuint texture
) {
432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
433 TRACE("(%d, %d, %d, %d, %d)\n", video_capture_slot
, stream
, frame_region
, target
, texture
);
434 funcs
->ext
.p_glBindVideoCaptureStreamTextureNV( video_capture_slot
, stream
, frame_region
, target
, texture
);
437 static void WINAPI
wine_glBinormal3bEXT( GLbyte bx
, GLbyte by
, GLbyte bz
) {
438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
439 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
440 funcs
->ext
.p_glBinormal3bEXT( bx
, by
, bz
);
443 static void WINAPI
wine_glBinormal3bvEXT( const GLbyte
* v
) {
444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
446 funcs
->ext
.p_glBinormal3bvEXT( v
);
449 static void WINAPI
wine_glBinormal3dEXT( GLdouble bx
, GLdouble by
, GLdouble bz
) {
450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
451 TRACE("(%f, %f, %f)\n", bx
, by
, bz
);
452 funcs
->ext
.p_glBinormal3dEXT( bx
, by
, bz
);
455 static void WINAPI
wine_glBinormal3dvEXT( const GLdouble
* v
) {
456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
458 funcs
->ext
.p_glBinormal3dvEXT( v
);
461 static void WINAPI
wine_glBinormal3fEXT( GLfloat bx
, GLfloat by
, GLfloat bz
) {
462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
463 TRACE("(%f, %f, %f)\n", bx
, by
, bz
);
464 funcs
->ext
.p_glBinormal3fEXT( bx
, by
, bz
);
467 static void WINAPI
wine_glBinormal3fvEXT( const GLfloat
* v
) {
468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
470 funcs
->ext
.p_glBinormal3fvEXT( v
);
473 static void WINAPI
wine_glBinormal3iEXT( GLint bx
, GLint by
, GLint bz
) {
474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
475 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
476 funcs
->ext
.p_glBinormal3iEXT( bx
, by
, bz
);
479 static void WINAPI
wine_glBinormal3ivEXT( const GLint
* v
) {
480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
482 funcs
->ext
.p_glBinormal3ivEXT( v
);
485 static void WINAPI
wine_glBinormal3sEXT( GLshort bx
, GLshort by
, GLshort bz
) {
486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
487 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
488 funcs
->ext
.p_glBinormal3sEXT( bx
, by
, bz
);
491 static void WINAPI
wine_glBinormal3svEXT( const GLshort
* v
) {
492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
494 funcs
->ext
.p_glBinormal3svEXT( v
);
497 static void WINAPI
wine_glBinormalPointerEXT( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
499 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
500 funcs
->ext
.p_glBinormalPointerEXT( type
, stride
, pointer
);
503 static void WINAPI
wine_glBlendColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
505 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
506 funcs
->ext
.p_glBlendColor( red
, green
, blue
, alpha
);
509 static void WINAPI
wine_glBlendColorEXT( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
511 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
512 funcs
->ext
.p_glBlendColorEXT( red
, green
, blue
, alpha
);
515 static void WINAPI
wine_glBlendEquation( GLenum mode
) {
516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
517 TRACE("(%d)\n", mode
);
518 funcs
->ext
.p_glBlendEquation( mode
);
521 static void WINAPI
wine_glBlendEquationEXT( GLenum mode
) {
522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
523 TRACE("(%d)\n", mode
);
524 funcs
->ext
.p_glBlendEquationEXT( mode
);
527 static void WINAPI
wine_glBlendEquationIndexedAMD( GLuint buf
, GLenum mode
) {
528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
529 TRACE("(%d, %d)\n", buf
, mode
);
530 funcs
->ext
.p_glBlendEquationIndexedAMD( buf
, mode
);
533 static void WINAPI
wine_glBlendEquationSeparate( GLenum modeRGB
, GLenum modeAlpha
) {
534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
535 TRACE("(%d, %d)\n", modeRGB
, modeAlpha
);
536 funcs
->ext
.p_glBlendEquationSeparate( modeRGB
, modeAlpha
);
539 static void WINAPI
wine_glBlendEquationSeparateEXT( GLenum modeRGB
, GLenum modeAlpha
) {
540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
541 TRACE("(%d, %d)\n", modeRGB
, modeAlpha
);
542 funcs
->ext
.p_glBlendEquationSeparateEXT( modeRGB
, modeAlpha
);
545 static void WINAPI
wine_glBlendEquationSeparateIndexedAMD( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
) {
546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
547 TRACE("(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
548 funcs
->ext
.p_glBlendEquationSeparateIndexedAMD( buf
, modeRGB
, modeAlpha
);
551 static void WINAPI
wine_glBlendEquationSeparatei( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
) {
552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
553 TRACE("(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
554 funcs
->ext
.p_glBlendEquationSeparatei( buf
, modeRGB
, modeAlpha
);
557 static void WINAPI
wine_glBlendEquationSeparateiARB( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
) {
558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
559 TRACE("(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
560 funcs
->ext
.p_glBlendEquationSeparateiARB( buf
, modeRGB
, modeAlpha
);
563 static void WINAPI
wine_glBlendEquationi( GLuint buf
, GLenum mode
) {
564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
565 TRACE("(%d, %d)\n", buf
, mode
);
566 funcs
->ext
.p_glBlendEquationi( buf
, mode
);
569 static void WINAPI
wine_glBlendEquationiARB( GLuint buf
, GLenum mode
) {
570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
571 TRACE("(%d, %d)\n", buf
, mode
);
572 funcs
->ext
.p_glBlendEquationiARB( buf
, mode
);
575 static void WINAPI
wine_glBlendFuncIndexedAMD( GLuint buf
, GLenum src
, GLenum dst
) {
576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
577 TRACE("(%d, %d, %d)\n", buf
, src
, dst
);
578 funcs
->ext
.p_glBlendFuncIndexedAMD( buf
, src
, dst
);
581 static void WINAPI
wine_glBlendFuncSeparate( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
583 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
584 funcs
->ext
.p_glBlendFuncSeparate( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
587 static void WINAPI
wine_glBlendFuncSeparateEXT( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
589 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
590 funcs
->ext
.p_glBlendFuncSeparateEXT( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
593 static void WINAPI
wine_glBlendFuncSeparateINGR( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
595 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
596 funcs
->ext
.p_glBlendFuncSeparateINGR( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
599 static void WINAPI
wine_glBlendFuncSeparateIndexedAMD( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) {
600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
601 TRACE("(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
602 funcs
->ext
.p_glBlendFuncSeparateIndexedAMD( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
605 static void WINAPI
wine_glBlendFuncSeparatei( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) {
606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
607 TRACE("(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
608 funcs
->ext
.p_glBlendFuncSeparatei( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
611 static void WINAPI
wine_glBlendFuncSeparateiARB( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) {
612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
613 TRACE("(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
614 funcs
->ext
.p_glBlendFuncSeparateiARB( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
617 static void WINAPI
wine_glBlendFunci( GLuint buf
, GLenum src
, GLenum dst
) {
618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
619 TRACE("(%d, %d, %d)\n", buf
, src
, dst
);
620 funcs
->ext
.p_glBlendFunci( buf
, src
, dst
);
623 static void WINAPI
wine_glBlendFunciARB( GLuint buf
, GLenum src
, GLenum dst
) {
624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
625 TRACE("(%d, %d, %d)\n", buf
, src
, dst
);
626 funcs
->ext
.p_glBlendFunciARB( buf
, src
, dst
);
629 static void WINAPI
wine_glBlitFramebuffer( GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
) {
630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
631 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
632 funcs
->ext
.p_glBlitFramebuffer( srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
635 static void WINAPI
wine_glBlitFramebufferEXT( GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
) {
636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
637 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
638 funcs
->ext
.p_glBlitFramebufferEXT( srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
641 static void WINAPI
wine_glBufferAddressRangeNV( GLenum pname
, GLuint index
, UINT64 address
, INT_PTR length
) {
642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
643 TRACE("(%d, %d, %s, %ld)\n", pname
, index
, wine_dbgstr_longlong(address
), length
);
644 funcs
->ext
.p_glBufferAddressRangeNV( pname
, index
, address
, length
);
647 static void WINAPI
wine_glBufferData( GLenum target
, INT_PTR size
, const GLvoid
* data
, GLenum usage
) {
648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
649 TRACE("(%d, %ld, %p, %d)\n", target
, size
, data
, usage
);
650 funcs
->ext
.p_glBufferData( target
, size
, data
, usage
);
653 static void WINAPI
wine_glBufferDataARB( GLenum target
, INT_PTR size
, const GLvoid
* data
, GLenum usage
) {
654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
655 TRACE("(%d, %ld, %p, %d)\n", target
, size
, data
, usage
);
656 funcs
->ext
.p_glBufferDataARB( target
, size
, data
, usage
);
659 static void WINAPI
wine_glBufferParameteriAPPLE( GLenum target
, GLenum pname
, GLint param
) {
660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
661 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
662 funcs
->ext
.p_glBufferParameteriAPPLE( target
, pname
, param
);
665 static GLuint WINAPI
wine_glBufferRegionEnabled( void ) {
666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
668 return funcs
->ext
.p_glBufferRegionEnabled( );
671 static void WINAPI
wine_glBufferSubData( GLenum target
, INT_PTR offset
, INT_PTR size
, const GLvoid
* data
) {
672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
673 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
674 funcs
->ext
.p_glBufferSubData( target
, offset
, size
, data
);
677 static void WINAPI
wine_glBufferSubDataARB( GLenum target
, INT_PTR offset
, INT_PTR size
, const GLvoid
* data
) {
678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
679 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
680 funcs
->ext
.p_glBufferSubDataARB( target
, offset
, size
, data
);
683 static GLenum WINAPI
wine_glCheckFramebufferStatus( GLenum target
) {
684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
685 TRACE("(%d)\n", target
);
686 return funcs
->ext
.p_glCheckFramebufferStatus( target
);
689 static GLenum WINAPI
wine_glCheckFramebufferStatusEXT( GLenum target
) {
690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
691 TRACE("(%d)\n", target
);
692 return funcs
->ext
.p_glCheckFramebufferStatusEXT( target
);
695 static GLenum WINAPI
wine_glCheckNamedFramebufferStatusEXT( GLuint framebuffer
, GLenum target
) {
696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
697 TRACE("(%d, %d)\n", framebuffer
, target
);
698 return funcs
->ext
.p_glCheckNamedFramebufferStatusEXT( framebuffer
, target
);
701 static void WINAPI
wine_glClampColor( GLenum target
, GLenum clamp
) {
702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
703 TRACE("(%d, %d)\n", target
, clamp
);
704 funcs
->ext
.p_glClampColor( target
, clamp
);
707 static void WINAPI
wine_glClampColorARB( GLenum target
, GLenum clamp
) {
708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
709 TRACE("(%d, %d)\n", target
, clamp
);
710 funcs
->ext
.p_glClampColorARB( target
, clamp
);
713 static void WINAPI
wine_glClearBufferfi( GLenum buffer
, GLint drawbuffer
, GLfloat depth
, GLint stencil
) {
714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
715 TRACE("(%d, %d, %f, %d)\n", buffer
, drawbuffer
, depth
, stencil
);
716 funcs
->ext
.p_glClearBufferfi( buffer
, drawbuffer
, depth
, stencil
);
719 static void WINAPI
wine_glClearBufferfv( GLenum buffer
, GLint drawbuffer
, const GLfloat
* value
) {
720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
721 TRACE("(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
722 funcs
->ext
.p_glClearBufferfv( buffer
, drawbuffer
, value
);
725 static void WINAPI
wine_glClearBufferiv( GLenum buffer
, GLint drawbuffer
, const GLint
* value
) {
726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
727 TRACE("(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
728 funcs
->ext
.p_glClearBufferiv( buffer
, drawbuffer
, value
);
731 static void WINAPI
wine_glClearBufferuiv( GLenum buffer
, GLint drawbuffer
, const GLuint
* value
) {
732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
733 TRACE("(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
734 funcs
->ext
.p_glClearBufferuiv( buffer
, drawbuffer
, value
);
737 static void WINAPI
wine_glClearColorIiEXT( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
739 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
740 funcs
->ext
.p_glClearColorIiEXT( red
, green
, blue
, alpha
);
743 static void WINAPI
wine_glClearColorIuiEXT( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
745 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
746 funcs
->ext
.p_glClearColorIuiEXT( red
, green
, blue
, alpha
);
749 static void WINAPI
wine_glClearDepthdNV( GLdouble depth
) {
750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
751 TRACE("(%f)\n", depth
);
752 funcs
->ext
.p_glClearDepthdNV( depth
);
755 static void WINAPI
wine_glClearDepthf( GLfloat d
) {
756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
758 funcs
->ext
.p_glClearDepthf( d
);
761 static void WINAPI
wine_glClientActiveTexture( GLenum texture
) {
762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
763 TRACE("(%d)\n", texture
);
764 funcs
->ext
.p_glClientActiveTexture( texture
);
767 static void WINAPI
wine_glClientActiveTextureARB( GLenum texture
) {
768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
769 TRACE("(%d)\n", texture
);
770 funcs
->ext
.p_glClientActiveTextureARB( texture
);
773 static void WINAPI
wine_glClientActiveVertexStreamATI( GLenum stream
) {
774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
775 TRACE("(%d)\n", stream
);
776 funcs
->ext
.p_glClientActiveVertexStreamATI( stream
);
779 static void WINAPI
wine_glClientAttribDefaultEXT( GLbitfield mask
) {
780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
781 TRACE("(%d)\n", mask
);
782 funcs
->ext
.p_glClientAttribDefaultEXT( mask
);
785 static GLenum WINAPI
wine_glClientWaitSync( GLvoid
* sync
, GLbitfield flags
, UINT64 timeout
) {
786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
787 TRACE("(%p, %d, %s)\n", sync
, flags
, wine_dbgstr_longlong(timeout
) );
788 return funcs
->ext
.p_glClientWaitSync( sync
, flags
, timeout
);
791 static void WINAPI
wine_glColor3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
793 TRACE("(%f, %f, %f, %f, %f, %f)\n", r
, g
, b
, x
, y
, z
);
794 funcs
->ext
.p_glColor3fVertex3fSUN( r
, g
, b
, x
, y
, z
);
797 static void WINAPI
wine_glColor3fVertex3fvSUN( const GLfloat
* c
, const GLfloat
* v
) {
798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
799 TRACE("(%p, %p)\n", c
, v
);
800 funcs
->ext
.p_glColor3fVertex3fvSUN( c
, v
);
803 static void WINAPI
wine_glColor3hNV( unsigned short red
, unsigned short green
, unsigned short blue
) {
804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
805 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
806 funcs
->ext
.p_glColor3hNV( red
, green
, blue
);
809 static void WINAPI
wine_glColor3hvNV( const unsigned short* v
) {
810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
812 funcs
->ext
.p_glColor3hvNV( v
);
815 static void WINAPI
wine_glColor4fNormal3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
817 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
818 funcs
->ext
.p_glColor4fNormal3fVertex3fSUN( r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
821 static void WINAPI
wine_glColor4fNormal3fVertex3fvSUN( const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
823 TRACE("(%p, %p, %p)\n", c
, n
, v
);
824 funcs
->ext
.p_glColor4fNormal3fVertex3fvSUN( c
, n
, v
);
827 static void WINAPI
wine_glColor4hNV( unsigned short red
, unsigned short green
, unsigned short blue
, unsigned short alpha
) {
828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
829 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
830 funcs
->ext
.p_glColor4hNV( red
, green
, blue
, alpha
);
833 static void WINAPI
wine_glColor4hvNV( const unsigned short* v
) {
834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
836 funcs
->ext
.p_glColor4hvNV( v
);
839 static void WINAPI
wine_glColor4ubVertex2fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
) {
840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
841 TRACE("(%d, %d, %d, %d, %f, %f)\n", r
, g
, b
, a
, x
, y
);
842 funcs
->ext
.p_glColor4ubVertex2fSUN( r
, g
, b
, a
, x
, y
);
845 static void WINAPI
wine_glColor4ubVertex2fvSUN( const GLubyte
* c
, const GLfloat
* v
) {
846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
847 TRACE("(%p, %p)\n", c
, v
);
848 funcs
->ext
.p_glColor4ubVertex2fvSUN( c
, v
);
851 static void WINAPI
wine_glColor4ubVertex3fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
853 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r
, g
, b
, a
, x
, y
, z
);
854 funcs
->ext
.p_glColor4ubVertex3fSUN( r
, g
, b
, a
, x
, y
, z
);
857 static void WINAPI
wine_glColor4ubVertex3fvSUN( const GLubyte
* c
, const GLfloat
* v
) {
858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
859 TRACE("(%p, %p)\n", c
, v
);
860 funcs
->ext
.p_glColor4ubVertex3fvSUN( c
, v
);
863 static void WINAPI
wine_glColorFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
865 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
866 funcs
->ext
.p_glColorFormatNV( size
, type
, stride
);
869 static void WINAPI
wine_glColorFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
) {
870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
871 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
872 funcs
->ext
.p_glColorFragmentOp1ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
875 static void WINAPI
wine_glColorFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
) {
876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
877 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
878 funcs
->ext
.p_glColorFragmentOp2ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
881 static void WINAPI
wine_glColorFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
) {
882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
883 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
884 funcs
->ext
.p_glColorFragmentOp3ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
887 static void WINAPI
wine_glColorMaskIndexedEXT( GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
) {
888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
889 TRACE("(%d, %d, %d, %d, %d)\n", index
, r
, g
, b
, a
);
890 funcs
->ext
.p_glColorMaskIndexedEXT( index
, r
, g
, b
, a
);
893 static void WINAPI
wine_glColorMaski( GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
) {
894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
895 TRACE("(%d, %d, %d, %d, %d)\n", index
, r
, g
, b
, a
);
896 funcs
->ext
.p_glColorMaski( index
, r
, g
, b
, a
);
899 static void WINAPI
wine_glColorP3ui( GLenum type
, GLuint color
) {
900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
901 TRACE("(%d, %d)\n", type
, color
);
902 funcs
->ext
.p_glColorP3ui( type
, color
);
905 static void WINAPI
wine_glColorP3uiv( GLenum type
, const GLuint
* color
) {
906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
907 TRACE("(%d, %p)\n", type
, color
);
908 funcs
->ext
.p_glColorP3uiv( type
, color
);
911 static void WINAPI
wine_glColorP4ui( GLenum type
, GLuint color
) {
912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
913 TRACE("(%d, %d)\n", type
, color
);
914 funcs
->ext
.p_glColorP4ui( type
, color
);
917 static void WINAPI
wine_glColorP4uiv( GLenum type
, const GLuint
* color
) {
918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
919 TRACE("(%d, %p)\n", type
, color
);
920 funcs
->ext
.p_glColorP4uiv( type
, color
);
923 static void WINAPI
wine_glColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const GLvoid
* pointer
) {
924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
925 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
926 funcs
->ext
.p_glColorPointerEXT( size
, type
, stride
, count
, pointer
);
929 static void WINAPI
wine_glColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
931 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
932 funcs
->ext
.p_glColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
935 static void WINAPI
wine_glColorPointervINTEL( GLint size
, GLenum type
, const GLvoid
** pointer
) {
936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
937 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
938 funcs
->ext
.p_glColorPointervINTEL( size
, type
, pointer
);
941 static void WINAPI
wine_glColorSubTable( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, const GLvoid
* data
) {
942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
943 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
944 funcs
->ext
.p_glColorSubTable( target
, start
, count
, format
, type
, data
);
947 static void WINAPI
wine_glColorSubTableEXT( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, const GLvoid
* data
) {
948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
949 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
950 funcs
->ext
.p_glColorSubTableEXT( target
, start
, count
, format
, type
, data
);
953 static void WINAPI
wine_glColorTable( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* table
) {
954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
955 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
956 funcs
->ext
.p_glColorTable( target
, internalformat
, width
, format
, type
, table
);
959 static void WINAPI
wine_glColorTableEXT( GLenum target
, GLenum internalFormat
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* table
) {
960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
961 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalFormat
, width
, format
, type
, table
);
962 funcs
->ext
.p_glColorTableEXT( target
, internalFormat
, width
, format
, type
, table
);
965 static void WINAPI
wine_glColorTableParameterfv( GLenum target
, GLenum pname
, const GLfloat
* params
) {
966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
967 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
968 funcs
->ext
.p_glColorTableParameterfv( target
, pname
, params
);
971 static void WINAPI
wine_glColorTableParameterfvSGI( GLenum target
, GLenum pname
, const GLfloat
* params
) {
972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
973 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
974 funcs
->ext
.p_glColorTableParameterfvSGI( target
, pname
, params
);
977 static void WINAPI
wine_glColorTableParameteriv( GLenum target
, GLenum pname
, const GLint
* params
) {
978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
979 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
980 funcs
->ext
.p_glColorTableParameteriv( target
, pname
, params
);
983 static void WINAPI
wine_glColorTableParameterivSGI( GLenum target
, GLenum pname
, const GLint
* params
) {
984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
985 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
986 funcs
->ext
.p_glColorTableParameterivSGI( target
, pname
, params
);
989 static void WINAPI
wine_glColorTableSGI( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* table
) {
990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
991 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
992 funcs
->ext
.p_glColorTableSGI( target
, internalformat
, width
, format
, type
, table
);
995 static void WINAPI
wine_glCombinerInputNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
) {
996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
997 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage
, portion
, variable
, input
, mapping
, componentUsage
);
998 funcs
->ext
.p_glCombinerInputNV( stage
, portion
, variable
, input
, mapping
, componentUsage
);
1001 static void WINAPI
wine_glCombinerOutputNV( GLenum stage
, GLenum portion
, GLenum abOutput
, GLenum cdOutput
, GLenum sumOutput
, GLenum scale
, GLenum bias
, GLboolean abDotProduct
, GLboolean cdDotProduct
, GLboolean muxSum
) {
1002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1003 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
1004 funcs
->ext
.p_glCombinerOutputNV( stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
1007 static void WINAPI
wine_glCombinerParameterfNV( GLenum pname
, GLfloat param
) {
1008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1009 TRACE("(%d, %f)\n", pname
, param
);
1010 funcs
->ext
.p_glCombinerParameterfNV( pname
, param
);
1013 static void WINAPI
wine_glCombinerParameterfvNV( GLenum pname
, const GLfloat
* params
) {
1014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1015 TRACE("(%d, %p)\n", pname
, params
);
1016 funcs
->ext
.p_glCombinerParameterfvNV( pname
, params
);
1019 static void WINAPI
wine_glCombinerParameteriNV( GLenum pname
, GLint param
) {
1020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1021 TRACE("(%d, %d)\n", pname
, param
);
1022 funcs
->ext
.p_glCombinerParameteriNV( pname
, param
);
1025 static void WINAPI
wine_glCombinerParameterivNV( GLenum pname
, const GLint
* params
) {
1026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1027 TRACE("(%d, %p)\n", pname
, params
);
1028 funcs
->ext
.p_glCombinerParameterivNV( pname
, params
);
1031 static void WINAPI
wine_glCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, const GLfloat
* params
) {
1032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1033 TRACE("(%d, %d, %p)\n", stage
, pname
, params
);
1034 funcs
->ext
.p_glCombinerStageParameterfvNV( stage
, pname
, params
);
1037 static void WINAPI
wine_glCompileShader( GLuint shader
) {
1038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1039 TRACE("(%d)\n", shader
);
1040 funcs
->ext
.p_glCompileShader( shader
);
1043 static void WINAPI
wine_glCompileShaderARB( unsigned int shaderObj
) {
1044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1045 TRACE("(%d)\n", shaderObj
);
1046 funcs
->ext
.p_glCompileShaderARB( shaderObj
);
1049 static void WINAPI
wine_glCompileShaderIncludeARB( GLuint shader
, GLsizei count
, const char** path
, const GLint
* length
) {
1050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1051 TRACE("(%d, %d, %p, %p)\n", shader
, count
, path
, length
);
1052 funcs
->ext
.p_glCompileShaderIncludeARB( shader
, count
, path
, length
);
1055 static void WINAPI
wine_glCompressedMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const GLvoid
* bits
) {
1056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1057 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1058 funcs
->ext
.p_glCompressedMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1061 static void WINAPI
wine_glCompressedMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
* bits
) {
1062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1063 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1064 funcs
->ext
.p_glCompressedMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1067 static void WINAPI
wine_glCompressedMultiTexImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* bits
) {
1068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1069 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1070 funcs
->ext
.p_glCompressedMultiTexImage3DEXT( texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1073 static void WINAPI
wine_glCompressedMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const GLvoid
* bits
) {
1074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1075 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1076 funcs
->ext
.p_glCompressedMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1079 static void WINAPI
wine_glCompressedMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
* bits
) {
1080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1081 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1082 funcs
->ext
.p_glCompressedMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1085 static void WINAPI
wine_glCompressedMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* bits
) {
1086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1087 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1088 funcs
->ext
.p_glCompressedMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1091 static void WINAPI
wine_glCompressedTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const GLvoid
* data
) {
1092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1093 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
1094 funcs
->ext
.p_glCompressedTexImage1D( target
, level
, internalformat
, width
, border
, imageSize
, data
);
1097 static void WINAPI
wine_glCompressedTexImage1DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const GLvoid
* data
) {
1098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1099 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
1100 funcs
->ext
.p_glCompressedTexImage1DARB( target
, level
, internalformat
, width
, border
, imageSize
, data
);
1103 static void WINAPI
wine_glCompressedTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
* data
) {
1104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1105 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1106 funcs
->ext
.p_glCompressedTexImage2D( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1109 static void WINAPI
wine_glCompressedTexImage2DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
* data
) {
1110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1111 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1112 funcs
->ext
.p_glCompressedTexImage2DARB( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1115 static void WINAPI
wine_glCompressedTexImage3D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* data
) {
1116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1117 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1118 funcs
->ext
.p_glCompressedTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1121 static void WINAPI
wine_glCompressedTexImage3DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* data
) {
1122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1123 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1124 funcs
->ext
.p_glCompressedTexImage3DARB( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1127 static void WINAPI
wine_glCompressedTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
) {
1128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1129 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
1130 funcs
->ext
.p_glCompressedTexSubImage1D( target
, level
, xoffset
, width
, format
, imageSize
, data
);
1133 static void WINAPI
wine_glCompressedTexSubImage1DARB( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
) {
1134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1135 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
1136 funcs
->ext
.p_glCompressedTexSubImage1DARB( target
, level
, xoffset
, width
, format
, imageSize
, data
);
1139 static void WINAPI
wine_glCompressedTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
) {
1140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1141 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1142 funcs
->ext
.p_glCompressedTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1145 static void WINAPI
wine_glCompressedTexSubImage2DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
) {
1146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1147 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1148 funcs
->ext
.p_glCompressedTexSubImage2DARB( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1151 static void WINAPI
wine_glCompressedTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
) {
1152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1153 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1154 funcs
->ext
.p_glCompressedTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1157 static void WINAPI
wine_glCompressedTexSubImage3DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
) {
1158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1159 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1160 funcs
->ext
.p_glCompressedTexSubImage3DARB( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1163 static void WINAPI
wine_glCompressedTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const GLvoid
* bits
) {
1164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1165 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1166 funcs
->ext
.p_glCompressedTextureImage1DEXT( texture
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1169 static void WINAPI
wine_glCompressedTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
* bits
) {
1170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1171 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1172 funcs
->ext
.p_glCompressedTextureImage2DEXT( texture
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1175 static void WINAPI
wine_glCompressedTextureImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* bits
) {
1176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1177 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1178 funcs
->ext
.p_glCompressedTextureImage3DEXT( texture
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1181 static void WINAPI
wine_glCompressedTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const GLvoid
* bits
) {
1182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1183 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1184 funcs
->ext
.p_glCompressedTextureSubImage1DEXT( texture
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1187 static void WINAPI
wine_glCompressedTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
* bits
) {
1188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1189 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1190 funcs
->ext
.p_glCompressedTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1193 static void WINAPI
wine_glCompressedTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* bits
) {
1194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1195 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1196 funcs
->ext
.p_glCompressedTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1199 static void WINAPI
wine_glConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* image
) {
1200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1201 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
1202 funcs
->ext
.p_glConvolutionFilter1D( target
, internalformat
, width
, format
, type
, image
);
1205 static void WINAPI
wine_glConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* image
) {
1206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1207 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
1208 funcs
->ext
.p_glConvolutionFilter1DEXT( target
, internalformat
, width
, format
, type
, image
);
1211 static void WINAPI
wine_glConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* image
) {
1212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1213 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
1214 funcs
->ext
.p_glConvolutionFilter2D( target
, internalformat
, width
, height
, format
, type
, image
);
1217 static void WINAPI
wine_glConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* image
) {
1218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1219 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
1220 funcs
->ext
.p_glConvolutionFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, image
);
1223 static void WINAPI
wine_glConvolutionParameterf( GLenum target
, GLenum pname
, GLfloat params
) {
1224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1225 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
1226 funcs
->ext
.p_glConvolutionParameterf( target
, pname
, params
);
1229 static void WINAPI
wine_glConvolutionParameterfEXT( GLenum target
, GLenum pname
, GLfloat params
) {
1230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1231 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
1232 funcs
->ext
.p_glConvolutionParameterfEXT( target
, pname
, params
);
1235 static void WINAPI
wine_glConvolutionParameterfv( GLenum target
, GLenum pname
, const GLfloat
* params
) {
1236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1237 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1238 funcs
->ext
.p_glConvolutionParameterfv( target
, pname
, params
);
1241 static void WINAPI
wine_glConvolutionParameterfvEXT( GLenum target
, GLenum pname
, const GLfloat
* params
) {
1242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1243 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1244 funcs
->ext
.p_glConvolutionParameterfvEXT( target
, pname
, params
);
1247 static void WINAPI
wine_glConvolutionParameteri( GLenum target
, GLenum pname
, GLint params
) {
1248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1249 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
1250 funcs
->ext
.p_glConvolutionParameteri( target
, pname
, params
);
1253 static void WINAPI
wine_glConvolutionParameteriEXT( GLenum target
, GLenum pname
, GLint params
) {
1254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1255 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
1256 funcs
->ext
.p_glConvolutionParameteriEXT( target
, pname
, params
);
1259 static void WINAPI
wine_glConvolutionParameteriv( GLenum target
, GLenum pname
, const GLint
* params
) {
1260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1261 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1262 funcs
->ext
.p_glConvolutionParameteriv( target
, pname
, params
);
1265 static void WINAPI
wine_glConvolutionParameterivEXT( GLenum target
, GLenum pname
, const GLint
* params
) {
1266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1267 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1268 funcs
->ext
.p_glConvolutionParameterivEXT( target
, pname
, params
);
1271 static void WINAPI
wine_glCopyBufferSubData( GLenum readTarget
, GLenum writeTarget
, INT_PTR readOffset
, INT_PTR writeOffset
, INT_PTR size
) {
1272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1273 TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget
, writeTarget
, readOffset
, writeOffset
, size
);
1274 funcs
->ext
.p_glCopyBufferSubData( readTarget
, writeTarget
, readOffset
, writeOffset
, size
);
1277 static void WINAPI
wine_glCopyColorSubTable( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
1278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1279 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
1280 funcs
->ext
.p_glCopyColorSubTable( target
, start
, x
, y
, width
);
1283 static void WINAPI
wine_glCopyColorSubTableEXT( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
1284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1285 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
1286 funcs
->ext
.p_glCopyColorSubTableEXT( target
, start
, x
, y
, width
);
1289 static void WINAPI
wine_glCopyColorTable( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1291 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1292 funcs
->ext
.p_glCopyColorTable( target
, internalformat
, x
, y
, width
);
1295 static void WINAPI
wine_glCopyColorTableSGI( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1297 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1298 funcs
->ext
.p_glCopyColorTableSGI( target
, internalformat
, x
, y
, width
);
1301 static void WINAPI
wine_glCopyConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1303 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1304 funcs
->ext
.p_glCopyConvolutionFilter1D( target
, internalformat
, x
, y
, width
);
1307 static void WINAPI
wine_glCopyConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1309 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1310 funcs
->ext
.p_glCopyConvolutionFilter1DEXT( target
, internalformat
, x
, y
, width
);
1313 static void WINAPI
wine_glCopyConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1315 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
1316 funcs
->ext
.p_glCopyConvolutionFilter2D( target
, internalformat
, x
, y
, width
, height
);
1319 static void WINAPI
wine_glCopyConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1321 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
1322 funcs
->ext
.p_glCopyConvolutionFilter2DEXT( target
, internalformat
, x
, y
, width
, height
);
1325 static void WINAPI
wine_glCopyImageSubDataNV( GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei width
, GLsizei height
, GLsizei depth
) {
1326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1327 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
1328 funcs
->ext
.p_glCopyImageSubDataNV( srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
1331 static void WINAPI
wine_glCopyMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
1332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1333 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, internalformat
, x
, y
, width
, border
);
1334 funcs
->ext
.p_glCopyMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, x
, y
, width
, border
);
1337 static void WINAPI
wine_glCopyMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
1338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1339 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1340 funcs
->ext
.p_glCopyMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1343 static void WINAPI
wine_glCopyMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1345 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, x
, y
, width
);
1346 funcs
->ext
.p_glCopyMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, x
, y
, width
);
1349 static void WINAPI
wine_glCopyMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1351 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1352 funcs
->ext
.p_glCopyMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1355 static void WINAPI
wine_glCopyMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1357 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1358 funcs
->ext
.p_glCopyMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1361 static void WINAPI
wine_glCopyPathNV( GLuint resultPath
, GLuint srcPath
) {
1362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1363 TRACE("(%d, %d)\n", resultPath
, srcPath
);
1364 funcs
->ext
.p_glCopyPathNV( resultPath
, srcPath
);
1367 static void WINAPI
wine_glCopyTexImage1DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
1368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1369 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
1370 funcs
->ext
.p_glCopyTexImage1DEXT( target
, level
, internalformat
, x
, y
, width
, border
);
1373 static void WINAPI
wine_glCopyTexImage2DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
1374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1375 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
1376 funcs
->ext
.p_glCopyTexImage2DEXT( target
, level
, internalformat
, x
, y
, width
, height
, border
);
1379 static void WINAPI
wine_glCopyTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1381 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
1382 funcs
->ext
.p_glCopyTexSubImage1DEXT( target
, level
, xoffset
, x
, y
, width
);
1385 static void WINAPI
wine_glCopyTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1387 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1388 funcs
->ext
.p_glCopyTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1391 static void WINAPI
wine_glCopyTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1393 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1394 funcs
->ext
.p_glCopyTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1397 static void WINAPI
wine_glCopyTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1399 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1400 funcs
->ext
.p_glCopyTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1403 static void WINAPI
wine_glCopyTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
1404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1405 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, internalformat
, x
, y
, width
, border
);
1406 funcs
->ext
.p_glCopyTextureImage1DEXT( texture
, target
, level
, internalformat
, x
, y
, width
, border
);
1409 static void WINAPI
wine_glCopyTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
1410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1411 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1412 funcs
->ext
.p_glCopyTextureImage2DEXT( texture
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1415 static void WINAPI
wine_glCopyTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1417 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, x
, y
, width
);
1418 funcs
->ext
.p_glCopyTextureSubImage1DEXT( texture
, target
, level
, xoffset
, x
, y
, width
);
1421 static void WINAPI
wine_glCopyTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1423 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1424 funcs
->ext
.p_glCopyTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1427 static void WINAPI
wine_glCopyTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1429 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1430 funcs
->ext
.p_glCopyTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1433 static void WINAPI
wine_glCoverFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const GLvoid
* paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
* transformValues
) {
1434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1435 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1436 funcs
->ext
.p_glCoverFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1439 static void WINAPI
wine_glCoverFillPathNV( GLuint path
, GLenum coverMode
) {
1440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1441 TRACE("(%d, %d)\n", path
, coverMode
);
1442 funcs
->ext
.p_glCoverFillPathNV( path
, coverMode
);
1445 static void WINAPI
wine_glCoverStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const GLvoid
* paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
* transformValues
) {
1446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1447 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1448 funcs
->ext
.p_glCoverStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1451 static void WINAPI
wine_glCoverStrokePathNV( GLuint path
, GLenum coverMode
) {
1452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1453 TRACE("(%d, %d)\n", path
, coverMode
);
1454 funcs
->ext
.p_glCoverStrokePathNV( path
, coverMode
);
1457 static GLuint WINAPI
wine_glCreateProgram( void ) {
1458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1460 return funcs
->ext
.p_glCreateProgram( );
1463 static unsigned int WINAPI
wine_glCreateProgramObjectARB( void ) {
1464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1466 return funcs
->ext
.p_glCreateProgramObjectARB( );
1469 static GLuint WINAPI
wine_glCreateShader( GLenum type
) {
1470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1471 TRACE("(%d)\n", type
);
1472 return funcs
->ext
.p_glCreateShader( type
);
1475 static unsigned int WINAPI
wine_glCreateShaderObjectARB( GLenum shaderType
) {
1476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1477 TRACE("(%d)\n", shaderType
);
1478 return funcs
->ext
.p_glCreateShaderObjectARB( shaderType
);
1481 static GLuint WINAPI
wine_glCreateShaderProgramEXT( GLenum type
, const char* string
) {
1482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1483 TRACE("(%d, %p)\n", type
, string
);
1484 return funcs
->ext
.p_glCreateShaderProgramEXT( type
, string
);
1487 static GLuint WINAPI
wine_glCreateShaderProgramv( GLenum type
, GLsizei count
, const char* const* strings
) {
1488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1489 TRACE("(%d, %d, %p)\n", type
, count
, strings
);
1490 return funcs
->ext
.p_glCreateShaderProgramv( type
, count
, strings
);
1493 static GLvoid
* WINAPI
wine_glCreateSyncFromCLeventARB( void * context
, void * event
, GLbitfield flags
) {
1494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1495 TRACE("(%p, %p, %d)\n", context
, event
, flags
);
1496 return funcs
->ext
.p_glCreateSyncFromCLeventARB( context
, event
, flags
);
1499 static void WINAPI
wine_glCullParameterdvEXT( GLenum pname
, GLdouble
* params
) {
1500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1501 TRACE("(%d, %p)\n", pname
, params
);
1502 funcs
->ext
.p_glCullParameterdvEXT( pname
, params
);
1505 static void WINAPI
wine_glCullParameterfvEXT( GLenum pname
, GLfloat
* params
) {
1506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1507 TRACE("(%d, %p)\n", pname
, params
);
1508 funcs
->ext
.p_glCullParameterfvEXT( pname
, params
);
1511 static void WINAPI
wine_glCurrentPaletteMatrixARB( GLint index
) {
1512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1513 TRACE("(%d)\n", index
);
1514 funcs
->ext
.p_glCurrentPaletteMatrixARB( index
);
1517 static void WINAPI
wine_glDebugMessageCallbackAMD( void * callback
, GLvoid
* userParam
) {
1518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1519 TRACE("(%p, %p)\n", callback
, userParam
);
1520 funcs
->ext
.p_glDebugMessageCallbackAMD( callback
, userParam
);
1523 static void WINAPI
wine_glDebugMessageCallbackARB( void * callback
, const GLvoid
* userParam
) {
1524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1525 TRACE("(%p, %p)\n", callback
, userParam
);
1526 funcs
->ext
.p_glDebugMessageCallbackARB( callback
, userParam
);
1529 static void WINAPI
wine_glDebugMessageControlARB( GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
* ids
, GLboolean enabled
) {
1530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1531 TRACE("(%d, %d, %d, %d, %p, %d)\n", source
, type
, severity
, count
, ids
, enabled
);
1532 funcs
->ext
.p_glDebugMessageControlARB( source
, type
, severity
, count
, ids
, enabled
);
1535 static void WINAPI
wine_glDebugMessageEnableAMD( GLenum category
, GLenum severity
, GLsizei count
, const GLuint
* ids
, GLboolean enabled
) {
1536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1537 TRACE("(%d, %d, %d, %p, %d)\n", category
, severity
, count
, ids
, enabled
);
1538 funcs
->ext
.p_glDebugMessageEnableAMD( category
, severity
, count
, ids
, enabled
);
1541 static void WINAPI
wine_glDebugMessageInsertAMD( GLenum category
, GLenum severity
, GLuint id
, GLsizei length
, const char* buf
) {
1542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1543 TRACE("(%d, %d, %d, %d, %p)\n", category
, severity
, id
, length
, buf
);
1544 funcs
->ext
.p_glDebugMessageInsertAMD( category
, severity
, id
, length
, buf
);
1547 static void WINAPI
wine_glDebugMessageInsertARB( GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const char* buf
) {
1548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1549 TRACE("(%d, %d, %d, %d, %d, %p)\n", source
, type
, id
, severity
, length
, buf
);
1550 funcs
->ext
.p_glDebugMessageInsertARB( source
, type
, id
, severity
, length
, buf
);
1553 static void WINAPI
wine_glDeformSGIX( GLbitfield mask
) {
1554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1555 TRACE("(%d)\n", mask
);
1556 funcs
->ext
.p_glDeformSGIX( mask
);
1559 static void WINAPI
wine_glDeformationMap3dSGIX( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble w1
, GLdouble w2
, GLint wstride
, GLint worder
, const GLdouble
* points
) {
1560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1561 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
1562 funcs
->ext
.p_glDeformationMap3dSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
1565 static void WINAPI
wine_glDeformationMap3fSGIX( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat w1
, GLfloat w2
, GLint wstride
, GLint worder
, const GLfloat
* points
) {
1566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1567 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
1568 funcs
->ext
.p_glDeformationMap3fSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
1571 static void WINAPI
wine_glDeleteAsyncMarkersSGIX( GLuint marker
, GLsizei range
) {
1572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1573 TRACE("(%d, %d)\n", marker
, range
);
1574 funcs
->ext
.p_glDeleteAsyncMarkersSGIX( marker
, range
);
1577 static void WINAPI
wine_glDeleteBufferRegion( GLenum region
) {
1578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1579 TRACE("(%d)\n", region
);
1580 funcs
->ext
.p_glDeleteBufferRegion( region
);
1583 static void WINAPI
wine_glDeleteBuffers( GLsizei n
, const GLuint
* buffers
) {
1584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1585 TRACE("(%d, %p)\n", n
, buffers
);
1586 funcs
->ext
.p_glDeleteBuffers( n
, buffers
);
1589 static void WINAPI
wine_glDeleteBuffersARB( GLsizei n
, const GLuint
* buffers
) {
1590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1591 TRACE("(%d, %p)\n", n
, buffers
);
1592 funcs
->ext
.p_glDeleteBuffersARB( n
, buffers
);
1595 static void WINAPI
wine_glDeleteFencesAPPLE( GLsizei n
, const GLuint
* fences
) {
1596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1597 TRACE("(%d, %p)\n", n
, fences
);
1598 funcs
->ext
.p_glDeleteFencesAPPLE( n
, fences
);
1601 static void WINAPI
wine_glDeleteFencesNV( GLsizei n
, const GLuint
* fences
) {
1602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1603 TRACE("(%d, %p)\n", n
, fences
);
1604 funcs
->ext
.p_glDeleteFencesNV( n
, fences
);
1607 static void WINAPI
wine_glDeleteFragmentShaderATI( GLuint id
) {
1608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1609 TRACE("(%d)\n", id
);
1610 funcs
->ext
.p_glDeleteFragmentShaderATI( id
);
1613 static void WINAPI
wine_glDeleteFramebuffers( GLsizei n
, const GLuint
* framebuffers
) {
1614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1615 TRACE("(%d, %p)\n", n
, framebuffers
);
1616 funcs
->ext
.p_glDeleteFramebuffers( n
, framebuffers
);
1619 static void WINAPI
wine_glDeleteFramebuffersEXT( GLsizei n
, const GLuint
* framebuffers
) {
1620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1621 TRACE("(%d, %p)\n", n
, framebuffers
);
1622 funcs
->ext
.p_glDeleteFramebuffersEXT( n
, framebuffers
);
1625 static void WINAPI
wine_glDeleteNamedStringARB( GLint namelen
, const char* name
) {
1626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1627 TRACE("(%d, %p)\n", namelen
, name
);
1628 funcs
->ext
.p_glDeleteNamedStringARB( namelen
, name
);
1631 static void WINAPI
wine_glDeleteNamesAMD( GLenum identifier
, GLuint num
, const GLuint
* names
) {
1632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1633 TRACE("(%d, %d, %p)\n", identifier
, num
, names
);
1634 funcs
->ext
.p_glDeleteNamesAMD( identifier
, num
, names
);
1637 static void WINAPI
wine_glDeleteObjectARB( unsigned int obj
) {
1638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1639 TRACE("(%d)\n", obj
);
1640 funcs
->ext
.p_glDeleteObjectARB( obj
);
1643 static void WINAPI
wine_glDeleteObjectBufferATI( GLuint buffer
) {
1644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1645 TRACE("(%d)\n", buffer
);
1646 funcs
->ext
.p_glDeleteObjectBufferATI( buffer
);
1649 static void WINAPI
wine_glDeleteOcclusionQueriesNV( GLsizei n
, const GLuint
* ids
) {
1650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1651 TRACE("(%d, %p)\n", n
, ids
);
1652 funcs
->ext
.p_glDeleteOcclusionQueriesNV( n
, ids
);
1655 static void WINAPI
wine_glDeletePathsNV( GLuint path
, GLsizei range
) {
1656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1657 TRACE("(%d, %d)\n", path
, range
);
1658 funcs
->ext
.p_glDeletePathsNV( path
, range
);
1661 static void WINAPI
wine_glDeletePerfMonitorsAMD( GLsizei n
, GLuint
* monitors
) {
1662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1663 TRACE("(%d, %p)\n", n
, monitors
);
1664 funcs
->ext
.p_glDeletePerfMonitorsAMD( n
, monitors
);
1667 static void WINAPI
wine_glDeleteProgram( GLuint program
) {
1668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1669 TRACE("(%d)\n", program
);
1670 funcs
->ext
.p_glDeleteProgram( program
);
1673 static void WINAPI
wine_glDeleteProgramPipelines( GLsizei n
, const GLuint
* pipelines
) {
1674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1675 TRACE("(%d, %p)\n", n
, pipelines
);
1676 funcs
->ext
.p_glDeleteProgramPipelines( n
, pipelines
);
1679 static void WINAPI
wine_glDeleteProgramsARB( GLsizei n
, const GLuint
* programs
) {
1680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1681 TRACE("(%d, %p)\n", n
, programs
);
1682 funcs
->ext
.p_glDeleteProgramsARB( n
, programs
);
1685 static void WINAPI
wine_glDeleteProgramsNV( GLsizei n
, const GLuint
* programs
) {
1686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1687 TRACE("(%d, %p)\n", n
, programs
);
1688 funcs
->ext
.p_glDeleteProgramsNV( n
, programs
);
1691 static void WINAPI
wine_glDeleteQueries( GLsizei n
, const GLuint
* ids
) {
1692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1693 TRACE("(%d, %p)\n", n
, ids
);
1694 funcs
->ext
.p_glDeleteQueries( n
, ids
);
1697 static void WINAPI
wine_glDeleteQueriesARB( GLsizei n
, const GLuint
* ids
) {
1698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1699 TRACE("(%d, %p)\n", n
, ids
);
1700 funcs
->ext
.p_glDeleteQueriesARB( n
, ids
);
1703 static void WINAPI
wine_glDeleteRenderbuffers( GLsizei n
, const GLuint
* renderbuffers
) {
1704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1705 TRACE("(%d, %p)\n", n
, renderbuffers
);
1706 funcs
->ext
.p_glDeleteRenderbuffers( n
, renderbuffers
);
1709 static void WINAPI
wine_glDeleteRenderbuffersEXT( GLsizei n
, const GLuint
* renderbuffers
) {
1710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1711 TRACE("(%d, %p)\n", n
, renderbuffers
);
1712 funcs
->ext
.p_glDeleteRenderbuffersEXT( n
, renderbuffers
);
1715 static void WINAPI
wine_glDeleteSamplers( GLsizei count
, const GLuint
* samplers
) {
1716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1717 TRACE("(%d, %p)\n", count
, samplers
);
1718 funcs
->ext
.p_glDeleteSamplers( count
, samplers
);
1721 static void WINAPI
wine_glDeleteShader( GLuint shader
) {
1722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1723 TRACE("(%d)\n", shader
);
1724 funcs
->ext
.p_glDeleteShader( shader
);
1727 static void WINAPI
wine_glDeleteSync( GLvoid
* sync
) {
1728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1729 TRACE("(%p)\n", sync
);
1730 funcs
->ext
.p_glDeleteSync( sync
);
1733 static void WINAPI
wine_glDeleteTexturesEXT( GLsizei n
, const GLuint
* textures
) {
1734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1735 TRACE("(%d, %p)\n", n
, textures
);
1736 funcs
->ext
.p_glDeleteTexturesEXT( n
, textures
);
1739 static void WINAPI
wine_glDeleteTransformFeedbacks( GLsizei n
, const GLuint
* ids
) {
1740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1741 TRACE("(%d, %p)\n", n
, ids
);
1742 funcs
->ext
.p_glDeleteTransformFeedbacks( n
, ids
);
1745 static void WINAPI
wine_glDeleteTransformFeedbacksNV( GLsizei n
, const GLuint
* ids
) {
1746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1747 TRACE("(%d, %p)\n", n
, ids
);
1748 funcs
->ext
.p_glDeleteTransformFeedbacksNV( n
, ids
);
1751 static void WINAPI
wine_glDeleteVertexArrays( GLsizei n
, const GLuint
* arrays
) {
1752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1753 TRACE("(%d, %p)\n", n
, arrays
);
1754 funcs
->ext
.p_glDeleteVertexArrays( n
, arrays
);
1757 static void WINAPI
wine_glDeleteVertexArraysAPPLE( GLsizei n
, const GLuint
* arrays
) {
1758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1759 TRACE("(%d, %p)\n", n
, arrays
);
1760 funcs
->ext
.p_glDeleteVertexArraysAPPLE( n
, arrays
);
1763 static void WINAPI
wine_glDeleteVertexShaderEXT( GLuint id
) {
1764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1765 TRACE("(%d)\n", id
);
1766 funcs
->ext
.p_glDeleteVertexShaderEXT( id
);
1769 static void WINAPI
wine_glDepthBoundsEXT( GLclampd zmin
, GLclampd zmax
) {
1770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1771 TRACE("(%f, %f)\n", zmin
, zmax
);
1772 funcs
->ext
.p_glDepthBoundsEXT( zmin
, zmax
);
1775 static void WINAPI
wine_glDepthBoundsdNV( GLdouble zmin
, GLdouble zmax
) {
1776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1777 TRACE("(%f, %f)\n", zmin
, zmax
);
1778 funcs
->ext
.p_glDepthBoundsdNV( zmin
, zmax
);
1781 static void WINAPI
wine_glDepthRangeArrayv( GLuint first
, GLsizei count
, const GLdouble
* v
) {
1782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1783 TRACE("(%d, %d, %p)\n", first
, count
, v
);
1784 funcs
->ext
.p_glDepthRangeArrayv( first
, count
, v
);
1787 static void WINAPI
wine_glDepthRangeIndexed( GLuint index
, GLdouble n
, GLdouble f
) {
1788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1789 TRACE("(%d, %f, %f)\n", index
, n
, f
);
1790 funcs
->ext
.p_glDepthRangeIndexed( index
, n
, f
);
1793 static void WINAPI
wine_glDepthRangedNV( GLdouble zNear
, GLdouble zFar
) {
1794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1795 TRACE("(%f, %f)\n", zNear
, zFar
);
1796 funcs
->ext
.p_glDepthRangedNV( zNear
, zFar
);
1799 static void WINAPI
wine_glDepthRangef( GLfloat n
, GLfloat f
) {
1800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1801 TRACE("(%f, %f)\n", n
, f
);
1802 funcs
->ext
.p_glDepthRangef( n
, f
);
1805 static void WINAPI
wine_glDetachObjectARB( unsigned int containerObj
, unsigned int attachedObj
) {
1806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1807 TRACE("(%d, %d)\n", containerObj
, attachedObj
);
1808 funcs
->ext
.p_glDetachObjectARB( containerObj
, attachedObj
);
1811 static void WINAPI
wine_glDetachShader( GLuint program
, GLuint shader
) {
1812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1813 TRACE("(%d, %d)\n", program
, shader
);
1814 funcs
->ext
.p_glDetachShader( program
, shader
);
1817 static void WINAPI
wine_glDetailTexFuncSGIS( GLenum target
, GLsizei n
, const GLfloat
* points
) {
1818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1819 TRACE("(%d, %d, %p)\n", target
, n
, points
);
1820 funcs
->ext
.p_glDetailTexFuncSGIS( target
, n
, points
);
1823 static void WINAPI
wine_glDisableClientStateIndexedEXT( GLenum array
, GLuint index
) {
1824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1825 TRACE("(%d, %d)\n", array
, index
);
1826 funcs
->ext
.p_glDisableClientStateIndexedEXT( array
, index
);
1829 static void WINAPI
wine_glDisableIndexedEXT( GLenum target
, GLuint index
) {
1830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1831 TRACE("(%d, %d)\n", target
, index
);
1832 funcs
->ext
.p_glDisableIndexedEXT( target
, index
);
1835 static void WINAPI
wine_glDisableVariantClientStateEXT( GLuint id
) {
1836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1837 TRACE("(%d)\n", id
);
1838 funcs
->ext
.p_glDisableVariantClientStateEXT( id
);
1841 static void WINAPI
wine_glDisableVertexAttribAPPLE( GLuint index
, GLenum pname
) {
1842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1843 TRACE("(%d, %d)\n", index
, pname
);
1844 funcs
->ext
.p_glDisableVertexAttribAPPLE( index
, pname
);
1847 static void WINAPI
wine_glDisableVertexAttribArray( GLuint index
) {
1848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1849 TRACE("(%d)\n", index
);
1850 funcs
->ext
.p_glDisableVertexAttribArray( index
);
1853 static void WINAPI
wine_glDisableVertexAttribArrayARB( GLuint index
) {
1854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1855 TRACE("(%d)\n", index
);
1856 funcs
->ext
.p_glDisableVertexAttribArrayARB( index
);
1859 static void WINAPI
wine_glDisablei( GLenum target
, GLuint index
) {
1860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1861 TRACE("(%d, %d)\n", target
, index
);
1862 funcs
->ext
.p_glDisablei( target
, index
);
1865 static void WINAPI
wine_glDrawArraysEXT( GLenum mode
, GLint first
, GLsizei count
) {
1866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1867 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
1868 funcs
->ext
.p_glDrawArraysEXT( mode
, first
, count
);
1871 static void WINAPI
wine_glDrawArraysIndirect( GLenum mode
, const GLvoid
* indirect
) {
1872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1873 TRACE("(%d, %p)\n", mode
, indirect
);
1874 funcs
->ext
.p_glDrawArraysIndirect( mode
, indirect
);
1877 static void WINAPI
wine_glDrawArraysInstanced( GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
) {
1878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1879 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, primcount
);
1880 funcs
->ext
.p_glDrawArraysInstanced( mode
, first
, count
, primcount
);
1883 static void WINAPI
wine_glDrawArraysInstancedARB( GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
) {
1884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1885 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, primcount
);
1886 funcs
->ext
.p_glDrawArraysInstancedARB( mode
, first
, count
, primcount
);
1889 static void WINAPI
wine_glDrawArraysInstancedBaseInstance( GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
, GLuint baseinstance
) {
1890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1891 TRACE("(%d, %d, %d, %d, %d)\n", mode
, first
, count
, primcount
, baseinstance
);
1892 funcs
->ext
.p_glDrawArraysInstancedBaseInstance( mode
, first
, count
, primcount
, baseinstance
);
1895 static void WINAPI
wine_glDrawArraysInstancedEXT( GLenum mode
, GLint start
, GLsizei count
, GLsizei primcount
) {
1896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1897 TRACE("(%d, %d, %d, %d)\n", mode
, start
, count
, primcount
);
1898 funcs
->ext
.p_glDrawArraysInstancedEXT( mode
, start
, count
, primcount
);
1901 static void WINAPI
wine_glDrawBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint xDest
, GLint yDest
) {
1902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1903 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
, xDest
, yDest
);
1904 funcs
->ext
.p_glDrawBufferRegion( region
, x
, y
, width
, height
, xDest
, yDest
);
1907 static void WINAPI
wine_glDrawBuffers( GLsizei n
, const GLenum
* bufs
) {
1908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1909 TRACE("(%d, %p)\n", n
, bufs
);
1910 funcs
->ext
.p_glDrawBuffers( n
, bufs
);
1913 static void WINAPI
wine_glDrawBuffersARB( GLsizei n
, const GLenum
* bufs
) {
1914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1915 TRACE("(%d, %p)\n", n
, bufs
);
1916 funcs
->ext
.p_glDrawBuffersARB( n
, bufs
);
1919 static void WINAPI
wine_glDrawBuffersATI( GLsizei n
, const GLenum
* bufs
) {
1920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1921 TRACE("(%d, %p)\n", n
, bufs
);
1922 funcs
->ext
.p_glDrawBuffersATI( n
, bufs
);
1925 static void WINAPI
wine_glDrawElementArrayAPPLE( GLenum mode
, GLint first
, GLsizei count
) {
1926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1927 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
1928 funcs
->ext
.p_glDrawElementArrayAPPLE( mode
, first
, count
);
1931 static void WINAPI
wine_glDrawElementArrayATI( GLenum mode
, GLsizei count
) {
1932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1933 TRACE("(%d, %d)\n", mode
, count
);
1934 funcs
->ext
.p_glDrawElementArrayATI( mode
, count
);
1937 static void WINAPI
wine_glDrawElementsBaseVertex( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
, GLint basevertex
) {
1938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1939 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, basevertex
);
1940 funcs
->ext
.p_glDrawElementsBaseVertex( mode
, count
, type
, indices
, basevertex
);
1943 static void WINAPI
wine_glDrawElementsIndirect( GLenum mode
, GLenum type
, const GLvoid
* indirect
) {
1944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1945 TRACE("(%d, %d, %p)\n", mode
, type
, indirect
);
1946 funcs
->ext
.p_glDrawElementsIndirect( mode
, type
, indirect
);
1949 static void WINAPI
wine_glDrawElementsInstanced( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
, GLsizei primcount
) {
1950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1951 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
1952 funcs
->ext
.p_glDrawElementsInstanced( mode
, count
, type
, indices
, primcount
);
1955 static void WINAPI
wine_glDrawElementsInstancedARB( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
, GLsizei primcount
) {
1956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1957 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
1958 funcs
->ext
.p_glDrawElementsInstancedARB( mode
, count
, type
, indices
, primcount
);
1961 static void WINAPI
wine_glDrawElementsInstancedBaseInstance( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei primcount
, GLuint baseinstance
) {
1962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1963 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, primcount
, baseinstance
);
1964 funcs
->ext
.p_glDrawElementsInstancedBaseInstance( mode
, count
, type
, indices
, primcount
, baseinstance
);
1967 static void WINAPI
wine_glDrawElementsInstancedBaseVertex( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
, GLsizei primcount
, GLint basevertex
) {
1968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1969 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, primcount
, basevertex
);
1970 funcs
->ext
.p_glDrawElementsInstancedBaseVertex( mode
, count
, type
, indices
, primcount
, basevertex
);
1973 static void WINAPI
wine_glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei primcount
, GLint basevertex
, GLuint baseinstance
) {
1974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1975 TRACE("(%d, %d, %d, %p, %d, %d, %d)\n", mode
, count
, type
, indices
, primcount
, basevertex
, baseinstance
);
1976 funcs
->ext
.p_glDrawElementsInstancedBaseVertexBaseInstance( mode
, count
, type
, indices
, primcount
, basevertex
, baseinstance
);
1979 static void WINAPI
wine_glDrawElementsInstancedEXT( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
, GLsizei primcount
) {
1980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1981 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
1982 funcs
->ext
.p_glDrawElementsInstancedEXT( mode
, count
, type
, indices
, primcount
);
1985 static void WINAPI
wine_glDrawMeshArraysSUN( GLenum mode
, GLint first
, GLsizei count
, GLsizei width
) {
1986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1987 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, width
);
1988 funcs
->ext
.p_glDrawMeshArraysSUN( mode
, first
, count
, width
);
1991 static void WINAPI
wine_glDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, GLint first
, GLsizei count
) {
1992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1993 TRACE("(%d, %d, %d, %d, %d)\n", mode
, start
, end
, first
, count
);
1994 funcs
->ext
.p_glDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
);
1997 static void WINAPI
wine_glDrawRangeElementArrayATI( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
) {
1998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1999 TRACE("(%d, %d, %d, %d)\n", mode
, start
, end
, count
);
2000 funcs
->ext
.p_glDrawRangeElementArrayATI( mode
, start
, end
, count
);
2003 static void WINAPI
wine_glDrawRangeElements( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const GLvoid
* indices
) {
2004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2005 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
2006 funcs
->ext
.p_glDrawRangeElements( mode
, start
, end
, count
, type
, indices
);
2009 static void WINAPI
wine_glDrawRangeElementsBaseVertex( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const GLvoid
* indices
, GLint basevertex
) {
2010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2011 TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode
, start
, end
, count
, type
, indices
, basevertex
);
2012 funcs
->ext
.p_glDrawRangeElementsBaseVertex( mode
, start
, end
, count
, type
, indices
, basevertex
);
2015 static void WINAPI
wine_glDrawRangeElementsEXT( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const GLvoid
* indices
) {
2016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2017 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
2018 funcs
->ext
.p_glDrawRangeElementsEXT( mode
, start
, end
, count
, type
, indices
);
2021 static void WINAPI
wine_glDrawTransformFeedback( GLenum mode
, GLuint id
) {
2022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2023 TRACE("(%d, %d)\n", mode
, id
);
2024 funcs
->ext
.p_glDrawTransformFeedback( mode
, id
);
2027 static void WINAPI
wine_glDrawTransformFeedbackInstanced( GLenum mode
, GLuint id
, GLsizei primcount
) {
2028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2029 TRACE("(%d, %d, %d)\n", mode
, id
, primcount
);
2030 funcs
->ext
.p_glDrawTransformFeedbackInstanced( mode
, id
, primcount
);
2033 static void WINAPI
wine_glDrawTransformFeedbackNV( GLenum mode
, GLuint id
) {
2034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2035 TRACE("(%d, %d)\n", mode
, id
);
2036 funcs
->ext
.p_glDrawTransformFeedbackNV( mode
, id
);
2039 static void WINAPI
wine_glDrawTransformFeedbackStream( GLenum mode
, GLuint id
, GLuint stream
) {
2040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2041 TRACE("(%d, %d, %d)\n", mode
, id
, stream
);
2042 funcs
->ext
.p_glDrawTransformFeedbackStream( mode
, id
, stream
);
2045 static void WINAPI
wine_glDrawTransformFeedbackStreamInstanced( GLenum mode
, GLuint id
, GLuint stream
, GLsizei primcount
) {
2046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2047 TRACE("(%d, %d, %d, %d)\n", mode
, id
, stream
, primcount
);
2048 funcs
->ext
.p_glDrawTransformFeedbackStreamInstanced( mode
, id
, stream
, primcount
);
2051 static void WINAPI
wine_glEdgeFlagFormatNV( GLsizei stride
) {
2052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2053 TRACE("(%d)\n", stride
);
2054 funcs
->ext
.p_glEdgeFlagFormatNV( stride
);
2057 static void WINAPI
wine_glEdgeFlagPointerEXT( GLsizei stride
, GLsizei count
, const GLboolean
* pointer
) {
2058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2059 TRACE("(%d, %d, %p)\n", stride
, count
, pointer
);
2060 funcs
->ext
.p_glEdgeFlagPointerEXT( stride
, count
, pointer
);
2063 static void WINAPI
wine_glEdgeFlagPointerListIBM( GLint stride
, const GLboolean
** pointer
, GLint ptrstride
) {
2064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2065 TRACE("(%d, %p, %d)\n", stride
, pointer
, ptrstride
);
2066 funcs
->ext
.p_glEdgeFlagPointerListIBM( stride
, pointer
, ptrstride
);
2069 static void WINAPI
wine_glElementPointerAPPLE( GLenum type
, const GLvoid
* pointer
) {
2070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2071 TRACE("(%d, %p)\n", type
, pointer
);
2072 funcs
->ext
.p_glElementPointerAPPLE( type
, pointer
);
2075 static void WINAPI
wine_glElementPointerATI( GLenum type
, const GLvoid
* pointer
) {
2076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2077 TRACE("(%d, %p)\n", type
, pointer
);
2078 funcs
->ext
.p_glElementPointerATI( type
, pointer
);
2081 static void WINAPI
wine_glEnableClientStateIndexedEXT( GLenum array
, GLuint index
) {
2082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2083 TRACE("(%d, %d)\n", array
, index
);
2084 funcs
->ext
.p_glEnableClientStateIndexedEXT( array
, index
);
2087 static void WINAPI
wine_glEnableIndexedEXT( GLenum target
, GLuint index
) {
2088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2089 TRACE("(%d, %d)\n", target
, index
);
2090 funcs
->ext
.p_glEnableIndexedEXT( target
, index
);
2093 static void WINAPI
wine_glEnableVariantClientStateEXT( GLuint id
) {
2094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2095 TRACE("(%d)\n", id
);
2096 funcs
->ext
.p_glEnableVariantClientStateEXT( id
);
2099 static void WINAPI
wine_glEnableVertexAttribAPPLE( GLuint index
, GLenum pname
) {
2100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2101 TRACE("(%d, %d)\n", index
, pname
);
2102 funcs
->ext
.p_glEnableVertexAttribAPPLE( index
, pname
);
2105 static void WINAPI
wine_glEnableVertexAttribArray( GLuint index
) {
2106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2107 TRACE("(%d)\n", index
);
2108 funcs
->ext
.p_glEnableVertexAttribArray( index
);
2111 static void WINAPI
wine_glEnableVertexAttribArrayARB( GLuint index
) {
2112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2113 TRACE("(%d)\n", index
);
2114 funcs
->ext
.p_glEnableVertexAttribArrayARB( index
);
2117 static void WINAPI
wine_glEnablei( GLenum target
, GLuint index
) {
2118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2119 TRACE("(%d, %d)\n", target
, index
);
2120 funcs
->ext
.p_glEnablei( target
, index
);
2123 static void WINAPI
wine_glEndConditionalRender( void ) {
2124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2126 funcs
->ext
.p_glEndConditionalRender( );
2129 static void WINAPI
wine_glEndConditionalRenderNV( void ) {
2130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2132 funcs
->ext
.p_glEndConditionalRenderNV( );
2135 static void WINAPI
wine_glEndFragmentShaderATI( void ) {
2136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2138 funcs
->ext
.p_glEndFragmentShaderATI( );
2141 static void WINAPI
wine_glEndOcclusionQueryNV( void ) {
2142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2144 funcs
->ext
.p_glEndOcclusionQueryNV( );
2147 static void WINAPI
wine_glEndPerfMonitorAMD( GLuint monitor
) {
2148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2149 TRACE("(%d)\n", monitor
);
2150 funcs
->ext
.p_glEndPerfMonitorAMD( monitor
);
2153 static void WINAPI
wine_glEndQuery( GLenum target
) {
2154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2155 TRACE("(%d)\n", target
);
2156 funcs
->ext
.p_glEndQuery( target
);
2159 static void WINAPI
wine_glEndQueryARB( GLenum target
) {
2160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2161 TRACE("(%d)\n", target
);
2162 funcs
->ext
.p_glEndQueryARB( target
);
2165 static void WINAPI
wine_glEndQueryIndexed( GLenum target
, GLuint index
) {
2166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2167 TRACE("(%d, %d)\n", target
, index
);
2168 funcs
->ext
.p_glEndQueryIndexed( target
, index
);
2171 static void WINAPI
wine_glEndTransformFeedback( void ) {
2172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2174 funcs
->ext
.p_glEndTransformFeedback( );
2177 static void WINAPI
wine_glEndTransformFeedbackEXT( void ) {
2178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2180 funcs
->ext
.p_glEndTransformFeedbackEXT( );
2183 static void WINAPI
wine_glEndTransformFeedbackNV( void ) {
2184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2186 funcs
->ext
.p_glEndTransformFeedbackNV( );
2189 static void WINAPI
wine_glEndVertexShaderEXT( void ) {
2190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2192 funcs
->ext
.p_glEndVertexShaderEXT( );
2195 static void WINAPI
wine_glEndVideoCaptureNV( GLuint video_capture_slot
) {
2196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2197 TRACE("(%d)\n", video_capture_slot
);
2198 funcs
->ext
.p_glEndVideoCaptureNV( video_capture_slot
);
2201 static void WINAPI
wine_glEvalMapsNV( GLenum target
, GLenum mode
) {
2202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2203 TRACE("(%d, %d)\n", target
, mode
);
2204 funcs
->ext
.p_glEvalMapsNV( target
, mode
);
2207 static void WINAPI
wine_glExecuteProgramNV( GLenum target
, GLuint id
, const GLfloat
* params
) {
2208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2209 TRACE("(%d, %d, %p)\n", target
, id
, params
);
2210 funcs
->ext
.p_glExecuteProgramNV( target
, id
, params
);
2213 static void WINAPI
wine_glExtractComponentEXT( GLuint res
, GLuint src
, GLuint num
) {
2214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2215 TRACE("(%d, %d, %d)\n", res
, src
, num
);
2216 funcs
->ext
.p_glExtractComponentEXT( res
, src
, num
);
2219 static GLvoid
* WINAPI
wine_glFenceSync( GLenum condition
, GLbitfield flags
) {
2220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2221 TRACE("(%d, %d)\n", condition
, flags
);
2222 return funcs
->ext
.p_glFenceSync( condition
, flags
);
2225 static void WINAPI
wine_glFinalCombinerInputNV( GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
) {
2226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2227 TRACE("(%d, %d, %d, %d)\n", variable
, input
, mapping
, componentUsage
);
2228 funcs
->ext
.p_glFinalCombinerInputNV( variable
, input
, mapping
, componentUsage
);
2231 static GLint WINAPI
wine_glFinishAsyncSGIX( GLuint
* markerp
) {
2232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2233 TRACE("(%p)\n", markerp
);
2234 return funcs
->ext
.p_glFinishAsyncSGIX( markerp
);
2237 static void WINAPI
wine_glFinishFenceAPPLE( GLuint fence
) {
2238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2239 TRACE("(%d)\n", fence
);
2240 funcs
->ext
.p_glFinishFenceAPPLE( fence
);
2243 static void WINAPI
wine_glFinishFenceNV( GLuint fence
) {
2244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2245 TRACE("(%d)\n", fence
);
2246 funcs
->ext
.p_glFinishFenceNV( fence
);
2249 static void WINAPI
wine_glFinishObjectAPPLE( GLenum object
, GLint name
) {
2250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2251 TRACE("(%d, %d)\n", object
, name
);
2252 funcs
->ext
.p_glFinishObjectAPPLE( object
, name
);
2255 static void WINAPI
wine_glFinishTextureSUNX( void ) {
2256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2258 funcs
->ext
.p_glFinishTextureSUNX( );
2261 static void WINAPI
wine_glFlushMappedBufferRange( GLenum target
, INT_PTR offset
, INT_PTR length
) {
2262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2263 TRACE("(%d, %ld, %ld)\n", target
, offset
, length
);
2264 funcs
->ext
.p_glFlushMappedBufferRange( target
, offset
, length
);
2267 static void WINAPI
wine_glFlushMappedBufferRangeAPPLE( GLenum target
, INT_PTR offset
, INT_PTR size
) {
2268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2269 TRACE("(%d, %ld, %ld)\n", target
, offset
, size
);
2270 funcs
->ext
.p_glFlushMappedBufferRangeAPPLE( target
, offset
, size
);
2273 static void WINAPI
wine_glFlushMappedNamedBufferRangeEXT( GLuint buffer
, INT_PTR offset
, INT_PTR length
) {
2274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2275 TRACE("(%d, %ld, %ld)\n", buffer
, offset
, length
);
2276 funcs
->ext
.p_glFlushMappedNamedBufferRangeEXT( buffer
, offset
, length
);
2279 static void WINAPI
wine_glFlushPixelDataRangeNV( GLenum target
) {
2280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2281 TRACE("(%d)\n", target
);
2282 funcs
->ext
.p_glFlushPixelDataRangeNV( target
);
2285 static void WINAPI
wine_glFlushRasterSGIX( void ) {
2286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2288 funcs
->ext
.p_glFlushRasterSGIX( );
2291 static void WINAPI
wine_glFlushVertexArrayRangeAPPLE( GLsizei length
, GLvoid
* pointer
) {
2292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2293 TRACE("(%d, %p)\n", length
, pointer
);
2294 funcs
->ext
.p_glFlushVertexArrayRangeAPPLE( length
, pointer
);
2297 static void WINAPI
wine_glFlushVertexArrayRangeNV( void ) {
2298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2300 funcs
->ext
.p_glFlushVertexArrayRangeNV( );
2303 static void WINAPI
wine_glFogCoordFormatNV( GLenum type
, GLsizei stride
) {
2304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2305 TRACE("(%d, %d)\n", type
, stride
);
2306 funcs
->ext
.p_glFogCoordFormatNV( type
, stride
);
2309 static void WINAPI
wine_glFogCoordPointer( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
2310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2311 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
2312 funcs
->ext
.p_glFogCoordPointer( type
, stride
, pointer
);
2315 static void WINAPI
wine_glFogCoordPointerEXT( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
2316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2317 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
2318 funcs
->ext
.p_glFogCoordPointerEXT( type
, stride
, pointer
);
2321 static void WINAPI
wine_glFogCoordPointerListIBM( GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
2322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2323 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
2324 funcs
->ext
.p_glFogCoordPointerListIBM( type
, stride
, pointer
, ptrstride
);
2327 static void WINAPI
wine_glFogCoordd( GLdouble coord
) {
2328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2329 TRACE("(%f)\n", coord
);
2330 funcs
->ext
.p_glFogCoordd( coord
);
2333 static void WINAPI
wine_glFogCoorddEXT( GLdouble coord
) {
2334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2335 TRACE("(%f)\n", coord
);
2336 funcs
->ext
.p_glFogCoorddEXT( coord
);
2339 static void WINAPI
wine_glFogCoorddv( const GLdouble
* coord
) {
2340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2341 TRACE("(%p)\n", coord
);
2342 funcs
->ext
.p_glFogCoorddv( coord
);
2345 static void WINAPI
wine_glFogCoorddvEXT( const GLdouble
* coord
) {
2346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2347 TRACE("(%p)\n", coord
);
2348 funcs
->ext
.p_glFogCoorddvEXT( coord
);
2351 static void WINAPI
wine_glFogCoordf( GLfloat coord
) {
2352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2353 TRACE("(%f)\n", coord
);
2354 funcs
->ext
.p_glFogCoordf( coord
);
2357 static void WINAPI
wine_glFogCoordfEXT( GLfloat coord
) {
2358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2359 TRACE("(%f)\n", coord
);
2360 funcs
->ext
.p_glFogCoordfEXT( coord
);
2363 static void WINAPI
wine_glFogCoordfv( const GLfloat
* coord
) {
2364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2365 TRACE("(%p)\n", coord
);
2366 funcs
->ext
.p_glFogCoordfv( coord
);
2369 static void WINAPI
wine_glFogCoordfvEXT( const GLfloat
* coord
) {
2370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2371 TRACE("(%p)\n", coord
);
2372 funcs
->ext
.p_glFogCoordfvEXT( coord
);
2375 static void WINAPI
wine_glFogCoordhNV( unsigned short fog
) {
2376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2377 TRACE("(%d)\n", fog
);
2378 funcs
->ext
.p_glFogCoordhNV( fog
);
2381 static void WINAPI
wine_glFogCoordhvNV( const unsigned short* fog
) {
2382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2383 TRACE("(%p)\n", fog
);
2384 funcs
->ext
.p_glFogCoordhvNV( fog
);
2387 static void WINAPI
wine_glFogFuncSGIS( GLsizei n
, const GLfloat
* points
) {
2388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2389 TRACE("(%d, %p)\n", n
, points
);
2390 funcs
->ext
.p_glFogFuncSGIS( n
, points
);
2393 static void WINAPI
wine_glFragmentColorMaterialSGIX( GLenum face
, GLenum mode
) {
2394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2395 TRACE("(%d, %d)\n", face
, mode
);
2396 funcs
->ext
.p_glFragmentColorMaterialSGIX( face
, mode
);
2399 static void WINAPI
wine_glFragmentLightModelfSGIX( GLenum pname
, GLfloat param
) {
2400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2401 TRACE("(%d, %f)\n", pname
, param
);
2402 funcs
->ext
.p_glFragmentLightModelfSGIX( pname
, param
);
2405 static void WINAPI
wine_glFragmentLightModelfvSGIX( GLenum pname
, const GLfloat
* params
) {
2406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2407 TRACE("(%d, %p)\n", pname
, params
);
2408 funcs
->ext
.p_glFragmentLightModelfvSGIX( pname
, params
);
2411 static void WINAPI
wine_glFragmentLightModeliSGIX( GLenum pname
, GLint param
) {
2412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2413 TRACE("(%d, %d)\n", pname
, param
);
2414 funcs
->ext
.p_glFragmentLightModeliSGIX( pname
, param
);
2417 static void WINAPI
wine_glFragmentLightModelivSGIX( GLenum pname
, const GLint
* params
) {
2418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2419 TRACE("(%d, %p)\n", pname
, params
);
2420 funcs
->ext
.p_glFragmentLightModelivSGIX( pname
, params
);
2423 static void WINAPI
wine_glFragmentLightfSGIX( GLenum light
, GLenum pname
, GLfloat param
) {
2424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2425 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
2426 funcs
->ext
.p_glFragmentLightfSGIX( light
, pname
, param
);
2429 static void WINAPI
wine_glFragmentLightfvSGIX( GLenum light
, GLenum pname
, const GLfloat
* params
) {
2430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2431 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
2432 funcs
->ext
.p_glFragmentLightfvSGIX( light
, pname
, params
);
2435 static void WINAPI
wine_glFragmentLightiSGIX( GLenum light
, GLenum pname
, GLint param
) {
2436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2437 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
2438 funcs
->ext
.p_glFragmentLightiSGIX( light
, pname
, param
);
2441 static void WINAPI
wine_glFragmentLightivSGIX( GLenum light
, GLenum pname
, const GLint
* params
) {
2442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2443 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
2444 funcs
->ext
.p_glFragmentLightivSGIX( light
, pname
, params
);
2447 static void WINAPI
wine_glFragmentMaterialfSGIX( GLenum face
, GLenum pname
, GLfloat param
) {
2448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2449 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
2450 funcs
->ext
.p_glFragmentMaterialfSGIX( face
, pname
, param
);
2453 static void WINAPI
wine_glFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, const GLfloat
* params
) {
2454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2455 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
2456 funcs
->ext
.p_glFragmentMaterialfvSGIX( face
, pname
, params
);
2459 static void WINAPI
wine_glFragmentMaterialiSGIX( GLenum face
, GLenum pname
, GLint param
) {
2460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2461 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
2462 funcs
->ext
.p_glFragmentMaterialiSGIX( face
, pname
, param
);
2465 static void WINAPI
wine_glFragmentMaterialivSGIX( GLenum face
, GLenum pname
, const GLint
* params
) {
2466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2467 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
2468 funcs
->ext
.p_glFragmentMaterialivSGIX( face
, pname
, params
);
2471 static void WINAPI
wine_glFrameTerminatorGREMEDY( void ) {
2472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2474 funcs
->ext
.p_glFrameTerminatorGREMEDY( );
2477 static void WINAPI
wine_glFrameZoomSGIX( GLint factor
) {
2478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2479 TRACE("(%d)\n", factor
);
2480 funcs
->ext
.p_glFrameZoomSGIX( factor
);
2483 static void WINAPI
wine_glFramebufferDrawBufferEXT( GLuint framebuffer
, GLenum mode
) {
2484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2485 TRACE("(%d, %d)\n", framebuffer
, mode
);
2486 funcs
->ext
.p_glFramebufferDrawBufferEXT( framebuffer
, mode
);
2489 static void WINAPI
wine_glFramebufferDrawBuffersEXT( GLuint framebuffer
, GLsizei n
, const GLenum
* bufs
) {
2490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2491 TRACE("(%d, %d, %p)\n", framebuffer
, n
, bufs
);
2492 funcs
->ext
.p_glFramebufferDrawBuffersEXT( framebuffer
, n
, bufs
);
2495 static void WINAPI
wine_glFramebufferReadBufferEXT( GLuint framebuffer
, GLenum mode
) {
2496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2497 TRACE("(%d, %d)\n", framebuffer
, mode
);
2498 funcs
->ext
.p_glFramebufferReadBufferEXT( framebuffer
, mode
);
2501 static void WINAPI
wine_glFramebufferRenderbuffer( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
2502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2503 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
2504 funcs
->ext
.p_glFramebufferRenderbuffer( target
, attachment
, renderbuffertarget
, renderbuffer
);
2507 static void WINAPI
wine_glFramebufferRenderbufferEXT( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
2508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2509 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
2510 funcs
->ext
.p_glFramebufferRenderbufferEXT( target
, attachment
, renderbuffertarget
, renderbuffer
);
2513 static void WINAPI
wine_glFramebufferTexture( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
) {
2514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2515 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
2516 funcs
->ext
.p_glFramebufferTexture( target
, attachment
, texture
, level
);
2519 static void WINAPI
wine_glFramebufferTexture1D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
2520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2521 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
2522 funcs
->ext
.p_glFramebufferTexture1D( target
, attachment
, textarget
, texture
, level
);
2525 static void WINAPI
wine_glFramebufferTexture1DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
2526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2527 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
2528 funcs
->ext
.p_glFramebufferTexture1DEXT( target
, attachment
, textarget
, texture
, level
);
2531 static void WINAPI
wine_glFramebufferTexture2D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
2532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2533 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
2534 funcs
->ext
.p_glFramebufferTexture2D( target
, attachment
, textarget
, texture
, level
);
2537 static void WINAPI
wine_glFramebufferTexture2DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
2538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2539 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
2540 funcs
->ext
.p_glFramebufferTexture2DEXT( target
, attachment
, textarget
, texture
, level
);
2543 static void WINAPI
wine_glFramebufferTexture3D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
2544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2545 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
2546 funcs
->ext
.p_glFramebufferTexture3D( target
, attachment
, textarget
, texture
, level
, zoffset
);
2549 static void WINAPI
wine_glFramebufferTexture3DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
2550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2551 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
2552 funcs
->ext
.p_glFramebufferTexture3DEXT( target
, attachment
, textarget
, texture
, level
, zoffset
);
2555 static void WINAPI
wine_glFramebufferTextureARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
) {
2556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2557 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
2558 funcs
->ext
.p_glFramebufferTextureARB( target
, attachment
, texture
, level
);
2561 static void WINAPI
wine_glFramebufferTextureEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
) {
2562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2563 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
2564 funcs
->ext
.p_glFramebufferTextureEXT( target
, attachment
, texture
, level
);
2567 static void WINAPI
wine_glFramebufferTextureFaceARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
) {
2568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2569 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, face
);
2570 funcs
->ext
.p_glFramebufferTextureFaceARB( target
, attachment
, texture
, level
, face
);
2573 static void WINAPI
wine_glFramebufferTextureFaceEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
) {
2574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2575 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, face
);
2576 funcs
->ext
.p_glFramebufferTextureFaceEXT( target
, attachment
, texture
, level
, face
);
2579 static void WINAPI
wine_glFramebufferTextureLayer( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
2580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2581 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
2582 funcs
->ext
.p_glFramebufferTextureLayer( target
, attachment
, texture
, level
, layer
);
2585 static void WINAPI
wine_glFramebufferTextureLayerARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
2586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2587 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
2588 funcs
->ext
.p_glFramebufferTextureLayerARB( target
, attachment
, texture
, level
, layer
);
2591 static void WINAPI
wine_glFramebufferTextureLayerEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
2592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2593 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
2594 funcs
->ext
.p_glFramebufferTextureLayerEXT( target
, attachment
, texture
, level
, layer
);
2597 static void WINAPI
wine_glFreeObjectBufferATI( GLuint buffer
) {
2598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2599 TRACE("(%d)\n", buffer
);
2600 funcs
->ext
.p_glFreeObjectBufferATI( buffer
);
2603 static GLuint WINAPI
wine_glGenAsyncMarkersSGIX( GLsizei range
) {
2604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2605 TRACE("(%d)\n", range
);
2606 return funcs
->ext
.p_glGenAsyncMarkersSGIX( range
);
2609 static void WINAPI
wine_glGenBuffers( GLsizei n
, GLuint
* buffers
) {
2610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2611 TRACE("(%d, %p)\n", n
, buffers
);
2612 funcs
->ext
.p_glGenBuffers( n
, buffers
);
2615 static void WINAPI
wine_glGenBuffersARB( GLsizei n
, GLuint
* buffers
) {
2616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2617 TRACE("(%d, %p)\n", n
, buffers
);
2618 funcs
->ext
.p_glGenBuffersARB( n
, buffers
);
2621 static void WINAPI
wine_glGenFencesAPPLE( GLsizei n
, GLuint
* fences
) {
2622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2623 TRACE("(%d, %p)\n", n
, fences
);
2624 funcs
->ext
.p_glGenFencesAPPLE( n
, fences
);
2627 static void WINAPI
wine_glGenFencesNV( GLsizei n
, GLuint
* fences
) {
2628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2629 TRACE("(%d, %p)\n", n
, fences
);
2630 funcs
->ext
.p_glGenFencesNV( n
, fences
);
2633 static GLuint WINAPI
wine_glGenFragmentShadersATI( GLuint range
) {
2634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2635 TRACE("(%d)\n", range
);
2636 return funcs
->ext
.p_glGenFragmentShadersATI( range
);
2639 static void WINAPI
wine_glGenFramebuffers( GLsizei n
, GLuint
* framebuffers
) {
2640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2641 TRACE("(%d, %p)\n", n
, framebuffers
);
2642 funcs
->ext
.p_glGenFramebuffers( n
, framebuffers
);
2645 static void WINAPI
wine_glGenFramebuffersEXT( GLsizei n
, GLuint
* framebuffers
) {
2646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2647 TRACE("(%d, %p)\n", n
, framebuffers
);
2648 funcs
->ext
.p_glGenFramebuffersEXT( n
, framebuffers
);
2651 static void WINAPI
wine_glGenNamesAMD( GLenum identifier
, GLuint num
, GLuint
* names
) {
2652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2653 TRACE("(%d, %d, %p)\n", identifier
, num
, names
);
2654 funcs
->ext
.p_glGenNamesAMD( identifier
, num
, names
);
2657 static void WINAPI
wine_glGenOcclusionQueriesNV( GLsizei n
, GLuint
* ids
) {
2658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2659 TRACE("(%d, %p)\n", n
, ids
);
2660 funcs
->ext
.p_glGenOcclusionQueriesNV( n
, ids
);
2663 static GLuint WINAPI
wine_glGenPathsNV( GLsizei range
) {
2664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2665 TRACE("(%d)\n", range
);
2666 return funcs
->ext
.p_glGenPathsNV( range
);
2669 static void WINAPI
wine_glGenPerfMonitorsAMD( GLsizei n
, GLuint
* monitors
) {
2670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2671 TRACE("(%d, %p)\n", n
, monitors
);
2672 funcs
->ext
.p_glGenPerfMonitorsAMD( n
, monitors
);
2675 static void WINAPI
wine_glGenProgramPipelines( GLsizei n
, GLuint
* pipelines
) {
2676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2677 TRACE("(%d, %p)\n", n
, pipelines
);
2678 funcs
->ext
.p_glGenProgramPipelines( n
, pipelines
);
2681 static void WINAPI
wine_glGenProgramsARB( GLsizei n
, GLuint
* programs
) {
2682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2683 TRACE("(%d, %p)\n", n
, programs
);
2684 funcs
->ext
.p_glGenProgramsARB( n
, programs
);
2687 static void WINAPI
wine_glGenProgramsNV( GLsizei n
, GLuint
* programs
) {
2688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2689 TRACE("(%d, %p)\n", n
, programs
);
2690 funcs
->ext
.p_glGenProgramsNV( n
, programs
);
2693 static void WINAPI
wine_glGenQueries( GLsizei n
, GLuint
* ids
) {
2694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2695 TRACE("(%d, %p)\n", n
, ids
);
2696 funcs
->ext
.p_glGenQueries( n
, ids
);
2699 static void WINAPI
wine_glGenQueriesARB( GLsizei n
, GLuint
* ids
) {
2700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2701 TRACE("(%d, %p)\n", n
, ids
);
2702 funcs
->ext
.p_glGenQueriesARB( n
, ids
);
2705 static void WINAPI
wine_glGenRenderbuffers( GLsizei n
, GLuint
* renderbuffers
) {
2706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2707 TRACE("(%d, %p)\n", n
, renderbuffers
);
2708 funcs
->ext
.p_glGenRenderbuffers( n
, renderbuffers
);
2711 static void WINAPI
wine_glGenRenderbuffersEXT( GLsizei n
, GLuint
* renderbuffers
) {
2712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2713 TRACE("(%d, %p)\n", n
, renderbuffers
);
2714 funcs
->ext
.p_glGenRenderbuffersEXT( n
, renderbuffers
);
2717 static void WINAPI
wine_glGenSamplers( GLsizei count
, GLuint
* samplers
) {
2718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2719 TRACE("(%d, %p)\n", count
, samplers
);
2720 funcs
->ext
.p_glGenSamplers( count
, samplers
);
2723 static GLuint WINAPI
wine_glGenSymbolsEXT( GLenum datatype
, GLenum storagetype
, GLenum range
, GLuint components
) {
2724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2725 TRACE("(%d, %d, %d, %d)\n", datatype
, storagetype
, range
, components
);
2726 return funcs
->ext
.p_glGenSymbolsEXT( datatype
, storagetype
, range
, components
);
2729 static void WINAPI
wine_glGenTexturesEXT( GLsizei n
, GLuint
* textures
) {
2730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2731 TRACE("(%d, %p)\n", n
, textures
);
2732 funcs
->ext
.p_glGenTexturesEXT( n
, textures
);
2735 static void WINAPI
wine_glGenTransformFeedbacks( GLsizei n
, GLuint
* ids
) {
2736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2737 TRACE("(%d, %p)\n", n
, ids
);
2738 funcs
->ext
.p_glGenTransformFeedbacks( n
, ids
);
2741 static void WINAPI
wine_glGenTransformFeedbacksNV( GLsizei n
, GLuint
* ids
) {
2742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2743 TRACE("(%d, %p)\n", n
, ids
);
2744 funcs
->ext
.p_glGenTransformFeedbacksNV( n
, ids
);
2747 static void WINAPI
wine_glGenVertexArrays( GLsizei n
, GLuint
* arrays
) {
2748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2749 TRACE("(%d, %p)\n", n
, arrays
);
2750 funcs
->ext
.p_glGenVertexArrays( n
, arrays
);
2753 static void WINAPI
wine_glGenVertexArraysAPPLE( GLsizei n
, GLuint
* arrays
) {
2754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2755 TRACE("(%d, %p)\n", n
, arrays
);
2756 funcs
->ext
.p_glGenVertexArraysAPPLE( n
, arrays
);
2759 static GLuint WINAPI
wine_glGenVertexShadersEXT( GLuint range
) {
2760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2761 TRACE("(%d)\n", range
);
2762 return funcs
->ext
.p_glGenVertexShadersEXT( range
);
2765 static void WINAPI
wine_glGenerateMipmap( GLenum target
) {
2766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2767 TRACE("(%d)\n", target
);
2768 funcs
->ext
.p_glGenerateMipmap( target
);
2771 static void WINAPI
wine_glGenerateMipmapEXT( GLenum target
) {
2772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2773 TRACE("(%d)\n", target
);
2774 funcs
->ext
.p_glGenerateMipmapEXT( target
);
2777 static void WINAPI
wine_glGenerateMultiTexMipmapEXT( GLenum texunit
, GLenum target
) {
2778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2779 TRACE("(%d, %d)\n", texunit
, target
);
2780 funcs
->ext
.p_glGenerateMultiTexMipmapEXT( texunit
, target
);
2783 static void WINAPI
wine_glGenerateTextureMipmapEXT( GLuint texture
, GLenum target
) {
2784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2785 TRACE("(%d, %d)\n", texture
, target
);
2786 funcs
->ext
.p_glGenerateTextureMipmapEXT( texture
, target
);
2789 static void WINAPI
wine_glGetActiveAtomicCounterBufferiv( GLuint program
, GLuint bufferIndex
, GLenum pname
, GLint
* params
) {
2790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2791 TRACE("(%d, %d, %d, %p)\n", program
, bufferIndex
, pname
, params
);
2792 funcs
->ext
.p_glGetActiveAtomicCounterBufferiv( program
, bufferIndex
, pname
, params
);
2795 static void WINAPI
wine_glGetActiveAttrib( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
2796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2797 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
2798 funcs
->ext
.p_glGetActiveAttrib( program
, index
, bufSize
, length
, size
, type
, name
);
2801 static void WINAPI
wine_glGetActiveAttribARB( unsigned int programObj
, GLuint index
, GLsizei maxLength
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
2802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2803 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
2804 funcs
->ext
.p_glGetActiveAttribARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
2807 static void WINAPI
wine_glGetActiveSubroutineName( GLuint program
, GLenum shadertype
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, char* name
) {
2808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2809 TRACE("(%d, %d, %d, %d, %p, %p)\n", program
, shadertype
, index
, bufsize
, length
, name
);
2810 funcs
->ext
.p_glGetActiveSubroutineName( program
, shadertype
, index
, bufsize
, length
, name
);
2813 static void WINAPI
wine_glGetActiveSubroutineUniformName( GLuint program
, GLenum shadertype
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, char* name
) {
2814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2815 TRACE("(%d, %d, %d, %d, %p, %p)\n", program
, shadertype
, index
, bufsize
, length
, name
);
2816 funcs
->ext
.p_glGetActiveSubroutineUniformName( program
, shadertype
, index
, bufsize
, length
, name
);
2819 static void WINAPI
wine_glGetActiveSubroutineUniformiv( GLuint program
, GLenum shadertype
, GLuint index
, GLenum pname
, GLint
* values
) {
2820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2821 TRACE("(%d, %d, %d, %d, %p)\n", program
, shadertype
, index
, pname
, values
);
2822 funcs
->ext
.p_glGetActiveSubroutineUniformiv( program
, shadertype
, index
, pname
, values
);
2825 static void WINAPI
wine_glGetActiveUniform( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
2826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2827 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
2828 funcs
->ext
.p_glGetActiveUniform( program
, index
, bufSize
, length
, size
, type
, name
);
2831 static void WINAPI
wine_glGetActiveUniformARB( unsigned int programObj
, GLuint index
, GLsizei maxLength
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
2832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2833 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
2834 funcs
->ext
.p_glGetActiveUniformARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
2837 static void WINAPI
wine_glGetActiveUniformBlockName( GLuint program
, GLuint uniformBlockIndex
, GLsizei bufSize
, GLsizei
* length
, char* uniformBlockName
) {
2838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2839 TRACE("(%d, %d, %d, %p, %p)\n", program
, uniformBlockIndex
, bufSize
, length
, uniformBlockName
);
2840 funcs
->ext
.p_glGetActiveUniformBlockName( program
, uniformBlockIndex
, bufSize
, length
, uniformBlockName
);
2843 static void WINAPI
wine_glGetActiveUniformBlockiv( GLuint program
, GLuint uniformBlockIndex
, GLenum pname
, GLint
* params
) {
2844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2845 TRACE("(%d, %d, %d, %p)\n", program
, uniformBlockIndex
, pname
, params
);
2846 funcs
->ext
.p_glGetActiveUniformBlockiv( program
, uniformBlockIndex
, pname
, params
);
2849 static void WINAPI
wine_glGetActiveUniformName( GLuint program
, GLuint uniformIndex
, GLsizei bufSize
, GLsizei
* length
, char* uniformName
) {
2850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2851 TRACE("(%d, %d, %d, %p, %p)\n", program
, uniformIndex
, bufSize
, length
, uniformName
);
2852 funcs
->ext
.p_glGetActiveUniformName( program
, uniformIndex
, bufSize
, length
, uniformName
);
2855 static void WINAPI
wine_glGetActiveUniformsiv( GLuint program
, GLsizei uniformCount
, const GLuint
* uniformIndices
, GLenum pname
, GLint
* params
) {
2856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2857 TRACE("(%d, %d, %p, %d, %p)\n", program
, uniformCount
, uniformIndices
, pname
, params
);
2858 funcs
->ext
.p_glGetActiveUniformsiv( program
, uniformCount
, uniformIndices
, pname
, params
);
2861 static void WINAPI
wine_glGetActiveVaryingNV( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLsizei
* size
, GLenum
* type
, char* name
) {
2862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2863 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
2864 funcs
->ext
.p_glGetActiveVaryingNV( program
, index
, bufSize
, length
, size
, type
, name
);
2867 static void WINAPI
wine_glGetArrayObjectfvATI( GLenum array
, GLenum pname
, GLfloat
* params
) {
2868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2869 TRACE("(%d, %d, %p)\n", array
, pname
, params
);
2870 funcs
->ext
.p_glGetArrayObjectfvATI( array
, pname
, params
);
2873 static void WINAPI
wine_glGetArrayObjectivATI( GLenum array
, GLenum pname
, GLint
* params
) {
2874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2875 TRACE("(%d, %d, %p)\n", array
, pname
, params
);
2876 funcs
->ext
.p_glGetArrayObjectivATI( array
, pname
, params
);
2879 static void WINAPI
wine_glGetAttachedObjectsARB( unsigned int containerObj
, GLsizei maxCount
, GLsizei
* count
, unsigned int* obj
) {
2880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2881 TRACE("(%d, %d, %p, %p)\n", containerObj
, maxCount
, count
, obj
);
2882 funcs
->ext
.p_glGetAttachedObjectsARB( containerObj
, maxCount
, count
, obj
);
2885 static void WINAPI
wine_glGetAttachedShaders( GLuint program
, GLsizei maxCount
, GLsizei
* count
, GLuint
* obj
) {
2886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2887 TRACE("(%d, %d, %p, %p)\n", program
, maxCount
, count
, obj
);
2888 funcs
->ext
.p_glGetAttachedShaders( program
, maxCount
, count
, obj
);
2891 static GLint WINAPI
wine_glGetAttribLocation( GLuint program
, const char* name
) {
2892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2893 TRACE("(%d, %p)\n", program
, name
);
2894 return funcs
->ext
.p_glGetAttribLocation( program
, name
);
2897 static GLint WINAPI
wine_glGetAttribLocationARB( unsigned int programObj
, const char* name
) {
2898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2899 TRACE("(%d, %p)\n", programObj
, name
);
2900 return funcs
->ext
.p_glGetAttribLocationARB( programObj
, name
);
2903 static void WINAPI
wine_glGetBooleanIndexedvEXT( GLenum target
, GLuint index
, GLboolean
* data
) {
2904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2905 TRACE("(%d, %d, %p)\n", target
, index
, data
);
2906 funcs
->ext
.p_glGetBooleanIndexedvEXT( target
, index
, data
);
2909 static void WINAPI
wine_glGetBooleani_v( GLenum target
, GLuint index
, GLboolean
* data
) {
2910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2911 TRACE("(%d, %d, %p)\n", target
, index
, data
);
2912 funcs
->ext
.p_glGetBooleani_v( target
, index
, data
);
2915 static void WINAPI
wine_glGetBufferParameteri64v( GLenum target
, GLenum pname
, INT64
* params
) {
2916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2917 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2918 funcs
->ext
.p_glGetBufferParameteri64v( target
, pname
, params
);
2921 static void WINAPI
wine_glGetBufferParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
2922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2923 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2924 funcs
->ext
.p_glGetBufferParameteriv( target
, pname
, params
);
2927 static void WINAPI
wine_glGetBufferParameterivARB( GLenum target
, GLenum pname
, GLint
* params
) {
2928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2929 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2930 funcs
->ext
.p_glGetBufferParameterivARB( target
, pname
, params
);
2933 static void WINAPI
wine_glGetBufferParameterui64vNV( GLenum target
, GLenum pname
, UINT64
* params
) {
2934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2935 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2936 funcs
->ext
.p_glGetBufferParameterui64vNV( target
, pname
, params
);
2939 static void WINAPI
wine_glGetBufferPointerv( GLenum target
, GLenum pname
, GLvoid
** params
) {
2940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2941 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2942 funcs
->ext
.p_glGetBufferPointerv( target
, pname
, params
);
2945 static void WINAPI
wine_glGetBufferPointervARB( GLenum target
, GLenum pname
, GLvoid
** params
) {
2946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2947 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2948 funcs
->ext
.p_glGetBufferPointervARB( target
, pname
, params
);
2951 static void WINAPI
wine_glGetBufferSubData( GLenum target
, INT_PTR offset
, INT_PTR size
, GLvoid
* data
) {
2952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2953 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
2954 funcs
->ext
.p_glGetBufferSubData( target
, offset
, size
, data
);
2957 static void WINAPI
wine_glGetBufferSubDataARB( GLenum target
, INT_PTR offset
, INT_PTR size
, GLvoid
* data
) {
2958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2959 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
2960 funcs
->ext
.p_glGetBufferSubDataARB( target
, offset
, size
, data
);
2963 static void WINAPI
wine_glGetColorTable( GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
) {
2964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2965 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
2966 funcs
->ext
.p_glGetColorTable( target
, format
, type
, table
);
2969 static void WINAPI
wine_glGetColorTableEXT( GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
) {
2970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2971 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, data
);
2972 funcs
->ext
.p_glGetColorTableEXT( target
, format
, type
, data
);
2975 static void WINAPI
wine_glGetColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
2976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2977 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2978 funcs
->ext
.p_glGetColorTableParameterfv( target
, pname
, params
);
2981 static void WINAPI
wine_glGetColorTableParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
2982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2983 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2984 funcs
->ext
.p_glGetColorTableParameterfvEXT( target
, pname
, params
);
2987 static void WINAPI
wine_glGetColorTableParameterfvSGI( GLenum target
, GLenum pname
, GLfloat
* params
) {
2988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2989 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2990 funcs
->ext
.p_glGetColorTableParameterfvSGI( target
, pname
, params
);
2993 static void WINAPI
wine_glGetColorTableParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
2994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2995 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2996 funcs
->ext
.p_glGetColorTableParameteriv( target
, pname
, params
);
2999 static void WINAPI
wine_glGetColorTableParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
3000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3001 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3002 funcs
->ext
.p_glGetColorTableParameterivEXT( target
, pname
, params
);
3005 static void WINAPI
wine_glGetColorTableParameterivSGI( GLenum target
, GLenum pname
, GLint
* params
) {
3006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3007 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3008 funcs
->ext
.p_glGetColorTableParameterivSGI( target
, pname
, params
);
3011 static void WINAPI
wine_glGetColorTableSGI( GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
) {
3012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3013 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
3014 funcs
->ext
.p_glGetColorTableSGI( target
, format
, type
, table
);
3017 static void WINAPI
wine_glGetCombinerInputParameterfvNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLfloat
* params
) {
3018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3019 TRACE("(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
3020 funcs
->ext
.p_glGetCombinerInputParameterfvNV( stage
, portion
, variable
, pname
, params
);
3023 static void WINAPI
wine_glGetCombinerInputParameterivNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLint
* params
) {
3024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3025 TRACE("(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
3026 funcs
->ext
.p_glGetCombinerInputParameterivNV( stage
, portion
, variable
, pname
, params
);
3029 static void WINAPI
wine_glGetCombinerOutputParameterfvNV( GLenum stage
, GLenum portion
, GLenum pname
, GLfloat
* params
) {
3030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3031 TRACE("(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
3032 funcs
->ext
.p_glGetCombinerOutputParameterfvNV( stage
, portion
, pname
, params
);
3035 static void WINAPI
wine_glGetCombinerOutputParameterivNV( GLenum stage
, GLenum portion
, GLenum pname
, GLint
* params
) {
3036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3037 TRACE("(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
3038 funcs
->ext
.p_glGetCombinerOutputParameterivNV( stage
, portion
, pname
, params
);
3041 static void WINAPI
wine_glGetCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, GLfloat
* params
) {
3042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3043 TRACE("(%d, %d, %p)\n", stage
, pname
, params
);
3044 funcs
->ext
.p_glGetCombinerStageParameterfvNV( stage
, pname
, params
);
3047 static void WINAPI
wine_glGetCompressedMultiTexImageEXT( GLenum texunit
, GLenum target
, GLint lod
, GLvoid
* img
) {
3048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3049 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, lod
, img
);
3050 funcs
->ext
.p_glGetCompressedMultiTexImageEXT( texunit
, target
, lod
, img
);
3053 static void WINAPI
wine_glGetCompressedTexImage( GLenum target
, GLint level
, GLvoid
* img
) {
3054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3055 TRACE("(%d, %d, %p)\n", target
, level
, img
);
3056 funcs
->ext
.p_glGetCompressedTexImage( target
, level
, img
);
3059 static void WINAPI
wine_glGetCompressedTexImageARB( GLenum target
, GLint level
, GLvoid
* img
) {
3060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3061 TRACE("(%d, %d, %p)\n", target
, level
, img
);
3062 funcs
->ext
.p_glGetCompressedTexImageARB( target
, level
, img
);
3065 static void WINAPI
wine_glGetCompressedTextureImageEXT( GLuint texture
, GLenum target
, GLint lod
, GLvoid
* img
) {
3066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3067 TRACE("(%d, %d, %d, %p)\n", texture
, target
, lod
, img
);
3068 funcs
->ext
.p_glGetCompressedTextureImageEXT( texture
, target
, lod
, img
);
3071 static void WINAPI
wine_glGetConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, GLvoid
* image
) {
3072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3073 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
3074 funcs
->ext
.p_glGetConvolutionFilter( target
, format
, type
, image
);
3077 static void WINAPI
wine_glGetConvolutionFilterEXT( GLenum target
, GLenum format
, GLenum type
, GLvoid
* image
) {
3078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3079 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
3080 funcs
->ext
.p_glGetConvolutionFilterEXT( target
, format
, type
, image
);
3083 static void WINAPI
wine_glGetConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3085 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3086 funcs
->ext
.p_glGetConvolutionParameterfv( target
, pname
, params
);
3089 static void WINAPI
wine_glGetConvolutionParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
3090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3091 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3092 funcs
->ext
.p_glGetConvolutionParameterfvEXT( target
, pname
, params
);
3095 static void WINAPI
wine_glGetConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3097 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3098 funcs
->ext
.p_glGetConvolutionParameteriv( target
, pname
, params
);
3101 static void WINAPI
wine_glGetConvolutionParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
3102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3103 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3104 funcs
->ext
.p_glGetConvolutionParameterivEXT( target
, pname
, params
);
3107 static GLuint WINAPI
wine_glGetDebugMessageLogAMD( GLuint count
, GLsizei bufsize
, GLenum
* categories
, GLuint
* severities
, GLuint
* ids
, GLsizei
* lengths
, char* message
) {
3108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3109 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", count
, bufsize
, categories
, severities
, ids
, lengths
, message
);
3110 return funcs
->ext
.p_glGetDebugMessageLogAMD( count
, bufsize
, categories
, severities
, ids
, lengths
, message
);
3113 static GLuint WINAPI
wine_glGetDebugMessageLogARB( GLuint count
, GLsizei bufsize
, GLenum
* sources
, GLenum
* types
, GLuint
* ids
, GLenum
* severities
, GLsizei
* lengths
, char* messageLog
) {
3114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3115 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count
, bufsize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
3116 return funcs
->ext
.p_glGetDebugMessageLogARB( count
, bufsize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
3119 static void WINAPI
wine_glGetDetailTexFuncSGIS( GLenum target
, GLfloat
* points
) {
3120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3121 TRACE("(%d, %p)\n", target
, points
);
3122 funcs
->ext
.p_glGetDetailTexFuncSGIS( target
, points
);
3125 static void WINAPI
wine_glGetDoubleIndexedvEXT( GLenum target
, GLuint index
, GLdouble
* data
) {
3126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3127 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3128 funcs
->ext
.p_glGetDoubleIndexedvEXT( target
, index
, data
);
3131 static void WINAPI
wine_glGetDoublei_v( GLenum target
, GLuint index
, GLdouble
* data
) {
3132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3133 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3134 funcs
->ext
.p_glGetDoublei_v( target
, index
, data
);
3137 static void WINAPI
wine_glGetFenceivNV( GLuint fence
, GLenum pname
, GLint
* params
) {
3138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3139 TRACE("(%d, %d, %p)\n", fence
, pname
, params
);
3140 funcs
->ext
.p_glGetFenceivNV( fence
, pname
, params
);
3143 static void WINAPI
wine_glGetFinalCombinerInputParameterfvNV( GLenum variable
, GLenum pname
, GLfloat
* params
) {
3144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3145 TRACE("(%d, %d, %p)\n", variable
, pname
, params
);
3146 funcs
->ext
.p_glGetFinalCombinerInputParameterfvNV( variable
, pname
, params
);
3149 static void WINAPI
wine_glGetFinalCombinerInputParameterivNV( GLenum variable
, GLenum pname
, GLint
* params
) {
3150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3151 TRACE("(%d, %d, %p)\n", variable
, pname
, params
);
3152 funcs
->ext
.p_glGetFinalCombinerInputParameterivNV( variable
, pname
, params
);
3155 static void WINAPI
wine_glGetFloatIndexedvEXT( GLenum target
, GLuint index
, GLfloat
* data
) {
3156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3157 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3158 funcs
->ext
.p_glGetFloatIndexedvEXT( target
, index
, data
);
3161 static void WINAPI
wine_glGetFloati_v( GLenum target
, GLuint index
, GLfloat
* data
) {
3162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3163 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3164 funcs
->ext
.p_glGetFloati_v( target
, index
, data
);
3167 static void WINAPI
wine_glGetFogFuncSGIS( GLfloat
* points
) {
3168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3169 TRACE("(%p)\n", points
);
3170 funcs
->ext
.p_glGetFogFuncSGIS( points
);
3173 static GLint WINAPI
wine_glGetFragDataIndex( GLuint program
, const char* name
) {
3174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3175 TRACE("(%d, %p)\n", program
, name
);
3176 return funcs
->ext
.p_glGetFragDataIndex( program
, name
);
3179 static GLint WINAPI
wine_glGetFragDataLocation( GLuint program
, const char* name
) {
3180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3181 TRACE("(%d, %p)\n", program
, name
);
3182 return funcs
->ext
.p_glGetFragDataLocation( program
, name
);
3185 static GLint WINAPI
wine_glGetFragDataLocationEXT( GLuint program
, const char* name
) {
3186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3187 TRACE("(%d, %p)\n", program
, name
);
3188 return funcs
->ext
.p_glGetFragDataLocationEXT( program
, name
);
3191 static void WINAPI
wine_glGetFragmentLightfvSGIX( GLenum light
, GLenum pname
, GLfloat
* params
) {
3192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3193 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
3194 funcs
->ext
.p_glGetFragmentLightfvSGIX( light
, pname
, params
);
3197 static void WINAPI
wine_glGetFragmentLightivSGIX( GLenum light
, GLenum pname
, GLint
* params
) {
3198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3199 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
3200 funcs
->ext
.p_glGetFragmentLightivSGIX( light
, pname
, params
);
3203 static void WINAPI
wine_glGetFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, GLfloat
* params
) {
3204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3205 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
3206 funcs
->ext
.p_glGetFragmentMaterialfvSGIX( face
, pname
, params
);
3209 static void WINAPI
wine_glGetFragmentMaterialivSGIX( GLenum face
, GLenum pname
, GLint
* params
) {
3210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3211 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
3212 funcs
->ext
.p_glGetFragmentMaterialivSGIX( face
, pname
, params
);
3215 static void WINAPI
wine_glGetFramebufferAttachmentParameteriv( GLenum target
, GLenum attachment
, GLenum pname
, GLint
* params
) {
3216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3217 TRACE("(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
3218 funcs
->ext
.p_glGetFramebufferAttachmentParameteriv( target
, attachment
, pname
, params
);
3221 static void WINAPI
wine_glGetFramebufferAttachmentParameterivEXT( GLenum target
, GLenum attachment
, GLenum pname
, GLint
* params
) {
3222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3223 TRACE("(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
3224 funcs
->ext
.p_glGetFramebufferAttachmentParameterivEXT( target
, attachment
, pname
, params
);
3227 static void WINAPI
wine_glGetFramebufferParameterivEXT( GLuint framebuffer
, GLenum pname
, GLint
* params
) {
3228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3229 TRACE("(%d, %d, %p)\n", framebuffer
, pname
, params
);
3230 funcs
->ext
.p_glGetFramebufferParameterivEXT( framebuffer
, pname
, params
);
3233 static GLenum WINAPI
wine_glGetGraphicsResetStatusARB( void ) {
3234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3236 return funcs
->ext
.p_glGetGraphicsResetStatusARB( );
3239 static unsigned int WINAPI
wine_glGetHandleARB( GLenum pname
) {
3240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3241 TRACE("(%d)\n", pname
);
3242 return funcs
->ext
.p_glGetHandleARB( pname
);
3245 static void WINAPI
wine_glGetHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
3246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3247 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
3248 funcs
->ext
.p_glGetHistogram( target
, reset
, format
, type
, values
);
3251 static void WINAPI
wine_glGetHistogramEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
3252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3253 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
3254 funcs
->ext
.p_glGetHistogramEXT( target
, reset
, format
, type
, values
);
3257 static void WINAPI
wine_glGetHistogramParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3259 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3260 funcs
->ext
.p_glGetHistogramParameterfv( target
, pname
, params
);
3263 static void WINAPI
wine_glGetHistogramParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
3264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3265 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3266 funcs
->ext
.p_glGetHistogramParameterfvEXT( target
, pname
, params
);
3269 static void WINAPI
wine_glGetHistogramParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3271 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3272 funcs
->ext
.p_glGetHistogramParameteriv( target
, pname
, params
);
3275 static void WINAPI
wine_glGetHistogramParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
3276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3277 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3278 funcs
->ext
.p_glGetHistogramParameterivEXT( target
, pname
, params
);
3281 static UINT64 WINAPI
wine_glGetImageHandleNV( GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
) {
3282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3283 TRACE("(%d, %d, %d, %d, %d)\n", texture
, level
, layered
, layer
, format
);
3284 return funcs
->ext
.p_glGetImageHandleNV( texture
, level
, layered
, layer
, format
);
3287 static void WINAPI
wine_glGetImageTransformParameterfvHP( GLenum target
, GLenum pname
, GLfloat
* params
) {
3288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3289 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3290 funcs
->ext
.p_glGetImageTransformParameterfvHP( target
, pname
, params
);
3293 static void WINAPI
wine_glGetImageTransformParameterivHP( GLenum target
, GLenum pname
, GLint
* params
) {
3294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3295 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3296 funcs
->ext
.p_glGetImageTransformParameterivHP( target
, pname
, params
);
3299 static void WINAPI
wine_glGetInfoLogARB( unsigned int obj
, GLsizei maxLength
, GLsizei
* length
, char* infoLog
) {
3300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3301 TRACE("(%d, %d, %p, %p)\n", obj
, maxLength
, length
, infoLog
);
3302 funcs
->ext
.p_glGetInfoLogARB( obj
, maxLength
, length
, infoLog
);
3305 static GLint WINAPI
wine_glGetInstrumentsSGIX( void ) {
3306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3308 return funcs
->ext
.p_glGetInstrumentsSGIX( );
3311 static void WINAPI
wine_glGetInteger64i_v( GLenum target
, GLuint index
, INT64
* data
) {
3312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3313 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3314 funcs
->ext
.p_glGetInteger64i_v( target
, index
, data
);
3317 static void WINAPI
wine_glGetInteger64v( GLenum pname
, INT64
* params
) {
3318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3319 TRACE("(%d, %p)\n", pname
, params
);
3320 funcs
->ext
.p_glGetInteger64v( pname
, params
);
3323 static void WINAPI
wine_glGetIntegerIndexedvEXT( GLenum target
, GLuint index
, GLint
* data
) {
3324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3325 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3326 funcs
->ext
.p_glGetIntegerIndexedvEXT( target
, index
, data
);
3329 static void WINAPI
wine_glGetIntegeri_v( GLenum target
, GLuint index
, GLint
* data
) {
3330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3331 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3332 funcs
->ext
.p_glGetIntegeri_v( target
, index
, data
);
3335 static void WINAPI
wine_glGetIntegerui64i_vNV( GLenum value
, GLuint index
, UINT64
* result
) {
3336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3337 TRACE("(%d, %d, %p)\n", value
, index
, result
);
3338 funcs
->ext
.p_glGetIntegerui64i_vNV( value
, index
, result
);
3341 static void WINAPI
wine_glGetIntegerui64vNV( GLenum value
, UINT64
* result
) {
3342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3343 TRACE("(%d, %p)\n", value
, result
);
3344 funcs
->ext
.p_glGetIntegerui64vNV( value
, result
);
3347 static void WINAPI
wine_glGetInternalformativ( GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei bufSize
, GLint
* params
) {
3348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3349 TRACE("(%d, %d, %d, %d, %p)\n", target
, internalformat
, pname
, bufSize
, params
);
3350 funcs
->ext
.p_glGetInternalformativ( target
, internalformat
, pname
, bufSize
, params
);
3353 static void WINAPI
wine_glGetInvariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
3354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3355 TRACE("(%d, %d, %p)\n", id
, value
, data
);
3356 funcs
->ext
.p_glGetInvariantBooleanvEXT( id
, value
, data
);
3359 static void WINAPI
wine_glGetInvariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
3360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3361 TRACE("(%d, %d, %p)\n", id
, value
, data
);
3362 funcs
->ext
.p_glGetInvariantFloatvEXT( id
, value
, data
);
3365 static void WINAPI
wine_glGetInvariantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
3366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3367 TRACE("(%d, %d, %p)\n", id
, value
, data
);
3368 funcs
->ext
.p_glGetInvariantIntegervEXT( id
, value
, data
);
3371 static void WINAPI
wine_glGetListParameterfvSGIX( GLuint list
, GLenum pname
, GLfloat
* params
) {
3372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3373 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
3374 funcs
->ext
.p_glGetListParameterfvSGIX( list
, pname
, params
);
3377 static void WINAPI
wine_glGetListParameterivSGIX( GLuint list
, GLenum pname
, GLint
* params
) {
3378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3379 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
3380 funcs
->ext
.p_glGetListParameterivSGIX( list
, pname
, params
);
3383 static void WINAPI
wine_glGetLocalConstantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
3384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3385 TRACE("(%d, %d, %p)\n", id
, value
, data
);
3386 funcs
->ext
.p_glGetLocalConstantBooleanvEXT( id
, value
, data
);
3389 static void WINAPI
wine_glGetLocalConstantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
3390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3391 TRACE("(%d, %d, %p)\n", id
, value
, data
);
3392 funcs
->ext
.p_glGetLocalConstantFloatvEXT( id
, value
, data
);
3395 static void WINAPI
wine_glGetLocalConstantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
3396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3397 TRACE("(%d, %d, %p)\n", id
, value
, data
);
3398 funcs
->ext
.p_glGetLocalConstantIntegervEXT( id
, value
, data
);
3401 static void WINAPI
wine_glGetMapAttribParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
* params
) {
3402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3403 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
3404 funcs
->ext
.p_glGetMapAttribParameterfvNV( target
, index
, pname
, params
);
3407 static void WINAPI
wine_glGetMapAttribParameterivNV( GLenum target
, GLuint index
, GLenum pname
, GLint
* params
) {
3408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3409 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
3410 funcs
->ext
.p_glGetMapAttribParameterivNV( target
, index
, pname
, params
);
3413 static void WINAPI
wine_glGetMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLboolean packed
, GLvoid
* points
) {
3414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3415 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, packed
, points
);
3416 funcs
->ext
.p_glGetMapControlPointsNV( target
, index
, type
, ustride
, vstride
, packed
, points
);
3419 static void WINAPI
wine_glGetMapParameterfvNV( GLenum target
, GLenum pname
, GLfloat
* params
) {
3420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3421 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3422 funcs
->ext
.p_glGetMapParameterfvNV( target
, pname
, params
);
3425 static void WINAPI
wine_glGetMapParameterivNV( GLenum target
, GLenum pname
, GLint
* params
) {
3426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3427 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3428 funcs
->ext
.p_glGetMapParameterivNV( target
, pname
, params
);
3431 static void WINAPI
wine_glGetMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
3432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3433 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
3434 funcs
->ext
.p_glGetMinmax( target
, reset
, format
, type
, values
);
3437 static void WINAPI
wine_glGetMinmaxEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
3438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3439 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
3440 funcs
->ext
.p_glGetMinmaxEXT( target
, reset
, format
, type
, values
);
3443 static void WINAPI
wine_glGetMinmaxParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3445 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3446 funcs
->ext
.p_glGetMinmaxParameterfv( target
, pname
, params
);
3449 static void WINAPI
wine_glGetMinmaxParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
3450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3451 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3452 funcs
->ext
.p_glGetMinmaxParameterfvEXT( target
, pname
, params
);
3455 static void WINAPI
wine_glGetMinmaxParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3457 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3458 funcs
->ext
.p_glGetMinmaxParameteriv( target
, pname
, params
);
3461 static void WINAPI
wine_glGetMinmaxParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
3462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3463 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3464 funcs
->ext
.p_glGetMinmaxParameterivEXT( target
, pname
, params
);
3467 static void WINAPI
wine_glGetMultiTexEnvfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat
* params
) {
3468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3469 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
3470 funcs
->ext
.p_glGetMultiTexEnvfvEXT( texunit
, target
, pname
, params
);
3473 static void WINAPI
wine_glGetMultiTexEnvivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
* params
) {
3474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3475 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
3476 funcs
->ext
.p_glGetMultiTexEnvivEXT( texunit
, target
, pname
, params
);
3479 static void WINAPI
wine_glGetMultiTexGendvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLdouble
* params
) {
3480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3481 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
3482 funcs
->ext
.p_glGetMultiTexGendvEXT( texunit
, coord
, pname
, params
);
3485 static void WINAPI
wine_glGetMultiTexGenfvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLfloat
* params
) {
3486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3487 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
3488 funcs
->ext
.p_glGetMultiTexGenfvEXT( texunit
, coord
, pname
, params
);
3491 static void WINAPI
wine_glGetMultiTexGenivEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLint
* params
) {
3492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3493 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
3494 funcs
->ext
.p_glGetMultiTexGenivEXT( texunit
, coord
, pname
, params
);
3497 static void WINAPI
wine_glGetMultiTexImageEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3499 TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, format
, type
, pixels
);
3500 funcs
->ext
.p_glGetMultiTexImageEXT( texunit
, target
, level
, format
, type
, pixels
);
3503 static void WINAPI
wine_glGetMultiTexLevelParameterfvEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
3504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3505 TRACE("(%d, %d, %d, %d, %p)\n", texunit
, target
, level
, pname
, params
);
3506 funcs
->ext
.p_glGetMultiTexLevelParameterfvEXT( texunit
, target
, level
, pname
, params
);
3509 static void WINAPI
wine_glGetMultiTexLevelParameterivEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
3510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3511 TRACE("(%d, %d, %d, %d, %p)\n", texunit
, target
, level
, pname
, params
);
3512 funcs
->ext
.p_glGetMultiTexLevelParameterivEXT( texunit
, target
, level
, pname
, params
);
3515 static void WINAPI
wine_glGetMultiTexParameterIivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
* params
) {
3516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3517 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
3518 funcs
->ext
.p_glGetMultiTexParameterIivEXT( texunit
, target
, pname
, params
);
3521 static void WINAPI
wine_glGetMultiTexParameterIuivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLuint
* params
) {
3522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3523 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
3524 funcs
->ext
.p_glGetMultiTexParameterIuivEXT( texunit
, target
, pname
, params
);
3527 static void WINAPI
wine_glGetMultiTexParameterfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat
* params
) {
3528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3529 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
3530 funcs
->ext
.p_glGetMultiTexParameterfvEXT( texunit
, target
, pname
, params
);
3533 static void WINAPI
wine_glGetMultiTexParameterivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
* params
) {
3534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3535 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
3536 funcs
->ext
.p_glGetMultiTexParameterivEXT( texunit
, target
, pname
, params
);
3539 static void WINAPI
wine_glGetMultisamplefv( GLenum pname
, GLuint index
, GLfloat
* val
) {
3540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3541 TRACE("(%d, %d, %p)\n", pname
, index
, val
);
3542 funcs
->ext
.p_glGetMultisamplefv( pname
, index
, val
);
3545 static void WINAPI
wine_glGetMultisamplefvNV( GLenum pname
, GLuint index
, GLfloat
* val
) {
3546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3547 TRACE("(%d, %d, %p)\n", pname
, index
, val
);
3548 funcs
->ext
.p_glGetMultisamplefvNV( pname
, index
, val
);
3551 static void WINAPI
wine_glGetNamedBufferParameterivEXT( GLuint buffer
, GLenum pname
, GLint
* params
) {
3552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3553 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
3554 funcs
->ext
.p_glGetNamedBufferParameterivEXT( buffer
, pname
, params
);
3557 static void WINAPI
wine_glGetNamedBufferParameterui64vNV( GLuint buffer
, GLenum pname
, UINT64
* params
) {
3558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3559 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
3560 funcs
->ext
.p_glGetNamedBufferParameterui64vNV( buffer
, pname
, params
);
3563 static void WINAPI
wine_glGetNamedBufferPointervEXT( GLuint buffer
, GLenum pname
, GLvoid
** params
) {
3564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3565 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
3566 funcs
->ext
.p_glGetNamedBufferPointervEXT( buffer
, pname
, params
);
3569 static void WINAPI
wine_glGetNamedBufferSubDataEXT( GLuint buffer
, INT_PTR offset
, INT_PTR size
, GLvoid
* data
) {
3570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3571 TRACE("(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
3572 funcs
->ext
.p_glGetNamedBufferSubDataEXT( buffer
, offset
, size
, data
);
3575 static void WINAPI
wine_glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer
, GLenum attachment
, GLenum pname
, GLint
* params
) {
3576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3577 TRACE("(%d, %d, %d, %p)\n", framebuffer
, attachment
, pname
, params
);
3578 funcs
->ext
.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer
, attachment
, pname
, params
);
3581 static void WINAPI
wine_glGetNamedProgramLocalParameterIivEXT( GLuint program
, GLenum target
, GLuint index
, GLint
* params
) {
3582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3583 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
3584 funcs
->ext
.p_glGetNamedProgramLocalParameterIivEXT( program
, target
, index
, params
);
3587 static void WINAPI
wine_glGetNamedProgramLocalParameterIuivEXT( GLuint program
, GLenum target
, GLuint index
, GLuint
* params
) {
3588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3589 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
3590 funcs
->ext
.p_glGetNamedProgramLocalParameterIuivEXT( program
, target
, index
, params
);
3593 static void WINAPI
wine_glGetNamedProgramLocalParameterdvEXT( GLuint program
, GLenum target
, GLuint index
, GLdouble
* params
) {
3594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3595 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
3596 funcs
->ext
.p_glGetNamedProgramLocalParameterdvEXT( program
, target
, index
, params
);
3599 static void WINAPI
wine_glGetNamedProgramLocalParameterfvEXT( GLuint program
, GLenum target
, GLuint index
, GLfloat
* params
) {
3600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3601 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
3602 funcs
->ext
.p_glGetNamedProgramLocalParameterfvEXT( program
, target
, index
, params
);
3605 static void WINAPI
wine_glGetNamedProgramStringEXT( GLuint program
, GLenum target
, GLenum pname
, GLvoid
* string
) {
3606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3607 TRACE("(%d, %d, %d, %p)\n", program
, target
, pname
, string
);
3608 funcs
->ext
.p_glGetNamedProgramStringEXT( program
, target
, pname
, string
);
3611 static void WINAPI
wine_glGetNamedProgramivEXT( GLuint program
, GLenum target
, GLenum pname
, GLint
* params
) {
3612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3613 TRACE("(%d, %d, %d, %p)\n", program
, target
, pname
, params
);
3614 funcs
->ext
.p_glGetNamedProgramivEXT( program
, target
, pname
, params
);
3617 static void WINAPI
wine_glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer
, GLenum pname
, GLint
* params
) {
3618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3619 TRACE("(%d, %d, %p)\n", renderbuffer
, pname
, params
);
3620 funcs
->ext
.p_glGetNamedRenderbufferParameterivEXT( renderbuffer
, pname
, params
);
3623 static void WINAPI
wine_glGetNamedStringARB( GLint namelen
, const char* name
, GLsizei bufSize
, GLint
* stringlen
, char* string
) {
3624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3625 TRACE("(%d, %p, %d, %p, %p)\n", namelen
, name
, bufSize
, stringlen
, string
);
3626 funcs
->ext
.p_glGetNamedStringARB( namelen
, name
, bufSize
, stringlen
, string
);
3629 static void WINAPI
wine_glGetNamedStringivARB( GLint namelen
, const char* name
, GLenum pname
, GLint
* params
) {
3630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3631 TRACE("(%d, %p, %d, %p)\n", namelen
, name
, pname
, params
);
3632 funcs
->ext
.p_glGetNamedStringivARB( namelen
, name
, pname
, params
);
3635 static void WINAPI
wine_glGetObjectBufferfvATI( GLuint buffer
, GLenum pname
, GLfloat
* params
) {
3636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3637 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
3638 funcs
->ext
.p_glGetObjectBufferfvATI( buffer
, pname
, params
);
3641 static void WINAPI
wine_glGetObjectBufferivATI( GLuint buffer
, GLenum pname
, GLint
* params
) {
3642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3643 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
3644 funcs
->ext
.p_glGetObjectBufferivATI( buffer
, pname
, params
);
3647 static void WINAPI
wine_glGetObjectParameterfvARB( unsigned int obj
, GLenum pname
, GLfloat
* params
) {
3648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3649 TRACE("(%d, %d, %p)\n", obj
, pname
, params
);
3650 funcs
->ext
.p_glGetObjectParameterfvARB( obj
, pname
, params
);
3653 static void WINAPI
wine_glGetObjectParameterivAPPLE( GLenum objectType
, GLuint name
, GLenum pname
, GLint
* params
) {
3654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3655 TRACE("(%d, %d, %d, %p)\n", objectType
, name
, pname
, params
);
3656 funcs
->ext
.p_glGetObjectParameterivAPPLE( objectType
, name
, pname
, params
);
3659 static void WINAPI
wine_glGetObjectParameterivARB( unsigned int obj
, GLenum pname
, GLint
* params
) {
3660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3661 TRACE("(%d, %d, %p)\n", obj
, pname
, params
);
3662 funcs
->ext
.p_glGetObjectParameterivARB( obj
, pname
, params
);
3665 static void WINAPI
wine_glGetOcclusionQueryivNV( GLuint id
, GLenum pname
, GLint
* params
) {
3666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3667 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3668 funcs
->ext
.p_glGetOcclusionQueryivNV( id
, pname
, params
);
3671 static void WINAPI
wine_glGetOcclusionQueryuivNV( GLuint id
, GLenum pname
, GLuint
* params
) {
3672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3673 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3674 funcs
->ext
.p_glGetOcclusionQueryuivNV( id
, pname
, params
);
3677 static void WINAPI
wine_glGetPathColorGenfvNV( GLenum color
, GLenum pname
, GLfloat
* value
) {
3678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3679 TRACE("(%d, %d, %p)\n", color
, pname
, value
);
3680 funcs
->ext
.p_glGetPathColorGenfvNV( color
, pname
, value
);
3683 static void WINAPI
wine_glGetPathColorGenivNV( GLenum color
, GLenum pname
, GLint
* value
) {
3684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3685 TRACE("(%d, %d, %p)\n", color
, pname
, value
);
3686 funcs
->ext
.p_glGetPathColorGenivNV( color
, pname
, value
);
3689 static void WINAPI
wine_glGetPathCommandsNV( GLuint path
, GLubyte
* commands
) {
3690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3691 TRACE("(%d, %p)\n", path
, commands
);
3692 funcs
->ext
.p_glGetPathCommandsNV( path
, commands
);
3695 static void WINAPI
wine_glGetPathCoordsNV( GLuint path
, GLfloat
* coords
) {
3696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3697 TRACE("(%d, %p)\n", path
, coords
);
3698 funcs
->ext
.p_glGetPathCoordsNV( path
, coords
);
3701 static void WINAPI
wine_glGetPathDashArrayNV( GLuint path
, GLfloat
* dashArray
) {
3702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3703 TRACE("(%d, %p)\n", path
, dashArray
);
3704 funcs
->ext
.p_glGetPathDashArrayNV( path
, dashArray
);
3707 static GLfloat WINAPI
wine_glGetPathLengthNV( GLuint path
, GLsizei startSegment
, GLsizei numSegments
) {
3708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3709 TRACE("(%d, %d, %d)\n", path
, startSegment
, numSegments
);
3710 return funcs
->ext
.p_glGetPathLengthNV( path
, startSegment
, numSegments
);
3713 static void WINAPI
wine_glGetPathMetricRangeNV( GLbitfield metricQueryMask
, GLuint firstPathName
, GLsizei numPaths
, GLsizei stride
, GLfloat
* metrics
) {
3714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3715 TRACE("(%d, %d, %d, %d, %p)\n", metricQueryMask
, firstPathName
, numPaths
, stride
, metrics
);
3716 funcs
->ext
.p_glGetPathMetricRangeNV( metricQueryMask
, firstPathName
, numPaths
, stride
, metrics
);
3719 static void WINAPI
wine_glGetPathMetricsNV( GLbitfield metricQueryMask
, GLsizei numPaths
, GLenum pathNameType
, const GLvoid
* paths
, GLuint pathBase
, GLsizei stride
, GLfloat
* metrics
) {
3720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3721 TRACE("(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask
, numPaths
, pathNameType
, paths
, pathBase
, stride
, metrics
);
3722 funcs
->ext
.p_glGetPathMetricsNV( metricQueryMask
, numPaths
, pathNameType
, paths
, pathBase
, stride
, metrics
);
3725 static void WINAPI
wine_glGetPathParameterfvNV( GLuint path
, GLenum pname
, GLfloat
* value
) {
3726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3727 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
3728 funcs
->ext
.p_glGetPathParameterfvNV( path
, pname
, value
);
3731 static void WINAPI
wine_glGetPathParameterivNV( GLuint path
, GLenum pname
, GLint
* value
) {
3732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3733 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
3734 funcs
->ext
.p_glGetPathParameterivNV( path
, pname
, value
);
3737 static void WINAPI
wine_glGetPathSpacingNV( GLenum pathListMode
, GLsizei numPaths
, GLenum pathNameType
, const GLvoid
* paths
, GLuint pathBase
, GLfloat advanceScale
, GLfloat kerningScale
, GLenum transformType
, GLfloat
* returnedSpacing
) {
3738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3739 TRACE("(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode
, numPaths
, pathNameType
, paths
, pathBase
, advanceScale
, kerningScale
, transformType
, returnedSpacing
);
3740 funcs
->ext
.p_glGetPathSpacingNV( pathListMode
, numPaths
, pathNameType
, paths
, pathBase
, advanceScale
, kerningScale
, transformType
, returnedSpacing
);
3743 static void WINAPI
wine_glGetPathTexGenfvNV( GLenum texCoordSet
, GLenum pname
, GLfloat
* value
) {
3744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3745 TRACE("(%d, %d, %p)\n", texCoordSet
, pname
, value
);
3746 funcs
->ext
.p_glGetPathTexGenfvNV( texCoordSet
, pname
, value
);
3749 static void WINAPI
wine_glGetPathTexGenivNV( GLenum texCoordSet
, GLenum pname
, GLint
* value
) {
3750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3751 TRACE("(%d, %d, %p)\n", texCoordSet
, pname
, value
);
3752 funcs
->ext
.p_glGetPathTexGenivNV( texCoordSet
, pname
, value
);
3755 static void WINAPI
wine_glGetPerfMonitorCounterDataAMD( GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
* data
, GLint
* bytesWritten
) {
3756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3757 TRACE("(%d, %d, %d, %p, %p)\n", monitor
, pname
, dataSize
, data
, bytesWritten
);
3758 funcs
->ext
.p_glGetPerfMonitorCounterDataAMD( monitor
, pname
, dataSize
, data
, bytesWritten
);
3761 static void WINAPI
wine_glGetPerfMonitorCounterInfoAMD( GLuint group
, GLuint counter
, GLenum pname
, GLvoid
* data
) {
3762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3763 TRACE("(%d, %d, %d, %p)\n", group
, counter
, pname
, data
);
3764 funcs
->ext
.p_glGetPerfMonitorCounterInfoAMD( group
, counter
, pname
, data
);
3767 static void WINAPI
wine_glGetPerfMonitorCounterStringAMD( GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
* length
, char* counterString
) {
3768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3769 TRACE("(%d, %d, %d, %p, %p)\n", group
, counter
, bufSize
, length
, counterString
);
3770 funcs
->ext
.p_glGetPerfMonitorCounterStringAMD( group
, counter
, bufSize
, length
, counterString
);
3773 static void WINAPI
wine_glGetPerfMonitorCountersAMD( GLuint group
, GLint
* numCounters
, GLint
* maxActiveCounters
, GLsizei counterSize
, GLuint
* counters
) {
3774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3775 TRACE("(%d, %p, %p, %d, %p)\n", group
, numCounters
, maxActiveCounters
, counterSize
, counters
);
3776 funcs
->ext
.p_glGetPerfMonitorCountersAMD( group
, numCounters
, maxActiveCounters
, counterSize
, counters
);
3779 static void WINAPI
wine_glGetPerfMonitorGroupStringAMD( GLuint group
, GLsizei bufSize
, GLsizei
* length
, char* groupString
) {
3780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3781 TRACE("(%d, %d, %p, %p)\n", group
, bufSize
, length
, groupString
);
3782 funcs
->ext
.p_glGetPerfMonitorGroupStringAMD( group
, bufSize
, length
, groupString
);
3785 static void WINAPI
wine_glGetPerfMonitorGroupsAMD( GLint
* numGroups
, GLsizei groupsSize
, GLuint
* groups
) {
3786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3787 TRACE("(%p, %d, %p)\n", numGroups
, groupsSize
, groups
);
3788 funcs
->ext
.p_glGetPerfMonitorGroupsAMD( numGroups
, groupsSize
, groups
);
3791 static void WINAPI
wine_glGetPixelTexGenParameterfvSGIS( GLenum pname
, GLfloat
* params
) {
3792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3793 TRACE("(%d, %p)\n", pname
, params
);
3794 funcs
->ext
.p_glGetPixelTexGenParameterfvSGIS( pname
, params
);
3797 static void WINAPI
wine_glGetPixelTexGenParameterivSGIS( GLenum pname
, GLint
* params
) {
3798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3799 TRACE("(%d, %p)\n", pname
, params
);
3800 funcs
->ext
.p_glGetPixelTexGenParameterivSGIS( pname
, params
);
3803 static void WINAPI
wine_glGetPointerIndexedvEXT( GLenum target
, GLuint index
, GLvoid
** data
) {
3804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3805 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3806 funcs
->ext
.p_glGetPointerIndexedvEXT( target
, index
, data
);
3809 static void WINAPI
wine_glGetPointervEXT( GLenum pname
, GLvoid
** params
) {
3810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3811 TRACE("(%d, %p)\n", pname
, params
);
3812 funcs
->ext
.p_glGetPointervEXT( pname
, params
);
3815 static void WINAPI
wine_glGetProgramBinary( GLuint program
, GLsizei bufSize
, GLsizei
* length
, GLenum
* binaryFormat
, GLvoid
* binary
) {
3816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3817 TRACE("(%d, %d, %p, %p, %p)\n", program
, bufSize
, length
, binaryFormat
, binary
);
3818 funcs
->ext
.p_glGetProgramBinary( program
, bufSize
, length
, binaryFormat
, binary
);
3821 static void WINAPI
wine_glGetProgramEnvParameterIivNV( GLenum target
, GLuint index
, GLint
* params
) {
3822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3823 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3824 funcs
->ext
.p_glGetProgramEnvParameterIivNV( target
, index
, params
);
3827 static void WINAPI
wine_glGetProgramEnvParameterIuivNV( GLenum target
, GLuint index
, GLuint
* params
) {
3828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3829 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3830 funcs
->ext
.p_glGetProgramEnvParameterIuivNV( target
, index
, params
);
3833 static void WINAPI
wine_glGetProgramEnvParameterdvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
3834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3835 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3836 funcs
->ext
.p_glGetProgramEnvParameterdvARB( target
, index
, params
);
3839 static void WINAPI
wine_glGetProgramEnvParameterfvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
3840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3841 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3842 funcs
->ext
.p_glGetProgramEnvParameterfvARB( target
, index
, params
);
3845 static void WINAPI
wine_glGetProgramInfoLog( GLuint program
, GLsizei bufSize
, GLsizei
* length
, char* infoLog
) {
3846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3847 TRACE("(%d, %d, %p, %p)\n", program
, bufSize
, length
, infoLog
);
3848 funcs
->ext
.p_glGetProgramInfoLog( program
, bufSize
, length
, infoLog
);
3851 static void WINAPI
wine_glGetProgramLocalParameterIivNV( GLenum target
, GLuint index
, GLint
* params
) {
3852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3853 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3854 funcs
->ext
.p_glGetProgramLocalParameterIivNV( target
, index
, params
);
3857 static void WINAPI
wine_glGetProgramLocalParameterIuivNV( GLenum target
, GLuint index
, GLuint
* params
) {
3858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3859 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3860 funcs
->ext
.p_glGetProgramLocalParameterIuivNV( target
, index
, params
);
3863 static void WINAPI
wine_glGetProgramLocalParameterdvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
3864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3865 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3866 funcs
->ext
.p_glGetProgramLocalParameterdvARB( target
, index
, params
);
3869 static void WINAPI
wine_glGetProgramLocalParameterfvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
3870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3871 TRACE("(%d, %d, %p)\n", target
, index
, params
);
3872 funcs
->ext
.p_glGetProgramLocalParameterfvARB( target
, index
, params
);
3875 static void WINAPI
wine_glGetProgramNamedParameterdvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLdouble
* params
) {
3876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3877 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, params
);
3878 funcs
->ext
.p_glGetProgramNamedParameterdvNV( id
, len
, name
, params
);
3881 static void WINAPI
wine_glGetProgramNamedParameterfvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLfloat
* params
) {
3882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3883 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, params
);
3884 funcs
->ext
.p_glGetProgramNamedParameterfvNV( id
, len
, name
, params
);
3887 static void WINAPI
wine_glGetProgramParameterdvNV( GLenum target
, GLuint index
, GLenum pname
, GLdouble
* params
) {
3888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3889 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
3890 funcs
->ext
.p_glGetProgramParameterdvNV( target
, index
, pname
, params
);
3893 static void WINAPI
wine_glGetProgramParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
* params
) {
3894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3895 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
3896 funcs
->ext
.p_glGetProgramParameterfvNV( target
, index
, pname
, params
);
3899 static void WINAPI
wine_glGetProgramPipelineInfoLog( GLuint pipeline
, GLsizei bufSize
, GLsizei
* length
, char* infoLog
) {
3900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3901 TRACE("(%d, %d, %p, %p)\n", pipeline
, bufSize
, length
, infoLog
);
3902 funcs
->ext
.p_glGetProgramPipelineInfoLog( pipeline
, bufSize
, length
, infoLog
);
3905 static void WINAPI
wine_glGetProgramPipelineiv( GLuint pipeline
, GLenum pname
, GLint
* params
) {
3906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3907 TRACE("(%d, %d, %p)\n", pipeline
, pname
, params
);
3908 funcs
->ext
.p_glGetProgramPipelineiv( pipeline
, pname
, params
);
3911 static void WINAPI
wine_glGetProgramStageiv( GLuint program
, GLenum shadertype
, GLenum pname
, GLint
* values
) {
3912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3913 TRACE("(%d, %d, %d, %p)\n", program
, shadertype
, pname
, values
);
3914 funcs
->ext
.p_glGetProgramStageiv( program
, shadertype
, pname
, values
);
3917 static void WINAPI
wine_glGetProgramStringARB( GLenum target
, GLenum pname
, GLvoid
* string
) {
3918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3919 TRACE("(%d, %d, %p)\n", target
, pname
, string
);
3920 funcs
->ext
.p_glGetProgramStringARB( target
, pname
, string
);
3923 static void WINAPI
wine_glGetProgramStringNV( GLuint id
, GLenum pname
, GLubyte
* program
) {
3924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3925 TRACE("(%d, %d, %p)\n", id
, pname
, program
);
3926 funcs
->ext
.p_glGetProgramStringNV( id
, pname
, program
);
3929 static void WINAPI
wine_glGetProgramSubroutineParameteruivNV( GLenum target
, GLuint index
, GLuint
* param
) {
3930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3931 TRACE("(%d, %d, %p)\n", target
, index
, param
);
3932 funcs
->ext
.p_glGetProgramSubroutineParameteruivNV( target
, index
, param
);
3935 static void WINAPI
wine_glGetProgramiv( GLuint program
, GLenum pname
, GLint
* params
) {
3936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3937 TRACE("(%d, %d, %p)\n", program
, pname
, params
);
3938 funcs
->ext
.p_glGetProgramiv( program
, pname
, params
);
3941 static void WINAPI
wine_glGetProgramivARB( GLenum target
, GLenum pname
, GLint
* params
) {
3942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3943 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3944 funcs
->ext
.p_glGetProgramivARB( target
, pname
, params
);
3947 static void WINAPI
wine_glGetProgramivNV( GLuint id
, GLenum pname
, GLint
* params
) {
3948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3949 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3950 funcs
->ext
.p_glGetProgramivNV( id
, pname
, params
);
3953 static void WINAPI
wine_glGetQueryIndexediv( GLenum target
, GLuint index
, GLenum pname
, GLint
* params
) {
3954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3955 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
3956 funcs
->ext
.p_glGetQueryIndexediv( target
, index
, pname
, params
);
3959 static void WINAPI
wine_glGetQueryObjecti64v( GLuint id
, GLenum pname
, INT64
* params
) {
3960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3961 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3962 funcs
->ext
.p_glGetQueryObjecti64v( id
, pname
, params
);
3965 static void WINAPI
wine_glGetQueryObjecti64vEXT( GLuint id
, GLenum pname
, INT64
* params
) {
3966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3967 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3968 funcs
->ext
.p_glGetQueryObjecti64vEXT( id
, pname
, params
);
3971 static void WINAPI
wine_glGetQueryObjectiv( GLuint id
, GLenum pname
, GLint
* params
) {
3972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3973 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3974 funcs
->ext
.p_glGetQueryObjectiv( id
, pname
, params
);
3977 static void WINAPI
wine_glGetQueryObjectivARB( GLuint id
, GLenum pname
, GLint
* params
) {
3978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3979 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3980 funcs
->ext
.p_glGetQueryObjectivARB( id
, pname
, params
);
3983 static void WINAPI
wine_glGetQueryObjectui64v( GLuint id
, GLenum pname
, UINT64
* params
) {
3984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3985 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3986 funcs
->ext
.p_glGetQueryObjectui64v( id
, pname
, params
);
3989 static void WINAPI
wine_glGetQueryObjectui64vEXT( GLuint id
, GLenum pname
, UINT64
* params
) {
3990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3991 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3992 funcs
->ext
.p_glGetQueryObjectui64vEXT( id
, pname
, params
);
3995 static void WINAPI
wine_glGetQueryObjectuiv( GLuint id
, GLenum pname
, GLuint
* params
) {
3996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3997 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
3998 funcs
->ext
.p_glGetQueryObjectuiv( id
, pname
, params
);
4001 static void WINAPI
wine_glGetQueryObjectuivARB( GLuint id
, GLenum pname
, GLuint
* params
) {
4002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4003 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4004 funcs
->ext
.p_glGetQueryObjectuivARB( id
, pname
, params
);
4007 static void WINAPI
wine_glGetQueryiv( GLenum target
, GLenum pname
, GLint
* params
) {
4008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4009 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4010 funcs
->ext
.p_glGetQueryiv( target
, pname
, params
);
4013 static void WINAPI
wine_glGetQueryivARB( GLenum target
, GLenum pname
, GLint
* params
) {
4014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4015 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4016 funcs
->ext
.p_glGetQueryivARB( target
, pname
, params
);
4019 static void WINAPI
wine_glGetRenderbufferParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
4020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4021 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4022 funcs
->ext
.p_glGetRenderbufferParameteriv( target
, pname
, params
);
4025 static void WINAPI
wine_glGetRenderbufferParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
4026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4027 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4028 funcs
->ext
.p_glGetRenderbufferParameterivEXT( target
, pname
, params
);
4031 static void WINAPI
wine_glGetSamplerParameterIiv( GLuint sampler
, GLenum pname
, GLint
* params
) {
4032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4033 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
4034 funcs
->ext
.p_glGetSamplerParameterIiv( sampler
, pname
, params
);
4037 static void WINAPI
wine_glGetSamplerParameterIuiv( GLuint sampler
, GLenum pname
, GLuint
* params
) {
4038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4039 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
4040 funcs
->ext
.p_glGetSamplerParameterIuiv( sampler
, pname
, params
);
4043 static void WINAPI
wine_glGetSamplerParameterfv( GLuint sampler
, GLenum pname
, GLfloat
* params
) {
4044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4045 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
4046 funcs
->ext
.p_glGetSamplerParameterfv( sampler
, pname
, params
);
4049 static void WINAPI
wine_glGetSamplerParameteriv( GLuint sampler
, GLenum pname
, GLint
* params
) {
4050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4051 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
4052 funcs
->ext
.p_glGetSamplerParameteriv( sampler
, pname
, params
);
4055 static void WINAPI
wine_glGetSeparableFilter( GLenum target
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
, GLvoid
* span
) {
4056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4057 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
4058 funcs
->ext
.p_glGetSeparableFilter( target
, format
, type
, row
, column
, span
);
4061 static void WINAPI
wine_glGetSeparableFilterEXT( GLenum target
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
, GLvoid
* span
) {
4062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4063 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
4064 funcs
->ext
.p_glGetSeparableFilterEXT( target
, format
, type
, row
, column
, span
);
4067 static void WINAPI
wine_glGetShaderInfoLog( GLuint shader
, GLsizei bufSize
, GLsizei
* length
, char* infoLog
) {
4068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4069 TRACE("(%d, %d, %p, %p)\n", shader
, bufSize
, length
, infoLog
);
4070 funcs
->ext
.p_glGetShaderInfoLog( shader
, bufSize
, length
, infoLog
);
4073 static void WINAPI
wine_glGetShaderPrecisionFormat( GLenum shadertype
, GLenum precisiontype
, GLint
* range
, GLint
* precision
) {
4074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4075 TRACE("(%d, %d, %p, %p)\n", shadertype
, precisiontype
, range
, precision
);
4076 funcs
->ext
.p_glGetShaderPrecisionFormat( shadertype
, precisiontype
, range
, precision
);
4079 static void WINAPI
wine_glGetShaderSource( GLuint shader
, GLsizei bufSize
, GLsizei
* length
, char* source
) {
4080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4081 TRACE("(%d, %d, %p, %p)\n", shader
, bufSize
, length
, source
);
4082 funcs
->ext
.p_glGetShaderSource( shader
, bufSize
, length
, source
);
4085 static void WINAPI
wine_glGetShaderSourceARB( unsigned int obj
, GLsizei maxLength
, GLsizei
* length
, char* source
) {
4086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4087 TRACE("(%d, %d, %p, %p)\n", obj
, maxLength
, length
, source
);
4088 funcs
->ext
.p_glGetShaderSourceARB( obj
, maxLength
, length
, source
);
4091 static void WINAPI
wine_glGetShaderiv( GLuint shader
, GLenum pname
, GLint
* params
) {
4092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4093 TRACE("(%d, %d, %p)\n", shader
, pname
, params
);
4094 funcs
->ext
.p_glGetShaderiv( shader
, pname
, params
);
4097 static void WINAPI
wine_glGetSharpenTexFuncSGIS( GLenum target
, GLfloat
* points
) {
4098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4099 TRACE("(%d, %p)\n", target
, points
);
4100 funcs
->ext
.p_glGetSharpenTexFuncSGIS( target
, points
);
4103 static const GLubyte
* WINAPI
wine_glGetStringi( GLenum name
, GLuint index
) {
4104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4105 TRACE("(%d, %d)\n", name
, index
);
4106 return funcs
->ext
.p_glGetStringi( name
, index
);
4109 static GLuint WINAPI
wine_glGetSubroutineIndex( GLuint program
, GLenum shadertype
, const char* name
) {
4110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4111 TRACE("(%d, %d, %p)\n", program
, shadertype
, name
);
4112 return funcs
->ext
.p_glGetSubroutineIndex( program
, shadertype
, name
);
4115 static GLint WINAPI
wine_glGetSubroutineUniformLocation( GLuint program
, GLenum shadertype
, const char* name
) {
4116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4117 TRACE("(%d, %d, %p)\n", program
, shadertype
, name
);
4118 return funcs
->ext
.p_glGetSubroutineUniformLocation( program
, shadertype
, name
);
4121 static void WINAPI
wine_glGetSynciv( GLvoid
* sync
, GLenum pname
, GLsizei bufSize
, GLsizei
* length
, GLint
* values
) {
4122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4123 TRACE("(%p, %d, %d, %p, %p)\n", sync
, pname
, bufSize
, length
, values
);
4124 funcs
->ext
.p_glGetSynciv( sync
, pname
, bufSize
, length
, values
);
4127 static void WINAPI
wine_glGetTexBumpParameterfvATI( GLenum pname
, GLfloat
* param
) {
4128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4129 TRACE("(%d, %p)\n", pname
, param
);
4130 funcs
->ext
.p_glGetTexBumpParameterfvATI( pname
, param
);
4133 static void WINAPI
wine_glGetTexBumpParameterivATI( GLenum pname
, GLint
* param
) {
4134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4135 TRACE("(%d, %p)\n", pname
, param
);
4136 funcs
->ext
.p_glGetTexBumpParameterivATI( pname
, param
);
4139 static void WINAPI
wine_glGetTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLfloat
* weights
) {
4140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4141 TRACE("(%d, %d, %p)\n", target
, filter
, weights
);
4142 funcs
->ext
.p_glGetTexFilterFuncSGIS( target
, filter
, weights
);
4145 static void WINAPI
wine_glGetTexParameterIiv( GLenum target
, GLenum pname
, GLint
* params
) {
4146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4147 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4148 funcs
->ext
.p_glGetTexParameterIiv( target
, pname
, params
);
4151 static void WINAPI
wine_glGetTexParameterIivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
4152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4153 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4154 funcs
->ext
.p_glGetTexParameterIivEXT( target
, pname
, params
);
4157 static void WINAPI
wine_glGetTexParameterIuiv( GLenum target
, GLenum pname
, GLuint
* params
) {
4158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4159 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4160 funcs
->ext
.p_glGetTexParameterIuiv( target
, pname
, params
);
4163 static void WINAPI
wine_glGetTexParameterIuivEXT( GLenum target
, GLenum pname
, GLuint
* params
) {
4164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4165 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4166 funcs
->ext
.p_glGetTexParameterIuivEXT( target
, pname
, params
);
4169 static void WINAPI
wine_glGetTexParameterPointervAPPLE( GLenum target
, GLenum pname
, GLvoid
** params
) {
4170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4171 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4172 funcs
->ext
.p_glGetTexParameterPointervAPPLE( target
, pname
, params
);
4175 static UINT64 WINAPI
wine_glGetTextureHandleNV( GLuint texture
) {
4176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4177 TRACE("(%d)\n", texture
);
4178 return funcs
->ext
.p_glGetTextureHandleNV( texture
);
4181 static void WINAPI
wine_glGetTextureImageEXT( GLuint texture
, GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
4182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4183 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, format
, type
, pixels
);
4184 funcs
->ext
.p_glGetTextureImageEXT( texture
, target
, level
, format
, type
, pixels
);
4187 static void WINAPI
wine_glGetTextureLevelParameterfvEXT( GLuint texture
, GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
4188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4189 TRACE("(%d, %d, %d, %d, %p)\n", texture
, target
, level
, pname
, params
);
4190 funcs
->ext
.p_glGetTextureLevelParameterfvEXT( texture
, target
, level
, pname
, params
);
4193 static void WINAPI
wine_glGetTextureLevelParameterivEXT( GLuint texture
, GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
4194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4195 TRACE("(%d, %d, %d, %d, %p)\n", texture
, target
, level
, pname
, params
);
4196 funcs
->ext
.p_glGetTextureLevelParameterivEXT( texture
, target
, level
, pname
, params
);
4199 static void WINAPI
wine_glGetTextureParameterIivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint
* params
) {
4200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4201 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
4202 funcs
->ext
.p_glGetTextureParameterIivEXT( texture
, target
, pname
, params
);
4205 static void WINAPI
wine_glGetTextureParameterIuivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLuint
* params
) {
4206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4207 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
4208 funcs
->ext
.p_glGetTextureParameterIuivEXT( texture
, target
, pname
, params
);
4211 static void WINAPI
wine_glGetTextureParameterfvEXT( GLuint texture
, GLenum target
, GLenum pname
, GLfloat
* params
) {
4212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4213 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
4214 funcs
->ext
.p_glGetTextureParameterfvEXT( texture
, target
, pname
, params
);
4217 static void WINAPI
wine_glGetTextureParameterivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint
* params
) {
4218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4219 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
4220 funcs
->ext
.p_glGetTextureParameterivEXT( texture
, target
, pname
, params
);
4223 static UINT64 WINAPI
wine_glGetTextureSamplerHandleNV( GLuint texture
, GLuint sampler
) {
4224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4225 TRACE("(%d, %d)\n", texture
, sampler
);
4226 return funcs
->ext
.p_glGetTextureSamplerHandleNV( texture
, sampler
);
4229 static void WINAPI
wine_glGetTrackMatrixivNV( GLenum target
, GLuint address
, GLenum pname
, GLint
* params
) {
4230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4231 TRACE("(%d, %d, %d, %p)\n", target
, address
, pname
, params
);
4232 funcs
->ext
.p_glGetTrackMatrixivNV( target
, address
, pname
, params
);
4235 static void WINAPI
wine_glGetTransformFeedbackVarying( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLsizei
* size
, GLenum
* type
, char* name
) {
4236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4237 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
4238 funcs
->ext
.p_glGetTransformFeedbackVarying( program
, index
, bufSize
, length
, size
, type
, name
);
4241 static void WINAPI
wine_glGetTransformFeedbackVaryingEXT( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLsizei
* size
, GLenum
* type
, char* name
) {
4242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4243 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
4244 funcs
->ext
.p_glGetTransformFeedbackVaryingEXT( program
, index
, bufSize
, length
, size
, type
, name
);
4247 static void WINAPI
wine_glGetTransformFeedbackVaryingNV( GLuint program
, GLuint index
, GLint
* location
) {
4248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4249 TRACE("(%d, %d, %p)\n", program
, index
, location
);
4250 funcs
->ext
.p_glGetTransformFeedbackVaryingNV( program
, index
, location
);
4253 static GLuint WINAPI
wine_glGetUniformBlockIndex( GLuint program
, const char* uniformBlockName
) {
4254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4255 TRACE("(%d, %p)\n", program
, uniformBlockName
);
4256 return funcs
->ext
.p_glGetUniformBlockIndex( program
, uniformBlockName
);
4259 static GLint WINAPI
wine_glGetUniformBufferSizeEXT( GLuint program
, GLint location
) {
4260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4261 TRACE("(%d, %d)\n", program
, location
);
4262 return funcs
->ext
.p_glGetUniformBufferSizeEXT( program
, location
);
4265 static void WINAPI
wine_glGetUniformIndices( GLuint program
, GLsizei uniformCount
, const char* const* uniformNames
, GLuint
* uniformIndices
) {
4266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4267 TRACE("(%d, %d, %p, %p)\n", program
, uniformCount
, uniformNames
, uniformIndices
);
4268 funcs
->ext
.p_glGetUniformIndices( program
, uniformCount
, uniformNames
, uniformIndices
);
4271 static GLint WINAPI
wine_glGetUniformLocation( GLuint program
, const char* name
) {
4272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4273 TRACE("(%d, %p)\n", program
, name
);
4274 return funcs
->ext
.p_glGetUniformLocation( program
, name
);
4277 static GLint WINAPI
wine_glGetUniformLocationARB( unsigned int programObj
, const char* name
) {
4278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4279 TRACE("(%d, %p)\n", programObj
, name
);
4280 return funcs
->ext
.p_glGetUniformLocationARB( programObj
, name
);
4283 static INT_PTR WINAPI
wine_glGetUniformOffsetEXT( GLuint program
, GLint location
) {
4284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4285 TRACE("(%d, %d)\n", program
, location
);
4286 return funcs
->ext
.p_glGetUniformOffsetEXT( program
, location
);
4289 static void WINAPI
wine_glGetUniformSubroutineuiv( GLenum shadertype
, GLint location
, GLuint
* params
) {
4290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4291 TRACE("(%d, %d, %p)\n", shadertype
, location
, params
);
4292 funcs
->ext
.p_glGetUniformSubroutineuiv( shadertype
, location
, params
);
4295 static void WINAPI
wine_glGetUniformdv( GLuint program
, GLint location
, GLdouble
* params
) {
4296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4297 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4298 funcs
->ext
.p_glGetUniformdv( program
, location
, params
);
4301 static void WINAPI
wine_glGetUniformfv( GLuint program
, GLint location
, GLfloat
* params
) {
4302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4303 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4304 funcs
->ext
.p_glGetUniformfv( program
, location
, params
);
4307 static void WINAPI
wine_glGetUniformfvARB( unsigned int programObj
, GLint location
, GLfloat
* params
) {
4308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4309 TRACE("(%d, %d, %p)\n", programObj
, location
, params
);
4310 funcs
->ext
.p_glGetUniformfvARB( programObj
, location
, params
);
4313 static void WINAPI
wine_glGetUniformi64vNV( GLuint program
, GLint location
, INT64
* params
) {
4314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4315 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4316 funcs
->ext
.p_glGetUniformi64vNV( program
, location
, params
);
4319 static void WINAPI
wine_glGetUniformiv( GLuint program
, GLint location
, GLint
* params
) {
4320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4321 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4322 funcs
->ext
.p_glGetUniformiv( program
, location
, params
);
4325 static void WINAPI
wine_glGetUniformivARB( unsigned int programObj
, GLint location
, GLint
* params
) {
4326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4327 TRACE("(%d, %d, %p)\n", programObj
, location
, params
);
4328 funcs
->ext
.p_glGetUniformivARB( programObj
, location
, params
);
4331 static void WINAPI
wine_glGetUniformui64vNV( GLuint program
, GLint location
, UINT64
* params
) {
4332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4333 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4334 funcs
->ext
.p_glGetUniformui64vNV( program
, location
, params
);
4337 static void WINAPI
wine_glGetUniformuiv( GLuint program
, GLint location
, GLuint
* params
) {
4338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4339 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4340 funcs
->ext
.p_glGetUniformuiv( program
, location
, params
);
4343 static void WINAPI
wine_glGetUniformuivEXT( GLuint program
, GLint location
, GLuint
* params
) {
4344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4345 TRACE("(%d, %d, %p)\n", program
, location
, params
);
4346 funcs
->ext
.p_glGetUniformuivEXT( program
, location
, params
);
4349 static void WINAPI
wine_glGetVariantArrayObjectfvATI( GLuint id
, GLenum pname
, GLfloat
* params
) {
4350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4351 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4352 funcs
->ext
.p_glGetVariantArrayObjectfvATI( id
, pname
, params
);
4355 static void WINAPI
wine_glGetVariantArrayObjectivATI( GLuint id
, GLenum pname
, GLint
* params
) {
4356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4357 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4358 funcs
->ext
.p_glGetVariantArrayObjectivATI( id
, pname
, params
);
4361 static void WINAPI
wine_glGetVariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
4362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4363 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4364 funcs
->ext
.p_glGetVariantBooleanvEXT( id
, value
, data
);
4367 static void WINAPI
wine_glGetVariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
4368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4369 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4370 funcs
->ext
.p_glGetVariantFloatvEXT( id
, value
, data
);
4373 static void WINAPI
wine_glGetVariantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
4374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4375 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4376 funcs
->ext
.p_glGetVariantIntegervEXT( id
, value
, data
);
4379 static void WINAPI
wine_glGetVariantPointervEXT( GLuint id
, GLenum value
, GLvoid
** data
) {
4380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4381 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4382 funcs
->ext
.p_glGetVariantPointervEXT( id
, value
, data
);
4385 static GLint WINAPI
wine_glGetVaryingLocationNV( GLuint program
, const char* name
) {
4386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4387 TRACE("(%d, %p)\n", program
, name
);
4388 return funcs
->ext
.p_glGetVaryingLocationNV( program
, name
);
4391 static void WINAPI
wine_glGetVertexAttribArrayObjectfvATI( GLuint index
, GLenum pname
, GLfloat
* params
) {
4392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4393 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4394 funcs
->ext
.p_glGetVertexAttribArrayObjectfvATI( index
, pname
, params
);
4397 static void WINAPI
wine_glGetVertexAttribArrayObjectivATI( GLuint index
, GLenum pname
, GLint
* params
) {
4398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4399 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4400 funcs
->ext
.p_glGetVertexAttribArrayObjectivATI( index
, pname
, params
);
4403 static void WINAPI
wine_glGetVertexAttribIiv( GLuint index
, GLenum pname
, GLint
* params
) {
4404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4405 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4406 funcs
->ext
.p_glGetVertexAttribIiv( index
, pname
, params
);
4409 static void WINAPI
wine_glGetVertexAttribIivEXT( GLuint index
, GLenum pname
, GLint
* params
) {
4410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4411 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4412 funcs
->ext
.p_glGetVertexAttribIivEXT( index
, pname
, params
);
4415 static void WINAPI
wine_glGetVertexAttribIuiv( GLuint index
, GLenum pname
, GLuint
* params
) {
4416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4417 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4418 funcs
->ext
.p_glGetVertexAttribIuiv( index
, pname
, params
);
4421 static void WINAPI
wine_glGetVertexAttribIuivEXT( GLuint index
, GLenum pname
, GLuint
* params
) {
4422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4423 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4424 funcs
->ext
.p_glGetVertexAttribIuivEXT( index
, pname
, params
);
4427 static void WINAPI
wine_glGetVertexAttribLdv( GLuint index
, GLenum pname
, GLdouble
* params
) {
4428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4429 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4430 funcs
->ext
.p_glGetVertexAttribLdv( index
, pname
, params
);
4433 static void WINAPI
wine_glGetVertexAttribLdvEXT( GLuint index
, GLenum pname
, GLdouble
* params
) {
4434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4435 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4436 funcs
->ext
.p_glGetVertexAttribLdvEXT( index
, pname
, params
);
4439 static void WINAPI
wine_glGetVertexAttribLi64vNV( GLuint index
, GLenum pname
, INT64
* params
) {
4440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4441 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4442 funcs
->ext
.p_glGetVertexAttribLi64vNV( index
, pname
, params
);
4445 static void WINAPI
wine_glGetVertexAttribLui64vNV( GLuint index
, GLenum pname
, UINT64
* params
) {
4446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4447 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4448 funcs
->ext
.p_glGetVertexAttribLui64vNV( index
, pname
, params
);
4451 static void WINAPI
wine_glGetVertexAttribPointerv( GLuint index
, GLenum pname
, GLvoid
** pointer
) {
4452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4453 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
4454 funcs
->ext
.p_glGetVertexAttribPointerv( index
, pname
, pointer
);
4457 static void WINAPI
wine_glGetVertexAttribPointervARB( GLuint index
, GLenum pname
, GLvoid
** pointer
) {
4458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4459 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
4460 funcs
->ext
.p_glGetVertexAttribPointervARB( index
, pname
, pointer
);
4463 static void WINAPI
wine_glGetVertexAttribPointervNV( GLuint index
, GLenum pname
, GLvoid
** pointer
) {
4464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4465 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
4466 funcs
->ext
.p_glGetVertexAttribPointervNV( index
, pname
, pointer
);
4469 static void WINAPI
wine_glGetVertexAttribdv( GLuint index
, GLenum pname
, GLdouble
* params
) {
4470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4471 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4472 funcs
->ext
.p_glGetVertexAttribdv( index
, pname
, params
);
4475 static void WINAPI
wine_glGetVertexAttribdvARB( GLuint index
, GLenum pname
, GLdouble
* params
) {
4476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4477 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4478 funcs
->ext
.p_glGetVertexAttribdvARB( index
, pname
, params
);
4481 static void WINAPI
wine_glGetVertexAttribdvNV( GLuint index
, GLenum pname
, GLdouble
* params
) {
4482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4483 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4484 funcs
->ext
.p_glGetVertexAttribdvNV( index
, pname
, params
);
4487 static void WINAPI
wine_glGetVertexAttribfv( GLuint index
, GLenum pname
, GLfloat
* params
) {
4488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4489 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4490 funcs
->ext
.p_glGetVertexAttribfv( index
, pname
, params
);
4493 static void WINAPI
wine_glGetVertexAttribfvARB( GLuint index
, GLenum pname
, GLfloat
* params
) {
4494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4495 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4496 funcs
->ext
.p_glGetVertexAttribfvARB( index
, pname
, params
);
4499 static void WINAPI
wine_glGetVertexAttribfvNV( GLuint index
, GLenum pname
, GLfloat
* params
) {
4500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4501 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4502 funcs
->ext
.p_glGetVertexAttribfvNV( index
, pname
, params
);
4505 static void WINAPI
wine_glGetVertexAttribiv( GLuint index
, GLenum pname
, GLint
* params
) {
4506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4507 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4508 funcs
->ext
.p_glGetVertexAttribiv( index
, pname
, params
);
4511 static void WINAPI
wine_glGetVertexAttribivARB( GLuint index
, GLenum pname
, GLint
* params
) {
4512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4513 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4514 funcs
->ext
.p_glGetVertexAttribivARB( index
, pname
, params
);
4517 static void WINAPI
wine_glGetVertexAttribivNV( GLuint index
, GLenum pname
, GLint
* params
) {
4518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4519 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
4520 funcs
->ext
.p_glGetVertexAttribivNV( index
, pname
, params
);
4523 static void WINAPI
wine_glGetVideoCaptureStreamdvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLdouble
* params
) {
4524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4525 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
4526 funcs
->ext
.p_glGetVideoCaptureStreamdvNV( video_capture_slot
, stream
, pname
, params
);
4529 static void WINAPI
wine_glGetVideoCaptureStreamfvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLfloat
* params
) {
4530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4531 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
4532 funcs
->ext
.p_glGetVideoCaptureStreamfvNV( video_capture_slot
, stream
, pname
, params
);
4535 static void WINAPI
wine_glGetVideoCaptureStreamivNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLint
* params
) {
4536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4537 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
4538 funcs
->ext
.p_glGetVideoCaptureStreamivNV( video_capture_slot
, stream
, pname
, params
);
4541 static void WINAPI
wine_glGetVideoCaptureivNV( GLuint video_capture_slot
, GLenum pname
, GLint
* params
) {
4542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4543 TRACE("(%d, %d, %p)\n", video_capture_slot
, pname
, params
);
4544 funcs
->ext
.p_glGetVideoCaptureivNV( video_capture_slot
, pname
, params
);
4547 static void WINAPI
wine_glGetVideoi64vNV( GLuint video_slot
, GLenum pname
, INT64
* params
) {
4548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4549 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
4550 funcs
->ext
.p_glGetVideoi64vNV( video_slot
, pname
, params
);
4553 static void WINAPI
wine_glGetVideoivNV( GLuint video_slot
, GLenum pname
, GLint
* params
) {
4554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4555 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
4556 funcs
->ext
.p_glGetVideoivNV( video_slot
, pname
, params
);
4559 static void WINAPI
wine_glGetVideoui64vNV( GLuint video_slot
, GLenum pname
, UINT64
* params
) {
4560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4561 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
4562 funcs
->ext
.p_glGetVideoui64vNV( video_slot
, pname
, params
);
4565 static void WINAPI
wine_glGetVideouivNV( GLuint video_slot
, GLenum pname
, GLuint
* params
) {
4566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4567 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
4568 funcs
->ext
.p_glGetVideouivNV( video_slot
, pname
, params
);
4571 static void WINAPI
wine_glGetnColorTableARB( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, GLvoid
* table
) {
4572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4573 TRACE("(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, table
);
4574 funcs
->ext
.p_glGetnColorTableARB( target
, format
, type
, bufSize
, table
);
4577 static void WINAPI
wine_glGetnCompressedTexImageARB( GLenum target
, GLint lod
, GLsizei bufSize
, GLvoid
* img
) {
4578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4579 TRACE("(%d, %d, %d, %p)\n", target
, lod
, bufSize
, img
);
4580 funcs
->ext
.p_glGetnCompressedTexImageARB( target
, lod
, bufSize
, img
);
4583 static void WINAPI
wine_glGetnConvolutionFilterARB( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, GLvoid
* image
) {
4584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4585 TRACE("(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, image
);
4586 funcs
->ext
.p_glGetnConvolutionFilterARB( target
, format
, type
, bufSize
, image
);
4589 static void WINAPI
wine_glGetnHistogramARB( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, GLvoid
* values
) {
4590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4591 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
4592 funcs
->ext
.p_glGetnHistogramARB( target
, reset
, format
, type
, bufSize
, values
);
4595 static void WINAPI
wine_glGetnMapdvARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLdouble
* v
) {
4596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4597 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
4598 funcs
->ext
.p_glGetnMapdvARB( target
, query
, bufSize
, v
);
4601 static void WINAPI
wine_glGetnMapfvARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLfloat
* v
) {
4602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4603 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
4604 funcs
->ext
.p_glGetnMapfvARB( target
, query
, bufSize
, v
);
4607 static void WINAPI
wine_glGetnMapivARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLint
* v
) {
4608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4609 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
4610 funcs
->ext
.p_glGetnMapivARB( target
, query
, bufSize
, v
);
4613 static void WINAPI
wine_glGetnMinmaxARB( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, GLvoid
* values
) {
4614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4615 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
4616 funcs
->ext
.p_glGetnMinmaxARB( target
, reset
, format
, type
, bufSize
, values
);
4619 static void WINAPI
wine_glGetnPixelMapfvARB( GLenum map
, GLsizei bufSize
, GLfloat
* values
) {
4620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4621 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
4622 funcs
->ext
.p_glGetnPixelMapfvARB( map
, bufSize
, values
);
4625 static void WINAPI
wine_glGetnPixelMapuivARB( GLenum map
, GLsizei bufSize
, GLuint
* values
) {
4626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4627 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
4628 funcs
->ext
.p_glGetnPixelMapuivARB( map
, bufSize
, values
);
4631 static void WINAPI
wine_glGetnPixelMapusvARB( GLenum map
, GLsizei bufSize
, GLushort
* values
) {
4632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4633 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
4634 funcs
->ext
.p_glGetnPixelMapusvARB( map
, bufSize
, values
);
4637 static void WINAPI
wine_glGetnPolygonStippleARB( GLsizei bufSize
, GLubyte
* pattern
) {
4638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4639 TRACE("(%d, %p)\n", bufSize
, pattern
);
4640 funcs
->ext
.p_glGetnPolygonStippleARB( bufSize
, pattern
);
4643 static void WINAPI
wine_glGetnSeparableFilterARB( GLenum target
, GLenum format
, GLenum type
, GLsizei rowBufSize
, GLvoid
* row
, GLsizei columnBufSize
, GLvoid
* column
, GLvoid
* span
) {
4644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4645 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
4646 funcs
->ext
.p_glGetnSeparableFilterARB( target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
4649 static void WINAPI
wine_glGetnTexImageARB( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, GLvoid
* img
) {
4650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4651 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, level
, format
, type
, bufSize
, img
);
4652 funcs
->ext
.p_glGetnTexImageARB( target
, level
, format
, type
, bufSize
, img
);
4655 static void WINAPI
wine_glGetnUniformdvARB( GLuint program
, GLint location
, GLsizei bufSize
, GLdouble
* params
) {
4656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4657 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
4658 funcs
->ext
.p_glGetnUniformdvARB( program
, location
, bufSize
, params
);
4661 static void WINAPI
wine_glGetnUniformfvARB( GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
* params
) {
4662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4663 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
4664 funcs
->ext
.p_glGetnUniformfvARB( program
, location
, bufSize
, params
);
4667 static void WINAPI
wine_glGetnUniformivARB( GLuint program
, GLint location
, GLsizei bufSize
, GLint
* params
) {
4668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4669 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
4670 funcs
->ext
.p_glGetnUniformivARB( program
, location
, bufSize
, params
);
4673 static void WINAPI
wine_glGetnUniformuivARB( GLuint program
, GLint location
, GLsizei bufSize
, GLuint
* params
) {
4674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4675 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
4676 funcs
->ext
.p_glGetnUniformuivARB( program
, location
, bufSize
, params
);
4679 static void WINAPI
wine_glGlobalAlphaFactorbSUN( GLbyte factor
) {
4680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4681 TRACE("(%d)\n", factor
);
4682 funcs
->ext
.p_glGlobalAlphaFactorbSUN( factor
);
4685 static void WINAPI
wine_glGlobalAlphaFactordSUN( GLdouble factor
) {
4686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4687 TRACE("(%f)\n", factor
);
4688 funcs
->ext
.p_glGlobalAlphaFactordSUN( factor
);
4691 static void WINAPI
wine_glGlobalAlphaFactorfSUN( GLfloat factor
) {
4692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4693 TRACE("(%f)\n", factor
);
4694 funcs
->ext
.p_glGlobalAlphaFactorfSUN( factor
);
4697 static void WINAPI
wine_glGlobalAlphaFactoriSUN( GLint factor
) {
4698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4699 TRACE("(%d)\n", factor
);
4700 funcs
->ext
.p_glGlobalAlphaFactoriSUN( factor
);
4703 static void WINAPI
wine_glGlobalAlphaFactorsSUN( GLshort factor
) {
4704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4705 TRACE("(%d)\n", factor
);
4706 funcs
->ext
.p_glGlobalAlphaFactorsSUN( factor
);
4709 static void WINAPI
wine_glGlobalAlphaFactorubSUN( GLubyte factor
) {
4710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4711 TRACE("(%d)\n", factor
);
4712 funcs
->ext
.p_glGlobalAlphaFactorubSUN( factor
);
4715 static void WINAPI
wine_glGlobalAlphaFactoruiSUN( GLuint factor
) {
4716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4717 TRACE("(%d)\n", factor
);
4718 funcs
->ext
.p_glGlobalAlphaFactoruiSUN( factor
);
4721 static void WINAPI
wine_glGlobalAlphaFactorusSUN( GLushort factor
) {
4722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4723 TRACE("(%d)\n", factor
);
4724 funcs
->ext
.p_glGlobalAlphaFactorusSUN( factor
);
4727 static void WINAPI
wine_glHintPGI( GLenum target
, GLint mode
) {
4728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4729 TRACE("(%d, %d)\n", target
, mode
);
4730 funcs
->ext
.p_glHintPGI( target
, mode
);
4733 static void WINAPI
wine_glHistogram( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
4734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4735 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
4736 funcs
->ext
.p_glHistogram( target
, width
, internalformat
, sink
);
4739 static void WINAPI
wine_glHistogramEXT( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
4740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4741 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
4742 funcs
->ext
.p_glHistogramEXT( target
, width
, internalformat
, sink
);
4745 static void WINAPI
wine_glIglooInterfaceSGIX( GLenum pname
, const GLvoid
* params
) {
4746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4747 TRACE("(%d, %p)\n", pname
, params
);
4748 funcs
->ext
.p_glIglooInterfaceSGIX( pname
, params
);
4751 static void WINAPI
wine_glImageTransformParameterfHP( GLenum target
, GLenum pname
, GLfloat param
) {
4752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4753 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
4754 funcs
->ext
.p_glImageTransformParameterfHP( target
, pname
, param
);
4757 static void WINAPI
wine_glImageTransformParameterfvHP( GLenum target
, GLenum pname
, const GLfloat
* params
) {
4758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4759 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4760 funcs
->ext
.p_glImageTransformParameterfvHP( target
, pname
, params
);
4763 static void WINAPI
wine_glImageTransformParameteriHP( GLenum target
, GLenum pname
, GLint param
) {
4764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4765 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
4766 funcs
->ext
.p_glImageTransformParameteriHP( target
, pname
, param
);
4769 static void WINAPI
wine_glImageTransformParameterivHP( GLenum target
, GLenum pname
, const GLint
* params
) {
4770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4771 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4772 funcs
->ext
.p_glImageTransformParameterivHP( target
, pname
, params
);
4775 static GLvoid
* WINAPI
wine_glImportSyncEXT( GLenum external_sync_type
, INT_PTR external_sync
, GLbitfield flags
) {
4776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4777 TRACE("(%d, %ld, %d)\n", external_sync_type
, external_sync
, flags
);
4778 return funcs
->ext
.p_glImportSyncEXT( external_sync_type
, external_sync
, flags
);
4781 static void WINAPI
wine_glIndexFormatNV( GLenum type
, GLsizei stride
) {
4782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4783 TRACE("(%d, %d)\n", type
, stride
);
4784 funcs
->ext
.p_glIndexFormatNV( type
, stride
);
4787 static void WINAPI
wine_glIndexFuncEXT( GLenum func
, GLclampf ref
) {
4788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4789 TRACE("(%d, %f)\n", func
, ref
);
4790 funcs
->ext
.p_glIndexFuncEXT( func
, ref
);
4793 static void WINAPI
wine_glIndexMaterialEXT( GLenum face
, GLenum mode
) {
4794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4795 TRACE("(%d, %d)\n", face
, mode
);
4796 funcs
->ext
.p_glIndexMaterialEXT( face
, mode
);
4799 static void WINAPI
wine_glIndexPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, const GLvoid
* pointer
) {
4800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4801 TRACE("(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
4802 funcs
->ext
.p_glIndexPointerEXT( type
, stride
, count
, pointer
);
4805 static void WINAPI
wine_glIndexPointerListIBM( GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
4806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4807 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
4808 funcs
->ext
.p_glIndexPointerListIBM( type
, stride
, pointer
, ptrstride
);
4811 static void WINAPI
wine_glInsertComponentEXT( GLuint res
, GLuint src
, GLuint num
) {
4812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4813 TRACE("(%d, %d, %d)\n", res
, src
, num
);
4814 funcs
->ext
.p_glInsertComponentEXT( res
, src
, num
);
4817 static void WINAPI
wine_glInstrumentsBufferSGIX( GLsizei size
, GLint
* buffer
) {
4818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4819 TRACE("(%d, %p)\n", size
, buffer
);
4820 funcs
->ext
.p_glInstrumentsBufferSGIX( size
, buffer
);
4823 static void WINAPI
wine_glInterpolatePathsNV( GLuint resultPath
, GLuint pathA
, GLuint pathB
, GLfloat weight
) {
4824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4825 TRACE("(%d, %d, %d, %f)\n", resultPath
, pathA
, pathB
, weight
);
4826 funcs
->ext
.p_glInterpolatePathsNV( resultPath
, pathA
, pathB
, weight
);
4829 static GLboolean WINAPI
wine_glIsAsyncMarkerSGIX( GLuint marker
) {
4830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4831 TRACE("(%d)\n", marker
);
4832 return funcs
->ext
.p_glIsAsyncMarkerSGIX( marker
);
4835 static GLboolean WINAPI
wine_glIsBuffer( GLuint buffer
) {
4836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4837 TRACE("(%d)\n", buffer
);
4838 return funcs
->ext
.p_glIsBuffer( buffer
);
4841 static GLboolean WINAPI
wine_glIsBufferARB( GLuint buffer
) {
4842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4843 TRACE("(%d)\n", buffer
);
4844 return funcs
->ext
.p_glIsBufferARB( buffer
);
4847 static GLboolean WINAPI
wine_glIsBufferResidentNV( GLenum target
) {
4848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4849 TRACE("(%d)\n", target
);
4850 return funcs
->ext
.p_glIsBufferResidentNV( target
);
4853 static GLboolean WINAPI
wine_glIsEnabledIndexedEXT( GLenum target
, GLuint index
) {
4854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4855 TRACE("(%d, %d)\n", target
, index
);
4856 return funcs
->ext
.p_glIsEnabledIndexedEXT( target
, index
);
4859 static GLboolean WINAPI
wine_glIsEnabledi( GLenum target
, GLuint index
) {
4860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4861 TRACE("(%d, %d)\n", target
, index
);
4862 return funcs
->ext
.p_glIsEnabledi( target
, index
);
4865 static GLboolean WINAPI
wine_glIsFenceAPPLE( GLuint fence
) {
4866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4867 TRACE("(%d)\n", fence
);
4868 return funcs
->ext
.p_glIsFenceAPPLE( fence
);
4871 static GLboolean WINAPI
wine_glIsFenceNV( GLuint fence
) {
4872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4873 TRACE("(%d)\n", fence
);
4874 return funcs
->ext
.p_glIsFenceNV( fence
);
4877 static GLboolean WINAPI
wine_glIsFramebuffer( GLuint framebuffer
) {
4878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4879 TRACE("(%d)\n", framebuffer
);
4880 return funcs
->ext
.p_glIsFramebuffer( framebuffer
);
4883 static GLboolean WINAPI
wine_glIsFramebufferEXT( GLuint framebuffer
) {
4884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4885 TRACE("(%d)\n", framebuffer
);
4886 return funcs
->ext
.p_glIsFramebufferEXT( framebuffer
);
4889 static GLboolean WINAPI
wine_glIsImageHandleResidentNV( UINT64 handle
) {
4890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4891 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
4892 return funcs
->ext
.p_glIsImageHandleResidentNV( handle
);
4895 static GLboolean WINAPI
wine_glIsNameAMD( GLenum identifier
, GLuint name
) {
4896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4897 TRACE("(%d, %d)\n", identifier
, name
);
4898 return funcs
->ext
.p_glIsNameAMD( identifier
, name
);
4901 static GLboolean WINAPI
wine_glIsNamedBufferResidentNV( GLuint buffer
) {
4902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4903 TRACE("(%d)\n", buffer
);
4904 return funcs
->ext
.p_glIsNamedBufferResidentNV( buffer
);
4907 static GLboolean WINAPI
wine_glIsNamedStringARB( GLint namelen
, const char* name
) {
4908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4909 TRACE("(%d, %p)\n", namelen
, name
);
4910 return funcs
->ext
.p_glIsNamedStringARB( namelen
, name
);
4913 static GLboolean WINAPI
wine_glIsObjectBufferATI( GLuint buffer
) {
4914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4915 TRACE("(%d)\n", buffer
);
4916 return funcs
->ext
.p_glIsObjectBufferATI( buffer
);
4919 static GLboolean WINAPI
wine_glIsOcclusionQueryNV( GLuint id
) {
4920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4921 TRACE("(%d)\n", id
);
4922 return funcs
->ext
.p_glIsOcclusionQueryNV( id
);
4925 static GLboolean WINAPI
wine_glIsPathNV( GLuint path
) {
4926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4927 TRACE("(%d)\n", path
);
4928 return funcs
->ext
.p_glIsPathNV( path
);
4931 static GLboolean WINAPI
wine_glIsPointInFillPathNV( GLuint path
, GLuint mask
, GLfloat x
, GLfloat y
) {
4932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4933 TRACE("(%d, %d, %f, %f)\n", path
, mask
, x
, y
);
4934 return funcs
->ext
.p_glIsPointInFillPathNV( path
, mask
, x
, y
);
4937 static GLboolean WINAPI
wine_glIsPointInStrokePathNV( GLuint path
, GLfloat x
, GLfloat y
) {
4938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4939 TRACE("(%d, %f, %f)\n", path
, x
, y
);
4940 return funcs
->ext
.p_glIsPointInStrokePathNV( path
, x
, y
);
4943 static GLboolean WINAPI
wine_glIsProgram( GLuint program
) {
4944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4945 TRACE("(%d)\n", program
);
4946 return funcs
->ext
.p_glIsProgram( program
);
4949 static GLboolean WINAPI
wine_glIsProgramARB( GLuint program
) {
4950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4951 TRACE("(%d)\n", program
);
4952 return funcs
->ext
.p_glIsProgramARB( program
);
4955 static GLboolean WINAPI
wine_glIsProgramNV( GLuint id
) {
4956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4957 TRACE("(%d)\n", id
);
4958 return funcs
->ext
.p_glIsProgramNV( id
);
4961 static GLboolean WINAPI
wine_glIsProgramPipeline( GLuint pipeline
) {
4962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4963 TRACE("(%d)\n", pipeline
);
4964 return funcs
->ext
.p_glIsProgramPipeline( pipeline
);
4967 static GLboolean WINAPI
wine_glIsQuery( GLuint id
) {
4968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4969 TRACE("(%d)\n", id
);
4970 return funcs
->ext
.p_glIsQuery( id
);
4973 static GLboolean WINAPI
wine_glIsQueryARB( GLuint id
) {
4974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4975 TRACE("(%d)\n", id
);
4976 return funcs
->ext
.p_glIsQueryARB( id
);
4979 static GLboolean WINAPI
wine_glIsRenderbuffer( GLuint renderbuffer
) {
4980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4981 TRACE("(%d)\n", renderbuffer
);
4982 return funcs
->ext
.p_glIsRenderbuffer( renderbuffer
);
4985 static GLboolean WINAPI
wine_glIsRenderbufferEXT( GLuint renderbuffer
) {
4986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4987 TRACE("(%d)\n", renderbuffer
);
4988 return funcs
->ext
.p_glIsRenderbufferEXT( renderbuffer
);
4991 static GLboolean WINAPI
wine_glIsSampler( GLuint sampler
) {
4992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4993 TRACE("(%d)\n", sampler
);
4994 return funcs
->ext
.p_glIsSampler( sampler
);
4997 static GLboolean WINAPI
wine_glIsShader( GLuint shader
) {
4998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4999 TRACE("(%d)\n", shader
);
5000 return funcs
->ext
.p_glIsShader( shader
);
5003 static GLboolean WINAPI
wine_glIsSync( GLvoid
* sync
) {
5004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5005 TRACE("(%p)\n", sync
);
5006 return funcs
->ext
.p_glIsSync( sync
);
5009 static GLboolean WINAPI
wine_glIsTextureEXT( GLuint texture
) {
5010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5011 TRACE("(%d)\n", texture
);
5012 return funcs
->ext
.p_glIsTextureEXT( texture
);
5015 static GLboolean WINAPI
wine_glIsTextureHandleResidentNV( UINT64 handle
) {
5016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5017 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
5018 return funcs
->ext
.p_glIsTextureHandleResidentNV( handle
);
5021 static GLboolean WINAPI
wine_glIsTransformFeedback( GLuint id
) {
5022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5023 TRACE("(%d)\n", id
);
5024 return funcs
->ext
.p_glIsTransformFeedback( id
);
5027 static GLboolean WINAPI
wine_glIsTransformFeedbackNV( GLuint id
) {
5028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5029 TRACE("(%d)\n", id
);
5030 return funcs
->ext
.p_glIsTransformFeedbackNV( id
);
5033 static GLboolean WINAPI
wine_glIsVariantEnabledEXT( GLuint id
, GLenum cap
) {
5034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5035 TRACE("(%d, %d)\n", id
, cap
);
5036 return funcs
->ext
.p_glIsVariantEnabledEXT( id
, cap
);
5039 static GLboolean WINAPI
wine_glIsVertexArray( GLuint array
) {
5040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5041 TRACE("(%d)\n", array
);
5042 return funcs
->ext
.p_glIsVertexArray( array
);
5045 static GLboolean WINAPI
wine_glIsVertexArrayAPPLE( GLuint array
) {
5046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5047 TRACE("(%d)\n", array
);
5048 return funcs
->ext
.p_glIsVertexArrayAPPLE( array
);
5051 static GLboolean WINAPI
wine_glIsVertexAttribEnabledAPPLE( GLuint index
, GLenum pname
) {
5052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5053 TRACE("(%d, %d)\n", index
, pname
);
5054 return funcs
->ext
.p_glIsVertexAttribEnabledAPPLE( index
, pname
);
5057 static void WINAPI
wine_glLightEnviSGIX( GLenum pname
, GLint param
) {
5058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5059 TRACE("(%d, %d)\n", pname
, param
);
5060 funcs
->ext
.p_glLightEnviSGIX( pname
, param
);
5063 static void WINAPI
wine_glLinkProgram( GLuint program
) {
5064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5065 TRACE("(%d)\n", program
);
5066 funcs
->ext
.p_glLinkProgram( program
);
5069 static void WINAPI
wine_glLinkProgramARB( unsigned int programObj
) {
5070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5071 TRACE("(%d)\n", programObj
);
5072 funcs
->ext
.p_glLinkProgramARB( programObj
);
5075 static void WINAPI
wine_glListParameterfSGIX( GLuint list
, GLenum pname
, GLfloat param
) {
5076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5077 TRACE("(%d, %d, %f)\n", list
, pname
, param
);
5078 funcs
->ext
.p_glListParameterfSGIX( list
, pname
, param
);
5081 static void WINAPI
wine_glListParameterfvSGIX( GLuint list
, GLenum pname
, const GLfloat
* params
) {
5082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5083 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
5084 funcs
->ext
.p_glListParameterfvSGIX( list
, pname
, params
);
5087 static void WINAPI
wine_glListParameteriSGIX( GLuint list
, GLenum pname
, GLint param
) {
5088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5089 TRACE("(%d, %d, %d)\n", list
, pname
, param
);
5090 funcs
->ext
.p_glListParameteriSGIX( list
, pname
, param
);
5093 static void WINAPI
wine_glListParameterivSGIX( GLuint list
, GLenum pname
, const GLint
* params
) {
5094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5095 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
5096 funcs
->ext
.p_glListParameterivSGIX( list
, pname
, params
);
5099 static void WINAPI
wine_glLoadIdentityDeformationMapSGIX( GLbitfield mask
) {
5100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5101 TRACE("(%d)\n", mask
);
5102 funcs
->ext
.p_glLoadIdentityDeformationMapSGIX( mask
);
5105 static void WINAPI
wine_glLoadProgramNV( GLenum target
, GLuint id
, GLsizei len
, const GLubyte
* program
) {
5106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5107 TRACE("(%d, %d, %d, %p)\n", target
, id
, len
, program
);
5108 funcs
->ext
.p_glLoadProgramNV( target
, id
, len
, program
);
5111 static void WINAPI
wine_glLoadTransposeMatrixd( const GLdouble
* m
) {
5112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5113 TRACE("(%p)\n", m
);
5114 funcs
->ext
.p_glLoadTransposeMatrixd( m
);
5117 static void WINAPI
wine_glLoadTransposeMatrixdARB( const GLdouble
* m
) {
5118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5119 TRACE("(%p)\n", m
);
5120 funcs
->ext
.p_glLoadTransposeMatrixdARB( m
);
5123 static void WINAPI
wine_glLoadTransposeMatrixf( const GLfloat
* m
) {
5124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5125 TRACE("(%p)\n", m
);
5126 funcs
->ext
.p_glLoadTransposeMatrixf( m
);
5129 static void WINAPI
wine_glLoadTransposeMatrixfARB( const GLfloat
* m
) {
5130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5131 TRACE("(%p)\n", m
);
5132 funcs
->ext
.p_glLoadTransposeMatrixfARB( m
);
5135 static void WINAPI
wine_glLockArraysEXT( GLint first
, GLsizei count
) {
5136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5137 TRACE("(%d, %d)\n", first
, count
);
5138 funcs
->ext
.p_glLockArraysEXT( first
, count
);
5141 static void WINAPI
wine_glMTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
) {
5142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5143 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5144 funcs
->ext
.p_glMTexCoord2fSGIS( target
, s
, t
);
5147 static void WINAPI
wine_glMTexCoord2fvSGIS( GLenum target
, GLfloat
* v
) {
5148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5149 TRACE("(%d, %p)\n", target
, v
);
5150 funcs
->ext
.p_glMTexCoord2fvSGIS( target
, v
);
5153 static void WINAPI
wine_glMakeBufferNonResidentNV( GLenum target
) {
5154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5155 TRACE("(%d)\n", target
);
5156 funcs
->ext
.p_glMakeBufferNonResidentNV( target
);
5159 static void WINAPI
wine_glMakeBufferResidentNV( GLenum target
, GLenum access
) {
5160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5161 TRACE("(%d, %d)\n", target
, access
);
5162 funcs
->ext
.p_glMakeBufferResidentNV( target
, access
);
5165 static void WINAPI
wine_glMakeImageHandleNonResidentNV( UINT64 handle
) {
5166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5167 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
5168 funcs
->ext
.p_glMakeImageHandleNonResidentNV( handle
);
5171 static void WINAPI
wine_glMakeImageHandleResidentNV( UINT64 handle
, GLenum access
) {
5172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5173 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle
), access
);
5174 funcs
->ext
.p_glMakeImageHandleResidentNV( handle
, access
);
5177 static void WINAPI
wine_glMakeNamedBufferNonResidentNV( GLuint buffer
) {
5178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5179 TRACE("(%d)\n", buffer
);
5180 funcs
->ext
.p_glMakeNamedBufferNonResidentNV( buffer
);
5183 static void WINAPI
wine_glMakeNamedBufferResidentNV( GLuint buffer
, GLenum access
) {
5184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5185 TRACE("(%d, %d)\n", buffer
, access
);
5186 funcs
->ext
.p_glMakeNamedBufferResidentNV( buffer
, access
);
5189 static void WINAPI
wine_glMakeTextureHandleNonResidentNV( UINT64 handle
) {
5190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5191 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
5192 funcs
->ext
.p_glMakeTextureHandleNonResidentNV( handle
);
5195 static void WINAPI
wine_glMakeTextureHandleResidentNV( UINT64 handle
) {
5196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5197 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
5198 funcs
->ext
.p_glMakeTextureHandleResidentNV( handle
);
5201 static GLvoid
* WINAPI
wine_glMapBuffer( GLenum target
, GLenum access
) {
5202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5203 TRACE("(%d, %d)\n", target
, access
);
5204 return funcs
->ext
.p_glMapBuffer( target
, access
);
5207 static GLvoid
* WINAPI
wine_glMapBufferARB( GLenum target
, GLenum access
) {
5208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5209 TRACE("(%d, %d)\n", target
, access
);
5210 return funcs
->ext
.p_glMapBufferARB( target
, access
);
5213 static GLvoid
* WINAPI
wine_glMapBufferRange( GLenum target
, INT_PTR offset
, INT_PTR length
, GLbitfield access
) {
5214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5215 TRACE("(%d, %ld, %ld, %d)\n", target
, offset
, length
, access
);
5216 return funcs
->ext
.p_glMapBufferRange( target
, offset
, length
, access
);
5219 static void WINAPI
wine_glMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLint uorder
, GLint vorder
, GLboolean packed
, const GLvoid
* points
) {
5220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5221 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
5222 funcs
->ext
.p_glMapControlPointsNV( target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
5225 static GLvoid
* WINAPI
wine_glMapNamedBufferEXT( GLuint buffer
, GLenum access
) {
5226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5227 TRACE("(%d, %d)\n", buffer
, access
);
5228 return funcs
->ext
.p_glMapNamedBufferEXT( buffer
, access
);
5231 static GLvoid
* WINAPI
wine_glMapNamedBufferRangeEXT( GLuint buffer
, INT_PTR offset
, INT_PTR length
, GLbitfield access
) {
5232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5233 TRACE("(%d, %ld, %ld, %d)\n", buffer
, offset
, length
, access
);
5234 return funcs
->ext
.p_glMapNamedBufferRangeEXT( buffer
, offset
, length
, access
);
5237 static GLvoid
* WINAPI
wine_glMapObjectBufferATI( GLuint buffer
) {
5238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5239 TRACE("(%d)\n", buffer
);
5240 return funcs
->ext
.p_glMapObjectBufferATI( buffer
);
5243 static void WINAPI
wine_glMapParameterfvNV( GLenum target
, GLenum pname
, const GLfloat
* params
) {
5244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5245 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5246 funcs
->ext
.p_glMapParameterfvNV( target
, pname
, params
);
5249 static void WINAPI
wine_glMapParameterivNV( GLenum target
, GLenum pname
, const GLint
* params
) {
5250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5251 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5252 funcs
->ext
.p_glMapParameterivNV( target
, pname
, params
);
5255 static void WINAPI
wine_glMapVertexAttrib1dAPPLE( GLuint index
, GLuint size
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
) {
5256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5257 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, stride
, order
, points
);
5258 funcs
->ext
.p_glMapVertexAttrib1dAPPLE( index
, size
, u1
, u2
, stride
, order
, points
);
5261 static void WINAPI
wine_glMapVertexAttrib1fAPPLE( GLuint index
, GLuint size
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
) {
5262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5263 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, stride
, order
, points
);
5264 funcs
->ext
.p_glMapVertexAttrib1fAPPLE( index
, size
, u1
, u2
, stride
, order
, points
);
5267 static void WINAPI
wine_glMapVertexAttrib2dAPPLE( GLuint index
, GLuint size
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
) {
5268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5269 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
5270 funcs
->ext
.p_glMapVertexAttrib2dAPPLE( index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
5273 static void WINAPI
wine_glMapVertexAttrib2fAPPLE( GLuint index
, GLuint size
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
) {
5274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5275 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
5276 funcs
->ext
.p_glMapVertexAttrib2fAPPLE( index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
5279 static void WINAPI
wine_glMatrixFrustumEXT( GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
5280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5281 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode
, left
, right
, bottom
, top
, zNear
, zFar
);
5282 funcs
->ext
.p_glMatrixFrustumEXT( mode
, left
, right
, bottom
, top
, zNear
, zFar
);
5285 static void WINAPI
wine_glMatrixIndexPointerARB( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
5286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5287 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
5288 funcs
->ext
.p_glMatrixIndexPointerARB( size
, type
, stride
, pointer
);
5291 static void WINAPI
wine_glMatrixIndexubvARB( GLint size
, const GLubyte
* indices
) {
5292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5293 TRACE("(%d, %p)\n", size
, indices
);
5294 funcs
->ext
.p_glMatrixIndexubvARB( size
, indices
);
5297 static void WINAPI
wine_glMatrixIndexuivARB( GLint size
, const GLuint
* indices
) {
5298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5299 TRACE("(%d, %p)\n", size
, indices
);
5300 funcs
->ext
.p_glMatrixIndexuivARB( size
, indices
);
5303 static void WINAPI
wine_glMatrixIndexusvARB( GLint size
, const GLushort
* indices
) {
5304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5305 TRACE("(%d, %p)\n", size
, indices
);
5306 funcs
->ext
.p_glMatrixIndexusvARB( size
, indices
);
5309 static void WINAPI
wine_glMatrixLoadIdentityEXT( GLenum mode
) {
5310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5311 TRACE("(%d)\n", mode
);
5312 funcs
->ext
.p_glMatrixLoadIdentityEXT( mode
);
5315 static void WINAPI
wine_glMatrixLoadTransposedEXT( GLenum mode
, const GLdouble
* m
) {
5316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5317 TRACE("(%d, %p)\n", mode
, m
);
5318 funcs
->ext
.p_glMatrixLoadTransposedEXT( mode
, m
);
5321 static void WINAPI
wine_glMatrixLoadTransposefEXT( GLenum mode
, const GLfloat
* m
) {
5322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5323 TRACE("(%d, %p)\n", mode
, m
);
5324 funcs
->ext
.p_glMatrixLoadTransposefEXT( mode
, m
);
5327 static void WINAPI
wine_glMatrixLoaddEXT( GLenum mode
, const GLdouble
* m
) {
5328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5329 TRACE("(%d, %p)\n", mode
, m
);
5330 funcs
->ext
.p_glMatrixLoaddEXT( mode
, m
);
5333 static void WINAPI
wine_glMatrixLoadfEXT( GLenum mode
, const GLfloat
* m
) {
5334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5335 TRACE("(%d, %p)\n", mode
, m
);
5336 funcs
->ext
.p_glMatrixLoadfEXT( mode
, m
);
5339 static void WINAPI
wine_glMatrixMultTransposedEXT( GLenum mode
, const GLdouble
* m
) {
5340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5341 TRACE("(%d, %p)\n", mode
, m
);
5342 funcs
->ext
.p_glMatrixMultTransposedEXT( mode
, m
);
5345 static void WINAPI
wine_glMatrixMultTransposefEXT( GLenum mode
, const GLfloat
* m
) {
5346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5347 TRACE("(%d, %p)\n", mode
, m
);
5348 funcs
->ext
.p_glMatrixMultTransposefEXT( mode
, m
);
5351 static void WINAPI
wine_glMatrixMultdEXT( GLenum mode
, const GLdouble
* m
) {
5352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5353 TRACE("(%d, %p)\n", mode
, m
);
5354 funcs
->ext
.p_glMatrixMultdEXT( mode
, m
);
5357 static void WINAPI
wine_glMatrixMultfEXT( GLenum mode
, const GLfloat
* m
) {
5358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5359 TRACE("(%d, %p)\n", mode
, m
);
5360 funcs
->ext
.p_glMatrixMultfEXT( mode
, m
);
5363 static void WINAPI
wine_glMatrixOrthoEXT( GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
5364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5365 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode
, left
, right
, bottom
, top
, zNear
, zFar
);
5366 funcs
->ext
.p_glMatrixOrthoEXT( mode
, left
, right
, bottom
, top
, zNear
, zFar
);
5369 static void WINAPI
wine_glMatrixPopEXT( GLenum mode
) {
5370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5371 TRACE("(%d)\n", mode
);
5372 funcs
->ext
.p_glMatrixPopEXT( mode
);
5375 static void WINAPI
wine_glMatrixPushEXT( GLenum mode
) {
5376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5377 TRACE("(%d)\n", mode
);
5378 funcs
->ext
.p_glMatrixPushEXT( mode
);
5381 static void WINAPI
wine_glMatrixRotatedEXT( GLenum mode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
5382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5383 TRACE("(%d, %f, %f, %f, %f)\n", mode
, angle
, x
, y
, z
);
5384 funcs
->ext
.p_glMatrixRotatedEXT( mode
, angle
, x
, y
, z
);
5387 static void WINAPI
wine_glMatrixRotatefEXT( GLenum mode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
5388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5389 TRACE("(%d, %f, %f, %f, %f)\n", mode
, angle
, x
, y
, z
);
5390 funcs
->ext
.p_glMatrixRotatefEXT( mode
, angle
, x
, y
, z
);
5393 static void WINAPI
wine_glMatrixScaledEXT( GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
) {
5394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5395 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
5396 funcs
->ext
.p_glMatrixScaledEXT( mode
, x
, y
, z
);
5399 static void WINAPI
wine_glMatrixScalefEXT( GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
) {
5400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5401 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
5402 funcs
->ext
.p_glMatrixScalefEXT( mode
, x
, y
, z
);
5405 static void WINAPI
wine_glMatrixTranslatedEXT( GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
) {
5406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5407 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
5408 funcs
->ext
.p_glMatrixTranslatedEXT( mode
, x
, y
, z
);
5411 static void WINAPI
wine_glMatrixTranslatefEXT( GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
) {
5412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5413 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
5414 funcs
->ext
.p_glMatrixTranslatefEXT( mode
, x
, y
, z
);
5417 static void WINAPI
wine_glMemoryBarrier( GLbitfield barriers
) {
5418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5419 TRACE("(%d)\n", barriers
);
5420 funcs
->ext
.p_glMemoryBarrier( barriers
);
5423 static void WINAPI
wine_glMemoryBarrierEXT( GLbitfield barriers
) {
5424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5425 TRACE("(%d)\n", barriers
);
5426 funcs
->ext
.p_glMemoryBarrierEXT( barriers
);
5429 static void WINAPI
wine_glMinSampleShading( GLfloat value
) {
5430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5431 TRACE("(%f)\n", value
);
5432 funcs
->ext
.p_glMinSampleShading( value
);
5435 static void WINAPI
wine_glMinSampleShadingARB( GLfloat value
) {
5436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5437 TRACE("(%f)\n", value
);
5438 funcs
->ext
.p_glMinSampleShadingARB( value
);
5441 static void WINAPI
wine_glMinmax( GLenum target
, GLenum internalformat
, GLboolean sink
) {
5442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5443 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
5444 funcs
->ext
.p_glMinmax( target
, internalformat
, sink
);
5447 static void WINAPI
wine_glMinmaxEXT( GLenum target
, GLenum internalformat
, GLboolean sink
) {
5448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5449 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
5450 funcs
->ext
.p_glMinmaxEXT( target
, internalformat
, sink
);
5453 static void WINAPI
wine_glMultTransposeMatrixd( const GLdouble
* m
) {
5454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5455 TRACE("(%p)\n", m
);
5456 funcs
->ext
.p_glMultTransposeMatrixd( m
);
5459 static void WINAPI
wine_glMultTransposeMatrixdARB( const GLdouble
* m
) {
5460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5461 TRACE("(%p)\n", m
);
5462 funcs
->ext
.p_glMultTransposeMatrixdARB( m
);
5465 static void WINAPI
wine_glMultTransposeMatrixf( const GLfloat
* m
) {
5466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5467 TRACE("(%p)\n", m
);
5468 funcs
->ext
.p_glMultTransposeMatrixf( m
);
5471 static void WINAPI
wine_glMultTransposeMatrixfARB( const GLfloat
* m
) {
5472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5473 TRACE("(%p)\n", m
);
5474 funcs
->ext
.p_glMultTransposeMatrixfARB( m
);
5477 static void WINAPI
wine_glMultiDrawArrays( GLenum mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
5478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5479 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
5480 funcs
->ext
.p_glMultiDrawArrays( mode
, first
, count
, primcount
);
5483 static void WINAPI
wine_glMultiDrawArraysEXT( GLenum mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
5484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5485 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
5486 funcs
->ext
.p_glMultiDrawArraysEXT( mode
, first
, count
, primcount
);
5489 static void WINAPI
wine_glMultiDrawArraysIndirectAMD( GLenum mode
, const GLvoid
* indirect
, GLsizei primcount
, GLsizei stride
) {
5490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5491 TRACE("(%d, %p, %d, %d)\n", mode
, indirect
, primcount
, stride
);
5492 funcs
->ext
.p_glMultiDrawArraysIndirectAMD( mode
, indirect
, primcount
, stride
);
5495 static void WINAPI
wine_glMultiDrawElementArrayAPPLE( GLenum mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
5496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5497 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
5498 funcs
->ext
.p_glMultiDrawElementArrayAPPLE( mode
, first
, count
, primcount
);
5501 static void WINAPI
wine_glMultiDrawElements( GLenum mode
, const GLsizei
* count
, GLenum type
, const GLvoid
* const* indices
, GLsizei primcount
) {
5502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5503 TRACE("(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
5504 funcs
->ext
.p_glMultiDrawElements( mode
, count
, type
, indices
, primcount
);
5507 static void WINAPI
wine_glMultiDrawElementsBaseVertex( GLenum mode
, const GLsizei
* count
, GLenum type
, const GLvoid
* const* indices
, GLsizei primcount
, const GLint
* basevertex
) {
5508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5509 TRACE("(%d, %p, %d, %p, %d, %p)\n", mode
, count
, type
, indices
, primcount
, basevertex
);
5510 funcs
->ext
.p_glMultiDrawElementsBaseVertex( mode
, count
, type
, indices
, primcount
, basevertex
);
5513 static void WINAPI
wine_glMultiDrawElementsEXT( GLenum mode
, const GLsizei
* count
, GLenum type
, const GLvoid
** indices
, GLsizei primcount
) {
5514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5515 TRACE("(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
5516 funcs
->ext
.p_glMultiDrawElementsEXT( mode
, count
, type
, indices
, primcount
);
5519 static void WINAPI
wine_glMultiDrawElementsIndirectAMD( GLenum mode
, GLenum type
, const GLvoid
* indirect
, GLsizei primcount
, GLsizei stride
) {
5520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5521 TRACE("(%d, %d, %p, %d, %d)\n", mode
, type
, indirect
, primcount
, stride
);
5522 funcs
->ext
.p_glMultiDrawElementsIndirectAMD( mode
, type
, indirect
, primcount
, stride
);
5525 static void WINAPI
wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
5526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5527 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode
, start
, end
, first
, count
, primcount
);
5528 funcs
->ext
.p_glMultiDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
, primcount
);
5531 static void WINAPI
wine_glMultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
, GLint modestride
) {
5532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5533 TRACE("(%p, %p, %p, %d, %d)\n", mode
, first
, count
, primcount
, modestride
);
5534 funcs
->ext
.p_glMultiModeDrawArraysIBM( mode
, first
, count
, primcount
, modestride
);
5537 static void WINAPI
wine_glMultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
, GLenum type
, const GLvoid
* const* indices
, GLsizei primcount
, GLint modestride
) {
5538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5539 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, primcount
, modestride
);
5540 funcs
->ext
.p_glMultiModeDrawElementsIBM( mode
, count
, type
, indices
, primcount
, modestride
);
5543 static void WINAPI
wine_glMultiTexBufferEXT( GLenum texunit
, GLenum target
, GLenum internalformat
, GLuint buffer
) {
5544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5545 TRACE("(%d, %d, %d, %d)\n", texunit
, target
, internalformat
, buffer
);
5546 funcs
->ext
.p_glMultiTexBufferEXT( texunit
, target
, internalformat
, buffer
);
5549 static void WINAPI
wine_glMultiTexCoord1d( GLenum target
, GLdouble s
) {
5550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5551 TRACE("(%d, %f)\n", target
, s
);
5552 funcs
->ext
.p_glMultiTexCoord1d( target
, s
);
5555 static void WINAPI
wine_glMultiTexCoord1dARB( GLenum target
, GLdouble s
) {
5556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5557 TRACE("(%d, %f)\n", target
, s
);
5558 funcs
->ext
.p_glMultiTexCoord1dARB( target
, s
);
5561 static void WINAPI
wine_glMultiTexCoord1dSGIS( GLenum target
, GLdouble s
) {
5562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5563 TRACE("(%d, %f)\n", target
, s
);
5564 funcs
->ext
.p_glMultiTexCoord1dSGIS( target
, s
);
5567 static void WINAPI
wine_glMultiTexCoord1dv( GLenum target
, const GLdouble
* v
) {
5568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5569 TRACE("(%d, %p)\n", target
, v
);
5570 funcs
->ext
.p_glMultiTexCoord1dv( target
, v
);
5573 static void WINAPI
wine_glMultiTexCoord1dvARB( GLenum target
, const GLdouble
* v
) {
5574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5575 TRACE("(%d, %p)\n", target
, v
);
5576 funcs
->ext
.p_glMultiTexCoord1dvARB( target
, v
);
5579 static void WINAPI
wine_glMultiTexCoord1dvSGIS( GLenum target
, GLdouble
* v
) {
5580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5581 TRACE("(%d, %p)\n", target
, v
);
5582 funcs
->ext
.p_glMultiTexCoord1dvSGIS( target
, v
);
5585 static void WINAPI
wine_glMultiTexCoord1f( GLenum target
, GLfloat s
) {
5586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5587 TRACE("(%d, %f)\n", target
, s
);
5588 funcs
->ext
.p_glMultiTexCoord1f( target
, s
);
5591 static void WINAPI
wine_glMultiTexCoord1fARB( GLenum target
, GLfloat s
) {
5592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5593 TRACE("(%d, %f)\n", target
, s
);
5594 funcs
->ext
.p_glMultiTexCoord1fARB( target
, s
);
5597 static void WINAPI
wine_glMultiTexCoord1fSGIS( GLenum target
, GLfloat s
) {
5598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5599 TRACE("(%d, %f)\n", target
, s
);
5600 funcs
->ext
.p_glMultiTexCoord1fSGIS( target
, s
);
5603 static void WINAPI
wine_glMultiTexCoord1fv( GLenum target
, const GLfloat
* v
) {
5604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5605 TRACE("(%d, %p)\n", target
, v
);
5606 funcs
->ext
.p_glMultiTexCoord1fv( target
, v
);
5609 static void WINAPI
wine_glMultiTexCoord1fvARB( GLenum target
, const GLfloat
* v
) {
5610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5611 TRACE("(%d, %p)\n", target
, v
);
5612 funcs
->ext
.p_glMultiTexCoord1fvARB( target
, v
);
5615 static void WINAPI
wine_glMultiTexCoord1fvSGIS( GLenum target
, const GLfloat
* v
) {
5616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5617 TRACE("(%d, %p)\n", target
, v
);
5618 funcs
->ext
.p_glMultiTexCoord1fvSGIS( target
, v
);
5621 static void WINAPI
wine_glMultiTexCoord1hNV( GLenum target
, unsigned short s
) {
5622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5623 TRACE("(%d, %d)\n", target
, s
);
5624 funcs
->ext
.p_glMultiTexCoord1hNV( target
, s
);
5627 static void WINAPI
wine_glMultiTexCoord1hvNV( GLenum target
, const unsigned short* v
) {
5628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5629 TRACE("(%d, %p)\n", target
, v
);
5630 funcs
->ext
.p_glMultiTexCoord1hvNV( target
, v
);
5633 static void WINAPI
wine_glMultiTexCoord1i( GLenum target
, GLint s
) {
5634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5635 TRACE("(%d, %d)\n", target
, s
);
5636 funcs
->ext
.p_glMultiTexCoord1i( target
, s
);
5639 static void WINAPI
wine_glMultiTexCoord1iARB( GLenum target
, GLint s
) {
5640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5641 TRACE("(%d, %d)\n", target
, s
);
5642 funcs
->ext
.p_glMultiTexCoord1iARB( target
, s
);
5645 static void WINAPI
wine_glMultiTexCoord1iSGIS( GLenum target
, GLint s
) {
5646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5647 TRACE("(%d, %d)\n", target
, s
);
5648 funcs
->ext
.p_glMultiTexCoord1iSGIS( target
, s
);
5651 static void WINAPI
wine_glMultiTexCoord1iv( GLenum target
, const GLint
* v
) {
5652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5653 TRACE("(%d, %p)\n", target
, v
);
5654 funcs
->ext
.p_glMultiTexCoord1iv( target
, v
);
5657 static void WINAPI
wine_glMultiTexCoord1ivARB( GLenum target
, const GLint
* v
) {
5658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5659 TRACE("(%d, %p)\n", target
, v
);
5660 funcs
->ext
.p_glMultiTexCoord1ivARB( target
, v
);
5663 static void WINAPI
wine_glMultiTexCoord1ivSGIS( GLenum target
, GLint
* v
) {
5664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5665 TRACE("(%d, %p)\n", target
, v
);
5666 funcs
->ext
.p_glMultiTexCoord1ivSGIS( target
, v
);
5669 static void WINAPI
wine_glMultiTexCoord1s( GLenum target
, GLshort s
) {
5670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5671 TRACE("(%d, %d)\n", target
, s
);
5672 funcs
->ext
.p_glMultiTexCoord1s( target
, s
);
5675 static void WINAPI
wine_glMultiTexCoord1sARB( GLenum target
, GLshort s
) {
5676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5677 TRACE("(%d, %d)\n", target
, s
);
5678 funcs
->ext
.p_glMultiTexCoord1sARB( target
, s
);
5681 static void WINAPI
wine_glMultiTexCoord1sSGIS( GLenum target
, GLshort s
) {
5682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5683 TRACE("(%d, %d)\n", target
, s
);
5684 funcs
->ext
.p_glMultiTexCoord1sSGIS( target
, s
);
5687 static void WINAPI
wine_glMultiTexCoord1sv( GLenum target
, const GLshort
* v
) {
5688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5689 TRACE("(%d, %p)\n", target
, v
);
5690 funcs
->ext
.p_glMultiTexCoord1sv( target
, v
);
5693 static void WINAPI
wine_glMultiTexCoord1svARB( GLenum target
, const GLshort
* v
) {
5694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5695 TRACE("(%d, %p)\n", target
, v
);
5696 funcs
->ext
.p_glMultiTexCoord1svARB( target
, v
);
5699 static void WINAPI
wine_glMultiTexCoord1svSGIS( GLenum target
, GLshort
* v
) {
5700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5701 TRACE("(%d, %p)\n", target
, v
);
5702 funcs
->ext
.p_glMultiTexCoord1svSGIS( target
, v
);
5705 static void WINAPI
wine_glMultiTexCoord2d( GLenum target
, GLdouble s
, GLdouble t
) {
5706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5707 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5708 funcs
->ext
.p_glMultiTexCoord2d( target
, s
, t
);
5711 static void WINAPI
wine_glMultiTexCoord2dARB( GLenum target
, GLdouble s
, GLdouble t
) {
5712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5713 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5714 funcs
->ext
.p_glMultiTexCoord2dARB( target
, s
, t
);
5717 static void WINAPI
wine_glMultiTexCoord2dSGIS( GLenum target
, GLdouble s
, GLdouble t
) {
5718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5719 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5720 funcs
->ext
.p_glMultiTexCoord2dSGIS( target
, s
, t
);
5723 static void WINAPI
wine_glMultiTexCoord2dv( GLenum target
, const GLdouble
* v
) {
5724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5725 TRACE("(%d, %p)\n", target
, v
);
5726 funcs
->ext
.p_glMultiTexCoord2dv( target
, v
);
5729 static void WINAPI
wine_glMultiTexCoord2dvARB( GLenum target
, const GLdouble
* v
) {
5730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5731 TRACE("(%d, %p)\n", target
, v
);
5732 funcs
->ext
.p_glMultiTexCoord2dvARB( target
, v
);
5735 static void WINAPI
wine_glMultiTexCoord2dvSGIS( GLenum target
, GLdouble
* v
) {
5736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5737 TRACE("(%d, %p)\n", target
, v
);
5738 funcs
->ext
.p_glMultiTexCoord2dvSGIS( target
, v
);
5741 static void WINAPI
wine_glMultiTexCoord2f( GLenum target
, GLfloat s
, GLfloat t
) {
5742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5743 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5744 funcs
->ext
.p_glMultiTexCoord2f( target
, s
, t
);
5747 static void WINAPI
wine_glMultiTexCoord2fARB( GLenum target
, GLfloat s
, GLfloat t
) {
5748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5749 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5750 funcs
->ext
.p_glMultiTexCoord2fARB( target
, s
, t
);
5753 static void WINAPI
wine_glMultiTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
) {
5754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5755 TRACE("(%d, %f, %f)\n", target
, s
, t
);
5756 funcs
->ext
.p_glMultiTexCoord2fSGIS( target
, s
, t
);
5759 static void WINAPI
wine_glMultiTexCoord2fv( GLenum target
, const GLfloat
* v
) {
5760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5761 TRACE("(%d, %p)\n", target
, v
);
5762 funcs
->ext
.p_glMultiTexCoord2fv( target
, v
);
5765 static void WINAPI
wine_glMultiTexCoord2fvARB( GLenum target
, const GLfloat
* v
) {
5766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5767 TRACE("(%d, %p)\n", target
, v
);
5768 funcs
->ext
.p_glMultiTexCoord2fvARB( target
, v
);
5771 static void WINAPI
wine_glMultiTexCoord2fvSGIS( GLenum target
, GLfloat
* v
) {
5772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5773 TRACE("(%d, %p)\n", target
, v
);
5774 funcs
->ext
.p_glMultiTexCoord2fvSGIS( target
, v
);
5777 static void WINAPI
wine_glMultiTexCoord2hNV( GLenum target
, unsigned short s
, unsigned short t
) {
5778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5779 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5780 funcs
->ext
.p_glMultiTexCoord2hNV( target
, s
, t
);
5783 static void WINAPI
wine_glMultiTexCoord2hvNV( GLenum target
, const unsigned short* v
) {
5784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5785 TRACE("(%d, %p)\n", target
, v
);
5786 funcs
->ext
.p_glMultiTexCoord2hvNV( target
, v
);
5789 static void WINAPI
wine_glMultiTexCoord2i( GLenum target
, GLint s
, GLint t
) {
5790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5791 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5792 funcs
->ext
.p_glMultiTexCoord2i( target
, s
, t
);
5795 static void WINAPI
wine_glMultiTexCoord2iARB( GLenum target
, GLint s
, GLint t
) {
5796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5797 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5798 funcs
->ext
.p_glMultiTexCoord2iARB( target
, s
, t
);
5801 static void WINAPI
wine_glMultiTexCoord2iSGIS( GLenum target
, GLint s
, GLint t
) {
5802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5803 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5804 funcs
->ext
.p_glMultiTexCoord2iSGIS( target
, s
, t
);
5807 static void WINAPI
wine_glMultiTexCoord2iv( GLenum target
, const GLint
* v
) {
5808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5809 TRACE("(%d, %p)\n", target
, v
);
5810 funcs
->ext
.p_glMultiTexCoord2iv( target
, v
);
5813 static void WINAPI
wine_glMultiTexCoord2ivARB( GLenum target
, const GLint
* v
) {
5814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5815 TRACE("(%d, %p)\n", target
, v
);
5816 funcs
->ext
.p_glMultiTexCoord2ivARB( target
, v
);
5819 static void WINAPI
wine_glMultiTexCoord2ivSGIS( GLenum target
, GLint
* v
) {
5820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5821 TRACE("(%d, %p)\n", target
, v
);
5822 funcs
->ext
.p_glMultiTexCoord2ivSGIS( target
, v
);
5825 static void WINAPI
wine_glMultiTexCoord2s( GLenum target
, GLshort s
, GLshort t
) {
5826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5827 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5828 funcs
->ext
.p_glMultiTexCoord2s( target
, s
, t
);
5831 static void WINAPI
wine_glMultiTexCoord2sARB( GLenum target
, GLshort s
, GLshort t
) {
5832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5833 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5834 funcs
->ext
.p_glMultiTexCoord2sARB( target
, s
, t
);
5837 static void WINAPI
wine_glMultiTexCoord2sSGIS( GLenum target
, GLshort s
, GLshort t
) {
5838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5839 TRACE("(%d, %d, %d)\n", target
, s
, t
);
5840 funcs
->ext
.p_glMultiTexCoord2sSGIS( target
, s
, t
);
5843 static void WINAPI
wine_glMultiTexCoord2sv( GLenum target
, const GLshort
* v
) {
5844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5845 TRACE("(%d, %p)\n", target
, v
);
5846 funcs
->ext
.p_glMultiTexCoord2sv( target
, v
);
5849 static void WINAPI
wine_glMultiTexCoord2svARB( GLenum target
, const GLshort
* v
) {
5850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5851 TRACE("(%d, %p)\n", target
, v
);
5852 funcs
->ext
.p_glMultiTexCoord2svARB( target
, v
);
5855 static void WINAPI
wine_glMultiTexCoord2svSGIS( GLenum target
, GLshort
* v
) {
5856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5857 TRACE("(%d, %p)\n", target
, v
);
5858 funcs
->ext
.p_glMultiTexCoord2svSGIS( target
, v
);
5861 static void WINAPI
wine_glMultiTexCoord3d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
5862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5863 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
5864 funcs
->ext
.p_glMultiTexCoord3d( target
, s
, t
, r
);
5867 static void WINAPI
wine_glMultiTexCoord3dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
5868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5869 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
5870 funcs
->ext
.p_glMultiTexCoord3dARB( target
, s
, t
, r
);
5873 static void WINAPI
wine_glMultiTexCoord3dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
5874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5875 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
5876 funcs
->ext
.p_glMultiTexCoord3dSGIS( target
, s
, t
, r
);
5879 static void WINAPI
wine_glMultiTexCoord3dv( GLenum target
, const GLdouble
* v
) {
5880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5881 TRACE("(%d, %p)\n", target
, v
);
5882 funcs
->ext
.p_glMultiTexCoord3dv( target
, v
);
5885 static void WINAPI
wine_glMultiTexCoord3dvARB( GLenum target
, const GLdouble
* v
) {
5886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5887 TRACE("(%d, %p)\n", target
, v
);
5888 funcs
->ext
.p_glMultiTexCoord3dvARB( target
, v
);
5891 static void WINAPI
wine_glMultiTexCoord3dvSGIS( GLenum target
, GLdouble
* v
) {
5892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5893 TRACE("(%d, %p)\n", target
, v
);
5894 funcs
->ext
.p_glMultiTexCoord3dvSGIS( target
, v
);
5897 static void WINAPI
wine_glMultiTexCoord3f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
5898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5899 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
5900 funcs
->ext
.p_glMultiTexCoord3f( target
, s
, t
, r
);
5903 static void WINAPI
wine_glMultiTexCoord3fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
5904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5905 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
5906 funcs
->ext
.p_glMultiTexCoord3fARB( target
, s
, t
, r
);
5909 static void WINAPI
wine_glMultiTexCoord3fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
5910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5911 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
5912 funcs
->ext
.p_glMultiTexCoord3fSGIS( target
, s
, t
, r
);
5915 static void WINAPI
wine_glMultiTexCoord3fv( GLenum target
, const GLfloat
* v
) {
5916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5917 TRACE("(%d, %p)\n", target
, v
);
5918 funcs
->ext
.p_glMultiTexCoord3fv( target
, v
);
5921 static void WINAPI
wine_glMultiTexCoord3fvARB( GLenum target
, const GLfloat
* v
) {
5922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5923 TRACE("(%d, %p)\n", target
, v
);
5924 funcs
->ext
.p_glMultiTexCoord3fvARB( target
, v
);
5927 static void WINAPI
wine_glMultiTexCoord3fvSGIS( GLenum target
, GLfloat
* v
) {
5928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5929 TRACE("(%d, %p)\n", target
, v
);
5930 funcs
->ext
.p_glMultiTexCoord3fvSGIS( target
, v
);
5933 static void WINAPI
wine_glMultiTexCoord3hNV( GLenum target
, unsigned short s
, unsigned short t
, unsigned short r
) {
5934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5935 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5936 funcs
->ext
.p_glMultiTexCoord3hNV( target
, s
, t
, r
);
5939 static void WINAPI
wine_glMultiTexCoord3hvNV( GLenum target
, const unsigned short* v
) {
5940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5941 TRACE("(%d, %p)\n", target
, v
);
5942 funcs
->ext
.p_glMultiTexCoord3hvNV( target
, v
);
5945 static void WINAPI
wine_glMultiTexCoord3i( GLenum target
, GLint s
, GLint t
, GLint r
) {
5946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5947 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5948 funcs
->ext
.p_glMultiTexCoord3i( target
, s
, t
, r
);
5951 static void WINAPI
wine_glMultiTexCoord3iARB( GLenum target
, GLint s
, GLint t
, GLint r
) {
5952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5953 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5954 funcs
->ext
.p_glMultiTexCoord3iARB( target
, s
, t
, r
);
5957 static void WINAPI
wine_glMultiTexCoord3iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
) {
5958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5959 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5960 funcs
->ext
.p_glMultiTexCoord3iSGIS( target
, s
, t
, r
);
5963 static void WINAPI
wine_glMultiTexCoord3iv( GLenum target
, const GLint
* v
) {
5964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5965 TRACE("(%d, %p)\n", target
, v
);
5966 funcs
->ext
.p_glMultiTexCoord3iv( target
, v
);
5969 static void WINAPI
wine_glMultiTexCoord3ivARB( GLenum target
, const GLint
* v
) {
5970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5971 TRACE("(%d, %p)\n", target
, v
);
5972 funcs
->ext
.p_glMultiTexCoord3ivARB( target
, v
);
5975 static void WINAPI
wine_glMultiTexCoord3ivSGIS( GLenum target
, GLint
* v
) {
5976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5977 TRACE("(%d, %p)\n", target
, v
);
5978 funcs
->ext
.p_glMultiTexCoord3ivSGIS( target
, v
);
5981 static void WINAPI
wine_glMultiTexCoord3s( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
5982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5983 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5984 funcs
->ext
.p_glMultiTexCoord3s( target
, s
, t
, r
);
5987 static void WINAPI
wine_glMultiTexCoord3sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
5988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5989 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5990 funcs
->ext
.p_glMultiTexCoord3sARB( target
, s
, t
, r
);
5993 static void WINAPI
wine_glMultiTexCoord3sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
5994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5995 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
5996 funcs
->ext
.p_glMultiTexCoord3sSGIS( target
, s
, t
, r
);
5999 static void WINAPI
wine_glMultiTexCoord3sv( GLenum target
, const GLshort
* v
) {
6000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6001 TRACE("(%d, %p)\n", target
, v
);
6002 funcs
->ext
.p_glMultiTexCoord3sv( target
, v
);
6005 static void WINAPI
wine_glMultiTexCoord3svARB( GLenum target
, const GLshort
* v
) {
6006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6007 TRACE("(%d, %p)\n", target
, v
);
6008 funcs
->ext
.p_glMultiTexCoord3svARB( target
, v
);
6011 static void WINAPI
wine_glMultiTexCoord3svSGIS( GLenum target
, GLshort
* v
) {
6012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6013 TRACE("(%d, %p)\n", target
, v
);
6014 funcs
->ext
.p_glMultiTexCoord3svSGIS( target
, v
);
6017 static void WINAPI
wine_glMultiTexCoord4d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
6018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6019 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
6020 funcs
->ext
.p_glMultiTexCoord4d( target
, s
, t
, r
, q
);
6023 static void WINAPI
wine_glMultiTexCoord4dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
6024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6025 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
6026 funcs
->ext
.p_glMultiTexCoord4dARB( target
, s
, t
, r
, q
);
6029 static void WINAPI
wine_glMultiTexCoord4dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
6030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6031 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
6032 funcs
->ext
.p_glMultiTexCoord4dSGIS( target
, s
, t
, r
, q
);
6035 static void WINAPI
wine_glMultiTexCoord4dv( GLenum target
, const GLdouble
* v
) {
6036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6037 TRACE("(%d, %p)\n", target
, v
);
6038 funcs
->ext
.p_glMultiTexCoord4dv( target
, v
);
6041 static void WINAPI
wine_glMultiTexCoord4dvARB( GLenum target
, const GLdouble
* v
) {
6042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6043 TRACE("(%d, %p)\n", target
, v
);
6044 funcs
->ext
.p_glMultiTexCoord4dvARB( target
, v
);
6047 static void WINAPI
wine_glMultiTexCoord4dvSGIS( GLenum target
, GLdouble
* v
) {
6048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6049 TRACE("(%d, %p)\n", target
, v
);
6050 funcs
->ext
.p_glMultiTexCoord4dvSGIS( target
, v
);
6053 static void WINAPI
wine_glMultiTexCoord4f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
6054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6055 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
6056 funcs
->ext
.p_glMultiTexCoord4f( target
, s
, t
, r
, q
);
6059 static void WINAPI
wine_glMultiTexCoord4fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
6060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6061 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
6062 funcs
->ext
.p_glMultiTexCoord4fARB( target
, s
, t
, r
, q
);
6065 static void WINAPI
wine_glMultiTexCoord4fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
6066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6067 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
6068 funcs
->ext
.p_glMultiTexCoord4fSGIS( target
, s
, t
, r
, q
);
6071 static void WINAPI
wine_glMultiTexCoord4fv( GLenum target
, const GLfloat
* v
) {
6072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6073 TRACE("(%d, %p)\n", target
, v
);
6074 funcs
->ext
.p_glMultiTexCoord4fv( target
, v
);
6077 static void WINAPI
wine_glMultiTexCoord4fvARB( GLenum target
, const GLfloat
* v
) {
6078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6079 TRACE("(%d, %p)\n", target
, v
);
6080 funcs
->ext
.p_glMultiTexCoord4fvARB( target
, v
);
6083 static void WINAPI
wine_glMultiTexCoord4fvSGIS( GLenum target
, GLfloat
* v
) {
6084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6085 TRACE("(%d, %p)\n", target
, v
);
6086 funcs
->ext
.p_glMultiTexCoord4fvSGIS( target
, v
);
6089 static void WINAPI
wine_glMultiTexCoord4hNV( GLenum target
, unsigned short s
, unsigned short t
, unsigned short r
, unsigned short q
) {
6090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6091 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6092 funcs
->ext
.p_glMultiTexCoord4hNV( target
, s
, t
, r
, q
);
6095 static void WINAPI
wine_glMultiTexCoord4hvNV( GLenum target
, const unsigned short* v
) {
6096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6097 TRACE("(%d, %p)\n", target
, v
);
6098 funcs
->ext
.p_glMultiTexCoord4hvNV( target
, v
);
6101 static void WINAPI
wine_glMultiTexCoord4i( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
6102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6103 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6104 funcs
->ext
.p_glMultiTexCoord4i( target
, s
, t
, r
, q
);
6107 static void WINAPI
wine_glMultiTexCoord4iARB( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
6108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6109 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6110 funcs
->ext
.p_glMultiTexCoord4iARB( target
, s
, t
, r
, q
);
6113 static void WINAPI
wine_glMultiTexCoord4iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
6114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6115 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6116 funcs
->ext
.p_glMultiTexCoord4iSGIS( target
, s
, t
, r
, q
);
6119 static void WINAPI
wine_glMultiTexCoord4iv( GLenum target
, const GLint
* v
) {
6120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6121 TRACE("(%d, %p)\n", target
, v
);
6122 funcs
->ext
.p_glMultiTexCoord4iv( target
, v
);
6125 static void WINAPI
wine_glMultiTexCoord4ivARB( GLenum target
, const GLint
* v
) {
6126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6127 TRACE("(%d, %p)\n", target
, v
);
6128 funcs
->ext
.p_glMultiTexCoord4ivARB( target
, v
);
6131 static void WINAPI
wine_glMultiTexCoord4ivSGIS( GLenum target
, GLint
* v
) {
6132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6133 TRACE("(%d, %p)\n", target
, v
);
6134 funcs
->ext
.p_glMultiTexCoord4ivSGIS( target
, v
);
6137 static void WINAPI
wine_glMultiTexCoord4s( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
6138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6139 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6140 funcs
->ext
.p_glMultiTexCoord4s( target
, s
, t
, r
, q
);
6143 static void WINAPI
wine_glMultiTexCoord4sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
6144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6145 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6146 funcs
->ext
.p_glMultiTexCoord4sARB( target
, s
, t
, r
, q
);
6149 static void WINAPI
wine_glMultiTexCoord4sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
6150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6151 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
6152 funcs
->ext
.p_glMultiTexCoord4sSGIS( target
, s
, t
, r
, q
);
6155 static void WINAPI
wine_glMultiTexCoord4sv( GLenum target
, const GLshort
* v
) {
6156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6157 TRACE("(%d, %p)\n", target
, v
);
6158 funcs
->ext
.p_glMultiTexCoord4sv( target
, v
);
6161 static void WINAPI
wine_glMultiTexCoord4svARB( GLenum target
, const GLshort
* v
) {
6162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6163 TRACE("(%d, %p)\n", target
, v
);
6164 funcs
->ext
.p_glMultiTexCoord4svARB( target
, v
);
6167 static void WINAPI
wine_glMultiTexCoord4svSGIS( GLenum target
, GLshort
* v
) {
6168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6169 TRACE("(%d, %p)\n", target
, v
);
6170 funcs
->ext
.p_glMultiTexCoord4svSGIS( target
, v
);
6173 static void WINAPI
wine_glMultiTexCoordP1ui( GLenum texture
, GLenum type
, GLuint coords
) {
6174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6175 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
6176 funcs
->ext
.p_glMultiTexCoordP1ui( texture
, type
, coords
);
6179 static void WINAPI
wine_glMultiTexCoordP1uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
6180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6181 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
6182 funcs
->ext
.p_glMultiTexCoordP1uiv( texture
, type
, coords
);
6185 static void WINAPI
wine_glMultiTexCoordP2ui( GLenum texture
, GLenum type
, GLuint coords
) {
6186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6187 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
6188 funcs
->ext
.p_glMultiTexCoordP2ui( texture
, type
, coords
);
6191 static void WINAPI
wine_glMultiTexCoordP2uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
6192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6193 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
6194 funcs
->ext
.p_glMultiTexCoordP2uiv( texture
, type
, coords
);
6197 static void WINAPI
wine_glMultiTexCoordP3ui( GLenum texture
, GLenum type
, GLuint coords
) {
6198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6199 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
6200 funcs
->ext
.p_glMultiTexCoordP3ui( texture
, type
, coords
);
6203 static void WINAPI
wine_glMultiTexCoordP3uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
6204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6205 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
6206 funcs
->ext
.p_glMultiTexCoordP3uiv( texture
, type
, coords
);
6209 static void WINAPI
wine_glMultiTexCoordP4ui( GLenum texture
, GLenum type
, GLuint coords
) {
6210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6211 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
6212 funcs
->ext
.p_glMultiTexCoordP4ui( texture
, type
, coords
);
6215 static void WINAPI
wine_glMultiTexCoordP4uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
6216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6217 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
6218 funcs
->ext
.p_glMultiTexCoordP4uiv( texture
, type
, coords
);
6221 static void WINAPI
wine_glMultiTexCoordPointerEXT( GLenum texunit
, GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
6222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6223 TRACE("(%d, %d, %d, %d, %p)\n", texunit
, size
, type
, stride
, pointer
);
6224 funcs
->ext
.p_glMultiTexCoordPointerEXT( texunit
, size
, type
, stride
, pointer
);
6227 static void WINAPI
wine_glMultiTexCoordPointerSGIS( GLenum target
, GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
6228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6229 TRACE("(%d, %d, %d, %d, %p)\n", target
, size
, type
, stride
, pointer
);
6230 funcs
->ext
.p_glMultiTexCoordPointerSGIS( target
, size
, type
, stride
, pointer
);
6233 static void WINAPI
wine_glMultiTexEnvfEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
) {
6234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6235 TRACE("(%d, %d, %d, %f)\n", texunit
, target
, pname
, param
);
6236 funcs
->ext
.p_glMultiTexEnvfEXT( texunit
, target
, pname
, param
);
6239 static void WINAPI
wine_glMultiTexEnvfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
* params
) {
6240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6241 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
6242 funcs
->ext
.p_glMultiTexEnvfvEXT( texunit
, target
, pname
, params
);
6245 static void WINAPI
wine_glMultiTexEnviEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint param
) {
6246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6247 TRACE("(%d, %d, %d, %d)\n", texunit
, target
, pname
, param
);
6248 funcs
->ext
.p_glMultiTexEnviEXT( texunit
, target
, pname
, param
);
6251 static void WINAPI
wine_glMultiTexEnvivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* params
) {
6252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6253 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
6254 funcs
->ext
.p_glMultiTexEnvivEXT( texunit
, target
, pname
, params
);
6257 static void WINAPI
wine_glMultiTexGendEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLdouble param
) {
6258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6259 TRACE("(%d, %d, %d, %f)\n", texunit
, coord
, pname
, param
);
6260 funcs
->ext
.p_glMultiTexGendEXT( texunit
, coord
, pname
, param
);
6263 static void WINAPI
wine_glMultiTexGendvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLdouble
* params
) {
6264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6265 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
6266 funcs
->ext
.p_glMultiTexGendvEXT( texunit
, coord
, pname
, params
);
6269 static void WINAPI
wine_glMultiTexGenfEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLfloat param
) {
6270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6271 TRACE("(%d, %d, %d, %f)\n", texunit
, coord
, pname
, param
);
6272 funcs
->ext
.p_glMultiTexGenfEXT( texunit
, coord
, pname
, param
);
6275 static void WINAPI
wine_glMultiTexGenfvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLfloat
* params
) {
6276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6277 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
6278 funcs
->ext
.p_glMultiTexGenfvEXT( texunit
, coord
, pname
, params
);
6281 static void WINAPI
wine_glMultiTexGeniEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLint param
) {
6282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6283 TRACE("(%d, %d, %d, %d)\n", texunit
, coord
, pname
, param
);
6284 funcs
->ext
.p_glMultiTexGeniEXT( texunit
, coord
, pname
, param
);
6287 static void WINAPI
wine_glMultiTexGenivEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLint
* params
) {
6288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6289 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
6290 funcs
->ext
.p_glMultiTexGenivEXT( texunit
, coord
, pname
, params
);
6293 static void WINAPI
wine_glMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
6294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6295 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
6296 funcs
->ext
.p_glMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
6299 static void WINAPI
wine_glMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
6300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6301 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
6302 funcs
->ext
.p_glMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
6305 static void WINAPI
wine_glMultiTexImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
6306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6307 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
6308 funcs
->ext
.p_glMultiTexImage3DEXT( texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
6311 static void WINAPI
wine_glMultiTexParameterIivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* params
) {
6312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6313 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
6314 funcs
->ext
.p_glMultiTexParameterIivEXT( texunit
, target
, pname
, params
);
6317 static void WINAPI
wine_glMultiTexParameterIuivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLuint
* params
) {
6318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6319 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
6320 funcs
->ext
.p_glMultiTexParameterIuivEXT( texunit
, target
, pname
, params
);
6323 static void WINAPI
wine_glMultiTexParameterfEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
) {
6324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6325 TRACE("(%d, %d, %d, %f)\n", texunit
, target
, pname
, param
);
6326 funcs
->ext
.p_glMultiTexParameterfEXT( texunit
, target
, pname
, param
);
6329 static void WINAPI
wine_glMultiTexParameterfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
* params
) {
6330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6331 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
6332 funcs
->ext
.p_glMultiTexParameterfvEXT( texunit
, target
, pname
, params
);
6335 static void WINAPI
wine_glMultiTexParameteriEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint param
) {
6336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6337 TRACE("(%d, %d, %d, %d)\n", texunit
, target
, pname
, param
);
6338 funcs
->ext
.p_glMultiTexParameteriEXT( texunit
, target
, pname
, param
);
6341 static void WINAPI
wine_glMultiTexParameterivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* params
) {
6342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6343 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
6344 funcs
->ext
.p_glMultiTexParameterivEXT( texunit
, target
, pname
, params
);
6347 static void WINAPI
wine_glMultiTexRenderbufferEXT( GLenum texunit
, GLenum target
, GLuint renderbuffer
) {
6348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6349 TRACE("(%d, %d, %d)\n", texunit
, target
, renderbuffer
);
6350 funcs
->ext
.p_glMultiTexRenderbufferEXT( texunit
, target
, renderbuffer
);
6353 static void WINAPI
wine_glMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
6354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6355 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, width
, format
, type
, pixels
);
6356 funcs
->ext
.p_glMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, width
, format
, type
, pixels
);
6359 static void WINAPI
wine_glMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
6360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6361 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
6362 funcs
->ext
.p_glMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
6365 static void WINAPI
wine_glMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
6366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6367 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
6368 funcs
->ext
.p_glMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
6371 static void WINAPI
wine_glNamedBufferDataEXT( GLuint buffer
, INT_PTR size
, const GLvoid
* data
, GLenum usage
) {
6372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6373 TRACE("(%d, %ld, %p, %d)\n", buffer
, size
, data
, usage
);
6374 funcs
->ext
.p_glNamedBufferDataEXT( buffer
, size
, data
, usage
);
6377 static void WINAPI
wine_glNamedBufferSubDataEXT( GLuint buffer
, INT_PTR offset
, INT_PTR size
, const GLvoid
* data
) {
6378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6379 TRACE("(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
6380 funcs
->ext
.p_glNamedBufferSubDataEXT( buffer
, offset
, size
, data
);
6383 static void WINAPI
wine_glNamedCopyBufferSubDataEXT( GLuint readBuffer
, GLuint writeBuffer
, INT_PTR readOffset
, INT_PTR writeOffset
, INT_PTR size
) {
6384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6385 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
6386 funcs
->ext
.p_glNamedCopyBufferSubDataEXT( readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
6389 static void WINAPI
wine_glNamedFramebufferRenderbufferEXT( GLuint framebuffer
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
6390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6391 TRACE("(%d, %d, %d, %d)\n", framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
6392 funcs
->ext
.p_glNamedFramebufferRenderbufferEXT( framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
6395 static void WINAPI
wine_glNamedFramebufferTexture1DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
6396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6397 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
);
6398 funcs
->ext
.p_glNamedFramebufferTexture1DEXT( framebuffer
, attachment
, textarget
, texture
, level
);
6401 static void WINAPI
wine_glNamedFramebufferTexture2DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
6402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6403 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
);
6404 funcs
->ext
.p_glNamedFramebufferTexture2DEXT( framebuffer
, attachment
, textarget
, texture
, level
);
6407 static void WINAPI
wine_glNamedFramebufferTexture3DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
6408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6409 TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
, zoffset
);
6410 funcs
->ext
.p_glNamedFramebufferTexture3DEXT( framebuffer
, attachment
, textarget
, texture
, level
, zoffset
);
6413 static void WINAPI
wine_glNamedFramebufferTextureEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
) {
6414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6415 TRACE("(%d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
);
6416 funcs
->ext
.p_glNamedFramebufferTextureEXT( framebuffer
, attachment
, texture
, level
);
6419 static void WINAPI
wine_glNamedFramebufferTextureFaceEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
) {
6420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6421 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, face
);
6422 funcs
->ext
.p_glNamedFramebufferTextureFaceEXT( framebuffer
, attachment
, texture
, level
, face
);
6425 static void WINAPI
wine_glNamedFramebufferTextureLayerEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
6426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6427 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, layer
);
6428 funcs
->ext
.p_glNamedFramebufferTextureLayerEXT( framebuffer
, attachment
, texture
, level
, layer
);
6431 static void WINAPI
wine_glNamedProgramLocalParameter4dEXT( GLuint program
, GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
6432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6433 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program
, target
, index
, x
, y
, z
, w
);
6434 funcs
->ext
.p_glNamedProgramLocalParameter4dEXT( program
, target
, index
, x
, y
, z
, w
);
6437 static void WINAPI
wine_glNamedProgramLocalParameter4dvEXT( GLuint program
, GLenum target
, GLuint index
, const GLdouble
* params
) {
6438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6439 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
6440 funcs
->ext
.p_glNamedProgramLocalParameter4dvEXT( program
, target
, index
, params
);
6443 static void WINAPI
wine_glNamedProgramLocalParameter4fEXT( GLuint program
, GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
6444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6445 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program
, target
, index
, x
, y
, z
, w
);
6446 funcs
->ext
.p_glNamedProgramLocalParameter4fEXT( program
, target
, index
, x
, y
, z
, w
);
6449 static void WINAPI
wine_glNamedProgramLocalParameter4fvEXT( GLuint program
, GLenum target
, GLuint index
, const GLfloat
* params
) {
6450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6451 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
6452 funcs
->ext
.p_glNamedProgramLocalParameter4fvEXT( program
, target
, index
, params
);
6455 static void WINAPI
wine_glNamedProgramLocalParameterI4iEXT( GLuint program
, GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
6456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6457 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program
, target
, index
, x
, y
, z
, w
);
6458 funcs
->ext
.p_glNamedProgramLocalParameterI4iEXT( program
, target
, index
, x
, y
, z
, w
);
6461 static void WINAPI
wine_glNamedProgramLocalParameterI4ivEXT( GLuint program
, GLenum target
, GLuint index
, const GLint
* params
) {
6462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6463 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
6464 funcs
->ext
.p_glNamedProgramLocalParameterI4ivEXT( program
, target
, index
, params
);
6467 static void WINAPI
wine_glNamedProgramLocalParameterI4uiEXT( GLuint program
, GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
6468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6469 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program
, target
, index
, x
, y
, z
, w
);
6470 funcs
->ext
.p_glNamedProgramLocalParameterI4uiEXT( program
, target
, index
, x
, y
, z
, w
);
6473 static void WINAPI
wine_glNamedProgramLocalParameterI4uivEXT( GLuint program
, GLenum target
, GLuint index
, const GLuint
* params
) {
6474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6475 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
6476 funcs
->ext
.p_glNamedProgramLocalParameterI4uivEXT( program
, target
, index
, params
);
6479 static void WINAPI
wine_glNamedProgramLocalParameters4fvEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
6480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6481 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
6482 funcs
->ext
.p_glNamedProgramLocalParameters4fvEXT( program
, target
, index
, count
, params
);
6485 static void WINAPI
wine_glNamedProgramLocalParametersI4ivEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLint
* params
) {
6486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6487 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
6488 funcs
->ext
.p_glNamedProgramLocalParametersI4ivEXT( program
, target
, index
, count
, params
);
6491 static void WINAPI
wine_glNamedProgramLocalParametersI4uivEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLuint
* params
) {
6492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6493 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
6494 funcs
->ext
.p_glNamedProgramLocalParametersI4uivEXT( program
, target
, index
, count
, params
);
6497 static void WINAPI
wine_glNamedProgramStringEXT( GLuint program
, GLenum target
, GLenum format
, GLsizei len
, const GLvoid
* string
) {
6498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6499 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, format
, len
, string
);
6500 funcs
->ext
.p_glNamedProgramStringEXT( program
, target
, format
, len
, string
);
6503 static void WINAPI
wine_glNamedRenderbufferStorageEXT( GLuint renderbuffer
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
6504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6505 TRACE("(%d, %d, %d, %d)\n", renderbuffer
, internalformat
, width
, height
);
6506 funcs
->ext
.p_glNamedRenderbufferStorageEXT( renderbuffer
, internalformat
, width
, height
);
6509 static void WINAPI
wine_glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer
, GLsizei coverageSamples
, GLsizei colorSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
6510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6511 TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
6512 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
6515 static void WINAPI
wine_glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
6516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6517 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer
, samples
, internalformat
, width
, height
);
6518 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer
, samples
, internalformat
, width
, height
);
6521 static void WINAPI
wine_glNamedStringARB( GLenum type
, GLint namelen
, const char* name
, GLint stringlen
, const char* string
) {
6522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6523 TRACE("(%d, %d, %p, %d, %p)\n", type
, namelen
, name
, stringlen
, string
);
6524 funcs
->ext
.p_glNamedStringARB( type
, namelen
, name
, stringlen
, string
);
6527 static GLuint WINAPI
wine_glNewBufferRegion( GLenum type
) {
6528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6529 TRACE("(%d)\n", type
);
6530 return funcs
->ext
.p_glNewBufferRegion( type
);
6533 static GLuint WINAPI
wine_glNewObjectBufferATI( GLsizei size
, const GLvoid
* pointer
, GLenum usage
) {
6534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6535 TRACE("(%d, %p, %d)\n", size
, pointer
, usage
);
6536 return funcs
->ext
.p_glNewObjectBufferATI( size
, pointer
, usage
);
6539 static void WINAPI
wine_glNormal3fVertex3fSUN( GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
6540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6541 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx
, ny
, nz
, x
, y
, z
);
6542 funcs
->ext
.p_glNormal3fVertex3fSUN( nx
, ny
, nz
, x
, y
, z
);
6545 static void WINAPI
wine_glNormal3fVertex3fvSUN( const GLfloat
* n
, const GLfloat
* v
) {
6546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6547 TRACE("(%p, %p)\n", n
, v
);
6548 funcs
->ext
.p_glNormal3fVertex3fvSUN( n
, v
);
6551 static void WINAPI
wine_glNormal3hNV( unsigned short nx
, unsigned short ny
, unsigned short nz
) {
6552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6553 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
6554 funcs
->ext
.p_glNormal3hNV( nx
, ny
, nz
);
6557 static void WINAPI
wine_glNormal3hvNV( const unsigned short* v
) {
6558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6559 TRACE("(%p)\n", v
);
6560 funcs
->ext
.p_glNormal3hvNV( v
);
6563 static void WINAPI
wine_glNormalFormatNV( GLenum type
, GLsizei stride
) {
6564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6565 TRACE("(%d, %d)\n", type
, stride
);
6566 funcs
->ext
.p_glNormalFormatNV( type
, stride
);
6569 static void WINAPI
wine_glNormalP3ui( GLenum type
, GLuint coords
) {
6570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6571 TRACE("(%d, %d)\n", type
, coords
);
6572 funcs
->ext
.p_glNormalP3ui( type
, coords
);
6575 static void WINAPI
wine_glNormalP3uiv( GLenum type
, const GLuint
* coords
) {
6576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6577 TRACE("(%d, %p)\n", type
, coords
);
6578 funcs
->ext
.p_glNormalP3uiv( type
, coords
);
6581 static void WINAPI
wine_glNormalPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, const GLvoid
* pointer
) {
6582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6583 TRACE("(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
6584 funcs
->ext
.p_glNormalPointerEXT( type
, stride
, count
, pointer
);
6587 static void WINAPI
wine_glNormalPointerListIBM( GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
6588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6589 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
6590 funcs
->ext
.p_glNormalPointerListIBM( type
, stride
, pointer
, ptrstride
);
6593 static void WINAPI
wine_glNormalPointervINTEL( GLenum type
, const GLvoid
** pointer
) {
6594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6595 TRACE("(%d, %p)\n", type
, pointer
);
6596 funcs
->ext
.p_glNormalPointervINTEL( type
, pointer
);
6599 static void WINAPI
wine_glNormalStream3bATI( GLenum stream
, GLbyte nx
, GLbyte ny
, GLbyte nz
) {
6600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6601 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
6602 funcs
->ext
.p_glNormalStream3bATI( stream
, nx
, ny
, nz
);
6605 static void WINAPI
wine_glNormalStream3bvATI( GLenum stream
, const GLbyte
* coords
) {
6606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6607 TRACE("(%d, %p)\n", stream
, coords
);
6608 funcs
->ext
.p_glNormalStream3bvATI( stream
, coords
);
6611 static void WINAPI
wine_glNormalStream3dATI( GLenum stream
, GLdouble nx
, GLdouble ny
, GLdouble nz
) {
6612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6613 TRACE("(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
6614 funcs
->ext
.p_glNormalStream3dATI( stream
, nx
, ny
, nz
);
6617 static void WINAPI
wine_glNormalStream3dvATI( GLenum stream
, const GLdouble
* coords
) {
6618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6619 TRACE("(%d, %p)\n", stream
, coords
);
6620 funcs
->ext
.p_glNormalStream3dvATI( stream
, coords
);
6623 static void WINAPI
wine_glNormalStream3fATI( GLenum stream
, GLfloat nx
, GLfloat ny
, GLfloat nz
) {
6624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6625 TRACE("(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
6626 funcs
->ext
.p_glNormalStream3fATI( stream
, nx
, ny
, nz
);
6629 static void WINAPI
wine_glNormalStream3fvATI( GLenum stream
, const GLfloat
* coords
) {
6630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6631 TRACE("(%d, %p)\n", stream
, coords
);
6632 funcs
->ext
.p_glNormalStream3fvATI( stream
, coords
);
6635 static void WINAPI
wine_glNormalStream3iATI( GLenum stream
, GLint nx
, GLint ny
, GLint nz
) {
6636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6637 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
6638 funcs
->ext
.p_glNormalStream3iATI( stream
, nx
, ny
, nz
);
6641 static void WINAPI
wine_glNormalStream3ivATI( GLenum stream
, const GLint
* coords
) {
6642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6643 TRACE("(%d, %p)\n", stream
, coords
);
6644 funcs
->ext
.p_glNormalStream3ivATI( stream
, coords
);
6647 static void WINAPI
wine_glNormalStream3sATI( GLenum stream
, GLshort nx
, GLshort ny
, GLshort nz
) {
6648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6649 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
6650 funcs
->ext
.p_glNormalStream3sATI( stream
, nx
, ny
, nz
);
6653 static void WINAPI
wine_glNormalStream3svATI( GLenum stream
, const GLshort
* coords
) {
6654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6655 TRACE("(%d, %p)\n", stream
, coords
);
6656 funcs
->ext
.p_glNormalStream3svATI( stream
, coords
);
6659 static GLenum WINAPI
wine_glObjectPurgeableAPPLE( GLenum objectType
, GLuint name
, GLenum option
) {
6660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6661 TRACE("(%d, %d, %d)\n", objectType
, name
, option
);
6662 return funcs
->ext
.p_glObjectPurgeableAPPLE( objectType
, name
, option
);
6665 static GLenum WINAPI
wine_glObjectUnpurgeableAPPLE( GLenum objectType
, GLuint name
, GLenum option
) {
6666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6667 TRACE("(%d, %d, %d)\n", objectType
, name
, option
);
6668 return funcs
->ext
.p_glObjectUnpurgeableAPPLE( objectType
, name
, option
);
6671 static void WINAPI
wine_glPNTrianglesfATI( GLenum pname
, GLfloat param
) {
6672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6673 TRACE("(%d, %f)\n", pname
, param
);
6674 funcs
->ext
.p_glPNTrianglesfATI( pname
, param
);
6677 static void WINAPI
wine_glPNTrianglesiATI( GLenum pname
, GLint param
) {
6678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6679 TRACE("(%d, %d)\n", pname
, param
);
6680 funcs
->ext
.p_glPNTrianglesiATI( pname
, param
);
6683 static void WINAPI
wine_glPassTexCoordATI( GLuint dst
, GLuint coord
, GLenum swizzle
) {
6684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6685 TRACE("(%d, %d, %d)\n", dst
, coord
, swizzle
);
6686 funcs
->ext
.p_glPassTexCoordATI( dst
, coord
, swizzle
);
6689 static void WINAPI
wine_glPatchParameterfv( GLenum pname
, const GLfloat
* values
) {
6690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6691 TRACE("(%d, %p)\n", pname
, values
);
6692 funcs
->ext
.p_glPatchParameterfv( pname
, values
);
6695 static void WINAPI
wine_glPatchParameteri( GLenum pname
, GLint value
) {
6696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6697 TRACE("(%d, %d)\n", pname
, value
);
6698 funcs
->ext
.p_glPatchParameteri( pname
, value
);
6701 static void WINAPI
wine_glPathColorGenNV( GLenum color
, GLenum genMode
, GLenum colorFormat
, const GLfloat
* coeffs
) {
6702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6703 TRACE("(%d, %d, %d, %p)\n", color
, genMode
, colorFormat
, coeffs
);
6704 funcs
->ext
.p_glPathColorGenNV( color
, genMode
, colorFormat
, coeffs
);
6707 static void WINAPI
wine_glPathCommandsNV( GLuint path
, GLsizei numCommands
, const GLubyte
* commands
, GLsizei numCoords
, GLenum coordType
, const GLvoid
* coords
) {
6708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6709 TRACE("(%d, %d, %p, %d, %d, %p)\n", path
, numCommands
, commands
, numCoords
, coordType
, coords
);
6710 funcs
->ext
.p_glPathCommandsNV( path
, numCommands
, commands
, numCoords
, coordType
, coords
);
6713 static void WINAPI
wine_glPathCoordsNV( GLuint path
, GLsizei numCoords
, GLenum coordType
, const GLvoid
* coords
) {
6714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6715 TRACE("(%d, %d, %d, %p)\n", path
, numCoords
, coordType
, coords
);
6716 funcs
->ext
.p_glPathCoordsNV( path
, numCoords
, coordType
, coords
);
6719 static void WINAPI
wine_glPathCoverDepthFuncNV( GLenum func
) {
6720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6721 TRACE("(%d)\n", func
);
6722 funcs
->ext
.p_glPathCoverDepthFuncNV( func
);
6725 static void WINAPI
wine_glPathDashArrayNV( GLuint path
, GLsizei dashCount
, const GLfloat
* dashArray
) {
6726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6727 TRACE("(%d, %d, %p)\n", path
, dashCount
, dashArray
);
6728 funcs
->ext
.p_glPathDashArrayNV( path
, dashCount
, dashArray
);
6731 static void WINAPI
wine_glPathFogGenNV( GLenum genMode
) {
6732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6733 TRACE("(%d)\n", genMode
);
6734 funcs
->ext
.p_glPathFogGenNV( genMode
);
6737 static void WINAPI
wine_glPathGlyphRangeNV( GLuint firstPathName
, GLenum fontTarget
, const GLvoid
* fontName
, GLbitfield fontStyle
, GLuint firstGlyph
, GLsizei numGlyphs
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
) {
6738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6739 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyph
, numGlyphs
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
6740 funcs
->ext
.p_glPathGlyphRangeNV( firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyph
, numGlyphs
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
6743 static void WINAPI
wine_glPathGlyphsNV( GLuint firstPathName
, GLenum fontTarget
, const GLvoid
* fontName
, GLbitfield fontStyle
, GLsizei numGlyphs
, GLenum type
, const GLvoid
* charcodes
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
) {
6744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6745 TRACE("(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, numGlyphs
, type
, charcodes
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
6746 funcs
->ext
.p_glPathGlyphsNV( firstPathName
, fontTarget
, fontName
, fontStyle
, numGlyphs
, type
, charcodes
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
6749 static void WINAPI
wine_glPathParameterfNV( GLuint path
, GLenum pname
, GLfloat value
) {
6750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6751 TRACE("(%d, %d, %f)\n", path
, pname
, value
);
6752 funcs
->ext
.p_glPathParameterfNV( path
, pname
, value
);
6755 static void WINAPI
wine_glPathParameterfvNV( GLuint path
, GLenum pname
, const GLfloat
* value
) {
6756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6757 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
6758 funcs
->ext
.p_glPathParameterfvNV( path
, pname
, value
);
6761 static void WINAPI
wine_glPathParameteriNV( GLuint path
, GLenum pname
, GLint value
) {
6762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6763 TRACE("(%d, %d, %d)\n", path
, pname
, value
);
6764 funcs
->ext
.p_glPathParameteriNV( path
, pname
, value
);
6767 static void WINAPI
wine_glPathParameterivNV( GLuint path
, GLenum pname
, const GLint
* value
) {
6768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6769 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
6770 funcs
->ext
.p_glPathParameterivNV( path
, pname
, value
);
6773 static void WINAPI
wine_glPathStencilDepthOffsetNV( GLfloat factor
, GLfloat units
) {
6774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6775 TRACE("(%f, %f)\n", factor
, units
);
6776 funcs
->ext
.p_glPathStencilDepthOffsetNV( factor
, units
);
6779 static void WINAPI
wine_glPathStencilFuncNV( GLenum func
, GLint ref
, GLuint mask
) {
6780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6781 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
6782 funcs
->ext
.p_glPathStencilFuncNV( func
, ref
, mask
);
6785 static void WINAPI
wine_glPathStringNV( GLuint path
, GLenum format
, GLsizei length
, const GLvoid
* pathString
) {
6786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6787 TRACE("(%d, %d, %d, %p)\n", path
, format
, length
, pathString
);
6788 funcs
->ext
.p_glPathStringNV( path
, format
, length
, pathString
);
6791 static void WINAPI
wine_glPathSubCommandsNV( GLuint path
, GLsizei commandStart
, GLsizei commandsToDelete
, GLsizei numCommands
, const GLubyte
* commands
, GLsizei numCoords
, GLenum coordType
, const GLvoid
* coords
) {
6792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6793 TRACE("(%d, %d, %d, %d, %p, %d, %d, %p)\n", path
, commandStart
, commandsToDelete
, numCommands
, commands
, numCoords
, coordType
, coords
);
6794 funcs
->ext
.p_glPathSubCommandsNV( path
, commandStart
, commandsToDelete
, numCommands
, commands
, numCoords
, coordType
, coords
);
6797 static void WINAPI
wine_glPathSubCoordsNV( GLuint path
, GLsizei coordStart
, GLsizei numCoords
, GLenum coordType
, const GLvoid
* coords
) {
6798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6799 TRACE("(%d, %d, %d, %d, %p)\n", path
, coordStart
, numCoords
, coordType
, coords
);
6800 funcs
->ext
.p_glPathSubCoordsNV( path
, coordStart
, numCoords
, coordType
, coords
);
6803 static void WINAPI
wine_glPathTexGenNV( GLenum texCoordSet
, GLenum genMode
, GLint components
, const GLfloat
* coeffs
) {
6804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6805 TRACE("(%d, %d, %d, %p)\n", texCoordSet
, genMode
, components
, coeffs
);
6806 funcs
->ext
.p_glPathTexGenNV( texCoordSet
, genMode
, components
, coeffs
);
6809 static void WINAPI
wine_glPauseTransformFeedback( void ) {
6810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6812 funcs
->ext
.p_glPauseTransformFeedback( );
6815 static void WINAPI
wine_glPauseTransformFeedbackNV( void ) {
6816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6818 funcs
->ext
.p_glPauseTransformFeedbackNV( );
6821 static void WINAPI
wine_glPixelDataRangeNV( GLenum target
, GLsizei length
, GLvoid
* pointer
) {
6822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6823 TRACE("(%d, %d, %p)\n", target
, length
, pointer
);
6824 funcs
->ext
.p_glPixelDataRangeNV( target
, length
, pointer
);
6827 static void WINAPI
wine_glPixelTexGenParameterfSGIS( GLenum pname
, GLfloat param
) {
6828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6829 TRACE("(%d, %f)\n", pname
, param
);
6830 funcs
->ext
.p_glPixelTexGenParameterfSGIS( pname
, param
);
6833 static void WINAPI
wine_glPixelTexGenParameterfvSGIS( GLenum pname
, const GLfloat
* params
) {
6834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6835 TRACE("(%d, %p)\n", pname
, params
);
6836 funcs
->ext
.p_glPixelTexGenParameterfvSGIS( pname
, params
);
6839 static void WINAPI
wine_glPixelTexGenParameteriSGIS( GLenum pname
, GLint param
) {
6840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6841 TRACE("(%d, %d)\n", pname
, param
);
6842 funcs
->ext
.p_glPixelTexGenParameteriSGIS( pname
, param
);
6845 static void WINAPI
wine_glPixelTexGenParameterivSGIS( GLenum pname
, const GLint
* params
) {
6846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6847 TRACE("(%d, %p)\n", pname
, params
);
6848 funcs
->ext
.p_glPixelTexGenParameterivSGIS( pname
, params
);
6851 static void WINAPI
wine_glPixelTexGenSGIX( GLenum mode
) {
6852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6853 TRACE("(%d)\n", mode
);
6854 funcs
->ext
.p_glPixelTexGenSGIX( mode
);
6857 static void WINAPI
wine_glPixelTransformParameterfEXT( GLenum target
, GLenum pname
, GLfloat param
) {
6858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6859 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
6860 funcs
->ext
.p_glPixelTransformParameterfEXT( target
, pname
, param
);
6863 static void WINAPI
wine_glPixelTransformParameterfvEXT( GLenum target
, GLenum pname
, const GLfloat
* params
) {
6864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6865 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6866 funcs
->ext
.p_glPixelTransformParameterfvEXT( target
, pname
, params
);
6869 static void WINAPI
wine_glPixelTransformParameteriEXT( GLenum target
, GLenum pname
, GLint param
) {
6870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6871 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
6872 funcs
->ext
.p_glPixelTransformParameteriEXT( target
, pname
, param
);
6875 static void WINAPI
wine_glPixelTransformParameterivEXT( GLenum target
, GLenum pname
, const GLint
* params
) {
6876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6877 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6878 funcs
->ext
.p_glPixelTransformParameterivEXT( target
, pname
, params
);
6881 static GLboolean WINAPI
wine_glPointAlongPathNV( GLuint path
, GLsizei startSegment
, GLsizei numSegments
, GLfloat distance
, GLfloat
* x
, GLfloat
* y
, GLfloat
* tangentX
, GLfloat
* tangentY
) {
6882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6883 TRACE("(%d, %d, %d, %f, %p, %p, %p, %p)\n", path
, startSegment
, numSegments
, distance
, x
, y
, tangentX
, tangentY
);
6884 return funcs
->ext
.p_glPointAlongPathNV( path
, startSegment
, numSegments
, distance
, x
, y
, tangentX
, tangentY
);
6887 static void WINAPI
wine_glPointParameterf( GLenum pname
, GLfloat param
) {
6888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6889 TRACE("(%d, %f)\n", pname
, param
);
6890 funcs
->ext
.p_glPointParameterf( pname
, param
);
6893 static void WINAPI
wine_glPointParameterfARB( GLenum pname
, GLfloat param
) {
6894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6895 TRACE("(%d, %f)\n", pname
, param
);
6896 funcs
->ext
.p_glPointParameterfARB( pname
, param
);
6899 static void WINAPI
wine_glPointParameterfEXT( GLenum pname
, GLfloat param
) {
6900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6901 TRACE("(%d, %f)\n", pname
, param
);
6902 funcs
->ext
.p_glPointParameterfEXT( pname
, param
);
6905 static void WINAPI
wine_glPointParameterfSGIS( GLenum pname
, GLfloat param
) {
6906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6907 TRACE("(%d, %f)\n", pname
, param
);
6908 funcs
->ext
.p_glPointParameterfSGIS( pname
, param
);
6911 static void WINAPI
wine_glPointParameterfv( GLenum pname
, const GLfloat
* params
) {
6912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6913 TRACE("(%d, %p)\n", pname
, params
);
6914 funcs
->ext
.p_glPointParameterfv( pname
, params
);
6917 static void WINAPI
wine_glPointParameterfvARB( GLenum pname
, const GLfloat
* params
) {
6918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6919 TRACE("(%d, %p)\n", pname
, params
);
6920 funcs
->ext
.p_glPointParameterfvARB( pname
, params
);
6923 static void WINAPI
wine_glPointParameterfvEXT( GLenum pname
, const GLfloat
* params
) {
6924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6925 TRACE("(%d, %p)\n", pname
, params
);
6926 funcs
->ext
.p_glPointParameterfvEXT( pname
, params
);
6929 static void WINAPI
wine_glPointParameterfvSGIS( GLenum pname
, const GLfloat
* params
) {
6930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6931 TRACE("(%d, %p)\n", pname
, params
);
6932 funcs
->ext
.p_glPointParameterfvSGIS( pname
, params
);
6935 static void WINAPI
wine_glPointParameteri( GLenum pname
, GLint param
) {
6936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6937 TRACE("(%d, %d)\n", pname
, param
);
6938 funcs
->ext
.p_glPointParameteri( pname
, param
);
6941 static void WINAPI
wine_glPointParameteriNV( GLenum pname
, GLint param
) {
6942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6943 TRACE("(%d, %d)\n", pname
, param
);
6944 funcs
->ext
.p_glPointParameteriNV( pname
, param
);
6947 static void WINAPI
wine_glPointParameteriv( GLenum pname
, const GLint
* params
) {
6948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6949 TRACE("(%d, %p)\n", pname
, params
);
6950 funcs
->ext
.p_glPointParameteriv( pname
, params
);
6953 static void WINAPI
wine_glPointParameterivNV( GLenum pname
, const GLint
* params
) {
6954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6955 TRACE("(%d, %p)\n", pname
, params
);
6956 funcs
->ext
.p_glPointParameterivNV( pname
, params
);
6959 static GLint WINAPI
wine_glPollAsyncSGIX( GLuint
* markerp
) {
6960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6961 TRACE("(%p)\n", markerp
);
6962 return funcs
->ext
.p_glPollAsyncSGIX( markerp
);
6965 static GLint WINAPI
wine_glPollInstrumentsSGIX( GLint
* marker_p
) {
6966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6967 TRACE("(%p)\n", marker_p
);
6968 return funcs
->ext
.p_glPollInstrumentsSGIX( marker_p
);
6971 static void WINAPI
wine_glPolygonOffsetEXT( GLfloat factor
, GLfloat bias
) {
6972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6973 TRACE("(%f, %f)\n", factor
, bias
);
6974 funcs
->ext
.p_glPolygonOffsetEXT( factor
, bias
);
6977 static void WINAPI
wine_glPresentFrameDualFillNV( GLuint video_slot
, UINT64 minPresentTime
, GLuint beginPresentTimeId
, GLuint presentDurationId
, GLenum type
, GLenum target0
, GLuint fill0
, GLenum target1
, GLuint fill1
, GLenum target2
, GLuint fill2
, GLenum target3
, GLuint fill3
) {
6978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6979 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot
, wine_dbgstr_longlong(minPresentTime
), beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, target1
, fill1
, target2
, fill2
, target3
, fill3
);
6980 funcs
->ext
.p_glPresentFrameDualFillNV( video_slot
, minPresentTime
, beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, target1
, fill1
, target2
, fill2
, target3
, fill3
);
6983 static void WINAPI
wine_glPresentFrameKeyedNV( GLuint video_slot
, UINT64 minPresentTime
, GLuint beginPresentTimeId
, GLuint presentDurationId
, GLenum type
, GLenum target0
, GLuint fill0
, GLuint key0
, GLenum target1
, GLuint fill1
, GLuint key1
) {
6984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6985 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot
, wine_dbgstr_longlong(minPresentTime
), beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, key0
, target1
, fill1
, key1
);
6986 funcs
->ext
.p_glPresentFrameKeyedNV( video_slot
, minPresentTime
, beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, key0
, target1
, fill1
, key1
);
6989 static void WINAPI
wine_glPrimitiveRestartIndex( GLuint index
) {
6990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6991 TRACE("(%d)\n", index
);
6992 funcs
->ext
.p_glPrimitiveRestartIndex( index
);
6995 static void WINAPI
wine_glPrimitiveRestartIndexNV( GLuint index
) {
6996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6997 TRACE("(%d)\n", index
);
6998 funcs
->ext
.p_glPrimitiveRestartIndexNV( index
);
7001 static void WINAPI
wine_glPrimitiveRestartNV( void ) {
7002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7004 funcs
->ext
.p_glPrimitiveRestartNV( );
7007 static void WINAPI
wine_glPrioritizeTexturesEXT( GLsizei n
, const GLuint
* textures
, const GLclampf
* priorities
) {
7008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7009 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
7010 funcs
->ext
.p_glPrioritizeTexturesEXT( n
, textures
, priorities
);
7013 static void WINAPI
wine_glProgramBinary( GLuint program
, GLenum binaryFormat
, const GLvoid
* binary
, GLsizei length
) {
7014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7015 TRACE("(%d, %d, %p, %d)\n", program
, binaryFormat
, binary
, length
);
7016 funcs
->ext
.p_glProgramBinary( program
, binaryFormat
, binary
, length
);
7019 static void WINAPI
wine_glProgramBufferParametersIivNV( GLenum target
, GLuint buffer
, GLuint index
, GLsizei count
, const GLint
* params
) {
7020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7021 TRACE("(%d, %d, %d, %d, %p)\n", target
, buffer
, index
, count
, params
);
7022 funcs
->ext
.p_glProgramBufferParametersIivNV( target
, buffer
, index
, count
, params
);
7025 static void WINAPI
wine_glProgramBufferParametersIuivNV( GLenum target
, GLuint buffer
, GLuint index
, GLsizei count
, const GLuint
* params
) {
7026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7027 TRACE("(%d, %d, %d, %d, %p)\n", target
, buffer
, index
, count
, params
);
7028 funcs
->ext
.p_glProgramBufferParametersIuivNV( target
, buffer
, index
, count
, params
);
7031 static void WINAPI
wine_glProgramBufferParametersfvNV( GLenum target
, GLuint buffer
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
7032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7033 TRACE("(%d, %d, %d, %d, %p)\n", target
, buffer
, index
, count
, params
);
7034 funcs
->ext
.p_glProgramBufferParametersfvNV( target
, buffer
, index
, count
, params
);
7037 static void WINAPI
wine_glProgramEnvParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7039 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7040 funcs
->ext
.p_glProgramEnvParameter4dARB( target
, index
, x
, y
, z
, w
);
7043 static void WINAPI
wine_glProgramEnvParameter4dvARB( GLenum target
, GLuint index
, const GLdouble
* params
) {
7044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7045 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7046 funcs
->ext
.p_glProgramEnvParameter4dvARB( target
, index
, params
);
7049 static void WINAPI
wine_glProgramEnvParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7051 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7052 funcs
->ext
.p_glProgramEnvParameter4fARB( target
, index
, x
, y
, z
, w
);
7055 static void WINAPI
wine_glProgramEnvParameter4fvARB( GLenum target
, GLuint index
, const GLfloat
* params
) {
7056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7057 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7058 funcs
->ext
.p_glProgramEnvParameter4fvARB( target
, index
, params
);
7061 static void WINAPI
wine_glProgramEnvParameterI4iNV( GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
7062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7063 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
7064 funcs
->ext
.p_glProgramEnvParameterI4iNV( target
, index
, x
, y
, z
, w
);
7067 static void WINAPI
wine_glProgramEnvParameterI4ivNV( GLenum target
, GLuint index
, const GLint
* params
) {
7068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7069 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7070 funcs
->ext
.p_glProgramEnvParameterI4ivNV( target
, index
, params
);
7073 static void WINAPI
wine_glProgramEnvParameterI4uiNV( GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
7074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7075 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
7076 funcs
->ext
.p_glProgramEnvParameterI4uiNV( target
, index
, x
, y
, z
, w
);
7079 static void WINAPI
wine_glProgramEnvParameterI4uivNV( GLenum target
, GLuint index
, const GLuint
* params
) {
7080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7081 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7082 funcs
->ext
.p_glProgramEnvParameterI4uivNV( target
, index
, params
);
7085 static void WINAPI
wine_glProgramEnvParameters4fvEXT( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
7086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7087 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
7088 funcs
->ext
.p_glProgramEnvParameters4fvEXT( target
, index
, count
, params
);
7091 static void WINAPI
wine_glProgramEnvParametersI4ivNV( GLenum target
, GLuint index
, GLsizei count
, const GLint
* params
) {
7092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7093 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
7094 funcs
->ext
.p_glProgramEnvParametersI4ivNV( target
, index
, count
, params
);
7097 static void WINAPI
wine_glProgramEnvParametersI4uivNV( GLenum target
, GLuint index
, GLsizei count
, const GLuint
* params
) {
7098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7099 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
7100 funcs
->ext
.p_glProgramEnvParametersI4uivNV( target
, index
, count
, params
);
7103 static void WINAPI
wine_glProgramLocalParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7105 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7106 funcs
->ext
.p_glProgramLocalParameter4dARB( target
, index
, x
, y
, z
, w
);
7109 static void WINAPI
wine_glProgramLocalParameter4dvARB( GLenum target
, GLuint index
, const GLdouble
* params
) {
7110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7111 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7112 funcs
->ext
.p_glProgramLocalParameter4dvARB( target
, index
, params
);
7115 static void WINAPI
wine_glProgramLocalParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7117 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7118 funcs
->ext
.p_glProgramLocalParameter4fARB( target
, index
, x
, y
, z
, w
);
7121 static void WINAPI
wine_glProgramLocalParameter4fvARB( GLenum target
, GLuint index
, const GLfloat
* params
) {
7122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7123 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7124 funcs
->ext
.p_glProgramLocalParameter4fvARB( target
, index
, params
);
7127 static void WINAPI
wine_glProgramLocalParameterI4iNV( GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
7128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7129 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
7130 funcs
->ext
.p_glProgramLocalParameterI4iNV( target
, index
, x
, y
, z
, w
);
7133 static void WINAPI
wine_glProgramLocalParameterI4ivNV( GLenum target
, GLuint index
, const GLint
* params
) {
7134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7135 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7136 funcs
->ext
.p_glProgramLocalParameterI4ivNV( target
, index
, params
);
7139 static void WINAPI
wine_glProgramLocalParameterI4uiNV( GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
7140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7141 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
7142 funcs
->ext
.p_glProgramLocalParameterI4uiNV( target
, index
, x
, y
, z
, w
);
7145 static void WINAPI
wine_glProgramLocalParameterI4uivNV( GLenum target
, GLuint index
, const GLuint
* params
) {
7146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7147 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7148 funcs
->ext
.p_glProgramLocalParameterI4uivNV( target
, index
, params
);
7151 static void WINAPI
wine_glProgramLocalParameters4fvEXT( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
7152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7153 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
7154 funcs
->ext
.p_glProgramLocalParameters4fvEXT( target
, index
, count
, params
);
7157 static void WINAPI
wine_glProgramLocalParametersI4ivNV( GLenum target
, GLuint index
, GLsizei count
, const GLint
* params
) {
7158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7159 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
7160 funcs
->ext
.p_glProgramLocalParametersI4ivNV( target
, index
, count
, params
);
7163 static void WINAPI
wine_glProgramLocalParametersI4uivNV( GLenum target
, GLuint index
, GLsizei count
, const GLuint
* params
) {
7164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7165 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
7166 funcs
->ext
.p_glProgramLocalParametersI4uivNV( target
, index
, count
, params
);
7169 static void WINAPI
wine_glProgramNamedParameter4dNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7171 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
7172 funcs
->ext
.p_glProgramNamedParameter4dNV( id
, len
, name
, x
, y
, z
, w
);
7175 static void WINAPI
wine_glProgramNamedParameter4dvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, const GLdouble
* v
) {
7176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7177 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, v
);
7178 funcs
->ext
.p_glProgramNamedParameter4dvNV( id
, len
, name
, v
);
7181 static void WINAPI
wine_glProgramNamedParameter4fNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7183 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
7184 funcs
->ext
.p_glProgramNamedParameter4fNV( id
, len
, name
, x
, y
, z
, w
);
7187 static void WINAPI
wine_glProgramNamedParameter4fvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, const GLfloat
* v
) {
7188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7189 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, v
);
7190 funcs
->ext
.p_glProgramNamedParameter4fvNV( id
, len
, name
, v
);
7193 static void WINAPI
wine_glProgramParameter4dNV( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7195 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7196 funcs
->ext
.p_glProgramParameter4dNV( target
, index
, x
, y
, z
, w
);
7199 static void WINAPI
wine_glProgramParameter4dvNV( GLenum target
, GLuint index
, const GLdouble
* v
) {
7200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7201 TRACE("(%d, %d, %p)\n", target
, index
, v
);
7202 funcs
->ext
.p_glProgramParameter4dvNV( target
, index
, v
);
7205 static void WINAPI
wine_glProgramParameter4fNV( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7207 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7208 funcs
->ext
.p_glProgramParameter4fNV( target
, index
, x
, y
, z
, w
);
7211 static void WINAPI
wine_glProgramParameter4fvNV( GLenum target
, GLuint index
, const GLfloat
* v
) {
7212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7213 TRACE("(%d, %d, %p)\n", target
, index
, v
);
7214 funcs
->ext
.p_glProgramParameter4fvNV( target
, index
, v
);
7217 static void WINAPI
wine_glProgramParameteri( GLuint program
, GLenum pname
, GLint value
) {
7218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7219 TRACE("(%d, %d, %d)\n", program
, pname
, value
);
7220 funcs
->ext
.p_glProgramParameteri( program
, pname
, value
);
7223 static void WINAPI
wine_glProgramParameteriARB( GLuint program
, GLenum pname
, GLint value
) {
7224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7225 TRACE("(%d, %d, %d)\n", program
, pname
, value
);
7226 funcs
->ext
.p_glProgramParameteriARB( program
, pname
, value
);
7229 static void WINAPI
wine_glProgramParameteriEXT( GLuint program
, GLenum pname
, GLint value
) {
7230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7231 TRACE("(%d, %d, %d)\n", program
, pname
, value
);
7232 funcs
->ext
.p_glProgramParameteriEXT( program
, pname
, value
);
7235 static void WINAPI
wine_glProgramParameters4dvNV( GLenum target
, GLuint index
, GLsizei count
, const GLdouble
* v
) {
7236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7237 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, v
);
7238 funcs
->ext
.p_glProgramParameters4dvNV( target
, index
, count
, v
);
7241 static void WINAPI
wine_glProgramParameters4fvNV( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* v
) {
7242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7243 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, v
);
7244 funcs
->ext
.p_glProgramParameters4fvNV( target
, index
, count
, v
);
7247 static void WINAPI
wine_glProgramStringARB( GLenum target
, GLenum format
, GLsizei len
, const GLvoid
* string
) {
7248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7249 TRACE("(%d, %d, %d, %p)\n", target
, format
, len
, string
);
7250 funcs
->ext
.p_glProgramStringARB( target
, format
, len
, string
);
7253 static void WINAPI
wine_glProgramSubroutineParametersuivNV( GLenum target
, GLsizei count
, const GLuint
* params
) {
7254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7255 TRACE("(%d, %d, %p)\n", target
, count
, params
);
7256 funcs
->ext
.p_glProgramSubroutineParametersuivNV( target
, count
, params
);
7259 static void WINAPI
wine_glProgramUniform1d( GLuint program
, GLint location
, GLdouble v0
) {
7260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7261 TRACE("(%d, %d, %f)\n", program
, location
, v0
);
7262 funcs
->ext
.p_glProgramUniform1d( program
, location
, v0
);
7265 static void WINAPI
wine_glProgramUniform1dEXT( GLuint program
, GLint location
, GLdouble x
) {
7266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7267 TRACE("(%d, %d, %f)\n", program
, location
, x
);
7268 funcs
->ext
.p_glProgramUniform1dEXT( program
, location
, x
);
7271 static void WINAPI
wine_glProgramUniform1dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7273 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7274 funcs
->ext
.p_glProgramUniform1dv( program
, location
, count
, value
);
7277 static void WINAPI
wine_glProgramUniform1dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7279 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7280 funcs
->ext
.p_glProgramUniform1dvEXT( program
, location
, count
, value
);
7283 static void WINAPI
wine_glProgramUniform1f( GLuint program
, GLint location
, GLfloat v0
) {
7284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7285 TRACE("(%d, %d, %f)\n", program
, location
, v0
);
7286 funcs
->ext
.p_glProgramUniform1f( program
, location
, v0
);
7289 static void WINAPI
wine_glProgramUniform1fEXT( GLuint program
, GLint location
, GLfloat v0
) {
7290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7291 TRACE("(%d, %d, %f)\n", program
, location
, v0
);
7292 funcs
->ext
.p_glProgramUniform1fEXT( program
, location
, v0
);
7295 static void WINAPI
wine_glProgramUniform1fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7297 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7298 funcs
->ext
.p_glProgramUniform1fv( program
, location
, count
, value
);
7301 static void WINAPI
wine_glProgramUniform1fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7303 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7304 funcs
->ext
.p_glProgramUniform1fvEXT( program
, location
, count
, value
);
7307 static void WINAPI
wine_glProgramUniform1i( GLuint program
, GLint location
, GLint v0
) {
7308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7309 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
7310 funcs
->ext
.p_glProgramUniform1i( program
, location
, v0
);
7313 static void WINAPI
wine_glProgramUniform1i64NV( GLuint program
, GLint location
, INT64 x
) {
7314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7315 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
7316 funcs
->ext
.p_glProgramUniform1i64NV( program
, location
, x
);
7319 static void WINAPI
wine_glProgramUniform1i64vNV( GLuint program
, GLint location
, GLsizei count
, const INT64
* value
) {
7320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7321 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7322 funcs
->ext
.p_glProgramUniform1i64vNV( program
, location
, count
, value
);
7325 static void WINAPI
wine_glProgramUniform1iEXT( GLuint program
, GLint location
, GLint v0
) {
7326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7327 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
7328 funcs
->ext
.p_glProgramUniform1iEXT( program
, location
, v0
);
7331 static void WINAPI
wine_glProgramUniform1iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7333 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7334 funcs
->ext
.p_glProgramUniform1iv( program
, location
, count
, value
);
7337 static void WINAPI
wine_glProgramUniform1ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7339 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7340 funcs
->ext
.p_glProgramUniform1ivEXT( program
, location
, count
, value
);
7343 static void WINAPI
wine_glProgramUniform1ui( GLuint program
, GLint location
, GLuint v0
) {
7344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7345 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
7346 funcs
->ext
.p_glProgramUniform1ui( program
, location
, v0
);
7349 static void WINAPI
wine_glProgramUniform1ui64NV( GLuint program
, GLint location
, UINT64 x
) {
7350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7351 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
7352 funcs
->ext
.p_glProgramUniform1ui64NV( program
, location
, x
);
7355 static void WINAPI
wine_glProgramUniform1ui64vNV( GLuint program
, GLint location
, GLsizei count
, const UINT64
* value
) {
7356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7357 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7358 funcs
->ext
.p_glProgramUniform1ui64vNV( program
, location
, count
, value
);
7361 static void WINAPI
wine_glProgramUniform1uiEXT( GLuint program
, GLint location
, GLuint v0
) {
7362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7363 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
7364 funcs
->ext
.p_glProgramUniform1uiEXT( program
, location
, v0
);
7367 static void WINAPI
wine_glProgramUniform1uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7369 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7370 funcs
->ext
.p_glProgramUniform1uiv( program
, location
, count
, value
);
7373 static void WINAPI
wine_glProgramUniform1uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7375 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7376 funcs
->ext
.p_glProgramUniform1uivEXT( program
, location
, count
, value
);
7379 static void WINAPI
wine_glProgramUniform2d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
) {
7380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7381 TRACE("(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
7382 funcs
->ext
.p_glProgramUniform2d( program
, location
, v0
, v1
);
7385 static void WINAPI
wine_glProgramUniform2dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
) {
7386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7387 TRACE("(%d, %d, %f, %f)\n", program
, location
, x
, y
);
7388 funcs
->ext
.p_glProgramUniform2dEXT( program
, location
, x
, y
);
7391 static void WINAPI
wine_glProgramUniform2dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7393 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7394 funcs
->ext
.p_glProgramUniform2dv( program
, location
, count
, value
);
7397 static void WINAPI
wine_glProgramUniform2dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7399 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7400 funcs
->ext
.p_glProgramUniform2dvEXT( program
, location
, count
, value
);
7403 static void WINAPI
wine_glProgramUniform2f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
) {
7404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7405 TRACE("(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
7406 funcs
->ext
.p_glProgramUniform2f( program
, location
, v0
, v1
);
7409 static void WINAPI
wine_glProgramUniform2fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
) {
7410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7411 TRACE("(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
7412 funcs
->ext
.p_glProgramUniform2fEXT( program
, location
, v0
, v1
);
7415 static void WINAPI
wine_glProgramUniform2fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7417 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7418 funcs
->ext
.p_glProgramUniform2fv( program
, location
, count
, value
);
7421 static void WINAPI
wine_glProgramUniform2fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7423 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7424 funcs
->ext
.p_glProgramUniform2fvEXT( program
, location
, count
, value
);
7427 static void WINAPI
wine_glProgramUniform2i( GLuint program
, GLint location
, GLint v0
, GLint v1
) {
7428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7429 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
7430 funcs
->ext
.p_glProgramUniform2i( program
, location
, v0
, v1
);
7433 static void WINAPI
wine_glProgramUniform2i64NV( GLuint program
, GLint location
, INT64 x
, INT64 y
) {
7434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7435 TRACE("(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
7436 funcs
->ext
.p_glProgramUniform2i64NV( program
, location
, x
, y
);
7439 static void WINAPI
wine_glProgramUniform2i64vNV( GLuint program
, GLint location
, GLsizei count
, const INT64
* value
) {
7440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7441 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7442 funcs
->ext
.p_glProgramUniform2i64vNV( program
, location
, count
, value
);
7445 static void WINAPI
wine_glProgramUniform2iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
) {
7446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7447 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
7448 funcs
->ext
.p_glProgramUniform2iEXT( program
, location
, v0
, v1
);
7451 static void WINAPI
wine_glProgramUniform2iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7453 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7454 funcs
->ext
.p_glProgramUniform2iv( program
, location
, count
, value
);
7457 static void WINAPI
wine_glProgramUniform2ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7459 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7460 funcs
->ext
.p_glProgramUniform2ivEXT( program
, location
, count
, value
);
7463 static void WINAPI
wine_glProgramUniform2ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
) {
7464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7465 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
7466 funcs
->ext
.p_glProgramUniform2ui( program
, location
, v0
, v1
);
7469 static void WINAPI
wine_glProgramUniform2ui64NV( GLuint program
, GLint location
, UINT64 x
, UINT64 y
) {
7470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7471 TRACE("(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
7472 funcs
->ext
.p_glProgramUniform2ui64NV( program
, location
, x
, y
);
7475 static void WINAPI
wine_glProgramUniform2ui64vNV( GLuint program
, GLint location
, GLsizei count
, const UINT64
* value
) {
7476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7477 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7478 funcs
->ext
.p_glProgramUniform2ui64vNV( program
, location
, count
, value
);
7481 static void WINAPI
wine_glProgramUniform2uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
) {
7482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7483 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
7484 funcs
->ext
.p_glProgramUniform2uiEXT( program
, location
, v0
, v1
);
7487 static void WINAPI
wine_glProgramUniform2uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7489 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7490 funcs
->ext
.p_glProgramUniform2uiv( program
, location
, count
, value
);
7493 static void WINAPI
wine_glProgramUniform2uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7495 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7496 funcs
->ext
.p_glProgramUniform2uivEXT( program
, location
, count
, value
);
7499 static void WINAPI
wine_glProgramUniform3d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
, GLdouble v2
) {
7500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7501 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
7502 funcs
->ext
.p_glProgramUniform3d( program
, location
, v0
, v1
, v2
);
7505 static void WINAPI
wine_glProgramUniform3dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
, GLdouble z
) {
7506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7507 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, x
, y
, z
);
7508 funcs
->ext
.p_glProgramUniform3dEXT( program
, location
, x
, y
, z
);
7511 static void WINAPI
wine_glProgramUniform3dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7513 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7514 funcs
->ext
.p_glProgramUniform3dv( program
, location
, count
, value
);
7517 static void WINAPI
wine_glProgramUniform3dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7519 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7520 funcs
->ext
.p_glProgramUniform3dvEXT( program
, location
, count
, value
);
7523 static void WINAPI
wine_glProgramUniform3f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
7524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7525 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
7526 funcs
->ext
.p_glProgramUniform3f( program
, location
, v0
, v1
, v2
);
7529 static void WINAPI
wine_glProgramUniform3fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
7530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7531 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
7532 funcs
->ext
.p_glProgramUniform3fEXT( program
, location
, v0
, v1
, v2
);
7535 static void WINAPI
wine_glProgramUniform3fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7537 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7538 funcs
->ext
.p_glProgramUniform3fv( program
, location
, count
, value
);
7541 static void WINAPI
wine_glProgramUniform3fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7543 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7544 funcs
->ext
.p_glProgramUniform3fvEXT( program
, location
, count
, value
);
7547 static void WINAPI
wine_glProgramUniform3i( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
) {
7548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7549 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
7550 funcs
->ext
.p_glProgramUniform3i( program
, location
, v0
, v1
, v2
);
7553 static void WINAPI
wine_glProgramUniform3i64NV( GLuint program
, GLint location
, INT64 x
, INT64 y
, INT64 z
) {
7554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7555 TRACE("(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
7556 funcs
->ext
.p_glProgramUniform3i64NV( program
, location
, x
, y
, z
);
7559 static void WINAPI
wine_glProgramUniform3i64vNV( GLuint program
, GLint location
, GLsizei count
, const INT64
* value
) {
7560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7561 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7562 funcs
->ext
.p_glProgramUniform3i64vNV( program
, location
, count
, value
);
7565 static void WINAPI
wine_glProgramUniform3iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
) {
7566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7567 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
7568 funcs
->ext
.p_glProgramUniform3iEXT( program
, location
, v0
, v1
, v2
);
7571 static void WINAPI
wine_glProgramUniform3iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7573 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7574 funcs
->ext
.p_glProgramUniform3iv( program
, location
, count
, value
);
7577 static void WINAPI
wine_glProgramUniform3ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7579 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7580 funcs
->ext
.p_glProgramUniform3ivEXT( program
, location
, count
, value
);
7583 static void WINAPI
wine_glProgramUniform3ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
7584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7585 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
7586 funcs
->ext
.p_glProgramUniform3ui( program
, location
, v0
, v1
, v2
);
7589 static void WINAPI
wine_glProgramUniform3ui64NV( GLuint program
, GLint location
, UINT64 x
, UINT64 y
, UINT64 z
) {
7590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7591 TRACE("(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
7592 funcs
->ext
.p_glProgramUniform3ui64NV( program
, location
, x
, y
, z
);
7595 static void WINAPI
wine_glProgramUniform3ui64vNV( GLuint program
, GLint location
, GLsizei count
, const UINT64
* value
) {
7596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7597 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7598 funcs
->ext
.p_glProgramUniform3ui64vNV( program
, location
, count
, value
);
7601 static void WINAPI
wine_glProgramUniform3uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
7602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7603 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
7604 funcs
->ext
.p_glProgramUniform3uiEXT( program
, location
, v0
, v1
, v2
);
7607 static void WINAPI
wine_glProgramUniform3uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7609 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7610 funcs
->ext
.p_glProgramUniform3uiv( program
, location
, count
, value
);
7613 static void WINAPI
wine_glProgramUniform3uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7615 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7616 funcs
->ext
.p_glProgramUniform3uivEXT( program
, location
, count
, value
);
7619 static void WINAPI
wine_glProgramUniform4d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
, GLdouble v2
, GLdouble v3
) {
7620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7621 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
7622 funcs
->ext
.p_glProgramUniform4d( program
, location
, v0
, v1
, v2
, v3
);
7625 static void WINAPI
wine_glProgramUniform4dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7627 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, x
, y
, z
, w
);
7628 funcs
->ext
.p_glProgramUniform4dEXT( program
, location
, x
, y
, z
, w
);
7631 static void WINAPI
wine_glProgramUniform4dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7633 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7634 funcs
->ext
.p_glProgramUniform4dv( program
, location
, count
, value
);
7637 static void WINAPI
wine_glProgramUniform4dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
7638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7639 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7640 funcs
->ext
.p_glProgramUniform4dvEXT( program
, location
, count
, value
);
7643 static void WINAPI
wine_glProgramUniform4f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
7644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7645 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
7646 funcs
->ext
.p_glProgramUniform4f( program
, location
, v0
, v1
, v2
, v3
);
7649 static void WINAPI
wine_glProgramUniform4fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
7650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7651 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
7652 funcs
->ext
.p_glProgramUniform4fEXT( program
, location
, v0
, v1
, v2
, v3
);
7655 static void WINAPI
wine_glProgramUniform4fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7657 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7658 funcs
->ext
.p_glProgramUniform4fv( program
, location
, count
, value
);
7661 static void WINAPI
wine_glProgramUniform4fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
7662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7663 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7664 funcs
->ext
.p_glProgramUniform4fvEXT( program
, location
, count
, value
);
7667 static void WINAPI
wine_glProgramUniform4i( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
7668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7669 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
7670 funcs
->ext
.p_glProgramUniform4i( program
, location
, v0
, v1
, v2
, v3
);
7673 static void WINAPI
wine_glProgramUniform4i64NV( GLuint program
, GLint location
, INT64 x
, INT64 y
, INT64 z
, INT64 w
) {
7674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7675 TRACE("(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
7676 funcs
->ext
.p_glProgramUniform4i64NV( program
, location
, x
, y
, z
, w
);
7679 static void WINAPI
wine_glProgramUniform4i64vNV( GLuint program
, GLint location
, GLsizei count
, const INT64
* value
) {
7680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7681 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7682 funcs
->ext
.p_glProgramUniform4i64vNV( program
, location
, count
, value
);
7685 static void WINAPI
wine_glProgramUniform4iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
7686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7687 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
7688 funcs
->ext
.p_glProgramUniform4iEXT( program
, location
, v0
, v1
, v2
, v3
);
7691 static void WINAPI
wine_glProgramUniform4iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7693 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7694 funcs
->ext
.p_glProgramUniform4iv( program
, location
, count
, value
);
7697 static void WINAPI
wine_glProgramUniform4ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
7698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7699 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7700 funcs
->ext
.p_glProgramUniform4ivEXT( program
, location
, count
, value
);
7703 static void WINAPI
wine_glProgramUniform4ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
7704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7705 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
7706 funcs
->ext
.p_glProgramUniform4ui( program
, location
, v0
, v1
, v2
, v3
);
7709 static void WINAPI
wine_glProgramUniform4ui64NV( GLuint program
, GLint location
, UINT64 x
, UINT64 y
, UINT64 z
, UINT64 w
) {
7710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7711 TRACE("(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
7712 funcs
->ext
.p_glProgramUniform4ui64NV( program
, location
, x
, y
, z
, w
);
7715 static void WINAPI
wine_glProgramUniform4ui64vNV( GLuint program
, GLint location
, GLsizei count
, const UINT64
* value
) {
7716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7717 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7718 funcs
->ext
.p_glProgramUniform4ui64vNV( program
, location
, count
, value
);
7721 static void WINAPI
wine_glProgramUniform4uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
7722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7723 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
7724 funcs
->ext
.p_glProgramUniform4uiEXT( program
, location
, v0
, v1
, v2
, v3
);
7727 static void WINAPI
wine_glProgramUniform4uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7729 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7730 funcs
->ext
.p_glProgramUniform4uiv( program
, location
, count
, value
);
7733 static void WINAPI
wine_glProgramUniform4uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
7734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7735 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7736 funcs
->ext
.p_glProgramUniform4uivEXT( program
, location
, count
, value
);
7739 static void WINAPI
wine_glProgramUniformHandleui64NV( GLuint program
, GLint location
, UINT64 value
) {
7740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7741 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
7742 funcs
->ext
.p_glProgramUniformHandleui64NV( program
, location
, value
);
7745 static void WINAPI
wine_glProgramUniformHandleui64vNV( GLuint program
, GLint location
, GLsizei count
, const UINT64
* values
) {
7746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7747 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, values
);
7748 funcs
->ext
.p_glProgramUniformHandleui64vNV( program
, location
, count
, values
);
7751 static void WINAPI
wine_glProgramUniformMatrix2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7753 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7754 funcs
->ext
.p_glProgramUniformMatrix2dv( program
, location
, count
, transpose
, value
);
7757 static void WINAPI
wine_glProgramUniformMatrix2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7759 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7760 funcs
->ext
.p_glProgramUniformMatrix2dvEXT( program
, location
, count
, transpose
, value
);
7763 static void WINAPI
wine_glProgramUniformMatrix2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7765 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7766 funcs
->ext
.p_glProgramUniformMatrix2fv( program
, location
, count
, transpose
, value
);
7769 static void WINAPI
wine_glProgramUniformMatrix2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7771 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7772 funcs
->ext
.p_glProgramUniformMatrix2fvEXT( program
, location
, count
, transpose
, value
);
7775 static void WINAPI
wine_glProgramUniformMatrix2x3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7777 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7778 funcs
->ext
.p_glProgramUniformMatrix2x3dv( program
, location
, count
, transpose
, value
);
7781 static void WINAPI
wine_glProgramUniformMatrix2x3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7783 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7784 funcs
->ext
.p_glProgramUniformMatrix2x3dvEXT( program
, location
, count
, transpose
, value
);
7787 static void WINAPI
wine_glProgramUniformMatrix2x3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7789 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7790 funcs
->ext
.p_glProgramUniformMatrix2x3fv( program
, location
, count
, transpose
, value
);
7793 static void WINAPI
wine_glProgramUniformMatrix2x3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7795 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7796 funcs
->ext
.p_glProgramUniformMatrix2x3fvEXT( program
, location
, count
, transpose
, value
);
7799 static void WINAPI
wine_glProgramUniformMatrix2x4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7801 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7802 funcs
->ext
.p_glProgramUniformMatrix2x4dv( program
, location
, count
, transpose
, value
);
7805 static void WINAPI
wine_glProgramUniformMatrix2x4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7807 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7808 funcs
->ext
.p_glProgramUniformMatrix2x4dvEXT( program
, location
, count
, transpose
, value
);
7811 static void WINAPI
wine_glProgramUniformMatrix2x4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7813 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7814 funcs
->ext
.p_glProgramUniformMatrix2x4fv( program
, location
, count
, transpose
, value
);
7817 static void WINAPI
wine_glProgramUniformMatrix2x4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7819 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7820 funcs
->ext
.p_glProgramUniformMatrix2x4fvEXT( program
, location
, count
, transpose
, value
);
7823 static void WINAPI
wine_glProgramUniformMatrix3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7825 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7826 funcs
->ext
.p_glProgramUniformMatrix3dv( program
, location
, count
, transpose
, value
);
7829 static void WINAPI
wine_glProgramUniformMatrix3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7831 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7832 funcs
->ext
.p_glProgramUniformMatrix3dvEXT( program
, location
, count
, transpose
, value
);
7835 static void WINAPI
wine_glProgramUniformMatrix3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7837 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7838 funcs
->ext
.p_glProgramUniformMatrix3fv( program
, location
, count
, transpose
, value
);
7841 static void WINAPI
wine_glProgramUniformMatrix3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7843 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7844 funcs
->ext
.p_glProgramUniformMatrix3fvEXT( program
, location
, count
, transpose
, value
);
7847 static void WINAPI
wine_glProgramUniformMatrix3x2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7849 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7850 funcs
->ext
.p_glProgramUniformMatrix3x2dv( program
, location
, count
, transpose
, value
);
7853 static void WINAPI
wine_glProgramUniformMatrix3x2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7855 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7856 funcs
->ext
.p_glProgramUniformMatrix3x2dvEXT( program
, location
, count
, transpose
, value
);
7859 static void WINAPI
wine_glProgramUniformMatrix3x2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7861 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7862 funcs
->ext
.p_glProgramUniformMatrix3x2fv( program
, location
, count
, transpose
, value
);
7865 static void WINAPI
wine_glProgramUniformMatrix3x2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7867 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7868 funcs
->ext
.p_glProgramUniformMatrix3x2fvEXT( program
, location
, count
, transpose
, value
);
7871 static void WINAPI
wine_glProgramUniformMatrix3x4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7873 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7874 funcs
->ext
.p_glProgramUniformMatrix3x4dv( program
, location
, count
, transpose
, value
);
7877 static void WINAPI
wine_glProgramUniformMatrix3x4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7879 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7880 funcs
->ext
.p_glProgramUniformMatrix3x4dvEXT( program
, location
, count
, transpose
, value
);
7883 static void WINAPI
wine_glProgramUniformMatrix3x4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7885 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7886 funcs
->ext
.p_glProgramUniformMatrix3x4fv( program
, location
, count
, transpose
, value
);
7889 static void WINAPI
wine_glProgramUniformMatrix3x4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7891 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7892 funcs
->ext
.p_glProgramUniformMatrix3x4fvEXT( program
, location
, count
, transpose
, value
);
7895 static void WINAPI
wine_glProgramUniformMatrix4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7897 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7898 funcs
->ext
.p_glProgramUniformMatrix4dv( program
, location
, count
, transpose
, value
);
7901 static void WINAPI
wine_glProgramUniformMatrix4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7903 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7904 funcs
->ext
.p_glProgramUniformMatrix4dvEXT( program
, location
, count
, transpose
, value
);
7907 static void WINAPI
wine_glProgramUniformMatrix4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7909 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7910 funcs
->ext
.p_glProgramUniformMatrix4fv( program
, location
, count
, transpose
, value
);
7913 static void WINAPI
wine_glProgramUniformMatrix4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7915 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7916 funcs
->ext
.p_glProgramUniformMatrix4fvEXT( program
, location
, count
, transpose
, value
);
7919 static void WINAPI
wine_glProgramUniformMatrix4x2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7921 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7922 funcs
->ext
.p_glProgramUniformMatrix4x2dv( program
, location
, count
, transpose
, value
);
7925 static void WINAPI
wine_glProgramUniformMatrix4x2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7927 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7928 funcs
->ext
.p_glProgramUniformMatrix4x2dvEXT( program
, location
, count
, transpose
, value
);
7931 static void WINAPI
wine_glProgramUniformMatrix4x2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7933 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7934 funcs
->ext
.p_glProgramUniformMatrix4x2fv( program
, location
, count
, transpose
, value
);
7937 static void WINAPI
wine_glProgramUniformMatrix4x2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7939 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7940 funcs
->ext
.p_glProgramUniformMatrix4x2fvEXT( program
, location
, count
, transpose
, value
);
7943 static void WINAPI
wine_glProgramUniformMatrix4x3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7945 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7946 funcs
->ext
.p_glProgramUniformMatrix4x3dv( program
, location
, count
, transpose
, value
);
7949 static void WINAPI
wine_glProgramUniformMatrix4x3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
7950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7951 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7952 funcs
->ext
.p_glProgramUniformMatrix4x3dvEXT( program
, location
, count
, transpose
, value
);
7955 static void WINAPI
wine_glProgramUniformMatrix4x3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7957 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7958 funcs
->ext
.p_glProgramUniformMatrix4x3fv( program
, location
, count
, transpose
, value
);
7961 static void WINAPI
wine_glProgramUniformMatrix4x3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
7962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7963 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
7964 funcs
->ext
.p_glProgramUniformMatrix4x3fvEXT( program
, location
, count
, transpose
, value
);
7967 static void WINAPI
wine_glProgramUniformui64NV( GLuint program
, GLint location
, UINT64 value
) {
7968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7969 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
7970 funcs
->ext
.p_glProgramUniformui64NV( program
, location
, value
);
7973 static void WINAPI
wine_glProgramUniformui64vNV( GLuint program
, GLint location
, GLsizei count
, const UINT64
* value
) {
7974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7975 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
7976 funcs
->ext
.p_glProgramUniformui64vNV( program
, location
, count
, value
);
7979 static void WINAPI
wine_glProgramVertexLimitNV( GLenum target
, GLint limit
) {
7980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7981 TRACE("(%d, %d)\n", target
, limit
);
7982 funcs
->ext
.p_glProgramVertexLimitNV( target
, limit
);
7985 static void WINAPI
wine_glProvokingVertex( GLenum mode
) {
7986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7987 TRACE("(%d)\n", mode
);
7988 funcs
->ext
.p_glProvokingVertex( mode
);
7991 static void WINAPI
wine_glProvokingVertexEXT( GLenum mode
) {
7992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7993 TRACE("(%d)\n", mode
);
7994 funcs
->ext
.p_glProvokingVertexEXT( mode
);
7997 static void WINAPI
wine_glPushClientAttribDefaultEXT( GLbitfield mask
) {
7998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7999 TRACE("(%d)\n", mask
);
8000 funcs
->ext
.p_glPushClientAttribDefaultEXT( mask
);
8003 static void WINAPI
wine_glQueryCounter( GLuint id
, GLenum target
) {
8004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8005 TRACE("(%d, %d)\n", id
, target
);
8006 funcs
->ext
.p_glQueryCounter( id
, target
);
8009 static void WINAPI
wine_glReadBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
8010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8011 TRACE("(%d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
);
8012 funcs
->ext
.p_glReadBufferRegion( region
, x
, y
, width
, height
);
8015 static void WINAPI
wine_glReadInstrumentsSGIX( GLint marker
) {
8016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8017 TRACE("(%d)\n", marker
);
8018 funcs
->ext
.p_glReadInstrumentsSGIX( marker
);
8021 static void WINAPI
wine_glReadnPixelsARB( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, GLvoid
* data
) {
8022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8023 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, bufSize
, data
);
8024 funcs
->ext
.p_glReadnPixelsARB( x
, y
, width
, height
, format
, type
, bufSize
, data
);
8027 static void WINAPI
wine_glReferencePlaneSGIX( const GLdouble
* equation
) {
8028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8029 TRACE("(%p)\n", equation
);
8030 funcs
->ext
.p_glReferencePlaneSGIX( equation
);
8033 static void WINAPI
wine_glReleaseShaderCompiler( void ) {
8034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8036 funcs
->ext
.p_glReleaseShaderCompiler( );
8039 static void WINAPI
wine_glRenderbufferStorage( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8041 TRACE("(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
8042 funcs
->ext
.p_glRenderbufferStorage( target
, internalformat
, width
, height
);
8045 static void WINAPI
wine_glRenderbufferStorageEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8047 TRACE("(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
8048 funcs
->ext
.p_glRenderbufferStorageEXT( target
, internalformat
, width
, height
);
8051 static void WINAPI
wine_glRenderbufferStorageMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8053 TRACE("(%d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
);
8054 funcs
->ext
.p_glRenderbufferStorageMultisample( target
, samples
, internalformat
, width
, height
);
8057 static void WINAPI
wine_glRenderbufferStorageMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8059 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
8060 funcs
->ext
.p_glRenderbufferStorageMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
8063 static void WINAPI
wine_glRenderbufferStorageMultisampleEXT( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8065 TRACE("(%d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
);
8066 funcs
->ext
.p_glRenderbufferStorageMultisampleEXT( target
, samples
, internalformat
, width
, height
);
8069 static void WINAPI
wine_glReplacementCodePointerSUN( GLenum type
, GLsizei stride
, const GLvoid
** pointer
) {
8070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8071 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
8072 funcs
->ext
.p_glReplacementCodePointerSUN( type
, stride
, pointer
);
8075 static void WINAPI
wine_glReplacementCodeubSUN( GLubyte code
) {
8076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8077 TRACE("(%d)\n", code
);
8078 funcs
->ext
.p_glReplacementCodeubSUN( code
);
8081 static void WINAPI
wine_glReplacementCodeubvSUN( const GLubyte
* code
) {
8082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8083 TRACE("(%p)\n", code
);
8084 funcs
->ext
.p_glReplacementCodeubvSUN( code
);
8087 static void WINAPI
wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
8088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8089 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, x
, y
, z
);
8090 funcs
->ext
.p_glReplacementCodeuiColor3fVertex3fSUN( rc
, r
, g
, b
, x
, y
, z
);
8093 static void WINAPI
wine_glReplacementCodeuiColor3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* c
, const GLfloat
* v
) {
8094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8095 TRACE("(%p, %p, %p)\n", rc
, c
, v
);
8096 funcs
->ext
.p_glReplacementCodeuiColor3fVertex3fvSUN( rc
, c
, v
);
8099 static void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8101 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8102 funcs
->ext
.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8105 static void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
8106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8107 TRACE("(%p, %p, %p, %p)\n", rc
, c
, n
, v
);
8108 funcs
->ext
.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc
, c
, n
, v
);
8111 static void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
8112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8113 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc
, r
, g
, b
, a
, x
, y
, z
);
8114 funcs
->ext
.p_glReplacementCodeuiColor4ubVertex3fSUN( rc
, r
, g
, b
, a
, x
, y
, z
);
8117 static void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint
* rc
, const GLubyte
* c
, const GLfloat
* v
) {
8118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8119 TRACE("(%p, %p, %p)\n", rc
, c
, v
);
8120 funcs
->ext
.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc
, c
, v
);
8123 static void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8125 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc
, nx
, ny
, nz
, x
, y
, z
);
8126 funcs
->ext
.p_glReplacementCodeuiNormal3fVertex3fSUN( rc
, nx
, ny
, nz
, x
, y
, z
);
8129 static void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* n
, const GLfloat
* v
) {
8130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8131 TRACE("(%p, %p, %p)\n", rc
, n
, v
);
8132 funcs
->ext
.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc
, n
, v
);
8135 static void WINAPI
wine_glReplacementCodeuiSUN( GLuint code
) {
8136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8137 TRACE("(%d)\n", code
);
8138 funcs
->ext
.p_glReplacementCodeuiSUN( code
);
8141 static void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8143 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8144 funcs
->ext
.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8147 static void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
8148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8149 TRACE("(%p, %p, %p, %p, %p)\n", rc
, tc
, c
, n
, v
);
8150 funcs
->ext
.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc
, tc
, c
, n
, v
);
8153 static void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8155 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
8156 funcs
->ext
.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
8159 static void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* tc
, const GLfloat
* n
, const GLfloat
* v
) {
8160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8161 TRACE("(%p, %p, %p, %p)\n", rc
, tc
, n
, v
);
8162 funcs
->ext
.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc
, tc
, n
, v
);
8165 static void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
) {
8166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8167 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc
, s
, t
, x
, y
, z
);
8168 funcs
->ext
.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc
, s
, t
, x
, y
, z
);
8171 static void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* tc
, const GLfloat
* v
) {
8172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8173 TRACE("(%p, %p, %p)\n", rc
, tc
, v
);
8174 funcs
->ext
.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc
, tc
, v
);
8177 static void WINAPI
wine_glReplacementCodeuiVertex3fSUN( GLuint rc
, GLfloat x
, GLfloat y
, GLfloat z
) {
8178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8179 TRACE("(%d, %f, %f, %f)\n", rc
, x
, y
, z
);
8180 funcs
->ext
.p_glReplacementCodeuiVertex3fSUN( rc
, x
, y
, z
);
8183 static void WINAPI
wine_glReplacementCodeuiVertex3fvSUN( const GLuint
* rc
, const GLfloat
* v
) {
8184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8185 TRACE("(%p, %p)\n", rc
, v
);
8186 funcs
->ext
.p_glReplacementCodeuiVertex3fvSUN( rc
, v
);
8189 static void WINAPI
wine_glReplacementCodeuivSUN( const GLuint
* code
) {
8190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8191 TRACE("(%p)\n", code
);
8192 funcs
->ext
.p_glReplacementCodeuivSUN( code
);
8195 static void WINAPI
wine_glReplacementCodeusSUN( GLushort code
) {
8196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8197 TRACE("(%d)\n", code
);
8198 funcs
->ext
.p_glReplacementCodeusSUN( code
);
8201 static void WINAPI
wine_glReplacementCodeusvSUN( const GLushort
* code
) {
8202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8203 TRACE("(%p)\n", code
);
8204 funcs
->ext
.p_glReplacementCodeusvSUN( code
);
8207 static void WINAPI
wine_glRequestResidentProgramsNV( GLsizei n
, const GLuint
* programs
) {
8208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8209 TRACE("(%d, %p)\n", n
, programs
);
8210 funcs
->ext
.p_glRequestResidentProgramsNV( n
, programs
);
8213 static void WINAPI
wine_glResetHistogram( GLenum target
) {
8214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8215 TRACE("(%d)\n", target
);
8216 funcs
->ext
.p_glResetHistogram( target
);
8219 static void WINAPI
wine_glResetHistogramEXT( GLenum target
) {
8220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8221 TRACE("(%d)\n", target
);
8222 funcs
->ext
.p_glResetHistogramEXT( target
);
8225 static void WINAPI
wine_glResetMinmax( GLenum target
) {
8226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8227 TRACE("(%d)\n", target
);
8228 funcs
->ext
.p_glResetMinmax( target
);
8231 static void WINAPI
wine_glResetMinmaxEXT( GLenum target
) {
8232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8233 TRACE("(%d)\n", target
);
8234 funcs
->ext
.p_glResetMinmaxEXT( target
);
8237 static void WINAPI
wine_glResizeBuffersMESA( void ) {
8238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8240 funcs
->ext
.p_glResizeBuffersMESA( );
8243 static void WINAPI
wine_glResumeTransformFeedback( void ) {
8244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8246 funcs
->ext
.p_glResumeTransformFeedback( );
8249 static void WINAPI
wine_glResumeTransformFeedbackNV( void ) {
8250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8252 funcs
->ext
.p_glResumeTransformFeedbackNV( );
8255 static void WINAPI
wine_glSampleCoverage( GLfloat value
, GLboolean invert
) {
8256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8257 TRACE("(%f, %d)\n", value
, invert
);
8258 funcs
->ext
.p_glSampleCoverage( value
, invert
);
8261 static void WINAPI
wine_glSampleCoverageARB( GLfloat value
, GLboolean invert
) {
8262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8263 TRACE("(%f, %d)\n", value
, invert
);
8264 funcs
->ext
.p_glSampleCoverageARB( value
, invert
);
8267 static void WINAPI
wine_glSampleMapATI( GLuint dst
, GLuint interp
, GLenum swizzle
) {
8268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8269 TRACE("(%d, %d, %d)\n", dst
, interp
, swizzle
);
8270 funcs
->ext
.p_glSampleMapATI( dst
, interp
, swizzle
);
8273 static void WINAPI
wine_glSampleMaskEXT( GLclampf value
, GLboolean invert
) {
8274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8275 TRACE("(%f, %d)\n", value
, invert
);
8276 funcs
->ext
.p_glSampleMaskEXT( value
, invert
);
8279 static void WINAPI
wine_glSampleMaskIndexedNV( GLuint index
, GLbitfield mask
) {
8280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8281 TRACE("(%d, %d)\n", index
, mask
);
8282 funcs
->ext
.p_glSampleMaskIndexedNV( index
, mask
);
8285 static void WINAPI
wine_glSampleMaskSGIS( GLclampf value
, GLboolean invert
) {
8286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8287 TRACE("(%f, %d)\n", value
, invert
);
8288 funcs
->ext
.p_glSampleMaskSGIS( value
, invert
);
8291 static void WINAPI
wine_glSampleMaski( GLuint index
, GLbitfield mask
) {
8292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8293 TRACE("(%d, %d)\n", index
, mask
);
8294 funcs
->ext
.p_glSampleMaski( index
, mask
);
8297 static void WINAPI
wine_glSamplePatternEXT( GLenum pattern
) {
8298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8299 TRACE("(%d)\n", pattern
);
8300 funcs
->ext
.p_glSamplePatternEXT( pattern
);
8303 static void WINAPI
wine_glSamplePatternSGIS( GLenum pattern
) {
8304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8305 TRACE("(%d)\n", pattern
);
8306 funcs
->ext
.p_glSamplePatternSGIS( pattern
);
8309 static void WINAPI
wine_glSamplerParameterIiv( GLuint sampler
, GLenum pname
, const GLint
* param
) {
8310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8311 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
8312 funcs
->ext
.p_glSamplerParameterIiv( sampler
, pname
, param
);
8315 static void WINAPI
wine_glSamplerParameterIuiv( GLuint sampler
, GLenum pname
, const GLuint
* param
) {
8316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8317 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
8318 funcs
->ext
.p_glSamplerParameterIuiv( sampler
, pname
, param
);
8321 static void WINAPI
wine_glSamplerParameterf( GLuint sampler
, GLenum pname
, GLfloat param
) {
8322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8323 TRACE("(%d, %d, %f)\n", sampler
, pname
, param
);
8324 funcs
->ext
.p_glSamplerParameterf( sampler
, pname
, param
);
8327 static void WINAPI
wine_glSamplerParameterfv( GLuint sampler
, GLenum pname
, const GLfloat
* param
) {
8328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8329 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
8330 funcs
->ext
.p_glSamplerParameterfv( sampler
, pname
, param
);
8333 static void WINAPI
wine_glSamplerParameteri( GLuint sampler
, GLenum pname
, GLint param
) {
8334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8335 TRACE("(%d, %d, %d)\n", sampler
, pname
, param
);
8336 funcs
->ext
.p_glSamplerParameteri( sampler
, pname
, param
);
8339 static void WINAPI
wine_glSamplerParameteriv( GLuint sampler
, GLenum pname
, const GLint
* param
) {
8340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8341 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
8342 funcs
->ext
.p_glSamplerParameteriv( sampler
, pname
, param
);
8345 static void WINAPI
wine_glScissorArrayv( GLuint first
, GLsizei count
, const GLint
* v
) {
8346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8347 TRACE("(%d, %d, %p)\n", first
, count
, v
);
8348 funcs
->ext
.p_glScissorArrayv( first
, count
, v
);
8351 static void WINAPI
wine_glScissorIndexed( GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
) {
8352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8353 TRACE("(%d, %d, %d, %d, %d)\n", index
, left
, bottom
, width
, height
);
8354 funcs
->ext
.p_glScissorIndexed( index
, left
, bottom
, width
, height
);
8357 static void WINAPI
wine_glScissorIndexedv( GLuint index
, const GLint
* v
) {
8358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8359 TRACE("(%d, %p)\n", index
, v
);
8360 funcs
->ext
.p_glScissorIndexedv( index
, v
);
8363 static void WINAPI
wine_glSecondaryColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
8364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8365 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8366 funcs
->ext
.p_glSecondaryColor3b( red
, green
, blue
);
8369 static void WINAPI
wine_glSecondaryColor3bEXT( GLbyte red
, GLbyte green
, GLbyte blue
) {
8370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8371 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8372 funcs
->ext
.p_glSecondaryColor3bEXT( red
, green
, blue
);
8375 static void WINAPI
wine_glSecondaryColor3bv( const GLbyte
* v
) {
8376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8377 TRACE("(%p)\n", v
);
8378 funcs
->ext
.p_glSecondaryColor3bv( v
);
8381 static void WINAPI
wine_glSecondaryColor3bvEXT( const GLbyte
* v
) {
8382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8383 TRACE("(%p)\n", v
);
8384 funcs
->ext
.p_glSecondaryColor3bvEXT( v
);
8387 static void WINAPI
wine_glSecondaryColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
8388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8389 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8390 funcs
->ext
.p_glSecondaryColor3d( red
, green
, blue
);
8393 static void WINAPI
wine_glSecondaryColor3dEXT( GLdouble red
, GLdouble green
, GLdouble blue
) {
8394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8395 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8396 funcs
->ext
.p_glSecondaryColor3dEXT( red
, green
, blue
);
8399 static void WINAPI
wine_glSecondaryColor3dv( const GLdouble
* v
) {
8400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8401 TRACE("(%p)\n", v
);
8402 funcs
->ext
.p_glSecondaryColor3dv( v
);
8405 static void WINAPI
wine_glSecondaryColor3dvEXT( const GLdouble
* v
) {
8406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8407 TRACE("(%p)\n", v
);
8408 funcs
->ext
.p_glSecondaryColor3dvEXT( v
);
8411 static void WINAPI
wine_glSecondaryColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
8412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8413 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8414 funcs
->ext
.p_glSecondaryColor3f( red
, green
, blue
);
8417 static void WINAPI
wine_glSecondaryColor3fEXT( GLfloat red
, GLfloat green
, GLfloat blue
) {
8418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8419 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8420 funcs
->ext
.p_glSecondaryColor3fEXT( red
, green
, blue
);
8423 static void WINAPI
wine_glSecondaryColor3fv( const GLfloat
* v
) {
8424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8425 TRACE("(%p)\n", v
);
8426 funcs
->ext
.p_glSecondaryColor3fv( v
);
8429 static void WINAPI
wine_glSecondaryColor3fvEXT( const GLfloat
* v
) {
8430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8431 TRACE("(%p)\n", v
);
8432 funcs
->ext
.p_glSecondaryColor3fvEXT( v
);
8435 static void WINAPI
wine_glSecondaryColor3hNV( unsigned short red
, unsigned short green
, unsigned short blue
) {
8436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8437 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8438 funcs
->ext
.p_glSecondaryColor3hNV( red
, green
, blue
);
8441 static void WINAPI
wine_glSecondaryColor3hvNV( const unsigned short* v
) {
8442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8443 TRACE("(%p)\n", v
);
8444 funcs
->ext
.p_glSecondaryColor3hvNV( v
);
8447 static void WINAPI
wine_glSecondaryColor3i( GLint red
, GLint green
, GLint blue
) {
8448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8449 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8450 funcs
->ext
.p_glSecondaryColor3i( red
, green
, blue
);
8453 static void WINAPI
wine_glSecondaryColor3iEXT( GLint red
, GLint green
, GLint blue
) {
8454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8455 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8456 funcs
->ext
.p_glSecondaryColor3iEXT( red
, green
, blue
);
8459 static void WINAPI
wine_glSecondaryColor3iv( const GLint
* v
) {
8460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8461 TRACE("(%p)\n", v
);
8462 funcs
->ext
.p_glSecondaryColor3iv( v
);
8465 static void WINAPI
wine_glSecondaryColor3ivEXT( const GLint
* v
) {
8466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8467 TRACE("(%p)\n", v
);
8468 funcs
->ext
.p_glSecondaryColor3ivEXT( v
);
8471 static void WINAPI
wine_glSecondaryColor3s( GLshort red
, GLshort green
, GLshort blue
) {
8472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8473 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8474 funcs
->ext
.p_glSecondaryColor3s( red
, green
, blue
);
8477 static void WINAPI
wine_glSecondaryColor3sEXT( GLshort red
, GLshort green
, GLshort blue
) {
8478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8479 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8480 funcs
->ext
.p_glSecondaryColor3sEXT( red
, green
, blue
);
8483 static void WINAPI
wine_glSecondaryColor3sv( const GLshort
* v
) {
8484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8485 TRACE("(%p)\n", v
);
8486 funcs
->ext
.p_glSecondaryColor3sv( v
);
8489 static void WINAPI
wine_glSecondaryColor3svEXT( const GLshort
* v
) {
8490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8491 TRACE("(%p)\n", v
);
8492 funcs
->ext
.p_glSecondaryColor3svEXT( v
);
8495 static void WINAPI
wine_glSecondaryColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
8496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8497 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8498 funcs
->ext
.p_glSecondaryColor3ub( red
, green
, blue
);
8501 static void WINAPI
wine_glSecondaryColor3ubEXT( GLubyte red
, GLubyte green
, GLubyte blue
) {
8502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8503 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8504 funcs
->ext
.p_glSecondaryColor3ubEXT( red
, green
, blue
);
8507 static void WINAPI
wine_glSecondaryColor3ubv( const GLubyte
* v
) {
8508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8509 TRACE("(%p)\n", v
);
8510 funcs
->ext
.p_glSecondaryColor3ubv( v
);
8513 static void WINAPI
wine_glSecondaryColor3ubvEXT( const GLubyte
* v
) {
8514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8515 TRACE("(%p)\n", v
);
8516 funcs
->ext
.p_glSecondaryColor3ubvEXT( v
);
8519 static void WINAPI
wine_glSecondaryColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
8520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8521 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8522 funcs
->ext
.p_glSecondaryColor3ui( red
, green
, blue
);
8525 static void WINAPI
wine_glSecondaryColor3uiEXT( GLuint red
, GLuint green
, GLuint blue
) {
8526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8527 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8528 funcs
->ext
.p_glSecondaryColor3uiEXT( red
, green
, blue
);
8531 static void WINAPI
wine_glSecondaryColor3uiv( const GLuint
* v
) {
8532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8533 TRACE("(%p)\n", v
);
8534 funcs
->ext
.p_glSecondaryColor3uiv( v
);
8537 static void WINAPI
wine_glSecondaryColor3uivEXT( const GLuint
* v
) {
8538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8539 TRACE("(%p)\n", v
);
8540 funcs
->ext
.p_glSecondaryColor3uivEXT( v
);
8543 static void WINAPI
wine_glSecondaryColor3us( GLushort red
, GLushort green
, GLushort blue
) {
8544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8545 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8546 funcs
->ext
.p_glSecondaryColor3us( red
, green
, blue
);
8549 static void WINAPI
wine_glSecondaryColor3usEXT( GLushort red
, GLushort green
, GLushort blue
) {
8550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8551 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8552 funcs
->ext
.p_glSecondaryColor3usEXT( red
, green
, blue
);
8555 static void WINAPI
wine_glSecondaryColor3usv( const GLushort
* v
) {
8556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8557 TRACE("(%p)\n", v
);
8558 funcs
->ext
.p_glSecondaryColor3usv( v
);
8561 static void WINAPI
wine_glSecondaryColor3usvEXT( const GLushort
* v
) {
8562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8563 TRACE("(%p)\n", v
);
8564 funcs
->ext
.p_glSecondaryColor3usvEXT( v
);
8567 static void WINAPI
wine_glSecondaryColorFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
8568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8569 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
8570 funcs
->ext
.p_glSecondaryColorFormatNV( size
, type
, stride
);
8573 static void WINAPI
wine_glSecondaryColorP3ui( GLenum type
, GLuint color
) {
8574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8575 TRACE("(%d, %d)\n", type
, color
);
8576 funcs
->ext
.p_glSecondaryColorP3ui( type
, color
);
8579 static void WINAPI
wine_glSecondaryColorP3uiv( GLenum type
, const GLuint
* color
) {
8580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8581 TRACE("(%d, %p)\n", type
, color
);
8582 funcs
->ext
.p_glSecondaryColorP3uiv( type
, color
);
8585 static void WINAPI
wine_glSecondaryColorPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
8586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8587 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
8588 funcs
->ext
.p_glSecondaryColorPointer( size
, type
, stride
, pointer
);
8591 static void WINAPI
wine_glSecondaryColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
8592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8593 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
8594 funcs
->ext
.p_glSecondaryColorPointerEXT( size
, type
, stride
, pointer
);
8597 static void WINAPI
wine_glSecondaryColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
8598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8599 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
8600 funcs
->ext
.p_glSecondaryColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
8603 static void WINAPI
wine_glSelectPerfMonitorCountersAMD( GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
* counterList
) {
8604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8605 TRACE("(%d, %d, %d, %d, %p)\n", monitor
, enable
, group
, numCounters
, counterList
);
8606 funcs
->ext
.p_glSelectPerfMonitorCountersAMD( monitor
, enable
, group
, numCounters
, counterList
);
8609 static void WINAPI
wine_glSelectTextureCoordSetSGIS( GLenum target
) {
8610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8611 TRACE("(%d)\n", target
);
8612 funcs
->ext
.p_glSelectTextureCoordSetSGIS( target
);
8615 static void WINAPI
wine_glSelectTextureSGIS( GLenum target
) {
8616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8617 TRACE("(%d)\n", target
);
8618 funcs
->ext
.p_glSelectTextureSGIS( target
);
8621 static void WINAPI
wine_glSeparableFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* row
, const GLvoid
* column
) {
8622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8623 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
8624 funcs
->ext
.p_glSeparableFilter2D( target
, internalformat
, width
, height
, format
, type
, row
, column
);
8627 static void WINAPI
wine_glSeparableFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* row
, const GLvoid
* column
) {
8628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8629 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
8630 funcs
->ext
.p_glSeparableFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, row
, column
);
8633 static void WINAPI
wine_glSetFenceAPPLE( GLuint fence
) {
8634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8635 TRACE("(%d)\n", fence
);
8636 funcs
->ext
.p_glSetFenceAPPLE( fence
);
8639 static void WINAPI
wine_glSetFenceNV( GLuint fence
, GLenum condition
) {
8640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8641 TRACE("(%d, %d)\n", fence
, condition
);
8642 funcs
->ext
.p_glSetFenceNV( fence
, condition
);
8645 static void WINAPI
wine_glSetFragmentShaderConstantATI( GLuint dst
, const GLfloat
* value
) {
8646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8647 TRACE("(%d, %p)\n", dst
, value
);
8648 funcs
->ext
.p_glSetFragmentShaderConstantATI( dst
, value
);
8651 static void WINAPI
wine_glSetInvariantEXT( GLuint id
, GLenum type
, const GLvoid
* addr
) {
8652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8653 TRACE("(%d, %d, %p)\n", id
, type
, addr
);
8654 funcs
->ext
.p_glSetInvariantEXT( id
, type
, addr
);
8657 static void WINAPI
wine_glSetLocalConstantEXT( GLuint id
, GLenum type
, const GLvoid
* addr
) {
8658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8659 TRACE("(%d, %d, %p)\n", id
, type
, addr
);
8660 funcs
->ext
.p_glSetLocalConstantEXT( id
, type
, addr
);
8663 static void WINAPI
wine_glSetMultisamplefvAMD( GLenum pname
, GLuint index
, const GLfloat
* val
) {
8664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8665 TRACE("(%d, %d, %p)\n", pname
, index
, val
);
8666 funcs
->ext
.p_glSetMultisamplefvAMD( pname
, index
, val
);
8669 static void WINAPI
wine_glShaderBinary( GLsizei count
, const GLuint
* shaders
, GLenum binaryformat
, const GLvoid
* binary
, GLsizei length
) {
8670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8671 TRACE("(%d, %p, %d, %p, %d)\n", count
, shaders
, binaryformat
, binary
, length
);
8672 funcs
->ext
.p_glShaderBinary( count
, shaders
, binaryformat
, binary
, length
);
8675 static void WINAPI
wine_glShaderOp1EXT( GLenum op
, GLuint res
, GLuint arg1
) {
8676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8677 TRACE("(%d, %d, %d)\n", op
, res
, arg1
);
8678 funcs
->ext
.p_glShaderOp1EXT( op
, res
, arg1
);
8681 static void WINAPI
wine_glShaderOp2EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
) {
8682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8683 TRACE("(%d, %d, %d, %d)\n", op
, res
, arg1
, arg2
);
8684 funcs
->ext
.p_glShaderOp2EXT( op
, res
, arg1
, arg2
);
8687 static void WINAPI
wine_glShaderOp3EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
, GLuint arg3
) {
8688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8689 TRACE("(%d, %d, %d, %d, %d)\n", op
, res
, arg1
, arg2
, arg3
);
8690 funcs
->ext
.p_glShaderOp3EXT( op
, res
, arg1
, arg2
, arg3
);
8693 static void WINAPI
wine_glShaderSource( GLuint shader
, GLsizei count
, const char* const* string
, const GLint
* length
) {
8694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8695 TRACE("(%d, %d, %p, %p)\n", shader
, count
, string
, length
);
8696 funcs
->ext
.p_glShaderSource( shader
, count
, string
, length
);
8699 static void WINAPI
wine_glShaderSourceARB( unsigned int shaderObj
, GLsizei count
, const char** string
, const GLint
* length
) {
8700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8701 TRACE("(%d, %d, %p, %p)\n", shaderObj
, count
, string
, length
);
8702 funcs
->ext
.p_glShaderSourceARB( shaderObj
, count
, string
, length
);
8705 static void WINAPI
wine_glSharpenTexFuncSGIS( GLenum target
, GLsizei n
, const GLfloat
* points
) {
8706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8707 TRACE("(%d, %d, %p)\n", target
, n
, points
);
8708 funcs
->ext
.p_glSharpenTexFuncSGIS( target
, n
, points
);
8711 static void WINAPI
wine_glSpriteParameterfSGIX( GLenum pname
, GLfloat param
) {
8712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8713 TRACE("(%d, %f)\n", pname
, param
);
8714 funcs
->ext
.p_glSpriteParameterfSGIX( pname
, param
);
8717 static void WINAPI
wine_glSpriteParameterfvSGIX( GLenum pname
, const GLfloat
* params
) {
8718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8719 TRACE("(%d, %p)\n", pname
, params
);
8720 funcs
->ext
.p_glSpriteParameterfvSGIX( pname
, params
);
8723 static void WINAPI
wine_glSpriteParameteriSGIX( GLenum pname
, GLint param
) {
8724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8725 TRACE("(%d, %d)\n", pname
, param
);
8726 funcs
->ext
.p_glSpriteParameteriSGIX( pname
, param
);
8729 static void WINAPI
wine_glSpriteParameterivSGIX( GLenum pname
, const GLint
* params
) {
8730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8731 TRACE("(%d, %p)\n", pname
, params
);
8732 funcs
->ext
.p_glSpriteParameterivSGIX( pname
, params
);
8735 static void WINAPI
wine_glStartInstrumentsSGIX( void ) {
8736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8738 funcs
->ext
.p_glStartInstrumentsSGIX( );
8741 static void WINAPI
wine_glStencilClearTagEXT( GLsizei stencilTagBits
, GLuint stencilClearTag
) {
8742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8743 TRACE("(%d, %d)\n", stencilTagBits
, stencilClearTag
);
8744 funcs
->ext
.p_glStencilClearTagEXT( stencilTagBits
, stencilClearTag
);
8747 static void WINAPI
wine_glStencilFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const GLvoid
* paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum transformType
, const GLfloat
* transformValues
) {
8748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8749 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, transformType
, transformValues
);
8750 funcs
->ext
.p_glStencilFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, transformType
, transformValues
);
8753 static void WINAPI
wine_glStencilFillPathNV( GLuint path
, GLenum fillMode
, GLuint mask
) {
8754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8755 TRACE("(%d, %d, %d)\n", path
, fillMode
, mask
);
8756 funcs
->ext
.p_glStencilFillPathNV( path
, fillMode
, mask
);
8759 static void WINAPI
wine_glStencilFuncSeparate( GLenum face
, GLenum func
, GLint ref
, GLuint mask
) {
8760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8761 TRACE("(%d, %d, %d, %d)\n", face
, func
, ref
, mask
);
8762 funcs
->ext
.p_glStencilFuncSeparate( face
, func
, ref
, mask
);
8765 static void WINAPI
wine_glStencilFuncSeparateATI( GLenum frontfunc
, GLenum backfunc
, GLint ref
, GLuint mask
) {
8766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8767 TRACE("(%d, %d, %d, %d)\n", frontfunc
, backfunc
, ref
, mask
);
8768 funcs
->ext
.p_glStencilFuncSeparateATI( frontfunc
, backfunc
, ref
, mask
);
8771 static void WINAPI
wine_glStencilMaskSeparate( GLenum face
, GLuint mask
) {
8772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8773 TRACE("(%d, %d)\n", face
, mask
);
8774 funcs
->ext
.p_glStencilMaskSeparate( face
, mask
);
8777 static void WINAPI
wine_glStencilOpSeparate( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
) {
8778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8779 TRACE("(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
8780 funcs
->ext
.p_glStencilOpSeparate( face
, sfail
, dpfail
, dppass
);
8783 static void WINAPI
wine_glStencilOpSeparateATI( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
) {
8784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8785 TRACE("(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
8786 funcs
->ext
.p_glStencilOpSeparateATI( face
, sfail
, dpfail
, dppass
);
8789 static void WINAPI
wine_glStencilOpValueAMD( GLenum face
, GLuint value
) {
8790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8791 TRACE("(%d, %d)\n", face
, value
);
8792 funcs
->ext
.p_glStencilOpValueAMD( face
, value
);
8795 static void WINAPI
wine_glStencilStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const GLvoid
* paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum transformType
, const GLfloat
* transformValues
) {
8796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8797 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, transformType
, transformValues
);
8798 funcs
->ext
.p_glStencilStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, transformType
, transformValues
);
8801 static void WINAPI
wine_glStencilStrokePathNV( GLuint path
, GLint reference
, GLuint mask
) {
8802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8803 TRACE("(%d, %d, %d)\n", path
, reference
, mask
);
8804 funcs
->ext
.p_glStencilStrokePathNV( path
, reference
, mask
);
8807 static void WINAPI
wine_glStopInstrumentsSGIX( GLint marker
) {
8808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8809 TRACE("(%d)\n", marker
);
8810 funcs
->ext
.p_glStopInstrumentsSGIX( marker
);
8813 static void WINAPI
wine_glStringMarkerGREMEDY( GLsizei len
, const GLvoid
* string
) {
8814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8815 TRACE("(%d, %p)\n", len
, string
);
8816 funcs
->ext
.p_glStringMarkerGREMEDY( len
, string
);
8819 static void WINAPI
wine_glSwizzleEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
) {
8820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8821 TRACE("(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
8822 funcs
->ext
.p_glSwizzleEXT( res
, in
, outX
, outY
, outZ
, outW
);
8825 static void WINAPI
wine_glTagSampleBufferSGIX( void ) {
8826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8828 funcs
->ext
.p_glTagSampleBufferSGIX( );
8831 static void WINAPI
wine_glTangent3bEXT( GLbyte tx
, GLbyte ty
, GLbyte tz
) {
8832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8833 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
8834 funcs
->ext
.p_glTangent3bEXT( tx
, ty
, tz
);
8837 static void WINAPI
wine_glTangent3bvEXT( const GLbyte
* v
) {
8838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8839 TRACE("(%p)\n", v
);
8840 funcs
->ext
.p_glTangent3bvEXT( v
);
8843 static void WINAPI
wine_glTangent3dEXT( GLdouble tx
, GLdouble ty
, GLdouble tz
) {
8844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8845 TRACE("(%f, %f, %f)\n", tx
, ty
, tz
);
8846 funcs
->ext
.p_glTangent3dEXT( tx
, ty
, tz
);
8849 static void WINAPI
wine_glTangent3dvEXT( const GLdouble
* v
) {
8850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8851 TRACE("(%p)\n", v
);
8852 funcs
->ext
.p_glTangent3dvEXT( v
);
8855 static void WINAPI
wine_glTangent3fEXT( GLfloat tx
, GLfloat ty
, GLfloat tz
) {
8856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8857 TRACE("(%f, %f, %f)\n", tx
, ty
, tz
);
8858 funcs
->ext
.p_glTangent3fEXT( tx
, ty
, tz
);
8861 static void WINAPI
wine_glTangent3fvEXT( const GLfloat
* v
) {
8862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8863 TRACE("(%p)\n", v
);
8864 funcs
->ext
.p_glTangent3fvEXT( v
);
8867 static void WINAPI
wine_glTangent3iEXT( GLint tx
, GLint ty
, GLint tz
) {
8868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8869 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
8870 funcs
->ext
.p_glTangent3iEXT( tx
, ty
, tz
);
8873 static void WINAPI
wine_glTangent3ivEXT( const GLint
* v
) {
8874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8875 TRACE("(%p)\n", v
);
8876 funcs
->ext
.p_glTangent3ivEXT( v
);
8879 static void WINAPI
wine_glTangent3sEXT( GLshort tx
, GLshort ty
, GLshort tz
) {
8880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8881 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
8882 funcs
->ext
.p_glTangent3sEXT( tx
, ty
, tz
);
8885 static void WINAPI
wine_glTangent3svEXT( const GLshort
* v
) {
8886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8887 TRACE("(%p)\n", v
);
8888 funcs
->ext
.p_glTangent3svEXT( v
);
8891 static void WINAPI
wine_glTangentPointerEXT( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
8892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8893 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
8894 funcs
->ext
.p_glTangentPointerEXT( type
, stride
, pointer
);
8897 static void WINAPI
wine_glTbufferMask3DFX( GLuint mask
) {
8898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8899 TRACE("(%d)\n", mask
);
8900 funcs
->ext
.p_glTbufferMask3DFX( mask
);
8903 static void WINAPI
wine_glTessellationFactorAMD( GLfloat factor
) {
8904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8905 TRACE("(%f)\n", factor
);
8906 funcs
->ext
.p_glTessellationFactorAMD( factor
);
8909 static void WINAPI
wine_glTessellationModeAMD( GLenum mode
) {
8910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8911 TRACE("(%d)\n", mode
);
8912 funcs
->ext
.p_glTessellationModeAMD( mode
);
8915 static GLboolean WINAPI
wine_glTestFenceAPPLE( GLuint fence
) {
8916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8917 TRACE("(%d)\n", fence
);
8918 return funcs
->ext
.p_glTestFenceAPPLE( fence
);
8921 static GLboolean WINAPI
wine_glTestFenceNV( GLuint fence
) {
8922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8923 TRACE("(%d)\n", fence
);
8924 return funcs
->ext
.p_glTestFenceNV( fence
);
8927 static GLboolean WINAPI
wine_glTestObjectAPPLE( GLenum object
, GLuint name
) {
8928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8929 TRACE("(%d, %d)\n", object
, name
);
8930 return funcs
->ext
.p_glTestObjectAPPLE( object
, name
);
8933 static void WINAPI
wine_glTexBuffer( GLenum target
, GLenum internalformat
, GLuint buffer
) {
8934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8935 TRACE("(%d, %d, %d)\n", target
, internalformat
, buffer
);
8936 funcs
->ext
.p_glTexBuffer( target
, internalformat
, buffer
);
8939 static void WINAPI
wine_glTexBufferARB( GLenum target
, GLenum internalformat
, GLuint buffer
) {
8940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8941 TRACE("(%d, %d, %d)\n", target
, internalformat
, buffer
);
8942 funcs
->ext
.p_glTexBufferARB( target
, internalformat
, buffer
);
8945 static void WINAPI
wine_glTexBufferEXT( GLenum target
, GLenum internalformat
, GLuint buffer
) {
8946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8947 TRACE("(%d, %d, %d)\n", target
, internalformat
, buffer
);
8948 funcs
->ext
.p_glTexBufferEXT( target
, internalformat
, buffer
);
8951 static void WINAPI
wine_glTexBumpParameterfvATI( GLenum pname
, const GLfloat
* param
) {
8952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8953 TRACE("(%d, %p)\n", pname
, param
);
8954 funcs
->ext
.p_glTexBumpParameterfvATI( pname
, param
);
8957 static void WINAPI
wine_glTexBumpParameterivATI( GLenum pname
, const GLint
* param
) {
8958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8959 TRACE("(%d, %p)\n", pname
, param
);
8960 funcs
->ext
.p_glTexBumpParameterivATI( pname
, param
);
8963 static void WINAPI
wine_glTexCoord1hNV( unsigned short s
) {
8964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8965 TRACE("(%d)\n", s
);
8966 funcs
->ext
.p_glTexCoord1hNV( s
);
8969 static void WINAPI
wine_glTexCoord1hvNV( const unsigned short* v
) {
8970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8971 TRACE("(%p)\n", v
);
8972 funcs
->ext
.p_glTexCoord1hvNV( v
);
8975 static void WINAPI
wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
8976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8977 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, x
, y
, z
);
8978 funcs
->ext
.p_glTexCoord2fColor3fVertex3fSUN( s
, t
, r
, g
, b
, x
, y
, z
);
8981 static void WINAPI
wine_glTexCoord2fColor3fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* v
) {
8982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8983 TRACE("(%p, %p, %p)\n", tc
, c
, v
);
8984 funcs
->ext
.p_glTexCoord2fColor3fVertex3fvSUN( tc
, c
, v
);
8987 static void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8989 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8990 funcs
->ext
.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8993 static void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
8994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8995 TRACE("(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
8996 funcs
->ext
.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc
, c
, n
, v
);
8999 static void WINAPI
wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s
, GLfloat t
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
9000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9001 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, x
, y
, z
);
9002 funcs
->ext
.p_glTexCoord2fColor4ubVertex3fSUN( s
, t
, r
, g
, b
, a
, x
, y
, z
);
9005 static void WINAPI
wine_glTexCoord2fColor4ubVertex3fvSUN( const GLfloat
* tc
, const GLubyte
* c
, const GLfloat
* v
) {
9006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9007 TRACE("(%p, %p, %p)\n", tc
, c
, v
);
9008 funcs
->ext
.p_glTexCoord2fColor4ubVertex3fvSUN( tc
, c
, v
);
9011 static void WINAPI
wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
9012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9013 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, nx
, ny
, nz
, x
, y
, z
);
9014 funcs
->ext
.p_glTexCoord2fNormal3fVertex3fSUN( s
, t
, nx
, ny
, nz
, x
, y
, z
);
9017 static void WINAPI
wine_glTexCoord2fNormal3fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* n
, const GLfloat
* v
) {
9018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9019 TRACE("(%p, %p, %p)\n", tc
, n
, v
);
9020 funcs
->ext
.p_glTexCoord2fNormal3fVertex3fvSUN( tc
, n
, v
);
9023 static void WINAPI
wine_glTexCoord2fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
) {
9024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9025 TRACE("(%f, %f, %f, %f, %f)\n", s
, t
, x
, y
, z
);
9026 funcs
->ext
.p_glTexCoord2fVertex3fSUN( s
, t
, x
, y
, z
);
9029 static void WINAPI
wine_glTexCoord2fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* v
) {
9030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9031 TRACE("(%p, %p)\n", tc
, v
);
9032 funcs
->ext
.p_glTexCoord2fVertex3fvSUN( tc
, v
);
9035 static void WINAPI
wine_glTexCoord2hNV( unsigned short s
, unsigned short t
) {
9036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9037 TRACE("(%d, %d)\n", s
, t
);
9038 funcs
->ext
.p_glTexCoord2hNV( s
, t
);
9041 static void WINAPI
wine_glTexCoord2hvNV( const unsigned short* v
) {
9042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9043 TRACE("(%p)\n", v
);
9044 funcs
->ext
.p_glTexCoord2hvNV( v
);
9047 static void WINAPI
wine_glTexCoord3hNV( unsigned short s
, unsigned short t
, unsigned short r
) {
9048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9049 TRACE("(%d, %d, %d)\n", s
, t
, r
);
9050 funcs
->ext
.p_glTexCoord3hNV( s
, t
, r
);
9053 static void WINAPI
wine_glTexCoord3hvNV( const unsigned short* v
) {
9054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9055 TRACE("(%p)\n", v
);
9056 funcs
->ext
.p_glTexCoord3hvNV( v
);
9059 static void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9061 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
9062 funcs
->ext
.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
9065 static void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
9066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9067 TRACE("(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
9068 funcs
->ext
.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc
, c
, n
, v
);
9071 static void WINAPI
wine_glTexCoord4fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9073 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, x
, y
, z
, w
);
9074 funcs
->ext
.p_glTexCoord4fVertex4fSUN( s
, t
, p
, q
, x
, y
, z
, w
);
9077 static void WINAPI
wine_glTexCoord4fVertex4fvSUN( const GLfloat
* tc
, const GLfloat
* v
) {
9078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9079 TRACE("(%p, %p)\n", tc
, v
);
9080 funcs
->ext
.p_glTexCoord4fVertex4fvSUN( tc
, v
);
9083 static void WINAPI
wine_glTexCoord4hNV( unsigned short s
, unsigned short t
, unsigned short r
, unsigned short q
) {
9084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9085 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
9086 funcs
->ext
.p_glTexCoord4hNV( s
, t
, r
, q
);
9089 static void WINAPI
wine_glTexCoord4hvNV( const unsigned short* v
) {
9090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9091 TRACE("(%p)\n", v
);
9092 funcs
->ext
.p_glTexCoord4hvNV( v
);
9095 static void WINAPI
wine_glTexCoordFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
9096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9097 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
9098 funcs
->ext
.p_glTexCoordFormatNV( size
, type
, stride
);
9101 static void WINAPI
wine_glTexCoordP1ui( GLenum type
, GLuint coords
) {
9102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9103 TRACE("(%d, %d)\n", type
, coords
);
9104 funcs
->ext
.p_glTexCoordP1ui( type
, coords
);
9107 static void WINAPI
wine_glTexCoordP1uiv( GLenum type
, const GLuint
* coords
) {
9108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9109 TRACE("(%d, %p)\n", type
, coords
);
9110 funcs
->ext
.p_glTexCoordP1uiv( type
, coords
);
9113 static void WINAPI
wine_glTexCoordP2ui( GLenum type
, GLuint coords
) {
9114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9115 TRACE("(%d, %d)\n", type
, coords
);
9116 funcs
->ext
.p_glTexCoordP2ui( type
, coords
);
9119 static void WINAPI
wine_glTexCoordP2uiv( GLenum type
, const GLuint
* coords
) {
9120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9121 TRACE("(%d, %p)\n", type
, coords
);
9122 funcs
->ext
.p_glTexCoordP2uiv( type
, coords
);
9125 static void WINAPI
wine_glTexCoordP3ui( GLenum type
, GLuint coords
) {
9126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9127 TRACE("(%d, %d)\n", type
, coords
);
9128 funcs
->ext
.p_glTexCoordP3ui( type
, coords
);
9131 static void WINAPI
wine_glTexCoordP3uiv( GLenum type
, const GLuint
* coords
) {
9132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9133 TRACE("(%d, %p)\n", type
, coords
);
9134 funcs
->ext
.p_glTexCoordP3uiv( type
, coords
);
9137 static void WINAPI
wine_glTexCoordP4ui( GLenum type
, GLuint coords
) {
9138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9139 TRACE("(%d, %d)\n", type
, coords
);
9140 funcs
->ext
.p_glTexCoordP4ui( type
, coords
);
9143 static void WINAPI
wine_glTexCoordP4uiv( GLenum type
, const GLuint
* coords
) {
9144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9145 TRACE("(%d, %p)\n", type
, coords
);
9146 funcs
->ext
.p_glTexCoordP4uiv( type
, coords
);
9149 static void WINAPI
wine_glTexCoordPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const GLvoid
* pointer
) {
9150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9151 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
9152 funcs
->ext
.p_glTexCoordPointerEXT( size
, type
, stride
, count
, pointer
);
9155 static void WINAPI
wine_glTexCoordPointerListIBM( GLint size
, GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
9156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9157 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
9158 funcs
->ext
.p_glTexCoordPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
9161 static void WINAPI
wine_glTexCoordPointervINTEL( GLint size
, GLenum type
, const GLvoid
** pointer
) {
9162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9163 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
9164 funcs
->ext
.p_glTexCoordPointervINTEL( size
, type
, pointer
);
9167 static void WINAPI
wine_glTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLsizei n
, const GLfloat
* weights
) {
9168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9169 TRACE("(%d, %d, %d, %p)\n", target
, filter
, n
, weights
);
9170 funcs
->ext
.p_glTexFilterFuncSGIS( target
, filter
, n
, weights
);
9173 static void WINAPI
wine_glTexImage2DMultisample( GLenum target
, GLsizei samples
, GLint internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
) {
9174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9175 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
9176 funcs
->ext
.p_glTexImage2DMultisample( target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
9179 static void WINAPI
wine_glTexImage2DMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
) {
9180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9181 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
9182 funcs
->ext
.p_glTexImage2DMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
9185 static void WINAPI
wine_glTexImage3D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9187 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9188 funcs
->ext
.p_glTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9191 static void WINAPI
wine_glTexImage3DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9193 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9194 funcs
->ext
.p_glTexImage3DEXT( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9197 static void WINAPI
wine_glTexImage3DMultisample( GLenum target
, GLsizei samples
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
) {
9198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9199 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
9200 funcs
->ext
.p_glTexImage3DMultisample( target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
9203 static void WINAPI
wine_glTexImage3DMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
) {
9204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9205 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
9206 funcs
->ext
.p_glTexImage3DMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
9209 static void WINAPI
wine_glTexImage4DSGIS( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9211 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
9212 funcs
->ext
.p_glTexImage4DSGIS( target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
9215 static void WINAPI
wine_glTexParameterIiv( GLenum target
, GLenum pname
, const GLint
* params
) {
9216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9217 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
9218 funcs
->ext
.p_glTexParameterIiv( target
, pname
, params
);
9221 static void WINAPI
wine_glTexParameterIivEXT( GLenum target
, GLenum pname
, const GLint
* params
) {
9222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9223 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
9224 funcs
->ext
.p_glTexParameterIivEXT( target
, pname
, params
);
9227 static void WINAPI
wine_glTexParameterIuiv( GLenum target
, GLenum pname
, const GLuint
* params
) {
9228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9229 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
9230 funcs
->ext
.p_glTexParameterIuiv( target
, pname
, params
);
9233 static void WINAPI
wine_glTexParameterIuivEXT( GLenum target
, GLenum pname
, const GLuint
* params
) {
9234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9235 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
9236 funcs
->ext
.p_glTexParameterIuivEXT( target
, pname
, params
);
9239 static void WINAPI
wine_glTexRenderbufferNV( GLenum target
, GLuint renderbuffer
) {
9240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9241 TRACE("(%d, %d)\n", target
, renderbuffer
);
9242 funcs
->ext
.p_glTexRenderbufferNV( target
, renderbuffer
);
9245 static void WINAPI
wine_glTexStorage1D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
) {
9246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9247 TRACE("(%d, %d, %d, %d)\n", target
, levels
, internalformat
, width
);
9248 funcs
->ext
.p_glTexStorage1D( target
, levels
, internalformat
, width
);
9251 static void WINAPI
wine_glTexStorage2D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
9252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9253 TRACE("(%d, %d, %d, %d, %d)\n", target
, levels
, internalformat
, width
, height
);
9254 funcs
->ext
.p_glTexStorage2D( target
, levels
, internalformat
, width
, height
);
9257 static void WINAPI
wine_glTexStorage3D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
) {
9258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9259 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, levels
, internalformat
, width
, height
, depth
);
9260 funcs
->ext
.p_glTexStorage3D( target
, levels
, internalformat
, width
, height
, depth
);
9263 static void WINAPI
wine_glTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9265 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
9266 funcs
->ext
.p_glTexSubImage1DEXT( target
, level
, xoffset
, width
, format
, type
, pixels
);
9269 static void WINAPI
wine_glTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9271 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
9272 funcs
->ext
.p_glTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
9275 static void WINAPI
wine_glTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9277 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9278 funcs
->ext
.p_glTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9281 static void WINAPI
wine_glTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9283 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9284 funcs
->ext
.p_glTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9287 static void WINAPI
wine_glTexSubImage4DSGIS( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint woffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9289 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
9290 funcs
->ext
.p_glTexSubImage4DSGIS( target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
9293 static void WINAPI
wine_glTextureBarrierNV( void ) {
9294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9296 funcs
->ext
.p_glTextureBarrierNV( );
9299 static void WINAPI
wine_glTextureBufferEXT( GLuint texture
, GLenum target
, GLenum internalformat
, GLuint buffer
) {
9300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9301 TRACE("(%d, %d, %d, %d)\n", texture
, target
, internalformat
, buffer
);
9302 funcs
->ext
.p_glTextureBufferEXT( texture
, target
, internalformat
, buffer
);
9305 static void WINAPI
wine_glTextureColorMaskSGIS( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
9306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9307 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
9308 funcs
->ext
.p_glTextureColorMaskSGIS( red
, green
, blue
, alpha
);
9311 static void WINAPI
wine_glTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9313 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
9314 funcs
->ext
.p_glTextureImage1DEXT( texture
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
9317 static void WINAPI
wine_glTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9319 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
9320 funcs
->ext
.p_glTextureImage2DEXT( texture
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
9323 static void WINAPI
wine_glTextureImage2DMultisampleCoverageNV( GLuint texture
, GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
) {
9324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9325 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
9326 funcs
->ext
.p_glTextureImage2DMultisampleCoverageNV( texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
9329 static void WINAPI
wine_glTextureImage2DMultisampleNV( GLuint texture
, GLenum target
, GLsizei samples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
) {
9330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9331 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
);
9332 funcs
->ext
.p_glTextureImage2DMultisampleNV( texture
, target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
);
9335 static void WINAPI
wine_glTextureImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9337 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9338 funcs
->ext
.p_glTextureImage3DEXT( texture
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9341 static void WINAPI
wine_glTextureImage3DMultisampleCoverageNV( GLuint texture
, GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
) {
9342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9343 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
9344 funcs
->ext
.p_glTextureImage3DMultisampleCoverageNV( texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
9347 static void WINAPI
wine_glTextureImage3DMultisampleNV( GLuint texture
, GLenum target
, GLsizei samples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
) {
9348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9349 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
9350 funcs
->ext
.p_glTextureImage3DMultisampleNV( texture
, target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
9353 static void WINAPI
wine_glTextureLightEXT( GLenum pname
) {
9354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9355 TRACE("(%d)\n", pname
);
9356 funcs
->ext
.p_glTextureLightEXT( pname
);
9359 static void WINAPI
wine_glTextureMaterialEXT( GLenum face
, GLenum mode
) {
9360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9361 TRACE("(%d, %d)\n", face
, mode
);
9362 funcs
->ext
.p_glTextureMaterialEXT( face
, mode
);
9365 static void WINAPI
wine_glTextureNormalEXT( GLenum mode
) {
9366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9367 TRACE("(%d)\n", mode
);
9368 funcs
->ext
.p_glTextureNormalEXT( mode
);
9371 static void WINAPI
wine_glTextureParameterIivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLint
* params
) {
9372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9373 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
9374 funcs
->ext
.p_glTextureParameterIivEXT( texture
, target
, pname
, params
);
9377 static void WINAPI
wine_glTextureParameterIuivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLuint
* params
) {
9378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9379 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
9380 funcs
->ext
.p_glTextureParameterIuivEXT( texture
, target
, pname
, params
);
9383 static void WINAPI
wine_glTextureParameterfEXT( GLuint texture
, GLenum target
, GLenum pname
, GLfloat param
) {
9384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9385 TRACE("(%d, %d, %d, %f)\n", texture
, target
, pname
, param
);
9386 funcs
->ext
.p_glTextureParameterfEXT( texture
, target
, pname
, param
);
9389 static void WINAPI
wine_glTextureParameterfvEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLfloat
* params
) {
9390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9391 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
9392 funcs
->ext
.p_glTextureParameterfvEXT( texture
, target
, pname
, params
);
9395 static void WINAPI
wine_glTextureParameteriEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint param
) {
9396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9397 TRACE("(%d, %d, %d, %d)\n", texture
, target
, pname
, param
);
9398 funcs
->ext
.p_glTextureParameteriEXT( texture
, target
, pname
, param
);
9401 static void WINAPI
wine_glTextureParameterivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLint
* params
) {
9402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9403 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
9404 funcs
->ext
.p_glTextureParameterivEXT( texture
, target
, pname
, params
);
9407 static void WINAPI
wine_glTextureRangeAPPLE( GLenum target
, GLsizei length
, const GLvoid
* pointer
) {
9408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9409 TRACE("(%d, %d, %p)\n", target
, length
, pointer
);
9410 funcs
->ext
.p_glTextureRangeAPPLE( target
, length
, pointer
);
9413 static void WINAPI
wine_glTextureRenderbufferEXT( GLuint texture
, GLenum target
, GLuint renderbuffer
) {
9414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9415 TRACE("(%d, %d, %d)\n", texture
, target
, renderbuffer
);
9416 funcs
->ext
.p_glTextureRenderbufferEXT( texture
, target
, renderbuffer
);
9419 static void WINAPI
wine_glTextureStorage1DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
) {
9420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9421 TRACE("(%d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
);
9422 funcs
->ext
.p_glTextureStorage1DEXT( texture
, target
, levels
, internalformat
, width
);
9425 static void WINAPI
wine_glTextureStorage2DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
9426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9427 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
, height
);
9428 funcs
->ext
.p_glTextureStorage2DEXT( texture
, target
, levels
, internalformat
, width
, height
);
9431 static void WINAPI
wine_glTextureStorage3DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
) {
9432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9433 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
, height
, depth
);
9434 funcs
->ext
.p_glTextureStorage3DEXT( texture
, target
, levels
, internalformat
, width
, height
, depth
);
9437 static void WINAPI
wine_glTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9439 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, width
, format
, type
, pixels
);
9440 funcs
->ext
.p_glTextureSubImage1DEXT( texture
, target
, level
, xoffset
, width
, format
, type
, pixels
);
9443 static void WINAPI
wine_glTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9445 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
9446 funcs
->ext
.p_glTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
9449 static void WINAPI
wine_glTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
9450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9451 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9452 funcs
->ext
.p_glTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9455 static void WINAPI
wine_glTrackMatrixNV( GLenum target
, GLuint address
, GLenum matrix
, GLenum transform
) {
9456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9457 TRACE("(%d, %d, %d, %d)\n", target
, address
, matrix
, transform
);
9458 funcs
->ext
.p_glTrackMatrixNV( target
, address
, matrix
, transform
);
9461 static void WINAPI
wine_glTransformFeedbackAttribsNV( GLuint count
, const GLint
* attribs
, GLenum bufferMode
) {
9462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9463 TRACE("(%d, %p, %d)\n", count
, attribs
, bufferMode
);
9464 funcs
->ext
.p_glTransformFeedbackAttribsNV( count
, attribs
, bufferMode
);
9467 static void WINAPI
wine_glTransformFeedbackStreamAttribsNV( GLsizei count
, const GLint
* attribs
, GLsizei nbuffers
, const GLint
* bufstreams
, GLenum bufferMode
) {
9468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9469 TRACE("(%d, %p, %d, %p, %d)\n", count
, attribs
, nbuffers
, bufstreams
, bufferMode
);
9470 funcs
->ext
.p_glTransformFeedbackStreamAttribsNV( count
, attribs
, nbuffers
, bufstreams
, bufferMode
);
9473 static void WINAPI
wine_glTransformFeedbackVaryings( GLuint program
, GLsizei count
, const char* const* varyings
, GLenum bufferMode
) {
9474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9475 TRACE("(%d, %d, %p, %d)\n", program
, count
, varyings
, bufferMode
);
9476 funcs
->ext
.p_glTransformFeedbackVaryings( program
, count
, varyings
, bufferMode
);
9479 static void WINAPI
wine_glTransformFeedbackVaryingsEXT( GLuint program
, GLsizei count
, const char** varyings
, GLenum bufferMode
) {
9480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9481 TRACE("(%d, %d, %p, %d)\n", program
, count
, varyings
, bufferMode
);
9482 funcs
->ext
.p_glTransformFeedbackVaryingsEXT( program
, count
, varyings
, bufferMode
);
9485 static void WINAPI
wine_glTransformFeedbackVaryingsNV( GLuint program
, GLsizei count
, const GLint
* locations
, GLenum bufferMode
) {
9486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9487 TRACE("(%d, %d, %p, %d)\n", program
, count
, locations
, bufferMode
);
9488 funcs
->ext
.p_glTransformFeedbackVaryingsNV( program
, count
, locations
, bufferMode
);
9491 static void WINAPI
wine_glTransformPathNV( GLuint resultPath
, GLuint srcPath
, GLenum transformType
, const GLfloat
* transformValues
) {
9492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9493 TRACE("(%d, %d, %d, %p)\n", resultPath
, srcPath
, transformType
, transformValues
);
9494 funcs
->ext
.p_glTransformPathNV( resultPath
, srcPath
, transformType
, transformValues
);
9497 static void WINAPI
wine_glUniform1d( GLint location
, GLdouble x
) {
9498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9499 TRACE("(%d, %f)\n", location
, x
);
9500 funcs
->ext
.p_glUniform1d( location
, x
);
9503 static void WINAPI
wine_glUniform1dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
9504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9505 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9506 funcs
->ext
.p_glUniform1dv( location
, count
, value
);
9509 static void WINAPI
wine_glUniform1f( GLint location
, GLfloat v0
) {
9510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9511 TRACE("(%d, %f)\n", location
, v0
);
9512 funcs
->ext
.p_glUniform1f( location
, v0
);
9515 static void WINAPI
wine_glUniform1fARB( GLint location
, GLfloat v0
) {
9516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9517 TRACE("(%d, %f)\n", location
, v0
);
9518 funcs
->ext
.p_glUniform1fARB( location
, v0
);
9521 static void WINAPI
wine_glUniform1fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
9522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9523 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9524 funcs
->ext
.p_glUniform1fv( location
, count
, value
);
9527 static void WINAPI
wine_glUniform1fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
9528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9529 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9530 funcs
->ext
.p_glUniform1fvARB( location
, count
, value
);
9533 static void WINAPI
wine_glUniform1i( GLint location
, GLint v0
) {
9534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9535 TRACE("(%d, %d)\n", location
, v0
);
9536 funcs
->ext
.p_glUniform1i( location
, v0
);
9539 static void WINAPI
wine_glUniform1i64NV( GLint location
, INT64 x
) {
9540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9541 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
9542 funcs
->ext
.p_glUniform1i64NV( location
, x
);
9545 static void WINAPI
wine_glUniform1i64vNV( GLint location
, GLsizei count
, const INT64
* value
) {
9546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9547 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9548 funcs
->ext
.p_glUniform1i64vNV( location
, count
, value
);
9551 static void WINAPI
wine_glUniform1iARB( GLint location
, GLint v0
) {
9552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9553 TRACE("(%d, %d)\n", location
, v0
);
9554 funcs
->ext
.p_glUniform1iARB( location
, v0
);
9557 static void WINAPI
wine_glUniform1iv( GLint location
, GLsizei count
, const GLint
* value
) {
9558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9559 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9560 funcs
->ext
.p_glUniform1iv( location
, count
, value
);
9563 static void WINAPI
wine_glUniform1ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
9564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9565 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9566 funcs
->ext
.p_glUniform1ivARB( location
, count
, value
);
9569 static void WINAPI
wine_glUniform1ui( GLint location
, GLuint v0
) {
9570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9571 TRACE("(%d, %d)\n", location
, v0
);
9572 funcs
->ext
.p_glUniform1ui( location
, v0
);
9575 static void WINAPI
wine_glUniform1ui64NV( GLint location
, UINT64 x
) {
9576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9577 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
9578 funcs
->ext
.p_glUniform1ui64NV( location
, x
);
9581 static void WINAPI
wine_glUniform1ui64vNV( GLint location
, GLsizei count
, const UINT64
* value
) {
9582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9583 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9584 funcs
->ext
.p_glUniform1ui64vNV( location
, count
, value
);
9587 static void WINAPI
wine_glUniform1uiEXT( GLint location
, GLuint v0
) {
9588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9589 TRACE("(%d, %d)\n", location
, v0
);
9590 funcs
->ext
.p_glUniform1uiEXT( location
, v0
);
9593 static void WINAPI
wine_glUniform1uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
9594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9595 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9596 funcs
->ext
.p_glUniform1uiv( location
, count
, value
);
9599 static void WINAPI
wine_glUniform1uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
9600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9601 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9602 funcs
->ext
.p_glUniform1uivEXT( location
, count
, value
);
9605 static void WINAPI
wine_glUniform2d( GLint location
, GLdouble x
, GLdouble y
) {
9606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9607 TRACE("(%d, %f, %f)\n", location
, x
, y
);
9608 funcs
->ext
.p_glUniform2d( location
, x
, y
);
9611 static void WINAPI
wine_glUniform2dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
9612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9613 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9614 funcs
->ext
.p_glUniform2dv( location
, count
, value
);
9617 static void WINAPI
wine_glUniform2f( GLint location
, GLfloat v0
, GLfloat v1
) {
9618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9619 TRACE("(%d, %f, %f)\n", location
, v0
, v1
);
9620 funcs
->ext
.p_glUniform2f( location
, v0
, v1
);
9623 static void WINAPI
wine_glUniform2fARB( GLint location
, GLfloat v0
, GLfloat v1
) {
9624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9625 TRACE("(%d, %f, %f)\n", location
, v0
, v1
);
9626 funcs
->ext
.p_glUniform2fARB( location
, v0
, v1
);
9629 static void WINAPI
wine_glUniform2fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
9630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9631 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9632 funcs
->ext
.p_glUniform2fv( location
, count
, value
);
9635 static void WINAPI
wine_glUniform2fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
9636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9637 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9638 funcs
->ext
.p_glUniform2fvARB( location
, count
, value
);
9641 static void WINAPI
wine_glUniform2i( GLint location
, GLint v0
, GLint v1
) {
9642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9643 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
9644 funcs
->ext
.p_glUniform2i( location
, v0
, v1
);
9647 static void WINAPI
wine_glUniform2i64NV( GLint location
, INT64 x
, INT64 y
) {
9648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9649 TRACE("(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
9650 funcs
->ext
.p_glUniform2i64NV( location
, x
, y
);
9653 static void WINAPI
wine_glUniform2i64vNV( GLint location
, GLsizei count
, const INT64
* value
) {
9654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9655 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9656 funcs
->ext
.p_glUniform2i64vNV( location
, count
, value
);
9659 static void WINAPI
wine_glUniform2iARB( GLint location
, GLint v0
, GLint v1
) {
9660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9661 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
9662 funcs
->ext
.p_glUniform2iARB( location
, v0
, v1
);
9665 static void WINAPI
wine_glUniform2iv( GLint location
, GLsizei count
, const GLint
* value
) {
9666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9667 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9668 funcs
->ext
.p_glUniform2iv( location
, count
, value
);
9671 static void WINAPI
wine_glUniform2ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
9672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9673 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9674 funcs
->ext
.p_glUniform2ivARB( location
, count
, value
);
9677 static void WINAPI
wine_glUniform2ui( GLint location
, GLuint v0
, GLuint v1
) {
9678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9679 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
9680 funcs
->ext
.p_glUniform2ui( location
, v0
, v1
);
9683 static void WINAPI
wine_glUniform2ui64NV( GLint location
, UINT64 x
, UINT64 y
) {
9684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9685 TRACE("(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
9686 funcs
->ext
.p_glUniform2ui64NV( location
, x
, y
);
9689 static void WINAPI
wine_glUniform2ui64vNV( GLint location
, GLsizei count
, const UINT64
* value
) {
9690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9691 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9692 funcs
->ext
.p_glUniform2ui64vNV( location
, count
, value
);
9695 static void WINAPI
wine_glUniform2uiEXT( GLint location
, GLuint v0
, GLuint v1
) {
9696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9697 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
9698 funcs
->ext
.p_glUniform2uiEXT( location
, v0
, v1
);
9701 static void WINAPI
wine_glUniform2uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
9702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9703 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9704 funcs
->ext
.p_glUniform2uiv( location
, count
, value
);
9707 static void WINAPI
wine_glUniform2uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
9708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9709 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9710 funcs
->ext
.p_glUniform2uivEXT( location
, count
, value
);
9713 static void WINAPI
wine_glUniform3d( GLint location
, GLdouble x
, GLdouble y
, GLdouble z
) {
9714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9715 TRACE("(%d, %f, %f, %f)\n", location
, x
, y
, z
);
9716 funcs
->ext
.p_glUniform3d( location
, x
, y
, z
);
9719 static void WINAPI
wine_glUniform3dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
9720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9721 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9722 funcs
->ext
.p_glUniform3dv( location
, count
, value
);
9725 static void WINAPI
wine_glUniform3f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
9726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9727 TRACE("(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
9728 funcs
->ext
.p_glUniform3f( location
, v0
, v1
, v2
);
9731 static void WINAPI
wine_glUniform3fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
9732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9733 TRACE("(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
9734 funcs
->ext
.p_glUniform3fARB( location
, v0
, v1
, v2
);
9737 static void WINAPI
wine_glUniform3fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
9738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9739 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9740 funcs
->ext
.p_glUniform3fv( location
, count
, value
);
9743 static void WINAPI
wine_glUniform3fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
9744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9745 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9746 funcs
->ext
.p_glUniform3fvARB( location
, count
, value
);
9749 static void WINAPI
wine_glUniform3i( GLint location
, GLint v0
, GLint v1
, GLint v2
) {
9750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9751 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
9752 funcs
->ext
.p_glUniform3i( location
, v0
, v1
, v2
);
9755 static void WINAPI
wine_glUniform3i64NV( GLint location
, INT64 x
, INT64 y
, INT64 z
) {
9756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9757 TRACE("(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
9758 funcs
->ext
.p_glUniform3i64NV( location
, x
, y
, z
);
9761 static void WINAPI
wine_glUniform3i64vNV( GLint location
, GLsizei count
, const INT64
* value
) {
9762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9763 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9764 funcs
->ext
.p_glUniform3i64vNV( location
, count
, value
);
9767 static void WINAPI
wine_glUniform3iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
) {
9768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9769 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
9770 funcs
->ext
.p_glUniform3iARB( location
, v0
, v1
, v2
);
9773 static void WINAPI
wine_glUniform3iv( GLint location
, GLsizei count
, const GLint
* value
) {
9774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9775 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9776 funcs
->ext
.p_glUniform3iv( location
, count
, value
);
9779 static void WINAPI
wine_glUniform3ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
9780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9781 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9782 funcs
->ext
.p_glUniform3ivARB( location
, count
, value
);
9785 static void WINAPI
wine_glUniform3ui( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
9786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9787 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
9788 funcs
->ext
.p_glUniform3ui( location
, v0
, v1
, v2
);
9791 static void WINAPI
wine_glUniform3ui64NV( GLint location
, UINT64 x
, UINT64 y
, UINT64 z
) {
9792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9793 TRACE("(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
9794 funcs
->ext
.p_glUniform3ui64NV( location
, x
, y
, z
);
9797 static void WINAPI
wine_glUniform3ui64vNV( GLint location
, GLsizei count
, const UINT64
* value
) {
9798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9799 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9800 funcs
->ext
.p_glUniform3ui64vNV( location
, count
, value
);
9803 static void WINAPI
wine_glUniform3uiEXT( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
9804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9805 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
9806 funcs
->ext
.p_glUniform3uiEXT( location
, v0
, v1
, v2
);
9809 static void WINAPI
wine_glUniform3uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
9810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9811 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9812 funcs
->ext
.p_glUniform3uiv( location
, count
, value
);
9815 static void WINAPI
wine_glUniform3uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
9816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9817 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9818 funcs
->ext
.p_glUniform3uivEXT( location
, count
, value
);
9821 static void WINAPI
wine_glUniform4d( GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9823 TRACE("(%d, %f, %f, %f, %f)\n", location
, x
, y
, z
, w
);
9824 funcs
->ext
.p_glUniform4d( location
, x
, y
, z
, w
);
9827 static void WINAPI
wine_glUniform4dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
9828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9829 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9830 funcs
->ext
.p_glUniform4dv( location
, count
, value
);
9833 static void WINAPI
wine_glUniform4f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
9834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9835 TRACE("(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
9836 funcs
->ext
.p_glUniform4f( location
, v0
, v1
, v2
, v3
);
9839 static void WINAPI
wine_glUniform4fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
9840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9841 TRACE("(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
9842 funcs
->ext
.p_glUniform4fARB( location
, v0
, v1
, v2
, v3
);
9845 static void WINAPI
wine_glUniform4fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
9846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9847 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9848 funcs
->ext
.p_glUniform4fv( location
, count
, value
);
9851 static void WINAPI
wine_glUniform4fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
9852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9853 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9854 funcs
->ext
.p_glUniform4fvARB( location
, count
, value
);
9857 static void WINAPI
wine_glUniform4i( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
9858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9859 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
9860 funcs
->ext
.p_glUniform4i( location
, v0
, v1
, v2
, v3
);
9863 static void WINAPI
wine_glUniform4i64NV( GLint location
, INT64 x
, INT64 y
, INT64 z
, INT64 w
) {
9864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9865 TRACE("(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
9866 funcs
->ext
.p_glUniform4i64NV( location
, x
, y
, z
, w
);
9869 static void WINAPI
wine_glUniform4i64vNV( GLint location
, GLsizei count
, const INT64
* value
) {
9870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9871 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9872 funcs
->ext
.p_glUniform4i64vNV( location
, count
, value
);
9875 static void WINAPI
wine_glUniform4iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
9876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9877 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
9878 funcs
->ext
.p_glUniform4iARB( location
, v0
, v1
, v2
, v3
);
9881 static void WINAPI
wine_glUniform4iv( GLint location
, GLsizei count
, const GLint
* value
) {
9882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9883 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9884 funcs
->ext
.p_glUniform4iv( location
, count
, value
);
9887 static void WINAPI
wine_glUniform4ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
9888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9889 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9890 funcs
->ext
.p_glUniform4ivARB( location
, count
, value
);
9893 static void WINAPI
wine_glUniform4ui( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
9894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9895 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
9896 funcs
->ext
.p_glUniform4ui( location
, v0
, v1
, v2
, v3
);
9899 static void WINAPI
wine_glUniform4ui64NV( GLint location
, UINT64 x
, UINT64 y
, UINT64 z
, UINT64 w
) {
9900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9901 TRACE("(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
9902 funcs
->ext
.p_glUniform4ui64NV( location
, x
, y
, z
, w
);
9905 static void WINAPI
wine_glUniform4ui64vNV( GLint location
, GLsizei count
, const UINT64
* value
) {
9906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9907 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9908 funcs
->ext
.p_glUniform4ui64vNV( location
, count
, value
);
9911 static void WINAPI
wine_glUniform4uiEXT( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
9912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9913 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
9914 funcs
->ext
.p_glUniform4uiEXT( location
, v0
, v1
, v2
, v3
);
9917 static void WINAPI
wine_glUniform4uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
9918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9919 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9920 funcs
->ext
.p_glUniform4uiv( location
, count
, value
);
9923 static void WINAPI
wine_glUniform4uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
9924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9925 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9926 funcs
->ext
.p_glUniform4uivEXT( location
, count
, value
);
9929 static void WINAPI
wine_glUniformBlockBinding( GLuint program
, GLuint uniformBlockIndex
, GLuint uniformBlockBinding
) {
9930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9931 TRACE("(%d, %d, %d)\n", program
, uniformBlockIndex
, uniformBlockBinding
);
9932 funcs
->ext
.p_glUniformBlockBinding( program
, uniformBlockIndex
, uniformBlockBinding
);
9935 static void WINAPI
wine_glUniformBufferEXT( GLuint program
, GLint location
, GLuint buffer
) {
9936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9937 TRACE("(%d, %d, %d)\n", program
, location
, buffer
);
9938 funcs
->ext
.p_glUniformBufferEXT( program
, location
, buffer
);
9941 static void WINAPI
wine_glUniformHandleui64NV( GLint location
, UINT64 value
) {
9942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9943 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
9944 funcs
->ext
.p_glUniformHandleui64NV( location
, value
);
9947 static void WINAPI
wine_glUniformHandleui64vNV( GLint location
, GLsizei count
, const UINT64
* value
) {
9948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9949 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9950 funcs
->ext
.p_glUniformHandleui64vNV( location
, count
, value
);
9953 static void WINAPI
wine_glUniformMatrix2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9955 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9956 funcs
->ext
.p_glUniformMatrix2dv( location
, count
, transpose
, value
);
9959 static void WINAPI
wine_glUniformMatrix2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9961 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9962 funcs
->ext
.p_glUniformMatrix2fv( location
, count
, transpose
, value
);
9965 static void WINAPI
wine_glUniformMatrix2fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9967 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9968 funcs
->ext
.p_glUniformMatrix2fvARB( location
, count
, transpose
, value
);
9971 static void WINAPI
wine_glUniformMatrix2x3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9973 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9974 funcs
->ext
.p_glUniformMatrix2x3dv( location
, count
, transpose
, value
);
9977 static void WINAPI
wine_glUniformMatrix2x3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9979 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9980 funcs
->ext
.p_glUniformMatrix2x3fv( location
, count
, transpose
, value
);
9983 static void WINAPI
wine_glUniformMatrix2x4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9985 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9986 funcs
->ext
.p_glUniformMatrix2x4dv( location
, count
, transpose
, value
);
9989 static void WINAPI
wine_glUniformMatrix2x4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9991 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9992 funcs
->ext
.p_glUniformMatrix2x4fv( location
, count
, transpose
, value
);
9995 static void WINAPI
wine_glUniformMatrix3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9997 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9998 funcs
->ext
.p_glUniformMatrix3dv( location
, count
, transpose
, value
);
10001 static void WINAPI
wine_glUniformMatrix3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10003 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10004 funcs
->ext
.p_glUniformMatrix3fv( location
, count
, transpose
, value
);
10007 static void WINAPI
wine_glUniformMatrix3fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10009 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10010 funcs
->ext
.p_glUniformMatrix3fvARB( location
, count
, transpose
, value
);
10013 static void WINAPI
wine_glUniformMatrix3x2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
10014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10015 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10016 funcs
->ext
.p_glUniformMatrix3x2dv( location
, count
, transpose
, value
);
10019 static void WINAPI
wine_glUniformMatrix3x2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10021 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10022 funcs
->ext
.p_glUniformMatrix3x2fv( location
, count
, transpose
, value
);
10025 static void WINAPI
wine_glUniformMatrix3x4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
10026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10027 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10028 funcs
->ext
.p_glUniformMatrix3x4dv( location
, count
, transpose
, value
);
10031 static void WINAPI
wine_glUniformMatrix3x4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10033 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10034 funcs
->ext
.p_glUniformMatrix3x4fv( location
, count
, transpose
, value
);
10037 static void WINAPI
wine_glUniformMatrix4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
10038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10039 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10040 funcs
->ext
.p_glUniformMatrix4dv( location
, count
, transpose
, value
);
10043 static void WINAPI
wine_glUniformMatrix4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10045 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10046 funcs
->ext
.p_glUniformMatrix4fv( location
, count
, transpose
, value
);
10049 static void WINAPI
wine_glUniformMatrix4fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10051 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10052 funcs
->ext
.p_glUniformMatrix4fvARB( location
, count
, transpose
, value
);
10055 static void WINAPI
wine_glUniformMatrix4x2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
10056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10057 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10058 funcs
->ext
.p_glUniformMatrix4x2dv( location
, count
, transpose
, value
);
10061 static void WINAPI
wine_glUniformMatrix4x2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10063 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10064 funcs
->ext
.p_glUniformMatrix4x2fv( location
, count
, transpose
, value
);
10067 static void WINAPI
wine_glUniformMatrix4x3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
10068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10069 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10070 funcs
->ext
.p_glUniformMatrix4x3dv( location
, count
, transpose
, value
);
10073 static void WINAPI
wine_glUniformMatrix4x3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
10074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10075 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
10076 funcs
->ext
.p_glUniformMatrix4x3fv( location
, count
, transpose
, value
);
10079 static void WINAPI
wine_glUniformSubroutinesuiv( GLenum shadertype
, GLsizei count
, const GLuint
* indices
) {
10080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10081 TRACE("(%d, %d, %p)\n", shadertype
, count
, indices
);
10082 funcs
->ext
.p_glUniformSubroutinesuiv( shadertype
, count
, indices
);
10085 static void WINAPI
wine_glUniformui64NV( GLint location
, UINT64 value
) {
10086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10087 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
10088 funcs
->ext
.p_glUniformui64NV( location
, value
);
10091 static void WINAPI
wine_glUniformui64vNV( GLint location
, GLsizei count
, const UINT64
* value
) {
10092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10093 TRACE("(%d, %d, %p)\n", location
, count
, value
);
10094 funcs
->ext
.p_glUniformui64vNV( location
, count
, value
);
10097 static void WINAPI
wine_glUnlockArraysEXT( void ) {
10098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10100 funcs
->ext
.p_glUnlockArraysEXT( );
10103 static GLboolean WINAPI
wine_glUnmapBuffer( GLenum target
) {
10104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10105 TRACE("(%d)\n", target
);
10106 return funcs
->ext
.p_glUnmapBuffer( target
);
10109 static GLboolean WINAPI
wine_glUnmapBufferARB( GLenum target
) {
10110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10111 TRACE("(%d)\n", target
);
10112 return funcs
->ext
.p_glUnmapBufferARB( target
);
10115 static GLboolean WINAPI
wine_glUnmapNamedBufferEXT( GLuint buffer
) {
10116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10117 TRACE("(%d)\n", buffer
);
10118 return funcs
->ext
.p_glUnmapNamedBufferEXT( buffer
);
10121 static void WINAPI
wine_glUnmapObjectBufferATI( GLuint buffer
) {
10122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10123 TRACE("(%d)\n", buffer
);
10124 funcs
->ext
.p_glUnmapObjectBufferATI( buffer
);
10127 static void WINAPI
wine_glUpdateObjectBufferATI( GLuint buffer
, GLuint offset
, GLsizei size
, const GLvoid
* pointer
, GLenum preserve
) {
10128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10129 TRACE("(%d, %d, %d, %p, %d)\n", buffer
, offset
, size
, pointer
, preserve
);
10130 funcs
->ext
.p_glUpdateObjectBufferATI( buffer
, offset
, size
, pointer
, preserve
);
10133 static void WINAPI
wine_glUseProgram( GLuint program
) {
10134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10135 TRACE("(%d)\n", program
);
10136 funcs
->ext
.p_glUseProgram( program
);
10139 static void WINAPI
wine_glUseProgramObjectARB( unsigned int programObj
) {
10140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10141 TRACE("(%d)\n", programObj
);
10142 funcs
->ext
.p_glUseProgramObjectARB( programObj
);
10145 static void WINAPI
wine_glUseProgramStages( GLuint pipeline
, GLbitfield stages
, GLuint program
) {
10146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10147 TRACE("(%d, %d, %d)\n", pipeline
, stages
, program
);
10148 funcs
->ext
.p_glUseProgramStages( pipeline
, stages
, program
);
10151 static void WINAPI
wine_glUseShaderProgramEXT( GLenum type
, GLuint program
) {
10152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10153 TRACE("(%d, %d)\n", type
, program
);
10154 funcs
->ext
.p_glUseShaderProgramEXT( type
, program
);
10157 static void WINAPI
wine_glVDPAUFiniNV( void ) {
10158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10160 funcs
->ext
.p_glVDPAUFiniNV( );
10163 static void WINAPI
wine_glVDPAUGetSurfaceivNV( INT_PTR surface
, GLenum pname
, GLsizei bufSize
, GLsizei
* length
, GLint
* values
) {
10164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10165 TRACE("(%ld, %d, %d, %p, %p)\n", surface
, pname
, bufSize
, length
, values
);
10166 funcs
->ext
.p_glVDPAUGetSurfaceivNV( surface
, pname
, bufSize
, length
, values
);
10169 static void WINAPI
wine_glVDPAUInitNV( const GLvoid
* vdpDevice
, const GLvoid
* getProcAddress
) {
10170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10171 TRACE("(%p, %p)\n", vdpDevice
, getProcAddress
);
10172 funcs
->ext
.p_glVDPAUInitNV( vdpDevice
, getProcAddress
);
10175 static void WINAPI
wine_glVDPAUIsSurfaceNV( INT_PTR surface
) {
10176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10177 TRACE("(%ld)\n", surface
);
10178 funcs
->ext
.p_glVDPAUIsSurfaceNV( surface
);
10181 static void WINAPI
wine_glVDPAUMapSurfacesNV( GLsizei numSurfaces
, const INT_PTR
* surfaces
) {
10182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10183 TRACE("(%d, %p)\n", numSurfaces
, surfaces
);
10184 funcs
->ext
.p_glVDPAUMapSurfacesNV( numSurfaces
, surfaces
);
10187 static INT_PTR WINAPI
wine_glVDPAURegisterOutputSurfaceNV( GLvoid
* vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
* textureNames
) {
10188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10189 TRACE("(%p, %d, %d, %p)\n", vdpSurface
, target
, numTextureNames
, textureNames
);
10190 return funcs
->ext
.p_glVDPAURegisterOutputSurfaceNV( vdpSurface
, target
, numTextureNames
, textureNames
);
10193 static INT_PTR WINAPI
wine_glVDPAURegisterVideoSurfaceNV( GLvoid
* vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
* textureNames
) {
10194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10195 TRACE("(%p, %d, %d, %p)\n", vdpSurface
, target
, numTextureNames
, textureNames
);
10196 return funcs
->ext
.p_glVDPAURegisterVideoSurfaceNV( vdpSurface
, target
, numTextureNames
, textureNames
);
10199 static void WINAPI
wine_glVDPAUSurfaceAccessNV( INT_PTR surface
, GLenum access
) {
10200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10201 TRACE("(%ld, %d)\n", surface
, access
);
10202 funcs
->ext
.p_glVDPAUSurfaceAccessNV( surface
, access
);
10205 static void WINAPI
wine_glVDPAUUnmapSurfacesNV( GLsizei numSurface
, const INT_PTR
* surfaces
) {
10206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10207 TRACE("(%d, %p)\n", numSurface
, surfaces
);
10208 funcs
->ext
.p_glVDPAUUnmapSurfacesNV( numSurface
, surfaces
);
10211 static void WINAPI
wine_glVDPAUUnregisterSurfaceNV( INT_PTR surface
) {
10212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10213 TRACE("(%ld)\n", surface
);
10214 funcs
->ext
.p_glVDPAUUnregisterSurfaceNV( surface
);
10217 static void WINAPI
wine_glValidateProgram( GLuint program
) {
10218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10219 TRACE("(%d)\n", program
);
10220 funcs
->ext
.p_glValidateProgram( program
);
10223 static void WINAPI
wine_glValidateProgramARB( unsigned int programObj
) {
10224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10225 TRACE("(%d)\n", programObj
);
10226 funcs
->ext
.p_glValidateProgramARB( programObj
);
10229 static void WINAPI
wine_glValidateProgramPipeline( GLuint pipeline
) {
10230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10231 TRACE("(%d)\n", pipeline
);
10232 funcs
->ext
.p_glValidateProgramPipeline( pipeline
);
10235 static void WINAPI
wine_glVariantArrayObjectATI( GLuint id
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
10236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10237 TRACE("(%d, %d, %d, %d, %d)\n", id
, type
, stride
, buffer
, offset
);
10238 funcs
->ext
.p_glVariantArrayObjectATI( id
, type
, stride
, buffer
, offset
);
10241 static void WINAPI
wine_glVariantPointerEXT( GLuint id
, GLenum type
, GLuint stride
, const GLvoid
* addr
) {
10242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10243 TRACE("(%d, %d, %d, %p)\n", id
, type
, stride
, addr
);
10244 funcs
->ext
.p_glVariantPointerEXT( id
, type
, stride
, addr
);
10247 static void WINAPI
wine_glVariantbvEXT( GLuint id
, const GLbyte
* addr
) {
10248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10249 TRACE("(%d, %p)\n", id
, addr
);
10250 funcs
->ext
.p_glVariantbvEXT( id
, addr
);
10253 static void WINAPI
wine_glVariantdvEXT( GLuint id
, const GLdouble
* addr
) {
10254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10255 TRACE("(%d, %p)\n", id
, addr
);
10256 funcs
->ext
.p_glVariantdvEXT( id
, addr
);
10259 static void WINAPI
wine_glVariantfvEXT( GLuint id
, const GLfloat
* addr
) {
10260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10261 TRACE("(%d, %p)\n", id
, addr
);
10262 funcs
->ext
.p_glVariantfvEXT( id
, addr
);
10265 static void WINAPI
wine_glVariantivEXT( GLuint id
, const GLint
* addr
) {
10266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10267 TRACE("(%d, %p)\n", id
, addr
);
10268 funcs
->ext
.p_glVariantivEXT( id
, addr
);
10271 static void WINAPI
wine_glVariantsvEXT( GLuint id
, const GLshort
* addr
) {
10272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10273 TRACE("(%d, %p)\n", id
, addr
);
10274 funcs
->ext
.p_glVariantsvEXT( id
, addr
);
10277 static void WINAPI
wine_glVariantubvEXT( GLuint id
, const GLubyte
* addr
) {
10278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10279 TRACE("(%d, %p)\n", id
, addr
);
10280 funcs
->ext
.p_glVariantubvEXT( id
, addr
);
10283 static void WINAPI
wine_glVariantuivEXT( GLuint id
, const GLuint
* addr
) {
10284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10285 TRACE("(%d, %p)\n", id
, addr
);
10286 funcs
->ext
.p_glVariantuivEXT( id
, addr
);
10289 static void WINAPI
wine_glVariantusvEXT( GLuint id
, const GLushort
* addr
) {
10290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10291 TRACE("(%d, %p)\n", id
, addr
);
10292 funcs
->ext
.p_glVariantusvEXT( id
, addr
);
10295 static void WINAPI
wine_glVertex2hNV( unsigned short x
, unsigned short y
) {
10296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10297 TRACE("(%d, %d)\n", x
, y
);
10298 funcs
->ext
.p_glVertex2hNV( x
, y
);
10301 static void WINAPI
wine_glVertex2hvNV( const unsigned short* v
) {
10302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10303 TRACE("(%p)\n", v
);
10304 funcs
->ext
.p_glVertex2hvNV( v
);
10307 static void WINAPI
wine_glVertex3hNV( unsigned short x
, unsigned short y
, unsigned short z
) {
10308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10309 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10310 funcs
->ext
.p_glVertex3hNV( x
, y
, z
);
10313 static void WINAPI
wine_glVertex3hvNV( const unsigned short* v
) {
10314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10315 TRACE("(%p)\n", v
);
10316 funcs
->ext
.p_glVertex3hvNV( v
);
10319 static void WINAPI
wine_glVertex4hNV( unsigned short x
, unsigned short y
, unsigned short z
, unsigned short w
) {
10320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10321 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
10322 funcs
->ext
.p_glVertex4hNV( x
, y
, z
, w
);
10325 static void WINAPI
wine_glVertex4hvNV( const unsigned short* v
) {
10326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10327 TRACE("(%p)\n", v
);
10328 funcs
->ext
.p_glVertex4hvNV( v
);
10331 static void WINAPI
wine_glVertexArrayParameteriAPPLE( GLenum pname
, GLint param
) {
10332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10333 TRACE("(%d, %d)\n", pname
, param
);
10334 funcs
->ext
.p_glVertexArrayParameteriAPPLE( pname
, param
);
10337 static void WINAPI
wine_glVertexArrayRangeAPPLE( GLsizei length
, GLvoid
* pointer
) {
10338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10339 TRACE("(%d, %p)\n", length
, pointer
);
10340 funcs
->ext
.p_glVertexArrayRangeAPPLE( length
, pointer
);
10343 static void WINAPI
wine_glVertexArrayRangeNV( GLsizei length
, const GLvoid
* pointer
) {
10344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10345 TRACE("(%d, %p)\n", length
, pointer
);
10346 funcs
->ext
.p_glVertexArrayRangeNV( length
, pointer
);
10349 static void WINAPI
wine_glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLsizei stride
, INT_PTR offset
) {
10350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10351 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, stride
, offset
);
10352 funcs
->ext
.p_glVertexArrayVertexAttribLOffsetEXT( vaobj
, buffer
, index
, size
, type
, stride
, offset
);
10355 static void WINAPI
wine_glVertexAttrib1d( GLuint index
, GLdouble x
) {
10356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10357 TRACE("(%d, %f)\n", index
, x
);
10358 funcs
->ext
.p_glVertexAttrib1d( index
, x
);
10361 static void WINAPI
wine_glVertexAttrib1dARB( GLuint index
, GLdouble x
) {
10362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10363 TRACE("(%d, %f)\n", index
, x
);
10364 funcs
->ext
.p_glVertexAttrib1dARB( index
, x
);
10367 static void WINAPI
wine_glVertexAttrib1dNV( GLuint index
, GLdouble x
) {
10368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10369 TRACE("(%d, %f)\n", index
, x
);
10370 funcs
->ext
.p_glVertexAttrib1dNV( index
, x
);
10373 static void WINAPI
wine_glVertexAttrib1dv( GLuint index
, const GLdouble
* v
) {
10374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10375 TRACE("(%d, %p)\n", index
, v
);
10376 funcs
->ext
.p_glVertexAttrib1dv( index
, v
);
10379 static void WINAPI
wine_glVertexAttrib1dvARB( GLuint index
, const GLdouble
* v
) {
10380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10381 TRACE("(%d, %p)\n", index
, v
);
10382 funcs
->ext
.p_glVertexAttrib1dvARB( index
, v
);
10385 static void WINAPI
wine_glVertexAttrib1dvNV( GLuint index
, const GLdouble
* v
) {
10386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10387 TRACE("(%d, %p)\n", index
, v
);
10388 funcs
->ext
.p_glVertexAttrib1dvNV( index
, v
);
10391 static void WINAPI
wine_glVertexAttrib1f( GLuint index
, GLfloat x
) {
10392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10393 TRACE("(%d, %f)\n", index
, x
);
10394 funcs
->ext
.p_glVertexAttrib1f( index
, x
);
10397 static void WINAPI
wine_glVertexAttrib1fARB( GLuint index
, GLfloat x
) {
10398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10399 TRACE("(%d, %f)\n", index
, x
);
10400 funcs
->ext
.p_glVertexAttrib1fARB( index
, x
);
10403 static void WINAPI
wine_glVertexAttrib1fNV( GLuint index
, GLfloat x
) {
10404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10405 TRACE("(%d, %f)\n", index
, x
);
10406 funcs
->ext
.p_glVertexAttrib1fNV( index
, x
);
10409 static void WINAPI
wine_glVertexAttrib1fv( GLuint index
, const GLfloat
* v
) {
10410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10411 TRACE("(%d, %p)\n", index
, v
);
10412 funcs
->ext
.p_glVertexAttrib1fv( index
, v
);
10415 static void WINAPI
wine_glVertexAttrib1fvARB( GLuint index
, const GLfloat
* v
) {
10416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10417 TRACE("(%d, %p)\n", index
, v
);
10418 funcs
->ext
.p_glVertexAttrib1fvARB( index
, v
);
10421 static void WINAPI
wine_glVertexAttrib1fvNV( GLuint index
, const GLfloat
* v
) {
10422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10423 TRACE("(%d, %p)\n", index
, v
);
10424 funcs
->ext
.p_glVertexAttrib1fvNV( index
, v
);
10427 static void WINAPI
wine_glVertexAttrib1hNV( GLuint index
, unsigned short x
) {
10428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10429 TRACE("(%d, %d)\n", index
, x
);
10430 funcs
->ext
.p_glVertexAttrib1hNV( index
, x
);
10433 static void WINAPI
wine_glVertexAttrib1hvNV( GLuint index
, const unsigned short* v
) {
10434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10435 TRACE("(%d, %p)\n", index
, v
);
10436 funcs
->ext
.p_glVertexAttrib1hvNV( index
, v
);
10439 static void WINAPI
wine_glVertexAttrib1s( GLuint index
, GLshort x
) {
10440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10441 TRACE("(%d, %d)\n", index
, x
);
10442 funcs
->ext
.p_glVertexAttrib1s( index
, x
);
10445 static void WINAPI
wine_glVertexAttrib1sARB( GLuint index
, GLshort x
) {
10446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10447 TRACE("(%d, %d)\n", index
, x
);
10448 funcs
->ext
.p_glVertexAttrib1sARB( index
, x
);
10451 static void WINAPI
wine_glVertexAttrib1sNV( GLuint index
, GLshort x
) {
10452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10453 TRACE("(%d, %d)\n", index
, x
);
10454 funcs
->ext
.p_glVertexAttrib1sNV( index
, x
);
10457 static void WINAPI
wine_glVertexAttrib1sv( GLuint index
, const GLshort
* v
) {
10458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10459 TRACE("(%d, %p)\n", index
, v
);
10460 funcs
->ext
.p_glVertexAttrib1sv( index
, v
);
10463 static void WINAPI
wine_glVertexAttrib1svARB( GLuint index
, const GLshort
* v
) {
10464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10465 TRACE("(%d, %p)\n", index
, v
);
10466 funcs
->ext
.p_glVertexAttrib1svARB( index
, v
);
10469 static void WINAPI
wine_glVertexAttrib1svNV( GLuint index
, const GLshort
* v
) {
10470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10471 TRACE("(%d, %p)\n", index
, v
);
10472 funcs
->ext
.p_glVertexAttrib1svNV( index
, v
);
10475 static void WINAPI
wine_glVertexAttrib2d( GLuint index
, GLdouble x
, GLdouble y
) {
10476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10477 TRACE("(%d, %f, %f)\n", index
, x
, y
);
10478 funcs
->ext
.p_glVertexAttrib2d( index
, x
, y
);
10481 static void WINAPI
wine_glVertexAttrib2dARB( GLuint index
, GLdouble x
, GLdouble y
) {
10482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10483 TRACE("(%d, %f, %f)\n", index
, x
, y
);
10484 funcs
->ext
.p_glVertexAttrib2dARB( index
, x
, y
);
10487 static void WINAPI
wine_glVertexAttrib2dNV( GLuint index
, GLdouble x
, GLdouble y
) {
10488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10489 TRACE("(%d, %f, %f)\n", index
, x
, y
);
10490 funcs
->ext
.p_glVertexAttrib2dNV( index
, x
, y
);
10493 static void WINAPI
wine_glVertexAttrib2dv( GLuint index
, const GLdouble
* v
) {
10494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10495 TRACE("(%d, %p)\n", index
, v
);
10496 funcs
->ext
.p_glVertexAttrib2dv( index
, v
);
10499 static void WINAPI
wine_glVertexAttrib2dvARB( GLuint index
, const GLdouble
* v
) {
10500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10501 TRACE("(%d, %p)\n", index
, v
);
10502 funcs
->ext
.p_glVertexAttrib2dvARB( index
, v
);
10505 static void WINAPI
wine_glVertexAttrib2dvNV( GLuint index
, const GLdouble
* v
) {
10506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10507 TRACE("(%d, %p)\n", index
, v
);
10508 funcs
->ext
.p_glVertexAttrib2dvNV( index
, v
);
10511 static void WINAPI
wine_glVertexAttrib2f( GLuint index
, GLfloat x
, GLfloat y
) {
10512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10513 TRACE("(%d, %f, %f)\n", index
, x
, y
);
10514 funcs
->ext
.p_glVertexAttrib2f( index
, x
, y
);
10517 static void WINAPI
wine_glVertexAttrib2fARB( GLuint index
, GLfloat x
, GLfloat y
) {
10518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10519 TRACE("(%d, %f, %f)\n", index
, x
, y
);
10520 funcs
->ext
.p_glVertexAttrib2fARB( index
, x
, y
);
10523 static void WINAPI
wine_glVertexAttrib2fNV( GLuint index
, GLfloat x
, GLfloat y
) {
10524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10525 TRACE("(%d, %f, %f)\n", index
, x
, y
);
10526 funcs
->ext
.p_glVertexAttrib2fNV( index
, x
, y
);
10529 static void WINAPI
wine_glVertexAttrib2fv( GLuint index
, const GLfloat
* v
) {
10530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10531 TRACE("(%d, %p)\n", index
, v
);
10532 funcs
->ext
.p_glVertexAttrib2fv( index
, v
);
10535 static void WINAPI
wine_glVertexAttrib2fvARB( GLuint index
, const GLfloat
* v
) {
10536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10537 TRACE("(%d, %p)\n", index
, v
);
10538 funcs
->ext
.p_glVertexAttrib2fvARB( index
, v
);
10541 static void WINAPI
wine_glVertexAttrib2fvNV( GLuint index
, const GLfloat
* v
) {
10542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10543 TRACE("(%d, %p)\n", index
, v
);
10544 funcs
->ext
.p_glVertexAttrib2fvNV( index
, v
);
10547 static void WINAPI
wine_glVertexAttrib2hNV( GLuint index
, unsigned short x
, unsigned short y
) {
10548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10549 TRACE("(%d, %d, %d)\n", index
, x
, y
);
10550 funcs
->ext
.p_glVertexAttrib2hNV( index
, x
, y
);
10553 static void WINAPI
wine_glVertexAttrib2hvNV( GLuint index
, const unsigned short* v
) {
10554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10555 TRACE("(%d, %p)\n", index
, v
);
10556 funcs
->ext
.p_glVertexAttrib2hvNV( index
, v
);
10559 static void WINAPI
wine_glVertexAttrib2s( GLuint index
, GLshort x
, GLshort y
) {
10560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10561 TRACE("(%d, %d, %d)\n", index
, x
, y
);
10562 funcs
->ext
.p_glVertexAttrib2s( index
, x
, y
);
10565 static void WINAPI
wine_glVertexAttrib2sARB( GLuint index
, GLshort x
, GLshort y
) {
10566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10567 TRACE("(%d, %d, %d)\n", index
, x
, y
);
10568 funcs
->ext
.p_glVertexAttrib2sARB( index
, x
, y
);
10571 static void WINAPI
wine_glVertexAttrib2sNV( GLuint index
, GLshort x
, GLshort y
) {
10572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10573 TRACE("(%d, %d, %d)\n", index
, x
, y
);
10574 funcs
->ext
.p_glVertexAttrib2sNV( index
, x
, y
);
10577 static void WINAPI
wine_glVertexAttrib2sv( GLuint index
, const GLshort
* v
) {
10578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10579 TRACE("(%d, %p)\n", index
, v
);
10580 funcs
->ext
.p_glVertexAttrib2sv( index
, v
);
10583 static void WINAPI
wine_glVertexAttrib2svARB( GLuint index
, const GLshort
* v
) {
10584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10585 TRACE("(%d, %p)\n", index
, v
);
10586 funcs
->ext
.p_glVertexAttrib2svARB( index
, v
);
10589 static void WINAPI
wine_glVertexAttrib2svNV( GLuint index
, const GLshort
* v
) {
10590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10591 TRACE("(%d, %p)\n", index
, v
);
10592 funcs
->ext
.p_glVertexAttrib2svNV( index
, v
);
10595 static void WINAPI
wine_glVertexAttrib3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
10596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10597 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
10598 funcs
->ext
.p_glVertexAttrib3d( index
, x
, y
, z
);
10601 static void WINAPI
wine_glVertexAttrib3dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
10602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10603 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
10604 funcs
->ext
.p_glVertexAttrib3dARB( index
, x
, y
, z
);
10607 static void WINAPI
wine_glVertexAttrib3dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
10608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10609 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
10610 funcs
->ext
.p_glVertexAttrib3dNV( index
, x
, y
, z
);
10613 static void WINAPI
wine_glVertexAttrib3dv( GLuint index
, const GLdouble
* v
) {
10614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10615 TRACE("(%d, %p)\n", index
, v
);
10616 funcs
->ext
.p_glVertexAttrib3dv( index
, v
);
10619 static void WINAPI
wine_glVertexAttrib3dvARB( GLuint index
, const GLdouble
* v
) {
10620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10621 TRACE("(%d, %p)\n", index
, v
);
10622 funcs
->ext
.p_glVertexAttrib3dvARB( index
, v
);
10625 static void WINAPI
wine_glVertexAttrib3dvNV( GLuint index
, const GLdouble
* v
) {
10626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10627 TRACE("(%d, %p)\n", index
, v
);
10628 funcs
->ext
.p_glVertexAttrib3dvNV( index
, v
);
10631 static void WINAPI
wine_glVertexAttrib3f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
10632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10633 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
10634 funcs
->ext
.p_glVertexAttrib3f( index
, x
, y
, z
);
10637 static void WINAPI
wine_glVertexAttrib3fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
10638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10639 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
10640 funcs
->ext
.p_glVertexAttrib3fARB( index
, x
, y
, z
);
10643 static void WINAPI
wine_glVertexAttrib3fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
10644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10645 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
10646 funcs
->ext
.p_glVertexAttrib3fNV( index
, x
, y
, z
);
10649 static void WINAPI
wine_glVertexAttrib3fv( GLuint index
, const GLfloat
* v
) {
10650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10651 TRACE("(%d, %p)\n", index
, v
);
10652 funcs
->ext
.p_glVertexAttrib3fv( index
, v
);
10655 static void WINAPI
wine_glVertexAttrib3fvARB( GLuint index
, const GLfloat
* v
) {
10656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10657 TRACE("(%d, %p)\n", index
, v
);
10658 funcs
->ext
.p_glVertexAttrib3fvARB( index
, v
);
10661 static void WINAPI
wine_glVertexAttrib3fvNV( GLuint index
, const GLfloat
* v
) {
10662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10663 TRACE("(%d, %p)\n", index
, v
);
10664 funcs
->ext
.p_glVertexAttrib3fvNV( index
, v
);
10667 static void WINAPI
wine_glVertexAttrib3hNV( GLuint index
, unsigned short x
, unsigned short y
, unsigned short z
) {
10668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10669 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
10670 funcs
->ext
.p_glVertexAttrib3hNV( index
, x
, y
, z
);
10673 static void WINAPI
wine_glVertexAttrib3hvNV( GLuint index
, const unsigned short* v
) {
10674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10675 TRACE("(%d, %p)\n", index
, v
);
10676 funcs
->ext
.p_glVertexAttrib3hvNV( index
, v
);
10679 static void WINAPI
wine_glVertexAttrib3s( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
10680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10681 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
10682 funcs
->ext
.p_glVertexAttrib3s( index
, x
, y
, z
);
10685 static void WINAPI
wine_glVertexAttrib3sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
10686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10687 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
10688 funcs
->ext
.p_glVertexAttrib3sARB( index
, x
, y
, z
);
10691 static void WINAPI
wine_glVertexAttrib3sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
10692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10693 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
10694 funcs
->ext
.p_glVertexAttrib3sNV( index
, x
, y
, z
);
10697 static void WINAPI
wine_glVertexAttrib3sv( GLuint index
, const GLshort
* v
) {
10698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10699 TRACE("(%d, %p)\n", index
, v
);
10700 funcs
->ext
.p_glVertexAttrib3sv( index
, v
);
10703 static void WINAPI
wine_glVertexAttrib3svARB( GLuint index
, const GLshort
* v
) {
10704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10705 TRACE("(%d, %p)\n", index
, v
);
10706 funcs
->ext
.p_glVertexAttrib3svARB( index
, v
);
10709 static void WINAPI
wine_glVertexAttrib3svNV( GLuint index
, const GLshort
* v
) {
10710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10711 TRACE("(%d, %p)\n", index
, v
);
10712 funcs
->ext
.p_glVertexAttrib3svNV( index
, v
);
10715 static void WINAPI
wine_glVertexAttrib4Nbv( GLuint index
, const GLbyte
* v
) {
10716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10717 TRACE("(%d, %p)\n", index
, v
);
10718 funcs
->ext
.p_glVertexAttrib4Nbv( index
, v
);
10721 static void WINAPI
wine_glVertexAttrib4NbvARB( GLuint index
, const GLbyte
* v
) {
10722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10723 TRACE("(%d, %p)\n", index
, v
);
10724 funcs
->ext
.p_glVertexAttrib4NbvARB( index
, v
);
10727 static void WINAPI
wine_glVertexAttrib4Niv( GLuint index
, const GLint
* v
) {
10728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10729 TRACE("(%d, %p)\n", index
, v
);
10730 funcs
->ext
.p_glVertexAttrib4Niv( index
, v
);
10733 static void WINAPI
wine_glVertexAttrib4NivARB( GLuint index
, const GLint
* v
) {
10734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10735 TRACE("(%d, %p)\n", index
, v
);
10736 funcs
->ext
.p_glVertexAttrib4NivARB( index
, v
);
10739 static void WINAPI
wine_glVertexAttrib4Nsv( GLuint index
, const GLshort
* v
) {
10740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10741 TRACE("(%d, %p)\n", index
, v
);
10742 funcs
->ext
.p_glVertexAttrib4Nsv( index
, v
);
10745 static void WINAPI
wine_glVertexAttrib4NsvARB( GLuint index
, const GLshort
* v
) {
10746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10747 TRACE("(%d, %p)\n", index
, v
);
10748 funcs
->ext
.p_glVertexAttrib4NsvARB( index
, v
);
10751 static void WINAPI
wine_glVertexAttrib4Nub( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
10752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10753 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10754 funcs
->ext
.p_glVertexAttrib4Nub( index
, x
, y
, z
, w
);
10757 static void WINAPI
wine_glVertexAttrib4NubARB( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
10758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10759 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10760 funcs
->ext
.p_glVertexAttrib4NubARB( index
, x
, y
, z
, w
);
10763 static void WINAPI
wine_glVertexAttrib4Nubv( GLuint index
, const GLubyte
* v
) {
10764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10765 TRACE("(%d, %p)\n", index
, v
);
10766 funcs
->ext
.p_glVertexAttrib4Nubv( index
, v
);
10769 static void WINAPI
wine_glVertexAttrib4NubvARB( GLuint index
, const GLubyte
* v
) {
10770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10771 TRACE("(%d, %p)\n", index
, v
);
10772 funcs
->ext
.p_glVertexAttrib4NubvARB( index
, v
);
10775 static void WINAPI
wine_glVertexAttrib4Nuiv( GLuint index
, const GLuint
* v
) {
10776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10777 TRACE("(%d, %p)\n", index
, v
);
10778 funcs
->ext
.p_glVertexAttrib4Nuiv( index
, v
);
10781 static void WINAPI
wine_glVertexAttrib4NuivARB( GLuint index
, const GLuint
* v
) {
10782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10783 TRACE("(%d, %p)\n", index
, v
);
10784 funcs
->ext
.p_glVertexAttrib4NuivARB( index
, v
);
10787 static void WINAPI
wine_glVertexAttrib4Nusv( GLuint index
, const GLushort
* v
) {
10788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10789 TRACE("(%d, %p)\n", index
, v
);
10790 funcs
->ext
.p_glVertexAttrib4Nusv( index
, v
);
10793 static void WINAPI
wine_glVertexAttrib4NusvARB( GLuint index
, const GLushort
* v
) {
10794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10795 TRACE("(%d, %p)\n", index
, v
);
10796 funcs
->ext
.p_glVertexAttrib4NusvARB( index
, v
);
10799 static void WINAPI
wine_glVertexAttrib4bv( GLuint index
, const GLbyte
* v
) {
10800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10801 TRACE("(%d, %p)\n", index
, v
);
10802 funcs
->ext
.p_glVertexAttrib4bv( index
, v
);
10805 static void WINAPI
wine_glVertexAttrib4bvARB( GLuint index
, const GLbyte
* v
) {
10806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10807 TRACE("(%d, %p)\n", index
, v
);
10808 funcs
->ext
.p_glVertexAttrib4bvARB( index
, v
);
10811 static void WINAPI
wine_glVertexAttrib4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
10812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10813 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
10814 funcs
->ext
.p_glVertexAttrib4d( index
, x
, y
, z
, w
);
10817 static void WINAPI
wine_glVertexAttrib4dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
10818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10819 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
10820 funcs
->ext
.p_glVertexAttrib4dARB( index
, x
, y
, z
, w
);
10823 static void WINAPI
wine_glVertexAttrib4dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
10824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10825 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
10826 funcs
->ext
.p_glVertexAttrib4dNV( index
, x
, y
, z
, w
);
10829 static void WINAPI
wine_glVertexAttrib4dv( GLuint index
, const GLdouble
* v
) {
10830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10831 TRACE("(%d, %p)\n", index
, v
);
10832 funcs
->ext
.p_glVertexAttrib4dv( index
, v
);
10835 static void WINAPI
wine_glVertexAttrib4dvARB( GLuint index
, const GLdouble
* v
) {
10836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10837 TRACE("(%d, %p)\n", index
, v
);
10838 funcs
->ext
.p_glVertexAttrib4dvARB( index
, v
);
10841 static void WINAPI
wine_glVertexAttrib4dvNV( GLuint index
, const GLdouble
* v
) {
10842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10843 TRACE("(%d, %p)\n", index
, v
);
10844 funcs
->ext
.p_glVertexAttrib4dvNV( index
, v
);
10847 static void WINAPI
wine_glVertexAttrib4f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
10848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10849 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
10850 funcs
->ext
.p_glVertexAttrib4f( index
, x
, y
, z
, w
);
10853 static void WINAPI
wine_glVertexAttrib4fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
10854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10855 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
10856 funcs
->ext
.p_glVertexAttrib4fARB( index
, x
, y
, z
, w
);
10859 static void WINAPI
wine_glVertexAttrib4fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
10860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10861 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
10862 funcs
->ext
.p_glVertexAttrib4fNV( index
, x
, y
, z
, w
);
10865 static void WINAPI
wine_glVertexAttrib4fv( GLuint index
, const GLfloat
* v
) {
10866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10867 TRACE("(%d, %p)\n", index
, v
);
10868 funcs
->ext
.p_glVertexAttrib4fv( index
, v
);
10871 static void WINAPI
wine_glVertexAttrib4fvARB( GLuint index
, const GLfloat
* v
) {
10872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10873 TRACE("(%d, %p)\n", index
, v
);
10874 funcs
->ext
.p_glVertexAttrib4fvARB( index
, v
);
10877 static void WINAPI
wine_glVertexAttrib4fvNV( GLuint index
, const GLfloat
* v
) {
10878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10879 TRACE("(%d, %p)\n", index
, v
);
10880 funcs
->ext
.p_glVertexAttrib4fvNV( index
, v
);
10883 static void WINAPI
wine_glVertexAttrib4hNV( GLuint index
, unsigned short x
, unsigned short y
, unsigned short z
, unsigned short w
) {
10884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10885 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10886 funcs
->ext
.p_glVertexAttrib4hNV( index
, x
, y
, z
, w
);
10889 static void WINAPI
wine_glVertexAttrib4hvNV( GLuint index
, const unsigned short* v
) {
10890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10891 TRACE("(%d, %p)\n", index
, v
);
10892 funcs
->ext
.p_glVertexAttrib4hvNV( index
, v
);
10895 static void WINAPI
wine_glVertexAttrib4iv( GLuint index
, const GLint
* v
) {
10896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10897 TRACE("(%d, %p)\n", index
, v
);
10898 funcs
->ext
.p_glVertexAttrib4iv( index
, v
);
10901 static void WINAPI
wine_glVertexAttrib4ivARB( GLuint index
, const GLint
* v
) {
10902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10903 TRACE("(%d, %p)\n", index
, v
);
10904 funcs
->ext
.p_glVertexAttrib4ivARB( index
, v
);
10907 static void WINAPI
wine_glVertexAttrib4s( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10909 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10910 funcs
->ext
.p_glVertexAttrib4s( index
, x
, y
, z
, w
);
10913 static void WINAPI
wine_glVertexAttrib4sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10915 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10916 funcs
->ext
.p_glVertexAttrib4sARB( index
, x
, y
, z
, w
);
10919 static void WINAPI
wine_glVertexAttrib4sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10921 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10922 funcs
->ext
.p_glVertexAttrib4sNV( index
, x
, y
, z
, w
);
10925 static void WINAPI
wine_glVertexAttrib4sv( GLuint index
, const GLshort
* v
) {
10926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10927 TRACE("(%d, %p)\n", index
, v
);
10928 funcs
->ext
.p_glVertexAttrib4sv( index
, v
);
10931 static void WINAPI
wine_glVertexAttrib4svARB( GLuint index
, const GLshort
* v
) {
10932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10933 TRACE("(%d, %p)\n", index
, v
);
10934 funcs
->ext
.p_glVertexAttrib4svARB( index
, v
);
10937 static void WINAPI
wine_glVertexAttrib4svNV( GLuint index
, const GLshort
* v
) {
10938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10939 TRACE("(%d, %p)\n", index
, v
);
10940 funcs
->ext
.p_glVertexAttrib4svNV( index
, v
);
10943 static void WINAPI
wine_glVertexAttrib4ubNV( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
10944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10945 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10946 funcs
->ext
.p_glVertexAttrib4ubNV( index
, x
, y
, z
, w
);
10949 static void WINAPI
wine_glVertexAttrib4ubv( GLuint index
, const GLubyte
* v
) {
10950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10951 TRACE("(%d, %p)\n", index
, v
);
10952 funcs
->ext
.p_glVertexAttrib4ubv( index
, v
);
10955 static void WINAPI
wine_glVertexAttrib4ubvARB( GLuint index
, const GLubyte
* v
) {
10956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10957 TRACE("(%d, %p)\n", index
, v
);
10958 funcs
->ext
.p_glVertexAttrib4ubvARB( index
, v
);
10961 static void WINAPI
wine_glVertexAttrib4ubvNV( GLuint index
, const GLubyte
* v
) {
10962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10963 TRACE("(%d, %p)\n", index
, v
);
10964 funcs
->ext
.p_glVertexAttrib4ubvNV( index
, v
);
10967 static void WINAPI
wine_glVertexAttrib4uiv( GLuint index
, const GLuint
* v
) {
10968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10969 TRACE("(%d, %p)\n", index
, v
);
10970 funcs
->ext
.p_glVertexAttrib4uiv( index
, v
);
10973 static void WINAPI
wine_glVertexAttrib4uivARB( GLuint index
, const GLuint
* v
) {
10974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10975 TRACE("(%d, %p)\n", index
, v
);
10976 funcs
->ext
.p_glVertexAttrib4uivARB( index
, v
);
10979 static void WINAPI
wine_glVertexAttrib4usv( GLuint index
, const GLushort
* v
) {
10980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10981 TRACE("(%d, %p)\n", index
, v
);
10982 funcs
->ext
.p_glVertexAttrib4usv( index
, v
);
10985 static void WINAPI
wine_glVertexAttrib4usvARB( GLuint index
, const GLushort
* v
) {
10986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10987 TRACE("(%d, %p)\n", index
, v
);
10988 funcs
->ext
.p_glVertexAttrib4usvARB( index
, v
);
10991 static void WINAPI
wine_glVertexAttribArrayObjectATI( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
10992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10993 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
, buffer
, offset
);
10994 funcs
->ext
.p_glVertexAttribArrayObjectATI( index
, size
, type
, normalized
, stride
, buffer
, offset
);
10997 static void WINAPI
wine_glVertexAttribDivisor( GLuint index
, GLuint divisor
) {
10998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10999 TRACE("(%d, %d)\n", index
, divisor
);
11000 funcs
->ext
.p_glVertexAttribDivisor( index
, divisor
);
11003 static void WINAPI
wine_glVertexAttribDivisorARB( GLuint index
, GLuint divisor
) {
11004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11005 TRACE("(%d, %d)\n", index
, divisor
);
11006 funcs
->ext
.p_glVertexAttribDivisorARB( index
, divisor
);
11009 static void WINAPI
wine_glVertexAttribFormatNV( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
) {
11010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11011 TRACE("(%d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
);
11012 funcs
->ext
.p_glVertexAttribFormatNV( index
, size
, type
, normalized
, stride
);
11015 static void WINAPI
wine_glVertexAttribI1i( GLuint index
, GLint x
) {
11016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11017 TRACE("(%d, %d)\n", index
, x
);
11018 funcs
->ext
.p_glVertexAttribI1i( index
, x
);
11021 static void WINAPI
wine_glVertexAttribI1iEXT( GLuint index
, GLint x
) {
11022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11023 TRACE("(%d, %d)\n", index
, x
);
11024 funcs
->ext
.p_glVertexAttribI1iEXT( index
, x
);
11027 static void WINAPI
wine_glVertexAttribI1iv( GLuint index
, const GLint
* v
) {
11028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11029 TRACE("(%d, %p)\n", index
, v
);
11030 funcs
->ext
.p_glVertexAttribI1iv( index
, v
);
11033 static void WINAPI
wine_glVertexAttribI1ivEXT( GLuint index
, const GLint
* v
) {
11034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11035 TRACE("(%d, %p)\n", index
, v
);
11036 funcs
->ext
.p_glVertexAttribI1ivEXT( index
, v
);
11039 static void WINAPI
wine_glVertexAttribI1ui( GLuint index
, GLuint x
) {
11040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11041 TRACE("(%d, %d)\n", index
, x
);
11042 funcs
->ext
.p_glVertexAttribI1ui( index
, x
);
11045 static void WINAPI
wine_glVertexAttribI1uiEXT( GLuint index
, GLuint x
) {
11046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11047 TRACE("(%d, %d)\n", index
, x
);
11048 funcs
->ext
.p_glVertexAttribI1uiEXT( index
, x
);
11051 static void WINAPI
wine_glVertexAttribI1uiv( GLuint index
, const GLuint
* v
) {
11052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11053 TRACE("(%d, %p)\n", index
, v
);
11054 funcs
->ext
.p_glVertexAttribI1uiv( index
, v
);
11057 static void WINAPI
wine_glVertexAttribI1uivEXT( GLuint index
, const GLuint
* v
) {
11058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11059 TRACE("(%d, %p)\n", index
, v
);
11060 funcs
->ext
.p_glVertexAttribI1uivEXT( index
, v
);
11063 static void WINAPI
wine_glVertexAttribI2i( GLuint index
, GLint x
, GLint y
) {
11064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11065 TRACE("(%d, %d, %d)\n", index
, x
, y
);
11066 funcs
->ext
.p_glVertexAttribI2i( index
, x
, y
);
11069 static void WINAPI
wine_glVertexAttribI2iEXT( GLuint index
, GLint x
, GLint y
) {
11070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11071 TRACE("(%d, %d, %d)\n", index
, x
, y
);
11072 funcs
->ext
.p_glVertexAttribI2iEXT( index
, x
, y
);
11075 static void WINAPI
wine_glVertexAttribI2iv( GLuint index
, const GLint
* v
) {
11076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11077 TRACE("(%d, %p)\n", index
, v
);
11078 funcs
->ext
.p_glVertexAttribI2iv( index
, v
);
11081 static void WINAPI
wine_glVertexAttribI2ivEXT( GLuint index
, const GLint
* v
) {
11082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11083 TRACE("(%d, %p)\n", index
, v
);
11084 funcs
->ext
.p_glVertexAttribI2ivEXT( index
, v
);
11087 static void WINAPI
wine_glVertexAttribI2ui( GLuint index
, GLuint x
, GLuint y
) {
11088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11089 TRACE("(%d, %d, %d)\n", index
, x
, y
);
11090 funcs
->ext
.p_glVertexAttribI2ui( index
, x
, y
);
11093 static void WINAPI
wine_glVertexAttribI2uiEXT( GLuint index
, GLuint x
, GLuint y
) {
11094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11095 TRACE("(%d, %d, %d)\n", index
, x
, y
);
11096 funcs
->ext
.p_glVertexAttribI2uiEXT( index
, x
, y
);
11099 static void WINAPI
wine_glVertexAttribI2uiv( GLuint index
, const GLuint
* v
) {
11100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11101 TRACE("(%d, %p)\n", index
, v
);
11102 funcs
->ext
.p_glVertexAttribI2uiv( index
, v
);
11105 static void WINAPI
wine_glVertexAttribI2uivEXT( GLuint index
, const GLuint
* v
) {
11106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11107 TRACE("(%d, %p)\n", index
, v
);
11108 funcs
->ext
.p_glVertexAttribI2uivEXT( index
, v
);
11111 static void WINAPI
wine_glVertexAttribI3i( GLuint index
, GLint x
, GLint y
, GLint z
) {
11112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11113 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
11114 funcs
->ext
.p_glVertexAttribI3i( index
, x
, y
, z
);
11117 static void WINAPI
wine_glVertexAttribI3iEXT( GLuint index
, GLint x
, GLint y
, GLint z
) {
11118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11119 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
11120 funcs
->ext
.p_glVertexAttribI3iEXT( index
, x
, y
, z
);
11123 static void WINAPI
wine_glVertexAttribI3iv( GLuint index
, const GLint
* v
) {
11124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11125 TRACE("(%d, %p)\n", index
, v
);
11126 funcs
->ext
.p_glVertexAttribI3iv( index
, v
);
11129 static void WINAPI
wine_glVertexAttribI3ivEXT( GLuint index
, const GLint
* v
) {
11130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11131 TRACE("(%d, %p)\n", index
, v
);
11132 funcs
->ext
.p_glVertexAttribI3ivEXT( index
, v
);
11135 static void WINAPI
wine_glVertexAttribI3ui( GLuint index
, GLuint x
, GLuint y
, GLuint z
) {
11136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11137 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
11138 funcs
->ext
.p_glVertexAttribI3ui( index
, x
, y
, z
);
11141 static void WINAPI
wine_glVertexAttribI3uiEXT( GLuint index
, GLuint x
, GLuint y
, GLuint z
) {
11142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11143 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
11144 funcs
->ext
.p_glVertexAttribI3uiEXT( index
, x
, y
, z
);
11147 static void WINAPI
wine_glVertexAttribI3uiv( GLuint index
, const GLuint
* v
) {
11148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11149 TRACE("(%d, %p)\n", index
, v
);
11150 funcs
->ext
.p_glVertexAttribI3uiv( index
, v
);
11153 static void WINAPI
wine_glVertexAttribI3uivEXT( GLuint index
, const GLuint
* v
) {
11154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11155 TRACE("(%d, %p)\n", index
, v
);
11156 funcs
->ext
.p_glVertexAttribI3uivEXT( index
, v
);
11159 static void WINAPI
wine_glVertexAttribI4bv( GLuint index
, const GLbyte
* v
) {
11160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11161 TRACE("(%d, %p)\n", index
, v
);
11162 funcs
->ext
.p_glVertexAttribI4bv( index
, v
);
11165 static void WINAPI
wine_glVertexAttribI4bvEXT( GLuint index
, const GLbyte
* v
) {
11166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11167 TRACE("(%d, %p)\n", index
, v
);
11168 funcs
->ext
.p_glVertexAttribI4bvEXT( index
, v
);
11171 static void WINAPI
wine_glVertexAttribI4i( GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
11172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11173 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
11174 funcs
->ext
.p_glVertexAttribI4i( index
, x
, y
, z
, w
);
11177 static void WINAPI
wine_glVertexAttribI4iEXT( GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
11178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11179 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
11180 funcs
->ext
.p_glVertexAttribI4iEXT( index
, x
, y
, z
, w
);
11183 static void WINAPI
wine_glVertexAttribI4iv( GLuint index
, const GLint
* v
) {
11184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11185 TRACE("(%d, %p)\n", index
, v
);
11186 funcs
->ext
.p_glVertexAttribI4iv( index
, v
);
11189 static void WINAPI
wine_glVertexAttribI4ivEXT( GLuint index
, const GLint
* v
) {
11190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11191 TRACE("(%d, %p)\n", index
, v
);
11192 funcs
->ext
.p_glVertexAttribI4ivEXT( index
, v
);
11195 static void WINAPI
wine_glVertexAttribI4sv( GLuint index
, const GLshort
* v
) {
11196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11197 TRACE("(%d, %p)\n", index
, v
);
11198 funcs
->ext
.p_glVertexAttribI4sv( index
, v
);
11201 static void WINAPI
wine_glVertexAttribI4svEXT( GLuint index
, const GLshort
* v
) {
11202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11203 TRACE("(%d, %p)\n", index
, v
);
11204 funcs
->ext
.p_glVertexAttribI4svEXT( index
, v
);
11207 static void WINAPI
wine_glVertexAttribI4ubv( GLuint index
, const GLubyte
* v
) {
11208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11209 TRACE("(%d, %p)\n", index
, v
);
11210 funcs
->ext
.p_glVertexAttribI4ubv( index
, v
);
11213 static void WINAPI
wine_glVertexAttribI4ubvEXT( GLuint index
, const GLubyte
* v
) {
11214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11215 TRACE("(%d, %p)\n", index
, v
);
11216 funcs
->ext
.p_glVertexAttribI4ubvEXT( index
, v
);
11219 static void WINAPI
wine_glVertexAttribI4ui( GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
11220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11221 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
11222 funcs
->ext
.p_glVertexAttribI4ui( index
, x
, y
, z
, w
);
11225 static void WINAPI
wine_glVertexAttribI4uiEXT( GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
11226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11227 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
11228 funcs
->ext
.p_glVertexAttribI4uiEXT( index
, x
, y
, z
, w
);
11231 static void WINAPI
wine_glVertexAttribI4uiv( GLuint index
, const GLuint
* v
) {
11232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11233 TRACE("(%d, %p)\n", index
, v
);
11234 funcs
->ext
.p_glVertexAttribI4uiv( index
, v
);
11237 static void WINAPI
wine_glVertexAttribI4uivEXT( GLuint index
, const GLuint
* v
) {
11238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11239 TRACE("(%d, %p)\n", index
, v
);
11240 funcs
->ext
.p_glVertexAttribI4uivEXT( index
, v
);
11243 static void WINAPI
wine_glVertexAttribI4usv( GLuint index
, const GLushort
* v
) {
11244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11245 TRACE("(%d, %p)\n", index
, v
);
11246 funcs
->ext
.p_glVertexAttribI4usv( index
, v
);
11249 static void WINAPI
wine_glVertexAttribI4usvEXT( GLuint index
, const GLushort
* v
) {
11250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11251 TRACE("(%d, %p)\n", index
, v
);
11252 funcs
->ext
.p_glVertexAttribI4usvEXT( index
, v
);
11255 static void WINAPI
wine_glVertexAttribIFormatNV( GLuint index
, GLint size
, GLenum type
, GLsizei stride
) {
11256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11257 TRACE("(%d, %d, %d, %d)\n", index
, size
, type
, stride
);
11258 funcs
->ext
.p_glVertexAttribIFormatNV( index
, size
, type
, stride
);
11261 static void WINAPI
wine_glVertexAttribIPointer( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
11262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11263 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
11264 funcs
->ext
.p_glVertexAttribIPointer( index
, size
, type
, stride
, pointer
);
11267 static void WINAPI
wine_glVertexAttribIPointerEXT( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
11268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11269 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
11270 funcs
->ext
.p_glVertexAttribIPointerEXT( index
, size
, type
, stride
, pointer
);
11273 static void WINAPI
wine_glVertexAttribL1d( GLuint index
, GLdouble x
) {
11274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11275 TRACE("(%d, %f)\n", index
, x
);
11276 funcs
->ext
.p_glVertexAttribL1d( index
, x
);
11279 static void WINAPI
wine_glVertexAttribL1dEXT( GLuint index
, GLdouble x
) {
11280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11281 TRACE("(%d, %f)\n", index
, x
);
11282 funcs
->ext
.p_glVertexAttribL1dEXT( index
, x
);
11285 static void WINAPI
wine_glVertexAttribL1dv( GLuint index
, const GLdouble
* v
) {
11286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11287 TRACE("(%d, %p)\n", index
, v
);
11288 funcs
->ext
.p_glVertexAttribL1dv( index
, v
);
11291 static void WINAPI
wine_glVertexAttribL1dvEXT( GLuint index
, const GLdouble
* v
) {
11292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11293 TRACE("(%d, %p)\n", index
, v
);
11294 funcs
->ext
.p_glVertexAttribL1dvEXT( index
, v
);
11297 static void WINAPI
wine_glVertexAttribL1i64NV( GLuint index
, INT64 x
) {
11298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11299 TRACE("(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
11300 funcs
->ext
.p_glVertexAttribL1i64NV( index
, x
);
11303 static void WINAPI
wine_glVertexAttribL1i64vNV( GLuint index
, const INT64
* v
) {
11304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11305 TRACE("(%d, %p)\n", index
, v
);
11306 funcs
->ext
.p_glVertexAttribL1i64vNV( index
, v
);
11309 static void WINAPI
wine_glVertexAttribL1ui64NV( GLuint index
, UINT64 x
) {
11310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11311 TRACE("(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
11312 funcs
->ext
.p_glVertexAttribL1ui64NV( index
, x
);
11315 static void WINAPI
wine_glVertexAttribL1ui64vNV( GLuint index
, const UINT64
* v
) {
11316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11317 TRACE("(%d, %p)\n", index
, v
);
11318 funcs
->ext
.p_glVertexAttribL1ui64vNV( index
, v
);
11321 static void WINAPI
wine_glVertexAttribL2d( GLuint index
, GLdouble x
, GLdouble y
) {
11322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11323 TRACE("(%d, %f, %f)\n", index
, x
, y
);
11324 funcs
->ext
.p_glVertexAttribL2d( index
, x
, y
);
11327 static void WINAPI
wine_glVertexAttribL2dEXT( GLuint index
, GLdouble x
, GLdouble y
) {
11328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11329 TRACE("(%d, %f, %f)\n", index
, x
, y
);
11330 funcs
->ext
.p_glVertexAttribL2dEXT( index
, x
, y
);
11333 static void WINAPI
wine_glVertexAttribL2dv( GLuint index
, const GLdouble
* v
) {
11334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11335 TRACE("(%d, %p)\n", index
, v
);
11336 funcs
->ext
.p_glVertexAttribL2dv( index
, v
);
11339 static void WINAPI
wine_glVertexAttribL2dvEXT( GLuint index
, const GLdouble
* v
) {
11340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11341 TRACE("(%d, %p)\n", index
, v
);
11342 funcs
->ext
.p_glVertexAttribL2dvEXT( index
, v
);
11345 static void WINAPI
wine_glVertexAttribL2i64NV( GLuint index
, INT64 x
, INT64 y
) {
11346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11347 TRACE("(%d, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
11348 funcs
->ext
.p_glVertexAttribL2i64NV( index
, x
, y
);
11351 static void WINAPI
wine_glVertexAttribL2i64vNV( GLuint index
, const INT64
* v
) {
11352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11353 TRACE("(%d, %p)\n", index
, v
);
11354 funcs
->ext
.p_glVertexAttribL2i64vNV( index
, v
);
11357 static void WINAPI
wine_glVertexAttribL2ui64NV( GLuint index
, UINT64 x
, UINT64 y
) {
11358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11359 TRACE("(%d, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
11360 funcs
->ext
.p_glVertexAttribL2ui64NV( index
, x
, y
);
11363 static void WINAPI
wine_glVertexAttribL2ui64vNV( GLuint index
, const UINT64
* v
) {
11364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11365 TRACE("(%d, %p)\n", index
, v
);
11366 funcs
->ext
.p_glVertexAttribL2ui64vNV( index
, v
);
11369 static void WINAPI
wine_glVertexAttribL3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
11370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11371 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
11372 funcs
->ext
.p_glVertexAttribL3d( index
, x
, y
, z
);
11375 static void WINAPI
wine_glVertexAttribL3dEXT( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
11376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11377 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
11378 funcs
->ext
.p_glVertexAttribL3dEXT( index
, x
, y
, z
);
11381 static void WINAPI
wine_glVertexAttribL3dv( GLuint index
, const GLdouble
* v
) {
11382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11383 TRACE("(%d, %p)\n", index
, v
);
11384 funcs
->ext
.p_glVertexAttribL3dv( index
, v
);
11387 static void WINAPI
wine_glVertexAttribL3dvEXT( GLuint index
, const GLdouble
* v
) {
11388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11389 TRACE("(%d, %p)\n", index
, v
);
11390 funcs
->ext
.p_glVertexAttribL3dvEXT( index
, v
);
11393 static void WINAPI
wine_glVertexAttribL3i64NV( GLuint index
, INT64 x
, INT64 y
, INT64 z
) {
11394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11395 TRACE("(%d, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
11396 funcs
->ext
.p_glVertexAttribL3i64NV( index
, x
, y
, z
);
11399 static void WINAPI
wine_glVertexAttribL3i64vNV( GLuint index
, const INT64
* v
) {
11400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11401 TRACE("(%d, %p)\n", index
, v
);
11402 funcs
->ext
.p_glVertexAttribL3i64vNV( index
, v
);
11405 static void WINAPI
wine_glVertexAttribL3ui64NV( GLuint index
, UINT64 x
, UINT64 y
, UINT64 z
) {
11406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11407 TRACE("(%d, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
11408 funcs
->ext
.p_glVertexAttribL3ui64NV( index
, x
, y
, z
);
11411 static void WINAPI
wine_glVertexAttribL3ui64vNV( GLuint index
, const UINT64
* v
) {
11412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11413 TRACE("(%d, %p)\n", index
, v
);
11414 funcs
->ext
.p_glVertexAttribL3ui64vNV( index
, v
);
11417 static void WINAPI
wine_glVertexAttribL4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
11418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11419 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
11420 funcs
->ext
.p_glVertexAttribL4d( index
, x
, y
, z
, w
);
11423 static void WINAPI
wine_glVertexAttribL4dEXT( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
11424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11425 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
11426 funcs
->ext
.p_glVertexAttribL4dEXT( index
, x
, y
, z
, w
);
11429 static void WINAPI
wine_glVertexAttribL4dv( GLuint index
, const GLdouble
* v
) {
11430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11431 TRACE("(%d, %p)\n", index
, v
);
11432 funcs
->ext
.p_glVertexAttribL4dv( index
, v
);
11435 static void WINAPI
wine_glVertexAttribL4dvEXT( GLuint index
, const GLdouble
* v
) {
11436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11437 TRACE("(%d, %p)\n", index
, v
);
11438 funcs
->ext
.p_glVertexAttribL4dvEXT( index
, v
);
11441 static void WINAPI
wine_glVertexAttribL4i64NV( GLuint index
, INT64 x
, INT64 y
, INT64 z
, INT64 w
) {
11442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11443 TRACE("(%d, %s, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
11444 funcs
->ext
.p_glVertexAttribL4i64NV( index
, x
, y
, z
, w
);
11447 static void WINAPI
wine_glVertexAttribL4i64vNV( GLuint index
, const INT64
* v
) {
11448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11449 TRACE("(%d, %p)\n", index
, v
);
11450 funcs
->ext
.p_glVertexAttribL4i64vNV( index
, v
);
11453 static void WINAPI
wine_glVertexAttribL4ui64NV( GLuint index
, UINT64 x
, UINT64 y
, UINT64 z
, UINT64 w
) {
11454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11455 TRACE("(%d, %s, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
11456 funcs
->ext
.p_glVertexAttribL4ui64NV( index
, x
, y
, z
, w
);
11459 static void WINAPI
wine_glVertexAttribL4ui64vNV( GLuint index
, const UINT64
* v
) {
11460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11461 TRACE("(%d, %p)\n", index
, v
);
11462 funcs
->ext
.p_glVertexAttribL4ui64vNV( index
, v
);
11465 static void WINAPI
wine_glVertexAttribLFormatNV( GLuint index
, GLint size
, GLenum type
, GLsizei stride
) {
11466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11467 TRACE("(%d, %d, %d, %d)\n", index
, size
, type
, stride
);
11468 funcs
->ext
.p_glVertexAttribLFormatNV( index
, size
, type
, stride
);
11471 static void WINAPI
wine_glVertexAttribLPointer( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
11472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11473 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
11474 funcs
->ext
.p_glVertexAttribLPointer( index
, size
, type
, stride
, pointer
);
11477 static void WINAPI
wine_glVertexAttribLPointerEXT( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
11478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11479 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
11480 funcs
->ext
.p_glVertexAttribLPointerEXT( index
, size
, type
, stride
, pointer
);
11483 static void WINAPI
wine_glVertexAttribP1ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
11484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11485 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
11486 funcs
->ext
.p_glVertexAttribP1ui( index
, type
, normalized
, value
);
11489 static void WINAPI
wine_glVertexAttribP1uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
11490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11491 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
11492 funcs
->ext
.p_glVertexAttribP1uiv( index
, type
, normalized
, value
);
11495 static void WINAPI
wine_glVertexAttribP2ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
11496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11497 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
11498 funcs
->ext
.p_glVertexAttribP2ui( index
, type
, normalized
, value
);
11501 static void WINAPI
wine_glVertexAttribP2uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
11502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11503 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
11504 funcs
->ext
.p_glVertexAttribP2uiv( index
, type
, normalized
, value
);
11507 static void WINAPI
wine_glVertexAttribP3ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
11508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11509 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
11510 funcs
->ext
.p_glVertexAttribP3ui( index
, type
, normalized
, value
);
11513 static void WINAPI
wine_glVertexAttribP3uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
11514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11515 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
11516 funcs
->ext
.p_glVertexAttribP3uiv( index
, type
, normalized
, value
);
11519 static void WINAPI
wine_glVertexAttribP4ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
11520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11521 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
11522 funcs
->ext
.p_glVertexAttribP4ui( index
, type
, normalized
, value
);
11525 static void WINAPI
wine_glVertexAttribP4uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
11526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11527 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
11528 funcs
->ext
.p_glVertexAttribP4uiv( index
, type
, normalized
, value
);
11531 static void WINAPI
wine_glVertexAttribPointer( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const GLvoid
* pointer
) {
11532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11533 TRACE("(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
11534 funcs
->ext
.p_glVertexAttribPointer( index
, size
, type
, normalized
, stride
, pointer
);
11537 static void WINAPI
wine_glVertexAttribPointerARB( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const GLvoid
* pointer
) {
11538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11539 TRACE("(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
11540 funcs
->ext
.p_glVertexAttribPointerARB( index
, size
, type
, normalized
, stride
, pointer
);
11543 static void WINAPI
wine_glVertexAttribPointerNV( GLuint index
, GLint fsize
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
11544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11545 TRACE("(%d, %d, %d, %d, %p)\n", index
, fsize
, type
, stride
, pointer
);
11546 funcs
->ext
.p_glVertexAttribPointerNV( index
, fsize
, type
, stride
, pointer
);
11549 static void WINAPI
wine_glVertexAttribs1dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
11550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11551 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11552 funcs
->ext
.p_glVertexAttribs1dvNV( index
, count
, v
);
11555 static void WINAPI
wine_glVertexAttribs1fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
11556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11557 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11558 funcs
->ext
.p_glVertexAttribs1fvNV( index
, count
, v
);
11561 static void WINAPI
wine_glVertexAttribs1hvNV( GLuint index
, GLsizei n
, const unsigned short* v
) {
11562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11563 TRACE("(%d, %d, %p)\n", index
, n
, v
);
11564 funcs
->ext
.p_glVertexAttribs1hvNV( index
, n
, v
);
11567 static void WINAPI
wine_glVertexAttribs1svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
11568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11569 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11570 funcs
->ext
.p_glVertexAttribs1svNV( index
, count
, v
);
11573 static void WINAPI
wine_glVertexAttribs2dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
11574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11575 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11576 funcs
->ext
.p_glVertexAttribs2dvNV( index
, count
, v
);
11579 static void WINAPI
wine_glVertexAttribs2fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
11580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11581 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11582 funcs
->ext
.p_glVertexAttribs2fvNV( index
, count
, v
);
11585 static void WINAPI
wine_glVertexAttribs2hvNV( GLuint index
, GLsizei n
, const unsigned short* v
) {
11586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11587 TRACE("(%d, %d, %p)\n", index
, n
, v
);
11588 funcs
->ext
.p_glVertexAttribs2hvNV( index
, n
, v
);
11591 static void WINAPI
wine_glVertexAttribs2svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
11592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11593 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11594 funcs
->ext
.p_glVertexAttribs2svNV( index
, count
, v
);
11597 static void WINAPI
wine_glVertexAttribs3dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
11598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11599 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11600 funcs
->ext
.p_glVertexAttribs3dvNV( index
, count
, v
);
11603 static void WINAPI
wine_glVertexAttribs3fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
11604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11605 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11606 funcs
->ext
.p_glVertexAttribs3fvNV( index
, count
, v
);
11609 static void WINAPI
wine_glVertexAttribs3hvNV( GLuint index
, GLsizei n
, const unsigned short* v
) {
11610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11611 TRACE("(%d, %d, %p)\n", index
, n
, v
);
11612 funcs
->ext
.p_glVertexAttribs3hvNV( index
, n
, v
);
11615 static void WINAPI
wine_glVertexAttribs3svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
11616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11617 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11618 funcs
->ext
.p_glVertexAttribs3svNV( index
, count
, v
);
11621 static void WINAPI
wine_glVertexAttribs4dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
11622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11623 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11624 funcs
->ext
.p_glVertexAttribs4dvNV( index
, count
, v
);
11627 static void WINAPI
wine_glVertexAttribs4fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
11628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11629 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11630 funcs
->ext
.p_glVertexAttribs4fvNV( index
, count
, v
);
11633 static void WINAPI
wine_glVertexAttribs4hvNV( GLuint index
, GLsizei n
, const unsigned short* v
) {
11634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11635 TRACE("(%d, %d, %p)\n", index
, n
, v
);
11636 funcs
->ext
.p_glVertexAttribs4hvNV( index
, n
, v
);
11639 static void WINAPI
wine_glVertexAttribs4svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
11640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11641 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11642 funcs
->ext
.p_glVertexAttribs4svNV( index
, count
, v
);
11645 static void WINAPI
wine_glVertexAttribs4ubvNV( GLuint index
, GLsizei count
, const GLubyte
* v
) {
11646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11647 TRACE("(%d, %d, %p)\n", index
, count
, v
);
11648 funcs
->ext
.p_glVertexAttribs4ubvNV( index
, count
, v
);
11651 static void WINAPI
wine_glVertexBlendARB( GLint count
) {
11652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11653 TRACE("(%d)\n", count
);
11654 funcs
->ext
.p_glVertexBlendARB( count
);
11657 static void WINAPI
wine_glVertexBlendEnvfATI( GLenum pname
, GLfloat param
) {
11658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11659 TRACE("(%d, %f)\n", pname
, param
);
11660 funcs
->ext
.p_glVertexBlendEnvfATI( pname
, param
);
11663 static void WINAPI
wine_glVertexBlendEnviATI( GLenum pname
, GLint param
) {
11664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11665 TRACE("(%d, %d)\n", pname
, param
);
11666 funcs
->ext
.p_glVertexBlendEnviATI( pname
, param
);
11669 static void WINAPI
wine_glVertexFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
11670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11671 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
11672 funcs
->ext
.p_glVertexFormatNV( size
, type
, stride
);
11675 static void WINAPI
wine_glVertexP2ui( GLenum type
, GLuint value
) {
11676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11677 TRACE("(%d, %d)\n", type
, value
);
11678 funcs
->ext
.p_glVertexP2ui( type
, value
);
11681 static void WINAPI
wine_glVertexP2uiv( GLenum type
, const GLuint
* value
) {
11682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11683 TRACE("(%d, %p)\n", type
, value
);
11684 funcs
->ext
.p_glVertexP2uiv( type
, value
);
11687 static void WINAPI
wine_glVertexP3ui( GLenum type
, GLuint value
) {
11688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11689 TRACE("(%d, %d)\n", type
, value
);
11690 funcs
->ext
.p_glVertexP3ui( type
, value
);
11693 static void WINAPI
wine_glVertexP3uiv( GLenum type
, const GLuint
* value
) {
11694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11695 TRACE("(%d, %p)\n", type
, value
);
11696 funcs
->ext
.p_glVertexP3uiv( type
, value
);
11699 static void WINAPI
wine_glVertexP4ui( GLenum type
, GLuint value
) {
11700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11701 TRACE("(%d, %d)\n", type
, value
);
11702 funcs
->ext
.p_glVertexP4ui( type
, value
);
11705 static void WINAPI
wine_glVertexP4uiv( GLenum type
, const GLuint
* value
) {
11706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11707 TRACE("(%d, %p)\n", type
, value
);
11708 funcs
->ext
.p_glVertexP4uiv( type
, value
);
11711 static void WINAPI
wine_glVertexPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const GLvoid
* pointer
) {
11712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11713 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
11714 funcs
->ext
.p_glVertexPointerEXT( size
, type
, stride
, count
, pointer
);
11717 static void WINAPI
wine_glVertexPointerListIBM( GLint size
, GLenum type
, GLint stride
, const GLvoid
** pointer
, GLint ptrstride
) {
11718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11719 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
11720 funcs
->ext
.p_glVertexPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
11723 static void WINAPI
wine_glVertexPointervINTEL( GLint size
, GLenum type
, const GLvoid
** pointer
) {
11724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11725 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
11726 funcs
->ext
.p_glVertexPointervINTEL( size
, type
, pointer
);
11729 static void WINAPI
wine_glVertexStream1dATI( GLenum stream
, GLdouble x
) {
11730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11731 TRACE("(%d, %f)\n", stream
, x
);
11732 funcs
->ext
.p_glVertexStream1dATI( stream
, x
);
11735 static void WINAPI
wine_glVertexStream1dvATI( GLenum stream
, const GLdouble
* coords
) {
11736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11737 TRACE("(%d, %p)\n", stream
, coords
);
11738 funcs
->ext
.p_glVertexStream1dvATI( stream
, coords
);
11741 static void WINAPI
wine_glVertexStream1fATI( GLenum stream
, GLfloat x
) {
11742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11743 TRACE("(%d, %f)\n", stream
, x
);
11744 funcs
->ext
.p_glVertexStream1fATI( stream
, x
);
11747 static void WINAPI
wine_glVertexStream1fvATI( GLenum stream
, const GLfloat
* coords
) {
11748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11749 TRACE("(%d, %p)\n", stream
, coords
);
11750 funcs
->ext
.p_glVertexStream1fvATI( stream
, coords
);
11753 static void WINAPI
wine_glVertexStream1iATI( GLenum stream
, GLint x
) {
11754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11755 TRACE("(%d, %d)\n", stream
, x
);
11756 funcs
->ext
.p_glVertexStream1iATI( stream
, x
);
11759 static void WINAPI
wine_glVertexStream1ivATI( GLenum stream
, const GLint
* coords
) {
11760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11761 TRACE("(%d, %p)\n", stream
, coords
);
11762 funcs
->ext
.p_glVertexStream1ivATI( stream
, coords
);
11765 static void WINAPI
wine_glVertexStream1sATI( GLenum stream
, GLshort x
) {
11766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11767 TRACE("(%d, %d)\n", stream
, x
);
11768 funcs
->ext
.p_glVertexStream1sATI( stream
, x
);
11771 static void WINAPI
wine_glVertexStream1svATI( GLenum stream
, const GLshort
* coords
) {
11772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11773 TRACE("(%d, %p)\n", stream
, coords
);
11774 funcs
->ext
.p_glVertexStream1svATI( stream
, coords
);
11777 static void WINAPI
wine_glVertexStream2dATI( GLenum stream
, GLdouble x
, GLdouble y
) {
11778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11779 TRACE("(%d, %f, %f)\n", stream
, x
, y
);
11780 funcs
->ext
.p_glVertexStream2dATI( stream
, x
, y
);
11783 static void WINAPI
wine_glVertexStream2dvATI( GLenum stream
, const GLdouble
* coords
) {
11784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11785 TRACE("(%d, %p)\n", stream
, coords
);
11786 funcs
->ext
.p_glVertexStream2dvATI( stream
, coords
);
11789 static void WINAPI
wine_glVertexStream2fATI( GLenum stream
, GLfloat x
, GLfloat y
) {
11790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11791 TRACE("(%d, %f, %f)\n", stream
, x
, y
);
11792 funcs
->ext
.p_glVertexStream2fATI( stream
, x
, y
);
11795 static void WINAPI
wine_glVertexStream2fvATI( GLenum stream
, const GLfloat
* coords
) {
11796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11797 TRACE("(%d, %p)\n", stream
, coords
);
11798 funcs
->ext
.p_glVertexStream2fvATI( stream
, coords
);
11801 static void WINAPI
wine_glVertexStream2iATI( GLenum stream
, GLint x
, GLint y
) {
11802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11803 TRACE("(%d, %d, %d)\n", stream
, x
, y
);
11804 funcs
->ext
.p_glVertexStream2iATI( stream
, x
, y
);
11807 static void WINAPI
wine_glVertexStream2ivATI( GLenum stream
, const GLint
* coords
) {
11808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11809 TRACE("(%d, %p)\n", stream
, coords
);
11810 funcs
->ext
.p_glVertexStream2ivATI( stream
, coords
);
11813 static void WINAPI
wine_glVertexStream2sATI( GLenum stream
, GLshort x
, GLshort y
) {
11814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11815 TRACE("(%d, %d, %d)\n", stream
, x
, y
);
11816 funcs
->ext
.p_glVertexStream2sATI( stream
, x
, y
);
11819 static void WINAPI
wine_glVertexStream2svATI( GLenum stream
, const GLshort
* coords
) {
11820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11821 TRACE("(%d, %p)\n", stream
, coords
);
11822 funcs
->ext
.p_glVertexStream2svATI( stream
, coords
);
11825 static void WINAPI
wine_glVertexStream3dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
) {
11826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11827 TRACE("(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
11828 funcs
->ext
.p_glVertexStream3dATI( stream
, x
, y
, z
);
11831 static void WINAPI
wine_glVertexStream3dvATI( GLenum stream
, const GLdouble
* coords
) {
11832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11833 TRACE("(%d, %p)\n", stream
, coords
);
11834 funcs
->ext
.p_glVertexStream3dvATI( stream
, coords
);
11837 static void WINAPI
wine_glVertexStream3fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
) {
11838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11839 TRACE("(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
11840 funcs
->ext
.p_glVertexStream3fATI( stream
, x
, y
, z
);
11843 static void WINAPI
wine_glVertexStream3fvATI( GLenum stream
, const GLfloat
* coords
) {
11844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11845 TRACE("(%d, %p)\n", stream
, coords
);
11846 funcs
->ext
.p_glVertexStream3fvATI( stream
, coords
);
11849 static void WINAPI
wine_glVertexStream3iATI( GLenum stream
, GLint x
, GLint y
, GLint z
) {
11850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11851 TRACE("(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
11852 funcs
->ext
.p_glVertexStream3iATI( stream
, x
, y
, z
);
11855 static void WINAPI
wine_glVertexStream3ivATI( GLenum stream
, const GLint
* coords
) {
11856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11857 TRACE("(%d, %p)\n", stream
, coords
);
11858 funcs
->ext
.p_glVertexStream3ivATI( stream
, coords
);
11861 static void WINAPI
wine_glVertexStream3sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
) {
11862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11863 TRACE("(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
11864 funcs
->ext
.p_glVertexStream3sATI( stream
, x
, y
, z
);
11867 static void WINAPI
wine_glVertexStream3svATI( GLenum stream
, const GLshort
* coords
) {
11868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11869 TRACE("(%d, %p)\n", stream
, coords
);
11870 funcs
->ext
.p_glVertexStream3svATI( stream
, coords
);
11873 static void WINAPI
wine_glVertexStream4dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
11874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11875 TRACE("(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
11876 funcs
->ext
.p_glVertexStream4dATI( stream
, x
, y
, z
, w
);
11879 static void WINAPI
wine_glVertexStream4dvATI( GLenum stream
, const GLdouble
* coords
) {
11880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11881 TRACE("(%d, %p)\n", stream
, coords
);
11882 funcs
->ext
.p_glVertexStream4dvATI( stream
, coords
);
11885 static void WINAPI
wine_glVertexStream4fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
11886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11887 TRACE("(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
11888 funcs
->ext
.p_glVertexStream4fATI( stream
, x
, y
, z
, w
);
11891 static void WINAPI
wine_glVertexStream4fvATI( GLenum stream
, const GLfloat
* coords
) {
11892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11893 TRACE("(%d, %p)\n", stream
, coords
);
11894 funcs
->ext
.p_glVertexStream4fvATI( stream
, coords
);
11897 static void WINAPI
wine_glVertexStream4iATI( GLenum stream
, GLint x
, GLint y
, GLint z
, GLint w
) {
11898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11899 TRACE("(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
11900 funcs
->ext
.p_glVertexStream4iATI( stream
, x
, y
, z
, w
);
11903 static void WINAPI
wine_glVertexStream4ivATI( GLenum stream
, const GLint
* coords
) {
11904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11905 TRACE("(%d, %p)\n", stream
, coords
);
11906 funcs
->ext
.p_glVertexStream4ivATI( stream
, coords
);
11909 static void WINAPI
wine_glVertexStream4sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
11910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11911 TRACE("(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
11912 funcs
->ext
.p_glVertexStream4sATI( stream
, x
, y
, z
, w
);
11915 static void WINAPI
wine_glVertexStream4svATI( GLenum stream
, const GLshort
* coords
) {
11916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11917 TRACE("(%d, %p)\n", stream
, coords
);
11918 funcs
->ext
.p_glVertexStream4svATI( stream
, coords
);
11921 static void WINAPI
wine_glVertexWeightPointerEXT( GLsizei size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
11922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11923 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
11924 funcs
->ext
.p_glVertexWeightPointerEXT( size
, type
, stride
, pointer
);
11927 static void WINAPI
wine_glVertexWeightfEXT( GLfloat weight
) {
11928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11929 TRACE("(%f)\n", weight
);
11930 funcs
->ext
.p_glVertexWeightfEXT( weight
);
11933 static void WINAPI
wine_glVertexWeightfvEXT( const GLfloat
* weight
) {
11934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11935 TRACE("(%p)\n", weight
);
11936 funcs
->ext
.p_glVertexWeightfvEXT( weight
);
11939 static void WINAPI
wine_glVertexWeighthNV( unsigned short weight
) {
11940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11941 TRACE("(%d)\n", weight
);
11942 funcs
->ext
.p_glVertexWeighthNV( weight
);
11945 static void WINAPI
wine_glVertexWeighthvNV( const unsigned short* weight
) {
11946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11947 TRACE("(%p)\n", weight
);
11948 funcs
->ext
.p_glVertexWeighthvNV( weight
);
11951 static GLenum WINAPI
wine_glVideoCaptureNV( GLuint video_capture_slot
, GLuint
* sequence_num
, UINT64
* capture_time
) {
11952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11953 TRACE("(%d, %p, %p)\n", video_capture_slot
, sequence_num
, capture_time
);
11954 return funcs
->ext
.p_glVideoCaptureNV( video_capture_slot
, sequence_num
, capture_time
);
11957 static void WINAPI
wine_glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLdouble
* params
) {
11958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11959 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
11960 funcs
->ext
.p_glVideoCaptureStreamParameterdvNV( video_capture_slot
, stream
, pname
, params
);
11963 static void WINAPI
wine_glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLfloat
* params
) {
11964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11965 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
11966 funcs
->ext
.p_glVideoCaptureStreamParameterfvNV( video_capture_slot
, stream
, pname
, params
);
11969 static void WINAPI
wine_glVideoCaptureStreamParameterivNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLint
* params
) {
11970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11971 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
11972 funcs
->ext
.p_glVideoCaptureStreamParameterivNV( video_capture_slot
, stream
, pname
, params
);
11975 static void WINAPI
wine_glViewportArrayv( GLuint first
, GLsizei count
, const GLfloat
* v
) {
11976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11977 TRACE("(%d, %d, %p)\n", first
, count
, v
);
11978 funcs
->ext
.p_glViewportArrayv( first
, count
, v
);
11981 static void WINAPI
wine_glViewportIndexedf( GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
) {
11982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11983 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, w
, h
);
11984 funcs
->ext
.p_glViewportIndexedf( index
, x
, y
, w
, h
);
11987 static void WINAPI
wine_glViewportIndexedfv( GLuint index
, const GLfloat
* v
) {
11988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11989 TRACE("(%d, %p)\n", index
, v
);
11990 funcs
->ext
.p_glViewportIndexedfv( index
, v
);
11993 static void WINAPI
wine_glWaitSync( GLvoid
* sync
, GLbitfield flags
, UINT64 timeout
) {
11994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11995 TRACE("(%p, %d, %s)\n", sync
, flags
, wine_dbgstr_longlong(timeout
) );
11996 funcs
->ext
.p_glWaitSync( sync
, flags
, timeout
);
11999 static void WINAPI
wine_glWeightPathsNV( GLuint resultPath
, GLsizei numPaths
, const GLuint
* paths
, const GLfloat
* weights
) {
12000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12001 TRACE("(%d, %d, %p, %p)\n", resultPath
, numPaths
, paths
, weights
);
12002 funcs
->ext
.p_glWeightPathsNV( resultPath
, numPaths
, paths
, weights
);
12005 static void WINAPI
wine_glWeightPointerARB( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
12006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12007 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
12008 funcs
->ext
.p_glWeightPointerARB( size
, type
, stride
, pointer
);
12011 static void WINAPI
wine_glWeightbvARB( GLint size
, const GLbyte
* weights
) {
12012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12013 TRACE("(%d, %p)\n", size
, weights
);
12014 funcs
->ext
.p_glWeightbvARB( size
, weights
);
12017 static void WINAPI
wine_glWeightdvARB( GLint size
, const GLdouble
* weights
) {
12018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12019 TRACE("(%d, %p)\n", size
, weights
);
12020 funcs
->ext
.p_glWeightdvARB( size
, weights
);
12023 static void WINAPI
wine_glWeightfvARB( GLint size
, const GLfloat
* weights
) {
12024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12025 TRACE("(%d, %p)\n", size
, weights
);
12026 funcs
->ext
.p_glWeightfvARB( size
, weights
);
12029 static void WINAPI
wine_glWeightivARB( GLint size
, const GLint
* weights
) {
12030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12031 TRACE("(%d, %p)\n", size
, weights
);
12032 funcs
->ext
.p_glWeightivARB( size
, weights
);
12035 static void WINAPI
wine_glWeightsvARB( GLint size
, const GLshort
* weights
) {
12036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12037 TRACE("(%d, %p)\n", size
, weights
);
12038 funcs
->ext
.p_glWeightsvARB( size
, weights
);
12041 static void WINAPI
wine_glWeightubvARB( GLint size
, const GLubyte
* weights
) {
12042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12043 TRACE("(%d, %p)\n", size
, weights
);
12044 funcs
->ext
.p_glWeightubvARB( size
, weights
);
12047 static void WINAPI
wine_glWeightuivARB( GLint size
, const GLuint
* weights
) {
12048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12049 TRACE("(%d, %p)\n", size
, weights
);
12050 funcs
->ext
.p_glWeightuivARB( size
, weights
);
12053 static void WINAPI
wine_glWeightusvARB( GLint size
, const GLushort
* weights
) {
12054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12055 TRACE("(%d, %p)\n", size
, weights
);
12056 funcs
->ext
.p_glWeightusvARB( size
, weights
);
12059 static void WINAPI
wine_glWindowPos2d( GLdouble x
, GLdouble y
) {
12060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12061 TRACE("(%f, %f)\n", x
, y
);
12062 funcs
->ext
.p_glWindowPos2d( x
, y
);
12065 static void WINAPI
wine_glWindowPos2dARB( GLdouble x
, GLdouble y
) {
12066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12067 TRACE("(%f, %f)\n", x
, y
);
12068 funcs
->ext
.p_glWindowPos2dARB( x
, y
);
12071 static void WINAPI
wine_glWindowPos2dMESA( GLdouble x
, GLdouble y
) {
12072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12073 TRACE("(%f, %f)\n", x
, y
);
12074 funcs
->ext
.p_glWindowPos2dMESA( x
, y
);
12077 static void WINAPI
wine_glWindowPos2dv( const GLdouble
* v
) {
12078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12079 TRACE("(%p)\n", v
);
12080 funcs
->ext
.p_glWindowPos2dv( v
);
12083 static void WINAPI
wine_glWindowPos2dvARB( const GLdouble
* v
) {
12084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12085 TRACE("(%p)\n", v
);
12086 funcs
->ext
.p_glWindowPos2dvARB( v
);
12089 static void WINAPI
wine_glWindowPos2dvMESA( const GLdouble
* v
) {
12090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12091 TRACE("(%p)\n", v
);
12092 funcs
->ext
.p_glWindowPos2dvMESA( v
);
12095 static void WINAPI
wine_glWindowPos2f( GLfloat x
, GLfloat y
) {
12096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12097 TRACE("(%f, %f)\n", x
, y
);
12098 funcs
->ext
.p_glWindowPos2f( x
, y
);
12101 static void WINAPI
wine_glWindowPos2fARB( GLfloat x
, GLfloat y
) {
12102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12103 TRACE("(%f, %f)\n", x
, y
);
12104 funcs
->ext
.p_glWindowPos2fARB( x
, y
);
12107 static void WINAPI
wine_glWindowPos2fMESA( GLfloat x
, GLfloat y
) {
12108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12109 TRACE("(%f, %f)\n", x
, y
);
12110 funcs
->ext
.p_glWindowPos2fMESA( x
, y
);
12113 static void WINAPI
wine_glWindowPos2fv( const GLfloat
* v
) {
12114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12115 TRACE("(%p)\n", v
);
12116 funcs
->ext
.p_glWindowPos2fv( v
);
12119 static void WINAPI
wine_glWindowPos2fvARB( const GLfloat
* v
) {
12120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12121 TRACE("(%p)\n", v
);
12122 funcs
->ext
.p_glWindowPos2fvARB( v
);
12125 static void WINAPI
wine_glWindowPos2fvMESA( const GLfloat
* v
) {
12126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12127 TRACE("(%p)\n", v
);
12128 funcs
->ext
.p_glWindowPos2fvMESA( v
);
12131 static void WINAPI
wine_glWindowPos2i( GLint x
, GLint y
) {
12132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12133 TRACE("(%d, %d)\n", x
, y
);
12134 funcs
->ext
.p_glWindowPos2i( x
, y
);
12137 static void WINAPI
wine_glWindowPos2iARB( GLint x
, GLint y
) {
12138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12139 TRACE("(%d, %d)\n", x
, y
);
12140 funcs
->ext
.p_glWindowPos2iARB( x
, y
);
12143 static void WINAPI
wine_glWindowPos2iMESA( GLint x
, GLint y
) {
12144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12145 TRACE("(%d, %d)\n", x
, y
);
12146 funcs
->ext
.p_glWindowPos2iMESA( x
, y
);
12149 static void WINAPI
wine_glWindowPos2iv( const GLint
* v
) {
12150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12151 TRACE("(%p)\n", v
);
12152 funcs
->ext
.p_glWindowPos2iv( v
);
12155 static void WINAPI
wine_glWindowPos2ivARB( const GLint
* v
) {
12156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12157 TRACE("(%p)\n", v
);
12158 funcs
->ext
.p_glWindowPos2ivARB( v
);
12161 static void WINAPI
wine_glWindowPos2ivMESA( const GLint
* v
) {
12162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12163 TRACE("(%p)\n", v
);
12164 funcs
->ext
.p_glWindowPos2ivMESA( v
);
12167 static void WINAPI
wine_glWindowPos2s( GLshort x
, GLshort y
) {
12168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12169 TRACE("(%d, %d)\n", x
, y
);
12170 funcs
->ext
.p_glWindowPos2s( x
, y
);
12173 static void WINAPI
wine_glWindowPos2sARB( GLshort x
, GLshort y
) {
12174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12175 TRACE("(%d, %d)\n", x
, y
);
12176 funcs
->ext
.p_glWindowPos2sARB( x
, y
);
12179 static void WINAPI
wine_glWindowPos2sMESA( GLshort x
, GLshort y
) {
12180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12181 TRACE("(%d, %d)\n", x
, y
);
12182 funcs
->ext
.p_glWindowPos2sMESA( x
, y
);
12185 static void WINAPI
wine_glWindowPos2sv( const GLshort
* v
) {
12186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12187 TRACE("(%p)\n", v
);
12188 funcs
->ext
.p_glWindowPos2sv( v
);
12191 static void WINAPI
wine_glWindowPos2svARB( const GLshort
* v
) {
12192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12193 TRACE("(%p)\n", v
);
12194 funcs
->ext
.p_glWindowPos2svARB( v
);
12197 static void WINAPI
wine_glWindowPos2svMESA( const GLshort
* v
) {
12198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12199 TRACE("(%p)\n", v
);
12200 funcs
->ext
.p_glWindowPos2svMESA( v
);
12203 static void WINAPI
wine_glWindowPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
12204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12205 TRACE("(%f, %f, %f)\n", x
, y
, z
);
12206 funcs
->ext
.p_glWindowPos3d( x
, y
, z
);
12209 static void WINAPI
wine_glWindowPos3dARB( GLdouble x
, GLdouble y
, GLdouble z
) {
12210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12211 TRACE("(%f, %f, %f)\n", x
, y
, z
);
12212 funcs
->ext
.p_glWindowPos3dARB( x
, y
, z
);
12215 static void WINAPI
wine_glWindowPos3dMESA( GLdouble x
, GLdouble y
, GLdouble z
) {
12216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12217 TRACE("(%f, %f, %f)\n", x
, y
, z
);
12218 funcs
->ext
.p_glWindowPos3dMESA( x
, y
, z
);
12221 static void WINAPI
wine_glWindowPos3dv( const GLdouble
* v
) {
12222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12223 TRACE("(%p)\n", v
);
12224 funcs
->ext
.p_glWindowPos3dv( v
);
12227 static void WINAPI
wine_glWindowPos3dvARB( const GLdouble
* v
) {
12228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12229 TRACE("(%p)\n", v
);
12230 funcs
->ext
.p_glWindowPos3dvARB( v
);
12233 static void WINAPI
wine_glWindowPos3dvMESA( const GLdouble
* v
) {
12234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12235 TRACE("(%p)\n", v
);
12236 funcs
->ext
.p_glWindowPos3dvMESA( v
);
12239 static void WINAPI
wine_glWindowPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
12240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12241 TRACE("(%f, %f, %f)\n", x
, y
, z
);
12242 funcs
->ext
.p_glWindowPos3f( x
, y
, z
);
12245 static void WINAPI
wine_glWindowPos3fARB( GLfloat x
, GLfloat y
, GLfloat z
) {
12246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12247 TRACE("(%f, %f, %f)\n", x
, y
, z
);
12248 funcs
->ext
.p_glWindowPos3fARB( x
, y
, z
);
12251 static void WINAPI
wine_glWindowPos3fMESA( GLfloat x
, GLfloat y
, GLfloat z
) {
12252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12253 TRACE("(%f, %f, %f)\n", x
, y
, z
);
12254 funcs
->ext
.p_glWindowPos3fMESA( x
, y
, z
);
12257 static void WINAPI
wine_glWindowPos3fv( const GLfloat
* v
) {
12258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12259 TRACE("(%p)\n", v
);
12260 funcs
->ext
.p_glWindowPos3fv( v
);
12263 static void WINAPI
wine_glWindowPos3fvARB( const GLfloat
* v
) {
12264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12265 TRACE("(%p)\n", v
);
12266 funcs
->ext
.p_glWindowPos3fvARB( v
);
12269 static void WINAPI
wine_glWindowPos3fvMESA( const GLfloat
* v
) {
12270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12271 TRACE("(%p)\n", v
);
12272 funcs
->ext
.p_glWindowPos3fvMESA( v
);
12275 static void WINAPI
wine_glWindowPos3i( GLint x
, GLint y
, GLint z
) {
12276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12277 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12278 funcs
->ext
.p_glWindowPos3i( x
, y
, z
);
12281 static void WINAPI
wine_glWindowPos3iARB( GLint x
, GLint y
, GLint z
) {
12282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12283 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12284 funcs
->ext
.p_glWindowPos3iARB( x
, y
, z
);
12287 static void WINAPI
wine_glWindowPos3iMESA( GLint x
, GLint y
, GLint z
) {
12288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12289 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12290 funcs
->ext
.p_glWindowPos3iMESA( x
, y
, z
);
12293 static void WINAPI
wine_glWindowPos3iv( const GLint
* v
) {
12294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12295 TRACE("(%p)\n", v
);
12296 funcs
->ext
.p_glWindowPos3iv( v
);
12299 static void WINAPI
wine_glWindowPos3ivARB( const GLint
* v
) {
12300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12301 TRACE("(%p)\n", v
);
12302 funcs
->ext
.p_glWindowPos3ivARB( v
);
12305 static void WINAPI
wine_glWindowPos3ivMESA( const GLint
* v
) {
12306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12307 TRACE("(%p)\n", v
);
12308 funcs
->ext
.p_glWindowPos3ivMESA( v
);
12311 static void WINAPI
wine_glWindowPos3s( GLshort x
, GLshort y
, GLshort z
) {
12312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12313 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12314 funcs
->ext
.p_glWindowPos3s( x
, y
, z
);
12317 static void WINAPI
wine_glWindowPos3sARB( GLshort x
, GLshort y
, GLshort z
) {
12318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12319 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12320 funcs
->ext
.p_glWindowPos3sARB( x
, y
, z
);
12323 static void WINAPI
wine_glWindowPos3sMESA( GLshort x
, GLshort y
, GLshort z
) {
12324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12325 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12326 funcs
->ext
.p_glWindowPos3sMESA( x
, y
, z
);
12329 static void WINAPI
wine_glWindowPos3sv( const GLshort
* v
) {
12330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12331 TRACE("(%p)\n", v
);
12332 funcs
->ext
.p_glWindowPos3sv( v
);
12335 static void WINAPI
wine_glWindowPos3svARB( const GLshort
* v
) {
12336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12337 TRACE("(%p)\n", v
);
12338 funcs
->ext
.p_glWindowPos3svARB( v
);
12341 static void WINAPI
wine_glWindowPos3svMESA( const GLshort
* v
) {
12342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12343 TRACE("(%p)\n", v
);
12344 funcs
->ext
.p_glWindowPos3svMESA( v
);
12347 static void WINAPI
wine_glWindowPos4dMESA( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
12348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12349 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
12350 funcs
->ext
.p_glWindowPos4dMESA( x
, y
, z
, w
);
12353 static void WINAPI
wine_glWindowPos4dvMESA( const GLdouble
* v
) {
12354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12355 TRACE("(%p)\n", v
);
12356 funcs
->ext
.p_glWindowPos4dvMESA( v
);
12359 static void WINAPI
wine_glWindowPos4fMESA( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
12360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12361 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
12362 funcs
->ext
.p_glWindowPos4fMESA( x
, y
, z
, w
);
12365 static void WINAPI
wine_glWindowPos4fvMESA( const GLfloat
* v
) {
12366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12367 TRACE("(%p)\n", v
);
12368 funcs
->ext
.p_glWindowPos4fvMESA( v
);
12371 static void WINAPI
wine_glWindowPos4iMESA( GLint x
, GLint y
, GLint z
, GLint w
) {
12372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12373 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
12374 funcs
->ext
.p_glWindowPos4iMESA( x
, y
, z
, w
);
12377 static void WINAPI
wine_glWindowPos4ivMESA( const GLint
* v
) {
12378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12379 TRACE("(%p)\n", v
);
12380 funcs
->ext
.p_glWindowPos4ivMESA( v
);
12383 static void WINAPI
wine_glWindowPos4sMESA( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
12384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12385 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
12386 funcs
->ext
.p_glWindowPos4sMESA( x
, y
, z
, w
);
12389 static void WINAPI
wine_glWindowPos4svMESA( const GLshort
* v
) {
12390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12391 TRACE("(%p)\n", v
);
12392 funcs
->ext
.p_glWindowPos4svMESA( v
);
12395 static void WINAPI
wine_glWriteMaskEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
) {
12396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12397 TRACE("(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
12398 funcs
->ext
.p_glWriteMaskEXT( res
, in
, outX
, outY
, outZ
, outW
);
12401 const OpenGL_extension extension_registry
[2085] = {
12402 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", wine_glActiveProgramEXT
},
12403 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects", wine_glActiveShaderProgram
},
12404 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", wine_glActiveStencilFaceEXT
},
12405 { "glActiveTexture", "GL_VERSION_1_3", wine_glActiveTexture
},
12406 { "glActiveTextureARB", "GL_ARB_multitexture", wine_glActiveTextureARB
},
12407 { "glActiveVaryingNV", "GL_NV_transform_feedback", wine_glActiveVaryingNV
},
12408 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp1ATI
},
12409 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp2ATI
},
12410 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp3ATI
},
12411 { "glApplyTextureEXT", "GL_EXT_light_texture", wine_glApplyTextureEXT
},
12412 { "glAreProgramsResidentNV", "GL_NV_vertex_program", wine_glAreProgramsResidentNV
},
12413 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", wine_glAreTexturesResidentEXT
},
12414 { "glArrayElementEXT", "GL_EXT_vertex_array", wine_glArrayElementEXT
},
12415 { "glArrayObjectATI", "GL_ATI_vertex_array_object", wine_glArrayObjectATI
},
12416 { "glAsyncMarkerSGIX", "GL_SGIX_async", wine_glAsyncMarkerSGIX
},
12417 { "glAttachObjectARB", "GL_ARB_shader_objects", wine_glAttachObjectARB
},
12418 { "glAttachShader", "GL_VERSION_2_0", wine_glAttachShader
},
12419 { "glBeginConditionalRender", "GL_VERSION_3_0", wine_glBeginConditionalRender
},
12420 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", wine_glBeginConditionalRenderNV
},
12421 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBeginFragmentShaderATI
},
12422 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", wine_glBeginOcclusionQueryNV
},
12423 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glBeginPerfMonitorAMD
},
12424 { "glBeginQuery", "GL_VERSION_1_5", wine_glBeginQuery
},
12425 { "glBeginQueryARB", "GL_ARB_occlusion_query", wine_glBeginQueryARB
},
12426 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3", wine_glBeginQueryIndexed
},
12427 { "glBeginTransformFeedback", "GL_VERSION_3_0", wine_glBeginTransformFeedback
},
12428 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glBeginTransformFeedbackEXT
},
12429 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", wine_glBeginTransformFeedbackNV
},
12430 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBeginVertexShaderEXT
},
12431 { "glBeginVideoCaptureNV", "GL_NV_video_capture", wine_glBeginVideoCaptureNV
},
12432 { "glBindAttribLocation", "GL_VERSION_2_0", wine_glBindAttribLocation
},
12433 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", wine_glBindAttribLocationARB
},
12434 { "glBindBuffer", "GL_VERSION_1_5", wine_glBindBuffer
},
12435 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", wine_glBindBufferARB
},
12436 { "glBindBufferBase", "GL_VERSION_3_0", wine_glBindBufferBase
},
12437 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", wine_glBindBufferBaseEXT
},
12438 { "glBindBufferBaseNV", "GL_NV_transform_feedback", wine_glBindBufferBaseNV
},
12439 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", wine_glBindBufferOffsetEXT
},
12440 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", wine_glBindBufferOffsetNV
},
12441 { "glBindBufferRange", "GL_VERSION_3_0", wine_glBindBufferRange
},
12442 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", wine_glBindBufferRangeEXT
},
12443 { "glBindBufferRangeNV", "GL_NV_transform_feedback", wine_glBindBufferRangeNV
},
12444 { "glBindFragDataLocation", "GL_VERSION_3_0", wine_glBindFragDataLocation
},
12445 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glBindFragDataLocationEXT
},
12446 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended", wine_glBindFragDataLocationIndexed
},
12447 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBindFragmentShaderATI
},
12448 { "glBindFramebuffer", "GL_ARB_framebuffer_object", wine_glBindFramebuffer
},
12449 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", wine_glBindFramebufferEXT
},
12450 { "glBindImageTexture", "GL_ARB_shader_image_load_store", wine_glBindImageTexture
},
12451 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", wine_glBindImageTextureEXT
},
12452 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", wine_glBindLightParameterEXT
},
12453 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", wine_glBindMaterialParameterEXT
},
12454 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", wine_glBindMultiTextureEXT
},
12455 { "glBindParameterEXT", "GL_EXT_vertex_shader", wine_glBindParameterEXT
},
12456 { "glBindProgramARB", "GL_ARB_vertex_program", wine_glBindProgramARB
},
12457 { "glBindProgramNV", "GL_NV_vertex_program", wine_glBindProgramNV
},
12458 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects", wine_glBindProgramPipeline
},
12459 { "glBindRenderbuffer", "GL_ARB_framebuffer_object", wine_glBindRenderbuffer
},
12460 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glBindRenderbufferEXT
},
12461 { "glBindSampler", "GL_ARB_sampler_objects", wine_glBindSampler
},
12462 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", wine_glBindTexGenParameterEXT
},
12463 { "glBindTextureEXT", "GL_EXT_texture_object", wine_glBindTextureEXT
},
12464 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", wine_glBindTextureUnitParameterEXT
},
12465 { "glBindTransformFeedback", "GL_ARB_transform_feedback2", wine_glBindTransformFeedback
},
12466 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glBindTransformFeedbackNV
},
12467 { "glBindVertexArray", "GL_ARB_vertex_array_object", wine_glBindVertexArray
},
12468 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glBindVertexArrayAPPLE
},
12469 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBindVertexShaderEXT
},
12470 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamBufferNV
},
12471 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamTextureNV
},
12472 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bEXT
},
12473 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bvEXT
},
12474 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dEXT
},
12475 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dvEXT
},
12476 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fEXT
},
12477 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fvEXT
},
12478 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", wine_glBinormal3iEXT
},
12479 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", wine_glBinormal3ivEXT
},
12480 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", wine_glBinormal3sEXT
},
12481 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", wine_glBinormal3svEXT
},
12482 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", wine_glBinormalPointerEXT
},
12483 { "glBlendColor", "GL_VERSION_1_2", wine_glBlendColor
},
12484 { "glBlendColorEXT", "GL_EXT_blend_color", wine_glBlendColorEXT
},
12485 { "glBlendEquation", "GL_VERSION_1_2", wine_glBlendEquation
},
12486 { "glBlendEquationEXT", "GL_EXT_blend_minmax", wine_glBlendEquationEXT
},
12487 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationIndexedAMD
},
12488 { "glBlendEquationSeparate", "GL_VERSION_2_0", wine_glBlendEquationSeparate
},
12489 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", wine_glBlendEquationSeparateEXT
},
12490 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationSeparateIndexedAMD
},
12491 { "glBlendEquationSeparatei", "GL_VERSION_4_0", wine_glBlendEquationSeparatei
},
12492 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationSeparateiARB
},
12493 { "glBlendEquationi", "GL_VERSION_4_0", wine_glBlendEquationi
},
12494 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationiARB
},
12495 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncIndexedAMD
},
12496 { "glBlendFuncSeparate", "GL_VERSION_1_4", wine_glBlendFuncSeparate
},
12497 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", wine_glBlendFuncSeparateEXT
},
12498 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", wine_glBlendFuncSeparateINGR
},
12499 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncSeparateIndexedAMD
},
12500 { "glBlendFuncSeparatei", "GL_VERSION_4_0", wine_glBlendFuncSeparatei
},
12501 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendFuncSeparateiARB
},
12502 { "glBlendFunci", "GL_VERSION_4_0", wine_glBlendFunci
},
12503 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", wine_glBlendFunciARB
},
12504 { "glBlitFramebuffer", "GL_ARB_framebuffer_object", wine_glBlitFramebuffer
},
12505 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", wine_glBlitFramebufferEXT
},
12506 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", wine_glBufferAddressRangeNV
},
12507 { "glBufferData", "GL_VERSION_1_5", wine_glBufferData
},
12508 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferDataARB
},
12509 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", wine_glBufferParameteriAPPLE
},
12510 { "glBufferRegionEnabled", "GL_KTX_buffer_region", wine_glBufferRegionEnabled
},
12511 { "glBufferSubData", "GL_VERSION_1_5", wine_glBufferSubData
},
12512 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferSubDataARB
},
12513 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object", wine_glCheckFramebufferStatus
},
12514 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", wine_glCheckFramebufferStatusEXT
},
12515 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", wine_glCheckNamedFramebufferStatusEXT
},
12516 { "glClampColor", "GL_VERSION_3_0", wine_glClampColor
},
12517 { "glClampColorARB", "GL_ARB_color_buffer_float", wine_glClampColorARB
},
12518 { "glClearBufferfi", "GL_VERSION_3_0", wine_glClearBufferfi
},
12519 { "glClearBufferfv", "GL_VERSION_3_0", wine_glClearBufferfv
},
12520 { "glClearBufferiv", "GL_VERSION_3_0", wine_glClearBufferiv
},
12521 { "glClearBufferuiv", "GL_VERSION_3_0", wine_glClearBufferuiv
},
12522 { "glClearColorIiEXT", "GL_EXT_texture_integer", wine_glClearColorIiEXT
},
12523 { "glClearColorIuiEXT", "GL_EXT_texture_integer", wine_glClearColorIuiEXT
},
12524 { "glClearDepthdNV", "GL_NV_depth_buffer_float", wine_glClearDepthdNV
},
12525 { "glClearDepthf", "GL_ARB_ES2_compatibility", wine_glClearDepthf
},
12526 { "glClientActiveTexture", "GL_VERSION_1_3_DEPRECATED", wine_glClientActiveTexture
},
12527 { "glClientActiveTextureARB", "GL_ARB_multitexture", wine_glClientActiveTextureARB
},
12528 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", wine_glClientActiveVertexStreamATI
},
12529 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glClientAttribDefaultEXT
},
12530 { "glClientWaitSync", "GL_ARB_sync", wine_glClientWaitSync
},
12531 { "glColor3fVertex3fSUN", "GL_SUN_vertex", wine_glColor3fVertex3fSUN
},
12532 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor3fVertex3fvSUN
},
12533 { "glColor3hNV", "GL_NV_half_float", wine_glColor3hNV
},
12534 { "glColor3hvNV", "GL_NV_half_float", wine_glColor3hvNV
},
12535 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fSUN
},
12536 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fvSUN
},
12537 { "glColor4hNV", "GL_NV_half_float", wine_glColor4hNV
},
12538 { "glColor4hvNV", "GL_NV_half_float", wine_glColor4hvNV
},
12539 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fSUN
},
12540 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fvSUN
},
12541 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fSUN
},
12542 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fvSUN
},
12543 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glColorFormatNV
},
12544 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp1ATI
},
12545 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp2ATI
},
12546 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp3ATI
},
12547 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", wine_glColorMaskIndexedEXT
},
12548 { "glColorMaski", "GL_VERSION_3_0", wine_glColorMaski
},
12549 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3ui
},
12550 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3uiv
},
12551 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4ui
},
12552 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4uiv
},
12553 { "glColorPointerEXT", "GL_EXT_vertex_array", wine_glColorPointerEXT
},
12554 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glColorPointerListIBM
},
12555 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", wine_glColorPointervINTEL
},
12556 { "glColorSubTable", "GL_VERSION_1_2_DEPRECATED", wine_glColorSubTable
},
12557 { "glColorSubTableEXT", "GL_EXT_color_subtable", wine_glColorSubTableEXT
},
12558 { "glColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glColorTable
},
12559 { "glColorTableEXT", "GL_EXT_paletted_texture", wine_glColorTableEXT
},
12560 { "glColorTableParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glColorTableParameterfv
},
12561 { "glColorTableParameterfvSGI", "GL_SGI_color_table", wine_glColorTableParameterfvSGI
},
12562 { "glColorTableParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glColorTableParameteriv
},
12563 { "glColorTableParameterivSGI", "GL_SGI_color_table", wine_glColorTableParameterivSGI
},
12564 { "glColorTableSGI", "GL_SGI_color_table", wine_glColorTableSGI
},
12565 { "glCombinerInputNV", "GL_NV_register_combiners", wine_glCombinerInputNV
},
12566 { "glCombinerOutputNV", "GL_NV_register_combiners", wine_glCombinerOutputNV
},
12567 { "glCombinerParameterfNV", "GL_NV_register_combiners", wine_glCombinerParameterfNV
},
12568 { "glCombinerParameterfvNV", "GL_NV_register_combiners", wine_glCombinerParameterfvNV
},
12569 { "glCombinerParameteriNV", "GL_NV_register_combiners", wine_glCombinerParameteriNV
},
12570 { "glCombinerParameterivNV", "GL_NV_register_combiners", wine_glCombinerParameterivNV
},
12571 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glCombinerStageParameterfvNV
},
12572 { "glCompileShader", "GL_VERSION_2_0", wine_glCompileShader
},
12573 { "glCompileShaderARB", "GL_ARB_shader_objects", wine_glCompileShaderARB
},
12574 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", wine_glCompileShaderIncludeARB
},
12575 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage1DEXT
},
12576 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage2DEXT
},
12577 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage3DEXT
},
12578 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage1DEXT
},
12579 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage2DEXT
},
12580 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage3DEXT
},
12581 { "glCompressedTexImage1D", "GL_VERSION_1_3", wine_glCompressedTexImage1D
},
12582 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage1DARB
},
12583 { "glCompressedTexImage2D", "GL_VERSION_1_3", wine_glCompressedTexImage2D
},
12584 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage2DARB
},
12585 { "glCompressedTexImage3D", "GL_VERSION_1_3", wine_glCompressedTexImage3D
},
12586 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage3DARB
},
12587 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", wine_glCompressedTexSubImage1D
},
12588 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage1DARB
},
12589 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", wine_glCompressedTexSubImage2D
},
12590 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage2DARB
},
12591 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", wine_glCompressedTexSubImage3D
},
12592 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage3DARB
},
12593 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage1DEXT
},
12594 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage2DEXT
},
12595 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage3DEXT
},
12596 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage1DEXT
},
12597 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage2DEXT
},
12598 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage3DEXT
},
12599 { "glConvolutionFilter1D", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionFilter1D
},
12600 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glConvolutionFilter1DEXT
},
12601 { "glConvolutionFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionFilter2D
},
12602 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glConvolutionFilter2DEXT
},
12603 { "glConvolutionParameterf", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameterf
},
12604 { "glConvolutionParameterfEXT", "GL_EXT_convolution", wine_glConvolutionParameterfEXT
},
12605 { "glConvolutionParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameterfv
},
12606 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glConvolutionParameterfvEXT
},
12607 { "glConvolutionParameteri", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameteri
},
12608 { "glConvolutionParameteriEXT", "GL_EXT_convolution", wine_glConvolutionParameteriEXT
},
12609 { "glConvolutionParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameteriv
},
12610 { "glConvolutionParameterivEXT", "GL_EXT_convolution", wine_glConvolutionParameterivEXT
},
12611 { "glCopyBufferSubData", "GL_ARB_copy_buffer", wine_glCopyBufferSubData
},
12612 { "glCopyColorSubTable", "GL_VERSION_1_2_DEPRECATED", wine_glCopyColorSubTable
},
12613 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", wine_glCopyColorSubTableEXT
},
12614 { "glCopyColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glCopyColorTable
},
12615 { "glCopyColorTableSGI", "GL_SGI_color_table", wine_glCopyColorTableSGI
},
12616 { "glCopyConvolutionFilter1D", "GL_VERSION_1_2_DEPRECATED", wine_glCopyConvolutionFilter1D
},
12617 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter1DEXT
},
12618 { "glCopyConvolutionFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glCopyConvolutionFilter2D
},
12619 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter2DEXT
},
12620 { "glCopyImageSubDataNV", "GL_NV_copy_image", wine_glCopyImageSubDataNV
},
12621 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage1DEXT
},
12622 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage2DEXT
},
12623 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage1DEXT
},
12624 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage2DEXT
},
12625 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage3DEXT
},
12626 { "glCopyPathNV", "GL_NV_path_rendering", wine_glCopyPathNV
},
12627 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage1DEXT
},
12628 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage2DEXT
},
12629 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage1DEXT
},
12630 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage2DEXT
},
12631 { "glCopyTexSubImage3D", "GL_VERSION_1_2", wine_glCopyTexSubImage3D
},
12632 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage3DEXT
},
12633 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage1DEXT
},
12634 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage2DEXT
},
12635 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage1DEXT
},
12636 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage2DEXT
},
12637 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage3DEXT
},
12638 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", wine_glCoverFillPathInstancedNV
},
12639 { "glCoverFillPathNV", "GL_NV_path_rendering", wine_glCoverFillPathNV
},
12640 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", wine_glCoverStrokePathInstancedNV
},
12641 { "glCoverStrokePathNV", "GL_NV_path_rendering", wine_glCoverStrokePathNV
},
12642 { "glCreateProgram", "GL_VERSION_2_0", wine_glCreateProgram
},
12643 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", wine_glCreateProgramObjectARB
},
12644 { "glCreateShader", "GL_VERSION_2_0", wine_glCreateShader
},
12645 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", wine_glCreateShaderObjectARB
},
12646 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glCreateShaderProgramEXT
},
12647 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects", wine_glCreateShaderProgramv
},
12648 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", wine_glCreateSyncFromCLeventARB
},
12649 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", wine_glCullParameterdvEXT
},
12650 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", wine_glCullParameterfvEXT
},
12651 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", wine_glCurrentPaletteMatrixARB
},
12652 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", wine_glDebugMessageCallbackAMD
},
12653 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", wine_glDebugMessageCallbackARB
},
12654 { "glDebugMessageControlARB", "GL_ARB_debug_output", wine_glDebugMessageControlARB
},
12655 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", wine_glDebugMessageEnableAMD
},
12656 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", wine_glDebugMessageInsertAMD
},
12657 { "glDebugMessageInsertARB", "GL_ARB_debug_output", wine_glDebugMessageInsertARB
},
12658 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformSGIX
},
12659 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3dSGIX
},
12660 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3fSGIX
},
12661 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", wine_glDeleteAsyncMarkersSGIX
},
12662 { "glDeleteBufferRegion", "GL_KTX_buffer_region", wine_glDeleteBufferRegion
},
12663 { "glDeleteBuffers", "GL_VERSION_1_5", wine_glDeleteBuffers
},
12664 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", wine_glDeleteBuffersARB
},
12665 { "glDeleteFencesAPPLE", "GL_APPLE_fence", wine_glDeleteFencesAPPLE
},
12666 { "glDeleteFencesNV", "GL_NV_fence", wine_glDeleteFencesNV
},
12667 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", wine_glDeleteFragmentShaderATI
},
12668 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object", wine_glDeleteFramebuffers
},
12669 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteFramebuffersEXT
},
12670 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", wine_glDeleteNamedStringARB
},
12671 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", wine_glDeleteNamesAMD
},
12672 { "glDeleteObjectARB", "GL_ARB_shader_objects", wine_glDeleteObjectARB
},
12673 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", wine_glDeleteObjectBufferATI
},
12674 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glDeleteOcclusionQueriesNV
},
12675 { "glDeletePathsNV", "GL_NV_path_rendering", wine_glDeletePathsNV
},
12676 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glDeletePerfMonitorsAMD
},
12677 { "glDeleteProgram", "GL_VERSION_2_0", wine_glDeleteProgram
},
12678 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects", wine_glDeleteProgramPipelines
},
12679 { "glDeleteProgramsARB", "GL_ARB_vertex_program", wine_glDeleteProgramsARB
},
12680 { "glDeleteProgramsNV", "GL_NV_vertex_program", wine_glDeleteProgramsNV
},
12681 { "glDeleteQueries", "GL_VERSION_1_5", wine_glDeleteQueries
},
12682 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", wine_glDeleteQueriesARB
},
12683 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", wine_glDeleteRenderbuffers
},
12684 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT
},
12685 { "glDeleteSamplers", "GL_ARB_sampler_objects", wine_glDeleteSamplers
},
12686 { "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader
},
12687 { "glDeleteSync", "GL_ARB_sync", wine_glDeleteSync
},
12688 { "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT
},
12689 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glDeleteTransformFeedbacks
},
12690 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glDeleteTransformFeedbacksNV
},
12691 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays
},
12692 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glDeleteVertexArraysAPPLE
},
12693 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", wine_glDeleteVertexShaderEXT
},
12694 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", wine_glDepthBoundsEXT
},
12695 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", wine_glDepthBoundsdNV
},
12696 { "glDepthRangeArrayv", "GL_ARB_viewport_array", wine_glDepthRangeArrayv
},
12697 { "glDepthRangeIndexed", "GL_ARB_viewport_array", wine_glDepthRangeIndexed
},
12698 { "glDepthRangedNV", "GL_NV_depth_buffer_float", wine_glDepthRangedNV
},
12699 { "glDepthRangef", "GL_ARB_ES2_compatibility", wine_glDepthRangef
},
12700 { "glDetachObjectARB", "GL_ARB_shader_objects", wine_glDetachObjectARB
},
12701 { "glDetachShader", "GL_VERSION_2_0", wine_glDetachShader
},
12702 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glDetailTexFuncSGIS
},
12703 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glDisableClientStateIndexedEXT
},
12704 { "glDisableIndexedEXT", "GL_EXT_draw_buffers2", wine_glDisableIndexedEXT
},
12705 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glDisableVariantClientStateEXT
},
12706 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glDisableVertexAttribAPPLE
},
12707 { "glDisableVertexAttribArray", "GL_VERSION_2_0", wine_glDisableVertexAttribArray
},
12708 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glDisableVertexAttribArrayARB
},
12709 { "glDisablei", "GL_VERSION_3_0", wine_glDisablei
},
12710 { "glDrawArraysEXT", "GL_EXT_vertex_array", wine_glDrawArraysEXT
},
12711 { "glDrawArraysIndirect", "GL_ARB_draw_indirect", wine_glDrawArraysIndirect
},
12712 { "glDrawArraysInstanced", "GL_VERSION_3_1", wine_glDrawArraysInstanced
},
12713 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", wine_glDrawArraysInstancedARB
},
12714 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawArraysInstancedBaseInstance
},
12715 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawArraysInstancedEXT
},
12716 { "glDrawBufferRegion", "GL_KTX_buffer_region", wine_glDrawBufferRegion
},
12717 { "glDrawBuffers", "GL_VERSION_2_0", wine_glDrawBuffers
},
12718 { "glDrawBuffersARB", "GL_ARB_draw_buffers", wine_glDrawBuffersARB
},
12719 { "glDrawBuffersATI", "GL_ATI_draw_buffers", wine_glDrawBuffersATI
},
12720 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawElementArrayAPPLE
},
12721 { "glDrawElementArrayATI", "GL_ATI_element_array", wine_glDrawElementArrayATI
},
12722 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsBaseVertex
},
12723 { "glDrawElementsIndirect", "GL_ARB_draw_indirect", wine_glDrawElementsIndirect
},
12724 { "glDrawElementsInstanced", "GL_VERSION_3_1", wine_glDrawElementsInstanced
},
12725 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", wine_glDrawElementsInstancedARB
},
12726 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseInstance
},
12727 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsInstancedBaseVertex
},
12728 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseVertexBaseInstance
},
12729 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawElementsInstancedEXT
},
12730 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", wine_glDrawMeshArraysSUN
},
12731 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE
},
12732 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI
},
12733 { "glDrawRangeElements", "GL_VERSION_1_2", wine_glDrawRangeElements
},
12734 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawRangeElementsBaseVertex
},
12735 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT
},
12736 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2", wine_glDrawTransformFeedback
},
12737 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackInstanced
},
12738 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glDrawTransformFeedbackNV
},
12739 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3", wine_glDrawTransformFeedbackStream
},
12740 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackStreamInstanced
},
12741 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glEdgeFlagFormatNV
},
12742 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT
},
12743 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", wine_glEdgeFlagPointerListIBM
},
12744 { "glElementPointerAPPLE", "GL_APPLE_element_array", wine_glElementPointerAPPLE
},
12745 { "glElementPointerATI", "GL_ATI_element_array", wine_glElementPointerATI
},
12746 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glEnableClientStateIndexedEXT
},
12747 { "glEnableIndexedEXT", "GL_EXT_draw_buffers2", wine_glEnableIndexedEXT
},
12748 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glEnableVariantClientStateEXT
},
12749 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glEnableVertexAttribAPPLE
},
12750 { "glEnableVertexAttribArray", "GL_VERSION_2_0", wine_glEnableVertexAttribArray
},
12751 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glEnableVertexAttribArrayARB
},
12752 { "glEnablei", "GL_VERSION_3_0", wine_glEnablei
},
12753 { "glEndConditionalRender", "GL_VERSION_3_0", wine_glEndConditionalRender
},
12754 { "glEndConditionalRenderNV", "GL_NV_conditional_render", wine_glEndConditionalRenderNV
},
12755 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", wine_glEndFragmentShaderATI
},
12756 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", wine_glEndOcclusionQueryNV
},
12757 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glEndPerfMonitorAMD
},
12758 { "glEndQuery", "GL_VERSION_1_5", wine_glEndQuery
},
12759 { "glEndQueryARB", "GL_ARB_occlusion_query", wine_glEndQueryARB
},
12760 { "glEndQueryIndexed", "GL_ARB_transform_feedback3", wine_glEndQueryIndexed
},
12761 { "glEndTransformFeedback", "GL_VERSION_3_0", wine_glEndTransformFeedback
},
12762 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glEndTransformFeedbackEXT
},
12763 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", wine_glEndTransformFeedbackNV
},
12764 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", wine_glEndVertexShaderEXT
},
12765 { "glEndVideoCaptureNV", "GL_NV_video_capture", wine_glEndVideoCaptureNV
},
12766 { "glEvalMapsNV", "GL_NV_evaluators", wine_glEvalMapsNV
},
12767 { "glExecuteProgramNV", "GL_NV_vertex_program", wine_glExecuteProgramNV
},
12768 { "glExtractComponentEXT", "GL_EXT_vertex_shader", wine_glExtractComponentEXT
},
12769 { "glFenceSync", "GL_ARB_sync", wine_glFenceSync
},
12770 { "glFinalCombinerInputNV", "GL_NV_register_combiners", wine_glFinalCombinerInputNV
},
12771 { "glFinishAsyncSGIX", "GL_SGIX_async", wine_glFinishAsyncSGIX
},
12772 { "glFinishFenceAPPLE", "GL_APPLE_fence", wine_glFinishFenceAPPLE
},
12773 { "glFinishFenceNV", "GL_NV_fence", wine_glFinishFenceNV
},
12774 { "glFinishObjectAPPLE", "GL_APPLE_fence", wine_glFinishObjectAPPLE
},
12775 { "glFinishTextureSUNX", "GL_SUNX_constant_data", wine_glFinishTextureSUNX
},
12776 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range", wine_glFlushMappedBufferRange
},
12777 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", wine_glFlushMappedBufferRangeAPPLE
},
12778 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glFlushMappedNamedBufferRangeEXT
},
12779 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glFlushPixelDataRangeNV
},
12780 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", wine_glFlushRasterSGIX
},
12781 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glFlushVertexArrayRangeAPPLE
},
12782 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glFlushVertexArrayRangeNV
},
12783 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glFogCoordFormatNV
},
12784 { "glFogCoordPointer", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordPointer
},
12785 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", wine_glFogCoordPointerEXT
},
12786 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glFogCoordPointerListIBM
},
12787 { "glFogCoordd", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordd
},
12788 { "glFogCoorddEXT", "GL_EXT_fog_coord", wine_glFogCoorddEXT
},
12789 { "glFogCoorddv", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoorddv
},
12790 { "glFogCoorddvEXT", "GL_EXT_fog_coord", wine_glFogCoorddvEXT
},
12791 { "glFogCoordf", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordf
},
12792 { "glFogCoordfEXT", "GL_EXT_fog_coord", wine_glFogCoordfEXT
},
12793 { "glFogCoordfv", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordfv
},
12794 { "glFogCoordfvEXT", "GL_EXT_fog_coord", wine_glFogCoordfvEXT
},
12795 { "glFogCoordhNV", "GL_NV_half_float", wine_glFogCoordhNV
},
12796 { "glFogCoordhvNV", "GL_NV_half_float", wine_glFogCoordhvNV
},
12797 { "glFogFuncSGIS", "GL_SGIS_fog_function", wine_glFogFuncSGIS
},
12798 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentColorMaterialSGIX
},
12799 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfSGIX
},
12800 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfvSGIX
},
12801 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModeliSGIX
},
12802 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelivSGIX
},
12803 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfSGIX
},
12804 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfvSGIX
},
12805 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightiSGIX
},
12806 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightivSGIX
},
12807 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfSGIX
},
12808 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfvSGIX
},
12809 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialiSGIX
},
12810 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialivSGIX
},
12811 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", wine_glFrameTerminatorGREMEDY
},
12812 { "glFrameZoomSGIX", "GL_SGIX_framezoom", wine_glFrameZoomSGIX
},
12813 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBufferEXT
},
12814 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBuffersEXT
},
12815 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferReadBufferEXT
},
12816 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", wine_glFramebufferRenderbuffer
},
12817 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glFramebufferRenderbufferEXT
},
12818 { "glFramebufferTexture", "GL_VERSION_3_2", wine_glFramebufferTexture
},
12819 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture1D
},
12820 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture1DEXT
},
12821 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture2D
},
12822 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture2DEXT
},
12823 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture3D
},
12824 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture3DEXT
},
12825 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureARB
},
12826 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureEXT
},
12827 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureFaceARB
},
12828 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureFaceEXT
},
12829 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", wine_glFramebufferTextureLayer
},
12830 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureLayerARB
},
12831 { "glFramebufferTextureLayerEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureLayerEXT
},
12832 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", wine_glFreeObjectBufferATI
},
12833 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", wine_glGenAsyncMarkersSGIX
},
12834 { "glGenBuffers", "GL_VERSION_1_5", wine_glGenBuffers
},
12835 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", wine_glGenBuffersARB
},
12836 { "glGenFencesAPPLE", "GL_APPLE_fence", wine_glGenFencesAPPLE
},
12837 { "glGenFencesNV", "GL_NV_fence", wine_glGenFencesNV
},
12838 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", wine_glGenFragmentShadersATI
},
12839 { "glGenFramebuffers", "GL_ARB_framebuffer_object", wine_glGenFramebuffers
},
12840 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glGenFramebuffersEXT
},
12841 { "glGenNamesAMD", "GL_AMD_name_gen_delete", wine_glGenNamesAMD
},
12842 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glGenOcclusionQueriesNV
},
12843 { "glGenPathsNV", "GL_NV_path_rendering", wine_glGenPathsNV
},
12844 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glGenPerfMonitorsAMD
},
12845 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects", wine_glGenProgramPipelines
},
12846 { "glGenProgramsARB", "GL_ARB_vertex_program", wine_glGenProgramsARB
},
12847 { "glGenProgramsNV", "GL_NV_vertex_program", wine_glGenProgramsNV
},
12848 { "glGenQueries", "GL_VERSION_1_5", wine_glGenQueries
},
12849 { "glGenQueriesARB", "GL_ARB_occlusion_query", wine_glGenQueriesARB
},
12850 { "glGenRenderbuffers", "GL_ARB_framebuffer_object", wine_glGenRenderbuffers
},
12851 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glGenRenderbuffersEXT
},
12852 { "glGenSamplers", "GL_ARB_sampler_objects", wine_glGenSamplers
},
12853 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", wine_glGenSymbolsEXT
},
12854 { "glGenTexturesEXT", "GL_EXT_texture_object", wine_glGenTexturesEXT
},
12855 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glGenTransformFeedbacks
},
12856 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glGenTransformFeedbacksNV
},
12857 { "glGenVertexArrays", "GL_ARB_vertex_array_object", wine_glGenVertexArrays
},
12858 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glGenVertexArraysAPPLE
},
12859 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", wine_glGenVertexShadersEXT
},
12860 { "glGenerateMipmap", "GL_ARB_framebuffer_object", wine_glGenerateMipmap
},
12861 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", wine_glGenerateMipmapEXT
},
12862 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateMultiTexMipmapEXT
},
12863 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateTextureMipmapEXT
},
12864 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters", wine_glGetActiveAtomicCounterBufferiv
},
12865 { "glGetActiveAttrib", "GL_VERSION_2_0", wine_glGetActiveAttrib
},
12866 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", wine_glGetActiveAttribARB
},
12867 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineName
},
12868 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformName
},
12869 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformiv
},
12870 { "glGetActiveUniform", "GL_VERSION_2_0", wine_glGetActiveUniform
},
12871 { "glGetActiveUniformARB", "GL_ARB_shader_objects", wine_glGetActiveUniformARB
},
12872 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockName
},
12873 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockiv
},
12874 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformName
},
12875 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformsiv
},
12876 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", wine_glGetActiveVaryingNV
},
12877 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectfvATI
},
12878 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectivATI
},
12879 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", wine_glGetAttachedObjectsARB
},
12880 { "glGetAttachedShaders", "GL_VERSION_2_0", wine_glGetAttachedShaders
},
12881 { "glGetAttribLocation", "GL_VERSION_2_0", wine_glGetAttribLocation
},
12882 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", wine_glGetAttribLocationARB
},
12883 { "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetBooleanIndexedvEXT
},
12884 { "glGetBooleani_v", "GL_VERSION_3_0", wine_glGetBooleani_v
},
12885 { "glGetBufferParameteri64v", "GL_VERSION_3_2", wine_glGetBufferParameteri64v
},
12886 { "glGetBufferParameteriv", "GL_VERSION_1_5", wine_glGetBufferParameteriv
},
12887 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferParameterivARB
},
12888 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetBufferParameterui64vNV
},
12889 { "glGetBufferPointerv", "GL_VERSION_1_5", wine_glGetBufferPointerv
},
12890 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferPointervARB
},
12891 { "glGetBufferSubData", "GL_VERSION_1_5", wine_glGetBufferSubData
},
12892 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferSubDataARB
},
12893 { "glGetColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTable
},
12894 { "glGetColorTableEXT", "GL_EXT_paletted_texture", wine_glGetColorTableEXT
},
12895 { "glGetColorTableParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTableParameterfv
},
12896 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterfvEXT
},
12897 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", wine_glGetColorTableParameterfvSGI
},
12898 { "glGetColorTableParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTableParameteriv
},
12899 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterivEXT
},
12900 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", wine_glGetColorTableParameterivSGI
},
12901 { "glGetColorTableSGI", "GL_SGI_color_table", wine_glGetColorTableSGI
},
12902 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterfvNV
},
12903 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterivNV
},
12904 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterfvNV
},
12905 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterivNV
},
12906 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glGetCombinerStageParameterfvNV
},
12907 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedMultiTexImageEXT
},
12908 { "glGetCompressedTexImage", "GL_VERSION_1_3", wine_glGetCompressedTexImage
},
12909 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", wine_glGetCompressedTexImageARB
},
12910 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedTextureImageEXT
},
12911 { "glGetConvolutionFilter", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionFilter
},
12912 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", wine_glGetConvolutionFilterEXT
},
12913 { "glGetConvolutionParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionParameterfv
},
12914 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterfvEXT
},
12915 { "glGetConvolutionParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionParameteriv
},
12916 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterivEXT
},
12917 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", wine_glGetDebugMessageLogAMD
},
12918 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", wine_glGetDebugMessageLogARB
},
12919 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glGetDetailTexFuncSGIS
},
12920 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetDoubleIndexedvEXT
},
12921 { "glGetDoublei_v", "GL_ARB_viewport_array", wine_glGetDoublei_v
},
12922 { "glGetFenceivNV", "GL_NV_fence", wine_glGetFenceivNV
},
12923 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterfvNV
},
12924 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterivNV
},
12925 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetFloatIndexedvEXT
},
12926 { "glGetFloati_v", "GL_ARB_viewport_array", wine_glGetFloati_v
},
12927 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", wine_glGetFogFuncSGIS
},
12928 { "glGetFragDataIndex", "GL_ARB_blend_func_extended", wine_glGetFragDataIndex
},
12929 { "glGetFragDataLocation", "GL_VERSION_3_0", wine_glGetFragDataLocation
},
12930 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glGetFragDataLocationEXT
},
12931 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightfvSGIX
},
12932 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightivSGIX
},
12933 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialfvSGIX
},
12934 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialivSGIX
},
12935 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object", wine_glGetFramebufferAttachmentParameteriv
},
12936 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetFramebufferAttachmentParameterivEXT
},
12937 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetFramebufferParameterivEXT
},
12938 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", wine_glGetGraphicsResetStatusARB
},
12939 { "glGetHandleARB", "GL_ARB_shader_objects", wine_glGetHandleARB
},
12940 { "glGetHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogram
},
12941 { "glGetHistogramEXT", "GL_EXT_histogram", wine_glGetHistogramEXT
},
12942 { "glGetHistogramParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogramParameterfv
},
12943 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", wine_glGetHistogramParameterfvEXT
},
12944 { "glGetHistogramParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogramParameteriv
},
12945 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", wine_glGetHistogramParameterivEXT
},
12946 { "glGetImageHandleNV", "GL_NV_bindless_texture", wine_glGetImageHandleNV
},
12947 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", wine_glGetImageTransformParameterfvHP
},
12948 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", wine_glGetImageTransformParameterivHP
},
12949 { "glGetInfoLogARB", "GL_ARB_shader_objects", wine_glGetInfoLogARB
},
12950 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", wine_glGetInstrumentsSGIX
},
12951 { "glGetInteger64i_v", "GL_VERSION_3_2", wine_glGetInteger64i_v
},
12952 { "glGetInteger64v", "GL_ARB_sync", wine_glGetInteger64v
},
12953 { "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetIntegerIndexedvEXT
},
12954 { "glGetIntegeri_v", "GL_VERSION_3_0", wine_glGetIntegeri_v
},
12955 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", wine_glGetIntegerui64i_vNV
},
12956 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", wine_glGetIntegerui64vNV
},
12957 { "glGetInternalformativ", "GL_ARB_internalformat_query", wine_glGetInternalformativ
},
12958 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantBooleanvEXT
},
12959 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantFloatvEXT
},
12960 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetInvariantIntegervEXT
},
12961 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", wine_glGetListParameterfvSGIX
},
12962 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", wine_glGetListParameterivSGIX
},
12963 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantBooleanvEXT
},
12964 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantFloatvEXT
},
12965 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantIntegervEXT
},
12966 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", wine_glGetMapAttribParameterfvNV
},
12967 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", wine_glGetMapAttribParameterivNV
},
12968 { "glGetMapControlPointsNV", "GL_NV_evaluators", wine_glGetMapControlPointsNV
},
12969 { "glGetMapParameterfvNV", "GL_NV_evaluators", wine_glGetMapParameterfvNV
},
12970 { "glGetMapParameterivNV", "GL_NV_evaluators", wine_glGetMapParameterivNV
},
12971 { "glGetMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmax
},
12972 { "glGetMinmaxEXT", "GL_EXT_histogram", wine_glGetMinmaxEXT
},
12973 { "glGetMinmaxParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmaxParameterfv
},
12974 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterfvEXT
},
12975 { "glGetMinmaxParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmaxParameteriv
},
12976 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterivEXT
},
12977 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvfvEXT
},
12978 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvivEXT
},
12979 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGendvEXT
},
12980 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenfvEXT
},
12981 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenivEXT
},
12982 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexImageEXT
},
12983 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterfvEXT
},
12984 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterivEXT
},
12985 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIivEXT
},
12986 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT
},
12987 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT
},
12988 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT
},
12989 { "glGetMultisamplefv", "GL_ARB_texture_multisample", wine_glGetMultisamplefv
},
12990 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", wine_glGetMultisamplefvNV
},
12991 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT
},
12992 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetNamedBufferParameterui64vNV
},
12993 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT
},
12994 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferSubDataEXT
},
12995 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedFramebufferAttachmentParameterivEXT
},
12996 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIivEXT
},
12997 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIuivEXT
},
12998 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterdvEXT
},
12999 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterfvEXT
},
13000 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramStringEXT
},
13001 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramivEXT
},
13002 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedRenderbufferParameterivEXT
},
13003 { "glGetNamedStringARB", "GL_ARB_shading_language_include", wine_glGetNamedStringARB
},
13004 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", wine_glGetNamedStringivARB
},
13005 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferfvATI
},
13006 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferivATI
},
13007 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", wine_glGetObjectParameterfvARB
},
13008 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", wine_glGetObjectParameterivAPPLE
},
13009 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB
},
13010 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV
},
13011 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV
},
13012 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", wine_glGetPathColorGenfvNV
},
13013 { "glGetPathColorGenivNV", "GL_NV_path_rendering", wine_glGetPathColorGenivNV
},
13014 { "glGetPathCommandsNV", "GL_NV_path_rendering", wine_glGetPathCommandsNV
},
13015 { "glGetPathCoordsNV", "GL_NV_path_rendering", wine_glGetPathCoordsNV
},
13016 { "glGetPathDashArrayNV", "GL_NV_path_rendering", wine_glGetPathDashArrayNV
},
13017 { "glGetPathLengthNV", "GL_NV_path_rendering", wine_glGetPathLengthNV
},
13018 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", wine_glGetPathMetricRangeNV
},
13019 { "glGetPathMetricsNV", "GL_NV_path_rendering", wine_glGetPathMetricsNV
},
13020 { "glGetPathParameterfvNV", "GL_NV_path_rendering", wine_glGetPathParameterfvNV
},
13021 { "glGetPathParameterivNV", "GL_NV_path_rendering", wine_glGetPathParameterivNV
},
13022 { "glGetPathSpacingNV", "GL_NV_path_rendering", wine_glGetPathSpacingNV
},
13023 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", wine_glGetPathTexGenfvNV
},
13024 { "glGetPathTexGenivNV", "GL_NV_path_rendering", wine_glGetPathTexGenivNV
},
13025 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterDataAMD
},
13026 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterInfoAMD
},
13027 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterStringAMD
},
13028 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCountersAMD
},
13029 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupStringAMD
},
13030 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupsAMD
},
13031 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterfvSGIS
},
13032 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterivSGIS
},
13033 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetPointerIndexedvEXT
},
13034 { "glGetPointervEXT", "GL_EXT_vertex_array", wine_glGetPointervEXT
},
13035 { "glGetProgramBinary", "GL_ARB_get_program_binary", wine_glGetProgramBinary
},
13036 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIivNV
},
13037 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIuivNV
},
13038 { "glGetProgramEnvParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterdvARB
},
13039 { "glGetProgramEnvParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterfvARB
},
13040 { "glGetProgramInfoLog", "GL_VERSION_2_0", wine_glGetProgramInfoLog
},
13041 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIivNV
},
13042 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIuivNV
},
13043 { "glGetProgramLocalParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterdvARB
},
13044 { "glGetProgramLocalParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterfvARB
},
13045 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterdvNV
},
13046 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterfvNV
},
13047 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", wine_glGetProgramParameterdvNV
},
13048 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", wine_glGetProgramParameterfvNV
},
13049 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineInfoLog
},
13050 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineiv
},
13051 { "glGetProgramStageiv", "GL_ARB_shader_subroutine", wine_glGetProgramStageiv
},
13052 { "glGetProgramStringARB", "GL_ARB_vertex_program", wine_glGetProgramStringARB
},
13053 { "glGetProgramStringNV", "GL_NV_vertex_program", wine_glGetProgramStringNV
},
13054 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", wine_glGetProgramSubroutineParameteruivNV
},
13055 { "glGetProgramiv", "GL_VERSION_2_0", wine_glGetProgramiv
},
13056 { "glGetProgramivARB", "GL_ARB_vertex_program", wine_glGetProgramivARB
},
13057 { "glGetProgramivNV", "GL_NV_vertex_program", wine_glGetProgramivNV
},
13058 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3", wine_glGetQueryIndexediv
},
13059 { "glGetQueryObjecti64v", "GL_ARB_timer_query", wine_glGetQueryObjecti64v
},
13060 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjecti64vEXT
},
13061 { "glGetQueryObjectiv", "GL_VERSION_1_5", wine_glGetQueryObjectiv
},
13062 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectivARB
},
13063 { "glGetQueryObjectui64v", "GL_ARB_timer_query", wine_glGetQueryObjectui64v
},
13064 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjectui64vEXT
},
13065 { "glGetQueryObjectuiv", "GL_VERSION_1_5", wine_glGetQueryObjectuiv
},
13066 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectuivARB
},
13067 { "glGetQueryiv", "GL_VERSION_1_5", wine_glGetQueryiv
},
13068 { "glGetQueryivARB", "GL_ARB_occlusion_query", wine_glGetQueryivARB
},
13069 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object", wine_glGetRenderbufferParameteriv
},
13070 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetRenderbufferParameterivEXT
},
13071 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIiv
},
13072 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIuiv
},
13073 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterfv
},
13074 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects", wine_glGetSamplerParameteriv
},
13075 { "glGetSeparableFilter", "GL_VERSION_1_2_DEPRECATED", wine_glGetSeparableFilter
},
13076 { "glGetSeparableFilterEXT", "GL_EXT_convolution", wine_glGetSeparableFilterEXT
},
13077 { "glGetShaderInfoLog", "GL_VERSION_2_0", wine_glGetShaderInfoLog
},
13078 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility", wine_glGetShaderPrecisionFormat
},
13079 { "glGetShaderSource", "GL_VERSION_2_0", wine_glGetShaderSource
},
13080 { "glGetShaderSourceARB", "GL_ARB_shader_objects", wine_glGetShaderSourceARB
},
13081 { "glGetShaderiv", "GL_VERSION_2_0", wine_glGetShaderiv
},
13082 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glGetSharpenTexFuncSGIS
},
13083 { "glGetStringi", "GL_VERSION_3_0", wine_glGetStringi
},
13084 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine", wine_glGetSubroutineIndex
},
13085 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine", wine_glGetSubroutineUniformLocation
},
13086 { "glGetSynciv", "GL_ARB_sync", wine_glGetSynciv
},
13087 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterfvATI
},
13088 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterivATI
},
13089 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glGetTexFilterFuncSGIS
},
13090 { "glGetTexParameterIiv", "GL_VERSION_3_0", wine_glGetTexParameterIiv
},
13091 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIivEXT
},
13092 { "glGetTexParameterIuiv", "GL_VERSION_3_0", wine_glGetTexParameterIuiv
},
13093 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIuivEXT
},
13094 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", wine_glGetTexParameterPointervAPPLE
},
13095 { "glGetTextureHandleNV", "GL_NV_bindless_texture", wine_glGetTextureHandleNV
},
13096 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetTextureImageEXT
},
13097 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterfvEXT
},
13098 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterivEXT
},
13099 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIivEXT
},
13100 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIuivEXT
},
13101 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterfvEXT
},
13102 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterivEXT
},
13103 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", wine_glGetTextureSamplerHandleNV
},
13104 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", wine_glGetTrackMatrixivNV
},
13105 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", wine_glGetTransformFeedbackVarying
},
13106 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", wine_glGetTransformFeedbackVaryingEXT
},
13107 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", wine_glGetTransformFeedbackVaryingNV
},
13108 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object", wine_glGetUniformBlockIndex
},
13109 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", wine_glGetUniformBufferSizeEXT
},
13110 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object", wine_glGetUniformIndices
},
13111 { "glGetUniformLocation", "GL_VERSION_2_0", wine_glGetUniformLocation
},
13112 { "glGetUniformLocationARB", "GL_ARB_shader_objects", wine_glGetUniformLocationARB
},
13113 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", wine_glGetUniformOffsetEXT
},
13114 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine", wine_glGetUniformSubroutineuiv
},
13115 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64", wine_glGetUniformdv
},
13116 { "glGetUniformfv", "GL_VERSION_2_0", wine_glGetUniformfv
},
13117 { "glGetUniformfvARB", "GL_ARB_shader_objects", wine_glGetUniformfvARB
},
13118 { "glGetUniformi64vNV", "GL_NV_gpu_shader5", wine_glGetUniformi64vNV
},
13119 { "glGetUniformiv", "GL_VERSION_2_0", wine_glGetUniformiv
},
13120 { "glGetUniformivARB", "GL_ARB_shader_objects", wine_glGetUniformivARB
},
13121 { "glGetUniformui64vNV", "GL_NV_shader_buffer_load", wine_glGetUniformui64vNV
},
13122 { "glGetUniformuiv", "GL_VERSION_3_0", wine_glGetUniformuiv
},
13123 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", wine_glGetUniformuivEXT
},
13124 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectfvATI
},
13125 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectivATI
},
13126 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetVariantBooleanvEXT
},
13127 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetVariantFloatvEXT
},
13128 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetVariantIntegervEXT
},
13129 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", wine_glGetVariantPointervEXT
},
13130 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", wine_glGetVaryingLocationNV
},
13131 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectfvATI
},
13132 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectivATI
},
13133 { "glGetVertexAttribIiv", "GL_VERSION_3_0", wine_glGetVertexAttribIiv
},
13134 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIivEXT
},
13135 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", wine_glGetVertexAttribIuiv
},
13136 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIuivEXT
},
13137 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit", wine_glGetVertexAttribLdv
},
13138 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", wine_glGetVertexAttribLdvEXT
},
13139 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLi64vNV
},
13140 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLui64vNV
},
13141 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", wine_glGetVertexAttribPointerv
},
13142 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program", wine_glGetVertexAttribPointervARB
},
13143 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", wine_glGetVertexAttribPointervNV
},
13144 { "glGetVertexAttribdv", "GL_VERSION_2_0", wine_glGetVertexAttribdv
},
13145 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribdvARB
},
13146 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", wine_glGetVertexAttribdvNV
},
13147 { "glGetVertexAttribfv", "GL_VERSION_2_0", wine_glGetVertexAttribfv
},
13148 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribfvARB
},
13149 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", wine_glGetVertexAttribfvNV
},
13150 { "glGetVertexAttribiv", "GL_VERSION_2_0", wine_glGetVertexAttribiv
},
13151 { "glGetVertexAttribivARB", "GL_ARB_vertex_program", wine_glGetVertexAttribivARB
},
13152 { "glGetVertexAttribivNV", "GL_NV_vertex_program", wine_glGetVertexAttribivNV
},
13153 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamdvNV
},
13154 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamfvNV
},
13155 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamivNV
},
13156 { "glGetVideoCaptureivNV", "GL_NV_video_capture", wine_glGetVideoCaptureivNV
},
13157 { "glGetVideoi64vNV", "GL_NV_present_video", wine_glGetVideoi64vNV
},
13158 { "glGetVideoivNV", "GL_NV_present_video", wine_glGetVideoivNV
},
13159 { "glGetVideoui64vNV", "GL_NV_present_video", wine_glGetVideoui64vNV
},
13160 { "glGetVideouivNV", "GL_NV_present_video", wine_glGetVideouivNV
},
13161 { "glGetnColorTableARB", "GL_ARB_robustness", wine_glGetnColorTableARB
},
13162 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", wine_glGetnCompressedTexImageARB
},
13163 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", wine_glGetnConvolutionFilterARB
},
13164 { "glGetnHistogramARB", "GL_ARB_robustness", wine_glGetnHistogramARB
},
13165 { "glGetnMapdvARB", "GL_ARB_robustness", wine_glGetnMapdvARB
},
13166 { "glGetnMapfvARB", "GL_ARB_robustness", wine_glGetnMapfvARB
},
13167 { "glGetnMapivARB", "GL_ARB_robustness", wine_glGetnMapivARB
},
13168 { "glGetnMinmaxARB", "GL_ARB_robustness", wine_glGetnMinmaxARB
},
13169 { "glGetnPixelMapfvARB", "GL_ARB_robustness", wine_glGetnPixelMapfvARB
},
13170 { "glGetnPixelMapuivARB", "GL_ARB_robustness", wine_glGetnPixelMapuivARB
},
13171 { "glGetnPixelMapusvARB", "GL_ARB_robustness", wine_glGetnPixelMapusvARB
},
13172 { "glGetnPolygonStippleARB", "GL_ARB_robustness", wine_glGetnPolygonStippleARB
},
13173 { "glGetnSeparableFilterARB", "GL_ARB_robustness", wine_glGetnSeparableFilterARB
},
13174 { "glGetnTexImageARB", "GL_ARB_robustness", wine_glGetnTexImageARB
},
13175 { "glGetnUniformdvARB", "GL_ARB_robustness", wine_glGetnUniformdvARB
},
13176 { "glGetnUniformfvARB", "GL_ARB_robustness", wine_glGetnUniformfvARB
},
13177 { "glGetnUniformivARB", "GL_ARB_robustness", wine_glGetnUniformivARB
},
13178 { "glGetnUniformuivARB", "GL_ARB_robustness", wine_glGetnUniformuivARB
},
13179 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorbSUN
},
13180 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactordSUN
},
13181 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorfSUN
},
13182 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoriSUN
},
13183 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorsSUN
},
13184 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorubSUN
},
13185 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoruiSUN
},
13186 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorusSUN
},
13187 { "glHintPGI", "GL_PGI_misc_hints", wine_glHintPGI
},
13188 { "glHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glHistogram
},
13189 { "glHistogramEXT", "GL_EXT_histogram", wine_glHistogramEXT
},
13190 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", wine_glIglooInterfaceSGIX
},
13191 { "glImageTransformParameterfHP", "GL_HP_image_transform", wine_glImageTransformParameterfHP
},
13192 { "glImageTransformParameterfvHP", "GL_HP_image_transform", wine_glImageTransformParameterfvHP
},
13193 { "glImageTransformParameteriHP", "GL_HP_image_transform", wine_glImageTransformParameteriHP
},
13194 { "glImageTransformParameterivHP", "GL_HP_image_transform", wine_glImageTransformParameterivHP
},
13195 { "glImportSyncEXT", "GL_EXT_x11_sync_object", wine_glImportSyncEXT
},
13196 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glIndexFormatNV
},
13197 { "glIndexFuncEXT", "GL_EXT_index_func", wine_glIndexFuncEXT
},
13198 { "glIndexMaterialEXT", "GL_EXT_index_material", wine_glIndexMaterialEXT
},
13199 { "glIndexPointerEXT", "GL_EXT_vertex_array", wine_glIndexPointerEXT
},
13200 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glIndexPointerListIBM
},
13201 { "glInsertComponentEXT", "GL_EXT_vertex_shader", wine_glInsertComponentEXT
},
13202 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", wine_glInstrumentsBufferSGIX
},
13203 { "glInterpolatePathsNV", "GL_NV_path_rendering", wine_glInterpolatePathsNV
},
13204 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", wine_glIsAsyncMarkerSGIX
},
13205 { "glIsBuffer", "GL_VERSION_1_5", wine_glIsBuffer
},
13206 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", wine_glIsBufferARB
},
13207 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsBufferResidentNV
},
13208 { "glIsEnabledIndexedEXT", "GL_EXT_draw_buffers2", wine_glIsEnabledIndexedEXT
},
13209 { "glIsEnabledi", "GL_VERSION_3_0", wine_glIsEnabledi
},
13210 { "glIsFenceAPPLE", "GL_APPLE_fence", wine_glIsFenceAPPLE
},
13211 { "glIsFenceNV", "GL_NV_fence", wine_glIsFenceNV
},
13212 { "glIsFramebuffer", "GL_ARB_framebuffer_object", wine_glIsFramebuffer
},
13213 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", wine_glIsFramebufferEXT
},
13214 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", wine_glIsImageHandleResidentNV
},
13215 { "glIsNameAMD", "GL_AMD_name_gen_delete", wine_glIsNameAMD
},
13216 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsNamedBufferResidentNV
},
13217 { "glIsNamedStringARB", "GL_ARB_shading_language_include", wine_glIsNamedStringARB
},
13218 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", wine_glIsObjectBufferATI
},
13219 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", wine_glIsOcclusionQueryNV
},
13220 { "glIsPathNV", "GL_NV_path_rendering", wine_glIsPathNV
},
13221 { "glIsPointInFillPathNV", "GL_NV_path_rendering", wine_glIsPointInFillPathNV
},
13222 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", wine_glIsPointInStrokePathNV
},
13223 { "glIsProgram", "GL_VERSION_2_0", wine_glIsProgram
},
13224 { "glIsProgramARB", "GL_ARB_vertex_program", wine_glIsProgramARB
},
13225 { "glIsProgramNV", "GL_NV_vertex_program", wine_glIsProgramNV
},
13226 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects", wine_glIsProgramPipeline
},
13227 { "glIsQuery", "GL_VERSION_1_5", wine_glIsQuery
},
13228 { "glIsQueryARB", "GL_ARB_occlusion_query", wine_glIsQueryARB
},
13229 { "glIsRenderbuffer", "GL_ARB_framebuffer_object", wine_glIsRenderbuffer
},
13230 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT
},
13231 { "glIsSampler", "GL_ARB_sampler_objects", wine_glIsSampler
},
13232 { "glIsShader", "GL_VERSION_2_0", wine_glIsShader
},
13233 { "glIsSync", "GL_ARB_sync", wine_glIsSync
},
13234 { "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT
},
13235 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glIsTextureHandleResidentNV
},
13236 { "glIsTransformFeedback", "GL_ARB_transform_feedback2", wine_glIsTransformFeedback
},
13237 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glIsTransformFeedbackNV
},
13238 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT
},
13239 { "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray
},
13240 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE
},
13241 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glIsVertexAttribEnabledAPPLE
},
13242 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", wine_glLightEnviSGIX
},
13243 { "glLinkProgram", "GL_VERSION_2_0", wine_glLinkProgram
},
13244 { "glLinkProgramARB", "GL_ARB_shader_objects", wine_glLinkProgramARB
},
13245 { "glListParameterfSGIX", "GL_SGIX_list_priority", wine_glListParameterfSGIX
},
13246 { "glListParameterfvSGIX", "GL_SGIX_list_priority", wine_glListParameterfvSGIX
},
13247 { "glListParameteriSGIX", "GL_SGIX_list_priority", wine_glListParameteriSGIX
},
13248 { "glListParameterivSGIX", "GL_SGIX_list_priority", wine_glListParameterivSGIX
},
13249 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", wine_glLoadIdentityDeformationMapSGIX
},
13250 { "glLoadProgramNV", "GL_NV_vertex_program", wine_glLoadProgramNV
},
13251 { "glLoadTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glLoadTransposeMatrixd
},
13252 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixdARB
},
13253 { "glLoadTransposeMatrixf", "GL_VERSION_1_3_DEPRECATED", wine_glLoadTransposeMatrixf
},
13254 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixfARB
},
13255 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glLockArraysEXT
},
13256 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fSGIS
},
13257 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fvSGIS
},
13258 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferNonResidentNV
},
13259 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferResidentNV
},
13260 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleNonResidentNV
},
13261 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleResidentNV
},
13262 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferNonResidentNV
},
13263 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferResidentNV
},
13264 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleNonResidentNV
},
13265 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleResidentNV
},
13266 { "glMapBuffer", "GL_VERSION_1_5", wine_glMapBuffer
},
13267 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", wine_glMapBufferARB
},
13268 { "glMapBufferRange", "GL_ARB_map_buffer_range", wine_glMapBufferRange
},
13269 { "glMapControlPointsNV", "GL_NV_evaluators", wine_glMapControlPointsNV
},
13270 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferEXT
},
13271 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferRangeEXT
},
13272 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glMapObjectBufferATI
},
13273 { "glMapParameterfvNV", "GL_NV_evaluators", wine_glMapParameterfvNV
},
13274 { "glMapParameterivNV", "GL_NV_evaluators", wine_glMapParameterivNV
},
13275 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1dAPPLE
},
13276 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1fAPPLE
},
13277 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2dAPPLE
},
13278 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2fAPPLE
},
13279 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", wine_glMatrixFrustumEXT
},
13280 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", wine_glMatrixIndexPointerARB
},
13281 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexubvARB
},
13282 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", wine_glMatrixIndexuivARB
},
13283 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexusvARB
},
13284 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadIdentityEXT
},
13285 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposedEXT
},
13286 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposefEXT
},
13287 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", wine_glMatrixLoaddEXT
},
13288 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadfEXT
},
13289 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposedEXT
},
13290 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposefEXT
},
13291 { "glMatrixMultdEXT", "GL_EXT_direct_state_access", wine_glMatrixMultdEXT
},
13292 { "glMatrixMultfEXT", "GL_EXT_direct_state_access", wine_glMatrixMultfEXT
},
13293 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", wine_glMatrixOrthoEXT
},
13294 { "glMatrixPopEXT", "GL_EXT_direct_state_access", wine_glMatrixPopEXT
},
13295 { "glMatrixPushEXT", "GL_EXT_direct_state_access", wine_glMatrixPushEXT
},
13296 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatedEXT
},
13297 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatefEXT
},
13298 { "glMatrixScaledEXT", "GL_EXT_direct_state_access", wine_glMatrixScaledEXT
},
13299 { "glMatrixScalefEXT", "GL_EXT_direct_state_access", wine_glMatrixScalefEXT
},
13300 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatedEXT
},
13301 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatefEXT
},
13302 { "glMemoryBarrier", "GL_ARB_shader_image_load_store", wine_glMemoryBarrier
},
13303 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", wine_glMemoryBarrierEXT
},
13304 { "glMinSampleShading", "GL_VERSION_4_0", wine_glMinSampleShading
},
13305 { "glMinSampleShadingARB", "GL_ARB_sample_shading", wine_glMinSampleShadingARB
},
13306 { "glMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glMinmax
},
13307 { "glMinmaxEXT", "GL_EXT_histogram", wine_glMinmaxEXT
},
13308 { "glMultTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixd
},
13309 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixdARB
},
13310 { "glMultTransposeMatrixf", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixf
},
13311 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixfARB
},
13312 { "glMultiDrawArrays", "GL_VERSION_1_4", wine_glMultiDrawArrays
},
13313 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawArraysEXT
},
13314 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawArraysIndirectAMD
},
13315 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawElementArrayAPPLE
},
13316 { "glMultiDrawElements", "GL_VERSION_1_4", wine_glMultiDrawElements
},
13317 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glMultiDrawElementsBaseVertex
},
13318 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawElementsEXT
},
13319 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawElementsIndirectAMD
},
13320 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawRangeElementArrayAPPLE
},
13321 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawArraysIBM
},
13322 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawElementsIBM
},
13323 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexBufferEXT
},
13324 { "glMultiTexCoord1d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1d
},
13325 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dARB
},
13326 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dSGIS
},
13327 { "glMultiTexCoord1dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1dv
},
13328 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dvARB
},
13329 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dvSGIS
},
13330 { "glMultiTexCoord1f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1f
},
13331 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fARB
},
13332 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fSGIS
},
13333 { "glMultiTexCoord1fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1fv
},
13334 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fvARB
},
13335 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fvSGIS
},
13336 { "glMultiTexCoord1hNV", "GL_NV_half_float", wine_glMultiTexCoord1hNV
},
13337 { "glMultiTexCoord1hvNV", "GL_NV_half_float", wine_glMultiTexCoord1hvNV
},
13338 { "glMultiTexCoord1i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1i
},
13339 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", wine_glMultiTexCoord1iARB
},
13340 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1iSGIS
},
13341 { "glMultiTexCoord1iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1iv
},
13342 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord1ivARB
},
13343 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1ivSGIS
},
13344 { "glMultiTexCoord1s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1s
},
13345 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", wine_glMultiTexCoord1sARB
},
13346 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1sSGIS
},
13347 { "glMultiTexCoord1sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1sv
},
13348 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", wine_glMultiTexCoord1svARB
},
13349 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1svSGIS
},
13350 { "glMultiTexCoord2d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2d
},
13351 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dARB
},
13352 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dSGIS
},
13353 { "glMultiTexCoord2dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2dv
},
13354 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dvARB
},
13355 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dvSGIS
},
13356 { "glMultiTexCoord2f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2f
},
13357 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fARB
},
13358 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fSGIS
},
13359 { "glMultiTexCoord2fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2fv
},
13360 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fvARB
},
13361 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fvSGIS
},
13362 { "glMultiTexCoord2hNV", "GL_NV_half_float", wine_glMultiTexCoord2hNV
},
13363 { "glMultiTexCoord2hvNV", "GL_NV_half_float", wine_glMultiTexCoord2hvNV
},
13364 { "glMultiTexCoord2i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2i
},
13365 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", wine_glMultiTexCoord2iARB
},
13366 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2iSGIS
},
13367 { "glMultiTexCoord2iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2iv
},
13368 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord2ivARB
},
13369 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2ivSGIS
},
13370 { "glMultiTexCoord2s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2s
},
13371 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", wine_glMultiTexCoord2sARB
},
13372 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2sSGIS
},
13373 { "glMultiTexCoord2sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2sv
},
13374 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", wine_glMultiTexCoord2svARB
},
13375 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2svSGIS
},
13376 { "glMultiTexCoord3d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3d
},
13377 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dARB
},
13378 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dSGIS
},
13379 { "glMultiTexCoord3dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3dv
},
13380 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dvARB
},
13381 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dvSGIS
},
13382 { "glMultiTexCoord3f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3f
},
13383 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fARB
},
13384 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fSGIS
},
13385 { "glMultiTexCoord3fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3fv
},
13386 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fvARB
},
13387 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fvSGIS
},
13388 { "glMultiTexCoord3hNV", "GL_NV_half_float", wine_glMultiTexCoord3hNV
},
13389 { "glMultiTexCoord3hvNV", "GL_NV_half_float", wine_glMultiTexCoord3hvNV
},
13390 { "glMultiTexCoord3i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3i
},
13391 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", wine_glMultiTexCoord3iARB
},
13392 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3iSGIS
},
13393 { "glMultiTexCoord3iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3iv
},
13394 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord3ivARB
},
13395 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3ivSGIS
},
13396 { "glMultiTexCoord3s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3s
},
13397 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", wine_glMultiTexCoord3sARB
},
13398 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3sSGIS
},
13399 { "glMultiTexCoord3sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3sv
},
13400 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", wine_glMultiTexCoord3svARB
},
13401 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3svSGIS
},
13402 { "glMultiTexCoord4d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4d
},
13403 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dARB
},
13404 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dSGIS
},
13405 { "glMultiTexCoord4dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4dv
},
13406 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dvARB
},
13407 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dvSGIS
},
13408 { "glMultiTexCoord4f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4f
},
13409 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fARB
},
13410 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fSGIS
},
13411 { "glMultiTexCoord4fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4fv
},
13412 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fvARB
},
13413 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fvSGIS
},
13414 { "glMultiTexCoord4hNV", "GL_NV_half_float", wine_glMultiTexCoord4hNV
},
13415 { "glMultiTexCoord4hvNV", "GL_NV_half_float", wine_glMultiTexCoord4hvNV
},
13416 { "glMultiTexCoord4i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4i
},
13417 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", wine_glMultiTexCoord4iARB
},
13418 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4iSGIS
},
13419 { "glMultiTexCoord4iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4iv
},
13420 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord4ivARB
},
13421 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4ivSGIS
},
13422 { "glMultiTexCoord4s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4s
},
13423 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", wine_glMultiTexCoord4sARB
},
13424 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4sSGIS
},
13425 { "glMultiTexCoord4sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4sv
},
13426 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", wine_glMultiTexCoord4svARB
},
13427 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4svSGIS
},
13428 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1ui
},
13429 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1uiv
},
13430 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2ui
},
13431 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2uiv
},
13432 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3ui
},
13433 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3uiv
},
13434 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4ui
},
13435 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4uiv
},
13436 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", wine_glMultiTexCoordPointerEXT
},
13437 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoordPointerSGIS
},
13438 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfEXT
},
13439 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfvEXT
},
13440 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnviEXT
},
13441 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvivEXT
},
13442 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendEXT
},
13443 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendvEXT
},
13444 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfEXT
},
13445 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfvEXT
},
13446 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", wine_glMultiTexGeniEXT
},
13447 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenivEXT
},
13448 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage1DEXT
},
13449 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage2DEXT
},
13450 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage3DEXT
},
13451 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIivEXT
},
13452 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIuivEXT
},
13453 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfEXT
},
13454 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfvEXT
},
13455 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameteriEXT
},
13456 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterivEXT
},
13457 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexRenderbufferEXT
},
13458 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage1DEXT
},
13459 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage2DEXT
},
13460 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage3DEXT
},
13461 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferDataEXT
},
13462 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferSubDataEXT
},
13463 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedCopyBufferSubDataEXT
},
13464 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferRenderbufferEXT
},
13465 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture1DEXT
},
13466 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture2DEXT
},
13467 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture3DEXT
},
13468 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureEXT
},
13469 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureFaceEXT
},
13470 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureLayerEXT
},
13471 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dEXT
},
13472 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dvEXT
},
13473 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fEXT
},
13474 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fvEXT
},
13475 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4iEXT
},
13476 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4ivEXT
},
13477 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uiEXT
},
13478 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uivEXT
},
13479 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameters4fvEXT
},
13480 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4ivEXT
},
13481 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4uivEXT
},
13482 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glNamedProgramStringEXT
},
13483 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageEXT
},
13484 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleCoverageEXT
},
13485 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleEXT
},
13486 { "glNamedStringARB", "GL_ARB_shading_language_include", wine_glNamedStringARB
},
13487 { "glNewBufferRegion", "GL_KTX_buffer_region", wine_glNewBufferRegion
},
13488 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", wine_glNewObjectBufferATI
},
13489 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fSUN
},
13490 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fvSUN
},
13491 { "glNormal3hNV", "GL_NV_half_float", wine_glNormal3hNV
},
13492 { "glNormal3hvNV", "GL_NV_half_float", wine_glNormal3hvNV
},
13493 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glNormalFormatNV
},
13494 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3ui
},
13495 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3uiv
},
13496 { "glNormalPointerEXT", "GL_EXT_vertex_array", wine_glNormalPointerEXT
},
13497 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", wine_glNormalPointerListIBM
},
13498 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", wine_glNormalPointervINTEL
},
13499 { "glNormalStream3bATI", "GL_ATI_vertex_streams", wine_glNormalStream3bATI
},
13500 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", wine_glNormalStream3bvATI
},
13501 { "glNormalStream3dATI", "GL_ATI_vertex_streams", wine_glNormalStream3dATI
},
13502 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", wine_glNormalStream3dvATI
},
13503 { "glNormalStream3fATI", "GL_ATI_vertex_streams", wine_glNormalStream3fATI
},
13504 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", wine_glNormalStream3fvATI
},
13505 { "glNormalStream3iATI", "GL_ATI_vertex_streams", wine_glNormalStream3iATI
},
13506 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", wine_glNormalStream3ivATI
},
13507 { "glNormalStream3sATI", "GL_ATI_vertex_streams", wine_glNormalStream3sATI
},
13508 { "glNormalStream3svATI", "GL_ATI_vertex_streams", wine_glNormalStream3svATI
},
13509 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectPurgeableAPPLE
},
13510 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectUnpurgeableAPPLE
},
13511 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI
},
13512 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI
},
13513 { "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI
},
13514 { "glPatchParameterfv", "GL_ARB_tessellation_shader", wine_glPatchParameterfv
},
13515 { "glPatchParameteri", "GL_ARB_tessellation_shader", wine_glPatchParameteri
},
13516 { "glPathColorGenNV", "GL_NV_path_rendering", wine_glPathColorGenNV
},
13517 { "glPathCommandsNV", "GL_NV_path_rendering", wine_glPathCommandsNV
},
13518 { "glPathCoordsNV", "GL_NV_path_rendering", wine_glPathCoordsNV
},
13519 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", wine_glPathCoverDepthFuncNV
},
13520 { "glPathDashArrayNV", "GL_NV_path_rendering", wine_glPathDashArrayNV
},
13521 { "glPathFogGenNV", "GL_NV_path_rendering", wine_glPathFogGenNV
},
13522 { "glPathGlyphRangeNV", "GL_NV_path_rendering", wine_glPathGlyphRangeNV
},
13523 { "glPathGlyphsNV", "GL_NV_path_rendering", wine_glPathGlyphsNV
},
13524 { "glPathParameterfNV", "GL_NV_path_rendering", wine_glPathParameterfNV
},
13525 { "glPathParameterfvNV", "GL_NV_path_rendering", wine_glPathParameterfvNV
},
13526 { "glPathParameteriNV", "GL_NV_path_rendering", wine_glPathParameteriNV
},
13527 { "glPathParameterivNV", "GL_NV_path_rendering", wine_glPathParameterivNV
},
13528 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", wine_glPathStencilDepthOffsetNV
},
13529 { "glPathStencilFuncNV", "GL_NV_path_rendering", wine_glPathStencilFuncNV
},
13530 { "glPathStringNV", "GL_NV_path_rendering", wine_glPathStringNV
},
13531 { "glPathSubCommandsNV", "GL_NV_path_rendering", wine_glPathSubCommandsNV
},
13532 { "glPathSubCoordsNV", "GL_NV_path_rendering", wine_glPathSubCoordsNV
},
13533 { "glPathTexGenNV", "GL_NV_path_rendering", wine_glPathTexGenNV
},
13534 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2", wine_glPauseTransformFeedback
},
13535 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glPauseTransformFeedbackNV
},
13536 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glPixelDataRangeNV
},
13537 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfSGIS
},
13538 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfvSGIS
},
13539 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameteriSGIS
},
13540 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterivSGIS
},
13541 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", wine_glPixelTexGenSGIX
},
13542 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfEXT
},
13543 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfvEXT
},
13544 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameteriEXT
},
13545 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterivEXT
},
13546 { "glPointAlongPathNV", "GL_NV_path_rendering", wine_glPointAlongPathNV
},
13547 { "glPointParameterf", "GL_VERSION_1_4", wine_glPointParameterf
},
13548 { "glPointParameterfARB", "GL_ARB_point_parameters", wine_glPointParameterfARB
},
13549 { "glPointParameterfEXT", "GL_EXT_point_parameters", wine_glPointParameterfEXT
},
13550 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfSGIS
},
13551 { "glPointParameterfv", "GL_VERSION_1_4", wine_glPointParameterfv
},
13552 { "glPointParameterfvARB", "GL_ARB_point_parameters", wine_glPointParameterfvARB
},
13553 { "glPointParameterfvEXT", "GL_EXT_point_parameters", wine_glPointParameterfvEXT
},
13554 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfvSGIS
},
13555 { "glPointParameteri", "GL_VERSION_1_4", wine_glPointParameteri
},
13556 { "glPointParameteriNV", "GL_NV_point_sprite", wine_glPointParameteriNV
},
13557 { "glPointParameteriv", "GL_VERSION_1_4", wine_glPointParameteriv
},
13558 { "glPointParameterivNV", "GL_NV_point_sprite", wine_glPointParameterivNV
},
13559 { "glPollAsyncSGIX", "GL_SGIX_async", wine_glPollAsyncSGIX
},
13560 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", wine_glPollInstrumentsSGIX
},
13561 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", wine_glPolygonOffsetEXT
},
13562 { "glPresentFrameDualFillNV", "GL_NV_present_video", wine_glPresentFrameDualFillNV
},
13563 { "glPresentFrameKeyedNV", "GL_NV_present_video", wine_glPresentFrameKeyedNV
},
13564 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", wine_glPrimitiveRestartIndex
},
13565 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartIndexNV
},
13566 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartNV
},
13567 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", wine_glPrioritizeTexturesEXT
},
13568 { "glProgramBinary", "GL_ARB_get_program_binary", wine_glProgramBinary
},
13569 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIivNV
},
13570 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIuivNV
},
13571 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersfvNV
},
13572 { "glProgramEnvParameter4dARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dARB
},
13573 { "glProgramEnvParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dvARB
},
13574 { "glProgramEnvParameter4fARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fARB
},
13575 { "glProgramEnvParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fvARB
},
13576 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4iNV
},
13577 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4ivNV
},
13578 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uiNV
},
13579 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uivNV
},
13580 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramEnvParameters4fvEXT
},
13581 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4ivNV
},
13582 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4uivNV
},
13583 { "glProgramLocalParameter4dARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dARB
},
13584 { "glProgramLocalParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dvARB
},
13585 { "glProgramLocalParameter4fARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fARB
},
13586 { "glProgramLocalParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fvARB
},
13587 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4iNV
},
13588 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4ivNV
},
13589 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uiNV
},
13590 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uivNV
},
13591 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramLocalParameters4fvEXT
},
13592 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4ivNV
},
13593 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4uivNV
},
13594 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dNV
},
13595 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dvNV
},
13596 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fNV
},
13597 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fvNV
},
13598 { "glProgramParameter4dNV", "GL_NV_vertex_program", wine_glProgramParameter4dNV
},
13599 { "glProgramParameter4dvNV", "GL_NV_vertex_program", wine_glProgramParameter4dvNV
},
13600 { "glProgramParameter4fNV", "GL_NV_vertex_program", wine_glProgramParameter4fNV
},
13601 { "glProgramParameter4fvNV", "GL_NV_vertex_program", wine_glProgramParameter4fvNV
},
13602 { "glProgramParameteri", "GL_ARB_get_program_binary", wine_glProgramParameteri
},
13603 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", wine_glProgramParameteriARB
},
13604 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", wine_glProgramParameteriEXT
},
13605 { "glProgramParameters4dvNV", "GL_NV_vertex_program", wine_glProgramParameters4dvNV
},
13606 { "glProgramParameters4fvNV", "GL_NV_vertex_program", wine_glProgramParameters4fvNV
},
13607 { "glProgramStringARB", "GL_ARB_vertex_program", wine_glProgramStringARB
},
13608 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", wine_glProgramSubroutineParametersuivNV
},
13609 { "glProgramUniform1d", "GL_ARB_separate_shader_objects", wine_glProgramUniform1d
},
13610 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dEXT
},
13611 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1dv
},
13612 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dvEXT
},
13613 { "glProgramUniform1f", "GL_ARB_separate_shader_objects", wine_glProgramUniform1f
},
13614 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fEXT
},
13615 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1fv
},
13616 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fvEXT
},
13617 { "glProgramUniform1i", "GL_ARB_separate_shader_objects", wine_glProgramUniform1i
},
13618 { "glProgramUniform1i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64NV
},
13619 { "glProgramUniform1i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64vNV
},
13620 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1iEXT
},
13621 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1iv
},
13622 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1ivEXT
},
13623 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform1ui
},
13624 { "glProgramUniform1ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64NV
},
13625 { "glProgramUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64vNV
},
13626 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uiEXT
},
13627 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1uiv
},
13628 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uivEXT
},
13629 { "glProgramUniform2d", "GL_ARB_separate_shader_objects", wine_glProgramUniform2d
},
13630 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dEXT
},
13631 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2dv
},
13632 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dvEXT
},
13633 { "glProgramUniform2f", "GL_ARB_separate_shader_objects", wine_glProgramUniform2f
},
13634 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fEXT
},
13635 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2fv
},
13636 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fvEXT
},
13637 { "glProgramUniform2i", "GL_ARB_separate_shader_objects", wine_glProgramUniform2i
},
13638 { "glProgramUniform2i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64NV
},
13639 { "glProgramUniform2i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64vNV
},
13640 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2iEXT
},
13641 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2iv
},
13642 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2ivEXT
},
13643 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform2ui
},
13644 { "glProgramUniform2ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64NV
},
13645 { "glProgramUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64vNV
},
13646 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uiEXT
},
13647 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2uiv
},
13648 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uivEXT
},
13649 { "glProgramUniform3d", "GL_ARB_separate_shader_objects", wine_glProgramUniform3d
},
13650 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dEXT
},
13651 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3dv
},
13652 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dvEXT
},
13653 { "glProgramUniform3f", "GL_ARB_separate_shader_objects", wine_glProgramUniform3f
},
13654 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fEXT
},
13655 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3fv
},
13656 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fvEXT
},
13657 { "glProgramUniform3i", "GL_ARB_separate_shader_objects", wine_glProgramUniform3i
},
13658 { "glProgramUniform3i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64NV
},
13659 { "glProgramUniform3i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64vNV
},
13660 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3iEXT
},
13661 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3iv
},
13662 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3ivEXT
},
13663 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform3ui
},
13664 { "glProgramUniform3ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64NV
},
13665 { "glProgramUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64vNV
},
13666 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uiEXT
},
13667 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3uiv
},
13668 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uivEXT
},
13669 { "glProgramUniform4d", "GL_ARB_separate_shader_objects", wine_glProgramUniform4d
},
13670 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dEXT
},
13671 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4dv
},
13672 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dvEXT
},
13673 { "glProgramUniform4f", "GL_ARB_separate_shader_objects", wine_glProgramUniform4f
},
13674 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fEXT
},
13675 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4fv
},
13676 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fvEXT
},
13677 { "glProgramUniform4i", "GL_ARB_separate_shader_objects", wine_glProgramUniform4i
},
13678 { "glProgramUniform4i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64NV
},
13679 { "glProgramUniform4i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64vNV
},
13680 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4iEXT
},
13681 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4iv
},
13682 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4ivEXT
},
13683 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform4ui
},
13684 { "glProgramUniform4ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64NV
},
13685 { "glProgramUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64vNV
},
13686 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uiEXT
},
13687 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4uiv
},
13688 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uivEXT
},
13689 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64NV
},
13690 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64vNV
},
13691 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2dv
},
13692 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2dvEXT
},
13693 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2fv
},
13694 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2fvEXT
},
13695 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3dv
},
13696 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3dvEXT
},
13697 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3fv
},
13698 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3fvEXT
},
13699 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4dv
},
13700 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4dvEXT
},
13701 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4fv
},
13702 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4fvEXT
},
13703 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3dv
},
13704 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3dvEXT
},
13705 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3fv
},
13706 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3fvEXT
},
13707 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2dv
},
13708 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2dvEXT
},
13709 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2fv
},
13710 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2fvEXT
},
13711 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4dv
},
13712 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4dvEXT
},
13713 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4fv
},
13714 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4fvEXT
},
13715 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4dv
},
13716 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4dvEXT
},
13717 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4fv
},
13718 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4fvEXT
},
13719 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2dv
},
13720 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2dvEXT
},
13721 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2fv
},
13722 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT
},
13723 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3dv
},
13724 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3dvEXT
},
13725 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3fv
},
13726 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT
},
13727 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64NV
},
13728 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64vNV
},
13729 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV
},
13730 { "glProvokingVertex", "GL_ARB_provoking_vertex", wine_glProvokingVertex
},
13731 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", wine_glProvokingVertexEXT
},
13732 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT
},
13733 { "glQueryCounter", "GL_ARB_timer_query", wine_glQueryCounter
},
13734 { "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion
},
13735 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", wine_glReadInstrumentsSGIX
},
13736 { "glReadnPixelsARB", "GL_ARB_robustness", wine_glReadnPixelsARB
},
13737 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", wine_glReferencePlaneSGIX
},
13738 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility", wine_glReleaseShaderCompiler
},
13739 { "glRenderbufferStorage", "GL_ARB_framebuffer_object", wine_glRenderbufferStorage
},
13740 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", wine_glRenderbufferStorageEXT
},
13741 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object", wine_glRenderbufferStorageMultisample
},
13742 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", wine_glRenderbufferStorageMultisampleCoverageNV
},
13743 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", wine_glRenderbufferStorageMultisampleEXT
},
13744 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", wine_glReplacementCodePointerSUN
},
13745 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubSUN
},
13746 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubvSUN
},
13747 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fSUN
},
13748 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fvSUN
},
13749 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN
},
13750 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
},
13751 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fSUN
},
13752 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fvSUN
},
13753 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fSUN
},
13754 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fvSUN
},
13755 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuiSUN
},
13756 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
},
13757 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
},
13758 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
},
13759 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
},
13760 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fSUN
},
13761 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fvSUN
},
13762 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fSUN
},
13763 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fvSUN
},
13764 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuivSUN
},
13765 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusSUN
},
13766 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusvSUN
},
13767 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", wine_glRequestResidentProgramsNV
},
13768 { "glResetHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glResetHistogram
},
13769 { "glResetHistogramEXT", "GL_EXT_histogram", wine_glResetHistogramEXT
},
13770 { "glResetMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glResetMinmax
},
13771 { "glResetMinmaxEXT", "GL_EXT_histogram", wine_glResetMinmaxEXT
},
13772 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", wine_glResizeBuffersMESA
},
13773 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2", wine_glResumeTransformFeedback
},
13774 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glResumeTransformFeedbackNV
},
13775 { "glSampleCoverage", "GL_VERSION_1_3", wine_glSampleCoverage
},
13776 { "glSampleCoverageARB", "GL_ARB_multisample", wine_glSampleCoverageARB
},
13777 { "glSampleMapATI", "GL_ATI_fragment_shader", wine_glSampleMapATI
},
13778 { "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT
},
13779 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", wine_glSampleMaskIndexedNV
},
13780 { "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS
},
13781 { "glSampleMaski", "GL_ARB_texture_multisample", wine_glSampleMaski
},
13782 { "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT
},
13783 { "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS
},
13784 { "glSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIiv
},
13785 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIuiv
},
13786 { "glSamplerParameterf", "GL_ARB_sampler_objects", wine_glSamplerParameterf
},
13787 { "glSamplerParameterfv", "GL_ARB_sampler_objects", wine_glSamplerParameterfv
},
13788 { "glSamplerParameteri", "GL_ARB_sampler_objects", wine_glSamplerParameteri
},
13789 { "glSamplerParameteriv", "GL_ARB_sampler_objects", wine_glSamplerParameteriv
},
13790 { "glScissorArrayv", "GL_ARB_viewport_array", wine_glScissorArrayv
},
13791 { "glScissorIndexed", "GL_ARB_viewport_array", wine_glScissorIndexed
},
13792 { "glScissorIndexedv", "GL_ARB_viewport_array", wine_glScissorIndexedv
},
13793 { "glSecondaryColor3b", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3b
},
13794 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bEXT
},
13795 { "glSecondaryColor3bv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3bv
},
13796 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bvEXT
},
13797 { "glSecondaryColor3d", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3d
},
13798 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dEXT
},
13799 { "glSecondaryColor3dv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3dv
},
13800 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dvEXT
},
13801 { "glSecondaryColor3f", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3f
},
13802 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fEXT
},
13803 { "glSecondaryColor3fv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3fv
},
13804 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fvEXT
},
13805 { "glSecondaryColor3hNV", "GL_NV_half_float", wine_glSecondaryColor3hNV
},
13806 { "glSecondaryColor3hvNV", "GL_NV_half_float", wine_glSecondaryColor3hvNV
},
13807 { "glSecondaryColor3i", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3i
},
13808 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3iEXT
},
13809 { "glSecondaryColor3iv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3iv
},
13810 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ivEXT
},
13811 { "glSecondaryColor3s", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3s
},
13812 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3sEXT
},
13813 { "glSecondaryColor3sv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3sv
},
13814 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3svEXT
},
13815 { "glSecondaryColor3ub", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ub
},
13816 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubEXT
},
13817 { "glSecondaryColor3ubv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ubv
},
13818 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubvEXT
},
13819 { "glSecondaryColor3ui", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ui
},
13820 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uiEXT
},
13821 { "glSecondaryColor3uiv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3uiv
},
13822 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uivEXT
},
13823 { "glSecondaryColor3us", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3us
},
13824 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usEXT
},
13825 { "glSecondaryColor3usv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3usv
},
13826 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usvEXT
},
13827 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glSecondaryColorFormatNV
},
13828 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3ui
},
13829 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3uiv
},
13830 { "glSecondaryColorPointer", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColorPointer
},
13831 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", wine_glSecondaryColorPointerEXT
},
13832 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glSecondaryColorPointerListIBM
},
13833 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glSelectPerfMonitorCountersAMD
},
13834 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", wine_glSelectTextureCoordSetSGIS
},
13835 { "glSelectTextureSGIS", "GL_SGIS_multitexture", wine_glSelectTextureSGIS
},
13836 { "glSeparableFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glSeparableFilter2D
},
13837 { "glSeparableFilter2DEXT", "GL_EXT_convolution", wine_glSeparableFilter2DEXT
},
13838 { "glSetFenceAPPLE", "GL_APPLE_fence", wine_glSetFenceAPPLE
},
13839 { "glSetFenceNV", "GL_NV_fence", wine_glSetFenceNV
},
13840 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", wine_glSetFragmentShaderConstantATI
},
13841 { "glSetInvariantEXT", "GL_EXT_vertex_shader", wine_glSetInvariantEXT
},
13842 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", wine_glSetLocalConstantEXT
},
13843 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", wine_glSetMultisamplefvAMD
},
13844 { "glShaderBinary", "GL_ARB_ES2_compatibility", wine_glShaderBinary
},
13845 { "glShaderOp1EXT", "GL_EXT_vertex_shader", wine_glShaderOp1EXT
},
13846 { "glShaderOp2EXT", "GL_EXT_vertex_shader", wine_glShaderOp2EXT
},
13847 { "glShaderOp3EXT", "GL_EXT_vertex_shader", wine_glShaderOp3EXT
},
13848 { "glShaderSource", "GL_VERSION_2_0", wine_glShaderSource
},
13849 { "glShaderSourceARB", "GL_ARB_shader_objects", wine_glShaderSourceARB
},
13850 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glSharpenTexFuncSGIS
},
13851 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfSGIX
},
13852 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfvSGIX
},
13853 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", wine_glSpriteParameteriSGIX
},
13854 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", wine_glSpriteParameterivSGIX
},
13855 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", wine_glStartInstrumentsSGIX
},
13856 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", wine_glStencilClearTagEXT
},
13857 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", wine_glStencilFillPathInstancedNV
},
13858 { "glStencilFillPathNV", "GL_NV_path_rendering", wine_glStencilFillPathNV
},
13859 { "glStencilFuncSeparate", "GL_VERSION_2_0", wine_glStencilFuncSeparate
},
13860 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", wine_glStencilFuncSeparateATI
},
13861 { "glStencilMaskSeparate", "GL_VERSION_2_0", wine_glStencilMaskSeparate
},
13862 { "glStencilOpSeparate", "GL_VERSION_2_0", wine_glStencilOpSeparate
},
13863 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", wine_glStencilOpSeparateATI
},
13864 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", wine_glStencilOpValueAMD
},
13865 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", wine_glStencilStrokePathInstancedNV
},
13866 { "glStencilStrokePathNV", "GL_NV_path_rendering", wine_glStencilStrokePathNV
},
13867 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", wine_glStopInstrumentsSGIX
},
13868 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", wine_glStringMarkerGREMEDY
},
13869 { "glSwizzleEXT", "GL_EXT_vertex_shader", wine_glSwizzleEXT
},
13870 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", wine_glTagSampleBufferSGIX
},
13871 { "glTangent3bEXT", "GL_EXT_coordinate_frame", wine_glTangent3bEXT
},
13872 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", wine_glTangent3bvEXT
},
13873 { "glTangent3dEXT", "GL_EXT_coordinate_frame", wine_glTangent3dEXT
},
13874 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", wine_glTangent3dvEXT
},
13875 { "glTangent3fEXT", "GL_EXT_coordinate_frame", wine_glTangent3fEXT
},
13876 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", wine_glTangent3fvEXT
},
13877 { "glTangent3iEXT", "GL_EXT_coordinate_frame", wine_glTangent3iEXT
},
13878 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", wine_glTangent3ivEXT
},
13879 { "glTangent3sEXT", "GL_EXT_coordinate_frame", wine_glTangent3sEXT
},
13880 { "glTangent3svEXT", "GL_EXT_coordinate_frame", wine_glTangent3svEXT
},
13881 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", wine_glTangentPointerEXT
},
13882 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", wine_glTbufferMask3DFX
},
13883 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationFactorAMD
},
13884 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationModeAMD
},
13885 { "glTestFenceAPPLE", "GL_APPLE_fence", wine_glTestFenceAPPLE
},
13886 { "glTestFenceNV", "GL_NV_fence", wine_glTestFenceNV
},
13887 { "glTestObjectAPPLE", "GL_APPLE_fence", wine_glTestObjectAPPLE
},
13888 { "glTexBuffer", "GL_VERSION_3_1", wine_glTexBuffer
},
13889 { "glTexBufferARB", "GL_ARB_texture_buffer_object", wine_glTexBufferARB
},
13890 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", wine_glTexBufferEXT
},
13891 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterfvATI
},
13892 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterivATI
},
13893 { "glTexCoord1hNV", "GL_NV_half_float", wine_glTexCoord1hNV
},
13894 { "glTexCoord1hvNV", "GL_NV_half_float", wine_glTexCoord1hvNV
},
13895 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fSUN
},
13896 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fvSUN
},
13897 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fSUN
},
13898 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fvSUN
},
13899 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fSUN
},
13900 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fvSUN
},
13901 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fSUN
},
13902 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fvSUN
},
13903 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fSUN
},
13904 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fvSUN
},
13905 { "glTexCoord2hNV", "GL_NV_half_float", wine_glTexCoord2hNV
},
13906 { "glTexCoord2hvNV", "GL_NV_half_float", wine_glTexCoord2hvNV
},
13907 { "glTexCoord3hNV", "GL_NV_half_float", wine_glTexCoord3hNV
},
13908 { "glTexCoord3hvNV", "GL_NV_half_float", wine_glTexCoord3hvNV
},
13909 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fSUN
},
13910 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fvSUN
},
13911 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fSUN
},
13912 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fvSUN
},
13913 { "glTexCoord4hNV", "GL_NV_half_float", wine_glTexCoord4hNV
},
13914 { "glTexCoord4hvNV", "GL_NV_half_float", wine_glTexCoord4hvNV
},
13915 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glTexCoordFormatNV
},
13916 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1ui
},
13917 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1uiv
},
13918 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2ui
},
13919 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2uiv
},
13920 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3ui
},
13921 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3uiv
},
13922 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4ui
},
13923 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4uiv
},
13924 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", wine_glTexCoordPointerEXT
},
13925 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glTexCoordPointerListIBM
},
13926 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", wine_glTexCoordPointervINTEL
},
13927 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glTexFilterFuncSGIS
},
13928 { "glTexImage2DMultisample", "GL_ARB_texture_multisample", wine_glTexImage2DMultisample
},
13929 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage2DMultisampleCoverageNV
},
13930 { "glTexImage3D", "GL_VERSION_1_2", wine_glTexImage3D
},
13931 { "glTexImage3DEXT", "GL_EXT_texture3D", wine_glTexImage3DEXT
},
13932 { "glTexImage3DMultisample", "GL_ARB_texture_multisample", wine_glTexImage3DMultisample
},
13933 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage3DMultisampleCoverageNV
},
13934 { "glTexImage4DSGIS", "GL_SGIS_texture4D", wine_glTexImage4DSGIS
},
13935 { "glTexParameterIiv", "GL_VERSION_3_0", wine_glTexParameterIiv
},
13936 { "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT
},
13937 { "glTexParameterIuiv", "GL_VERSION_3_0", wine_glTexParameterIuiv
},
13938 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glTexParameterIuivEXT
},
13939 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", wine_glTexRenderbufferNV
},
13940 { "glTexStorage1D", "GL_ARB_texture_storage", wine_glTexStorage1D
},
13941 { "glTexStorage2D", "GL_ARB_texture_storage", wine_glTexStorage2D
},
13942 { "glTexStorage3D", "GL_ARB_texture_storage", wine_glTexStorage3D
},
13943 { "glTexSubImage1DEXT", "GL_EXT_subtexture", wine_glTexSubImage1DEXT
},
13944 { "glTexSubImage2DEXT", "GL_EXT_subtexture", wine_glTexSubImage2DEXT
},
13945 { "glTexSubImage3D", "GL_VERSION_1_2", wine_glTexSubImage3D
},
13946 { "glTexSubImage3DEXT", "GL_EXT_texture3D", wine_glTexSubImage3DEXT
},
13947 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", wine_glTexSubImage4DSGIS
},
13948 { "glTextureBarrierNV", "GL_NV_texture_barrier", wine_glTextureBarrierNV
},
13949 { "glTextureBufferEXT", "GL_EXT_direct_state_access", wine_glTextureBufferEXT
},
13950 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", wine_glTextureColorMaskSGIS
},
13951 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureImage1DEXT
},
13952 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureImage2DEXT
},
13953 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleCoverageNV
},
13954 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleNV
},
13955 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureImage3DEXT
},
13956 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleCoverageNV
},
13957 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleNV
},
13958 { "glTextureLightEXT", "GL_EXT_light_texture", wine_glTextureLightEXT
},
13959 { "glTextureMaterialEXT", "GL_EXT_light_texture", wine_glTextureMaterialEXT
},
13960 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", wine_glTextureNormalEXT
},
13961 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIivEXT
},
13962 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIuivEXT
},
13963 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfEXT
},
13964 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfvEXT
},
13965 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", wine_glTextureParameteriEXT
},
13966 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterivEXT
},
13967 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", wine_glTextureRangeAPPLE
},
13968 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", wine_glTextureRenderbufferEXT
},
13969 { "glTextureStorage1DEXT", "GL_ARB_texture_storage", wine_glTextureStorage1DEXT
},
13970 { "glTextureStorage2DEXT", "GL_ARB_texture_storage", wine_glTextureStorage2DEXT
},
13971 { "glTextureStorage3DEXT", "GL_ARB_texture_storage", wine_glTextureStorage3DEXT
},
13972 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage1DEXT
},
13973 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage2DEXT
},
13974 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage3DEXT
},
13975 { "glTrackMatrixNV", "GL_NV_vertex_program", wine_glTrackMatrixNV
},
13976 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackAttribsNV
},
13977 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackStreamAttribsNV
},
13978 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", wine_glTransformFeedbackVaryings
},
13979 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", wine_glTransformFeedbackVaryingsEXT
},
13980 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackVaryingsNV
},
13981 { "glTransformPathNV", "GL_NV_path_rendering", wine_glTransformPathNV
},
13982 { "glUniform1d", "GL_ARB_gpu_shader_fp64", wine_glUniform1d
},
13983 { "glUniform1dv", "GL_ARB_gpu_shader_fp64", wine_glUniform1dv
},
13984 { "glUniform1f", "GL_VERSION_2_0", wine_glUniform1f
},
13985 { "glUniform1fARB", "GL_ARB_shader_objects", wine_glUniform1fARB
},
13986 { "glUniform1fv", "GL_VERSION_2_0", wine_glUniform1fv
},
13987 { "glUniform1fvARB", "GL_ARB_shader_objects", wine_glUniform1fvARB
},
13988 { "glUniform1i", "GL_VERSION_2_0", wine_glUniform1i
},
13989 { "glUniform1i64NV", "GL_NV_gpu_shader5", wine_glUniform1i64NV
},
13990 { "glUniform1i64vNV", "GL_NV_gpu_shader5", wine_glUniform1i64vNV
},
13991 { "glUniform1iARB", "GL_ARB_shader_objects", wine_glUniform1iARB
},
13992 { "glUniform1iv", "GL_VERSION_2_0", wine_glUniform1iv
},
13993 { "glUniform1ivARB", "GL_ARB_shader_objects", wine_glUniform1ivARB
},
13994 { "glUniform1ui", "GL_VERSION_3_0", wine_glUniform1ui
},
13995 { "glUniform1ui64NV", "GL_NV_gpu_shader5", wine_glUniform1ui64NV
},
13996 { "glUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glUniform1ui64vNV
},
13997 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", wine_glUniform1uiEXT
},
13998 { "glUniform1uiv", "GL_VERSION_3_0", wine_glUniform1uiv
},
13999 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", wine_glUniform1uivEXT
},
14000 { "glUniform2d", "GL_ARB_gpu_shader_fp64", wine_glUniform2d
},
14001 { "glUniform2dv", "GL_ARB_gpu_shader_fp64", wine_glUniform2dv
},
14002 { "glUniform2f", "GL_VERSION_2_0", wine_glUniform2f
},
14003 { "glUniform2fARB", "GL_ARB_shader_objects", wine_glUniform2fARB
},
14004 { "glUniform2fv", "GL_VERSION_2_0", wine_glUniform2fv
},
14005 { "glUniform2fvARB", "GL_ARB_shader_objects", wine_glUniform2fvARB
},
14006 { "glUniform2i", "GL_VERSION_2_0", wine_glUniform2i
},
14007 { "glUniform2i64NV", "GL_NV_gpu_shader5", wine_glUniform2i64NV
},
14008 { "glUniform2i64vNV", "GL_NV_gpu_shader5", wine_glUniform2i64vNV
},
14009 { "glUniform2iARB", "GL_ARB_shader_objects", wine_glUniform2iARB
},
14010 { "glUniform2iv", "GL_VERSION_2_0", wine_glUniform2iv
},
14011 { "glUniform2ivARB", "GL_ARB_shader_objects", wine_glUniform2ivARB
},
14012 { "glUniform2ui", "GL_VERSION_3_0", wine_glUniform2ui
},
14013 { "glUniform2ui64NV", "GL_NV_gpu_shader5", wine_glUniform2ui64NV
},
14014 { "glUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glUniform2ui64vNV
},
14015 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", wine_glUniform2uiEXT
},
14016 { "glUniform2uiv", "GL_VERSION_3_0", wine_glUniform2uiv
},
14017 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", wine_glUniform2uivEXT
},
14018 { "glUniform3d", "GL_ARB_gpu_shader_fp64", wine_glUniform3d
},
14019 { "glUniform3dv", "GL_ARB_gpu_shader_fp64", wine_glUniform3dv
},
14020 { "glUniform3f", "GL_VERSION_2_0", wine_glUniform3f
},
14021 { "glUniform3fARB", "GL_ARB_shader_objects", wine_glUniform3fARB
},
14022 { "glUniform3fv", "GL_VERSION_2_0", wine_glUniform3fv
},
14023 { "glUniform3fvARB", "GL_ARB_shader_objects", wine_glUniform3fvARB
},
14024 { "glUniform3i", "GL_VERSION_2_0", wine_glUniform3i
},
14025 { "glUniform3i64NV", "GL_NV_gpu_shader5", wine_glUniform3i64NV
},
14026 { "glUniform3i64vNV", "GL_NV_gpu_shader5", wine_glUniform3i64vNV
},
14027 { "glUniform3iARB", "GL_ARB_shader_objects", wine_glUniform3iARB
},
14028 { "glUniform3iv", "GL_VERSION_2_0", wine_glUniform3iv
},
14029 { "glUniform3ivARB", "GL_ARB_shader_objects", wine_glUniform3ivARB
},
14030 { "glUniform3ui", "GL_VERSION_3_0", wine_glUniform3ui
},
14031 { "glUniform3ui64NV", "GL_NV_gpu_shader5", wine_glUniform3ui64NV
},
14032 { "glUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glUniform3ui64vNV
},
14033 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", wine_glUniform3uiEXT
},
14034 { "glUniform3uiv", "GL_VERSION_3_0", wine_glUniform3uiv
},
14035 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", wine_glUniform3uivEXT
},
14036 { "glUniform4d", "GL_ARB_gpu_shader_fp64", wine_glUniform4d
},
14037 { "glUniform4dv", "GL_ARB_gpu_shader_fp64", wine_glUniform4dv
},
14038 { "glUniform4f", "GL_VERSION_2_0", wine_glUniform4f
},
14039 { "glUniform4fARB", "GL_ARB_shader_objects", wine_glUniform4fARB
},
14040 { "glUniform4fv", "GL_VERSION_2_0", wine_glUniform4fv
},
14041 { "glUniform4fvARB", "GL_ARB_shader_objects", wine_glUniform4fvARB
},
14042 { "glUniform4i", "GL_VERSION_2_0", wine_glUniform4i
},
14043 { "glUniform4i64NV", "GL_NV_gpu_shader5", wine_glUniform4i64NV
},
14044 { "glUniform4i64vNV", "GL_NV_gpu_shader5", wine_glUniform4i64vNV
},
14045 { "glUniform4iARB", "GL_ARB_shader_objects", wine_glUniform4iARB
},
14046 { "glUniform4iv", "GL_VERSION_2_0", wine_glUniform4iv
},
14047 { "glUniform4ivARB", "GL_ARB_shader_objects", wine_glUniform4ivARB
},
14048 { "glUniform4ui", "GL_VERSION_3_0", wine_glUniform4ui
},
14049 { "glUniform4ui64NV", "GL_NV_gpu_shader5", wine_glUniform4ui64NV
},
14050 { "glUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glUniform4ui64vNV
},
14051 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", wine_glUniform4uiEXT
},
14052 { "glUniform4uiv", "GL_VERSION_3_0", wine_glUniform4uiv
},
14053 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", wine_glUniform4uivEXT
},
14054 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object", wine_glUniformBlockBinding
},
14055 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", wine_glUniformBufferEXT
},
14056 { "glUniformHandleui64NV", "GL_NV_bindless_texture", wine_glUniformHandleui64NV
},
14057 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glUniformHandleui64vNV
},
14058 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2dv
},
14059 { "glUniformMatrix2fv", "GL_VERSION_2_0", wine_glUniformMatrix2fv
},
14060 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix2fvARB
},
14061 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x3dv
},
14062 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", wine_glUniformMatrix2x3fv
},
14063 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x4dv
},
14064 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", wine_glUniformMatrix2x4fv
},
14065 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3dv
},
14066 { "glUniformMatrix3fv", "GL_VERSION_2_0", wine_glUniformMatrix3fv
},
14067 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix3fvARB
},
14068 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x2dv
},
14069 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", wine_glUniformMatrix3x2fv
},
14070 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x4dv
},
14071 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", wine_glUniformMatrix3x4fv
},
14072 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4dv
},
14073 { "glUniformMatrix4fv", "GL_VERSION_2_0", wine_glUniformMatrix4fv
},
14074 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix4fvARB
},
14075 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x2dv
},
14076 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", wine_glUniformMatrix4x2fv
},
14077 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x3dv
},
14078 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", wine_glUniformMatrix4x3fv
},
14079 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine", wine_glUniformSubroutinesuiv
},
14080 { "glUniformui64NV", "GL_NV_shader_buffer_load", wine_glUniformui64NV
},
14081 { "glUniformui64vNV", "GL_NV_shader_buffer_load", wine_glUniformui64vNV
},
14082 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glUnlockArraysEXT
},
14083 { "glUnmapBuffer", "GL_VERSION_1_5", wine_glUnmapBuffer
},
14084 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", wine_glUnmapBufferARB
},
14085 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glUnmapNamedBufferEXT
},
14086 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glUnmapObjectBufferATI
},
14087 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", wine_glUpdateObjectBufferATI
},
14088 { "glUseProgram", "GL_VERSION_2_0", wine_glUseProgram
},
14089 { "glUseProgramObjectARB", "GL_ARB_shader_objects", wine_glUseProgramObjectARB
},
14090 { "glUseProgramStages", "GL_ARB_separate_shader_objects", wine_glUseProgramStages
},
14091 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glUseShaderProgramEXT
},
14092 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", wine_glVDPAUFiniNV
},
14093 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", wine_glVDPAUGetSurfaceivNV
},
14094 { "glVDPAUInitNV", "GL_NV_vdpau_interop", wine_glVDPAUInitNV
},
14095 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUIsSurfaceNV
},
14096 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUMapSurfacesNV
},
14097 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterOutputSurfaceNV
},
14098 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterVideoSurfaceNV
},
14099 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", wine_glVDPAUSurfaceAccessNV
},
14100 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUUnmapSurfacesNV
},
14101 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUUnregisterSurfaceNV
},
14102 { "glValidateProgram", "GL_VERSION_2_0", wine_glValidateProgram
},
14103 { "glValidateProgramARB", "GL_ARB_shader_objects", wine_glValidateProgramARB
},
14104 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects", wine_glValidateProgramPipeline
},
14105 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", wine_glVariantArrayObjectATI
},
14106 { "glVariantPointerEXT", "GL_EXT_vertex_shader", wine_glVariantPointerEXT
},
14107 { "glVariantbvEXT", "GL_EXT_vertex_shader", wine_glVariantbvEXT
},
14108 { "glVariantdvEXT", "GL_EXT_vertex_shader", wine_glVariantdvEXT
},
14109 { "glVariantfvEXT", "GL_EXT_vertex_shader", wine_glVariantfvEXT
},
14110 { "glVariantivEXT", "GL_EXT_vertex_shader", wine_glVariantivEXT
},
14111 { "glVariantsvEXT", "GL_EXT_vertex_shader", wine_glVariantsvEXT
},
14112 { "glVariantubvEXT", "GL_EXT_vertex_shader", wine_glVariantubvEXT
},
14113 { "glVariantuivEXT", "GL_EXT_vertex_shader", wine_glVariantuivEXT
},
14114 { "glVariantusvEXT", "GL_EXT_vertex_shader", wine_glVariantusvEXT
},
14115 { "glVertex2hNV", "GL_NV_half_float", wine_glVertex2hNV
},
14116 { "glVertex2hvNV", "GL_NV_half_float", wine_glVertex2hvNV
},
14117 { "glVertex3hNV", "GL_NV_half_float", wine_glVertex3hNV
},
14118 { "glVertex3hvNV", "GL_NV_half_float", wine_glVertex3hvNV
},
14119 { "glVertex4hNV", "GL_NV_half_float", wine_glVertex4hNV
},
14120 { "glVertex4hvNV", "GL_NV_half_float", wine_glVertex4hvNV
},
14121 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayParameteriAPPLE
},
14122 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayRangeAPPLE
},
14123 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glVertexArrayRangeNV
},
14124 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexArrayVertexAttribLOffsetEXT
},
14125 { "glVertexAttrib1d", "GL_VERSION_2_0", wine_glVertexAttrib1d
},
14126 { "glVertexAttrib1dARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dARB
},
14127 { "glVertexAttrib1dNV", "GL_NV_vertex_program", wine_glVertexAttrib1dNV
},
14128 { "glVertexAttrib1dv", "GL_VERSION_2_0", wine_glVertexAttrib1dv
},
14129 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dvARB
},
14130 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", wine_glVertexAttrib1dvNV
},
14131 { "glVertexAttrib1f", "GL_VERSION_2_0", wine_glVertexAttrib1f
},
14132 { "glVertexAttrib1fARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fARB
},
14133 { "glVertexAttrib1fNV", "GL_NV_vertex_program", wine_glVertexAttrib1fNV
},
14134 { "glVertexAttrib1fv", "GL_VERSION_2_0", wine_glVertexAttrib1fv
},
14135 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fvARB
},
14136 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", wine_glVertexAttrib1fvNV
},
14137 { "glVertexAttrib1hNV", "GL_NV_half_float", wine_glVertexAttrib1hNV
},
14138 { "glVertexAttrib1hvNV", "GL_NV_half_float", wine_glVertexAttrib1hvNV
},
14139 { "glVertexAttrib1s", "GL_VERSION_2_0", wine_glVertexAttrib1s
},
14140 { "glVertexAttrib1sARB", "GL_ARB_vertex_program", wine_glVertexAttrib1sARB
},
14141 { "glVertexAttrib1sNV", "GL_NV_vertex_program", wine_glVertexAttrib1sNV
},
14142 { "glVertexAttrib1sv", "GL_VERSION_2_0", wine_glVertexAttrib1sv
},
14143 { "glVertexAttrib1svARB", "GL_ARB_vertex_program", wine_glVertexAttrib1svARB
},
14144 { "glVertexAttrib1svNV", "GL_NV_vertex_program", wine_glVertexAttrib1svNV
},
14145 { "glVertexAttrib2d", "GL_VERSION_2_0", wine_glVertexAttrib2d
},
14146 { "glVertexAttrib2dARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dARB
},
14147 { "glVertexAttrib2dNV", "GL_NV_vertex_program", wine_glVertexAttrib2dNV
},
14148 { "glVertexAttrib2dv", "GL_VERSION_2_0", wine_glVertexAttrib2dv
},
14149 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dvARB
},
14150 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", wine_glVertexAttrib2dvNV
},
14151 { "glVertexAttrib2f", "GL_VERSION_2_0", wine_glVertexAttrib2f
},
14152 { "glVertexAttrib2fARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fARB
},
14153 { "glVertexAttrib2fNV", "GL_NV_vertex_program", wine_glVertexAttrib2fNV
},
14154 { "glVertexAttrib2fv", "GL_VERSION_2_0", wine_glVertexAttrib2fv
},
14155 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fvARB
},
14156 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", wine_glVertexAttrib2fvNV
},
14157 { "glVertexAttrib2hNV", "GL_NV_half_float", wine_glVertexAttrib2hNV
},
14158 { "glVertexAttrib2hvNV", "GL_NV_half_float", wine_glVertexAttrib2hvNV
},
14159 { "glVertexAttrib2s", "GL_VERSION_2_0", wine_glVertexAttrib2s
},
14160 { "glVertexAttrib2sARB", "GL_ARB_vertex_program", wine_glVertexAttrib2sARB
},
14161 { "glVertexAttrib2sNV", "GL_NV_vertex_program", wine_glVertexAttrib2sNV
},
14162 { "glVertexAttrib2sv", "GL_VERSION_2_0", wine_glVertexAttrib2sv
},
14163 { "glVertexAttrib2svARB", "GL_ARB_vertex_program", wine_glVertexAttrib2svARB
},
14164 { "glVertexAttrib2svNV", "GL_NV_vertex_program", wine_glVertexAttrib2svNV
},
14165 { "glVertexAttrib3d", "GL_VERSION_2_0", wine_glVertexAttrib3d
},
14166 { "glVertexAttrib3dARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dARB
},
14167 { "glVertexAttrib3dNV", "GL_NV_vertex_program", wine_glVertexAttrib3dNV
},
14168 { "glVertexAttrib3dv", "GL_VERSION_2_0", wine_glVertexAttrib3dv
},
14169 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dvARB
},
14170 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", wine_glVertexAttrib3dvNV
},
14171 { "glVertexAttrib3f", "GL_VERSION_2_0", wine_glVertexAttrib3f
},
14172 { "glVertexAttrib3fARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fARB
},
14173 { "glVertexAttrib3fNV", "GL_NV_vertex_program", wine_glVertexAttrib3fNV
},
14174 { "glVertexAttrib3fv", "GL_VERSION_2_0", wine_glVertexAttrib3fv
},
14175 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fvARB
},
14176 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", wine_glVertexAttrib3fvNV
},
14177 { "glVertexAttrib3hNV", "GL_NV_half_float", wine_glVertexAttrib3hNV
},
14178 { "glVertexAttrib3hvNV", "GL_NV_half_float", wine_glVertexAttrib3hvNV
},
14179 { "glVertexAttrib3s", "GL_VERSION_2_0", wine_glVertexAttrib3s
},
14180 { "glVertexAttrib3sARB", "GL_ARB_vertex_program", wine_glVertexAttrib3sARB
},
14181 { "glVertexAttrib3sNV", "GL_NV_vertex_program", wine_glVertexAttrib3sNV
},
14182 { "glVertexAttrib3sv", "GL_VERSION_2_0", wine_glVertexAttrib3sv
},
14183 { "glVertexAttrib3svARB", "GL_ARB_vertex_program", wine_glVertexAttrib3svARB
},
14184 { "glVertexAttrib3svNV", "GL_NV_vertex_program", wine_glVertexAttrib3svNV
},
14185 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", wine_glVertexAttrib4Nbv
},
14186 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NbvARB
},
14187 { "glVertexAttrib4Niv", "GL_VERSION_2_0", wine_glVertexAttrib4Niv
},
14188 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NivARB
},
14189 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", wine_glVertexAttrib4Nsv
},
14190 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NsvARB
},
14191 { "glVertexAttrib4Nub", "GL_VERSION_2_0", wine_glVertexAttrib4Nub
},
14192 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubARB
},
14193 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", wine_glVertexAttrib4Nubv
},
14194 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubvARB
},
14195 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", wine_glVertexAttrib4Nuiv
},
14196 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NuivARB
},
14197 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", wine_glVertexAttrib4Nusv
},
14198 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NusvARB
},
14199 { "glVertexAttrib4bv", "GL_VERSION_2_0", wine_glVertexAttrib4bv
},
14200 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4bvARB
},
14201 { "glVertexAttrib4d", "GL_VERSION_2_0", wine_glVertexAttrib4d
},
14202 { "glVertexAttrib4dARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dARB
},
14203 { "glVertexAttrib4dNV", "GL_NV_vertex_program", wine_glVertexAttrib4dNV
},
14204 { "glVertexAttrib4dv", "GL_VERSION_2_0", wine_glVertexAttrib4dv
},
14205 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dvARB
},
14206 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", wine_glVertexAttrib4dvNV
},
14207 { "glVertexAttrib4f", "GL_VERSION_2_0", wine_glVertexAttrib4f
},
14208 { "glVertexAttrib4fARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fARB
},
14209 { "glVertexAttrib4fNV", "GL_NV_vertex_program", wine_glVertexAttrib4fNV
},
14210 { "glVertexAttrib4fv", "GL_VERSION_2_0", wine_glVertexAttrib4fv
},
14211 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fvARB
},
14212 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", wine_glVertexAttrib4fvNV
},
14213 { "glVertexAttrib4hNV", "GL_NV_half_float", wine_glVertexAttrib4hNV
},
14214 { "glVertexAttrib4hvNV", "GL_NV_half_float", wine_glVertexAttrib4hvNV
},
14215 { "glVertexAttrib4iv", "GL_VERSION_2_0", wine_glVertexAttrib4iv
},
14216 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ivARB
},
14217 { "glVertexAttrib4s", "GL_VERSION_2_0", wine_glVertexAttrib4s
},
14218 { "glVertexAttrib4sARB", "GL_ARB_vertex_program", wine_glVertexAttrib4sARB
},
14219 { "glVertexAttrib4sNV", "GL_NV_vertex_program", wine_glVertexAttrib4sNV
},
14220 { "glVertexAttrib4sv", "GL_VERSION_2_0", wine_glVertexAttrib4sv
},
14221 { "glVertexAttrib4svARB", "GL_ARB_vertex_program", wine_glVertexAttrib4svARB
},
14222 { "glVertexAttrib4svNV", "GL_NV_vertex_program", wine_glVertexAttrib4svNV
},
14223 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubNV
},
14224 { "glVertexAttrib4ubv", "GL_VERSION_2_0", wine_glVertexAttrib4ubv
},
14225 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ubvARB
},
14226 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubvNV
},
14227 { "glVertexAttrib4uiv", "GL_VERSION_2_0", wine_glVertexAttrib4uiv
},
14228 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4uivARB
},
14229 { "glVertexAttrib4usv", "GL_VERSION_2_0", wine_glVertexAttrib4usv
},
14230 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4usvARB
},
14231 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", wine_glVertexAttribArrayObjectATI
},
14232 { "glVertexAttribDivisor", "GL_VERSION_3_3", wine_glVertexAttribDivisor
},
14233 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", wine_glVertexAttribDivisorARB
},
14234 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribFormatNV
},
14235 { "glVertexAttribI1i", "GL_VERSION_3_0", wine_glVertexAttribI1i
},
14236 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1iEXT
},
14237 { "glVertexAttribI1iv", "GL_VERSION_3_0", wine_glVertexAttribI1iv
},
14238 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1ivEXT
},
14239 { "glVertexAttribI1ui", "GL_VERSION_3_0", wine_glVertexAttribI1ui
},
14240 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uiEXT
},
14241 { "glVertexAttribI1uiv", "GL_VERSION_3_0", wine_glVertexAttribI1uiv
},
14242 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uivEXT
},
14243 { "glVertexAttribI2i", "GL_VERSION_3_0", wine_glVertexAttribI2i
},
14244 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2iEXT
},
14245 { "glVertexAttribI2iv", "GL_VERSION_3_0", wine_glVertexAttribI2iv
},
14246 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2ivEXT
},
14247 { "glVertexAttribI2ui", "GL_VERSION_3_0", wine_glVertexAttribI2ui
},
14248 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uiEXT
},
14249 { "glVertexAttribI2uiv", "GL_VERSION_3_0", wine_glVertexAttribI2uiv
},
14250 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uivEXT
},
14251 { "glVertexAttribI3i", "GL_VERSION_3_0", wine_glVertexAttribI3i
},
14252 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3iEXT
},
14253 { "glVertexAttribI3iv", "GL_VERSION_3_0", wine_glVertexAttribI3iv
},
14254 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3ivEXT
},
14255 { "glVertexAttribI3ui", "GL_VERSION_3_0", wine_glVertexAttribI3ui
},
14256 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uiEXT
},
14257 { "glVertexAttribI3uiv", "GL_VERSION_3_0", wine_glVertexAttribI3uiv
},
14258 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uivEXT
},
14259 { "glVertexAttribI4bv", "GL_VERSION_3_0", wine_glVertexAttribI4bv
},
14260 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4bvEXT
},
14261 { "glVertexAttribI4i", "GL_VERSION_3_0", wine_glVertexAttribI4i
},
14262 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4iEXT
},
14263 { "glVertexAttribI4iv", "GL_VERSION_3_0", wine_glVertexAttribI4iv
},
14264 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ivEXT
},
14265 { "glVertexAttribI4sv", "GL_VERSION_3_0", wine_glVertexAttribI4sv
},
14266 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4svEXT
},
14267 { "glVertexAttribI4ubv", "GL_VERSION_3_0", wine_glVertexAttribI4ubv
},
14268 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ubvEXT
},
14269 { "glVertexAttribI4ui", "GL_VERSION_3_0", wine_glVertexAttribI4ui
},
14270 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uiEXT
},
14271 { "glVertexAttribI4uiv", "GL_VERSION_3_0", wine_glVertexAttribI4uiv
},
14272 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uivEXT
},
14273 { "glVertexAttribI4usv", "GL_VERSION_3_0", wine_glVertexAttribI4usv
},
14274 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4usvEXT
},
14275 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribIFormatNV
},
14276 { "glVertexAttribIPointer", "GL_VERSION_3_0", wine_glVertexAttribIPointer
},
14277 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", wine_glVertexAttribIPointerEXT
},
14278 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1d
},
14279 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dEXT
},
14280 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1dv
},
14281 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dvEXT
},
14282 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64NV
},
14283 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64vNV
},
14284 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64NV
},
14285 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64vNV
},
14286 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2d
},
14287 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dEXT
},
14288 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2dv
},
14289 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dvEXT
},
14290 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64NV
},
14291 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64vNV
},
14292 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64NV
},
14293 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64vNV
},
14294 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3d
},
14295 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dEXT
},
14296 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3dv
},
14297 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dvEXT
},
14298 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64NV
},
14299 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64vNV
},
14300 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64NV
},
14301 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64vNV
},
14302 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4d
},
14303 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dEXT
},
14304 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4dv
},
14305 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dvEXT
},
14306 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64NV
},
14307 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64vNV
},
14308 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64NV
},
14309 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64vNV
},
14310 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribLFormatNV
},
14311 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribLPointer
},
14312 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribLPointerEXT
},
14313 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1ui
},
14314 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1uiv
},
14315 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2ui
},
14316 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2uiv
},
14317 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3ui
},
14318 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3uiv
},
14319 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4ui
},
14320 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4uiv
},
14321 { "glVertexAttribPointer", "GL_VERSION_2_0", wine_glVertexAttribPointer
},
14322 { "glVertexAttribPointerARB", "GL_ARB_vertex_program", wine_glVertexAttribPointerARB
},
14323 { "glVertexAttribPointerNV", "GL_NV_vertex_program", wine_glVertexAttribPointerNV
},
14324 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", wine_glVertexAttribs1dvNV
},
14325 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", wine_glVertexAttribs1fvNV
},
14326 { "glVertexAttribs1hvNV", "GL_NV_half_float", wine_glVertexAttribs1hvNV
},
14327 { "glVertexAttribs1svNV", "GL_NV_vertex_program", wine_glVertexAttribs1svNV
},
14328 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", wine_glVertexAttribs2dvNV
},
14329 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", wine_glVertexAttribs2fvNV
},
14330 { "glVertexAttribs2hvNV", "GL_NV_half_float", wine_glVertexAttribs2hvNV
},
14331 { "glVertexAttribs2svNV", "GL_NV_vertex_program", wine_glVertexAttribs2svNV
},
14332 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", wine_glVertexAttribs3dvNV
},
14333 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", wine_glVertexAttribs3fvNV
},
14334 { "glVertexAttribs3hvNV", "GL_NV_half_float", wine_glVertexAttribs3hvNV
},
14335 { "glVertexAttribs3svNV", "GL_NV_vertex_program", wine_glVertexAttribs3svNV
},
14336 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", wine_glVertexAttribs4dvNV
},
14337 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", wine_glVertexAttribs4fvNV
},
14338 { "glVertexAttribs4hvNV", "GL_NV_half_float", wine_glVertexAttribs4hvNV
},
14339 { "glVertexAttribs4svNV", "GL_NV_vertex_program", wine_glVertexAttribs4svNV
},
14340 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", wine_glVertexAttribs4ubvNV
},
14341 { "glVertexBlendARB", "GL_ARB_vertex_blend", wine_glVertexBlendARB
},
14342 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnvfATI
},
14343 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnviATI
},
14344 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexFormatNV
},
14345 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2ui
},
14346 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2uiv
},
14347 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3ui
},
14348 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3uiv
},
14349 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4ui
},
14350 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4uiv
},
14351 { "glVertexPointerEXT", "GL_EXT_vertex_array", wine_glVertexPointerEXT
},
14352 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glVertexPointerListIBM
},
14353 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", wine_glVertexPointervINTEL
},
14354 { "glVertexStream1dATI", "GL_ATI_vertex_streams", wine_glVertexStream1dATI
},
14355 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", wine_glVertexStream1dvATI
},
14356 { "glVertexStream1fATI", "GL_ATI_vertex_streams", wine_glVertexStream1fATI
},
14357 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", wine_glVertexStream1fvATI
},
14358 { "glVertexStream1iATI", "GL_ATI_vertex_streams", wine_glVertexStream1iATI
},
14359 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", wine_glVertexStream1ivATI
},
14360 { "glVertexStream1sATI", "GL_ATI_vertex_streams", wine_glVertexStream1sATI
},
14361 { "glVertexStream1svATI", "GL_ATI_vertex_streams", wine_glVertexStream1svATI
},
14362 { "glVertexStream2dATI", "GL_ATI_vertex_streams", wine_glVertexStream2dATI
},
14363 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", wine_glVertexStream2dvATI
},
14364 { "glVertexStream2fATI", "GL_ATI_vertex_streams", wine_glVertexStream2fATI
},
14365 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", wine_glVertexStream2fvATI
},
14366 { "glVertexStream2iATI", "GL_ATI_vertex_streams", wine_glVertexStream2iATI
},
14367 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", wine_glVertexStream2ivATI
},
14368 { "glVertexStream2sATI", "GL_ATI_vertex_streams", wine_glVertexStream2sATI
},
14369 { "glVertexStream2svATI", "GL_ATI_vertex_streams", wine_glVertexStream2svATI
},
14370 { "glVertexStream3dATI", "GL_ATI_vertex_streams", wine_glVertexStream3dATI
},
14371 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", wine_glVertexStream3dvATI
},
14372 { "glVertexStream3fATI", "GL_ATI_vertex_streams", wine_glVertexStream3fATI
},
14373 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", wine_glVertexStream3fvATI
},
14374 { "glVertexStream3iATI", "GL_ATI_vertex_streams", wine_glVertexStream3iATI
},
14375 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", wine_glVertexStream3ivATI
},
14376 { "glVertexStream3sATI", "GL_ATI_vertex_streams", wine_glVertexStream3sATI
},
14377 { "glVertexStream3svATI", "GL_ATI_vertex_streams", wine_glVertexStream3svATI
},
14378 { "glVertexStream4dATI", "GL_ATI_vertex_streams", wine_glVertexStream4dATI
},
14379 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", wine_glVertexStream4dvATI
},
14380 { "glVertexStream4fATI", "GL_ATI_vertex_streams", wine_glVertexStream4fATI
},
14381 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", wine_glVertexStream4fvATI
},
14382 { "glVertexStream4iATI", "GL_ATI_vertex_streams", wine_glVertexStream4iATI
},
14383 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", wine_glVertexStream4ivATI
},
14384 { "glVertexStream4sATI", "GL_ATI_vertex_streams", wine_glVertexStream4sATI
},
14385 { "glVertexStream4svATI", "GL_ATI_vertex_streams", wine_glVertexStream4svATI
},
14386 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightPointerEXT
},
14387 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfEXT
},
14388 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT
},
14389 { "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV
},
14390 { "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV
},
14391 { "glVideoCaptureNV", "GL_NV_video_capture", wine_glVideoCaptureNV
},
14392 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterdvNV
},
14393 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterfvNV
},
14394 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterivNV
},
14395 { "glViewportArrayv", "GL_ARB_viewport_array", wine_glViewportArrayv
},
14396 { "glViewportIndexedf", "GL_ARB_viewport_array", wine_glViewportIndexedf
},
14397 { "glViewportIndexedfv", "GL_ARB_viewport_array", wine_glViewportIndexedfv
},
14398 { "glWaitSync", "GL_ARB_sync", wine_glWaitSync
},
14399 { "glWeightPathsNV", "GL_NV_path_rendering", wine_glWeightPathsNV
},
14400 { "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB
},
14401 { "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB
},
14402 { "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB
},
14403 { "glWeightfvARB", "GL_ARB_vertex_blend", wine_glWeightfvARB
},
14404 { "glWeightivARB", "GL_ARB_vertex_blend", wine_glWeightivARB
},
14405 { "glWeightsvARB", "GL_ARB_vertex_blend", wine_glWeightsvARB
},
14406 { "glWeightubvARB", "GL_ARB_vertex_blend", wine_glWeightubvARB
},
14407 { "glWeightuivARB", "GL_ARB_vertex_blend", wine_glWeightuivARB
},
14408 { "glWeightusvARB", "GL_ARB_vertex_blend", wine_glWeightusvARB
},
14409 { "glWindowPos2d", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2d
},
14410 { "glWindowPos2dARB", "GL_ARB_window_pos", wine_glWindowPos2dARB
},
14411 { "glWindowPos2dMESA", "GL_MESA_window_pos", wine_glWindowPos2dMESA
},
14412 { "glWindowPos2dv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2dv
},
14413 { "glWindowPos2dvARB", "GL_ARB_window_pos", wine_glWindowPos2dvARB
},
14414 { "glWindowPos2dvMESA", "GL_MESA_window_pos", wine_glWindowPos2dvMESA
},
14415 { "glWindowPos2f", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2f
},
14416 { "glWindowPos2fARB", "GL_ARB_window_pos", wine_glWindowPos2fARB
},
14417 { "glWindowPos2fMESA", "GL_MESA_window_pos", wine_glWindowPos2fMESA
},
14418 { "glWindowPos2fv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2fv
},
14419 { "glWindowPos2fvARB", "GL_ARB_window_pos", wine_glWindowPos2fvARB
},
14420 { "glWindowPos2fvMESA", "GL_MESA_window_pos", wine_glWindowPos2fvMESA
},
14421 { "glWindowPos2i", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2i
},
14422 { "glWindowPos2iARB", "GL_ARB_window_pos", wine_glWindowPos2iARB
},
14423 { "glWindowPos2iMESA", "GL_MESA_window_pos", wine_glWindowPos2iMESA
},
14424 { "glWindowPos2iv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2iv
},
14425 { "glWindowPos2ivARB", "GL_ARB_window_pos", wine_glWindowPos2ivARB
},
14426 { "glWindowPos2ivMESA", "GL_MESA_window_pos", wine_glWindowPos2ivMESA
},
14427 { "glWindowPos2s", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2s
},
14428 { "glWindowPos2sARB", "GL_ARB_window_pos", wine_glWindowPos2sARB
},
14429 { "glWindowPos2sMESA", "GL_MESA_window_pos", wine_glWindowPos2sMESA
},
14430 { "glWindowPos2sv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2sv
},
14431 { "glWindowPos2svARB", "GL_ARB_window_pos", wine_glWindowPos2svARB
},
14432 { "glWindowPos2svMESA", "GL_MESA_window_pos", wine_glWindowPos2svMESA
},
14433 { "glWindowPos3d", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3d
},
14434 { "glWindowPos3dARB", "GL_ARB_window_pos", wine_glWindowPos3dARB
},
14435 { "glWindowPos3dMESA", "GL_MESA_window_pos", wine_glWindowPos3dMESA
},
14436 { "glWindowPos3dv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3dv
},
14437 { "glWindowPos3dvARB", "GL_ARB_window_pos", wine_glWindowPos3dvARB
},
14438 { "glWindowPos3dvMESA", "GL_MESA_window_pos", wine_glWindowPos3dvMESA
},
14439 { "glWindowPos3f", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3f
},
14440 { "glWindowPos3fARB", "GL_ARB_window_pos", wine_glWindowPos3fARB
},
14441 { "glWindowPos3fMESA", "GL_MESA_window_pos", wine_glWindowPos3fMESA
},
14442 { "glWindowPos3fv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3fv
},
14443 { "glWindowPos3fvARB", "GL_ARB_window_pos", wine_glWindowPos3fvARB
},
14444 { "glWindowPos3fvMESA", "GL_MESA_window_pos", wine_glWindowPos3fvMESA
},
14445 { "glWindowPos3i", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3i
},
14446 { "glWindowPos3iARB", "GL_ARB_window_pos", wine_glWindowPos3iARB
},
14447 { "glWindowPos3iMESA", "GL_MESA_window_pos", wine_glWindowPos3iMESA
},
14448 { "glWindowPos3iv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3iv
},
14449 { "glWindowPos3ivARB", "GL_ARB_window_pos", wine_glWindowPos3ivARB
},
14450 { "glWindowPos3ivMESA", "GL_MESA_window_pos", wine_glWindowPos3ivMESA
},
14451 { "glWindowPos3s", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3s
},
14452 { "glWindowPos3sARB", "GL_ARB_window_pos", wine_glWindowPos3sARB
},
14453 { "glWindowPos3sMESA", "GL_MESA_window_pos", wine_glWindowPos3sMESA
},
14454 { "glWindowPos3sv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3sv
},
14455 { "glWindowPos3svARB", "GL_ARB_window_pos", wine_glWindowPos3svARB
},
14456 { "glWindowPos3svMESA", "GL_MESA_window_pos", wine_glWindowPos3svMESA
},
14457 { "glWindowPos4dMESA", "GL_MESA_window_pos", wine_glWindowPos4dMESA
},
14458 { "glWindowPos4dvMESA", "GL_MESA_window_pos", wine_glWindowPos4dvMESA
},
14459 { "glWindowPos4fMESA", "GL_MESA_window_pos", wine_glWindowPos4fMESA
},
14460 { "glWindowPos4fvMESA", "GL_MESA_window_pos", wine_glWindowPos4fvMESA
},
14461 { "glWindowPos4iMESA", "GL_MESA_window_pos", wine_glWindowPos4iMESA
},
14462 { "glWindowPos4ivMESA", "GL_MESA_window_pos", wine_glWindowPos4ivMESA
},
14463 { "glWindowPos4sMESA", "GL_MESA_window_pos", wine_glWindowPos4sMESA
},
14464 { "glWindowPos4svMESA", "GL_MESA_window_pos", wine_glWindowPos4svMESA
},
14465 { "glWriteMaskEXT", "GL_EXT_vertex_shader", wine_glWriteMaskEXT
},
14466 { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", wglAllocateMemoryNV
},
14467 { "wglBindTexImageARB", "WGL_ARB_render_texture", wglBindTexImageARB
},
14468 { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", wglChoosePixelFormatARB
},
14469 { "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB
},
14470 { "wglCreatePbufferARB", "WGL_ARB_pbuffer", wglCreatePbufferARB
},
14471 { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", wglDestroyPbufferARB
},
14472 { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", wglFreeMemoryNV
},
14473 { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", wglGetCurrentReadDCARB
},
14474 { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", wglGetExtensionsStringARB
},
14475 { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", wglGetExtensionsStringEXT
},
14476 { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", wglGetPbufferDCARB
},
14477 { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribfvARB
},
14478 { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB
},
14479 { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT
},
14480 { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB
},
14481 { "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB
},
14482 { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB
},
14483 { "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB
},
14484 { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB
},
14485 { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", wglSetPixelFormatWINE
},
14486 { "wglSwapIntervalEXT", "WGL_EXT_swap_control", wglSwapIntervalEXT
}