Add AppDefaults app selection to control panel
[wine/gsoc-2012-control.git] / dlls / opengl32 / opengl_ext.c
blob0c1cbe9e186c57c7387207cc367a0fbb5b488f53
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include <stdarg.h>
6 #include "opengl_ext.h"
7 #include "winternl.h"
8 #define WGL_WGLEXT_PROTOTYPES
9 #include "wine/wglext.h"
10 #include "wine/wgl_driver.h"
11 #include "wine/debug.h"
13 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
15 const int extension_registry_size = 2085;
17 static void WINAPI wine_glActiveProgramEXT( GLuint program ) {
18 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
19 TRACE("(%d)\n", program );
20 funcs->ext.p_glActiveProgramEXT( program );
23 static void WINAPI wine_glActiveShaderProgram( GLuint pipeline, GLuint program ) {
24 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
25 TRACE("(%d, %d)\n", pipeline, program );
26 funcs->ext.p_glActiveShaderProgram( pipeline, program );
29 static void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
30 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
31 TRACE("(%d)\n", face );
32 funcs->ext.p_glActiveStencilFaceEXT( face );
35 static void WINAPI wine_glActiveTexture( GLenum texture ) {
36 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
37 TRACE("(%d)\n", texture );
38 funcs->ext.p_glActiveTexture( texture );
41 static void WINAPI wine_glActiveTextureARB( GLenum texture ) {
42 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
43 TRACE("(%d)\n", texture );
44 funcs->ext.p_glActiveTextureARB( texture );
47 static void WINAPI wine_glActiveVaryingNV( GLuint program, const char* name ) {
48 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
49 TRACE("(%d, %p)\n", program, name );
50 funcs->ext.p_glActiveVaryingNV( program, name );
53 static void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
54 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
55 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
56 funcs->ext.p_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
59 static void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
60 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
61 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
62 funcs->ext.p_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
65 static void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
66 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
67 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
68 funcs->ext.p_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
71 static void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
72 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
73 TRACE("(%d)\n", mode );
74 funcs->ext.p_glApplyTextureEXT( mode );
77 static GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, const GLuint* programs, GLboolean* residences ) {
78 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
79 TRACE("(%d, %p, %p)\n", n, programs, residences );
80 return funcs->ext.p_glAreProgramsResidentNV( n, programs, residences );
83 static GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, const GLuint* textures, GLboolean* residences ) {
84 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
85 TRACE("(%d, %p, %p)\n", n, textures, residences );
86 return funcs->ext.p_glAreTexturesResidentEXT( n, textures, residences );
89 static void WINAPI wine_glArrayElementEXT( GLint i ) {
90 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
91 TRACE("(%d)\n", i );
92 funcs->ext.p_glArrayElementEXT( i );
95 static void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
96 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
97 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
98 funcs->ext.p_glArrayObjectATI( array, size, type, stride, buffer, offset );
101 static void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
103 TRACE("(%d)\n", marker );
104 funcs->ext.p_glAsyncMarkerSGIX( marker );
107 static void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned int obj ) {
108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
109 TRACE("(%d, %d)\n", containerObj, obj );
110 funcs->ext.p_glAttachObjectARB( containerObj, obj );
113 static void WINAPI wine_glAttachShader( GLuint program, GLuint shader ) {
114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
115 TRACE("(%d, %d)\n", program, shader );
116 funcs->ext.p_glAttachShader( program, shader );
119 static void WINAPI wine_glBeginConditionalRender( GLuint id, GLenum mode ) {
120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
121 TRACE("(%d, %d)\n", id, mode );
122 funcs->ext.p_glBeginConditionalRender( id, mode );
125 static void WINAPI wine_glBeginConditionalRenderNV( GLuint id, GLenum mode ) {
126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
127 TRACE("(%d, %d)\n", id, mode );
128 funcs->ext.p_glBeginConditionalRenderNV( id, mode );
131 static void WINAPI wine_glBeginFragmentShaderATI( void ) {
132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
133 TRACE("()\n");
134 funcs->ext.p_glBeginFragmentShaderATI( );
137 static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
139 TRACE("(%d)\n", id );
140 funcs->ext.p_glBeginOcclusionQueryNV( id );
143 static void WINAPI wine_glBeginPerfMonitorAMD( GLuint monitor ) {
144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
145 TRACE("(%d)\n", monitor );
146 funcs->ext.p_glBeginPerfMonitorAMD( monitor );
149 static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) {
150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
151 TRACE("(%d, %d)\n", target, id );
152 funcs->ext.p_glBeginQuery( target, id );
155 static void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) {
156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
157 TRACE("(%d, %d)\n", target, id );
158 funcs->ext.p_glBeginQueryARB( target, id );
161 static void WINAPI wine_glBeginQueryIndexed( GLenum target, GLuint index, GLuint id ) {
162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
163 TRACE("(%d, %d, %d)\n", target, index, id );
164 funcs->ext.p_glBeginQueryIndexed( target, index, id );
167 static void WINAPI wine_glBeginTransformFeedback( GLenum primitiveMode ) {
168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
169 TRACE("(%d)\n", primitiveMode );
170 funcs->ext.p_glBeginTransformFeedback( primitiveMode );
173 static void WINAPI wine_glBeginTransformFeedbackEXT( GLenum primitiveMode ) {
174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
175 TRACE("(%d)\n", primitiveMode );
176 funcs->ext.p_glBeginTransformFeedbackEXT( primitiveMode );
179 static void WINAPI wine_glBeginTransformFeedbackNV( GLenum primitiveMode ) {
180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
181 TRACE("(%d)\n", primitiveMode );
182 funcs->ext.p_glBeginTransformFeedbackNV( primitiveMode );
185 static void WINAPI wine_glBeginVertexShaderEXT( void ) {
186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
187 TRACE("()\n");
188 funcs->ext.p_glBeginVertexShaderEXT( );
191 static void WINAPI wine_glBeginVideoCaptureNV( GLuint video_capture_slot ) {
192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
193 TRACE("(%d)\n", video_capture_slot );
194 funcs->ext.p_glBeginVideoCaptureNV( video_capture_slot );
197 static void WINAPI wine_glBindAttribLocation( GLuint program, GLuint index, const char* name ) {
198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
199 TRACE("(%d, %d, %p)\n", program, index, name );
200 funcs->ext.p_glBindAttribLocation( program, index, name );
203 static void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint index, const char* name ) {
204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
205 TRACE("(%d, %d, %p)\n", programObj, index, name );
206 funcs->ext.p_glBindAttribLocationARB( programObj, index, name );
209 static void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) {
210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
211 TRACE("(%d, %d)\n", target, buffer );
212 funcs->ext.p_glBindBuffer( target, buffer );
215 static void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
217 TRACE("(%d, %d)\n", target, buffer );
218 funcs->ext.p_glBindBufferARB( target, buffer );
221 static void WINAPI wine_glBindBufferBase( GLenum target, GLuint index, GLuint buffer ) {
222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
223 TRACE("(%d, %d, %d)\n", target, index, buffer );
224 funcs->ext.p_glBindBufferBase( target, index, buffer );
227 static void WINAPI wine_glBindBufferBaseEXT( GLenum target, GLuint index, GLuint buffer ) {
228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
229 TRACE("(%d, %d, %d)\n", target, index, buffer );
230 funcs->ext.p_glBindBufferBaseEXT( target, index, buffer );
233 static void WINAPI wine_glBindBufferBaseNV( GLenum target, GLuint index, GLuint buffer ) {
234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
235 TRACE("(%d, %d, %d)\n", target, index, buffer );
236 funcs->ext.p_glBindBufferBaseNV( target, index, buffer );
239 static void WINAPI wine_glBindBufferOffsetEXT( GLenum target, GLuint index, GLuint buffer, INT_PTR offset ) {
240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
241 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
242 funcs->ext.p_glBindBufferOffsetEXT( target, index, buffer, offset );
245 static void WINAPI wine_glBindBufferOffsetNV( GLenum target, GLuint index, GLuint buffer, INT_PTR offset ) {
246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
247 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
248 funcs->ext.p_glBindBufferOffsetNV( target, index, buffer, offset );
251 static void WINAPI wine_glBindBufferRange( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) {
252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
253 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
254 funcs->ext.p_glBindBufferRange( target, index, buffer, offset, size );
257 static void WINAPI wine_glBindBufferRangeEXT( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) {
258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
259 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
260 funcs->ext.p_glBindBufferRangeEXT( target, index, buffer, offset, size );
263 static void WINAPI wine_glBindBufferRangeNV( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) {
264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
265 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
266 funcs->ext.p_glBindBufferRangeNV( target, index, buffer, offset, size );
269 static void WINAPI wine_glBindFragDataLocation( GLuint program, GLuint color, const char* name ) {
270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
271 TRACE("(%d, %d, %p)\n", program, color, name );
272 funcs->ext.p_glBindFragDataLocation( program, color, name );
275 static void WINAPI wine_glBindFragDataLocationEXT( GLuint program, GLuint color, const char* name ) {
276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
277 TRACE("(%d, %d, %p)\n", program, color, name );
278 funcs->ext.p_glBindFragDataLocationEXT( program, color, name );
281 static void WINAPI wine_glBindFragDataLocationIndexed( GLuint program, GLuint colorNumber, GLuint index, const char* name ) {
282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
283 TRACE("(%d, %d, %d, %p)\n", program, colorNumber, index, name );
284 funcs->ext.p_glBindFragDataLocationIndexed( program, colorNumber, index, name );
287 static void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
289 TRACE("(%d)\n", id );
290 funcs->ext.p_glBindFragmentShaderATI( id );
293 static void WINAPI wine_glBindFramebuffer( GLenum target, GLuint framebuffer ) {
294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
295 TRACE("(%d, %d)\n", target, framebuffer );
296 funcs->ext.p_glBindFramebuffer( target, framebuffer );
299 static void WINAPI wine_glBindFramebufferEXT( GLenum target, GLuint framebuffer ) {
300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
301 TRACE("(%d, %d)\n", target, framebuffer );
302 funcs->ext.p_glBindFramebufferEXT( target, framebuffer );
305 static void WINAPI wine_glBindImageTexture( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) {
306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
307 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", unit, texture, level, layered, layer, access, format );
308 funcs->ext.p_glBindImageTexture( unit, texture, level, layered, layer, access, format );
311 static void WINAPI wine_glBindImageTextureEXT( GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format ) {
312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
313 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, texture, level, layered, layer, access, format );
314 funcs->ext.p_glBindImageTextureEXT( index, texture, level, layered, layer, access, format );
317 static GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
319 TRACE("(%d, %d)\n", light, value );
320 return funcs->ext.p_glBindLightParameterEXT( light, value );
323 static GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
325 TRACE("(%d, %d)\n", face, value );
326 return funcs->ext.p_glBindMaterialParameterEXT( face, value );
329 static void WINAPI wine_glBindMultiTextureEXT( GLenum texunit, GLenum target, GLuint texture ) {
330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
331 TRACE("(%d, %d, %d)\n", texunit, target, texture );
332 funcs->ext.p_glBindMultiTextureEXT( texunit, target, texture );
335 static GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
337 TRACE("(%d)\n", value );
338 return funcs->ext.p_glBindParameterEXT( value );
341 static void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
343 TRACE("(%d, %d)\n", target, program );
344 funcs->ext.p_glBindProgramARB( target, program );
347 static void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
349 TRACE("(%d, %d)\n", target, id );
350 funcs->ext.p_glBindProgramNV( target, id );
353 static void WINAPI wine_glBindProgramPipeline( GLuint pipeline ) {
354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
355 TRACE("(%d)\n", pipeline );
356 funcs->ext.p_glBindProgramPipeline( pipeline );
359 static void WINAPI wine_glBindRenderbuffer( GLenum target, GLuint renderbuffer ) {
360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
361 TRACE("(%d, %d)\n", target, renderbuffer );
362 funcs->ext.p_glBindRenderbuffer( target, renderbuffer );
365 static void WINAPI wine_glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) {
366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
367 TRACE("(%d, %d)\n", target, renderbuffer );
368 funcs->ext.p_glBindRenderbufferEXT( target, renderbuffer );
371 static void WINAPI wine_glBindSampler( GLuint unit, GLuint sampler ) {
372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
373 TRACE("(%d, %d)\n", unit, sampler );
374 funcs->ext.p_glBindSampler( unit, sampler );
377 static GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
379 TRACE("(%d, %d, %d)\n", unit, coord, value );
380 return funcs->ext.p_glBindTexGenParameterEXT( unit, coord, value );
383 static void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
385 TRACE("(%d, %d)\n", target, texture );
386 funcs->ext.p_glBindTextureEXT( target, texture );
389 static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
391 TRACE("(%d, %d)\n", unit, value );
392 return funcs->ext.p_glBindTextureUnitParameterEXT( unit, value );
395 static void WINAPI wine_glBindTransformFeedback( GLenum target, GLuint id ) {
396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
397 TRACE("(%d, %d)\n", target, id );
398 funcs->ext.p_glBindTransformFeedback( target, id );
401 static void WINAPI wine_glBindTransformFeedbackNV( GLenum target, GLuint id ) {
402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
403 TRACE("(%d, %d)\n", target, id );
404 funcs->ext.p_glBindTransformFeedbackNV( target, id );
407 static void WINAPI wine_glBindVertexArray( GLuint array ) {
408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
409 TRACE("(%d)\n", array );
410 funcs->ext.p_glBindVertexArray( array );
413 static void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
415 TRACE("(%d)\n", array );
416 funcs->ext.p_glBindVertexArrayAPPLE( array );
419 static void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
421 TRACE("(%d)\n", id );
422 funcs->ext.p_glBindVertexShaderEXT( id );
425 static void WINAPI wine_glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, INT_PTR offset ) {
426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
427 TRACE("(%d, %d, %d, %ld)\n", video_capture_slot, stream, frame_region, offset );
428 funcs->ext.p_glBindVideoCaptureStreamBufferNV( video_capture_slot, stream, frame_region, offset );
431 static void WINAPI wine_glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture ) {
432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
433 TRACE("(%d, %d, %d, %d, %d)\n", video_capture_slot, stream, frame_region, target, texture );
434 funcs->ext.p_glBindVideoCaptureStreamTextureNV( video_capture_slot, stream, frame_region, target, texture );
437 static void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
439 TRACE("(%d, %d, %d)\n", bx, by, bz );
440 funcs->ext.p_glBinormal3bEXT( bx, by, bz );
443 static void WINAPI wine_glBinormal3bvEXT( const GLbyte* v ) {
444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
445 TRACE("(%p)\n", v );
446 funcs->ext.p_glBinormal3bvEXT( v );
449 static void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
451 TRACE("(%f, %f, %f)\n", bx, by, bz );
452 funcs->ext.p_glBinormal3dEXT( bx, by, bz );
455 static void WINAPI wine_glBinormal3dvEXT( const GLdouble* v ) {
456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
457 TRACE("(%p)\n", v );
458 funcs->ext.p_glBinormal3dvEXT( v );
461 static void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
463 TRACE("(%f, %f, %f)\n", bx, by, bz );
464 funcs->ext.p_glBinormal3fEXT( bx, by, bz );
467 static void WINAPI wine_glBinormal3fvEXT( const GLfloat* v ) {
468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
469 TRACE("(%p)\n", v );
470 funcs->ext.p_glBinormal3fvEXT( v );
473 static void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
475 TRACE("(%d, %d, %d)\n", bx, by, bz );
476 funcs->ext.p_glBinormal3iEXT( bx, by, bz );
479 static void WINAPI wine_glBinormal3ivEXT( const GLint* v ) {
480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
481 TRACE("(%p)\n", v );
482 funcs->ext.p_glBinormal3ivEXT( v );
485 static void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
487 TRACE("(%d, %d, %d)\n", bx, by, bz );
488 funcs->ext.p_glBinormal3sEXT( bx, by, bz );
491 static void WINAPI wine_glBinormal3svEXT( const GLshort* v ) {
492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
493 TRACE("(%p)\n", v );
494 funcs->ext.p_glBinormal3svEXT( v );
497 static void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
499 TRACE("(%d, %d, %p)\n", type, stride, pointer );
500 funcs->ext.p_glBinormalPointerEXT( type, stride, pointer );
503 static void WINAPI wine_glBlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
505 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
506 funcs->ext.p_glBlendColor( red, green, blue, alpha );
509 static void WINAPI wine_glBlendColorEXT( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
511 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
512 funcs->ext.p_glBlendColorEXT( red, green, blue, alpha );
515 static void WINAPI wine_glBlendEquation( GLenum mode ) {
516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
517 TRACE("(%d)\n", mode );
518 funcs->ext.p_glBlendEquation( mode );
521 static void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
523 TRACE("(%d)\n", mode );
524 funcs->ext.p_glBlendEquationEXT( mode );
527 static void WINAPI wine_glBlendEquationIndexedAMD( GLuint buf, GLenum mode ) {
528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
529 TRACE("(%d, %d)\n", buf, mode );
530 funcs->ext.p_glBlendEquationIndexedAMD( buf, mode );
533 static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) {
534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
535 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
536 funcs->ext.p_glBlendEquationSeparate( modeRGB, modeAlpha );
539 static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) {
540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
541 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
542 funcs->ext.p_glBlendEquationSeparateEXT( modeRGB, modeAlpha );
545 static void WINAPI wine_glBlendEquationSeparateIndexedAMD( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
547 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
548 funcs->ext.p_glBlendEquationSeparateIndexedAMD( buf, modeRGB, modeAlpha );
551 static void WINAPI wine_glBlendEquationSeparatei( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
553 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
554 funcs->ext.p_glBlendEquationSeparatei( buf, modeRGB, modeAlpha );
557 static void WINAPI wine_glBlendEquationSeparateiARB( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
559 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
560 funcs->ext.p_glBlendEquationSeparateiARB( buf, modeRGB, modeAlpha );
563 static void WINAPI wine_glBlendEquationi( GLuint buf, GLenum mode ) {
564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
565 TRACE("(%d, %d)\n", buf, mode );
566 funcs->ext.p_glBlendEquationi( buf, mode );
569 static void WINAPI wine_glBlendEquationiARB( GLuint buf, GLenum mode ) {
570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
571 TRACE("(%d, %d)\n", buf, mode );
572 funcs->ext.p_glBlendEquationiARB( buf, mode );
575 static void WINAPI wine_glBlendFuncIndexedAMD( GLuint buf, GLenum src, GLenum dst ) {
576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
577 TRACE("(%d, %d, %d)\n", buf, src, dst );
578 funcs->ext.p_glBlendFuncIndexedAMD( buf, src, dst );
581 static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
583 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
584 funcs->ext.p_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
587 static void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
589 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
590 funcs->ext.p_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
593 static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
595 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
596 funcs->ext.p_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
599 static void WINAPI wine_glBlendFuncSeparateIndexedAMD( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
601 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
602 funcs->ext.p_glBlendFuncSeparateIndexedAMD( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
605 static void WINAPI wine_glBlendFuncSeparatei( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
607 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
608 funcs->ext.p_glBlendFuncSeparatei( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
611 static void WINAPI wine_glBlendFuncSeparateiARB( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
613 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
614 funcs->ext.p_glBlendFuncSeparateiARB( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
617 static void WINAPI wine_glBlendFunci( GLuint buf, GLenum src, GLenum dst ) {
618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
619 TRACE("(%d, %d, %d)\n", buf, src, dst );
620 funcs->ext.p_glBlendFunci( buf, src, dst );
623 static void WINAPI wine_glBlendFunciARB( GLuint buf, GLenum src, GLenum dst ) {
624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
625 TRACE("(%d, %d, %d)\n", buf, src, dst );
626 funcs->ext.p_glBlendFunciARB( buf, src, dst );
629 static void WINAPI wine_glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
631 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
632 funcs->ext.p_glBlitFramebuffer( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
635 static void WINAPI wine_glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
637 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
638 funcs->ext.p_glBlitFramebufferEXT( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
641 static void WINAPI wine_glBufferAddressRangeNV( GLenum pname, GLuint index, UINT64 address, INT_PTR length ) {
642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
643 TRACE("(%d, %d, %s, %ld)\n", pname, index, wine_dbgstr_longlong(address), length );
644 funcs->ext.p_glBufferAddressRangeNV( pname, index, address, length );
647 static void WINAPI wine_glBufferData( GLenum target, INT_PTR size, const GLvoid* data, GLenum usage ) {
648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
649 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
650 funcs->ext.p_glBufferData( target, size, data, usage );
653 static void WINAPI wine_glBufferDataARB( GLenum target, INT_PTR size, const GLvoid* data, GLenum usage ) {
654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
655 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
656 funcs->ext.p_glBufferDataARB( target, size, data, usage );
659 static void WINAPI wine_glBufferParameteriAPPLE( GLenum target, GLenum pname, GLint param ) {
660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
661 TRACE("(%d, %d, %d)\n", target, pname, param );
662 funcs->ext.p_glBufferParameteriAPPLE( target, pname, param );
665 static GLuint WINAPI wine_glBufferRegionEnabled( void ) {
666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
667 TRACE("()\n");
668 return funcs->ext.p_glBufferRegionEnabled( );
671 static void WINAPI wine_glBufferSubData( GLenum target, INT_PTR offset, INT_PTR size, const GLvoid* data ) {
672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
673 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
674 funcs->ext.p_glBufferSubData( target, offset, size, data );
677 static void WINAPI wine_glBufferSubDataARB( GLenum target, INT_PTR offset, INT_PTR size, const GLvoid* data ) {
678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
679 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
680 funcs->ext.p_glBufferSubDataARB( target, offset, size, data );
683 static GLenum WINAPI wine_glCheckFramebufferStatus( GLenum target ) {
684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
685 TRACE("(%d)\n", target );
686 return funcs->ext.p_glCheckFramebufferStatus( target );
689 static GLenum WINAPI wine_glCheckFramebufferStatusEXT( GLenum target ) {
690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
691 TRACE("(%d)\n", target );
692 return funcs->ext.p_glCheckFramebufferStatusEXT( target );
695 static GLenum WINAPI wine_glCheckNamedFramebufferStatusEXT( GLuint framebuffer, GLenum target ) {
696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
697 TRACE("(%d, %d)\n", framebuffer, target );
698 return funcs->ext.p_glCheckNamedFramebufferStatusEXT( framebuffer, target );
701 static void WINAPI wine_glClampColor( GLenum target, GLenum clamp ) {
702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
703 TRACE("(%d, %d)\n", target, clamp );
704 funcs->ext.p_glClampColor( target, clamp );
707 static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) {
708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
709 TRACE("(%d, %d)\n", target, clamp );
710 funcs->ext.p_glClampColorARB( target, clamp );
713 static void WINAPI wine_glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) {
714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
715 TRACE("(%d, %d, %f, %d)\n", buffer, drawbuffer, depth, stencil );
716 funcs->ext.p_glClearBufferfi( buffer, drawbuffer, depth, stencil );
719 static void WINAPI wine_glClearBufferfv( GLenum buffer, GLint drawbuffer, const GLfloat* value ) {
720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
721 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
722 funcs->ext.p_glClearBufferfv( buffer, drawbuffer, value );
725 static void WINAPI wine_glClearBufferiv( GLenum buffer, GLint drawbuffer, const GLint* value ) {
726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
727 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
728 funcs->ext.p_glClearBufferiv( buffer, drawbuffer, value );
731 static void WINAPI wine_glClearBufferuiv( GLenum buffer, GLint drawbuffer, const GLuint* value ) {
732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
733 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
734 funcs->ext.p_glClearBufferuiv( buffer, drawbuffer, value );
737 static void WINAPI wine_glClearColorIiEXT( GLint red, GLint green, GLint blue, GLint alpha ) {
738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
739 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
740 funcs->ext.p_glClearColorIiEXT( red, green, blue, alpha );
743 static void WINAPI wine_glClearColorIuiEXT( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
745 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
746 funcs->ext.p_glClearColorIuiEXT( red, green, blue, alpha );
749 static void WINAPI wine_glClearDepthdNV( GLdouble depth ) {
750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
751 TRACE("(%f)\n", depth );
752 funcs->ext.p_glClearDepthdNV( depth );
755 static void WINAPI wine_glClearDepthf( GLfloat d ) {
756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
757 TRACE("(%f)\n", d );
758 funcs->ext.p_glClearDepthf( d );
761 static void WINAPI wine_glClientActiveTexture( GLenum texture ) {
762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
763 TRACE("(%d)\n", texture );
764 funcs->ext.p_glClientActiveTexture( texture );
767 static void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
769 TRACE("(%d)\n", texture );
770 funcs->ext.p_glClientActiveTextureARB( texture );
773 static void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
775 TRACE("(%d)\n", stream );
776 funcs->ext.p_glClientActiveVertexStreamATI( stream );
779 static void WINAPI wine_glClientAttribDefaultEXT( GLbitfield mask ) {
780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
781 TRACE("(%d)\n", mask );
782 funcs->ext.p_glClientAttribDefaultEXT( mask );
785 static GLenum WINAPI wine_glClientWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
787 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
788 return funcs->ext.p_glClientWaitSync( sync, flags, timeout );
791 static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
793 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
794 funcs->ext.p_glColor3fVertex3fSUN( r, g, b, x, y, z );
797 static void WINAPI wine_glColor3fVertex3fvSUN( const GLfloat* c, const GLfloat* v ) {
798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
799 TRACE("(%p, %p)\n", c, v );
800 funcs->ext.p_glColor3fVertex3fvSUN( c, v );
803 static void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
805 TRACE("(%d, %d, %d)\n", red, green, blue );
806 funcs->ext.p_glColor3hNV( red, green, blue );
809 static void WINAPI wine_glColor3hvNV( const unsigned short* v ) {
810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
811 TRACE("(%p)\n", v );
812 funcs->ext.p_glColor3hvNV( v );
815 static void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
817 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
818 funcs->ext.p_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
821 static void WINAPI wine_glColor4fNormal3fVertex3fvSUN( const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
823 TRACE("(%p, %p, %p)\n", c, n, v );
824 funcs->ext.p_glColor4fNormal3fVertex3fvSUN( c, n, v );
827 static void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) {
828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
829 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
830 funcs->ext.p_glColor4hNV( red, green, blue, alpha );
833 static void WINAPI wine_glColor4hvNV( const unsigned short* v ) {
834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
835 TRACE("(%p)\n", v );
836 funcs->ext.p_glColor4hvNV( v );
839 static void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
841 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
842 funcs->ext.p_glColor4ubVertex2fSUN( r, g, b, a, x, y );
845 static void WINAPI wine_glColor4ubVertex2fvSUN( const GLubyte* c, const GLfloat* v ) {
846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
847 TRACE("(%p, %p)\n", c, v );
848 funcs->ext.p_glColor4ubVertex2fvSUN( c, v );
851 static void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
853 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
854 funcs->ext.p_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
857 static void WINAPI wine_glColor4ubVertex3fvSUN( const GLubyte* c, const GLfloat* v ) {
858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
859 TRACE("(%p, %p)\n", c, v );
860 funcs->ext.p_glColor4ubVertex3fvSUN( c, v );
863 static void WINAPI wine_glColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
865 TRACE("(%d, %d, %d)\n", size, type, stride );
866 funcs->ext.p_glColorFormatNV( size, type, stride );
869 static void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
871 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
872 funcs->ext.p_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
875 static void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
877 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
878 funcs->ext.p_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
881 static void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
883 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
884 funcs->ext.p_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
887 static void WINAPI wine_glColorMaskIndexedEXT( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
889 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
890 funcs->ext.p_glColorMaskIndexedEXT( index, r, g, b, a );
893 static void WINAPI wine_glColorMaski( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
895 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
896 funcs->ext.p_glColorMaski( index, r, g, b, a );
899 static void WINAPI wine_glColorP3ui( GLenum type, GLuint color ) {
900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
901 TRACE("(%d, %d)\n", type, color );
902 funcs->ext.p_glColorP3ui( type, color );
905 static void WINAPI wine_glColorP3uiv( GLenum type, const GLuint* color ) {
906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
907 TRACE("(%d, %p)\n", type, color );
908 funcs->ext.p_glColorP3uiv( type, color );
911 static void WINAPI wine_glColorP4ui( GLenum type, GLuint color ) {
912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
913 TRACE("(%d, %d)\n", type, color );
914 funcs->ext.p_glColorP4ui( type, color );
917 static void WINAPI wine_glColorP4uiv( GLenum type, const GLuint* color ) {
918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
919 TRACE("(%d, %p)\n", type, color );
920 funcs->ext.p_glColorP4uiv( type, color );
923 static void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
925 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
926 funcs->ext.p_glColorPointerEXT( size, type, stride, count, pointer );
929 static void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
931 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
932 funcs->ext.p_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
935 static void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
937 TRACE("(%d, %d, %p)\n", size, type, pointer );
938 funcs->ext.p_glColorPointervINTEL( size, type, pointer );
941 static void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
943 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
944 funcs->ext.p_glColorSubTable( target, start, count, format, type, data );
947 static void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
949 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
950 funcs->ext.p_glColorSubTableEXT( target, start, count, format, type, data );
953 static void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
955 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
956 funcs->ext.p_glColorTable( target, internalformat, width, format, type, table );
959 static void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
961 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
962 funcs->ext.p_glColorTableEXT( target, internalFormat, width, format, type, table );
965 static void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
967 TRACE("(%d, %d, %p)\n", target, pname, params );
968 funcs->ext.p_glColorTableParameterfv( target, pname, params );
971 static void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, const GLfloat* params ) {
972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
973 TRACE("(%d, %d, %p)\n", target, pname, params );
974 funcs->ext.p_glColorTableParameterfvSGI( target, pname, params );
977 static void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, const GLint* params ) {
978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
979 TRACE("(%d, %d, %p)\n", target, pname, params );
980 funcs->ext.p_glColorTableParameteriv( target, pname, params );
983 static void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, const GLint* params ) {
984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
985 TRACE("(%d, %d, %p)\n", target, pname, params );
986 funcs->ext.p_glColorTableParameterivSGI( target, pname, params );
989 static void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
991 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
992 funcs->ext.p_glColorTableSGI( target, internalformat, width, format, type, table );
995 static void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
997 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
998 funcs->ext.p_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1001 static void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1003 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1004 funcs->ext.p_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1007 static void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1009 TRACE("(%d, %f)\n", pname, param );
1010 funcs->ext.p_glCombinerParameterfNV( pname, param );
1013 static void WINAPI wine_glCombinerParameterfvNV( GLenum pname, const GLfloat* params ) {
1014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1015 TRACE("(%d, %p)\n", pname, params );
1016 funcs->ext.p_glCombinerParameterfvNV( pname, params );
1019 static void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1021 TRACE("(%d, %d)\n", pname, param );
1022 funcs->ext.p_glCombinerParameteriNV( pname, param );
1025 static void WINAPI wine_glCombinerParameterivNV( GLenum pname, const GLint* params ) {
1026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1027 TRACE("(%d, %p)\n", pname, params );
1028 funcs->ext.p_glCombinerParameterivNV( pname, params );
1031 static void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, const GLfloat* params ) {
1032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1033 TRACE("(%d, %d, %p)\n", stage, pname, params );
1034 funcs->ext.p_glCombinerStageParameterfvNV( stage, pname, params );
1037 static void WINAPI wine_glCompileShader( GLuint shader ) {
1038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1039 TRACE("(%d)\n", shader );
1040 funcs->ext.p_glCompileShader( shader );
1043 static void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) {
1044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1045 TRACE("(%d)\n", shaderObj );
1046 funcs->ext.p_glCompileShaderARB( shaderObj );
1049 static void WINAPI wine_glCompileShaderIncludeARB( GLuint shader, GLsizei count, const char** path, const GLint* length ) {
1050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1051 TRACE("(%d, %d, %p, %p)\n", shader, count, path, length );
1052 funcs->ext.p_glCompileShaderIncludeARB( shader, count, path, length );
1055 static void WINAPI wine_glCompressedMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1057 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, imageSize, bits );
1058 funcs->ext.p_glCompressedMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, imageSize, bits );
1061 static void WINAPI wine_glCompressedMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1063 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, imageSize, bits );
1064 funcs->ext.p_glCompressedMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, imageSize, bits );
1067 static void WINAPI wine_glCompressedMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1069 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1070 funcs->ext.p_glCompressedMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1073 static void WINAPI wine_glCompressedMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1075 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, imageSize, bits );
1076 funcs->ext.p_glCompressedMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, imageSize, bits );
1079 static void WINAPI wine_glCompressedMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1081 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1082 funcs->ext.p_glCompressedMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1085 static void WINAPI wine_glCompressedMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1087 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1088 funcs->ext.p_glCompressedMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1091 static void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1093 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1094 funcs->ext.p_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
1097 static void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1099 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1100 funcs->ext.p_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1103 static void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1105 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1106 funcs->ext.p_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
1109 static void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1111 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1112 funcs->ext.p_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1115 static void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1117 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1118 funcs->ext.p_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
1121 static void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1123 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1124 funcs->ext.p_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1127 static void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1129 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1130 funcs->ext.p_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
1133 static void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1135 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1136 funcs->ext.p_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1139 static void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1141 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1142 funcs->ext.p_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1145 static void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1147 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1148 funcs->ext.p_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1151 static void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1153 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1154 funcs->ext.p_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1157 static void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1159 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1160 funcs->ext.p_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1163 static void WINAPI wine_glCompressedTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1165 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, imageSize, bits );
1166 funcs->ext.p_glCompressedTextureImage1DEXT( texture, target, level, internalformat, width, border, imageSize, bits );
1169 static void WINAPI wine_glCompressedTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1171 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, imageSize, bits );
1172 funcs->ext.p_glCompressedTextureImage2DEXT( texture, target, level, internalformat, width, height, border, imageSize, bits );
1175 static void WINAPI wine_glCompressedTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1177 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1178 funcs->ext.p_glCompressedTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1181 static void WINAPI wine_glCompressedTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1183 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, imageSize, bits );
1184 funcs->ext.p_glCompressedTextureSubImage1DEXT( texture, target, level, xoffset, width, format, imageSize, bits );
1187 static void WINAPI wine_glCompressedTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1189 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1190 funcs->ext.p_glCompressedTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1193 static void WINAPI wine_glCompressedTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1195 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1196 funcs->ext.p_glCompressedTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1199 static void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1201 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1202 funcs->ext.p_glConvolutionFilter1D( target, internalformat, width, format, type, image );
1205 static void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1207 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1208 funcs->ext.p_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1211 static void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1213 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1214 funcs->ext.p_glConvolutionFilter2D( target, internalformat, width, height, format, type, image );
1217 static void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1219 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1220 funcs->ext.p_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1223 static void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
1224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1225 TRACE("(%d, %d, %f)\n", target, pname, params );
1226 funcs->ext.p_glConvolutionParameterf( target, pname, params );
1229 static void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1231 TRACE("(%d, %d, %f)\n", target, pname, params );
1232 funcs->ext.p_glConvolutionParameterfEXT( target, pname, params );
1235 static void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
1236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1237 TRACE("(%d, %d, %p)\n", target, pname, params );
1238 funcs->ext.p_glConvolutionParameterfv( target, pname, params );
1241 static void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
1242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1243 TRACE("(%d, %d, %p)\n", target, pname, params );
1244 funcs->ext.p_glConvolutionParameterfvEXT( target, pname, params );
1247 static void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
1248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1249 TRACE("(%d, %d, %d)\n", target, pname, params );
1250 funcs->ext.p_glConvolutionParameteri( target, pname, params );
1253 static void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1255 TRACE("(%d, %d, %d)\n", target, pname, params );
1256 funcs->ext.p_glConvolutionParameteriEXT( target, pname, params );
1259 static void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, const GLint* params ) {
1260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1261 TRACE("(%d, %d, %p)\n", target, pname, params );
1262 funcs->ext.p_glConvolutionParameteriv( target, pname, params );
1265 static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
1266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1267 TRACE("(%d, %d, %p)\n", target, pname, params );
1268 funcs->ext.p_glConvolutionParameterivEXT( target, pname, params );
1271 static void WINAPI wine_glCopyBufferSubData( GLenum readTarget, GLenum writeTarget, INT_PTR readOffset, INT_PTR writeOffset, INT_PTR size ) {
1272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1273 TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget, writeTarget, readOffset, writeOffset, size );
1274 funcs->ext.p_glCopyBufferSubData( readTarget, writeTarget, readOffset, writeOffset, size );
1277 static void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1279 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1280 funcs->ext.p_glCopyColorSubTable( target, start, x, y, width );
1283 static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1285 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1286 funcs->ext.p_glCopyColorSubTableEXT( target, start, x, y, width );
1289 static void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1291 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1292 funcs->ext.p_glCopyColorTable( target, internalformat, x, y, width );
1295 static void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1297 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1298 funcs->ext.p_glCopyColorTableSGI( target, internalformat, x, y, width );
1301 static void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1303 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1304 funcs->ext.p_glCopyConvolutionFilter1D( target, internalformat, x, y, width );
1307 static void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1309 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1310 funcs->ext.p_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1313 static void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1315 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1316 funcs->ext.p_glCopyConvolutionFilter2D( target, internalformat, x, y, width, height );
1319 static void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1321 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1322 funcs->ext.p_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1325 static void WINAPI wine_glCopyImageSubDataNV( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth ) {
1326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1327 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1328 funcs->ext.p_glCopyImageSubDataNV( srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1331 static void WINAPI wine_glCopyMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1333 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, border );
1334 funcs->ext.p_glCopyMultiTexImage1DEXT( texunit, target, level, internalformat, x, y, width, border );
1337 static void WINAPI wine_glCopyMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1339 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, height, border );
1340 funcs->ext.p_glCopyMultiTexImage2DEXT( texunit, target, level, internalformat, x, y, width, height, border );
1343 static void WINAPI wine_glCopyMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1345 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, x, y, width );
1346 funcs->ext.p_glCopyMultiTexSubImage1DEXT( texunit, target, level, xoffset, x, y, width );
1349 static void WINAPI wine_glCopyMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1351 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, x, y, width, height );
1352 funcs->ext.p_glCopyMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, x, y, width, height );
1355 static void WINAPI wine_glCopyMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1357 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1358 funcs->ext.p_glCopyMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1361 static void WINAPI wine_glCopyPathNV( GLuint resultPath, GLuint srcPath ) {
1362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1363 TRACE("(%d, %d)\n", resultPath, srcPath );
1364 funcs->ext.p_glCopyPathNV( resultPath, srcPath );
1367 static void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1369 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1370 funcs->ext.p_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1373 static void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1375 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1376 funcs->ext.p_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1379 static void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1381 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1382 funcs->ext.p_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1385 static void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1387 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1388 funcs->ext.p_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1391 static void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1393 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1394 funcs->ext.p_glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1397 static void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1399 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1400 funcs->ext.p_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1403 static void WINAPI wine_glCopyTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1405 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, border );
1406 funcs->ext.p_glCopyTextureImage1DEXT( texture, target, level, internalformat, x, y, width, border );
1409 static void WINAPI wine_glCopyTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1411 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, height, border );
1412 funcs->ext.p_glCopyTextureImage2DEXT( texture, target, level, internalformat, x, y, width, height, border );
1415 static void WINAPI wine_glCopyTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1417 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, x, y, width );
1418 funcs->ext.p_glCopyTextureSubImage1DEXT( texture, target, level, xoffset, x, y, width );
1421 static void WINAPI wine_glCopyTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1423 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, x, y, width, height );
1424 funcs->ext.p_glCopyTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, x, y, width, height );
1427 static void WINAPI wine_glCopyTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1429 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1430 funcs->ext.p_glCopyTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1433 static void WINAPI wine_glCoverFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1435 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1436 funcs->ext.p_glCoverFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1439 static void WINAPI wine_glCoverFillPathNV( GLuint path, GLenum coverMode ) {
1440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1441 TRACE("(%d, %d)\n", path, coverMode );
1442 funcs->ext.p_glCoverFillPathNV( path, coverMode );
1445 static void WINAPI wine_glCoverStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1447 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1448 funcs->ext.p_glCoverStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1451 static void WINAPI wine_glCoverStrokePathNV( GLuint path, GLenum coverMode ) {
1452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1453 TRACE("(%d, %d)\n", path, coverMode );
1454 funcs->ext.p_glCoverStrokePathNV( path, coverMode );
1457 static GLuint WINAPI wine_glCreateProgram( void ) {
1458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1459 TRACE("()\n");
1460 return funcs->ext.p_glCreateProgram( );
1463 static unsigned int WINAPI wine_glCreateProgramObjectARB( void ) {
1464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1465 TRACE("()\n");
1466 return funcs->ext.p_glCreateProgramObjectARB( );
1469 static GLuint WINAPI wine_glCreateShader( GLenum type ) {
1470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1471 TRACE("(%d)\n", type );
1472 return funcs->ext.p_glCreateShader( type );
1475 static unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) {
1476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1477 TRACE("(%d)\n", shaderType );
1478 return funcs->ext.p_glCreateShaderObjectARB( shaderType );
1481 static GLuint WINAPI wine_glCreateShaderProgramEXT( GLenum type, const char* string ) {
1482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1483 TRACE("(%d, %p)\n", type, string );
1484 return funcs->ext.p_glCreateShaderProgramEXT( type, string );
1487 static GLuint WINAPI wine_glCreateShaderProgramv( GLenum type, GLsizei count, const char* const* strings ) {
1488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1489 TRACE("(%d, %d, %p)\n", type, count, strings );
1490 return funcs->ext.p_glCreateShaderProgramv( type, count, strings );
1493 static GLvoid* WINAPI wine_glCreateSyncFromCLeventARB( void * context, void * event, GLbitfield flags ) {
1494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1495 TRACE("(%p, %p, %d)\n", context, event, flags );
1496 return funcs->ext.p_glCreateSyncFromCLeventARB( context, event, flags );
1499 static void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1501 TRACE("(%d, %p)\n", pname, params );
1502 funcs->ext.p_glCullParameterdvEXT( pname, params );
1505 static void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1507 TRACE("(%d, %p)\n", pname, params );
1508 funcs->ext.p_glCullParameterfvEXT( pname, params );
1511 static void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
1512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1513 TRACE("(%d)\n", index );
1514 funcs->ext.p_glCurrentPaletteMatrixARB( index );
1517 static void WINAPI wine_glDebugMessageCallbackAMD( void * callback, GLvoid* userParam ) {
1518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1519 TRACE("(%p, %p)\n", callback, userParam );
1520 funcs->ext.p_glDebugMessageCallbackAMD( callback, userParam );
1523 static void WINAPI wine_glDebugMessageCallbackARB( void * callback, const GLvoid* userParam ) {
1524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1525 TRACE("(%p, %p)\n", callback, userParam );
1526 funcs->ext.p_glDebugMessageCallbackARB( callback, userParam );
1529 static void WINAPI wine_glDebugMessageControlARB( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1531 TRACE("(%d, %d, %d, %d, %p, %d)\n", source, type, severity, count, ids, enabled );
1532 funcs->ext.p_glDebugMessageControlARB( source, type, severity, count, ids, enabled );
1535 static void WINAPI wine_glDebugMessageEnableAMD( GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1537 TRACE("(%d, %d, %d, %p, %d)\n", category, severity, count, ids, enabled );
1538 funcs->ext.p_glDebugMessageEnableAMD( category, severity, count, ids, enabled );
1541 static void WINAPI wine_glDebugMessageInsertAMD( GLenum category, GLenum severity, GLuint id, GLsizei length, const char* buf ) {
1542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1543 TRACE("(%d, %d, %d, %d, %p)\n", category, severity, id, length, buf );
1544 funcs->ext.p_glDebugMessageInsertAMD( category, severity, id, length, buf );
1547 static void WINAPI wine_glDebugMessageInsertARB( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* buf ) {
1548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1549 TRACE("(%d, %d, %d, %d, %d, %p)\n", source, type, id, severity, length, buf );
1550 funcs->ext.p_glDebugMessageInsertARB( source, type, id, severity, length, buf );
1553 static void WINAPI wine_glDeformSGIX( GLbitfield mask ) {
1554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1555 TRACE("(%d)\n", mask );
1556 funcs->ext.p_glDeformSGIX( mask );
1559 static void WINAPI wine_glDeformationMap3dSGIX( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points ) {
1560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1561 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1562 funcs->ext.p_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1565 static void WINAPI wine_glDeformationMap3fSGIX( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points ) {
1566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1567 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1568 funcs->ext.p_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1571 static void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1573 TRACE("(%d, %d)\n", marker, range );
1574 funcs->ext.p_glDeleteAsyncMarkersSGIX( marker, range );
1577 static void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
1578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1579 TRACE("(%d)\n", region );
1580 funcs->ext.p_glDeleteBufferRegion( region );
1583 static void WINAPI wine_glDeleteBuffers( GLsizei n, const GLuint* buffers ) {
1584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1585 TRACE("(%d, %p)\n", n, buffers );
1586 funcs->ext.p_glDeleteBuffers( n, buffers );
1589 static void WINAPI wine_glDeleteBuffersARB( GLsizei n, const GLuint* buffers ) {
1590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1591 TRACE("(%d, %p)\n", n, buffers );
1592 funcs->ext.p_glDeleteBuffersARB( n, buffers );
1595 static void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, const GLuint* fences ) {
1596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1597 TRACE("(%d, %p)\n", n, fences );
1598 funcs->ext.p_glDeleteFencesAPPLE( n, fences );
1601 static void WINAPI wine_glDeleteFencesNV( GLsizei n, const GLuint* fences ) {
1602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1603 TRACE("(%d, %p)\n", n, fences );
1604 funcs->ext.p_glDeleteFencesNV( n, fences );
1607 static void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
1608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1609 TRACE("(%d)\n", id );
1610 funcs->ext.p_glDeleteFragmentShaderATI( id );
1613 static void WINAPI wine_glDeleteFramebuffers( GLsizei n, const GLuint* framebuffers ) {
1614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1615 TRACE("(%d, %p)\n", n, framebuffers );
1616 funcs->ext.p_glDeleteFramebuffers( n, framebuffers );
1619 static void WINAPI wine_glDeleteFramebuffersEXT( GLsizei n, const GLuint* framebuffers ) {
1620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1621 TRACE("(%d, %p)\n", n, framebuffers );
1622 funcs->ext.p_glDeleteFramebuffersEXT( n, framebuffers );
1625 static void WINAPI wine_glDeleteNamedStringARB( GLint namelen, const char* name ) {
1626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1627 TRACE("(%d, %p)\n", namelen, name );
1628 funcs->ext.p_glDeleteNamedStringARB( namelen, name );
1631 static void WINAPI wine_glDeleteNamesAMD( GLenum identifier, GLuint num, const GLuint* names ) {
1632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1633 TRACE("(%d, %d, %p)\n", identifier, num, names );
1634 funcs->ext.p_glDeleteNamesAMD( identifier, num, names );
1637 static void WINAPI wine_glDeleteObjectARB( unsigned int obj ) {
1638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1639 TRACE("(%d)\n", obj );
1640 funcs->ext.p_glDeleteObjectARB( obj );
1643 static void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
1644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1645 TRACE("(%d)\n", buffer );
1646 funcs->ext.p_glDeleteObjectBufferATI( buffer );
1649 static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, const GLuint* ids ) {
1650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1651 TRACE("(%d, %p)\n", n, ids );
1652 funcs->ext.p_glDeleteOcclusionQueriesNV( n, ids );
1655 static void WINAPI wine_glDeletePathsNV( GLuint path, GLsizei range ) {
1656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1657 TRACE("(%d, %d)\n", path, range );
1658 funcs->ext.p_glDeletePathsNV( path, range );
1661 static void WINAPI wine_glDeletePerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
1662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1663 TRACE("(%d, %p)\n", n, monitors );
1664 funcs->ext.p_glDeletePerfMonitorsAMD( n, monitors );
1667 static void WINAPI wine_glDeleteProgram( GLuint program ) {
1668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1669 TRACE("(%d)\n", program );
1670 funcs->ext.p_glDeleteProgram( program );
1673 static void WINAPI wine_glDeleteProgramPipelines( GLsizei n, const GLuint* pipelines ) {
1674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1675 TRACE("(%d, %p)\n", n, pipelines );
1676 funcs->ext.p_glDeleteProgramPipelines( n, pipelines );
1679 static void WINAPI wine_glDeleteProgramsARB( GLsizei n, const GLuint* programs ) {
1680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1681 TRACE("(%d, %p)\n", n, programs );
1682 funcs->ext.p_glDeleteProgramsARB( n, programs );
1685 static void WINAPI wine_glDeleteProgramsNV( GLsizei n, const GLuint* programs ) {
1686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1687 TRACE("(%d, %p)\n", n, programs );
1688 funcs->ext.p_glDeleteProgramsNV( n, programs );
1691 static void WINAPI wine_glDeleteQueries( GLsizei n, const GLuint* ids ) {
1692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1693 TRACE("(%d, %p)\n", n, ids );
1694 funcs->ext.p_glDeleteQueries( n, ids );
1697 static void WINAPI wine_glDeleteQueriesARB( GLsizei n, const GLuint* ids ) {
1698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1699 TRACE("(%d, %p)\n", n, ids );
1700 funcs->ext.p_glDeleteQueriesARB( n, ids );
1703 static void WINAPI wine_glDeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers ) {
1704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1705 TRACE("(%d, %p)\n", n, renderbuffers );
1706 funcs->ext.p_glDeleteRenderbuffers( n, renderbuffers );
1709 static void WINAPI wine_glDeleteRenderbuffersEXT( GLsizei n, const GLuint* renderbuffers ) {
1710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1711 TRACE("(%d, %p)\n", n, renderbuffers );
1712 funcs->ext.p_glDeleteRenderbuffersEXT( n, renderbuffers );
1715 static void WINAPI wine_glDeleteSamplers( GLsizei count, const GLuint* samplers ) {
1716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1717 TRACE("(%d, %p)\n", count, samplers );
1718 funcs->ext.p_glDeleteSamplers( count, samplers );
1721 static void WINAPI wine_glDeleteShader( GLuint shader ) {
1722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1723 TRACE("(%d)\n", shader );
1724 funcs->ext.p_glDeleteShader( shader );
1727 static void WINAPI wine_glDeleteSync( GLvoid* sync ) {
1728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1729 TRACE("(%p)\n", sync );
1730 funcs->ext.p_glDeleteSync( sync );
1733 static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, const GLuint* textures ) {
1734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1735 TRACE("(%d, %p)\n", n, textures );
1736 funcs->ext.p_glDeleteTexturesEXT( n, textures );
1739 static void WINAPI wine_glDeleteTransformFeedbacks( GLsizei n, const GLuint* ids ) {
1740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1741 TRACE("(%d, %p)\n", n, ids );
1742 funcs->ext.p_glDeleteTransformFeedbacks( n, ids );
1745 static void WINAPI wine_glDeleteTransformFeedbacksNV( GLsizei n, const GLuint* ids ) {
1746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1747 TRACE("(%d, %p)\n", n, ids );
1748 funcs->ext.p_glDeleteTransformFeedbacksNV( n, ids );
1751 static void WINAPI wine_glDeleteVertexArrays( GLsizei n, const GLuint* arrays ) {
1752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1753 TRACE("(%d, %p)\n", n, arrays );
1754 funcs->ext.p_glDeleteVertexArrays( n, arrays );
1757 static void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, const GLuint* arrays ) {
1758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1759 TRACE("(%d, %p)\n", n, arrays );
1760 funcs->ext.p_glDeleteVertexArraysAPPLE( n, arrays );
1763 static void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
1764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1765 TRACE("(%d)\n", id );
1766 funcs->ext.p_glDeleteVertexShaderEXT( id );
1769 static void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) {
1770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1771 TRACE("(%f, %f)\n", zmin, zmax );
1772 funcs->ext.p_glDepthBoundsEXT( zmin, zmax );
1775 static void WINAPI wine_glDepthBoundsdNV( GLdouble zmin, GLdouble zmax ) {
1776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1777 TRACE("(%f, %f)\n", zmin, zmax );
1778 funcs->ext.p_glDepthBoundsdNV( zmin, zmax );
1781 static void WINAPI wine_glDepthRangeArrayv( GLuint first, GLsizei count, const GLdouble* v ) {
1782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1783 TRACE("(%d, %d, %p)\n", first, count, v );
1784 funcs->ext.p_glDepthRangeArrayv( first, count, v );
1787 static void WINAPI wine_glDepthRangeIndexed( GLuint index, GLdouble n, GLdouble f ) {
1788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1789 TRACE("(%d, %f, %f)\n", index, n, f );
1790 funcs->ext.p_glDepthRangeIndexed( index, n, f );
1793 static void WINAPI wine_glDepthRangedNV( GLdouble zNear, GLdouble zFar ) {
1794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1795 TRACE("(%f, %f)\n", zNear, zFar );
1796 funcs->ext.p_glDepthRangedNV( zNear, zFar );
1799 static void WINAPI wine_glDepthRangef( GLfloat n, GLfloat f ) {
1800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1801 TRACE("(%f, %f)\n", n, f );
1802 funcs->ext.p_glDepthRangef( n, f );
1805 static void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned int attachedObj ) {
1806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1807 TRACE("(%d, %d)\n", containerObj, attachedObj );
1808 funcs->ext.p_glDetachObjectARB( containerObj, attachedObj );
1811 static void WINAPI wine_glDetachShader( GLuint program, GLuint shader ) {
1812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1813 TRACE("(%d, %d)\n", program, shader );
1814 funcs->ext.p_glDetachShader( program, shader );
1817 static void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
1818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1819 TRACE("(%d, %d, %p)\n", target, n, points );
1820 funcs->ext.p_glDetailTexFuncSGIS( target, n, points );
1823 static void WINAPI wine_glDisableClientStateIndexedEXT( GLenum array, GLuint index ) {
1824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1825 TRACE("(%d, %d)\n", array, index );
1826 funcs->ext.p_glDisableClientStateIndexedEXT( array, index );
1829 static void WINAPI wine_glDisableIndexedEXT( GLenum target, GLuint index ) {
1830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1831 TRACE("(%d, %d)\n", target, index );
1832 funcs->ext.p_glDisableIndexedEXT( target, index );
1835 static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
1836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1837 TRACE("(%d)\n", id );
1838 funcs->ext.p_glDisableVariantClientStateEXT( id );
1841 static void WINAPI wine_glDisableVertexAttribAPPLE( GLuint index, GLenum pname ) {
1842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1843 TRACE("(%d, %d)\n", index, pname );
1844 funcs->ext.p_glDisableVertexAttribAPPLE( index, pname );
1847 static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) {
1848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1849 TRACE("(%d)\n", index );
1850 funcs->ext.p_glDisableVertexAttribArray( index );
1853 static void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
1854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1855 TRACE("(%d)\n", index );
1856 funcs->ext.p_glDisableVertexAttribArrayARB( index );
1859 static void WINAPI wine_glDisablei( GLenum target, GLuint index ) {
1860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1861 TRACE("(%d, %d)\n", target, index );
1862 funcs->ext.p_glDisablei( target, index );
1865 static void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1867 TRACE("(%d, %d, %d)\n", mode, first, count );
1868 funcs->ext.p_glDrawArraysEXT( mode, first, count );
1871 static void WINAPI wine_glDrawArraysIndirect( GLenum mode, const GLvoid* indirect ) {
1872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1873 TRACE("(%d, %p)\n", mode, indirect );
1874 funcs->ext.p_glDrawArraysIndirect( mode, indirect );
1877 static void WINAPI wine_glDrawArraysInstanced( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) {
1878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1879 TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount );
1880 funcs->ext.p_glDrawArraysInstanced( mode, first, count, primcount );
1883 static void WINAPI wine_glDrawArraysInstancedARB( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) {
1884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1885 TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount );
1886 funcs->ext.p_glDrawArraysInstancedARB( mode, first, count, primcount );
1889 static void WINAPI wine_glDrawArraysInstancedBaseInstance( GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance ) {
1890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1891 TRACE("(%d, %d, %d, %d, %d)\n", mode, first, count, primcount, baseinstance );
1892 funcs->ext.p_glDrawArraysInstancedBaseInstance( mode, first, count, primcount, baseinstance );
1895 static void WINAPI wine_glDrawArraysInstancedEXT( GLenum mode, GLint start, GLsizei count, GLsizei primcount ) {
1896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1897 TRACE("(%d, %d, %d, %d)\n", mode, start, count, primcount );
1898 funcs->ext.p_glDrawArraysInstancedEXT( mode, start, count, primcount );
1901 static void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
1902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1903 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
1904 funcs->ext.p_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
1907 static void WINAPI wine_glDrawBuffers( GLsizei n, const GLenum* bufs ) {
1908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1909 TRACE("(%d, %p)\n", n, bufs );
1910 funcs->ext.p_glDrawBuffers( n, bufs );
1913 static void WINAPI wine_glDrawBuffersARB( GLsizei n, const GLenum* bufs ) {
1914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1915 TRACE("(%d, %p)\n", n, bufs );
1916 funcs->ext.p_glDrawBuffersARB( n, bufs );
1919 static void WINAPI wine_glDrawBuffersATI( GLsizei n, const GLenum* bufs ) {
1920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1921 TRACE("(%d, %p)\n", n, bufs );
1922 funcs->ext.p_glDrawBuffersATI( n, bufs );
1925 static void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
1926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1927 TRACE("(%d, %d, %d)\n", mode, first, count );
1928 funcs->ext.p_glDrawElementArrayAPPLE( mode, first, count );
1931 static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
1932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1933 TRACE("(%d, %d)\n", mode, count );
1934 funcs->ext.p_glDrawElementArrayATI( mode, count );
1937 static void WINAPI wine_glDrawElementsBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
1938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1939 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, basevertex );
1940 funcs->ext.p_glDrawElementsBaseVertex( mode, count, type, indices, basevertex );
1943 static void WINAPI wine_glDrawElementsIndirect( GLenum mode, GLenum type, const GLvoid* indirect ) {
1944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1945 TRACE("(%d, %d, %p)\n", mode, type, indirect );
1946 funcs->ext.p_glDrawElementsIndirect( mode, type, indirect );
1949 static void WINAPI wine_glDrawElementsInstanced( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
1950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1951 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
1952 funcs->ext.p_glDrawElementsInstanced( mode, count, type, indices, primcount );
1955 static void WINAPI wine_glDrawElementsInstancedARB( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
1956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1957 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
1958 funcs->ext.p_glDrawElementsInstancedARB( mode, count, type, indices, primcount );
1961 static void WINAPI wine_glDrawElementsInstancedBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLuint baseinstance ) {
1962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1963 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, baseinstance );
1964 funcs->ext.p_glDrawElementsInstancedBaseInstance( mode, count, type, indices, primcount, baseinstance );
1967 static void WINAPI wine_glDrawElementsInstancedBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount, GLint basevertex ) {
1968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1969 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, basevertex );
1970 funcs->ext.p_glDrawElementsInstancedBaseVertex( mode, count, type, indices, primcount, basevertex );
1973 static void WINAPI wine_glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex, GLuint baseinstance ) {
1974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1975 TRACE("(%d, %d, %d, %p, %d, %d, %d)\n", mode, count, type, indices, primcount, basevertex, baseinstance );
1976 funcs->ext.p_glDrawElementsInstancedBaseVertexBaseInstance( mode, count, type, indices, primcount, basevertex, baseinstance );
1979 static void WINAPI wine_glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
1980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1981 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
1982 funcs->ext.p_glDrawElementsInstancedEXT( mode, count, type, indices, primcount );
1985 static void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
1986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1987 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
1988 funcs->ext.p_glDrawMeshArraysSUN( mode, first, count, width );
1991 static void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
1992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1993 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
1994 funcs->ext.p_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
1997 static void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
1998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1999 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
2000 funcs->ext.p_glDrawRangeElementArrayATI( mode, start, end, count );
2003 static void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2005 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2006 funcs->ext.p_glDrawRangeElements( mode, start, end, count, type, indices );
2009 static void WINAPI wine_glDrawRangeElementsBaseVertex( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
2010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2011 TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode, start, end, count, type, indices, basevertex );
2012 funcs->ext.p_glDrawRangeElementsBaseVertex( mode, start, end, count, type, indices, basevertex );
2015 static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2017 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2018 funcs->ext.p_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2021 static void WINAPI wine_glDrawTransformFeedback( GLenum mode, GLuint id ) {
2022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2023 TRACE("(%d, %d)\n", mode, id );
2024 funcs->ext.p_glDrawTransformFeedback( mode, id );
2027 static void WINAPI wine_glDrawTransformFeedbackInstanced( GLenum mode, GLuint id, GLsizei primcount ) {
2028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2029 TRACE("(%d, %d, %d)\n", mode, id, primcount );
2030 funcs->ext.p_glDrawTransformFeedbackInstanced( mode, id, primcount );
2033 static void WINAPI wine_glDrawTransformFeedbackNV( GLenum mode, GLuint id ) {
2034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2035 TRACE("(%d, %d)\n", mode, id );
2036 funcs->ext.p_glDrawTransformFeedbackNV( mode, id );
2039 static void WINAPI wine_glDrawTransformFeedbackStream( GLenum mode, GLuint id, GLuint stream ) {
2040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2041 TRACE("(%d, %d, %d)\n", mode, id, stream );
2042 funcs->ext.p_glDrawTransformFeedbackStream( mode, id, stream );
2045 static void WINAPI wine_glDrawTransformFeedbackStreamInstanced( GLenum mode, GLuint id, GLuint stream, GLsizei primcount ) {
2046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2047 TRACE("(%d, %d, %d, %d)\n", mode, id, stream, primcount );
2048 funcs->ext.p_glDrawTransformFeedbackStreamInstanced( mode, id, stream, primcount );
2051 static void WINAPI wine_glEdgeFlagFormatNV( GLsizei stride ) {
2052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2053 TRACE("(%d)\n", stride );
2054 funcs->ext.p_glEdgeFlagFormatNV( stride );
2057 static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean* pointer ) {
2058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2059 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2060 funcs->ext.p_glEdgeFlagPointerEXT( stride, count, pointer );
2063 static void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, const GLboolean** pointer, GLint ptrstride ) {
2064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2065 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2066 funcs->ext.p_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2069 static void WINAPI wine_glElementPointerAPPLE( GLenum type, const GLvoid* pointer ) {
2070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2071 TRACE("(%d, %p)\n", type, pointer );
2072 funcs->ext.p_glElementPointerAPPLE( type, pointer );
2075 static void WINAPI wine_glElementPointerATI( GLenum type, const GLvoid* pointer ) {
2076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2077 TRACE("(%d, %p)\n", type, pointer );
2078 funcs->ext.p_glElementPointerATI( type, pointer );
2081 static void WINAPI wine_glEnableClientStateIndexedEXT( GLenum array, GLuint index ) {
2082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2083 TRACE("(%d, %d)\n", array, index );
2084 funcs->ext.p_glEnableClientStateIndexedEXT( array, index );
2087 static void WINAPI wine_glEnableIndexedEXT( GLenum target, GLuint index ) {
2088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2089 TRACE("(%d, %d)\n", target, index );
2090 funcs->ext.p_glEnableIndexedEXT( target, index );
2093 static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
2094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2095 TRACE("(%d)\n", id );
2096 funcs->ext.p_glEnableVariantClientStateEXT( id );
2099 static void WINAPI wine_glEnableVertexAttribAPPLE( GLuint index, GLenum pname ) {
2100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2101 TRACE("(%d, %d)\n", index, pname );
2102 funcs->ext.p_glEnableVertexAttribAPPLE( index, pname );
2105 static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) {
2106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2107 TRACE("(%d)\n", index );
2108 funcs->ext.p_glEnableVertexAttribArray( index );
2111 static void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
2112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2113 TRACE("(%d)\n", index );
2114 funcs->ext.p_glEnableVertexAttribArrayARB( index );
2117 static void WINAPI wine_glEnablei( GLenum target, GLuint index ) {
2118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2119 TRACE("(%d, %d)\n", target, index );
2120 funcs->ext.p_glEnablei( target, index );
2123 static void WINAPI wine_glEndConditionalRender( void ) {
2124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2125 TRACE("()\n");
2126 funcs->ext.p_glEndConditionalRender( );
2129 static void WINAPI wine_glEndConditionalRenderNV( void ) {
2130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2131 TRACE("()\n");
2132 funcs->ext.p_glEndConditionalRenderNV( );
2135 static void WINAPI wine_glEndFragmentShaderATI( void ) {
2136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2137 TRACE("()\n");
2138 funcs->ext.p_glEndFragmentShaderATI( );
2141 static void WINAPI wine_glEndOcclusionQueryNV( void ) {
2142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2143 TRACE("()\n");
2144 funcs->ext.p_glEndOcclusionQueryNV( );
2147 static void WINAPI wine_glEndPerfMonitorAMD( GLuint monitor ) {
2148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2149 TRACE("(%d)\n", monitor );
2150 funcs->ext.p_glEndPerfMonitorAMD( monitor );
2153 static void WINAPI wine_glEndQuery( GLenum target ) {
2154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2155 TRACE("(%d)\n", target );
2156 funcs->ext.p_glEndQuery( target );
2159 static void WINAPI wine_glEndQueryARB( GLenum target ) {
2160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2161 TRACE("(%d)\n", target );
2162 funcs->ext.p_glEndQueryARB( target );
2165 static void WINAPI wine_glEndQueryIndexed( GLenum target, GLuint index ) {
2166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2167 TRACE("(%d, %d)\n", target, index );
2168 funcs->ext.p_glEndQueryIndexed( target, index );
2171 static void WINAPI wine_glEndTransformFeedback( void ) {
2172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2173 TRACE("()\n");
2174 funcs->ext.p_glEndTransformFeedback( );
2177 static void WINAPI wine_glEndTransformFeedbackEXT( void ) {
2178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2179 TRACE("()\n");
2180 funcs->ext.p_glEndTransformFeedbackEXT( );
2183 static void WINAPI wine_glEndTransformFeedbackNV( void ) {
2184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2185 TRACE("()\n");
2186 funcs->ext.p_glEndTransformFeedbackNV( );
2189 static void WINAPI wine_glEndVertexShaderEXT( void ) {
2190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2191 TRACE("()\n");
2192 funcs->ext.p_glEndVertexShaderEXT( );
2195 static void WINAPI wine_glEndVideoCaptureNV( GLuint video_capture_slot ) {
2196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2197 TRACE("(%d)\n", video_capture_slot );
2198 funcs->ext.p_glEndVideoCaptureNV( video_capture_slot );
2201 static void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2203 TRACE("(%d, %d)\n", target, mode );
2204 funcs->ext.p_glEvalMapsNV( target, mode );
2207 static void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, const GLfloat* params ) {
2208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2209 TRACE("(%d, %d, %p)\n", target, id, params );
2210 funcs->ext.p_glExecuteProgramNV( target, id, params );
2213 static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2215 TRACE("(%d, %d, %d)\n", res, src, num );
2216 funcs->ext.p_glExtractComponentEXT( res, src, num );
2219 static GLvoid* WINAPI wine_glFenceSync( GLenum condition, GLbitfield flags ) {
2220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2221 TRACE("(%d, %d)\n", condition, flags );
2222 return funcs->ext.p_glFenceSync( condition, flags );
2225 static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2227 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2228 funcs->ext.p_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2231 static GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2233 TRACE("(%p)\n", markerp );
2234 return funcs->ext.p_glFinishAsyncSGIX( markerp );
2237 static void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
2238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2239 TRACE("(%d)\n", fence );
2240 funcs->ext.p_glFinishFenceAPPLE( fence );
2243 static void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2245 TRACE("(%d)\n", fence );
2246 funcs->ext.p_glFinishFenceNV( fence );
2249 static void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
2250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2251 TRACE("(%d, %d)\n", object, name );
2252 funcs->ext.p_glFinishObjectAPPLE( object, name );
2255 static void WINAPI wine_glFinishTextureSUNX( void ) {
2256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2257 TRACE("()\n");
2258 funcs->ext.p_glFinishTextureSUNX( );
2261 static void WINAPI wine_glFlushMappedBufferRange( GLenum target, INT_PTR offset, INT_PTR length ) {
2262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2263 TRACE("(%d, %ld, %ld)\n", target, offset, length );
2264 funcs->ext.p_glFlushMappedBufferRange( target, offset, length );
2267 static void WINAPI wine_glFlushMappedBufferRangeAPPLE( GLenum target, INT_PTR offset, INT_PTR size ) {
2268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2269 TRACE("(%d, %ld, %ld)\n", target, offset, size );
2270 funcs->ext.p_glFlushMappedBufferRangeAPPLE( target, offset, size );
2273 static void WINAPI wine_glFlushMappedNamedBufferRangeEXT( GLuint buffer, INT_PTR offset, INT_PTR length ) {
2274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2275 TRACE("(%d, %ld, %ld)\n", buffer, offset, length );
2276 funcs->ext.p_glFlushMappedNamedBufferRangeEXT( buffer, offset, length );
2279 static void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
2280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2281 TRACE("(%d)\n", target );
2282 funcs->ext.p_glFlushPixelDataRangeNV( target );
2285 static void WINAPI wine_glFlushRasterSGIX( void ) {
2286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2287 TRACE("()\n");
2288 funcs->ext.p_glFlushRasterSGIX( );
2291 static void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
2292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2293 TRACE("(%d, %p)\n", length, pointer );
2294 funcs->ext.p_glFlushVertexArrayRangeAPPLE( length, pointer );
2297 static void WINAPI wine_glFlushVertexArrayRangeNV( void ) {
2298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2299 TRACE("()\n");
2300 funcs->ext.p_glFlushVertexArrayRangeNV( );
2303 static void WINAPI wine_glFogCoordFormatNV( GLenum type, GLsizei stride ) {
2304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2305 TRACE("(%d, %d)\n", type, stride );
2306 funcs->ext.p_glFogCoordFormatNV( type, stride );
2309 static void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2311 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2312 funcs->ext.p_glFogCoordPointer( type, stride, pointer );
2315 static void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2317 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2318 funcs->ext.p_glFogCoordPointerEXT( type, stride, pointer );
2321 static void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
2322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2323 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2324 funcs->ext.p_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2327 static void WINAPI wine_glFogCoordd( GLdouble coord ) {
2328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2329 TRACE("(%f)\n", coord );
2330 funcs->ext.p_glFogCoordd( coord );
2333 static void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2335 TRACE("(%f)\n", coord );
2336 funcs->ext.p_glFogCoorddEXT( coord );
2339 static void WINAPI wine_glFogCoorddv( const GLdouble* coord ) {
2340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2341 TRACE("(%p)\n", coord );
2342 funcs->ext.p_glFogCoorddv( coord );
2345 static void WINAPI wine_glFogCoorddvEXT( const GLdouble* coord ) {
2346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2347 TRACE("(%p)\n", coord );
2348 funcs->ext.p_glFogCoorddvEXT( coord );
2351 static void WINAPI wine_glFogCoordf( GLfloat coord ) {
2352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2353 TRACE("(%f)\n", coord );
2354 funcs->ext.p_glFogCoordf( coord );
2357 static void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2359 TRACE("(%f)\n", coord );
2360 funcs->ext.p_glFogCoordfEXT( coord );
2363 static void WINAPI wine_glFogCoordfv( const GLfloat* coord ) {
2364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2365 TRACE("(%p)\n", coord );
2366 funcs->ext.p_glFogCoordfv( coord );
2369 static void WINAPI wine_glFogCoordfvEXT( const GLfloat* coord ) {
2370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2371 TRACE("(%p)\n", coord );
2372 funcs->ext.p_glFogCoordfvEXT( coord );
2375 static void WINAPI wine_glFogCoordhNV( unsigned short fog ) {
2376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2377 TRACE("(%d)\n", fog );
2378 funcs->ext.p_glFogCoordhNV( fog );
2381 static void WINAPI wine_glFogCoordhvNV( const unsigned short* fog ) {
2382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2383 TRACE("(%p)\n", fog );
2384 funcs->ext.p_glFogCoordhvNV( fog );
2387 static void WINAPI wine_glFogFuncSGIS( GLsizei n, const GLfloat* points ) {
2388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2389 TRACE("(%d, %p)\n", n, points );
2390 funcs->ext.p_glFogFuncSGIS( n, points );
2393 static void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2395 TRACE("(%d, %d)\n", face, mode );
2396 funcs->ext.p_glFragmentColorMaterialSGIX( face, mode );
2399 static void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2401 TRACE("(%d, %f)\n", pname, param );
2402 funcs->ext.p_glFragmentLightModelfSGIX( pname, param );
2405 static void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, const GLfloat* params ) {
2406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2407 TRACE("(%d, %p)\n", pname, params );
2408 funcs->ext.p_glFragmentLightModelfvSGIX( pname, params );
2411 static void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2413 TRACE("(%d, %d)\n", pname, param );
2414 funcs->ext.p_glFragmentLightModeliSGIX( pname, param );
2417 static void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, const GLint* params ) {
2418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2419 TRACE("(%d, %p)\n", pname, params );
2420 funcs->ext.p_glFragmentLightModelivSGIX( pname, params );
2423 static void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2425 TRACE("(%d, %d, %f)\n", light, pname, param );
2426 funcs->ext.p_glFragmentLightfSGIX( light, pname, param );
2429 static void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, const GLfloat* params ) {
2430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2431 TRACE("(%d, %d, %p)\n", light, pname, params );
2432 funcs->ext.p_glFragmentLightfvSGIX( light, pname, params );
2435 static void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2437 TRACE("(%d, %d, %d)\n", light, pname, param );
2438 funcs->ext.p_glFragmentLightiSGIX( light, pname, param );
2441 static void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, const GLint* params ) {
2442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2443 TRACE("(%d, %d, %p)\n", light, pname, params );
2444 funcs->ext.p_glFragmentLightivSGIX( light, pname, params );
2447 static void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2449 TRACE("(%d, %d, %f)\n", face, pname, param );
2450 funcs->ext.p_glFragmentMaterialfSGIX( face, pname, param );
2453 static void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, const GLfloat* params ) {
2454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2455 TRACE("(%d, %d, %p)\n", face, pname, params );
2456 funcs->ext.p_glFragmentMaterialfvSGIX( face, pname, params );
2459 static void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2461 TRACE("(%d, %d, %d)\n", face, pname, param );
2462 funcs->ext.p_glFragmentMaterialiSGIX( face, pname, param );
2465 static void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, const GLint* params ) {
2466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2467 TRACE("(%d, %d, %p)\n", face, pname, params );
2468 funcs->ext.p_glFragmentMaterialivSGIX( face, pname, params );
2471 static void WINAPI wine_glFrameTerminatorGREMEDY( void ) {
2472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2473 TRACE("()\n");
2474 funcs->ext.p_glFrameTerminatorGREMEDY( );
2477 static void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
2478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2479 TRACE("(%d)\n", factor );
2480 funcs->ext.p_glFrameZoomSGIX( factor );
2483 static void WINAPI wine_glFramebufferDrawBufferEXT( GLuint framebuffer, GLenum mode ) {
2484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2485 TRACE("(%d, %d)\n", framebuffer, mode );
2486 funcs->ext.p_glFramebufferDrawBufferEXT( framebuffer, mode );
2489 static void WINAPI wine_glFramebufferDrawBuffersEXT( GLuint framebuffer, GLsizei n, const GLenum* bufs ) {
2490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2491 TRACE("(%d, %d, %p)\n", framebuffer, n, bufs );
2492 funcs->ext.p_glFramebufferDrawBuffersEXT( framebuffer, n, bufs );
2495 static void WINAPI wine_glFramebufferReadBufferEXT( GLuint framebuffer, GLenum mode ) {
2496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2497 TRACE("(%d, %d)\n", framebuffer, mode );
2498 funcs->ext.p_glFramebufferReadBufferEXT( framebuffer, mode );
2501 static void WINAPI wine_glFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2503 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2504 funcs->ext.p_glFramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer );
2507 static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2509 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2510 funcs->ext.p_glFramebufferRenderbufferEXT( target, attachment, renderbuffertarget, renderbuffer );
2513 static void WINAPI wine_glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2515 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2516 funcs->ext.p_glFramebufferTexture( target, attachment, texture, level );
2519 static void WINAPI wine_glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2521 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2522 funcs->ext.p_glFramebufferTexture1D( target, attachment, textarget, texture, level );
2525 static void WINAPI wine_glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2527 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2528 funcs->ext.p_glFramebufferTexture1DEXT( target, attachment, textarget, texture, level );
2531 static void WINAPI wine_glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2533 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2534 funcs->ext.p_glFramebufferTexture2D( target, attachment, textarget, texture, level );
2537 static void WINAPI wine_glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2539 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2540 funcs->ext.p_glFramebufferTexture2DEXT( target, attachment, textarget, texture, level );
2543 static void WINAPI wine_glFramebufferTexture3D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2545 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2546 funcs->ext.p_glFramebufferTexture3D( target, attachment, textarget, texture, level, zoffset );
2549 static void WINAPI wine_glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2551 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2552 funcs->ext.p_glFramebufferTexture3DEXT( target, attachment, textarget, texture, level, zoffset );
2555 static void WINAPI wine_glFramebufferTextureARB( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2557 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2558 funcs->ext.p_glFramebufferTextureARB( target, attachment, texture, level );
2561 static void WINAPI wine_glFramebufferTextureEXT( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2563 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2564 funcs->ext.p_glFramebufferTextureEXT( target, attachment, texture, level );
2567 static void WINAPI wine_glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2569 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2570 funcs->ext.p_glFramebufferTextureFaceARB( target, attachment, texture, level, face );
2573 static void WINAPI wine_glFramebufferTextureFaceEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2575 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2576 funcs->ext.p_glFramebufferTextureFaceEXT( target, attachment, texture, level, face );
2579 static void WINAPI wine_glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2581 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2582 funcs->ext.p_glFramebufferTextureLayer( target, attachment, texture, level, layer );
2585 static void WINAPI wine_glFramebufferTextureLayerARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2587 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2588 funcs->ext.p_glFramebufferTextureLayerARB( target, attachment, texture, level, layer );
2591 static void WINAPI wine_glFramebufferTextureLayerEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2593 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2594 funcs->ext.p_glFramebufferTextureLayerEXT( target, attachment, texture, level, layer );
2597 static void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
2598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2599 TRACE("(%d)\n", buffer );
2600 funcs->ext.p_glFreeObjectBufferATI( buffer );
2603 static GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
2604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2605 TRACE("(%d)\n", range );
2606 return funcs->ext.p_glGenAsyncMarkersSGIX( range );
2609 static void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) {
2610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2611 TRACE("(%d, %p)\n", n, buffers );
2612 funcs->ext.p_glGenBuffers( n, buffers );
2615 static void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
2616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2617 TRACE("(%d, %p)\n", n, buffers );
2618 funcs->ext.p_glGenBuffersARB( n, buffers );
2621 static void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
2622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2623 TRACE("(%d, %p)\n", n, fences );
2624 funcs->ext.p_glGenFencesAPPLE( n, fences );
2627 static void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
2628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2629 TRACE("(%d, %p)\n", n, fences );
2630 funcs->ext.p_glGenFencesNV( n, fences );
2633 static GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
2634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2635 TRACE("(%d)\n", range );
2636 return funcs->ext.p_glGenFragmentShadersATI( range );
2639 static void WINAPI wine_glGenFramebuffers( GLsizei n, GLuint* framebuffers ) {
2640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2641 TRACE("(%d, %p)\n", n, framebuffers );
2642 funcs->ext.p_glGenFramebuffers( n, framebuffers );
2645 static void WINAPI wine_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) {
2646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2647 TRACE("(%d, %p)\n", n, framebuffers );
2648 funcs->ext.p_glGenFramebuffersEXT( n, framebuffers );
2651 static void WINAPI wine_glGenNamesAMD( GLenum identifier, GLuint num, GLuint* names ) {
2652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2653 TRACE("(%d, %d, %p)\n", identifier, num, names );
2654 funcs->ext.p_glGenNamesAMD( identifier, num, names );
2657 static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
2658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2659 TRACE("(%d, %p)\n", n, ids );
2660 funcs->ext.p_glGenOcclusionQueriesNV( n, ids );
2663 static GLuint WINAPI wine_glGenPathsNV( GLsizei range ) {
2664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2665 TRACE("(%d)\n", range );
2666 return funcs->ext.p_glGenPathsNV( range );
2669 static void WINAPI wine_glGenPerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
2670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2671 TRACE("(%d, %p)\n", n, monitors );
2672 funcs->ext.p_glGenPerfMonitorsAMD( n, monitors );
2675 static void WINAPI wine_glGenProgramPipelines( GLsizei n, GLuint* pipelines ) {
2676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2677 TRACE("(%d, %p)\n", n, pipelines );
2678 funcs->ext.p_glGenProgramPipelines( n, pipelines );
2681 static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
2682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2683 TRACE("(%d, %p)\n", n, programs );
2684 funcs->ext.p_glGenProgramsARB( n, programs );
2687 static void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
2688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2689 TRACE("(%d, %p)\n", n, programs );
2690 funcs->ext.p_glGenProgramsNV( n, programs );
2693 static void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) {
2694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2695 TRACE("(%d, %p)\n", n, ids );
2696 funcs->ext.p_glGenQueries( n, ids );
2699 static void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) {
2700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2701 TRACE("(%d, %p)\n", n, ids );
2702 funcs->ext.p_glGenQueriesARB( n, ids );
2705 static void WINAPI wine_glGenRenderbuffers( GLsizei n, GLuint* renderbuffers ) {
2706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2707 TRACE("(%d, %p)\n", n, renderbuffers );
2708 funcs->ext.p_glGenRenderbuffers( n, renderbuffers );
2711 static void WINAPI wine_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) {
2712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2713 TRACE("(%d, %p)\n", n, renderbuffers );
2714 funcs->ext.p_glGenRenderbuffersEXT( n, renderbuffers );
2717 static void WINAPI wine_glGenSamplers( GLsizei count, GLuint* samplers ) {
2718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2719 TRACE("(%d, %p)\n", count, samplers );
2720 funcs->ext.p_glGenSamplers( count, samplers );
2723 static GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
2724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2725 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
2726 return funcs->ext.p_glGenSymbolsEXT( datatype, storagetype, range, components );
2729 static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2731 TRACE("(%d, %p)\n", n, textures );
2732 funcs->ext.p_glGenTexturesEXT( n, textures );
2735 static void WINAPI wine_glGenTransformFeedbacks( GLsizei n, GLuint* ids ) {
2736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2737 TRACE("(%d, %p)\n", n, ids );
2738 funcs->ext.p_glGenTransformFeedbacks( n, ids );
2741 static void WINAPI wine_glGenTransformFeedbacksNV( GLsizei n, GLuint* ids ) {
2742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2743 TRACE("(%d, %p)\n", n, ids );
2744 funcs->ext.p_glGenTransformFeedbacksNV( n, ids );
2747 static void WINAPI wine_glGenVertexArrays( GLsizei n, GLuint* arrays ) {
2748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2749 TRACE("(%d, %p)\n", n, arrays );
2750 funcs->ext.p_glGenVertexArrays( n, arrays );
2753 static void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
2754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2755 TRACE("(%d, %p)\n", n, arrays );
2756 funcs->ext.p_glGenVertexArraysAPPLE( n, arrays );
2759 static GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
2760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2761 TRACE("(%d)\n", range );
2762 return funcs->ext.p_glGenVertexShadersEXT( range );
2765 static void WINAPI wine_glGenerateMipmap( GLenum target ) {
2766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2767 TRACE("(%d)\n", target );
2768 funcs->ext.p_glGenerateMipmap( target );
2771 static void WINAPI wine_glGenerateMipmapEXT( GLenum target ) {
2772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2773 TRACE("(%d)\n", target );
2774 funcs->ext.p_glGenerateMipmapEXT( target );
2777 static void WINAPI wine_glGenerateMultiTexMipmapEXT( GLenum texunit, GLenum target ) {
2778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2779 TRACE("(%d, %d)\n", texunit, target );
2780 funcs->ext.p_glGenerateMultiTexMipmapEXT( texunit, target );
2783 static void WINAPI wine_glGenerateTextureMipmapEXT( GLuint texture, GLenum target ) {
2784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2785 TRACE("(%d, %d)\n", texture, target );
2786 funcs->ext.p_glGenerateTextureMipmapEXT( texture, target );
2789 static void WINAPI wine_glGetActiveAtomicCounterBufferiv( GLuint program, GLuint bufferIndex, GLenum pname, GLint* params ) {
2790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2791 TRACE("(%d, %d, %d, %p)\n", program, bufferIndex, pname, params );
2792 funcs->ext.p_glGetActiveAtomicCounterBufferiv( program, bufferIndex, pname, params );
2795 static void WINAPI wine_glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2797 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2798 funcs->ext.p_glGetActiveAttrib( program, index, bufSize, length, size, type, name );
2801 static void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2803 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2804 funcs->ext.p_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name );
2807 static void WINAPI wine_glGetActiveSubroutineName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char* name ) {
2808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2809 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2810 funcs->ext.p_glGetActiveSubroutineName( program, shadertype, index, bufsize, length, name );
2813 static void WINAPI wine_glGetActiveSubroutineUniformName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char* name ) {
2814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2815 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2816 funcs->ext.p_glGetActiveSubroutineUniformName( program, shadertype, index, bufsize, length, name );
2819 static void WINAPI wine_glGetActiveSubroutineUniformiv( GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values ) {
2820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2821 TRACE("(%d, %d, %d, %d, %p)\n", program, shadertype, index, pname, values );
2822 funcs->ext.p_glGetActiveSubroutineUniformiv( program, shadertype, index, pname, values );
2825 static void WINAPI wine_glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2827 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2828 funcs->ext.p_glGetActiveUniform( program, index, bufSize, length, size, type, name );
2831 static void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2833 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2834 funcs->ext.p_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name );
2837 static void WINAPI wine_glGetActiveUniformBlockName( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName ) {
2838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2839 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformBlockIndex, bufSize, length, uniformBlockName );
2840 funcs->ext.p_glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize, length, uniformBlockName );
2843 static void WINAPI wine_glGetActiveUniformBlockiv( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) {
2844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2845 TRACE("(%d, %d, %d, %p)\n", program, uniformBlockIndex, pname, params );
2846 funcs->ext.p_glGetActiveUniformBlockiv( program, uniformBlockIndex, pname, params );
2849 static void WINAPI wine_glGetActiveUniformName( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName ) {
2850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2851 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformIndex, bufSize, length, uniformName );
2852 funcs->ext.p_glGetActiveUniformName( program, uniformIndex, bufSize, length, uniformName );
2855 static void WINAPI wine_glGetActiveUniformsiv( GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params ) {
2856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2857 TRACE("(%d, %d, %p, %d, %p)\n", program, uniformCount, uniformIndices, pname, params );
2858 funcs->ext.p_glGetActiveUniformsiv( program, uniformCount, uniformIndices, pname, params );
2861 static void WINAPI wine_glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
2862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2863 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2864 funcs->ext.p_glGetActiveVaryingNV( program, index, bufSize, length, size, type, name );
2867 static void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
2868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2869 TRACE("(%d, %d, %p)\n", array, pname, params );
2870 funcs->ext.p_glGetArrayObjectfvATI( array, pname, params );
2873 static void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
2874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2875 TRACE("(%d, %d, %p)\n", array, pname, params );
2876 funcs->ext.p_glGetArrayObjectivATI( array, pname, params );
2879 static void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsizei maxCount, GLsizei* count, unsigned int* obj ) {
2880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2881 TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj );
2882 funcs->ext.p_glGetAttachedObjectsARB( containerObj, maxCount, count, obj );
2885 static void WINAPI wine_glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* obj ) {
2886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2887 TRACE("(%d, %d, %p, %p)\n", program, maxCount, count, obj );
2888 funcs->ext.p_glGetAttachedShaders( program, maxCount, count, obj );
2891 static GLint WINAPI wine_glGetAttribLocation( GLuint program, const char* name ) {
2892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2893 TRACE("(%d, %p)\n", program, name );
2894 return funcs->ext.p_glGetAttribLocation( program, name );
2897 static GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, const char* name ) {
2898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2899 TRACE("(%d, %p)\n", programObj, name );
2900 return funcs->ext.p_glGetAttribLocationARB( programObj, name );
2903 static void WINAPI wine_glGetBooleanIndexedvEXT( GLenum target, GLuint index, GLboolean* data ) {
2904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2905 TRACE("(%d, %d, %p)\n", target, index, data );
2906 funcs->ext.p_glGetBooleanIndexedvEXT( target, index, data );
2909 static void WINAPI wine_glGetBooleani_v( GLenum target, GLuint index, GLboolean* data ) {
2910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2911 TRACE("(%d, %d, %p)\n", target, index, data );
2912 funcs->ext.p_glGetBooleani_v( target, index, data );
2915 static void WINAPI wine_glGetBufferParameteri64v( GLenum target, GLenum pname, INT64* params ) {
2916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2917 TRACE("(%d, %d, %p)\n", target, pname, params );
2918 funcs->ext.p_glGetBufferParameteri64v( target, pname, params );
2921 static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
2922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2923 TRACE("(%d, %d, %p)\n", target, pname, params );
2924 funcs->ext.p_glGetBufferParameteriv( target, pname, params );
2927 static void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
2928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2929 TRACE("(%d, %d, %p)\n", target, pname, params );
2930 funcs->ext.p_glGetBufferParameterivARB( target, pname, params );
2933 static void WINAPI wine_glGetBufferParameterui64vNV( GLenum target, GLenum pname, UINT64* params ) {
2934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2935 TRACE("(%d, %d, %p)\n", target, pname, params );
2936 funcs->ext.p_glGetBufferParameterui64vNV( target, pname, params );
2939 static void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) {
2940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2941 TRACE("(%d, %d, %p)\n", target, pname, params );
2942 funcs->ext.p_glGetBufferPointerv( target, pname, params );
2945 static void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
2946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2947 TRACE("(%d, %d, %p)\n", target, pname, params );
2948 funcs->ext.p_glGetBufferPointervARB( target, pname, params );
2951 static void WINAPI wine_glGetBufferSubData( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) {
2952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2953 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
2954 funcs->ext.p_glGetBufferSubData( target, offset, size, data );
2957 static void WINAPI wine_glGetBufferSubDataARB( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) {
2958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2959 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
2960 funcs->ext.p_glGetBufferSubDataARB( target, offset, size, data );
2963 static void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
2964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2965 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
2966 funcs->ext.p_glGetColorTable( target, format, type, table );
2969 static void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
2970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2971 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
2972 funcs->ext.p_glGetColorTableEXT( target, format, type, data );
2975 static void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
2976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2977 TRACE("(%d, %d, %p)\n", target, pname, params );
2978 funcs->ext.p_glGetColorTableParameterfv( target, pname, params );
2981 static void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2983 TRACE("(%d, %d, %p)\n", target, pname, params );
2984 funcs->ext.p_glGetColorTableParameterfvEXT( target, pname, params );
2987 static void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2989 TRACE("(%d, %d, %p)\n", target, pname, params );
2990 funcs->ext.p_glGetColorTableParameterfvSGI( target, pname, params );
2993 static void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
2994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2995 TRACE("(%d, %d, %p)\n", target, pname, params );
2996 funcs->ext.p_glGetColorTableParameteriv( target, pname, params );
2999 static void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3001 TRACE("(%d, %d, %p)\n", target, pname, params );
3002 funcs->ext.p_glGetColorTableParameterivEXT( target, pname, params );
3005 static void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3007 TRACE("(%d, %d, %p)\n", target, pname, params );
3008 funcs->ext.p_glGetColorTableParameterivSGI( target, pname, params );
3011 static void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3013 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3014 funcs->ext.p_glGetColorTableSGI( target, format, type, table );
3017 static void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3019 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3020 funcs->ext.p_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3023 static void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3025 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3026 funcs->ext.p_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3029 static void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3031 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3032 funcs->ext.p_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3035 static void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3037 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3038 funcs->ext.p_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3041 static void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3043 TRACE("(%d, %d, %p)\n", stage, pname, params );
3044 funcs->ext.p_glGetCombinerStageParameterfvNV( stage, pname, params );
3047 static void WINAPI wine_glGetCompressedMultiTexImageEXT( GLenum texunit, GLenum target, GLint lod, GLvoid* img ) {
3048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3049 TRACE("(%d, %d, %d, %p)\n", texunit, target, lod, img );
3050 funcs->ext.p_glGetCompressedMultiTexImageEXT( texunit, target, lod, img );
3053 static void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
3054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3055 TRACE("(%d, %d, %p)\n", target, level, img );
3056 funcs->ext.p_glGetCompressedTexImage( target, level, img );
3059 static void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
3060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3061 TRACE("(%d, %d, %p)\n", target, level, img );
3062 funcs->ext.p_glGetCompressedTexImageARB( target, level, img );
3065 static void WINAPI wine_glGetCompressedTextureImageEXT( GLuint texture, GLenum target, GLint lod, GLvoid* img ) {
3066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3067 TRACE("(%d, %d, %d, %p)\n", texture, target, lod, img );
3068 funcs->ext.p_glGetCompressedTextureImageEXT( texture, target, lod, img );
3071 static void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3073 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3074 funcs->ext.p_glGetConvolutionFilter( target, format, type, image );
3077 static void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3079 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3080 funcs->ext.p_glGetConvolutionFilterEXT( target, format, type, image );
3083 static void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3085 TRACE("(%d, %d, %p)\n", target, pname, params );
3086 funcs->ext.p_glGetConvolutionParameterfv( target, pname, params );
3089 static void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3091 TRACE("(%d, %d, %p)\n", target, pname, params );
3092 funcs->ext.p_glGetConvolutionParameterfvEXT( target, pname, params );
3095 static void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
3096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3097 TRACE("(%d, %d, %p)\n", target, pname, params );
3098 funcs->ext.p_glGetConvolutionParameteriv( target, pname, params );
3101 static void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3103 TRACE("(%d, %d, %p)\n", target, pname, params );
3104 funcs->ext.p_glGetConvolutionParameterivEXT( target, pname, params );
3107 static GLuint WINAPI wine_glGetDebugMessageLogAMD( GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, char* message ) {
3108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3109 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", count, bufsize, categories, severities, ids, lengths, message );
3110 return funcs->ext.p_glGetDebugMessageLogAMD( count, bufsize, categories, severities, ids, lengths, message );
3113 static GLuint WINAPI wine_glGetDebugMessageLogARB( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, char* messageLog ) {
3114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3115 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count, bufsize, sources, types, ids, severities, lengths, messageLog );
3116 return funcs->ext.p_glGetDebugMessageLogARB( count, bufsize, sources, types, ids, severities, lengths, messageLog );
3119 static void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3121 TRACE("(%d, %p)\n", target, points );
3122 funcs->ext.p_glGetDetailTexFuncSGIS( target, points );
3125 static void WINAPI wine_glGetDoubleIndexedvEXT( GLenum target, GLuint index, GLdouble* data ) {
3126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3127 TRACE("(%d, %d, %p)\n", target, index, data );
3128 funcs->ext.p_glGetDoubleIndexedvEXT( target, index, data );
3131 static void WINAPI wine_glGetDoublei_v( GLenum target, GLuint index, GLdouble* data ) {
3132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3133 TRACE("(%d, %d, %p)\n", target, index, data );
3134 funcs->ext.p_glGetDoublei_v( target, index, data );
3137 static void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3139 TRACE("(%d, %d, %p)\n", fence, pname, params );
3140 funcs->ext.p_glGetFenceivNV( fence, pname, params );
3143 static void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3145 TRACE("(%d, %d, %p)\n", variable, pname, params );
3146 funcs->ext.p_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3149 static void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3151 TRACE("(%d, %d, %p)\n", variable, pname, params );
3152 funcs->ext.p_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3155 static void WINAPI wine_glGetFloatIndexedvEXT( GLenum target, GLuint index, GLfloat* data ) {
3156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3157 TRACE("(%d, %d, %p)\n", target, index, data );
3158 funcs->ext.p_glGetFloatIndexedvEXT( target, index, data );
3161 static void WINAPI wine_glGetFloati_v( GLenum target, GLuint index, GLfloat* data ) {
3162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3163 TRACE("(%d, %d, %p)\n", target, index, data );
3164 funcs->ext.p_glGetFloati_v( target, index, data );
3167 static void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3169 TRACE("(%p)\n", points );
3170 funcs->ext.p_glGetFogFuncSGIS( points );
3173 static GLint WINAPI wine_glGetFragDataIndex( GLuint program, const char* name ) {
3174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3175 TRACE("(%d, %p)\n", program, name );
3176 return funcs->ext.p_glGetFragDataIndex( program, name );
3179 static GLint WINAPI wine_glGetFragDataLocation( GLuint program, const char* name ) {
3180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3181 TRACE("(%d, %p)\n", program, name );
3182 return funcs->ext.p_glGetFragDataLocation( program, name );
3185 static GLint WINAPI wine_glGetFragDataLocationEXT( GLuint program, const char* name ) {
3186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3187 TRACE("(%d, %p)\n", program, name );
3188 return funcs->ext.p_glGetFragDataLocationEXT( program, name );
3191 static void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3193 TRACE("(%d, %d, %p)\n", light, pname, params );
3194 funcs->ext.p_glGetFragmentLightfvSGIX( light, pname, params );
3197 static void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3199 TRACE("(%d, %d, %p)\n", light, pname, params );
3200 funcs->ext.p_glGetFragmentLightivSGIX( light, pname, params );
3203 static void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3205 TRACE("(%d, %d, %p)\n", face, pname, params );
3206 funcs->ext.p_glGetFragmentMaterialfvSGIX( face, pname, params );
3209 static void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3211 TRACE("(%d, %d, %p)\n", face, pname, params );
3212 funcs->ext.p_glGetFragmentMaterialivSGIX( face, pname, params );
3215 static void WINAPI wine_glGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3217 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3218 funcs->ext.p_glGetFramebufferAttachmentParameteriv( target, attachment, pname, params );
3221 static void WINAPI wine_glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3223 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3224 funcs->ext.p_glGetFramebufferAttachmentParameterivEXT( target, attachment, pname, params );
3227 static void WINAPI wine_glGetFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) {
3228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3229 TRACE("(%d, %d, %p)\n", framebuffer, pname, params );
3230 funcs->ext.p_glGetFramebufferParameterivEXT( framebuffer, pname, params );
3233 static GLenum WINAPI wine_glGetGraphicsResetStatusARB( void ) {
3234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3235 TRACE("()\n");
3236 return funcs->ext.p_glGetGraphicsResetStatusARB( );
3239 static unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) {
3240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3241 TRACE("(%d)\n", pname );
3242 return funcs->ext.p_glGetHandleARB( pname );
3245 static void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3247 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3248 funcs->ext.p_glGetHistogram( target, reset, format, type, values );
3251 static void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3253 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3254 funcs->ext.p_glGetHistogramEXT( target, reset, format, type, values );
3257 static void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3259 TRACE("(%d, %d, %p)\n", target, pname, params );
3260 funcs->ext.p_glGetHistogramParameterfv( target, pname, params );
3263 static void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3265 TRACE("(%d, %d, %p)\n", target, pname, params );
3266 funcs->ext.p_glGetHistogramParameterfvEXT( target, pname, params );
3269 static void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
3270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3271 TRACE("(%d, %d, %p)\n", target, pname, params );
3272 funcs->ext.p_glGetHistogramParameteriv( target, pname, params );
3275 static void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3277 TRACE("(%d, %d, %p)\n", target, pname, params );
3278 funcs->ext.p_glGetHistogramParameterivEXT( target, pname, params );
3281 static UINT64 WINAPI wine_glGetImageHandleNV( GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format ) {
3282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3283 TRACE("(%d, %d, %d, %d, %d)\n", texture, level, layered, layer, format );
3284 return funcs->ext.p_glGetImageHandleNV( texture, level, layered, layer, format );
3287 static void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3289 TRACE("(%d, %d, %p)\n", target, pname, params );
3290 funcs->ext.p_glGetImageTransformParameterfvHP( target, pname, params );
3293 static void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3295 TRACE("(%d, %d, %p)\n", target, pname, params );
3296 funcs->ext.p_glGetImageTransformParameterivHP( target, pname, params );
3299 static void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* infoLog ) {
3300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3301 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog );
3302 funcs->ext.p_glGetInfoLogARB( obj, maxLength, length, infoLog );
3305 static GLint WINAPI wine_glGetInstrumentsSGIX( void ) {
3306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3307 TRACE("()\n");
3308 return funcs->ext.p_glGetInstrumentsSGIX( );
3311 static void WINAPI wine_glGetInteger64i_v( GLenum target, GLuint index, INT64* data ) {
3312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3313 TRACE("(%d, %d, %p)\n", target, index, data );
3314 funcs->ext.p_glGetInteger64i_v( target, index, data );
3317 static void WINAPI wine_glGetInteger64v( GLenum pname, INT64* params ) {
3318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3319 TRACE("(%d, %p)\n", pname, params );
3320 funcs->ext.p_glGetInteger64v( pname, params );
3323 static void WINAPI wine_glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) {
3324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3325 TRACE("(%d, %d, %p)\n", target, index, data );
3326 funcs->ext.p_glGetIntegerIndexedvEXT( target, index, data );
3329 static void WINAPI wine_glGetIntegeri_v( GLenum target, GLuint index, GLint* data ) {
3330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3331 TRACE("(%d, %d, %p)\n", target, index, data );
3332 funcs->ext.p_glGetIntegeri_v( target, index, data );
3335 static void WINAPI wine_glGetIntegerui64i_vNV( GLenum value, GLuint index, UINT64* result ) {
3336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3337 TRACE("(%d, %d, %p)\n", value, index, result );
3338 funcs->ext.p_glGetIntegerui64i_vNV( value, index, result );
3341 static void WINAPI wine_glGetIntegerui64vNV( GLenum value, UINT64* result ) {
3342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3343 TRACE("(%d, %p)\n", value, result );
3344 funcs->ext.p_glGetIntegerui64vNV( value, result );
3347 static void WINAPI wine_glGetInternalformativ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params ) {
3348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3349 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, pname, bufSize, params );
3350 funcs->ext.p_glGetInternalformativ( target, internalformat, pname, bufSize, params );
3353 static void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3355 TRACE("(%d, %d, %p)\n", id, value, data );
3356 funcs->ext.p_glGetInvariantBooleanvEXT( id, value, data );
3359 static void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3361 TRACE("(%d, %d, %p)\n", id, value, data );
3362 funcs->ext.p_glGetInvariantFloatvEXT( id, value, data );
3365 static void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3367 TRACE("(%d, %d, %p)\n", id, value, data );
3368 funcs->ext.p_glGetInvariantIntegervEXT( id, value, data );
3371 static void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3373 TRACE("(%d, %d, %p)\n", list, pname, params );
3374 funcs->ext.p_glGetListParameterfvSGIX( list, pname, params );
3377 static void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3379 TRACE("(%d, %d, %p)\n", list, pname, params );
3380 funcs->ext.p_glGetListParameterivSGIX( list, pname, params );
3383 static void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3385 TRACE("(%d, %d, %p)\n", id, value, data );
3386 funcs->ext.p_glGetLocalConstantBooleanvEXT( id, value, data );
3389 static void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3391 TRACE("(%d, %d, %p)\n", id, value, data );
3392 funcs->ext.p_glGetLocalConstantFloatvEXT( id, value, data );
3395 static void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3397 TRACE("(%d, %d, %p)\n", id, value, data );
3398 funcs->ext.p_glGetLocalConstantIntegervEXT( id, value, data );
3401 static void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3403 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3404 funcs->ext.p_glGetMapAttribParameterfvNV( target, index, pname, params );
3407 static void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3409 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3410 funcs->ext.p_glGetMapAttribParameterivNV( target, index, pname, params );
3413 static void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3415 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3416 funcs->ext.p_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3419 static void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3421 TRACE("(%d, %d, %p)\n", target, pname, params );
3422 funcs->ext.p_glGetMapParameterfvNV( target, pname, params );
3425 static void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3427 TRACE("(%d, %d, %p)\n", target, pname, params );
3428 funcs->ext.p_glGetMapParameterivNV( target, pname, params );
3431 static void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3433 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3434 funcs->ext.p_glGetMinmax( target, reset, format, type, values );
3437 static void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3439 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3440 funcs->ext.p_glGetMinmaxEXT( target, reset, format, type, values );
3443 static void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3445 TRACE("(%d, %d, %p)\n", target, pname, params );
3446 funcs->ext.p_glGetMinmaxParameterfv( target, pname, params );
3449 static void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3451 TRACE("(%d, %d, %p)\n", target, pname, params );
3452 funcs->ext.p_glGetMinmaxParameterfvEXT( target, pname, params );
3455 static void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
3456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3457 TRACE("(%d, %d, %p)\n", target, pname, params );
3458 funcs->ext.p_glGetMinmaxParameteriv( target, pname, params );
3461 static void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3463 TRACE("(%d, %d, %p)\n", target, pname, params );
3464 funcs->ext.p_glGetMinmaxParameterivEXT( target, pname, params );
3467 static void WINAPI wine_glGetMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3469 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3470 funcs->ext.p_glGetMultiTexEnvfvEXT( texunit, target, pname, params );
3473 static void WINAPI wine_glGetMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3475 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3476 funcs->ext.p_glGetMultiTexEnvivEXT( texunit, target, pname, params );
3479 static void WINAPI wine_glGetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) {
3480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3481 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3482 funcs->ext.p_glGetMultiTexGendvEXT( texunit, coord, pname, params );
3485 static void WINAPI wine_glGetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) {
3486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3487 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3488 funcs->ext.p_glGetMultiTexGenfvEXT( texunit, coord, pname, params );
3491 static void WINAPI wine_glGetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) {
3492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3493 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3494 funcs->ext.p_glGetMultiTexGenivEXT( texunit, coord, pname, params );
3497 static void WINAPI wine_glGetMultiTexImageEXT( GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
3498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3499 TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit, target, level, format, type, pixels );
3500 funcs->ext.p_glGetMultiTexImageEXT( texunit, target, level, format, type, pixels );
3503 static void WINAPI wine_glGetMultiTexLevelParameterfvEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
3504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3505 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3506 funcs->ext.p_glGetMultiTexLevelParameterfvEXT( texunit, target, level, pname, params );
3509 static void WINAPI wine_glGetMultiTexLevelParameterivEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params ) {
3510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3511 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3512 funcs->ext.p_glGetMultiTexLevelParameterivEXT( texunit, target, level, pname, params );
3515 static void WINAPI wine_glGetMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3517 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3518 funcs->ext.p_glGetMultiTexParameterIivEXT( texunit, target, pname, params );
3521 static void WINAPI wine_glGetMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) {
3522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3523 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3524 funcs->ext.p_glGetMultiTexParameterIuivEXT( texunit, target, pname, params );
3527 static void WINAPI wine_glGetMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3529 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3530 funcs->ext.p_glGetMultiTexParameterfvEXT( texunit, target, pname, params );
3533 static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3535 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3536 funcs->ext.p_glGetMultiTexParameterivEXT( texunit, target, pname, params );
3539 static void WINAPI wine_glGetMultisamplefv( GLenum pname, GLuint index, GLfloat* val ) {
3540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3541 TRACE("(%d, %d, %p)\n", pname, index, val );
3542 funcs->ext.p_glGetMultisamplefv( pname, index, val );
3545 static void WINAPI wine_glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) {
3546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3547 TRACE("(%d, %d, %p)\n", pname, index, val );
3548 funcs->ext.p_glGetMultisamplefvNV( pname, index, val );
3551 static void WINAPI wine_glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) {
3552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3553 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3554 funcs->ext.p_glGetNamedBufferParameterivEXT( buffer, pname, params );
3557 static void WINAPI wine_glGetNamedBufferParameterui64vNV( GLuint buffer, GLenum pname, UINT64* params ) {
3558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3559 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3560 funcs->ext.p_glGetNamedBufferParameterui64vNV( buffer, pname, params );
3563 static void WINAPI wine_glGetNamedBufferPointervEXT( GLuint buffer, GLenum pname, GLvoid** params ) {
3564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3565 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3566 funcs->ext.p_glGetNamedBufferPointervEXT( buffer, pname, params );
3569 static void WINAPI wine_glGetNamedBufferSubDataEXT( GLuint buffer, INT_PTR offset, INT_PTR size, GLvoid* data ) {
3570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3571 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
3572 funcs->ext.p_glGetNamedBufferSubDataEXT( buffer, offset, size, data );
3575 static void WINAPI wine_glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) {
3576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3577 TRACE("(%d, %d, %d, %p)\n", framebuffer, attachment, pname, params );
3578 funcs->ext.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer, attachment, pname, params );
3581 static void WINAPI wine_glGetNamedProgramLocalParameterIivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) {
3582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3583 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3584 funcs->ext.p_glGetNamedProgramLocalParameterIivEXT( program, target, index, params );
3587 static void WINAPI wine_glGetNamedProgramLocalParameterIuivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) {
3588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3589 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3590 funcs->ext.p_glGetNamedProgramLocalParameterIuivEXT( program, target, index, params );
3593 static void WINAPI wine_glGetNamedProgramLocalParameterdvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) {
3594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3595 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3596 funcs->ext.p_glGetNamedProgramLocalParameterdvEXT( program, target, index, params );
3599 static void WINAPI wine_glGetNamedProgramLocalParameterfvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) {
3600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3601 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3602 funcs->ext.p_glGetNamedProgramLocalParameterfvEXT( program, target, index, params );
3605 static void WINAPI wine_glGetNamedProgramStringEXT( GLuint program, GLenum target, GLenum pname, GLvoid* string ) {
3606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3607 TRACE("(%d, %d, %d, %p)\n", program, target, pname, string );
3608 funcs->ext.p_glGetNamedProgramStringEXT( program, target, pname, string );
3611 static void WINAPI wine_glGetNamedProgramivEXT( GLuint program, GLenum target, GLenum pname, GLint* params ) {
3612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3613 TRACE("(%d, %d, %d, %p)\n", program, target, pname, params );
3614 funcs->ext.p_glGetNamedProgramivEXT( program, target, pname, params );
3617 static void WINAPI wine_glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer, GLenum pname, GLint* params ) {
3618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3619 TRACE("(%d, %d, %p)\n", renderbuffer, pname, params );
3620 funcs->ext.p_glGetNamedRenderbufferParameterivEXT( renderbuffer, pname, params );
3623 static void WINAPI wine_glGetNamedStringARB( GLint namelen, const char* name, GLsizei bufSize, GLint* stringlen, char* string ) {
3624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3625 TRACE("(%d, %p, %d, %p, %p)\n", namelen, name, bufSize, stringlen, string );
3626 funcs->ext.p_glGetNamedStringARB( namelen, name, bufSize, stringlen, string );
3629 static void WINAPI wine_glGetNamedStringivARB( GLint namelen, const char* name, GLenum pname, GLint* params ) {
3630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3631 TRACE("(%d, %p, %d, %p)\n", namelen, name, pname, params );
3632 funcs->ext.p_glGetNamedStringivARB( namelen, name, pname, params );
3635 static void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3637 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3638 funcs->ext.p_glGetObjectBufferfvATI( buffer, pname, params );
3641 static void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3643 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3644 funcs->ext.p_glGetObjectBufferivATI( buffer, pname, params );
3647 static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pname, GLfloat* params ) {
3648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3649 TRACE("(%d, %d, %p)\n", obj, pname, params );
3650 funcs->ext.p_glGetObjectParameterfvARB( obj, pname, params );
3653 static void WINAPI wine_glGetObjectParameterivAPPLE( GLenum objectType, GLuint name, GLenum pname, GLint* params ) {
3654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3655 TRACE("(%d, %d, %d, %p)\n", objectType, name, pname, params );
3656 funcs->ext.p_glGetObjectParameterivAPPLE( objectType, name, pname, params );
3659 static void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) {
3660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3661 TRACE("(%d, %d, %p)\n", obj, pname, params );
3662 funcs->ext.p_glGetObjectParameterivARB( obj, pname, params );
3665 static void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3667 TRACE("(%d, %d, %p)\n", id, pname, params );
3668 funcs->ext.p_glGetOcclusionQueryivNV( id, pname, params );
3671 static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3673 TRACE("(%d, %d, %p)\n", id, pname, params );
3674 funcs->ext.p_glGetOcclusionQueryuivNV( id, pname, params );
3677 static void WINAPI wine_glGetPathColorGenfvNV( GLenum color, GLenum pname, GLfloat* value ) {
3678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3679 TRACE("(%d, %d, %p)\n", color, pname, value );
3680 funcs->ext.p_glGetPathColorGenfvNV( color, pname, value );
3683 static void WINAPI wine_glGetPathColorGenivNV( GLenum color, GLenum pname, GLint* value ) {
3684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3685 TRACE("(%d, %d, %p)\n", color, pname, value );
3686 funcs->ext.p_glGetPathColorGenivNV( color, pname, value );
3689 static void WINAPI wine_glGetPathCommandsNV( GLuint path, GLubyte* commands ) {
3690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3691 TRACE("(%d, %p)\n", path, commands );
3692 funcs->ext.p_glGetPathCommandsNV( path, commands );
3695 static void WINAPI wine_glGetPathCoordsNV( GLuint path, GLfloat* coords ) {
3696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3697 TRACE("(%d, %p)\n", path, coords );
3698 funcs->ext.p_glGetPathCoordsNV( path, coords );
3701 static void WINAPI wine_glGetPathDashArrayNV( GLuint path, GLfloat* dashArray ) {
3702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3703 TRACE("(%d, %p)\n", path, dashArray );
3704 funcs->ext.p_glGetPathDashArrayNV( path, dashArray );
3707 static GLfloat WINAPI wine_glGetPathLengthNV( GLuint path, GLsizei startSegment, GLsizei numSegments ) {
3708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3709 TRACE("(%d, %d, %d)\n", path, startSegment, numSegments );
3710 return funcs->ext.p_glGetPathLengthNV( path, startSegment, numSegments );
3713 static void WINAPI wine_glGetPathMetricRangeNV( GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics ) {
3714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3715 TRACE("(%d, %d, %d, %d, %p)\n", metricQueryMask, firstPathName, numPaths, stride, metrics );
3716 funcs->ext.p_glGetPathMetricRangeNV( metricQueryMask, firstPathName, numPaths, stride, metrics );
3719 static void WINAPI wine_glGetPathMetricsNV( GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics ) {
3720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3721 TRACE("(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3722 funcs->ext.p_glGetPathMetricsNV( metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3725 static void WINAPI wine_glGetPathParameterfvNV( GLuint path, GLenum pname, GLfloat* value ) {
3726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3727 TRACE("(%d, %d, %p)\n", path, pname, value );
3728 funcs->ext.p_glGetPathParameterfvNV( path, pname, value );
3731 static void WINAPI wine_glGetPathParameterivNV( GLuint path, GLenum pname, GLint* value ) {
3732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3733 TRACE("(%d, %d, %p)\n", path, pname, value );
3734 funcs->ext.p_glGetPathParameterivNV( path, pname, value );
3737 static void WINAPI wine_glGetPathSpacingNV( GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing ) {
3738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3739 TRACE("(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3740 funcs->ext.p_glGetPathSpacingNV( pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3743 static void WINAPI wine_glGetPathTexGenfvNV( GLenum texCoordSet, GLenum pname, GLfloat* value ) {
3744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3745 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3746 funcs->ext.p_glGetPathTexGenfvNV( texCoordSet, pname, value );
3749 static void WINAPI wine_glGetPathTexGenivNV( GLenum texCoordSet, GLenum pname, GLint* value ) {
3750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3751 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3752 funcs->ext.p_glGetPathTexGenivNV( texCoordSet, pname, value );
3755 static void WINAPI wine_glGetPerfMonitorCounterDataAMD( GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten ) {
3756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3757 TRACE("(%d, %d, %d, %p, %p)\n", monitor, pname, dataSize, data, bytesWritten );
3758 funcs->ext.p_glGetPerfMonitorCounterDataAMD( monitor, pname, dataSize, data, bytesWritten );
3761 static void WINAPI wine_glGetPerfMonitorCounterInfoAMD( GLuint group, GLuint counter, GLenum pname, GLvoid* data ) {
3762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3763 TRACE("(%d, %d, %d, %p)\n", group, counter, pname, data );
3764 funcs->ext.p_glGetPerfMonitorCounterInfoAMD( group, counter, pname, data );
3767 static void WINAPI wine_glGetPerfMonitorCounterStringAMD( GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, char* counterString ) {
3768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3769 TRACE("(%d, %d, %d, %p, %p)\n", group, counter, bufSize, length, counterString );
3770 funcs->ext.p_glGetPerfMonitorCounterStringAMD( group, counter, bufSize, length, counterString );
3773 static void WINAPI wine_glGetPerfMonitorCountersAMD( GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters ) {
3774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3775 TRACE("(%d, %p, %p, %d, %p)\n", group, numCounters, maxActiveCounters, counterSize, counters );
3776 funcs->ext.p_glGetPerfMonitorCountersAMD( group, numCounters, maxActiveCounters, counterSize, counters );
3779 static void WINAPI wine_glGetPerfMonitorGroupStringAMD( GLuint group, GLsizei bufSize, GLsizei* length, char* groupString ) {
3780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3781 TRACE("(%d, %d, %p, %p)\n", group, bufSize, length, groupString );
3782 funcs->ext.p_glGetPerfMonitorGroupStringAMD( group, bufSize, length, groupString );
3785 static void WINAPI wine_glGetPerfMonitorGroupsAMD( GLint* numGroups, GLsizei groupsSize, GLuint* groups ) {
3786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3787 TRACE("(%p, %d, %p)\n", numGroups, groupsSize, groups );
3788 funcs->ext.p_glGetPerfMonitorGroupsAMD( numGroups, groupsSize, groups );
3791 static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3793 TRACE("(%d, %p)\n", pname, params );
3794 funcs->ext.p_glGetPixelTexGenParameterfvSGIS( pname, params );
3797 static void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3799 TRACE("(%d, %p)\n", pname, params );
3800 funcs->ext.p_glGetPixelTexGenParameterivSGIS( pname, params );
3803 static void WINAPI wine_glGetPointerIndexedvEXT( GLenum target, GLuint index, GLvoid** data ) {
3804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3805 TRACE("(%d, %d, %p)\n", target, index, data );
3806 funcs->ext.p_glGetPointerIndexedvEXT( target, index, data );
3809 static void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3811 TRACE("(%d, %p)\n", pname, params );
3812 funcs->ext.p_glGetPointervEXT( pname, params );
3815 static void WINAPI wine_glGetProgramBinary( GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary ) {
3816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3817 TRACE("(%d, %d, %p, %p, %p)\n", program, bufSize, length, binaryFormat, binary );
3818 funcs->ext.p_glGetProgramBinary( program, bufSize, length, binaryFormat, binary );
3821 static void WINAPI wine_glGetProgramEnvParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3823 TRACE("(%d, %d, %p)\n", target, index, params );
3824 funcs->ext.p_glGetProgramEnvParameterIivNV( target, index, params );
3827 static void WINAPI wine_glGetProgramEnvParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3829 TRACE("(%d, %d, %p)\n", target, index, params );
3830 funcs->ext.p_glGetProgramEnvParameterIuivNV( target, index, params );
3833 static void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3835 TRACE("(%d, %d, %p)\n", target, index, params );
3836 funcs->ext.p_glGetProgramEnvParameterdvARB( target, index, params );
3839 static void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3841 TRACE("(%d, %d, %p)\n", target, index, params );
3842 funcs->ext.p_glGetProgramEnvParameterfvARB( target, index, params );
3845 static void WINAPI wine_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, char* infoLog ) {
3846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3847 TRACE("(%d, %d, %p, %p)\n", program, bufSize, length, infoLog );
3848 funcs->ext.p_glGetProgramInfoLog( program, bufSize, length, infoLog );
3851 static void WINAPI wine_glGetProgramLocalParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3853 TRACE("(%d, %d, %p)\n", target, index, params );
3854 funcs->ext.p_glGetProgramLocalParameterIivNV( target, index, params );
3857 static void WINAPI wine_glGetProgramLocalParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3859 TRACE("(%d, %d, %p)\n", target, index, params );
3860 funcs->ext.p_glGetProgramLocalParameterIuivNV( target, index, params );
3863 static void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3865 TRACE("(%d, %d, %p)\n", target, index, params );
3866 funcs->ext.p_glGetProgramLocalParameterdvARB( target, index, params );
3869 static void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3871 TRACE("(%d, %d, %p)\n", target, index, params );
3872 funcs->ext.p_glGetProgramLocalParameterfvARB( target, index, params );
3875 static void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble* params ) {
3876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3877 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
3878 funcs->ext.p_glGetProgramNamedParameterdvNV( id, len, name, params );
3881 static void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat* params ) {
3882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3883 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
3884 funcs->ext.p_glGetProgramNamedParameterfvNV( id, len, name, params );
3887 static void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
3888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3889 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3890 funcs->ext.p_glGetProgramParameterdvNV( target, index, pname, params );
3893 static void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3895 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3896 funcs->ext.p_glGetProgramParameterfvNV( target, index, pname, params );
3899 static void WINAPI wine_glGetProgramPipelineInfoLog( GLuint pipeline, GLsizei bufSize, GLsizei* length, char* infoLog ) {
3900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3901 TRACE("(%d, %d, %p, %p)\n", pipeline, bufSize, length, infoLog );
3902 funcs->ext.p_glGetProgramPipelineInfoLog( pipeline, bufSize, length, infoLog );
3905 static void WINAPI wine_glGetProgramPipelineiv( GLuint pipeline, GLenum pname, GLint* params ) {
3906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3907 TRACE("(%d, %d, %p)\n", pipeline, pname, params );
3908 funcs->ext.p_glGetProgramPipelineiv( pipeline, pname, params );
3911 static void WINAPI wine_glGetProgramStageiv( GLuint program, GLenum shadertype, GLenum pname, GLint* values ) {
3912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3913 TRACE("(%d, %d, %d, %p)\n", program, shadertype, pname, values );
3914 funcs->ext.p_glGetProgramStageiv( program, shadertype, pname, values );
3917 static void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
3918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3919 TRACE("(%d, %d, %p)\n", target, pname, string );
3920 funcs->ext.p_glGetProgramStringARB( target, pname, string );
3923 static void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
3924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3925 TRACE("(%d, %d, %p)\n", id, pname, program );
3926 funcs->ext.p_glGetProgramStringNV( id, pname, program );
3929 static void WINAPI wine_glGetProgramSubroutineParameteruivNV( GLenum target, GLuint index, GLuint* param ) {
3930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3931 TRACE("(%d, %d, %p)\n", target, index, param );
3932 funcs->ext.p_glGetProgramSubroutineParameteruivNV( target, index, param );
3935 static void WINAPI wine_glGetProgramiv( GLuint program, GLenum pname, GLint* params ) {
3936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3937 TRACE("(%d, %d, %p)\n", program, pname, params );
3938 funcs->ext.p_glGetProgramiv( program, pname, params );
3941 static void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
3942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3943 TRACE("(%d, %d, %p)\n", target, pname, params );
3944 funcs->ext.p_glGetProgramivARB( target, pname, params );
3947 static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
3948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3949 TRACE("(%d, %d, %p)\n", id, pname, params );
3950 funcs->ext.p_glGetProgramivNV( id, pname, params );
3953 static void WINAPI wine_glGetQueryIndexediv( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3955 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3956 funcs->ext.p_glGetQueryIndexediv( target, index, pname, params );
3959 static void WINAPI wine_glGetQueryObjecti64v( GLuint id, GLenum pname, INT64* params ) {
3960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3961 TRACE("(%d, %d, %p)\n", id, pname, params );
3962 funcs->ext.p_glGetQueryObjecti64v( id, pname, params );
3965 static void WINAPI wine_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, INT64* params ) {
3966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3967 TRACE("(%d, %d, %p)\n", id, pname, params );
3968 funcs->ext.p_glGetQueryObjecti64vEXT( id, pname, params );
3971 static void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) {
3972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3973 TRACE("(%d, %d, %p)\n", id, pname, params );
3974 funcs->ext.p_glGetQueryObjectiv( id, pname, params );
3977 static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) {
3978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3979 TRACE("(%d, %d, %p)\n", id, pname, params );
3980 funcs->ext.p_glGetQueryObjectivARB( id, pname, params );
3983 static void WINAPI wine_glGetQueryObjectui64v( GLuint id, GLenum pname, UINT64* params ) {
3984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3985 TRACE("(%d, %d, %p)\n", id, pname, params );
3986 funcs->ext.p_glGetQueryObjectui64v( id, pname, params );
3989 static void WINAPI wine_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, UINT64* params ) {
3990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3991 TRACE("(%d, %d, %p)\n", id, pname, params );
3992 funcs->ext.p_glGetQueryObjectui64vEXT( id, pname, params );
3995 static void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) {
3996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3997 TRACE("(%d, %d, %p)\n", id, pname, params );
3998 funcs->ext.p_glGetQueryObjectuiv( id, pname, params );
4001 static void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) {
4002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4003 TRACE("(%d, %d, %p)\n", id, pname, params );
4004 funcs->ext.p_glGetQueryObjectuivARB( id, pname, params );
4007 static void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) {
4008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4009 TRACE("(%d, %d, %p)\n", target, pname, params );
4010 funcs->ext.p_glGetQueryiv( target, pname, params );
4013 static void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
4014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4015 TRACE("(%d, %d, %p)\n", target, pname, params );
4016 funcs->ext.p_glGetQueryivARB( target, pname, params );
4019 static void WINAPI wine_glGetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
4020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4021 TRACE("(%d, %d, %p)\n", target, pname, params );
4022 funcs->ext.p_glGetRenderbufferParameteriv( target, pname, params );
4025 static void WINAPI wine_glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4027 TRACE("(%d, %d, %p)\n", target, pname, params );
4028 funcs->ext.p_glGetRenderbufferParameterivEXT( target, pname, params );
4031 static void WINAPI wine_glGetSamplerParameterIiv( GLuint sampler, GLenum pname, GLint* params ) {
4032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4033 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4034 funcs->ext.p_glGetSamplerParameterIiv( sampler, pname, params );
4037 static void WINAPI wine_glGetSamplerParameterIuiv( GLuint sampler, GLenum pname, GLuint* params ) {
4038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4039 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4040 funcs->ext.p_glGetSamplerParameterIuiv( sampler, pname, params );
4043 static void WINAPI wine_glGetSamplerParameterfv( GLuint sampler, GLenum pname, GLfloat* params ) {
4044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4045 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4046 funcs->ext.p_glGetSamplerParameterfv( sampler, pname, params );
4049 static void WINAPI wine_glGetSamplerParameteriv( GLuint sampler, GLenum pname, GLint* params ) {
4050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4051 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4052 funcs->ext.p_glGetSamplerParameteriv( sampler, pname, params );
4055 static void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4057 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4058 funcs->ext.p_glGetSeparableFilter( target, format, type, row, column, span );
4061 static void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4063 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4064 funcs->ext.p_glGetSeparableFilterEXT( target, format, type, row, column, span );
4067 static void WINAPI wine_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, char* infoLog ) {
4068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4069 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, infoLog );
4070 funcs->ext.p_glGetShaderInfoLog( shader, bufSize, length, infoLog );
4073 static void WINAPI wine_glGetShaderPrecisionFormat( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision ) {
4074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4075 TRACE("(%d, %d, %p, %p)\n", shadertype, precisiontype, range, precision );
4076 funcs->ext.p_glGetShaderPrecisionFormat( shadertype, precisiontype, range, precision );
4079 static void WINAPI wine_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, char* source ) {
4080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4081 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, source );
4082 funcs->ext.p_glGetShaderSource( shader, bufSize, length, source );
4085 static void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* source ) {
4086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4087 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source );
4088 funcs->ext.p_glGetShaderSourceARB( obj, maxLength, length, source );
4091 static void WINAPI wine_glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) {
4092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4093 TRACE("(%d, %d, %p)\n", shader, pname, params );
4094 funcs->ext.p_glGetShaderiv( shader, pname, params );
4097 static void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4099 TRACE("(%d, %p)\n", target, points );
4100 funcs->ext.p_glGetSharpenTexFuncSGIS( target, points );
4103 static const GLubyte * WINAPI wine_glGetStringi( GLenum name, GLuint index ) {
4104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4105 TRACE("(%d, %d)\n", name, index );
4106 return funcs->ext.p_glGetStringi( name, index );
4109 static GLuint WINAPI wine_glGetSubroutineIndex( GLuint program, GLenum shadertype, const char* name ) {
4110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4111 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4112 return funcs->ext.p_glGetSubroutineIndex( program, shadertype, name );
4115 static GLint WINAPI wine_glGetSubroutineUniformLocation( GLuint program, GLenum shadertype, const char* name ) {
4116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4117 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4118 return funcs->ext.p_glGetSubroutineUniformLocation( program, shadertype, name );
4121 static void WINAPI wine_glGetSynciv( GLvoid* sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
4122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4123 TRACE("(%p, %d, %d, %p, %p)\n", sync, pname, bufSize, length, values );
4124 funcs->ext.p_glGetSynciv( sync, pname, bufSize, length, values );
4127 static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4129 TRACE("(%d, %p)\n", pname, param );
4130 funcs->ext.p_glGetTexBumpParameterfvATI( pname, param );
4133 static void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4135 TRACE("(%d, %p)\n", pname, param );
4136 funcs->ext.p_glGetTexBumpParameterivATI( pname, param );
4139 static void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4141 TRACE("(%d, %d, %p)\n", target, filter, weights );
4142 funcs->ext.p_glGetTexFilterFuncSGIS( target, filter, weights );
4145 static void WINAPI wine_glGetTexParameterIiv( GLenum target, GLenum pname, GLint* params ) {
4146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4147 TRACE("(%d, %d, %p)\n", target, pname, params );
4148 funcs->ext.p_glGetTexParameterIiv( target, pname, params );
4151 static void WINAPI wine_glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) {
4152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4153 TRACE("(%d, %d, %p)\n", target, pname, params );
4154 funcs->ext.p_glGetTexParameterIivEXT( target, pname, params );
4157 static void WINAPI wine_glGetTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) {
4158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4159 TRACE("(%d, %d, %p)\n", target, pname, params );
4160 funcs->ext.p_glGetTexParameterIuiv( target, pname, params );
4163 static void WINAPI wine_glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) {
4164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4165 TRACE("(%d, %d, %p)\n", target, pname, params );
4166 funcs->ext.p_glGetTexParameterIuivEXT( target, pname, params );
4169 static void WINAPI wine_glGetTexParameterPointervAPPLE( GLenum target, GLenum pname, GLvoid** params ) {
4170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4171 TRACE("(%d, %d, %p)\n", target, pname, params );
4172 funcs->ext.p_glGetTexParameterPointervAPPLE( target, pname, params );
4175 static UINT64 WINAPI wine_glGetTextureHandleNV( GLuint texture ) {
4176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4177 TRACE("(%d)\n", texture );
4178 return funcs->ext.p_glGetTextureHandleNV( texture );
4181 static void WINAPI wine_glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
4182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4183 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture, target, level, format, type, pixels );
4184 funcs->ext.p_glGetTextureImageEXT( texture, target, level, format, type, pixels );
4187 static void WINAPI wine_glGetTextureLevelParameterfvEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
4188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4189 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4190 funcs->ext.p_glGetTextureLevelParameterfvEXT( texture, target, level, pname, params );
4193 static void WINAPI wine_glGetTextureLevelParameterivEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params ) {
4194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4195 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4196 funcs->ext.p_glGetTextureLevelParameterivEXT( texture, target, level, pname, params );
4199 static void WINAPI wine_glGetTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4201 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4202 funcs->ext.p_glGetTextureParameterIivEXT( texture, target, pname, params );
4205 static void WINAPI wine_glGetTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) {
4206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4207 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4208 funcs->ext.p_glGetTextureParameterIuivEXT( texture, target, pname, params );
4211 static void WINAPI wine_glGetTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) {
4212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4213 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4214 funcs->ext.p_glGetTextureParameterfvEXT( texture, target, pname, params );
4217 static void WINAPI wine_glGetTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4219 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4220 funcs->ext.p_glGetTextureParameterivEXT( texture, target, pname, params );
4223 static UINT64 WINAPI wine_glGetTextureSamplerHandleNV( GLuint texture, GLuint sampler ) {
4224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4225 TRACE("(%d, %d)\n", texture, sampler );
4226 return funcs->ext.p_glGetTextureSamplerHandleNV( texture, sampler );
4229 static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4231 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4232 funcs->ext.p_glGetTrackMatrixivNV( target, address, pname, params );
4235 static void WINAPI wine_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
4236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4237 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4238 funcs->ext.p_glGetTransformFeedbackVarying( program, index, bufSize, length, size, type, name );
4241 static void WINAPI wine_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
4242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4243 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4244 funcs->ext.p_glGetTransformFeedbackVaryingEXT( program, index, bufSize, length, size, type, name );
4247 static void WINAPI wine_glGetTransformFeedbackVaryingNV( GLuint program, GLuint index, GLint* location ) {
4248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4249 TRACE("(%d, %d, %p)\n", program, index, location );
4250 funcs->ext.p_glGetTransformFeedbackVaryingNV( program, index, location );
4253 static GLuint WINAPI wine_glGetUniformBlockIndex( GLuint program, const char* uniformBlockName ) {
4254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4255 TRACE("(%d, %p)\n", program, uniformBlockName );
4256 return funcs->ext.p_glGetUniformBlockIndex( program, uniformBlockName );
4259 static GLint WINAPI wine_glGetUniformBufferSizeEXT( GLuint program, GLint location ) {
4260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4261 TRACE("(%d, %d)\n", program, location );
4262 return funcs->ext.p_glGetUniformBufferSizeEXT( program, location );
4265 static void WINAPI wine_glGetUniformIndices( GLuint program, GLsizei uniformCount, const char* const* uniformNames, GLuint* uniformIndices ) {
4266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4267 TRACE("(%d, %d, %p, %p)\n", program, uniformCount, uniformNames, uniformIndices );
4268 funcs->ext.p_glGetUniformIndices( program, uniformCount, uniformNames, uniformIndices );
4271 static GLint WINAPI wine_glGetUniformLocation( GLuint program, const char* name ) {
4272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4273 TRACE("(%d, %p)\n", program, name );
4274 return funcs->ext.p_glGetUniformLocation( program, name );
4277 static GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, const char* name ) {
4278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4279 TRACE("(%d, %p)\n", programObj, name );
4280 return funcs->ext.p_glGetUniformLocationARB( programObj, name );
4283 static INT_PTR WINAPI wine_glGetUniformOffsetEXT( GLuint program, GLint location ) {
4284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4285 TRACE("(%d, %d)\n", program, location );
4286 return funcs->ext.p_glGetUniformOffsetEXT( program, location );
4289 static void WINAPI wine_glGetUniformSubroutineuiv( GLenum shadertype, GLint location, GLuint* params ) {
4290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4291 TRACE("(%d, %d, %p)\n", shadertype, location, params );
4292 funcs->ext.p_glGetUniformSubroutineuiv( shadertype, location, params );
4295 static void WINAPI wine_glGetUniformdv( GLuint program, GLint location, GLdouble* params ) {
4296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4297 TRACE("(%d, %d, %p)\n", program, location, params );
4298 funcs->ext.p_glGetUniformdv( program, location, params );
4301 static void WINAPI wine_glGetUniformfv( GLuint program, GLint location, GLfloat* params ) {
4302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4303 TRACE("(%d, %d, %p)\n", program, location, params );
4304 funcs->ext.p_glGetUniformfv( program, location, params );
4307 static void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint location, GLfloat* params ) {
4308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4309 TRACE("(%d, %d, %p)\n", programObj, location, params );
4310 funcs->ext.p_glGetUniformfvARB( programObj, location, params );
4313 static void WINAPI wine_glGetUniformi64vNV( GLuint program, GLint location, INT64* params ) {
4314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4315 TRACE("(%d, %d, %p)\n", program, location, params );
4316 funcs->ext.p_glGetUniformi64vNV( program, location, params );
4319 static void WINAPI wine_glGetUniformiv( GLuint program, GLint location, GLint* params ) {
4320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4321 TRACE("(%d, %d, %p)\n", program, location, params );
4322 funcs->ext.p_glGetUniformiv( program, location, params );
4325 static void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint location, GLint* params ) {
4326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4327 TRACE("(%d, %d, %p)\n", programObj, location, params );
4328 funcs->ext.p_glGetUniformivARB( programObj, location, params );
4331 static void WINAPI wine_glGetUniformui64vNV( GLuint program, GLint location, UINT64* params ) {
4332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4333 TRACE("(%d, %d, %p)\n", program, location, params );
4334 funcs->ext.p_glGetUniformui64vNV( program, location, params );
4337 static void WINAPI wine_glGetUniformuiv( GLuint program, GLint location, GLuint* params ) {
4338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4339 TRACE("(%d, %d, %p)\n", program, location, params );
4340 funcs->ext.p_glGetUniformuiv( program, location, params );
4343 static void WINAPI wine_glGetUniformuivEXT( GLuint program, GLint location, GLuint* params ) {
4344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4345 TRACE("(%d, %d, %p)\n", program, location, params );
4346 funcs->ext.p_glGetUniformuivEXT( program, location, params );
4349 static void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4351 TRACE("(%d, %d, %p)\n", id, pname, params );
4352 funcs->ext.p_glGetVariantArrayObjectfvATI( id, pname, params );
4355 static void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4357 TRACE("(%d, %d, %p)\n", id, pname, params );
4358 funcs->ext.p_glGetVariantArrayObjectivATI( id, pname, params );
4361 static void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4363 TRACE("(%d, %d, %p)\n", id, value, data );
4364 funcs->ext.p_glGetVariantBooleanvEXT( id, value, data );
4367 static void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4369 TRACE("(%d, %d, %p)\n", id, value, data );
4370 funcs->ext.p_glGetVariantFloatvEXT( id, value, data );
4373 static void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4375 TRACE("(%d, %d, %p)\n", id, value, data );
4376 funcs->ext.p_glGetVariantIntegervEXT( id, value, data );
4379 static void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4381 TRACE("(%d, %d, %p)\n", id, value, data );
4382 funcs->ext.p_glGetVariantPointervEXT( id, value, data );
4385 static GLint WINAPI wine_glGetVaryingLocationNV( GLuint program, const char* name ) {
4386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4387 TRACE("(%d, %p)\n", program, name );
4388 return funcs->ext.p_glGetVaryingLocationNV( program, name );
4391 static void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
4392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4393 TRACE("(%d, %d, %p)\n", index, pname, params );
4394 funcs->ext.p_glGetVertexAttribArrayObjectfvATI( index, pname, params );
4397 static void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
4398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4399 TRACE("(%d, %d, %p)\n", index, pname, params );
4400 funcs->ext.p_glGetVertexAttribArrayObjectivATI( index, pname, params );
4403 static void WINAPI wine_glGetVertexAttribIiv( GLuint index, GLenum pname, GLint* params ) {
4404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4405 TRACE("(%d, %d, %p)\n", index, pname, params );
4406 funcs->ext.p_glGetVertexAttribIiv( index, pname, params );
4409 static void WINAPI wine_glGetVertexAttribIivEXT( GLuint index, GLenum pname, GLint* params ) {
4410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4411 TRACE("(%d, %d, %p)\n", index, pname, params );
4412 funcs->ext.p_glGetVertexAttribIivEXT( index, pname, params );
4415 static void WINAPI wine_glGetVertexAttribIuiv( GLuint index, GLenum pname, GLuint* params ) {
4416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4417 TRACE("(%d, %d, %p)\n", index, pname, params );
4418 funcs->ext.p_glGetVertexAttribIuiv( index, pname, params );
4421 static void WINAPI wine_glGetVertexAttribIuivEXT( GLuint index, GLenum pname, GLuint* params ) {
4422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4423 TRACE("(%d, %d, %p)\n", index, pname, params );
4424 funcs->ext.p_glGetVertexAttribIuivEXT( index, pname, params );
4427 static void WINAPI wine_glGetVertexAttribLdv( GLuint index, GLenum pname, GLdouble* params ) {
4428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4429 TRACE("(%d, %d, %p)\n", index, pname, params );
4430 funcs->ext.p_glGetVertexAttribLdv( index, pname, params );
4433 static void WINAPI wine_glGetVertexAttribLdvEXT( GLuint index, GLenum pname, GLdouble* params ) {
4434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4435 TRACE("(%d, %d, %p)\n", index, pname, params );
4436 funcs->ext.p_glGetVertexAttribLdvEXT( index, pname, params );
4439 static void WINAPI wine_glGetVertexAttribLi64vNV( GLuint index, GLenum pname, INT64* params ) {
4440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4441 TRACE("(%d, %d, %p)\n", index, pname, params );
4442 funcs->ext.p_glGetVertexAttribLi64vNV( index, pname, params );
4445 static void WINAPI wine_glGetVertexAttribLui64vNV( GLuint index, GLenum pname, UINT64* params ) {
4446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4447 TRACE("(%d, %d, %p)\n", index, pname, params );
4448 funcs->ext.p_glGetVertexAttribLui64vNV( index, pname, params );
4451 static void WINAPI wine_glGetVertexAttribPointerv( GLuint index, GLenum pname, GLvoid** pointer ) {
4452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4453 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4454 funcs->ext.p_glGetVertexAttribPointerv( index, pname, pointer );
4457 static void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4459 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4460 funcs->ext.p_glGetVertexAttribPointervARB( index, pname, pointer );
4463 static void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4465 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4466 funcs->ext.p_glGetVertexAttribPointervNV( index, pname, pointer );
4469 static void WINAPI wine_glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) {
4470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4471 TRACE("(%d, %d, %p)\n", index, pname, params );
4472 funcs->ext.p_glGetVertexAttribdv( index, pname, params );
4475 static void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4477 TRACE("(%d, %d, %p)\n", index, pname, params );
4478 funcs->ext.p_glGetVertexAttribdvARB( index, pname, params );
4481 static void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4483 TRACE("(%d, %d, %p)\n", index, pname, params );
4484 funcs->ext.p_glGetVertexAttribdvNV( index, pname, params );
4487 static void WINAPI wine_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) {
4488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4489 TRACE("(%d, %d, %p)\n", index, pname, params );
4490 funcs->ext.p_glGetVertexAttribfv( index, pname, params );
4493 static void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4495 TRACE("(%d, %d, %p)\n", index, pname, params );
4496 funcs->ext.p_glGetVertexAttribfvARB( index, pname, params );
4499 static void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4501 TRACE("(%d, %d, %p)\n", index, pname, params );
4502 funcs->ext.p_glGetVertexAttribfvNV( index, pname, params );
4505 static void WINAPI wine_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) {
4506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4507 TRACE("(%d, %d, %p)\n", index, pname, params );
4508 funcs->ext.p_glGetVertexAttribiv( index, pname, params );
4511 static void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4513 TRACE("(%d, %d, %p)\n", index, pname, params );
4514 funcs->ext.p_glGetVertexAttribivARB( index, pname, params );
4517 static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4519 TRACE("(%d, %d, %p)\n", index, pname, params );
4520 funcs->ext.p_glGetVertexAttribivNV( index, pname, params );
4523 static void WINAPI wine_glGetVideoCaptureStreamdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params ) {
4524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4525 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4526 funcs->ext.p_glGetVideoCaptureStreamdvNV( video_capture_slot, stream, pname, params );
4529 static void WINAPI wine_glGetVideoCaptureStreamfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params ) {
4530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4531 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4532 funcs->ext.p_glGetVideoCaptureStreamfvNV( video_capture_slot, stream, pname, params );
4535 static void WINAPI wine_glGetVideoCaptureStreamivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params ) {
4536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4537 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4538 funcs->ext.p_glGetVideoCaptureStreamivNV( video_capture_slot, stream, pname, params );
4541 static void WINAPI wine_glGetVideoCaptureivNV( GLuint video_capture_slot, GLenum pname, GLint* params ) {
4542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4543 TRACE("(%d, %d, %p)\n", video_capture_slot, pname, params );
4544 funcs->ext.p_glGetVideoCaptureivNV( video_capture_slot, pname, params );
4547 static void WINAPI wine_glGetVideoi64vNV( GLuint video_slot, GLenum pname, INT64* params ) {
4548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4549 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4550 funcs->ext.p_glGetVideoi64vNV( video_slot, pname, params );
4553 static void WINAPI wine_glGetVideoivNV( GLuint video_slot, GLenum pname, GLint* params ) {
4554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4555 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4556 funcs->ext.p_glGetVideoivNV( video_slot, pname, params );
4559 static void WINAPI wine_glGetVideoui64vNV( GLuint video_slot, GLenum pname, UINT64* params ) {
4560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4561 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4562 funcs->ext.p_glGetVideoui64vNV( video_slot, pname, params );
4565 static void WINAPI wine_glGetVideouivNV( GLuint video_slot, GLenum pname, GLuint* params ) {
4566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4567 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4568 funcs->ext.p_glGetVideouivNV( video_slot, pname, params );
4571 static void WINAPI wine_glGetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* table ) {
4572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4573 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, table );
4574 funcs->ext.p_glGetnColorTableARB( target, format, type, bufSize, table );
4577 static void WINAPI wine_glGetnCompressedTexImageARB( GLenum target, GLint lod, GLsizei bufSize, GLvoid* img ) {
4578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4579 TRACE("(%d, %d, %d, %p)\n", target, lod, bufSize, img );
4580 funcs->ext.p_glGetnCompressedTexImageARB( target, lod, bufSize, img );
4583 static void WINAPI wine_glGetnConvolutionFilterARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* image ) {
4584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4585 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, image );
4586 funcs->ext.p_glGetnConvolutionFilterARB( target, format, type, bufSize, image );
4589 static void WINAPI wine_glGetnHistogramARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4591 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4592 funcs->ext.p_glGetnHistogramARB( target, reset, format, type, bufSize, values );
4595 static void WINAPI wine_glGetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble* v ) {
4596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4597 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4598 funcs->ext.p_glGetnMapdvARB( target, query, bufSize, v );
4601 static void WINAPI wine_glGetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat* v ) {
4602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4603 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4604 funcs->ext.p_glGetnMapfvARB( target, query, bufSize, v );
4607 static void WINAPI wine_glGetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint* v ) {
4608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4609 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4610 funcs->ext.p_glGetnMapivARB( target, query, bufSize, v );
4613 static void WINAPI wine_glGetnMinmaxARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4615 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4616 funcs->ext.p_glGetnMinmaxARB( target, reset, format, type, bufSize, values );
4619 static void WINAPI wine_glGetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat* values ) {
4620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4621 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4622 funcs->ext.p_glGetnPixelMapfvARB( map, bufSize, values );
4625 static void WINAPI wine_glGetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint* values ) {
4626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4627 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4628 funcs->ext.p_glGetnPixelMapuivARB( map, bufSize, values );
4631 static void WINAPI wine_glGetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort* values ) {
4632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4633 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4634 funcs->ext.p_glGetnPixelMapusvARB( map, bufSize, values );
4637 static void WINAPI wine_glGetnPolygonStippleARB( GLsizei bufSize, GLubyte* pattern ) {
4638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4639 TRACE("(%d, %p)\n", bufSize, pattern );
4640 funcs->ext.p_glGetnPolygonStippleARB( bufSize, pattern );
4643 static void WINAPI wine_glGetnSeparableFilterARB( GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid* row, GLsizei columnBufSize, GLvoid* column, GLvoid* span ) {
4644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4645 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target, format, type, rowBufSize, row, columnBufSize, column, span );
4646 funcs->ext.p_glGetnSeparableFilterARB( target, format, type, rowBufSize, row, columnBufSize, column, span );
4649 static void WINAPI wine_glGetnTexImageARB( GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid* img ) {
4650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4651 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, level, format, type, bufSize, img );
4652 funcs->ext.p_glGetnTexImageARB( target, level, format, type, bufSize, img );
4655 static void WINAPI wine_glGetnUniformdvARB( GLuint program, GLint location, GLsizei bufSize, GLdouble* params ) {
4656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4657 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4658 funcs->ext.p_glGetnUniformdvARB( program, location, bufSize, params );
4661 static void WINAPI wine_glGetnUniformfvARB( GLuint program, GLint location, GLsizei bufSize, GLfloat* params ) {
4662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4663 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4664 funcs->ext.p_glGetnUniformfvARB( program, location, bufSize, params );
4667 static void WINAPI wine_glGetnUniformivARB( GLuint program, GLint location, GLsizei bufSize, GLint* params ) {
4668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4669 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4670 funcs->ext.p_glGetnUniformivARB( program, location, bufSize, params );
4673 static void WINAPI wine_glGetnUniformuivARB( GLuint program, GLint location, GLsizei bufSize, GLuint* params ) {
4674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4675 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4676 funcs->ext.p_glGetnUniformuivARB( program, location, bufSize, params );
4679 static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
4680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4681 TRACE("(%d)\n", factor );
4682 funcs->ext.p_glGlobalAlphaFactorbSUN( factor );
4685 static void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
4686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4687 TRACE("(%f)\n", factor );
4688 funcs->ext.p_glGlobalAlphaFactordSUN( factor );
4691 static void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
4692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4693 TRACE("(%f)\n", factor );
4694 funcs->ext.p_glGlobalAlphaFactorfSUN( factor );
4697 static void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
4698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4699 TRACE("(%d)\n", factor );
4700 funcs->ext.p_glGlobalAlphaFactoriSUN( factor );
4703 static void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
4704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4705 TRACE("(%d)\n", factor );
4706 funcs->ext.p_glGlobalAlphaFactorsSUN( factor );
4709 static void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
4710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4711 TRACE("(%d)\n", factor );
4712 funcs->ext.p_glGlobalAlphaFactorubSUN( factor );
4715 static void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
4716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4717 TRACE("(%d)\n", factor );
4718 funcs->ext.p_glGlobalAlphaFactoruiSUN( factor );
4721 static void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
4722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4723 TRACE("(%d)\n", factor );
4724 funcs->ext.p_glGlobalAlphaFactorusSUN( factor );
4727 static void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
4728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4729 TRACE("(%d, %d)\n", target, mode );
4730 funcs->ext.p_glHintPGI( target, mode );
4733 static void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4735 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4736 funcs->ext.p_glHistogram( target, width, internalformat, sink );
4739 static void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4741 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4742 funcs->ext.p_glHistogramEXT( target, width, internalformat, sink );
4745 static void WINAPI wine_glIglooInterfaceSGIX( GLenum pname, const GLvoid* params ) {
4746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4747 TRACE("(%d, %p)\n", pname, params );
4748 funcs->ext.p_glIglooInterfaceSGIX( pname, params );
4751 static void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4753 TRACE("(%d, %d, %f)\n", target, pname, param );
4754 funcs->ext.p_glImageTransformParameterfHP( target, pname, param );
4757 static void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, const GLfloat* params ) {
4758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4759 TRACE("(%d, %d, %p)\n", target, pname, params );
4760 funcs->ext.p_glImageTransformParameterfvHP( target, pname, params );
4763 static void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4765 TRACE("(%d, %d, %d)\n", target, pname, param );
4766 funcs->ext.p_glImageTransformParameteriHP( target, pname, param );
4769 static void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, const GLint* params ) {
4770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4771 TRACE("(%d, %d, %p)\n", target, pname, params );
4772 funcs->ext.p_glImageTransformParameterivHP( target, pname, params );
4775 static GLvoid* WINAPI wine_glImportSyncEXT( GLenum external_sync_type, INT_PTR external_sync, GLbitfield flags ) {
4776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4777 TRACE("(%d, %ld, %d)\n", external_sync_type, external_sync, flags );
4778 return funcs->ext.p_glImportSyncEXT( external_sync_type, external_sync, flags );
4781 static void WINAPI wine_glIndexFormatNV( GLenum type, GLsizei stride ) {
4782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4783 TRACE("(%d, %d)\n", type, stride );
4784 funcs->ext.p_glIndexFormatNV( type, stride );
4787 static void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
4788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4789 TRACE("(%d, %f)\n", func, ref );
4790 funcs->ext.p_glIndexFuncEXT( func, ref );
4793 static void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
4794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4795 TRACE("(%d, %d)\n", face, mode );
4796 funcs->ext.p_glIndexMaterialEXT( face, mode );
4799 static void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
4800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4801 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4802 funcs->ext.p_glIndexPointerEXT( type, stride, count, pointer );
4805 static void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
4806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4807 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4808 funcs->ext.p_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4811 static void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4813 TRACE("(%d, %d, %d)\n", res, src, num );
4814 funcs->ext.p_glInsertComponentEXT( res, src, num );
4817 static void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4819 TRACE("(%d, %p)\n", size, buffer );
4820 funcs->ext.p_glInstrumentsBufferSGIX( size, buffer );
4823 static void WINAPI wine_glInterpolatePathsNV( GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight ) {
4824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4825 TRACE("(%d, %d, %d, %f)\n", resultPath, pathA, pathB, weight );
4826 funcs->ext.p_glInterpolatePathsNV( resultPath, pathA, pathB, weight );
4829 static GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
4830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4831 TRACE("(%d)\n", marker );
4832 return funcs->ext.p_glIsAsyncMarkerSGIX( marker );
4835 static GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) {
4836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4837 TRACE("(%d)\n", buffer );
4838 return funcs->ext.p_glIsBuffer( buffer );
4841 static GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
4842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4843 TRACE("(%d)\n", buffer );
4844 return funcs->ext.p_glIsBufferARB( buffer );
4847 static GLboolean WINAPI wine_glIsBufferResidentNV( GLenum target ) {
4848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4849 TRACE("(%d)\n", target );
4850 return funcs->ext.p_glIsBufferResidentNV( target );
4853 static GLboolean WINAPI wine_glIsEnabledIndexedEXT( GLenum target, GLuint index ) {
4854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4855 TRACE("(%d, %d)\n", target, index );
4856 return funcs->ext.p_glIsEnabledIndexedEXT( target, index );
4859 static GLboolean WINAPI wine_glIsEnabledi( GLenum target, GLuint index ) {
4860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4861 TRACE("(%d, %d)\n", target, index );
4862 return funcs->ext.p_glIsEnabledi( target, index );
4865 static GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
4866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4867 TRACE("(%d)\n", fence );
4868 return funcs->ext.p_glIsFenceAPPLE( fence );
4871 static GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
4872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4873 TRACE("(%d)\n", fence );
4874 return funcs->ext.p_glIsFenceNV( fence );
4877 static GLboolean WINAPI wine_glIsFramebuffer( GLuint framebuffer ) {
4878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4879 TRACE("(%d)\n", framebuffer );
4880 return funcs->ext.p_glIsFramebuffer( framebuffer );
4883 static GLboolean WINAPI wine_glIsFramebufferEXT( GLuint framebuffer ) {
4884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4885 TRACE("(%d)\n", framebuffer );
4886 return funcs->ext.p_glIsFramebufferEXT( framebuffer );
4889 static GLboolean WINAPI wine_glIsImageHandleResidentNV( UINT64 handle ) {
4890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4891 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
4892 return funcs->ext.p_glIsImageHandleResidentNV( handle );
4895 static GLboolean WINAPI wine_glIsNameAMD( GLenum identifier, GLuint name ) {
4896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4897 TRACE("(%d, %d)\n", identifier, name );
4898 return funcs->ext.p_glIsNameAMD( identifier, name );
4901 static GLboolean WINAPI wine_glIsNamedBufferResidentNV( GLuint buffer ) {
4902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4903 TRACE("(%d)\n", buffer );
4904 return funcs->ext.p_glIsNamedBufferResidentNV( buffer );
4907 static GLboolean WINAPI wine_glIsNamedStringARB( GLint namelen, const char* name ) {
4908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4909 TRACE("(%d, %p)\n", namelen, name );
4910 return funcs->ext.p_glIsNamedStringARB( namelen, name );
4913 static GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
4914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4915 TRACE("(%d)\n", buffer );
4916 return funcs->ext.p_glIsObjectBufferATI( buffer );
4919 static GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
4920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4921 TRACE("(%d)\n", id );
4922 return funcs->ext.p_glIsOcclusionQueryNV( id );
4925 static GLboolean WINAPI wine_glIsPathNV( GLuint path ) {
4926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4927 TRACE("(%d)\n", path );
4928 return funcs->ext.p_glIsPathNV( path );
4931 static GLboolean WINAPI wine_glIsPointInFillPathNV( GLuint path, GLuint mask, GLfloat x, GLfloat y ) {
4932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4933 TRACE("(%d, %d, %f, %f)\n", path, mask, x, y );
4934 return funcs->ext.p_glIsPointInFillPathNV( path, mask, x, y );
4937 static GLboolean WINAPI wine_glIsPointInStrokePathNV( GLuint path, GLfloat x, GLfloat y ) {
4938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4939 TRACE("(%d, %f, %f)\n", path, x, y );
4940 return funcs->ext.p_glIsPointInStrokePathNV( path, x, y );
4943 static GLboolean WINAPI wine_glIsProgram( GLuint program ) {
4944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4945 TRACE("(%d)\n", program );
4946 return funcs->ext.p_glIsProgram( program );
4949 static GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
4950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4951 TRACE("(%d)\n", program );
4952 return funcs->ext.p_glIsProgramARB( program );
4955 static GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
4956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4957 TRACE("(%d)\n", id );
4958 return funcs->ext.p_glIsProgramNV( id );
4961 static GLboolean WINAPI wine_glIsProgramPipeline( GLuint pipeline ) {
4962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4963 TRACE("(%d)\n", pipeline );
4964 return funcs->ext.p_glIsProgramPipeline( pipeline );
4967 static GLboolean WINAPI wine_glIsQuery( GLuint id ) {
4968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4969 TRACE("(%d)\n", id );
4970 return funcs->ext.p_glIsQuery( id );
4973 static GLboolean WINAPI wine_glIsQueryARB( GLuint id ) {
4974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4975 TRACE("(%d)\n", id );
4976 return funcs->ext.p_glIsQueryARB( id );
4979 static GLboolean WINAPI wine_glIsRenderbuffer( GLuint renderbuffer ) {
4980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4981 TRACE("(%d)\n", renderbuffer );
4982 return funcs->ext.p_glIsRenderbuffer( renderbuffer );
4985 static GLboolean WINAPI wine_glIsRenderbufferEXT( GLuint renderbuffer ) {
4986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4987 TRACE("(%d)\n", renderbuffer );
4988 return funcs->ext.p_glIsRenderbufferEXT( renderbuffer );
4991 static GLboolean WINAPI wine_glIsSampler( GLuint sampler ) {
4992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4993 TRACE("(%d)\n", sampler );
4994 return funcs->ext.p_glIsSampler( sampler );
4997 static GLboolean WINAPI wine_glIsShader( GLuint shader ) {
4998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4999 TRACE("(%d)\n", shader );
5000 return funcs->ext.p_glIsShader( shader );
5003 static GLboolean WINAPI wine_glIsSync( GLvoid* sync ) {
5004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5005 TRACE("(%p)\n", sync );
5006 return funcs->ext.p_glIsSync( sync );
5009 static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
5010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5011 TRACE("(%d)\n", texture );
5012 return funcs->ext.p_glIsTextureEXT( texture );
5015 static GLboolean WINAPI wine_glIsTextureHandleResidentNV( UINT64 handle ) {
5016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5017 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5018 return funcs->ext.p_glIsTextureHandleResidentNV( handle );
5021 static GLboolean WINAPI wine_glIsTransformFeedback( GLuint id ) {
5022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5023 TRACE("(%d)\n", id );
5024 return funcs->ext.p_glIsTransformFeedback( id );
5027 static GLboolean WINAPI wine_glIsTransformFeedbackNV( GLuint id ) {
5028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5029 TRACE("(%d)\n", id );
5030 return funcs->ext.p_glIsTransformFeedbackNV( id );
5033 static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5035 TRACE("(%d, %d)\n", id, cap );
5036 return funcs->ext.p_glIsVariantEnabledEXT( id, cap );
5039 static GLboolean WINAPI wine_glIsVertexArray( GLuint array ) {
5040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5041 TRACE("(%d)\n", array );
5042 return funcs->ext.p_glIsVertexArray( array );
5045 static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
5046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5047 TRACE("(%d)\n", array );
5048 return funcs->ext.p_glIsVertexArrayAPPLE( array );
5051 static GLboolean WINAPI wine_glIsVertexAttribEnabledAPPLE( GLuint index, GLenum pname ) {
5052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5053 TRACE("(%d, %d)\n", index, pname );
5054 return funcs->ext.p_glIsVertexAttribEnabledAPPLE( index, pname );
5057 static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
5058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5059 TRACE("(%d, %d)\n", pname, param );
5060 funcs->ext.p_glLightEnviSGIX( pname, param );
5063 static void WINAPI wine_glLinkProgram( GLuint program ) {
5064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5065 TRACE("(%d)\n", program );
5066 funcs->ext.p_glLinkProgram( program );
5069 static void WINAPI wine_glLinkProgramARB( unsigned int programObj ) {
5070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5071 TRACE("(%d)\n", programObj );
5072 funcs->ext.p_glLinkProgramARB( programObj );
5075 static void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5077 TRACE("(%d, %d, %f)\n", list, pname, param );
5078 funcs->ext.p_glListParameterfSGIX( list, pname, param );
5081 static void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, const GLfloat* params ) {
5082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5083 TRACE("(%d, %d, %p)\n", list, pname, params );
5084 funcs->ext.p_glListParameterfvSGIX( list, pname, params );
5087 static void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5089 TRACE("(%d, %d, %d)\n", list, pname, param );
5090 funcs->ext.p_glListParameteriSGIX( list, pname, param );
5093 static void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, const GLint* params ) {
5094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5095 TRACE("(%d, %d, %p)\n", list, pname, params );
5096 funcs->ext.p_glListParameterivSGIX( list, pname, params );
5099 static void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLbitfield mask ) {
5100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5101 TRACE("(%d)\n", mask );
5102 funcs->ext.p_glLoadIdentityDeformationMapSGIX( mask );
5105 static void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, const GLubyte* program ) {
5106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5107 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5108 funcs->ext.p_glLoadProgramNV( target, id, len, program );
5111 static void WINAPI wine_glLoadTransposeMatrixd( const GLdouble* m ) {
5112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5113 TRACE("(%p)\n", m );
5114 funcs->ext.p_glLoadTransposeMatrixd( m );
5117 static void WINAPI wine_glLoadTransposeMatrixdARB( const GLdouble* m ) {
5118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5119 TRACE("(%p)\n", m );
5120 funcs->ext.p_glLoadTransposeMatrixdARB( m );
5123 static void WINAPI wine_glLoadTransposeMatrixf( const GLfloat* m ) {
5124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5125 TRACE("(%p)\n", m );
5126 funcs->ext.p_glLoadTransposeMatrixf( m );
5129 static void WINAPI wine_glLoadTransposeMatrixfARB( const GLfloat* m ) {
5130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5131 TRACE("(%p)\n", m );
5132 funcs->ext.p_glLoadTransposeMatrixfARB( m );
5135 static void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5137 TRACE("(%d, %d)\n", first, count );
5138 funcs->ext.p_glLockArraysEXT( first, count );
5141 static void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5143 TRACE("(%d, %f, %f)\n", target, s, t );
5144 funcs->ext.p_glMTexCoord2fSGIS( target, s, t );
5147 static void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5149 TRACE("(%d, %p)\n", target, v );
5150 funcs->ext.p_glMTexCoord2fvSGIS( target, v );
5153 static void WINAPI wine_glMakeBufferNonResidentNV( GLenum target ) {
5154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5155 TRACE("(%d)\n", target );
5156 funcs->ext.p_glMakeBufferNonResidentNV( target );
5159 static void WINAPI wine_glMakeBufferResidentNV( GLenum target, GLenum access ) {
5160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5161 TRACE("(%d, %d)\n", target, access );
5162 funcs->ext.p_glMakeBufferResidentNV( target, access );
5165 static void WINAPI wine_glMakeImageHandleNonResidentNV( UINT64 handle ) {
5166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5167 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5168 funcs->ext.p_glMakeImageHandleNonResidentNV( handle );
5171 static void WINAPI wine_glMakeImageHandleResidentNV( UINT64 handle, GLenum access ) {
5172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5173 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle), access );
5174 funcs->ext.p_glMakeImageHandleResidentNV( handle, access );
5177 static void WINAPI wine_glMakeNamedBufferNonResidentNV( GLuint buffer ) {
5178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5179 TRACE("(%d)\n", buffer );
5180 funcs->ext.p_glMakeNamedBufferNonResidentNV( buffer );
5183 static void WINAPI wine_glMakeNamedBufferResidentNV( GLuint buffer, GLenum access ) {
5184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5185 TRACE("(%d, %d)\n", buffer, access );
5186 funcs->ext.p_glMakeNamedBufferResidentNV( buffer, access );
5189 static void WINAPI wine_glMakeTextureHandleNonResidentNV( UINT64 handle ) {
5190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5191 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5192 funcs->ext.p_glMakeTextureHandleNonResidentNV( handle );
5195 static void WINAPI wine_glMakeTextureHandleResidentNV( UINT64 handle ) {
5196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5197 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5198 funcs->ext.p_glMakeTextureHandleResidentNV( handle );
5201 static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) {
5202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5203 TRACE("(%d, %d)\n", target, access );
5204 return funcs->ext.p_glMapBuffer( target, access );
5207 static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5209 TRACE("(%d, %d)\n", target, access );
5210 return funcs->ext.p_glMapBufferARB( target, access );
5213 static GLvoid* WINAPI wine_glMapBufferRange( GLenum target, INT_PTR offset, INT_PTR length, GLbitfield access ) {
5214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5215 TRACE("(%d, %ld, %ld, %d)\n", target, offset, length, access );
5216 return funcs->ext.p_glMapBufferRange( target, offset, length, access );
5219 static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid* points ) {
5220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5221 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5222 funcs->ext.p_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5225 static GLvoid* WINAPI wine_glMapNamedBufferEXT( GLuint buffer, GLenum access ) {
5226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5227 TRACE("(%d, %d)\n", buffer, access );
5228 return funcs->ext.p_glMapNamedBufferEXT( buffer, access );
5231 static GLvoid* WINAPI wine_glMapNamedBufferRangeEXT( GLuint buffer, INT_PTR offset, INT_PTR length, GLbitfield access ) {
5232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5233 TRACE("(%d, %ld, %ld, %d)\n", buffer, offset, length, access );
5234 return funcs->ext.p_glMapNamedBufferRangeEXT( buffer, offset, length, access );
5237 static GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5239 TRACE("(%d)\n", buffer );
5240 return funcs->ext.p_glMapObjectBufferATI( buffer );
5243 static void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, const GLfloat* params ) {
5244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5245 TRACE("(%d, %d, %p)\n", target, pname, params );
5246 funcs->ext.p_glMapParameterfvNV( target, pname, params );
5249 static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, const GLint* params ) {
5250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5251 TRACE("(%d, %d, %p)\n", target, pname, params );
5252 funcs->ext.p_glMapParameterivNV( target, pname, params );
5255 static void WINAPI wine_glMapVertexAttrib1dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) {
5256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5257 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5258 funcs->ext.p_glMapVertexAttrib1dAPPLE( index, size, u1, u2, stride, order, points );
5261 static void WINAPI wine_glMapVertexAttrib1fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) {
5262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5263 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5264 funcs->ext.p_glMapVertexAttrib1fAPPLE( index, size, u1, u2, stride, order, points );
5267 static void WINAPI wine_glMapVertexAttrib2dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) {
5268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5269 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5270 funcs->ext.p_glMapVertexAttrib2dAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5273 static void WINAPI wine_glMapVertexAttrib2fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) {
5274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5275 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5276 funcs->ext.p_glMapVertexAttrib2fAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5279 static void WINAPI wine_glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5281 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5282 funcs->ext.p_glMatrixFrustumEXT( mode, left, right, bottom, top, zNear, zFar );
5285 static void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
5286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5287 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5288 funcs->ext.p_glMatrixIndexPointerARB( size, type, stride, pointer );
5291 static void WINAPI wine_glMatrixIndexubvARB( GLint size, const GLubyte* indices ) {
5292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5293 TRACE("(%d, %p)\n", size, indices );
5294 funcs->ext.p_glMatrixIndexubvARB( size, indices );
5297 static void WINAPI wine_glMatrixIndexuivARB( GLint size, const GLuint* indices ) {
5298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5299 TRACE("(%d, %p)\n", size, indices );
5300 funcs->ext.p_glMatrixIndexuivARB( size, indices );
5303 static void WINAPI wine_glMatrixIndexusvARB( GLint size, const GLushort* indices ) {
5304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5305 TRACE("(%d, %p)\n", size, indices );
5306 funcs->ext.p_glMatrixIndexusvARB( size, indices );
5309 static void WINAPI wine_glMatrixLoadIdentityEXT( GLenum mode ) {
5310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5311 TRACE("(%d)\n", mode );
5312 funcs->ext.p_glMatrixLoadIdentityEXT( mode );
5315 static void WINAPI wine_glMatrixLoadTransposedEXT( GLenum mode, const GLdouble* m ) {
5316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5317 TRACE("(%d, %p)\n", mode, m );
5318 funcs->ext.p_glMatrixLoadTransposedEXT( mode, m );
5321 static void WINAPI wine_glMatrixLoadTransposefEXT( GLenum mode, const GLfloat* m ) {
5322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5323 TRACE("(%d, %p)\n", mode, m );
5324 funcs->ext.p_glMatrixLoadTransposefEXT( mode, m );
5327 static void WINAPI wine_glMatrixLoaddEXT( GLenum mode, const GLdouble* m ) {
5328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5329 TRACE("(%d, %p)\n", mode, m );
5330 funcs->ext.p_glMatrixLoaddEXT( mode, m );
5333 static void WINAPI wine_glMatrixLoadfEXT( GLenum mode, const GLfloat* m ) {
5334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5335 TRACE("(%d, %p)\n", mode, m );
5336 funcs->ext.p_glMatrixLoadfEXT( mode, m );
5339 static void WINAPI wine_glMatrixMultTransposedEXT( GLenum mode, const GLdouble* m ) {
5340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5341 TRACE("(%d, %p)\n", mode, m );
5342 funcs->ext.p_glMatrixMultTransposedEXT( mode, m );
5345 static void WINAPI wine_glMatrixMultTransposefEXT( GLenum mode, const GLfloat* m ) {
5346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5347 TRACE("(%d, %p)\n", mode, m );
5348 funcs->ext.p_glMatrixMultTransposefEXT( mode, m );
5351 static void WINAPI wine_glMatrixMultdEXT( GLenum mode, const GLdouble* m ) {
5352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5353 TRACE("(%d, %p)\n", mode, m );
5354 funcs->ext.p_glMatrixMultdEXT( mode, m );
5357 static void WINAPI wine_glMatrixMultfEXT( GLenum mode, const GLfloat* m ) {
5358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5359 TRACE("(%d, %p)\n", mode, m );
5360 funcs->ext.p_glMatrixMultfEXT( mode, m );
5363 static void WINAPI wine_glMatrixOrthoEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5365 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5366 funcs->ext.p_glMatrixOrthoEXT( mode, left, right, bottom, top, zNear, zFar );
5369 static void WINAPI wine_glMatrixPopEXT( GLenum mode ) {
5370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5371 TRACE("(%d)\n", mode );
5372 funcs->ext.p_glMatrixPopEXT( mode );
5375 static void WINAPI wine_glMatrixPushEXT( GLenum mode ) {
5376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5377 TRACE("(%d)\n", mode );
5378 funcs->ext.p_glMatrixPushEXT( mode );
5381 static void WINAPI wine_glMatrixRotatedEXT( GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
5382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5383 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5384 funcs->ext.p_glMatrixRotatedEXT( mode, angle, x, y, z );
5387 static void WINAPI wine_glMatrixRotatefEXT( GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
5388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5389 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5390 funcs->ext.p_glMatrixRotatefEXT( mode, angle, x, y, z );
5393 static void WINAPI wine_glMatrixScaledEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5395 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5396 funcs->ext.p_glMatrixScaledEXT( mode, x, y, z );
5399 static void WINAPI wine_glMatrixScalefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5401 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5402 funcs->ext.p_glMatrixScalefEXT( mode, x, y, z );
5405 static void WINAPI wine_glMatrixTranslatedEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5407 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5408 funcs->ext.p_glMatrixTranslatedEXT( mode, x, y, z );
5411 static void WINAPI wine_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5413 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5414 funcs->ext.p_glMatrixTranslatefEXT( mode, x, y, z );
5417 static void WINAPI wine_glMemoryBarrier( GLbitfield barriers ) {
5418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5419 TRACE("(%d)\n", barriers );
5420 funcs->ext.p_glMemoryBarrier( barriers );
5423 static void WINAPI wine_glMemoryBarrierEXT( GLbitfield barriers ) {
5424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5425 TRACE("(%d)\n", barriers );
5426 funcs->ext.p_glMemoryBarrierEXT( barriers );
5429 static void WINAPI wine_glMinSampleShading( GLfloat value ) {
5430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5431 TRACE("(%f)\n", value );
5432 funcs->ext.p_glMinSampleShading( value );
5435 static void WINAPI wine_glMinSampleShadingARB( GLfloat value ) {
5436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5437 TRACE("(%f)\n", value );
5438 funcs->ext.p_glMinSampleShadingARB( value );
5441 static void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
5442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5443 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5444 funcs->ext.p_glMinmax( target, internalformat, sink );
5447 static void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5449 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5450 funcs->ext.p_glMinmaxEXT( target, internalformat, sink );
5453 static void WINAPI wine_glMultTransposeMatrixd( const GLdouble* m ) {
5454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5455 TRACE("(%p)\n", m );
5456 funcs->ext.p_glMultTransposeMatrixd( m );
5459 static void WINAPI wine_glMultTransposeMatrixdARB( const GLdouble* m ) {
5460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5461 TRACE("(%p)\n", m );
5462 funcs->ext.p_glMultTransposeMatrixdARB( m );
5465 static void WINAPI wine_glMultTransposeMatrixf( const GLfloat* m ) {
5466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5467 TRACE("(%p)\n", m );
5468 funcs->ext.p_glMultTransposeMatrixf( m );
5471 static void WINAPI wine_glMultTransposeMatrixfARB( const GLfloat* m ) {
5472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5473 TRACE("(%p)\n", m );
5474 funcs->ext.p_glMultTransposeMatrixfARB( m );
5477 static void WINAPI wine_glMultiDrawArrays( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5479 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5480 funcs->ext.p_glMultiDrawArrays( mode, first, count, primcount );
5483 static void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5485 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5486 funcs->ext.p_glMultiDrawArraysEXT( mode, first, count, primcount );
5489 static void WINAPI wine_glMultiDrawArraysIndirectAMD( GLenum mode, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5491 TRACE("(%d, %p, %d, %d)\n", mode, indirect, primcount, stride );
5492 funcs->ext.p_glMultiDrawArraysIndirectAMD( mode, indirect, primcount, stride );
5495 static void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5497 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5498 funcs->ext.p_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5501 static void WINAPI wine_glMultiDrawElements( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount ) {
5502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5503 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5504 funcs->ext.p_glMultiDrawElements( mode, count, type, indices, primcount );
5507 static void WINAPI wine_glMultiDrawElementsBaseVertex( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount, const GLint* basevertex ) {
5508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5509 TRACE("(%d, %p, %d, %p, %d, %p)\n", mode, count, type, indices, primcount, basevertex );
5510 funcs->ext.p_glMultiDrawElementsBaseVertex( mode, count, type, indices, primcount, basevertex );
5513 static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount ) {
5514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5515 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5516 funcs->ext.p_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5519 static void WINAPI wine_glMultiDrawElementsIndirectAMD( GLenum mode, GLenum type, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5521 TRACE("(%d, %d, %p, %d, %d)\n", mode, type, indirect, primcount, stride );
5522 funcs->ext.p_glMultiDrawElementsIndirectAMD( mode, type, indirect, primcount, stride );
5525 static void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5527 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5528 funcs->ext.p_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5531 static void WINAPI wine_glMultiModeDrawArraysIBM( const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride ) {
5532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5533 TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5534 funcs->ext.p_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5537 static void WINAPI wine_glMultiModeDrawElementsIBM( const GLenum* mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount, GLint modestride ) {
5538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5539 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5540 funcs->ext.p_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5543 static void WINAPI wine_glMultiTexBufferEXT( GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer ) {
5544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5545 TRACE("(%d, %d, %d, %d)\n", texunit, target, internalformat, buffer );
5546 funcs->ext.p_glMultiTexBufferEXT( texunit, target, internalformat, buffer );
5549 static void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5551 TRACE("(%d, %f)\n", target, s );
5552 funcs->ext.p_glMultiTexCoord1d( target, s );
5555 static void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5557 TRACE("(%d, %f)\n", target, s );
5558 funcs->ext.p_glMultiTexCoord1dARB( target, s );
5561 static void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5563 TRACE("(%d, %f)\n", target, s );
5564 funcs->ext.p_glMultiTexCoord1dSGIS( target, s );
5567 static void WINAPI wine_glMultiTexCoord1dv( GLenum target, const GLdouble* v ) {
5568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5569 TRACE("(%d, %p)\n", target, v );
5570 funcs->ext.p_glMultiTexCoord1dv( target, v );
5573 static void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, const GLdouble* v ) {
5574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5575 TRACE("(%d, %p)\n", target, v );
5576 funcs->ext.p_glMultiTexCoord1dvARB( target, v );
5579 static void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5581 TRACE("(%d, %p)\n", target, v );
5582 funcs->ext.p_glMultiTexCoord1dvSGIS( target, v );
5585 static void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5587 TRACE("(%d, %f)\n", target, s );
5588 funcs->ext.p_glMultiTexCoord1f( target, s );
5591 static void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5593 TRACE("(%d, %f)\n", target, s );
5594 funcs->ext.p_glMultiTexCoord1fARB( target, s );
5597 static void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5599 TRACE("(%d, %f)\n", target, s );
5600 funcs->ext.p_glMultiTexCoord1fSGIS( target, s );
5603 static void WINAPI wine_glMultiTexCoord1fv( GLenum target, const GLfloat* v ) {
5604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5605 TRACE("(%d, %p)\n", target, v );
5606 funcs->ext.p_glMultiTexCoord1fv( target, v );
5609 static void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, const GLfloat* v ) {
5610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5611 TRACE("(%d, %p)\n", target, v );
5612 funcs->ext.p_glMultiTexCoord1fvARB( target, v );
5615 static void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5617 TRACE("(%d, %p)\n", target, v );
5618 funcs->ext.p_glMultiTexCoord1fvSGIS( target, v );
5621 static void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) {
5622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5623 TRACE("(%d, %d)\n", target, s );
5624 funcs->ext.p_glMultiTexCoord1hNV( target, s );
5627 static void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, const unsigned short* v ) {
5628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5629 TRACE("(%d, %p)\n", target, v );
5630 funcs->ext.p_glMultiTexCoord1hvNV( target, v );
5633 static void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5635 TRACE("(%d, %d)\n", target, s );
5636 funcs->ext.p_glMultiTexCoord1i( target, s );
5639 static void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
5640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5641 TRACE("(%d, %d)\n", target, s );
5642 funcs->ext.p_glMultiTexCoord1iARB( target, s );
5645 static void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5647 TRACE("(%d, %d)\n", target, s );
5648 funcs->ext.p_glMultiTexCoord1iSGIS( target, s );
5651 static void WINAPI wine_glMultiTexCoord1iv( GLenum target, const GLint* v ) {
5652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5653 TRACE("(%d, %p)\n", target, v );
5654 funcs->ext.p_glMultiTexCoord1iv( target, v );
5657 static void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, const GLint* v ) {
5658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5659 TRACE("(%d, %p)\n", target, v );
5660 funcs->ext.p_glMultiTexCoord1ivARB( target, v );
5663 static void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
5664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5665 TRACE("(%d, %p)\n", target, v );
5666 funcs->ext.p_glMultiTexCoord1ivSGIS( target, v );
5669 static void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
5670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5671 TRACE("(%d, %d)\n", target, s );
5672 funcs->ext.p_glMultiTexCoord1s( target, s );
5675 static void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
5676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5677 TRACE("(%d, %d)\n", target, s );
5678 funcs->ext.p_glMultiTexCoord1sARB( target, s );
5681 static void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
5682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5683 TRACE("(%d, %d)\n", target, s );
5684 funcs->ext.p_glMultiTexCoord1sSGIS( target, s );
5687 static void WINAPI wine_glMultiTexCoord1sv( GLenum target, const GLshort* v ) {
5688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5689 TRACE("(%d, %p)\n", target, v );
5690 funcs->ext.p_glMultiTexCoord1sv( target, v );
5693 static void WINAPI wine_glMultiTexCoord1svARB( GLenum target, const GLshort* v ) {
5694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5695 TRACE("(%d, %p)\n", target, v );
5696 funcs->ext.p_glMultiTexCoord1svARB( target, v );
5699 static void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
5700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5701 TRACE("(%d, %p)\n", target, v );
5702 funcs->ext.p_glMultiTexCoord1svSGIS( target, v );
5705 static void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
5706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5707 TRACE("(%d, %f, %f)\n", target, s, t );
5708 funcs->ext.p_glMultiTexCoord2d( target, s, t );
5711 static void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
5712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5713 TRACE("(%d, %f, %f)\n", target, s, t );
5714 funcs->ext.p_glMultiTexCoord2dARB( target, s, t );
5717 static void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
5718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5719 TRACE("(%d, %f, %f)\n", target, s, t );
5720 funcs->ext.p_glMultiTexCoord2dSGIS( target, s, t );
5723 static void WINAPI wine_glMultiTexCoord2dv( GLenum target, const GLdouble* v ) {
5724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5725 TRACE("(%d, %p)\n", target, v );
5726 funcs->ext.p_glMultiTexCoord2dv( target, v );
5729 static void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, const GLdouble* v ) {
5730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5731 TRACE("(%d, %p)\n", target, v );
5732 funcs->ext.p_glMultiTexCoord2dvARB( target, v );
5735 static void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
5736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5737 TRACE("(%d, %p)\n", target, v );
5738 funcs->ext.p_glMultiTexCoord2dvSGIS( target, v );
5741 static void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
5742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5743 TRACE("(%d, %f, %f)\n", target, s, t );
5744 funcs->ext.p_glMultiTexCoord2f( target, s, t );
5747 static void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
5748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5749 TRACE("(%d, %f, %f)\n", target, s, t );
5750 funcs->ext.p_glMultiTexCoord2fARB( target, s, t );
5753 static void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5755 TRACE("(%d, %f, %f)\n", target, s, t );
5756 funcs->ext.p_glMultiTexCoord2fSGIS( target, s, t );
5759 static void WINAPI wine_glMultiTexCoord2fv( GLenum target, const GLfloat* v ) {
5760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5761 TRACE("(%d, %p)\n", target, v );
5762 funcs->ext.p_glMultiTexCoord2fv( target, v );
5765 static void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, const GLfloat* v ) {
5766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5767 TRACE("(%d, %p)\n", target, v );
5768 funcs->ext.p_glMultiTexCoord2fvARB( target, v );
5771 static void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5773 TRACE("(%d, %p)\n", target, v );
5774 funcs->ext.p_glMultiTexCoord2fvSGIS( target, v );
5777 static void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) {
5778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5779 TRACE("(%d, %d, %d)\n", target, s, t );
5780 funcs->ext.p_glMultiTexCoord2hNV( target, s, t );
5783 static void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, const unsigned short* v ) {
5784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5785 TRACE("(%d, %p)\n", target, v );
5786 funcs->ext.p_glMultiTexCoord2hvNV( target, v );
5789 static void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
5790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5791 TRACE("(%d, %d, %d)\n", target, s, t );
5792 funcs->ext.p_glMultiTexCoord2i( target, s, t );
5795 static void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
5796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5797 TRACE("(%d, %d, %d)\n", target, s, t );
5798 funcs->ext.p_glMultiTexCoord2iARB( target, s, t );
5801 static void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
5802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5803 TRACE("(%d, %d, %d)\n", target, s, t );
5804 funcs->ext.p_glMultiTexCoord2iSGIS( target, s, t );
5807 static void WINAPI wine_glMultiTexCoord2iv( GLenum target, const GLint* v ) {
5808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5809 TRACE("(%d, %p)\n", target, v );
5810 funcs->ext.p_glMultiTexCoord2iv( target, v );
5813 static void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, const GLint* v ) {
5814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5815 TRACE("(%d, %p)\n", target, v );
5816 funcs->ext.p_glMultiTexCoord2ivARB( target, v );
5819 static void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
5820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5821 TRACE("(%d, %p)\n", target, v );
5822 funcs->ext.p_glMultiTexCoord2ivSGIS( target, v );
5825 static void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
5826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5827 TRACE("(%d, %d, %d)\n", target, s, t );
5828 funcs->ext.p_glMultiTexCoord2s( target, s, t );
5831 static void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
5832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5833 TRACE("(%d, %d, %d)\n", target, s, t );
5834 funcs->ext.p_glMultiTexCoord2sARB( target, s, t );
5837 static void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
5838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5839 TRACE("(%d, %d, %d)\n", target, s, t );
5840 funcs->ext.p_glMultiTexCoord2sSGIS( target, s, t );
5843 static void WINAPI wine_glMultiTexCoord2sv( GLenum target, const GLshort* v ) {
5844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5845 TRACE("(%d, %p)\n", target, v );
5846 funcs->ext.p_glMultiTexCoord2sv( target, v );
5849 static void WINAPI wine_glMultiTexCoord2svARB( GLenum target, const GLshort* v ) {
5850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5851 TRACE("(%d, %p)\n", target, v );
5852 funcs->ext.p_glMultiTexCoord2svARB( target, v );
5855 static void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
5856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5857 TRACE("(%d, %p)\n", target, v );
5858 funcs->ext.p_glMultiTexCoord2svSGIS( target, v );
5861 static void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5863 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5864 funcs->ext.p_glMultiTexCoord3d( target, s, t, r );
5867 static void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5869 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5870 funcs->ext.p_glMultiTexCoord3dARB( target, s, t, r );
5873 static void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5875 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5876 funcs->ext.p_glMultiTexCoord3dSGIS( target, s, t, r );
5879 static void WINAPI wine_glMultiTexCoord3dv( GLenum target, const GLdouble* v ) {
5880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5881 TRACE("(%d, %p)\n", target, v );
5882 funcs->ext.p_glMultiTexCoord3dv( target, v );
5885 static void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, const GLdouble* v ) {
5886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5887 TRACE("(%d, %p)\n", target, v );
5888 funcs->ext.p_glMultiTexCoord3dvARB( target, v );
5891 static void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
5892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5893 TRACE("(%d, %p)\n", target, v );
5894 funcs->ext.p_glMultiTexCoord3dvSGIS( target, v );
5897 static void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5899 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5900 funcs->ext.p_glMultiTexCoord3f( target, s, t, r );
5903 static void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5905 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5906 funcs->ext.p_glMultiTexCoord3fARB( target, s, t, r );
5909 static void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5911 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5912 funcs->ext.p_glMultiTexCoord3fSGIS( target, s, t, r );
5915 static void WINAPI wine_glMultiTexCoord3fv( GLenum target, const GLfloat* v ) {
5916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5917 TRACE("(%d, %p)\n", target, v );
5918 funcs->ext.p_glMultiTexCoord3fv( target, v );
5921 static void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, const GLfloat* v ) {
5922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5923 TRACE("(%d, %p)\n", target, v );
5924 funcs->ext.p_glMultiTexCoord3fvARB( target, v );
5927 static void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
5928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5929 TRACE("(%d, %p)\n", target, v );
5930 funcs->ext.p_glMultiTexCoord3fvSGIS( target, v );
5933 static void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) {
5934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5935 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5936 funcs->ext.p_glMultiTexCoord3hNV( target, s, t, r );
5939 static void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, const unsigned short* v ) {
5940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5941 TRACE("(%d, %p)\n", target, v );
5942 funcs->ext.p_glMultiTexCoord3hvNV( target, v );
5945 static void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
5946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5947 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5948 funcs->ext.p_glMultiTexCoord3i( target, s, t, r );
5951 static void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
5952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5953 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5954 funcs->ext.p_glMultiTexCoord3iARB( target, s, t, r );
5957 static void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
5958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5959 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5960 funcs->ext.p_glMultiTexCoord3iSGIS( target, s, t, r );
5963 static void WINAPI wine_glMultiTexCoord3iv( GLenum target, const GLint* v ) {
5964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5965 TRACE("(%d, %p)\n", target, v );
5966 funcs->ext.p_glMultiTexCoord3iv( target, v );
5969 static void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, const GLint* v ) {
5970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5971 TRACE("(%d, %p)\n", target, v );
5972 funcs->ext.p_glMultiTexCoord3ivARB( target, v );
5975 static void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
5976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5977 TRACE("(%d, %p)\n", target, v );
5978 funcs->ext.p_glMultiTexCoord3ivSGIS( target, v );
5981 static void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
5982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5983 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5984 funcs->ext.p_glMultiTexCoord3s( target, s, t, r );
5987 static void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
5988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5989 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5990 funcs->ext.p_glMultiTexCoord3sARB( target, s, t, r );
5993 static void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
5994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5995 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5996 funcs->ext.p_glMultiTexCoord3sSGIS( target, s, t, r );
5999 static void WINAPI wine_glMultiTexCoord3sv( GLenum target, const GLshort* v ) {
6000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6001 TRACE("(%d, %p)\n", target, v );
6002 funcs->ext.p_glMultiTexCoord3sv( target, v );
6005 static void WINAPI wine_glMultiTexCoord3svARB( GLenum target, const GLshort* v ) {
6006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6007 TRACE("(%d, %p)\n", target, v );
6008 funcs->ext.p_glMultiTexCoord3svARB( target, v );
6011 static void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
6012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6013 TRACE("(%d, %p)\n", target, v );
6014 funcs->ext.p_glMultiTexCoord3svSGIS( target, v );
6017 static void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6019 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6020 funcs->ext.p_glMultiTexCoord4d( target, s, t, r, q );
6023 static void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6025 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6026 funcs->ext.p_glMultiTexCoord4dARB( target, s, t, r, q );
6029 static void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6031 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6032 funcs->ext.p_glMultiTexCoord4dSGIS( target, s, t, r, q );
6035 static void WINAPI wine_glMultiTexCoord4dv( GLenum target, const GLdouble* v ) {
6036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6037 TRACE("(%d, %p)\n", target, v );
6038 funcs->ext.p_glMultiTexCoord4dv( target, v );
6041 static void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, const GLdouble* v ) {
6042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6043 TRACE("(%d, %p)\n", target, v );
6044 funcs->ext.p_glMultiTexCoord4dvARB( target, v );
6047 static void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
6048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6049 TRACE("(%d, %p)\n", target, v );
6050 funcs->ext.p_glMultiTexCoord4dvSGIS( target, v );
6053 static void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6055 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6056 funcs->ext.p_glMultiTexCoord4f( target, s, t, r, q );
6059 static void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6061 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6062 funcs->ext.p_glMultiTexCoord4fARB( target, s, t, r, q );
6065 static void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6067 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6068 funcs->ext.p_glMultiTexCoord4fSGIS( target, s, t, r, q );
6071 static void WINAPI wine_glMultiTexCoord4fv( GLenum target, const GLfloat* v ) {
6072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6073 TRACE("(%d, %p)\n", target, v );
6074 funcs->ext.p_glMultiTexCoord4fv( target, v );
6077 static void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, const GLfloat* v ) {
6078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6079 TRACE("(%d, %p)\n", target, v );
6080 funcs->ext.p_glMultiTexCoord4fvARB( target, v );
6083 static void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
6084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6085 TRACE("(%d, %p)\n", target, v );
6086 funcs->ext.p_glMultiTexCoord4fvSGIS( target, v );
6089 static void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
6090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6091 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6092 funcs->ext.p_glMultiTexCoord4hNV( target, s, t, r, q );
6095 static void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, const unsigned short* v ) {
6096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6097 TRACE("(%d, %p)\n", target, v );
6098 funcs->ext.p_glMultiTexCoord4hvNV( target, v );
6101 static void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6103 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6104 funcs->ext.p_glMultiTexCoord4i( target, s, t, r, q );
6107 static void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6109 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6110 funcs->ext.p_glMultiTexCoord4iARB( target, s, t, r, q );
6113 static void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6115 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6116 funcs->ext.p_glMultiTexCoord4iSGIS( target, s, t, r, q );
6119 static void WINAPI wine_glMultiTexCoord4iv( GLenum target, const GLint* v ) {
6120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6121 TRACE("(%d, %p)\n", target, v );
6122 funcs->ext.p_glMultiTexCoord4iv( target, v );
6125 static void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, const GLint* v ) {
6126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6127 TRACE("(%d, %p)\n", target, v );
6128 funcs->ext.p_glMultiTexCoord4ivARB( target, v );
6131 static void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
6132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6133 TRACE("(%d, %p)\n", target, v );
6134 funcs->ext.p_glMultiTexCoord4ivSGIS( target, v );
6137 static void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6139 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6140 funcs->ext.p_glMultiTexCoord4s( target, s, t, r, q );
6143 static void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6145 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6146 funcs->ext.p_glMultiTexCoord4sARB( target, s, t, r, q );
6149 static void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6151 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6152 funcs->ext.p_glMultiTexCoord4sSGIS( target, s, t, r, q );
6155 static void WINAPI wine_glMultiTexCoord4sv( GLenum target, const GLshort* v ) {
6156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6157 TRACE("(%d, %p)\n", target, v );
6158 funcs->ext.p_glMultiTexCoord4sv( target, v );
6161 static void WINAPI wine_glMultiTexCoord4svARB( GLenum target, const GLshort* v ) {
6162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6163 TRACE("(%d, %p)\n", target, v );
6164 funcs->ext.p_glMultiTexCoord4svARB( target, v );
6167 static void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6169 TRACE("(%d, %p)\n", target, v );
6170 funcs->ext.p_glMultiTexCoord4svSGIS( target, v );
6173 static void WINAPI wine_glMultiTexCoordP1ui( GLenum texture, GLenum type, GLuint coords ) {
6174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6175 TRACE("(%d, %d, %d)\n", texture, type, coords );
6176 funcs->ext.p_glMultiTexCoordP1ui( texture, type, coords );
6179 static void WINAPI wine_glMultiTexCoordP1uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6181 TRACE("(%d, %d, %p)\n", texture, type, coords );
6182 funcs->ext.p_glMultiTexCoordP1uiv( texture, type, coords );
6185 static void WINAPI wine_glMultiTexCoordP2ui( GLenum texture, GLenum type, GLuint coords ) {
6186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6187 TRACE("(%d, %d, %d)\n", texture, type, coords );
6188 funcs->ext.p_glMultiTexCoordP2ui( texture, type, coords );
6191 static void WINAPI wine_glMultiTexCoordP2uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6193 TRACE("(%d, %d, %p)\n", texture, type, coords );
6194 funcs->ext.p_glMultiTexCoordP2uiv( texture, type, coords );
6197 static void WINAPI wine_glMultiTexCoordP3ui( GLenum texture, GLenum type, GLuint coords ) {
6198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6199 TRACE("(%d, %d, %d)\n", texture, type, coords );
6200 funcs->ext.p_glMultiTexCoordP3ui( texture, type, coords );
6203 static void WINAPI wine_glMultiTexCoordP3uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6205 TRACE("(%d, %d, %p)\n", texture, type, coords );
6206 funcs->ext.p_glMultiTexCoordP3uiv( texture, type, coords );
6209 static void WINAPI wine_glMultiTexCoordP4ui( GLenum texture, GLenum type, GLuint coords ) {
6210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6211 TRACE("(%d, %d, %d)\n", texture, type, coords );
6212 funcs->ext.p_glMultiTexCoordP4ui( texture, type, coords );
6215 static void WINAPI wine_glMultiTexCoordP4uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6217 TRACE("(%d, %d, %p)\n", texture, type, coords );
6218 funcs->ext.p_glMultiTexCoordP4uiv( texture, type, coords );
6221 static void WINAPI wine_glMultiTexCoordPointerEXT( GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
6222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6223 TRACE("(%d, %d, %d, %d, %p)\n", texunit, size, type, stride, pointer );
6224 funcs->ext.p_glMultiTexCoordPointerEXT( texunit, size, type, stride, pointer );
6227 static void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6229 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6230 funcs->ext.p_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6233 static void WINAPI wine_glMultiTexEnvfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6235 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6236 funcs->ext.p_glMultiTexEnvfEXT( texunit, target, pname, param );
6239 static void WINAPI wine_glMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6241 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6242 funcs->ext.p_glMultiTexEnvfvEXT( texunit, target, pname, params );
6245 static void WINAPI wine_glMultiTexEnviEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6247 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6248 funcs->ext.p_glMultiTexEnviEXT( texunit, target, pname, param );
6251 static void WINAPI wine_glMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6253 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6254 funcs->ext.p_glMultiTexEnvivEXT( texunit, target, pname, params );
6257 static void WINAPI wine_glMultiTexGendEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble param ) {
6258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6259 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6260 funcs->ext.p_glMultiTexGendEXT( texunit, coord, pname, param );
6263 static void WINAPI wine_glMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params ) {
6264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6265 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6266 funcs->ext.p_glMultiTexGendvEXT( texunit, coord, pname, params );
6269 static void WINAPI wine_glMultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param ) {
6270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6271 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6272 funcs->ext.p_glMultiTexGenfEXT( texunit, coord, pname, param );
6275 static void WINAPI wine_glMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params ) {
6276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6277 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6278 funcs->ext.p_glMultiTexGenfvEXT( texunit, coord, pname, params );
6281 static void WINAPI wine_glMultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param ) {
6282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6283 TRACE("(%d, %d, %d, %d)\n", texunit, coord, pname, param );
6284 funcs->ext.p_glMultiTexGeniEXT( texunit, coord, pname, param );
6287 static void WINAPI wine_glMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, const GLint* params ) {
6288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6289 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6290 funcs->ext.p_glMultiTexGenivEXT( texunit, coord, pname, params );
6293 static void WINAPI wine_glMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6295 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, format, type, pixels );
6296 funcs->ext.p_glMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, format, type, pixels );
6299 static void WINAPI wine_glMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6301 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, format, type, pixels );
6302 funcs->ext.p_glMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, format, type, pixels );
6305 static void WINAPI wine_glMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6307 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6308 funcs->ext.p_glMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6311 static void WINAPI wine_glMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6313 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6314 funcs->ext.p_glMultiTexParameterIivEXT( texunit, target, pname, params );
6317 static void WINAPI wine_glMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, const GLuint* params ) {
6318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6319 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6320 funcs->ext.p_glMultiTexParameterIuivEXT( texunit, target, pname, params );
6323 static void WINAPI wine_glMultiTexParameterfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6325 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6326 funcs->ext.p_glMultiTexParameterfEXT( texunit, target, pname, param );
6329 static void WINAPI wine_glMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6331 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6332 funcs->ext.p_glMultiTexParameterfvEXT( texunit, target, pname, params );
6335 static void WINAPI wine_glMultiTexParameteriEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6337 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6338 funcs->ext.p_glMultiTexParameteriEXT( texunit, target, pname, param );
6341 static void WINAPI wine_glMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6343 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6344 funcs->ext.p_glMultiTexParameterivEXT( texunit, target, pname, params );
6347 static void WINAPI wine_glMultiTexRenderbufferEXT( GLenum texunit, GLenum target, GLuint renderbuffer ) {
6348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6349 TRACE("(%d, %d, %d)\n", texunit, target, renderbuffer );
6350 funcs->ext.p_glMultiTexRenderbufferEXT( texunit, target, renderbuffer );
6353 static void WINAPI wine_glMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
6354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6355 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, type, pixels );
6356 funcs->ext.p_glMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, type, pixels );
6359 static void WINAPI wine_glMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
6360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6361 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6362 funcs->ext.p_glMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6365 static void WINAPI wine_glMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
6366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6367 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6368 funcs->ext.p_glMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6371 static void WINAPI wine_glNamedBufferDataEXT( GLuint buffer, INT_PTR size, const GLvoid* data, GLenum usage ) {
6372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6373 TRACE("(%d, %ld, %p, %d)\n", buffer, size, data, usage );
6374 funcs->ext.p_glNamedBufferDataEXT( buffer, size, data, usage );
6377 static void WINAPI wine_glNamedBufferSubDataEXT( GLuint buffer, INT_PTR offset, INT_PTR size, const GLvoid* data ) {
6378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6379 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
6380 funcs->ext.p_glNamedBufferSubDataEXT( buffer, offset, size, data );
6383 static void WINAPI wine_glNamedCopyBufferSubDataEXT( GLuint readBuffer, GLuint writeBuffer, INT_PTR readOffset, INT_PTR writeOffset, INT_PTR size ) {
6384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6385 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer, writeBuffer, readOffset, writeOffset, size );
6386 funcs->ext.p_glNamedCopyBufferSubDataEXT( readBuffer, writeBuffer, readOffset, writeOffset, size );
6389 static void WINAPI wine_glNamedFramebufferRenderbufferEXT( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
6390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6391 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, renderbuffertarget, renderbuffer );
6392 funcs->ext.p_glNamedFramebufferRenderbufferEXT( framebuffer, attachment, renderbuffertarget, renderbuffer );
6395 static void WINAPI wine_glNamedFramebufferTexture1DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6397 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6398 funcs->ext.p_glNamedFramebufferTexture1DEXT( framebuffer, attachment, textarget, texture, level );
6401 static void WINAPI wine_glNamedFramebufferTexture2DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6403 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6404 funcs->ext.p_glNamedFramebufferTexture2DEXT( framebuffer, attachment, textarget, texture, level );
6407 static void WINAPI wine_glNamedFramebufferTexture3DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
6408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6409 TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level, zoffset );
6410 funcs->ext.p_glNamedFramebufferTexture3DEXT( framebuffer, attachment, textarget, texture, level, zoffset );
6413 static void WINAPI wine_glNamedFramebufferTextureEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) {
6414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6415 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, texture, level );
6416 funcs->ext.p_glNamedFramebufferTextureEXT( framebuffer, attachment, texture, level );
6419 static void WINAPI wine_glNamedFramebufferTextureFaceEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
6420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6421 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, face );
6422 funcs->ext.p_glNamedFramebufferTextureFaceEXT( framebuffer, attachment, texture, level, face );
6425 static void WINAPI wine_glNamedFramebufferTextureLayerEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
6426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6427 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, layer );
6428 funcs->ext.p_glNamedFramebufferTextureLayerEXT( framebuffer, attachment, texture, level, layer );
6431 static void WINAPI wine_glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6433 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6434 funcs->ext.p_glNamedProgramLocalParameter4dEXT( program, target, index, x, y, z, w );
6437 static void WINAPI wine_glNamedProgramLocalParameter4dvEXT( GLuint program, GLenum target, GLuint index, const GLdouble* params ) {
6438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6439 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6440 funcs->ext.p_glNamedProgramLocalParameter4dvEXT( program, target, index, params );
6443 static void WINAPI wine_glNamedProgramLocalParameter4fEXT( GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6445 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6446 funcs->ext.p_glNamedProgramLocalParameter4fEXT( program, target, index, x, y, z, w );
6449 static void WINAPI wine_glNamedProgramLocalParameter4fvEXT( GLuint program, GLenum target, GLuint index, const GLfloat* params ) {
6450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6451 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6452 funcs->ext.p_glNamedProgramLocalParameter4fvEXT( program, target, index, params );
6455 static void WINAPI wine_glNamedProgramLocalParameterI4iEXT( GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
6456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6457 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6458 funcs->ext.p_glNamedProgramLocalParameterI4iEXT( program, target, index, x, y, z, w );
6461 static void WINAPI wine_glNamedProgramLocalParameterI4ivEXT( GLuint program, GLenum target, GLuint index, const GLint* params ) {
6462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6463 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6464 funcs->ext.p_glNamedProgramLocalParameterI4ivEXT( program, target, index, params );
6467 static void WINAPI wine_glNamedProgramLocalParameterI4uiEXT( GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
6468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6469 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6470 funcs->ext.p_glNamedProgramLocalParameterI4uiEXT( program, target, index, x, y, z, w );
6473 static void WINAPI wine_glNamedProgramLocalParameterI4uivEXT( GLuint program, GLenum target, GLuint index, const GLuint* params ) {
6474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6475 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6476 funcs->ext.p_glNamedProgramLocalParameterI4uivEXT( program, target, index, params );
6479 static void WINAPI wine_glNamedProgramLocalParameters4fvEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
6480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6481 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6482 funcs->ext.p_glNamedProgramLocalParameters4fvEXT( program, target, index, count, params );
6485 static void WINAPI wine_glNamedProgramLocalParametersI4ivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params ) {
6486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6487 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6488 funcs->ext.p_glNamedProgramLocalParametersI4ivEXT( program, target, index, count, params );
6491 static void WINAPI wine_glNamedProgramLocalParametersI4uivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
6492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6493 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6494 funcs->ext.p_glNamedProgramLocalParametersI4uivEXT( program, target, index, count, params );
6497 static void WINAPI wine_glNamedProgramStringEXT( GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
6498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6499 TRACE("(%d, %d, %d, %d, %p)\n", program, target, format, len, string );
6500 funcs->ext.p_glNamedProgramStringEXT( program, target, format, len, string );
6503 static void WINAPI wine_glNamedRenderbufferStorageEXT( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) {
6504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6505 TRACE("(%d, %d, %d, %d)\n", renderbuffer, internalformat, width, height );
6506 funcs->ext.p_glNamedRenderbufferStorageEXT( renderbuffer, internalformat, width, height );
6509 static void WINAPI wine_glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
6510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6511 TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6512 funcs->ext.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6515 static void WINAPI wine_glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
6516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6517 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer, samples, internalformat, width, height );
6518 funcs->ext.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer, samples, internalformat, width, height );
6521 static void WINAPI wine_glNamedStringARB( GLenum type, GLint namelen, const char* name, GLint stringlen, const char* string ) {
6522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6523 TRACE("(%d, %d, %p, %d, %p)\n", type, namelen, name, stringlen, string );
6524 funcs->ext.p_glNamedStringARB( type, namelen, name, stringlen, string );
6527 static GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
6528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6529 TRACE("(%d)\n", type );
6530 return funcs->ext.p_glNewBufferRegion( type );
6533 static GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, const GLvoid* pointer, GLenum usage ) {
6534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6535 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6536 return funcs->ext.p_glNewObjectBufferATI( size, pointer, usage );
6539 static void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6541 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6542 funcs->ext.p_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6545 static void WINAPI wine_glNormal3fVertex3fvSUN( const GLfloat* n, const GLfloat* v ) {
6546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6547 TRACE("(%p, %p)\n", n, v );
6548 funcs->ext.p_glNormal3fVertex3fvSUN( n, v );
6551 static void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) {
6552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6553 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6554 funcs->ext.p_glNormal3hNV( nx, ny, nz );
6557 static void WINAPI wine_glNormal3hvNV( const unsigned short* v ) {
6558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6559 TRACE("(%p)\n", v );
6560 funcs->ext.p_glNormal3hvNV( v );
6563 static void WINAPI wine_glNormalFormatNV( GLenum type, GLsizei stride ) {
6564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6565 TRACE("(%d, %d)\n", type, stride );
6566 funcs->ext.p_glNormalFormatNV( type, stride );
6569 static void WINAPI wine_glNormalP3ui( GLenum type, GLuint coords ) {
6570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6571 TRACE("(%d, %d)\n", type, coords );
6572 funcs->ext.p_glNormalP3ui( type, coords );
6575 static void WINAPI wine_glNormalP3uiv( GLenum type, const GLuint* coords ) {
6576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6577 TRACE("(%d, %p)\n", type, coords );
6578 funcs->ext.p_glNormalP3uiv( type, coords );
6581 static void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
6582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6583 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6584 funcs->ext.p_glNormalPointerEXT( type, stride, count, pointer );
6587 static void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
6588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6589 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6590 funcs->ext.p_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6593 static void WINAPI wine_glNormalPointervINTEL( GLenum type, const GLvoid** pointer ) {
6594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6595 TRACE("(%d, %p)\n", type, pointer );
6596 funcs->ext.p_glNormalPointervINTEL( type, pointer );
6599 static void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6601 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6602 funcs->ext.p_glNormalStream3bATI( stream, nx, ny, nz );
6605 static void WINAPI wine_glNormalStream3bvATI( GLenum stream, const GLbyte* coords ) {
6606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6607 TRACE("(%d, %p)\n", stream, coords );
6608 funcs->ext.p_glNormalStream3bvATI( stream, coords );
6611 static void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6613 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6614 funcs->ext.p_glNormalStream3dATI( stream, nx, ny, nz );
6617 static void WINAPI wine_glNormalStream3dvATI( GLenum stream, const GLdouble* coords ) {
6618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6619 TRACE("(%d, %p)\n", stream, coords );
6620 funcs->ext.p_glNormalStream3dvATI( stream, coords );
6623 static void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6625 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6626 funcs->ext.p_glNormalStream3fATI( stream, nx, ny, nz );
6629 static void WINAPI wine_glNormalStream3fvATI( GLenum stream, const GLfloat* coords ) {
6630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6631 TRACE("(%d, %p)\n", stream, coords );
6632 funcs->ext.p_glNormalStream3fvATI( stream, coords );
6635 static void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6637 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6638 funcs->ext.p_glNormalStream3iATI( stream, nx, ny, nz );
6641 static void WINAPI wine_glNormalStream3ivATI( GLenum stream, const GLint* coords ) {
6642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6643 TRACE("(%d, %p)\n", stream, coords );
6644 funcs->ext.p_glNormalStream3ivATI( stream, coords );
6647 static void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6649 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6650 funcs->ext.p_glNormalStream3sATI( stream, nx, ny, nz );
6653 static void WINAPI wine_glNormalStream3svATI( GLenum stream, const GLshort* coords ) {
6654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6655 TRACE("(%d, %p)\n", stream, coords );
6656 funcs->ext.p_glNormalStream3svATI( stream, coords );
6659 static GLenum WINAPI wine_glObjectPurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6661 TRACE("(%d, %d, %d)\n", objectType, name, option );
6662 return funcs->ext.p_glObjectPurgeableAPPLE( objectType, name, option );
6665 static GLenum WINAPI wine_glObjectUnpurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6667 TRACE("(%d, %d, %d)\n", objectType, name, option );
6668 return funcs->ext.p_glObjectUnpurgeableAPPLE( objectType, name, option );
6671 static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6673 TRACE("(%d, %f)\n", pname, param );
6674 funcs->ext.p_glPNTrianglesfATI( pname, param );
6677 static void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
6678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6679 TRACE("(%d, %d)\n", pname, param );
6680 funcs->ext.p_glPNTrianglesiATI( pname, param );
6683 static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6685 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6686 funcs->ext.p_glPassTexCoordATI( dst, coord, swizzle );
6689 static void WINAPI wine_glPatchParameterfv( GLenum pname, const GLfloat* values ) {
6690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6691 TRACE("(%d, %p)\n", pname, values );
6692 funcs->ext.p_glPatchParameterfv( pname, values );
6695 static void WINAPI wine_glPatchParameteri( GLenum pname, GLint value ) {
6696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6697 TRACE("(%d, %d)\n", pname, value );
6698 funcs->ext.p_glPatchParameteri( pname, value );
6701 static void WINAPI wine_glPathColorGenNV( GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs ) {
6702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6703 TRACE("(%d, %d, %d, %p)\n", color, genMode, colorFormat, coeffs );
6704 funcs->ext.p_glPathColorGenNV( color, genMode, colorFormat, coeffs );
6707 static void WINAPI wine_glPathCommandsNV( GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6709 TRACE("(%d, %d, %p, %d, %d, %p)\n", path, numCommands, commands, numCoords, coordType, coords );
6710 funcs->ext.p_glPathCommandsNV( path, numCommands, commands, numCoords, coordType, coords );
6713 static void WINAPI wine_glPathCoordsNV( GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6715 TRACE("(%d, %d, %d, %p)\n", path, numCoords, coordType, coords );
6716 funcs->ext.p_glPathCoordsNV( path, numCoords, coordType, coords );
6719 static void WINAPI wine_glPathCoverDepthFuncNV( GLenum func ) {
6720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6721 TRACE("(%d)\n", func );
6722 funcs->ext.p_glPathCoverDepthFuncNV( func );
6725 static void WINAPI wine_glPathDashArrayNV( GLuint path, GLsizei dashCount, const GLfloat* dashArray ) {
6726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6727 TRACE("(%d, %d, %p)\n", path, dashCount, dashArray );
6728 funcs->ext.p_glPathDashArrayNV( path, dashCount, dashArray );
6731 static void WINAPI wine_glPathFogGenNV( GLenum genMode ) {
6732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6733 TRACE("(%d)\n", genMode );
6734 funcs->ext.p_glPathFogGenNV( genMode );
6737 static void WINAPI wine_glPathGlyphRangeNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6739 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6740 funcs->ext.p_glPathGlyphRangeNV( firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6743 static void WINAPI wine_glPathGlyphsNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6745 TRACE("(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6746 funcs->ext.p_glPathGlyphsNV( firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6749 static void WINAPI wine_glPathParameterfNV( GLuint path, GLenum pname, GLfloat value ) {
6750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6751 TRACE("(%d, %d, %f)\n", path, pname, value );
6752 funcs->ext.p_glPathParameterfNV( path, pname, value );
6755 static void WINAPI wine_glPathParameterfvNV( GLuint path, GLenum pname, const GLfloat* value ) {
6756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6757 TRACE("(%d, %d, %p)\n", path, pname, value );
6758 funcs->ext.p_glPathParameterfvNV( path, pname, value );
6761 static void WINAPI wine_glPathParameteriNV( GLuint path, GLenum pname, GLint value ) {
6762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6763 TRACE("(%d, %d, %d)\n", path, pname, value );
6764 funcs->ext.p_glPathParameteriNV( path, pname, value );
6767 static void WINAPI wine_glPathParameterivNV( GLuint path, GLenum pname, const GLint* value ) {
6768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6769 TRACE("(%d, %d, %p)\n", path, pname, value );
6770 funcs->ext.p_glPathParameterivNV( path, pname, value );
6773 static void WINAPI wine_glPathStencilDepthOffsetNV( GLfloat factor, GLfloat units ) {
6774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6775 TRACE("(%f, %f)\n", factor, units );
6776 funcs->ext.p_glPathStencilDepthOffsetNV( factor, units );
6779 static void WINAPI wine_glPathStencilFuncNV( GLenum func, GLint ref, GLuint mask ) {
6780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6781 TRACE("(%d, %d, %d)\n", func, ref, mask );
6782 funcs->ext.p_glPathStencilFuncNV( func, ref, mask );
6785 static void WINAPI wine_glPathStringNV( GLuint path, GLenum format, GLsizei length, const GLvoid* pathString ) {
6786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6787 TRACE("(%d, %d, %d, %p)\n", path, format, length, pathString );
6788 funcs->ext.p_glPathStringNV( path, format, length, pathString );
6791 static void WINAPI wine_glPathSubCommandsNV( GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6793 TRACE("(%d, %d, %d, %d, %p, %d, %d, %p)\n", path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
6794 funcs->ext.p_glPathSubCommandsNV( path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
6797 static void WINAPI wine_glPathSubCoordsNV( GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6799 TRACE("(%d, %d, %d, %d, %p)\n", path, coordStart, numCoords, coordType, coords );
6800 funcs->ext.p_glPathSubCoordsNV( path, coordStart, numCoords, coordType, coords );
6803 static void WINAPI wine_glPathTexGenNV( GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs ) {
6804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6805 TRACE("(%d, %d, %d, %p)\n", texCoordSet, genMode, components, coeffs );
6806 funcs->ext.p_glPathTexGenNV( texCoordSet, genMode, components, coeffs );
6809 static void WINAPI wine_glPauseTransformFeedback( void ) {
6810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6811 TRACE("()\n");
6812 funcs->ext.p_glPauseTransformFeedback( );
6815 static void WINAPI wine_glPauseTransformFeedbackNV( void ) {
6816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6817 TRACE("()\n");
6818 funcs->ext.p_glPauseTransformFeedbackNV( );
6821 static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
6822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6823 TRACE("(%d, %d, %p)\n", target, length, pointer );
6824 funcs->ext.p_glPixelDataRangeNV( target, length, pointer );
6827 static void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
6828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6829 TRACE("(%d, %f)\n", pname, param );
6830 funcs->ext.p_glPixelTexGenParameterfSGIS( pname, param );
6833 static void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, const GLfloat* params ) {
6834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6835 TRACE("(%d, %p)\n", pname, params );
6836 funcs->ext.p_glPixelTexGenParameterfvSGIS( pname, params );
6839 static void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
6840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6841 TRACE("(%d, %d)\n", pname, param );
6842 funcs->ext.p_glPixelTexGenParameteriSGIS( pname, param );
6845 static void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, const GLint* params ) {
6846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6847 TRACE("(%d, %p)\n", pname, params );
6848 funcs->ext.p_glPixelTexGenParameterivSGIS( pname, params );
6851 static void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
6852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6853 TRACE("(%d)\n", mode );
6854 funcs->ext.p_glPixelTexGenSGIX( mode );
6857 static void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
6858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6859 TRACE("(%d, %d, %f)\n", target, pname, param );
6860 funcs->ext.p_glPixelTransformParameterfEXT( target, pname, param );
6863 static void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
6864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6865 TRACE("(%d, %d, %p)\n", target, pname, params );
6866 funcs->ext.p_glPixelTransformParameterfvEXT( target, pname, params );
6869 static void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
6870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6871 TRACE("(%d, %d, %d)\n", target, pname, param );
6872 funcs->ext.p_glPixelTransformParameteriEXT( target, pname, param );
6875 static void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
6876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6877 TRACE("(%d, %d, %p)\n", target, pname, params );
6878 funcs->ext.p_glPixelTransformParameterivEXT( target, pname, params );
6881 static GLboolean WINAPI wine_glPointAlongPathNV( GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY ) {
6882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6883 TRACE("(%d, %d, %d, %f, %p, %p, %p, %p)\n", path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
6884 return funcs->ext.p_glPointAlongPathNV( path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
6887 static void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
6888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6889 TRACE("(%d, %f)\n", pname, param );
6890 funcs->ext.p_glPointParameterf( pname, param );
6893 static void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
6894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6895 TRACE("(%d, %f)\n", pname, param );
6896 funcs->ext.p_glPointParameterfARB( pname, param );
6899 static void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
6900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6901 TRACE("(%d, %f)\n", pname, param );
6902 funcs->ext.p_glPointParameterfEXT( pname, param );
6905 static void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
6906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6907 TRACE("(%d, %f)\n", pname, param );
6908 funcs->ext.p_glPointParameterfSGIS( pname, param );
6911 static void WINAPI wine_glPointParameterfv( GLenum pname, const GLfloat* params ) {
6912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6913 TRACE("(%d, %p)\n", pname, params );
6914 funcs->ext.p_glPointParameterfv( pname, params );
6917 static void WINAPI wine_glPointParameterfvARB( GLenum pname, const GLfloat* params ) {
6918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6919 TRACE("(%d, %p)\n", pname, params );
6920 funcs->ext.p_glPointParameterfvARB( pname, params );
6923 static void WINAPI wine_glPointParameterfvEXT( GLenum pname, const GLfloat* params ) {
6924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6925 TRACE("(%d, %p)\n", pname, params );
6926 funcs->ext.p_glPointParameterfvEXT( pname, params );
6929 static void WINAPI wine_glPointParameterfvSGIS( GLenum pname, const GLfloat* params ) {
6930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6931 TRACE("(%d, %p)\n", pname, params );
6932 funcs->ext.p_glPointParameterfvSGIS( pname, params );
6935 static void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
6936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6937 TRACE("(%d, %d)\n", pname, param );
6938 funcs->ext.p_glPointParameteri( pname, param );
6941 static void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
6942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6943 TRACE("(%d, %d)\n", pname, param );
6944 funcs->ext.p_glPointParameteriNV( pname, param );
6947 static void WINAPI wine_glPointParameteriv( GLenum pname, const GLint* params ) {
6948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6949 TRACE("(%d, %p)\n", pname, params );
6950 funcs->ext.p_glPointParameteriv( pname, params );
6953 static void WINAPI wine_glPointParameterivNV( GLenum pname, const GLint* params ) {
6954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6955 TRACE("(%d, %p)\n", pname, params );
6956 funcs->ext.p_glPointParameterivNV( pname, params );
6959 static GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
6960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6961 TRACE("(%p)\n", markerp );
6962 return funcs->ext.p_glPollAsyncSGIX( markerp );
6965 static GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
6966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6967 TRACE("(%p)\n", marker_p );
6968 return funcs->ext.p_glPollInstrumentsSGIX( marker_p );
6971 static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
6972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6973 TRACE("(%f, %f)\n", factor, bias );
6974 funcs->ext.p_glPolygonOffsetEXT( factor, bias );
6977 static void WINAPI wine_glPresentFrameDualFillNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3 ) {
6978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6979 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
6980 funcs->ext.p_glPresentFrameDualFillNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
6983 static void WINAPI wine_glPresentFrameKeyedNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1 ) {
6984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6985 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
6986 funcs->ext.p_glPresentFrameKeyedNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
6989 static void WINAPI wine_glPrimitiveRestartIndex( GLuint index ) {
6990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6991 TRACE("(%d)\n", index );
6992 funcs->ext.p_glPrimitiveRestartIndex( index );
6995 static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
6996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6997 TRACE("(%d)\n", index );
6998 funcs->ext.p_glPrimitiveRestartIndexNV( index );
7001 static void WINAPI wine_glPrimitiveRestartNV( void ) {
7002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7003 TRACE("()\n");
7004 funcs->ext.p_glPrimitiveRestartNV( );
7007 static void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, const GLuint* textures, const GLclampf* priorities ) {
7008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7009 TRACE("(%d, %p, %p)\n", n, textures, priorities );
7010 funcs->ext.p_glPrioritizeTexturesEXT( n, textures, priorities );
7013 static void WINAPI wine_glProgramBinary( GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length ) {
7014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7015 TRACE("(%d, %d, %p, %d)\n", program, binaryFormat, binary, length );
7016 funcs->ext.p_glProgramBinary( program, binaryFormat, binary, length );
7019 static void WINAPI wine_glProgramBufferParametersIivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint* params ) {
7020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7021 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7022 funcs->ext.p_glProgramBufferParametersIivNV( target, buffer, index, count, params );
7025 static void WINAPI wine_glProgramBufferParametersIuivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint* params ) {
7026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7027 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7028 funcs->ext.p_glProgramBufferParametersIuivNV( target, buffer, index, count, params );
7031 static void WINAPI wine_glProgramBufferParametersfvNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat* params ) {
7032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7033 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7034 funcs->ext.p_glProgramBufferParametersfvNV( target, buffer, index, count, params );
7037 static void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7039 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7040 funcs->ext.p_glProgramEnvParameter4dARB( target, index, x, y, z, w );
7043 static void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7045 TRACE("(%d, %d, %p)\n", target, index, params );
7046 funcs->ext.p_glProgramEnvParameter4dvARB( target, index, params );
7049 static void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7051 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7052 funcs->ext.p_glProgramEnvParameter4fARB( target, index, x, y, z, w );
7055 static void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7057 TRACE("(%d, %d, %p)\n", target, index, params );
7058 funcs->ext.p_glProgramEnvParameter4fvARB( target, index, params );
7061 static void WINAPI wine_glProgramEnvParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7063 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7064 funcs->ext.p_glProgramEnvParameterI4iNV( target, index, x, y, z, w );
7067 static void WINAPI wine_glProgramEnvParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7069 TRACE("(%d, %d, %p)\n", target, index, params );
7070 funcs->ext.p_glProgramEnvParameterI4ivNV( target, index, params );
7073 static void WINAPI wine_glProgramEnvParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7075 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7076 funcs->ext.p_glProgramEnvParameterI4uiNV( target, index, x, y, z, w );
7079 static void WINAPI wine_glProgramEnvParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7081 TRACE("(%d, %d, %p)\n", target, index, params );
7082 funcs->ext.p_glProgramEnvParameterI4uivNV( target, index, params );
7085 static void WINAPI wine_glProgramEnvParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7087 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7088 funcs->ext.p_glProgramEnvParameters4fvEXT( target, index, count, params );
7091 static void WINAPI wine_glProgramEnvParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7093 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7094 funcs->ext.p_glProgramEnvParametersI4ivNV( target, index, count, params );
7097 static void WINAPI wine_glProgramEnvParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7099 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7100 funcs->ext.p_glProgramEnvParametersI4uivNV( target, index, count, params );
7103 static void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7105 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7106 funcs->ext.p_glProgramLocalParameter4dARB( target, index, x, y, z, w );
7109 static void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7111 TRACE("(%d, %d, %p)\n", target, index, params );
7112 funcs->ext.p_glProgramLocalParameter4dvARB( target, index, params );
7115 static void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7117 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7118 funcs->ext.p_glProgramLocalParameter4fARB( target, index, x, y, z, w );
7121 static void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7123 TRACE("(%d, %d, %p)\n", target, index, params );
7124 funcs->ext.p_glProgramLocalParameter4fvARB( target, index, params );
7127 static void WINAPI wine_glProgramLocalParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7129 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7130 funcs->ext.p_glProgramLocalParameterI4iNV( target, index, x, y, z, w );
7133 static void WINAPI wine_glProgramLocalParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7135 TRACE("(%d, %d, %p)\n", target, index, params );
7136 funcs->ext.p_glProgramLocalParameterI4ivNV( target, index, params );
7139 static void WINAPI wine_glProgramLocalParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7141 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7142 funcs->ext.p_glProgramLocalParameterI4uiNV( target, index, x, y, z, w );
7145 static void WINAPI wine_glProgramLocalParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7147 TRACE("(%d, %d, %p)\n", target, index, params );
7148 funcs->ext.p_glProgramLocalParameterI4uivNV( target, index, params );
7151 static void WINAPI wine_glProgramLocalParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7153 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7154 funcs->ext.p_glProgramLocalParameters4fvEXT( target, index, count, params );
7157 static void WINAPI wine_glProgramLocalParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7159 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7160 funcs->ext.p_glProgramLocalParametersI4ivNV( target, index, count, params );
7163 static void WINAPI wine_glProgramLocalParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7165 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7166 funcs->ext.p_glProgramLocalParametersI4uivNV( target, index, count, params );
7169 static void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7171 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7172 funcs->ext.p_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
7175 static void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v ) {
7176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7177 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7178 funcs->ext.p_glProgramNamedParameter4dvNV( id, len, name, v );
7181 static void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7183 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7184 funcs->ext.p_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
7187 static void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v ) {
7188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7189 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7190 funcs->ext.p_glProgramNamedParameter4fvNV( id, len, name, v );
7193 static void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7195 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7196 funcs->ext.p_glProgramParameter4dNV( target, index, x, y, z, w );
7199 static void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, const GLdouble* v ) {
7200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7201 TRACE("(%d, %d, %p)\n", target, index, v );
7202 funcs->ext.p_glProgramParameter4dvNV( target, index, v );
7205 static void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7207 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7208 funcs->ext.p_glProgramParameter4fNV( target, index, x, y, z, w );
7211 static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, const GLfloat* v ) {
7212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7213 TRACE("(%d, %d, %p)\n", target, index, v );
7214 funcs->ext.p_glProgramParameter4fvNV( target, index, v );
7217 static void WINAPI wine_glProgramParameteri( GLuint program, GLenum pname, GLint value ) {
7218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7219 TRACE("(%d, %d, %d)\n", program, pname, value );
7220 funcs->ext.p_glProgramParameteri( program, pname, value );
7223 static void WINAPI wine_glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) {
7224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7225 TRACE("(%d, %d, %d)\n", program, pname, value );
7226 funcs->ext.p_glProgramParameteriARB( program, pname, value );
7229 static void WINAPI wine_glProgramParameteriEXT( GLuint program, GLenum pname, GLint value ) {
7230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7231 TRACE("(%d, %d, %d)\n", program, pname, value );
7232 funcs->ext.p_glProgramParameteriEXT( program, pname, value );
7235 static void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLsizei count, const GLdouble* v ) {
7236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7237 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7238 funcs->ext.p_glProgramParameters4dvNV( target, index, count, v );
7241 static void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLsizei count, const GLfloat* v ) {
7242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7243 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7244 funcs->ext.p_glProgramParameters4fvNV( target, index, count, v );
7247 static void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
7248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7249 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
7250 funcs->ext.p_glProgramStringARB( target, format, len, string );
7253 static void WINAPI wine_glProgramSubroutineParametersuivNV( GLenum target, GLsizei count, const GLuint* params ) {
7254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7255 TRACE("(%d, %d, %p)\n", target, count, params );
7256 funcs->ext.p_glProgramSubroutineParametersuivNV( target, count, params );
7259 static void WINAPI wine_glProgramUniform1d( GLuint program, GLint location, GLdouble v0 ) {
7260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7261 TRACE("(%d, %d, %f)\n", program, location, v0 );
7262 funcs->ext.p_glProgramUniform1d( program, location, v0 );
7265 static void WINAPI wine_glProgramUniform1dEXT( GLuint program, GLint location, GLdouble x ) {
7266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7267 TRACE("(%d, %d, %f)\n", program, location, x );
7268 funcs->ext.p_glProgramUniform1dEXT( program, location, x );
7271 static void WINAPI wine_glProgramUniform1dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7273 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7274 funcs->ext.p_glProgramUniform1dv( program, location, count, value );
7277 static void WINAPI wine_glProgramUniform1dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7279 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7280 funcs->ext.p_glProgramUniform1dvEXT( program, location, count, value );
7283 static void WINAPI wine_glProgramUniform1f( GLuint program, GLint location, GLfloat v0 ) {
7284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7285 TRACE("(%d, %d, %f)\n", program, location, v0 );
7286 funcs->ext.p_glProgramUniform1f( program, location, v0 );
7289 static void WINAPI wine_glProgramUniform1fEXT( GLuint program, GLint location, GLfloat v0 ) {
7290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7291 TRACE("(%d, %d, %f)\n", program, location, v0 );
7292 funcs->ext.p_glProgramUniform1fEXT( program, location, v0 );
7295 static void WINAPI wine_glProgramUniform1fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7297 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7298 funcs->ext.p_glProgramUniform1fv( program, location, count, value );
7301 static void WINAPI wine_glProgramUniform1fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7303 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7304 funcs->ext.p_glProgramUniform1fvEXT( program, location, count, value );
7307 static void WINAPI wine_glProgramUniform1i( GLuint program, GLint location, GLint v0 ) {
7308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7309 TRACE("(%d, %d, %d)\n", program, location, v0 );
7310 funcs->ext.p_glProgramUniform1i( program, location, v0 );
7313 static void WINAPI wine_glProgramUniform1i64NV( GLuint program, GLint location, INT64 x ) {
7314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7315 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7316 funcs->ext.p_glProgramUniform1i64NV( program, location, x );
7319 static void WINAPI wine_glProgramUniform1i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7321 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7322 funcs->ext.p_glProgramUniform1i64vNV( program, location, count, value );
7325 static void WINAPI wine_glProgramUniform1iEXT( GLuint program, GLint location, GLint v0 ) {
7326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7327 TRACE("(%d, %d, %d)\n", program, location, v0 );
7328 funcs->ext.p_glProgramUniform1iEXT( program, location, v0 );
7331 static void WINAPI wine_glProgramUniform1iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7333 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7334 funcs->ext.p_glProgramUniform1iv( program, location, count, value );
7337 static void WINAPI wine_glProgramUniform1ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7339 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7340 funcs->ext.p_glProgramUniform1ivEXT( program, location, count, value );
7343 static void WINAPI wine_glProgramUniform1ui( GLuint program, GLint location, GLuint v0 ) {
7344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7345 TRACE("(%d, %d, %d)\n", program, location, v0 );
7346 funcs->ext.p_glProgramUniform1ui( program, location, v0 );
7349 static void WINAPI wine_glProgramUniform1ui64NV( GLuint program, GLint location, UINT64 x ) {
7350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7351 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7352 funcs->ext.p_glProgramUniform1ui64NV( program, location, x );
7355 static void WINAPI wine_glProgramUniform1ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7357 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7358 funcs->ext.p_glProgramUniform1ui64vNV( program, location, count, value );
7361 static void WINAPI wine_glProgramUniform1uiEXT( GLuint program, GLint location, GLuint v0 ) {
7362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7363 TRACE("(%d, %d, %d)\n", program, location, v0 );
7364 funcs->ext.p_glProgramUniform1uiEXT( program, location, v0 );
7367 static void WINAPI wine_glProgramUniform1uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7369 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7370 funcs->ext.p_glProgramUniform1uiv( program, location, count, value );
7373 static void WINAPI wine_glProgramUniform1uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7375 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7376 funcs->ext.p_glProgramUniform1uivEXT( program, location, count, value );
7379 static void WINAPI wine_glProgramUniform2d( GLuint program, GLint location, GLdouble v0, GLdouble v1 ) {
7380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7381 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7382 funcs->ext.p_glProgramUniform2d( program, location, v0, v1 );
7385 static void WINAPI wine_glProgramUniform2dEXT( GLuint program, GLint location, GLdouble x, GLdouble y ) {
7386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7387 TRACE("(%d, %d, %f, %f)\n", program, location, x, y );
7388 funcs->ext.p_glProgramUniform2dEXT( program, location, x, y );
7391 static void WINAPI wine_glProgramUniform2dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7393 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7394 funcs->ext.p_glProgramUniform2dv( program, location, count, value );
7397 static void WINAPI wine_glProgramUniform2dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7399 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7400 funcs->ext.p_glProgramUniform2dvEXT( program, location, count, value );
7403 static void WINAPI wine_glProgramUniform2f( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7405 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7406 funcs->ext.p_glProgramUniform2f( program, location, v0, v1 );
7409 static void WINAPI wine_glProgramUniform2fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7411 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7412 funcs->ext.p_glProgramUniform2fEXT( program, location, v0, v1 );
7415 static void WINAPI wine_glProgramUniform2fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7417 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7418 funcs->ext.p_glProgramUniform2fv( program, location, count, value );
7421 static void WINAPI wine_glProgramUniform2fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7423 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7424 funcs->ext.p_glProgramUniform2fvEXT( program, location, count, value );
7427 static void WINAPI wine_glProgramUniform2i( GLuint program, GLint location, GLint v0, GLint v1 ) {
7428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7429 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7430 funcs->ext.p_glProgramUniform2i( program, location, v0, v1 );
7433 static void WINAPI wine_glProgramUniform2i64NV( GLuint program, GLint location, INT64 x, INT64 y ) {
7434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7435 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7436 funcs->ext.p_glProgramUniform2i64NV( program, location, x, y );
7439 static void WINAPI wine_glProgramUniform2i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7441 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7442 funcs->ext.p_glProgramUniform2i64vNV( program, location, count, value );
7445 static void WINAPI wine_glProgramUniform2iEXT( GLuint program, GLint location, GLint v0, GLint v1 ) {
7446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7447 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7448 funcs->ext.p_glProgramUniform2iEXT( program, location, v0, v1 );
7451 static void WINAPI wine_glProgramUniform2iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7453 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7454 funcs->ext.p_glProgramUniform2iv( program, location, count, value );
7457 static void WINAPI wine_glProgramUniform2ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7459 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7460 funcs->ext.p_glProgramUniform2ivEXT( program, location, count, value );
7463 static void WINAPI wine_glProgramUniform2ui( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7465 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7466 funcs->ext.p_glProgramUniform2ui( program, location, v0, v1 );
7469 static void WINAPI wine_glProgramUniform2ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y ) {
7470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7471 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7472 funcs->ext.p_glProgramUniform2ui64NV( program, location, x, y );
7475 static void WINAPI wine_glProgramUniform2ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7477 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7478 funcs->ext.p_glProgramUniform2ui64vNV( program, location, count, value );
7481 static void WINAPI wine_glProgramUniform2uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7483 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7484 funcs->ext.p_glProgramUniform2uiEXT( program, location, v0, v1 );
7487 static void WINAPI wine_glProgramUniform2uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7489 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7490 funcs->ext.p_glProgramUniform2uiv( program, location, count, value );
7493 static void WINAPI wine_glProgramUniform2uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7495 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7496 funcs->ext.p_glProgramUniform2uivEXT( program, location, count, value );
7499 static void WINAPI wine_glProgramUniform3d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2 ) {
7500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7501 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7502 funcs->ext.p_glProgramUniform3d( program, location, v0, v1, v2 );
7505 static void WINAPI wine_glProgramUniform3dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z ) {
7506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7507 TRACE("(%d, %d, %f, %f, %f)\n", program, location, x, y, z );
7508 funcs->ext.p_glProgramUniform3dEXT( program, location, x, y, z );
7511 static void WINAPI wine_glProgramUniform3dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7513 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7514 funcs->ext.p_glProgramUniform3dv( program, location, count, value );
7517 static void WINAPI wine_glProgramUniform3dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7519 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7520 funcs->ext.p_glProgramUniform3dvEXT( program, location, count, value );
7523 static void WINAPI wine_glProgramUniform3f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7525 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7526 funcs->ext.p_glProgramUniform3f( program, location, v0, v1, v2 );
7529 static void WINAPI wine_glProgramUniform3fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7531 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7532 funcs->ext.p_glProgramUniform3fEXT( program, location, v0, v1, v2 );
7535 static void WINAPI wine_glProgramUniform3fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7537 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7538 funcs->ext.p_glProgramUniform3fv( program, location, count, value );
7541 static void WINAPI wine_glProgramUniform3fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7543 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7544 funcs->ext.p_glProgramUniform3fvEXT( program, location, count, value );
7547 static void WINAPI wine_glProgramUniform3i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7549 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7550 funcs->ext.p_glProgramUniform3i( program, location, v0, v1, v2 );
7553 static void WINAPI wine_glProgramUniform3i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z ) {
7554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7555 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7556 funcs->ext.p_glProgramUniform3i64NV( program, location, x, y, z );
7559 static void WINAPI wine_glProgramUniform3i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7561 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7562 funcs->ext.p_glProgramUniform3i64vNV( program, location, count, value );
7565 static void WINAPI wine_glProgramUniform3iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7567 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7568 funcs->ext.p_glProgramUniform3iEXT( program, location, v0, v1, v2 );
7571 static void WINAPI wine_glProgramUniform3iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7573 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7574 funcs->ext.p_glProgramUniform3iv( program, location, count, value );
7577 static void WINAPI wine_glProgramUniform3ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7579 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7580 funcs->ext.p_glProgramUniform3ivEXT( program, location, count, value );
7583 static void WINAPI wine_glProgramUniform3ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7585 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7586 funcs->ext.p_glProgramUniform3ui( program, location, v0, v1, v2 );
7589 static void WINAPI wine_glProgramUniform3ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z ) {
7590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7591 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7592 funcs->ext.p_glProgramUniform3ui64NV( program, location, x, y, z );
7595 static void WINAPI wine_glProgramUniform3ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7597 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7598 funcs->ext.p_glProgramUniform3ui64vNV( program, location, count, value );
7601 static void WINAPI wine_glProgramUniform3uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7603 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7604 funcs->ext.p_glProgramUniform3uiEXT( program, location, v0, v1, v2 );
7607 static void WINAPI wine_glProgramUniform3uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7609 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7610 funcs->ext.p_glProgramUniform3uiv( program, location, count, value );
7613 static void WINAPI wine_glProgramUniform3uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7615 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7616 funcs->ext.p_glProgramUniform3uivEXT( program, location, count, value );
7619 static void WINAPI wine_glProgramUniform4d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) {
7620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7621 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7622 funcs->ext.p_glProgramUniform4d( program, location, v0, v1, v2, v3 );
7625 static void WINAPI wine_glProgramUniform4dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7627 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, x, y, z, w );
7628 funcs->ext.p_glProgramUniform4dEXT( program, location, x, y, z, w );
7631 static void WINAPI wine_glProgramUniform4dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7633 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7634 funcs->ext.p_glProgramUniform4dv( program, location, count, value );
7637 static void WINAPI wine_glProgramUniform4dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7639 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7640 funcs->ext.p_glProgramUniform4dvEXT( program, location, count, value );
7643 static void WINAPI wine_glProgramUniform4f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7645 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7646 funcs->ext.p_glProgramUniform4f( program, location, v0, v1, v2, v3 );
7649 static void WINAPI wine_glProgramUniform4fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7651 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7652 funcs->ext.p_glProgramUniform4fEXT( program, location, v0, v1, v2, v3 );
7655 static void WINAPI wine_glProgramUniform4fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7657 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7658 funcs->ext.p_glProgramUniform4fv( program, location, count, value );
7661 static void WINAPI wine_glProgramUniform4fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7663 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7664 funcs->ext.p_glProgramUniform4fvEXT( program, location, count, value );
7667 static void WINAPI wine_glProgramUniform4i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7669 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7670 funcs->ext.p_glProgramUniform4i( program, location, v0, v1, v2, v3 );
7673 static void WINAPI wine_glProgramUniform4i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
7674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7675 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7676 funcs->ext.p_glProgramUniform4i64NV( program, location, x, y, z, w );
7679 static void WINAPI wine_glProgramUniform4i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7681 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7682 funcs->ext.p_glProgramUniform4i64vNV( program, location, count, value );
7685 static void WINAPI wine_glProgramUniform4iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7687 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7688 funcs->ext.p_glProgramUniform4iEXT( program, location, v0, v1, v2, v3 );
7691 static void WINAPI wine_glProgramUniform4iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7693 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7694 funcs->ext.p_glProgramUniform4iv( program, location, count, value );
7697 static void WINAPI wine_glProgramUniform4ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7699 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7700 funcs->ext.p_glProgramUniform4ivEXT( program, location, count, value );
7703 static void WINAPI wine_glProgramUniform4ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7705 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7706 funcs->ext.p_glProgramUniform4ui( program, location, v0, v1, v2, v3 );
7709 static void WINAPI wine_glProgramUniform4ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
7710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7711 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7712 funcs->ext.p_glProgramUniform4ui64NV( program, location, x, y, z, w );
7715 static void WINAPI wine_glProgramUniform4ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7717 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7718 funcs->ext.p_glProgramUniform4ui64vNV( program, location, count, value );
7721 static void WINAPI wine_glProgramUniform4uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7723 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7724 funcs->ext.p_glProgramUniform4uiEXT( program, location, v0, v1, v2, v3 );
7727 static void WINAPI wine_glProgramUniform4uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7729 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7730 funcs->ext.p_glProgramUniform4uiv( program, location, count, value );
7733 static void WINAPI wine_glProgramUniform4uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7735 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7736 funcs->ext.p_glProgramUniform4uivEXT( program, location, count, value );
7739 static void WINAPI wine_glProgramUniformHandleui64NV( GLuint program, GLint location, UINT64 value ) {
7740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7741 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
7742 funcs->ext.p_glProgramUniformHandleui64NV( program, location, value );
7745 static void WINAPI wine_glProgramUniformHandleui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* values ) {
7746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7747 TRACE("(%d, %d, %d, %p)\n", program, location, count, values );
7748 funcs->ext.p_glProgramUniformHandleui64vNV( program, location, count, values );
7751 static void WINAPI wine_glProgramUniformMatrix2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7753 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7754 funcs->ext.p_glProgramUniformMatrix2dv( program, location, count, transpose, value );
7757 static void WINAPI wine_glProgramUniformMatrix2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7759 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7760 funcs->ext.p_glProgramUniformMatrix2dvEXT( program, location, count, transpose, value );
7763 static void WINAPI wine_glProgramUniformMatrix2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7765 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7766 funcs->ext.p_glProgramUniformMatrix2fv( program, location, count, transpose, value );
7769 static void WINAPI wine_glProgramUniformMatrix2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7771 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7772 funcs->ext.p_glProgramUniformMatrix2fvEXT( program, location, count, transpose, value );
7775 static void WINAPI wine_glProgramUniformMatrix2x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7777 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7778 funcs->ext.p_glProgramUniformMatrix2x3dv( program, location, count, transpose, value );
7781 static void WINAPI wine_glProgramUniformMatrix2x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7783 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7784 funcs->ext.p_glProgramUniformMatrix2x3dvEXT( program, location, count, transpose, value );
7787 static void WINAPI wine_glProgramUniformMatrix2x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7789 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7790 funcs->ext.p_glProgramUniformMatrix2x3fv( program, location, count, transpose, value );
7793 static void WINAPI wine_glProgramUniformMatrix2x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7795 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7796 funcs->ext.p_glProgramUniformMatrix2x3fvEXT( program, location, count, transpose, value );
7799 static void WINAPI wine_glProgramUniformMatrix2x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7801 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7802 funcs->ext.p_glProgramUniformMatrix2x4dv( program, location, count, transpose, value );
7805 static void WINAPI wine_glProgramUniformMatrix2x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7807 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7808 funcs->ext.p_glProgramUniformMatrix2x4dvEXT( program, location, count, transpose, value );
7811 static void WINAPI wine_glProgramUniformMatrix2x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7813 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7814 funcs->ext.p_glProgramUniformMatrix2x4fv( program, location, count, transpose, value );
7817 static void WINAPI wine_glProgramUniformMatrix2x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7819 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7820 funcs->ext.p_glProgramUniformMatrix2x4fvEXT( program, location, count, transpose, value );
7823 static void WINAPI wine_glProgramUniformMatrix3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7825 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7826 funcs->ext.p_glProgramUniformMatrix3dv( program, location, count, transpose, value );
7829 static void WINAPI wine_glProgramUniformMatrix3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7831 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7832 funcs->ext.p_glProgramUniformMatrix3dvEXT( program, location, count, transpose, value );
7835 static void WINAPI wine_glProgramUniformMatrix3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7837 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7838 funcs->ext.p_glProgramUniformMatrix3fv( program, location, count, transpose, value );
7841 static void WINAPI wine_glProgramUniformMatrix3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7843 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7844 funcs->ext.p_glProgramUniformMatrix3fvEXT( program, location, count, transpose, value );
7847 static void WINAPI wine_glProgramUniformMatrix3x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7849 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7850 funcs->ext.p_glProgramUniformMatrix3x2dv( program, location, count, transpose, value );
7853 static void WINAPI wine_glProgramUniformMatrix3x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7855 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7856 funcs->ext.p_glProgramUniformMatrix3x2dvEXT( program, location, count, transpose, value );
7859 static void WINAPI wine_glProgramUniformMatrix3x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7861 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7862 funcs->ext.p_glProgramUniformMatrix3x2fv( program, location, count, transpose, value );
7865 static void WINAPI wine_glProgramUniformMatrix3x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7867 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7868 funcs->ext.p_glProgramUniformMatrix3x2fvEXT( program, location, count, transpose, value );
7871 static void WINAPI wine_glProgramUniformMatrix3x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7873 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7874 funcs->ext.p_glProgramUniformMatrix3x4dv( program, location, count, transpose, value );
7877 static void WINAPI wine_glProgramUniformMatrix3x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7879 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7880 funcs->ext.p_glProgramUniformMatrix3x4dvEXT( program, location, count, transpose, value );
7883 static void WINAPI wine_glProgramUniformMatrix3x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7885 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7886 funcs->ext.p_glProgramUniformMatrix3x4fv( program, location, count, transpose, value );
7889 static void WINAPI wine_glProgramUniformMatrix3x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7891 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7892 funcs->ext.p_glProgramUniformMatrix3x4fvEXT( program, location, count, transpose, value );
7895 static void WINAPI wine_glProgramUniformMatrix4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7897 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7898 funcs->ext.p_glProgramUniformMatrix4dv( program, location, count, transpose, value );
7901 static void WINAPI wine_glProgramUniformMatrix4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7903 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7904 funcs->ext.p_glProgramUniformMatrix4dvEXT( program, location, count, transpose, value );
7907 static void WINAPI wine_glProgramUniformMatrix4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7909 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7910 funcs->ext.p_glProgramUniformMatrix4fv( program, location, count, transpose, value );
7913 static void WINAPI wine_glProgramUniformMatrix4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7915 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7916 funcs->ext.p_glProgramUniformMatrix4fvEXT( program, location, count, transpose, value );
7919 static void WINAPI wine_glProgramUniformMatrix4x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7921 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7922 funcs->ext.p_glProgramUniformMatrix4x2dv( program, location, count, transpose, value );
7925 static void WINAPI wine_glProgramUniformMatrix4x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7927 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7928 funcs->ext.p_glProgramUniformMatrix4x2dvEXT( program, location, count, transpose, value );
7931 static void WINAPI wine_glProgramUniformMatrix4x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7933 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7934 funcs->ext.p_glProgramUniformMatrix4x2fv( program, location, count, transpose, value );
7937 static void WINAPI wine_glProgramUniformMatrix4x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7939 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7940 funcs->ext.p_glProgramUniformMatrix4x2fvEXT( program, location, count, transpose, value );
7943 static void WINAPI wine_glProgramUniformMatrix4x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7945 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7946 funcs->ext.p_glProgramUniformMatrix4x3dv( program, location, count, transpose, value );
7949 static void WINAPI wine_glProgramUniformMatrix4x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7951 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7952 funcs->ext.p_glProgramUniformMatrix4x3dvEXT( program, location, count, transpose, value );
7955 static void WINAPI wine_glProgramUniformMatrix4x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7957 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7958 funcs->ext.p_glProgramUniformMatrix4x3fv( program, location, count, transpose, value );
7961 static void WINAPI wine_glProgramUniformMatrix4x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7963 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7964 funcs->ext.p_glProgramUniformMatrix4x3fvEXT( program, location, count, transpose, value );
7967 static void WINAPI wine_glProgramUniformui64NV( GLuint program, GLint location, UINT64 value ) {
7968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7969 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
7970 funcs->ext.p_glProgramUniformui64NV( program, location, value );
7973 static void WINAPI wine_glProgramUniformui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7975 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7976 funcs->ext.p_glProgramUniformui64vNV( program, location, count, value );
7979 static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) {
7980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7981 TRACE("(%d, %d)\n", target, limit );
7982 funcs->ext.p_glProgramVertexLimitNV( target, limit );
7985 static void WINAPI wine_glProvokingVertex( GLenum mode ) {
7986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7987 TRACE("(%d)\n", mode );
7988 funcs->ext.p_glProvokingVertex( mode );
7991 static void WINAPI wine_glProvokingVertexEXT( GLenum mode ) {
7992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7993 TRACE("(%d)\n", mode );
7994 funcs->ext.p_glProvokingVertexEXT( mode );
7997 static void WINAPI wine_glPushClientAttribDefaultEXT( GLbitfield mask ) {
7998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7999 TRACE("(%d)\n", mask );
8000 funcs->ext.p_glPushClientAttribDefaultEXT( mask );
8003 static void WINAPI wine_glQueryCounter( GLuint id, GLenum target ) {
8004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8005 TRACE("(%d, %d)\n", id, target );
8006 funcs->ext.p_glQueryCounter( id, target );
8009 static void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
8010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8011 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
8012 funcs->ext.p_glReadBufferRegion( region, x, y, width, height );
8015 static void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
8016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8017 TRACE("(%d)\n", marker );
8018 funcs->ext.p_glReadInstrumentsSGIX( marker );
8021 static void WINAPI wine_glReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid* data ) {
8022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8023 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, bufSize, data );
8024 funcs->ext.p_glReadnPixelsARB( x, y, width, height, format, type, bufSize, data );
8027 static void WINAPI wine_glReferencePlaneSGIX( const GLdouble* equation ) {
8028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8029 TRACE("(%p)\n", equation );
8030 funcs->ext.p_glReferencePlaneSGIX( equation );
8033 static void WINAPI wine_glReleaseShaderCompiler( void ) {
8034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8035 TRACE("()\n");
8036 funcs->ext.p_glReleaseShaderCompiler( );
8039 static void WINAPI wine_glRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8041 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8042 funcs->ext.p_glRenderbufferStorage( target, internalformat, width, height );
8045 static void WINAPI wine_glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8047 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8048 funcs->ext.p_glRenderbufferStorageEXT( target, internalformat, width, height );
8051 static void WINAPI wine_glRenderbufferStorageMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8053 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8054 funcs->ext.p_glRenderbufferStorageMultisample( target, samples, internalformat, width, height );
8057 static void WINAPI wine_glRenderbufferStorageMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
8058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8059 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalformat, width, height );
8060 funcs->ext.p_glRenderbufferStorageMultisampleCoverageNV( target, coverageSamples, colorSamples, internalformat, width, height );
8063 static void WINAPI wine_glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8065 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8066 funcs->ext.p_glRenderbufferStorageMultisampleEXT( target, samples, internalformat, width, height );
8069 static void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, const GLvoid** pointer ) {
8070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8071 TRACE("(%d, %d, %p)\n", type, stride, pointer );
8072 funcs->ext.p_glReplacementCodePointerSUN( type, stride, pointer );
8075 static void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
8076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8077 TRACE("(%d)\n", code );
8078 funcs->ext.p_glReplacementCodeubSUN( code );
8081 static void WINAPI wine_glReplacementCodeubvSUN( const GLubyte* code ) {
8082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8083 TRACE("(%p)\n", code );
8084 funcs->ext.p_glReplacementCodeubvSUN( code );
8087 static void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
8088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8089 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
8090 funcs->ext.p_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
8093 static void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* v ) {
8094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8095 TRACE("(%p, %p, %p)\n", rc, c, v );
8096 funcs->ext.p_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
8099 static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8101 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
8102 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
8105 static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8107 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
8108 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
8111 static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
8112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8113 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
8114 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
8117 static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint* rc, const GLubyte* c, const GLfloat* v ) {
8118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8119 TRACE("(%p, %p, %p)\n", rc, c, v );
8120 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
8123 static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8125 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
8126 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
8129 static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* n, const GLfloat* v ) {
8130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8131 TRACE("(%p, %p, %p)\n", rc, n, v );
8132 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
8135 static void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
8136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8137 TRACE("(%d)\n", code );
8138 funcs->ext.p_glReplacementCodeuiSUN( code );
8141 static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8143 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8144 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8147 static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8149 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
8150 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
8153 static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8155 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
8156 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
8159 static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
8160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8161 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
8162 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
8165 static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
8166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8167 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
8168 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
8171 static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* v ) {
8172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8173 TRACE("(%p, %p, %p)\n", rc, tc, v );
8174 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
8177 static void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
8178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8179 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
8180 funcs->ext.p_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
8183 static void WINAPI wine_glReplacementCodeuiVertex3fvSUN( const GLuint* rc, const GLfloat* v ) {
8184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8185 TRACE("(%p, %p)\n", rc, v );
8186 funcs->ext.p_glReplacementCodeuiVertex3fvSUN( rc, v );
8189 static void WINAPI wine_glReplacementCodeuivSUN( const GLuint* code ) {
8190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8191 TRACE("(%p)\n", code );
8192 funcs->ext.p_glReplacementCodeuivSUN( code );
8195 static void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
8196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8197 TRACE("(%d)\n", code );
8198 funcs->ext.p_glReplacementCodeusSUN( code );
8201 static void WINAPI wine_glReplacementCodeusvSUN( const GLushort* code ) {
8202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8203 TRACE("(%p)\n", code );
8204 funcs->ext.p_glReplacementCodeusvSUN( code );
8207 static void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, const GLuint* programs ) {
8208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8209 TRACE("(%d, %p)\n", n, programs );
8210 funcs->ext.p_glRequestResidentProgramsNV( n, programs );
8213 static void WINAPI wine_glResetHistogram( GLenum target ) {
8214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8215 TRACE("(%d)\n", target );
8216 funcs->ext.p_glResetHistogram( target );
8219 static void WINAPI wine_glResetHistogramEXT( GLenum target ) {
8220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8221 TRACE("(%d)\n", target );
8222 funcs->ext.p_glResetHistogramEXT( target );
8225 static void WINAPI wine_glResetMinmax( GLenum target ) {
8226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8227 TRACE("(%d)\n", target );
8228 funcs->ext.p_glResetMinmax( target );
8231 static void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
8232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8233 TRACE("(%d)\n", target );
8234 funcs->ext.p_glResetMinmaxEXT( target );
8237 static void WINAPI wine_glResizeBuffersMESA( void ) {
8238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8239 TRACE("()\n");
8240 funcs->ext.p_glResizeBuffersMESA( );
8243 static void WINAPI wine_glResumeTransformFeedback( void ) {
8244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8245 TRACE("()\n");
8246 funcs->ext.p_glResumeTransformFeedback( );
8249 static void WINAPI wine_glResumeTransformFeedbackNV( void ) {
8250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8251 TRACE("()\n");
8252 funcs->ext.p_glResumeTransformFeedbackNV( );
8255 static void WINAPI wine_glSampleCoverage( GLfloat value, GLboolean invert ) {
8256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8257 TRACE("(%f, %d)\n", value, invert );
8258 funcs->ext.p_glSampleCoverage( value, invert );
8261 static void WINAPI wine_glSampleCoverageARB( GLfloat value, GLboolean invert ) {
8262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8263 TRACE("(%f, %d)\n", value, invert );
8264 funcs->ext.p_glSampleCoverageARB( value, invert );
8267 static void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
8268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8269 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
8270 funcs->ext.p_glSampleMapATI( dst, interp, swizzle );
8273 static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
8274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8275 TRACE("(%f, %d)\n", value, invert );
8276 funcs->ext.p_glSampleMaskEXT( value, invert );
8279 static void WINAPI wine_glSampleMaskIndexedNV( GLuint index, GLbitfield mask ) {
8280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8281 TRACE("(%d, %d)\n", index, mask );
8282 funcs->ext.p_glSampleMaskIndexedNV( index, mask );
8285 static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
8286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8287 TRACE("(%f, %d)\n", value, invert );
8288 funcs->ext.p_glSampleMaskSGIS( value, invert );
8291 static void WINAPI wine_glSampleMaski( GLuint index, GLbitfield mask ) {
8292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8293 TRACE("(%d, %d)\n", index, mask );
8294 funcs->ext.p_glSampleMaski( index, mask );
8297 static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
8298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8299 TRACE("(%d)\n", pattern );
8300 funcs->ext.p_glSamplePatternEXT( pattern );
8303 static void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
8304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8305 TRACE("(%d)\n", pattern );
8306 funcs->ext.p_glSamplePatternSGIS( pattern );
8309 static void WINAPI wine_glSamplerParameterIiv( GLuint sampler, GLenum pname, const GLint* param ) {
8310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8311 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8312 funcs->ext.p_glSamplerParameterIiv( sampler, pname, param );
8315 static void WINAPI wine_glSamplerParameterIuiv( GLuint sampler, GLenum pname, const GLuint* param ) {
8316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8317 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8318 funcs->ext.p_glSamplerParameterIuiv( sampler, pname, param );
8321 static void WINAPI wine_glSamplerParameterf( GLuint sampler, GLenum pname, GLfloat param ) {
8322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8323 TRACE("(%d, %d, %f)\n", sampler, pname, param );
8324 funcs->ext.p_glSamplerParameterf( sampler, pname, param );
8327 static void WINAPI wine_glSamplerParameterfv( GLuint sampler, GLenum pname, const GLfloat* param ) {
8328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8329 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8330 funcs->ext.p_glSamplerParameterfv( sampler, pname, param );
8333 static void WINAPI wine_glSamplerParameteri( GLuint sampler, GLenum pname, GLint param ) {
8334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8335 TRACE("(%d, %d, %d)\n", sampler, pname, param );
8336 funcs->ext.p_glSamplerParameteri( sampler, pname, param );
8339 static void WINAPI wine_glSamplerParameteriv( GLuint sampler, GLenum pname, const GLint* param ) {
8340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8341 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8342 funcs->ext.p_glSamplerParameteriv( sampler, pname, param );
8345 static void WINAPI wine_glScissorArrayv( GLuint first, GLsizei count, const GLint* v ) {
8346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8347 TRACE("(%d, %d, %p)\n", first, count, v );
8348 funcs->ext.p_glScissorArrayv( first, count, v );
8351 static void WINAPI wine_glScissorIndexed( GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height ) {
8352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8353 TRACE("(%d, %d, %d, %d, %d)\n", index, left, bottom, width, height );
8354 funcs->ext.p_glScissorIndexed( index, left, bottom, width, height );
8357 static void WINAPI wine_glScissorIndexedv( GLuint index, const GLint* v ) {
8358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8359 TRACE("(%d, %p)\n", index, v );
8360 funcs->ext.p_glScissorIndexedv( index, v );
8363 static void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
8364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8365 TRACE("(%d, %d, %d)\n", red, green, blue );
8366 funcs->ext.p_glSecondaryColor3b( red, green, blue );
8369 static void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
8370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8371 TRACE("(%d, %d, %d)\n", red, green, blue );
8372 funcs->ext.p_glSecondaryColor3bEXT( red, green, blue );
8375 static void WINAPI wine_glSecondaryColor3bv( const GLbyte* v ) {
8376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8377 TRACE("(%p)\n", v );
8378 funcs->ext.p_glSecondaryColor3bv( v );
8381 static void WINAPI wine_glSecondaryColor3bvEXT( const GLbyte* v ) {
8382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8383 TRACE("(%p)\n", v );
8384 funcs->ext.p_glSecondaryColor3bvEXT( v );
8387 static void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
8388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8389 TRACE("(%f, %f, %f)\n", red, green, blue );
8390 funcs->ext.p_glSecondaryColor3d( red, green, blue );
8393 static void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
8394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8395 TRACE("(%f, %f, %f)\n", red, green, blue );
8396 funcs->ext.p_glSecondaryColor3dEXT( red, green, blue );
8399 static void WINAPI wine_glSecondaryColor3dv( const GLdouble* v ) {
8400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8401 TRACE("(%p)\n", v );
8402 funcs->ext.p_glSecondaryColor3dv( v );
8405 static void WINAPI wine_glSecondaryColor3dvEXT( const GLdouble* v ) {
8406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8407 TRACE("(%p)\n", v );
8408 funcs->ext.p_glSecondaryColor3dvEXT( v );
8411 static void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
8412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8413 TRACE("(%f, %f, %f)\n", red, green, blue );
8414 funcs->ext.p_glSecondaryColor3f( red, green, blue );
8417 static void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
8418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8419 TRACE("(%f, %f, %f)\n", red, green, blue );
8420 funcs->ext.p_glSecondaryColor3fEXT( red, green, blue );
8423 static void WINAPI wine_glSecondaryColor3fv( const GLfloat* v ) {
8424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8425 TRACE("(%p)\n", v );
8426 funcs->ext.p_glSecondaryColor3fv( v );
8429 static void WINAPI wine_glSecondaryColor3fvEXT( const GLfloat* v ) {
8430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8431 TRACE("(%p)\n", v );
8432 funcs->ext.p_glSecondaryColor3fvEXT( v );
8435 static void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
8436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8437 TRACE("(%d, %d, %d)\n", red, green, blue );
8438 funcs->ext.p_glSecondaryColor3hNV( red, green, blue );
8441 static void WINAPI wine_glSecondaryColor3hvNV( const unsigned short* v ) {
8442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8443 TRACE("(%p)\n", v );
8444 funcs->ext.p_glSecondaryColor3hvNV( v );
8447 static void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
8448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8449 TRACE("(%d, %d, %d)\n", red, green, blue );
8450 funcs->ext.p_glSecondaryColor3i( red, green, blue );
8453 static void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
8454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8455 TRACE("(%d, %d, %d)\n", red, green, blue );
8456 funcs->ext.p_glSecondaryColor3iEXT( red, green, blue );
8459 static void WINAPI wine_glSecondaryColor3iv( const GLint* v ) {
8460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8461 TRACE("(%p)\n", v );
8462 funcs->ext.p_glSecondaryColor3iv( v );
8465 static void WINAPI wine_glSecondaryColor3ivEXT( const GLint* v ) {
8466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8467 TRACE("(%p)\n", v );
8468 funcs->ext.p_glSecondaryColor3ivEXT( v );
8471 static void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
8472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8473 TRACE("(%d, %d, %d)\n", red, green, blue );
8474 funcs->ext.p_glSecondaryColor3s( red, green, blue );
8477 static void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
8478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8479 TRACE("(%d, %d, %d)\n", red, green, blue );
8480 funcs->ext.p_glSecondaryColor3sEXT( red, green, blue );
8483 static void WINAPI wine_glSecondaryColor3sv( const GLshort* v ) {
8484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8485 TRACE("(%p)\n", v );
8486 funcs->ext.p_glSecondaryColor3sv( v );
8489 static void WINAPI wine_glSecondaryColor3svEXT( const GLshort* v ) {
8490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8491 TRACE("(%p)\n", v );
8492 funcs->ext.p_glSecondaryColor3svEXT( v );
8495 static void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
8496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8497 TRACE("(%d, %d, %d)\n", red, green, blue );
8498 funcs->ext.p_glSecondaryColor3ub( red, green, blue );
8501 static void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
8502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8503 TRACE("(%d, %d, %d)\n", red, green, blue );
8504 funcs->ext.p_glSecondaryColor3ubEXT( red, green, blue );
8507 static void WINAPI wine_glSecondaryColor3ubv( const GLubyte* v ) {
8508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8509 TRACE("(%p)\n", v );
8510 funcs->ext.p_glSecondaryColor3ubv( v );
8513 static void WINAPI wine_glSecondaryColor3ubvEXT( const GLubyte* v ) {
8514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8515 TRACE("(%p)\n", v );
8516 funcs->ext.p_glSecondaryColor3ubvEXT( v );
8519 static void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
8520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8521 TRACE("(%d, %d, %d)\n", red, green, blue );
8522 funcs->ext.p_glSecondaryColor3ui( red, green, blue );
8525 static void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
8526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8527 TRACE("(%d, %d, %d)\n", red, green, blue );
8528 funcs->ext.p_glSecondaryColor3uiEXT( red, green, blue );
8531 static void WINAPI wine_glSecondaryColor3uiv( const GLuint* v ) {
8532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8533 TRACE("(%p)\n", v );
8534 funcs->ext.p_glSecondaryColor3uiv( v );
8537 static void WINAPI wine_glSecondaryColor3uivEXT( const GLuint* v ) {
8538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8539 TRACE("(%p)\n", v );
8540 funcs->ext.p_glSecondaryColor3uivEXT( v );
8543 static void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
8544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8545 TRACE("(%d, %d, %d)\n", red, green, blue );
8546 funcs->ext.p_glSecondaryColor3us( red, green, blue );
8549 static void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
8550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8551 TRACE("(%d, %d, %d)\n", red, green, blue );
8552 funcs->ext.p_glSecondaryColor3usEXT( red, green, blue );
8555 static void WINAPI wine_glSecondaryColor3usv( const GLushort* v ) {
8556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8557 TRACE("(%p)\n", v );
8558 funcs->ext.p_glSecondaryColor3usv( v );
8561 static void WINAPI wine_glSecondaryColor3usvEXT( const GLushort* v ) {
8562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8563 TRACE("(%p)\n", v );
8564 funcs->ext.p_glSecondaryColor3usvEXT( v );
8567 static void WINAPI wine_glSecondaryColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
8568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8569 TRACE("(%d, %d, %d)\n", size, type, stride );
8570 funcs->ext.p_glSecondaryColorFormatNV( size, type, stride );
8573 static void WINAPI wine_glSecondaryColorP3ui( GLenum type, GLuint color ) {
8574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8575 TRACE("(%d, %d)\n", type, color );
8576 funcs->ext.p_glSecondaryColorP3ui( type, color );
8579 static void WINAPI wine_glSecondaryColorP3uiv( GLenum type, const GLuint* color ) {
8580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8581 TRACE("(%d, %p)\n", type, color );
8582 funcs->ext.p_glSecondaryColorP3uiv( type, color );
8585 static void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8587 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8588 funcs->ext.p_glSecondaryColorPointer( size, type, stride, pointer );
8591 static void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8593 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8594 funcs->ext.p_glSecondaryColorPointerEXT( size, type, stride, pointer );
8597 static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
8598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8599 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8600 funcs->ext.p_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
8603 static void WINAPI wine_glSelectPerfMonitorCountersAMD( GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList ) {
8604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8605 TRACE("(%d, %d, %d, %d, %p)\n", monitor, enable, group, numCounters, counterList );
8606 funcs->ext.p_glSelectPerfMonitorCountersAMD( monitor, enable, group, numCounters, counterList );
8609 static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
8610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8611 TRACE("(%d)\n", target );
8612 funcs->ext.p_glSelectTextureCoordSetSGIS( target );
8615 static void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
8616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8617 TRACE("(%d)\n", target );
8618 funcs->ext.p_glSelectTextureSGIS( target );
8621 static void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8623 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8624 funcs->ext.p_glSeparableFilter2D( target, internalformat, width, height, format, type, row, column );
8627 static void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8629 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8630 funcs->ext.p_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
8633 static void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
8634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8635 TRACE("(%d)\n", fence );
8636 funcs->ext.p_glSetFenceAPPLE( fence );
8639 static void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
8640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8641 TRACE("(%d, %d)\n", fence, condition );
8642 funcs->ext.p_glSetFenceNV( fence, condition );
8645 static void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, const GLfloat* value ) {
8646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8647 TRACE("(%d, %p)\n", dst, value );
8648 funcs->ext.p_glSetFragmentShaderConstantATI( dst, value );
8651 static void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8653 TRACE("(%d, %d, %p)\n", id, type, addr );
8654 funcs->ext.p_glSetInvariantEXT( id, type, addr );
8657 static void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8659 TRACE("(%d, %d, %p)\n", id, type, addr );
8660 funcs->ext.p_glSetLocalConstantEXT( id, type, addr );
8663 static void WINAPI wine_glSetMultisamplefvAMD( GLenum pname, GLuint index, const GLfloat* val ) {
8664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8665 TRACE("(%d, %d, %p)\n", pname, index, val );
8666 funcs->ext.p_glSetMultisamplefvAMD( pname, index, val );
8669 static void WINAPI wine_glShaderBinary( GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length ) {
8670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8671 TRACE("(%d, %p, %d, %p, %d)\n", count, shaders, binaryformat, binary, length );
8672 funcs->ext.p_glShaderBinary( count, shaders, binaryformat, binary, length );
8675 static void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
8676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8677 TRACE("(%d, %d, %d)\n", op, res, arg1 );
8678 funcs->ext.p_glShaderOp1EXT( op, res, arg1 );
8681 static void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
8682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8683 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
8684 funcs->ext.p_glShaderOp2EXT( op, res, arg1, arg2 );
8687 static void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
8688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8689 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
8690 funcs->ext.p_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
8693 static void WINAPI wine_glShaderSource( GLuint shader, GLsizei count, const char* const* string, const GLint* length ) {
8694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8695 TRACE("(%d, %d, %p, %p)\n", shader, count, string, length );
8696 funcs->ext.p_glShaderSource( shader, count, string, length );
8699 static void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count, const char** string, const GLint* length ) {
8700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8701 TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length );
8702 funcs->ext.p_glShaderSourceARB( shaderObj, count, string, length );
8705 static void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
8706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8707 TRACE("(%d, %d, %p)\n", target, n, points );
8708 funcs->ext.p_glSharpenTexFuncSGIS( target, n, points );
8711 static void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
8712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8713 TRACE("(%d, %f)\n", pname, param );
8714 funcs->ext.p_glSpriteParameterfSGIX( pname, param );
8717 static void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, const GLfloat* params ) {
8718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8719 TRACE("(%d, %p)\n", pname, params );
8720 funcs->ext.p_glSpriteParameterfvSGIX( pname, params );
8723 static void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
8724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8725 TRACE("(%d, %d)\n", pname, param );
8726 funcs->ext.p_glSpriteParameteriSGIX( pname, param );
8729 static void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, const GLint* params ) {
8730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8731 TRACE("(%d, %p)\n", pname, params );
8732 funcs->ext.p_glSpriteParameterivSGIX( pname, params );
8735 static void WINAPI wine_glStartInstrumentsSGIX( void ) {
8736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8737 TRACE("()\n");
8738 funcs->ext.p_glStartInstrumentsSGIX( );
8741 static void WINAPI wine_glStencilClearTagEXT( GLsizei stencilTagBits, GLuint stencilClearTag ) {
8742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8743 TRACE("(%d, %d)\n", stencilTagBits, stencilClearTag );
8744 funcs->ext.p_glStencilClearTagEXT( stencilTagBits, stencilClearTag );
8747 static void WINAPI wine_glStencilFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
8748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8749 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8750 funcs->ext.p_glStencilFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8753 static void WINAPI wine_glStencilFillPathNV( GLuint path, GLenum fillMode, GLuint mask ) {
8754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8755 TRACE("(%d, %d, %d)\n", path, fillMode, mask );
8756 funcs->ext.p_glStencilFillPathNV( path, fillMode, mask );
8759 static void WINAPI wine_glStencilFuncSeparate( GLenum face, GLenum func, GLint ref, GLuint mask ) {
8760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8761 TRACE("(%d, %d, %d, %d)\n", face, func, ref, mask );
8762 funcs->ext.p_glStencilFuncSeparate( face, func, ref, mask );
8765 static void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
8766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8767 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
8768 funcs->ext.p_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
8771 static void WINAPI wine_glStencilMaskSeparate( GLenum face, GLuint mask ) {
8772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8773 TRACE("(%d, %d)\n", face, mask );
8774 funcs->ext.p_glStencilMaskSeparate( face, mask );
8777 static void WINAPI wine_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
8778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8779 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
8780 funcs->ext.p_glStencilOpSeparate( face, sfail, dpfail, dppass );
8783 static void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
8784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8785 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
8786 funcs->ext.p_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
8789 static void WINAPI wine_glStencilOpValueAMD( GLenum face, GLuint value ) {
8790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8791 TRACE("(%d, %d)\n", face, value );
8792 funcs->ext.p_glStencilOpValueAMD( face, value );
8795 static void WINAPI wine_glStencilStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
8796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8797 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
8798 funcs->ext.p_glStencilStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
8801 static void WINAPI wine_glStencilStrokePathNV( GLuint path, GLint reference, GLuint mask ) {
8802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8803 TRACE("(%d, %d, %d)\n", path, reference, mask );
8804 funcs->ext.p_glStencilStrokePathNV( path, reference, mask );
8807 static void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
8808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8809 TRACE("(%d)\n", marker );
8810 funcs->ext.p_glStopInstrumentsSGIX( marker );
8813 static void WINAPI wine_glStringMarkerGREMEDY( GLsizei len, const GLvoid* string ) {
8814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8815 TRACE("(%d, %p)\n", len, string );
8816 funcs->ext.p_glStringMarkerGREMEDY( len, string );
8819 static void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
8820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8821 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
8822 funcs->ext.p_glSwizzleEXT( res, in, outX, outY, outZ, outW );
8825 static void WINAPI wine_glTagSampleBufferSGIX( void ) {
8826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8827 TRACE("()\n");
8828 funcs->ext.p_glTagSampleBufferSGIX( );
8831 static void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
8832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8833 TRACE("(%d, %d, %d)\n", tx, ty, tz );
8834 funcs->ext.p_glTangent3bEXT( tx, ty, tz );
8837 static void WINAPI wine_glTangent3bvEXT( const GLbyte* v ) {
8838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8839 TRACE("(%p)\n", v );
8840 funcs->ext.p_glTangent3bvEXT( v );
8843 static void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
8844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8845 TRACE("(%f, %f, %f)\n", tx, ty, tz );
8846 funcs->ext.p_glTangent3dEXT( tx, ty, tz );
8849 static void WINAPI wine_glTangent3dvEXT( const GLdouble* v ) {
8850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8851 TRACE("(%p)\n", v );
8852 funcs->ext.p_glTangent3dvEXT( v );
8855 static void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
8856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8857 TRACE("(%f, %f, %f)\n", tx, ty, tz );
8858 funcs->ext.p_glTangent3fEXT( tx, ty, tz );
8861 static void WINAPI wine_glTangent3fvEXT( const GLfloat* v ) {
8862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8863 TRACE("(%p)\n", v );
8864 funcs->ext.p_glTangent3fvEXT( v );
8867 static void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
8868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8869 TRACE("(%d, %d, %d)\n", tx, ty, tz );
8870 funcs->ext.p_glTangent3iEXT( tx, ty, tz );
8873 static void WINAPI wine_glTangent3ivEXT( const GLint* v ) {
8874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8875 TRACE("(%p)\n", v );
8876 funcs->ext.p_glTangent3ivEXT( v );
8879 static void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
8880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8881 TRACE("(%d, %d, %d)\n", tx, ty, tz );
8882 funcs->ext.p_glTangent3sEXT( tx, ty, tz );
8885 static void WINAPI wine_glTangent3svEXT( const GLshort* v ) {
8886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8887 TRACE("(%p)\n", v );
8888 funcs->ext.p_glTangent3svEXT( v );
8891 static void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
8892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8893 TRACE("(%d, %d, %p)\n", type, stride, pointer );
8894 funcs->ext.p_glTangentPointerEXT( type, stride, pointer );
8897 static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
8898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8899 TRACE("(%d)\n", mask );
8900 funcs->ext.p_glTbufferMask3DFX( mask );
8903 static void WINAPI wine_glTessellationFactorAMD( GLfloat factor ) {
8904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8905 TRACE("(%f)\n", factor );
8906 funcs->ext.p_glTessellationFactorAMD( factor );
8909 static void WINAPI wine_glTessellationModeAMD( GLenum mode ) {
8910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8911 TRACE("(%d)\n", mode );
8912 funcs->ext.p_glTessellationModeAMD( mode );
8915 static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
8916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8917 TRACE("(%d)\n", fence );
8918 return funcs->ext.p_glTestFenceAPPLE( fence );
8921 static GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
8922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8923 TRACE("(%d)\n", fence );
8924 return funcs->ext.p_glTestFenceNV( fence );
8927 static GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
8928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8929 TRACE("(%d, %d)\n", object, name );
8930 return funcs->ext.p_glTestObjectAPPLE( object, name );
8933 static void WINAPI wine_glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer ) {
8934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8935 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
8936 funcs->ext.p_glTexBuffer( target, internalformat, buffer );
8939 static void WINAPI wine_glTexBufferARB( GLenum target, GLenum internalformat, GLuint buffer ) {
8940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8941 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
8942 funcs->ext.p_glTexBufferARB( target, internalformat, buffer );
8945 static void WINAPI wine_glTexBufferEXT( GLenum target, GLenum internalformat, GLuint buffer ) {
8946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8947 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
8948 funcs->ext.p_glTexBufferEXT( target, internalformat, buffer );
8951 static void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, const GLfloat* param ) {
8952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8953 TRACE("(%d, %p)\n", pname, param );
8954 funcs->ext.p_glTexBumpParameterfvATI( pname, param );
8957 static void WINAPI wine_glTexBumpParameterivATI( GLenum pname, const GLint* param ) {
8958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8959 TRACE("(%d, %p)\n", pname, param );
8960 funcs->ext.p_glTexBumpParameterivATI( pname, param );
8963 static void WINAPI wine_glTexCoord1hNV( unsigned short s ) {
8964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8965 TRACE("(%d)\n", s );
8966 funcs->ext.p_glTexCoord1hNV( s );
8969 static void WINAPI wine_glTexCoord1hvNV( const unsigned short* v ) {
8970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8971 TRACE("(%p)\n", v );
8972 funcs->ext.p_glTexCoord1hvNV( v );
8975 static void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
8976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8977 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
8978 funcs->ext.p_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
8981 static void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* v ) {
8982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8983 TRACE("(%p, %p, %p)\n", tc, c, v );
8984 funcs->ext.p_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
8987 static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8989 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
8990 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
8993 static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8995 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
8996 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
8999 static void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
9000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9001 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
9002 funcs->ext.p_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
9005 static void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( const GLfloat* tc, const GLubyte* c, const GLfloat* v ) {
9006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9007 TRACE("(%p, %p, %p)\n", tc, c, v );
9008 funcs->ext.p_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
9011 static void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
9012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9013 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
9014 funcs->ext.p_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
9017 static void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
9018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9019 TRACE("(%p, %p, %p)\n", tc, n, v );
9020 funcs->ext.p_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
9023 static void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
9024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9025 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
9026 funcs->ext.p_glTexCoord2fVertex3fSUN( s, t, x, y, z );
9029 static void WINAPI wine_glTexCoord2fVertex3fvSUN( const GLfloat* tc, const GLfloat* v ) {
9030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9031 TRACE("(%p, %p)\n", tc, v );
9032 funcs->ext.p_glTexCoord2fVertex3fvSUN( tc, v );
9035 static void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) {
9036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9037 TRACE("(%d, %d)\n", s, t );
9038 funcs->ext.p_glTexCoord2hNV( s, t );
9041 static void WINAPI wine_glTexCoord2hvNV( const unsigned short* v ) {
9042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9043 TRACE("(%p)\n", v );
9044 funcs->ext.p_glTexCoord2hvNV( v );
9047 static void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) {
9048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9049 TRACE("(%d, %d, %d)\n", s, t, r );
9050 funcs->ext.p_glTexCoord3hNV( s, t, r );
9053 static void WINAPI wine_glTexCoord3hvNV( const unsigned short* v ) {
9054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9055 TRACE("(%p)\n", v );
9056 funcs->ext.p_glTexCoord3hvNV( v );
9059 static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9061 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9062 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9065 static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
9066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9067 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
9068 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
9071 static void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9073 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
9074 funcs->ext.p_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
9077 static void WINAPI wine_glTexCoord4fVertex4fvSUN( const GLfloat* tc, const GLfloat* v ) {
9078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9079 TRACE("(%p, %p)\n", tc, v );
9080 funcs->ext.p_glTexCoord4fVertex4fvSUN( tc, v );
9083 static void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
9084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9085 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
9086 funcs->ext.p_glTexCoord4hNV( s, t, r, q );
9089 static void WINAPI wine_glTexCoord4hvNV( const unsigned short* v ) {
9090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9091 TRACE("(%p)\n", v );
9092 funcs->ext.p_glTexCoord4hvNV( v );
9095 static void WINAPI wine_glTexCoordFormatNV( GLint size, GLenum type, GLsizei stride ) {
9096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9097 TRACE("(%d, %d, %d)\n", size, type, stride );
9098 funcs->ext.p_glTexCoordFormatNV( size, type, stride );
9101 static void WINAPI wine_glTexCoordP1ui( GLenum type, GLuint coords ) {
9102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9103 TRACE("(%d, %d)\n", type, coords );
9104 funcs->ext.p_glTexCoordP1ui( type, coords );
9107 static void WINAPI wine_glTexCoordP1uiv( GLenum type, const GLuint* coords ) {
9108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9109 TRACE("(%d, %p)\n", type, coords );
9110 funcs->ext.p_glTexCoordP1uiv( type, coords );
9113 static void WINAPI wine_glTexCoordP2ui( GLenum type, GLuint coords ) {
9114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9115 TRACE("(%d, %d)\n", type, coords );
9116 funcs->ext.p_glTexCoordP2ui( type, coords );
9119 static void WINAPI wine_glTexCoordP2uiv( GLenum type, const GLuint* coords ) {
9120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9121 TRACE("(%d, %p)\n", type, coords );
9122 funcs->ext.p_glTexCoordP2uiv( type, coords );
9125 static void WINAPI wine_glTexCoordP3ui( GLenum type, GLuint coords ) {
9126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9127 TRACE("(%d, %d)\n", type, coords );
9128 funcs->ext.p_glTexCoordP3ui( type, coords );
9131 static void WINAPI wine_glTexCoordP3uiv( GLenum type, const GLuint* coords ) {
9132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9133 TRACE("(%d, %p)\n", type, coords );
9134 funcs->ext.p_glTexCoordP3uiv( type, coords );
9137 static void WINAPI wine_glTexCoordP4ui( GLenum type, GLuint coords ) {
9138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9139 TRACE("(%d, %d)\n", type, coords );
9140 funcs->ext.p_glTexCoordP4ui( type, coords );
9143 static void WINAPI wine_glTexCoordP4uiv( GLenum type, const GLuint* coords ) {
9144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9145 TRACE("(%d, %p)\n", type, coords );
9146 funcs->ext.p_glTexCoordP4uiv( type, coords );
9149 static void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
9150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9151 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
9152 funcs->ext.p_glTexCoordPointerEXT( size, type, stride, count, pointer );
9155 static void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
9156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9157 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
9158 funcs->ext.p_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
9161 static void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
9162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9163 TRACE("(%d, %d, %p)\n", size, type, pointer );
9164 funcs->ext.p_glTexCoordPointervINTEL( size, type, pointer );
9167 static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, const GLfloat* weights ) {
9168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9169 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
9170 funcs->ext.p_glTexFilterFuncSGIS( target, filter, n, weights );
9173 static void WINAPI wine_glTexImage2DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9175 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
9176 funcs->ext.p_glTexImage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
9179 static void WINAPI wine_glTexImage2DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9181 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9182 funcs->ext.p_glTexImage2DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9185 static void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9187 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9188 funcs->ext.p_glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels );
9191 static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9193 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9194 funcs->ext.p_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
9197 static void WINAPI wine_glTexImage3DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9199 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
9200 funcs->ext.p_glTexImage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
9203 static void WINAPI wine_glTexImage3DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9205 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9206 funcs->ext.p_glTexImage3DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9209 static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9211 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9212 funcs->ext.p_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9215 static void WINAPI wine_glTexParameterIiv( GLenum target, GLenum pname, const GLint* params ) {
9216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9217 TRACE("(%d, %d, %p)\n", target, pname, params );
9218 funcs->ext.p_glTexParameterIiv( target, pname, params );
9221 static void WINAPI wine_glTexParameterIivEXT( GLenum target, GLenum pname, const GLint* params ) {
9222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9223 TRACE("(%d, %d, %p)\n", target, pname, params );
9224 funcs->ext.p_glTexParameterIivEXT( target, pname, params );
9227 static void WINAPI wine_glTexParameterIuiv( GLenum target, GLenum pname, const GLuint* params ) {
9228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9229 TRACE("(%d, %d, %p)\n", target, pname, params );
9230 funcs->ext.p_glTexParameterIuiv( target, pname, params );
9233 static void WINAPI wine_glTexParameterIuivEXT( GLenum target, GLenum pname, const GLuint* params ) {
9234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9235 TRACE("(%d, %d, %p)\n", target, pname, params );
9236 funcs->ext.p_glTexParameterIuivEXT( target, pname, params );
9239 static void WINAPI wine_glTexRenderbufferNV( GLenum target, GLuint renderbuffer ) {
9240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9241 TRACE("(%d, %d)\n", target, renderbuffer );
9242 funcs->ext.p_glTexRenderbufferNV( target, renderbuffer );
9245 static void WINAPI wine_glTexStorage1D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9247 TRACE("(%d, %d, %d, %d)\n", target, levels, internalformat, width );
9248 funcs->ext.p_glTexStorage1D( target, levels, internalformat, width );
9251 static void WINAPI wine_glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9253 TRACE("(%d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height );
9254 funcs->ext.p_glTexStorage2D( target, levels, internalformat, width, height );
9257 static void WINAPI wine_glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9259 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height, depth );
9260 funcs->ext.p_glTexStorage3D( target, levels, internalformat, width, height, depth );
9263 static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9265 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
9266 funcs->ext.p_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
9269 static void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9271 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
9272 funcs->ext.p_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
9275 static void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9277 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9278 funcs->ext.p_glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9281 static void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9283 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9284 funcs->ext.p_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9287 static void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid* pixels ) {
9288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9289 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9290 funcs->ext.p_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9293 static void WINAPI wine_glTextureBarrierNV( void ) {
9294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9295 TRACE("()\n");
9296 funcs->ext.p_glTextureBarrierNV( );
9299 static void WINAPI wine_glTextureBufferEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer ) {
9300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9301 TRACE("(%d, %d, %d, %d)\n", texture, target, internalformat, buffer );
9302 funcs->ext.p_glTextureBufferEXT( texture, target, internalformat, buffer );
9305 static void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
9306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9307 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
9308 funcs->ext.p_glTextureColorMaskSGIS( red, green, blue, alpha );
9311 static void WINAPI wine_glTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9313 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, format, type, pixels );
9314 funcs->ext.p_glTextureImage1DEXT( texture, target, level, internalformat, width, border, format, type, pixels );
9317 static void WINAPI wine_glTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9319 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, format, type, pixels );
9320 funcs->ext.p_glTextureImage2DEXT( texture, target, level, internalformat, width, height, border, format, type, pixels );
9323 static void WINAPI wine_glTextureImage2DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9325 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9326 funcs->ext.p_glTextureImage2DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9329 static void WINAPI wine_glTextureImage2DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9331 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9332 funcs->ext.p_glTextureImage2DMultisampleNV( texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9335 static void WINAPI wine_glTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9337 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9338 funcs->ext.p_glTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9341 static void WINAPI wine_glTextureImage3DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9343 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9344 funcs->ext.p_glTextureImage3DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9347 static void WINAPI wine_glTextureImage3DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9349 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9350 funcs->ext.p_glTextureImage3DMultisampleNV( texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9353 static void WINAPI wine_glTextureLightEXT( GLenum pname ) {
9354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9355 TRACE("(%d)\n", pname );
9356 funcs->ext.p_glTextureLightEXT( pname );
9359 static void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
9360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9361 TRACE("(%d, %d)\n", face, mode );
9362 funcs->ext.p_glTextureMaterialEXT( face, mode );
9365 static void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
9366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9367 TRACE("(%d)\n", mode );
9368 funcs->ext.p_glTextureNormalEXT( mode );
9371 static void WINAPI wine_glTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9373 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9374 funcs->ext.p_glTextureParameterIivEXT( texture, target, pname, params );
9377 static void WINAPI wine_glTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, const GLuint* params ) {
9378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9379 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9380 funcs->ext.p_glTextureParameterIuivEXT( texture, target, pname, params );
9383 static void WINAPI wine_glTextureParameterfEXT( GLuint texture, GLenum target, GLenum pname, GLfloat param ) {
9384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9385 TRACE("(%d, %d, %d, %f)\n", texture, target, pname, param );
9386 funcs->ext.p_glTextureParameterfEXT( texture, target, pname, param );
9389 static void WINAPI wine_glTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, const GLfloat* params ) {
9390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9391 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9392 funcs->ext.p_glTextureParameterfvEXT( texture, target, pname, params );
9395 static void WINAPI wine_glTextureParameteriEXT( GLuint texture, GLenum target, GLenum pname, GLint param ) {
9396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9397 TRACE("(%d, %d, %d, %d)\n", texture, target, pname, param );
9398 funcs->ext.p_glTextureParameteriEXT( texture, target, pname, param );
9401 static void WINAPI wine_glTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9403 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9404 funcs->ext.p_glTextureParameterivEXT( texture, target, pname, params );
9407 static void WINAPI wine_glTextureRangeAPPLE( GLenum target, GLsizei length, const GLvoid* pointer ) {
9408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9409 TRACE("(%d, %d, %p)\n", target, length, pointer );
9410 funcs->ext.p_glTextureRangeAPPLE( target, length, pointer );
9413 static void WINAPI wine_glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) {
9414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9415 TRACE("(%d, %d, %d)\n", texture, target, renderbuffer );
9416 funcs->ext.p_glTextureRenderbufferEXT( texture, target, renderbuffer );
9419 static void WINAPI wine_glTextureStorage1DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9421 TRACE("(%d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width );
9422 funcs->ext.p_glTextureStorage1DEXT( texture, target, levels, internalformat, width );
9425 static void WINAPI wine_glTextureStorage2DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9427 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height );
9428 funcs->ext.p_glTextureStorage2DEXT( texture, target, levels, internalformat, width, height );
9431 static void WINAPI wine_glTextureStorage3DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9433 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height, depth );
9434 funcs->ext.p_glTextureStorage3DEXT( texture, target, levels, internalformat, width, height, depth );
9437 static void WINAPI wine_glTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9439 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, type, pixels );
9440 funcs->ext.p_glTextureSubImage1DEXT( texture, target, level, xoffset, width, format, type, pixels );
9443 static void WINAPI wine_glTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9445 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9446 funcs->ext.p_glTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9449 static void WINAPI wine_glTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9451 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9452 funcs->ext.p_glTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9455 static void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
9456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9457 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
9458 funcs->ext.p_glTrackMatrixNV( target, address, matrix, transform );
9461 static void WINAPI wine_glTransformFeedbackAttribsNV( GLuint count, const GLint* attribs, GLenum bufferMode ) {
9462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9463 TRACE("(%d, %p, %d)\n", count, attribs, bufferMode );
9464 funcs->ext.p_glTransformFeedbackAttribsNV( count, attribs, bufferMode );
9467 static void WINAPI wine_glTransformFeedbackStreamAttribsNV( GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode ) {
9468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9469 TRACE("(%d, %p, %d, %p, %d)\n", count, attribs, nbuffers, bufstreams, bufferMode );
9470 funcs->ext.p_glTransformFeedbackStreamAttribsNV( count, attribs, nbuffers, bufstreams, bufferMode );
9473 static void WINAPI wine_glTransformFeedbackVaryings( GLuint program, GLsizei count, const char* const* varyings, GLenum bufferMode ) {
9474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9475 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9476 funcs->ext.p_glTransformFeedbackVaryings( program, count, varyings, bufferMode );
9479 static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, const char** varyings, GLenum bufferMode ) {
9480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9481 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9482 funcs->ext.p_glTransformFeedbackVaryingsEXT( program, count, varyings, bufferMode );
9485 static void WINAPI wine_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode ) {
9486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9487 TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
9488 funcs->ext.p_glTransformFeedbackVaryingsNV( program, count, locations, bufferMode );
9491 static void WINAPI wine_glTransformPathNV( GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues ) {
9492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9493 TRACE("(%d, %d, %d, %p)\n", resultPath, srcPath, transformType, transformValues );
9494 funcs->ext.p_glTransformPathNV( resultPath, srcPath, transformType, transformValues );
9497 static void WINAPI wine_glUniform1d( GLint location, GLdouble x ) {
9498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9499 TRACE("(%d, %f)\n", location, x );
9500 funcs->ext.p_glUniform1d( location, x );
9503 static void WINAPI wine_glUniform1dv( GLint location, GLsizei count, const GLdouble* value ) {
9504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9505 TRACE("(%d, %d, %p)\n", location, count, value );
9506 funcs->ext.p_glUniform1dv( location, count, value );
9509 static void WINAPI wine_glUniform1f( GLint location, GLfloat v0 ) {
9510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9511 TRACE("(%d, %f)\n", location, v0 );
9512 funcs->ext.p_glUniform1f( location, v0 );
9515 static void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) {
9516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9517 TRACE("(%d, %f)\n", location, v0 );
9518 funcs->ext.p_glUniform1fARB( location, v0 );
9521 static void WINAPI wine_glUniform1fv( GLint location, GLsizei count, const GLfloat* value ) {
9522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9523 TRACE("(%d, %d, %p)\n", location, count, value );
9524 funcs->ext.p_glUniform1fv( location, count, value );
9527 static void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9529 TRACE("(%d, %d, %p)\n", location, count, value );
9530 funcs->ext.p_glUniform1fvARB( location, count, value );
9533 static void WINAPI wine_glUniform1i( GLint location, GLint v0 ) {
9534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9535 TRACE("(%d, %d)\n", location, v0 );
9536 funcs->ext.p_glUniform1i( location, v0 );
9539 static void WINAPI wine_glUniform1i64NV( GLint location, INT64 x ) {
9540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9541 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9542 funcs->ext.p_glUniform1i64NV( location, x );
9545 static void WINAPI wine_glUniform1i64vNV( GLint location, GLsizei count, const INT64* value ) {
9546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9547 TRACE("(%d, %d, %p)\n", location, count, value );
9548 funcs->ext.p_glUniform1i64vNV( location, count, value );
9551 static void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) {
9552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9553 TRACE("(%d, %d)\n", location, v0 );
9554 funcs->ext.p_glUniform1iARB( location, v0 );
9557 static void WINAPI wine_glUniform1iv( GLint location, GLsizei count, const GLint* value ) {
9558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9559 TRACE("(%d, %d, %p)\n", location, count, value );
9560 funcs->ext.p_glUniform1iv( location, count, value );
9563 static void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, const GLint* value ) {
9564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9565 TRACE("(%d, %d, %p)\n", location, count, value );
9566 funcs->ext.p_glUniform1ivARB( location, count, value );
9569 static void WINAPI wine_glUniform1ui( GLint location, GLuint v0 ) {
9570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9571 TRACE("(%d, %d)\n", location, v0 );
9572 funcs->ext.p_glUniform1ui( location, v0 );
9575 static void WINAPI wine_glUniform1ui64NV( GLint location, UINT64 x ) {
9576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9577 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9578 funcs->ext.p_glUniform1ui64NV( location, x );
9581 static void WINAPI wine_glUniform1ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9583 TRACE("(%d, %d, %p)\n", location, count, value );
9584 funcs->ext.p_glUniform1ui64vNV( location, count, value );
9587 static void WINAPI wine_glUniform1uiEXT( GLint location, GLuint v0 ) {
9588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9589 TRACE("(%d, %d)\n", location, v0 );
9590 funcs->ext.p_glUniform1uiEXT( location, v0 );
9593 static void WINAPI wine_glUniform1uiv( GLint location, GLsizei count, const GLuint* value ) {
9594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9595 TRACE("(%d, %d, %p)\n", location, count, value );
9596 funcs->ext.p_glUniform1uiv( location, count, value );
9599 static void WINAPI wine_glUniform1uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9601 TRACE("(%d, %d, %p)\n", location, count, value );
9602 funcs->ext.p_glUniform1uivEXT( location, count, value );
9605 static void WINAPI wine_glUniform2d( GLint location, GLdouble x, GLdouble y ) {
9606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9607 TRACE("(%d, %f, %f)\n", location, x, y );
9608 funcs->ext.p_glUniform2d( location, x, y );
9611 static void WINAPI wine_glUniform2dv( GLint location, GLsizei count, const GLdouble* value ) {
9612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9613 TRACE("(%d, %d, %p)\n", location, count, value );
9614 funcs->ext.p_glUniform2dv( location, count, value );
9617 static void WINAPI wine_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) {
9618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9619 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9620 funcs->ext.p_glUniform2f( location, v0, v1 );
9623 static void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) {
9624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9625 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9626 funcs->ext.p_glUniform2fARB( location, v0, v1 );
9629 static void WINAPI wine_glUniform2fv( GLint location, GLsizei count, const GLfloat* value ) {
9630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9631 TRACE("(%d, %d, %p)\n", location, count, value );
9632 funcs->ext.p_glUniform2fv( location, count, value );
9635 static void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9637 TRACE("(%d, %d, %p)\n", location, count, value );
9638 funcs->ext.p_glUniform2fvARB( location, count, value );
9641 static void WINAPI wine_glUniform2i( GLint location, GLint v0, GLint v1 ) {
9642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9643 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9644 funcs->ext.p_glUniform2i( location, v0, v1 );
9647 static void WINAPI wine_glUniform2i64NV( GLint location, INT64 x, INT64 y ) {
9648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9649 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9650 funcs->ext.p_glUniform2i64NV( location, x, y );
9653 static void WINAPI wine_glUniform2i64vNV( GLint location, GLsizei count, const INT64* value ) {
9654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9655 TRACE("(%d, %d, %p)\n", location, count, value );
9656 funcs->ext.p_glUniform2i64vNV( location, count, value );
9659 static void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) {
9660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9661 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9662 funcs->ext.p_glUniform2iARB( location, v0, v1 );
9665 static void WINAPI wine_glUniform2iv( GLint location, GLsizei count, const GLint* value ) {
9666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9667 TRACE("(%d, %d, %p)\n", location, count, value );
9668 funcs->ext.p_glUniform2iv( location, count, value );
9671 static void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, const GLint* value ) {
9672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9673 TRACE("(%d, %d, %p)\n", location, count, value );
9674 funcs->ext.p_glUniform2ivARB( location, count, value );
9677 static void WINAPI wine_glUniform2ui( GLint location, GLuint v0, GLuint v1 ) {
9678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9679 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9680 funcs->ext.p_glUniform2ui( location, v0, v1 );
9683 static void WINAPI wine_glUniform2ui64NV( GLint location, UINT64 x, UINT64 y ) {
9684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9685 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9686 funcs->ext.p_glUniform2ui64NV( location, x, y );
9689 static void WINAPI wine_glUniform2ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9691 TRACE("(%d, %d, %p)\n", location, count, value );
9692 funcs->ext.p_glUniform2ui64vNV( location, count, value );
9695 static void WINAPI wine_glUniform2uiEXT( GLint location, GLuint v0, GLuint v1 ) {
9696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9697 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9698 funcs->ext.p_glUniform2uiEXT( location, v0, v1 );
9701 static void WINAPI wine_glUniform2uiv( GLint location, GLsizei count, const GLuint* value ) {
9702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9703 TRACE("(%d, %d, %p)\n", location, count, value );
9704 funcs->ext.p_glUniform2uiv( location, count, value );
9707 static void WINAPI wine_glUniform2uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9709 TRACE("(%d, %d, %p)\n", location, count, value );
9710 funcs->ext.p_glUniform2uivEXT( location, count, value );
9713 static void WINAPI wine_glUniform3d( GLint location, GLdouble x, GLdouble y, GLdouble z ) {
9714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9715 TRACE("(%d, %f, %f, %f)\n", location, x, y, z );
9716 funcs->ext.p_glUniform3d( location, x, y, z );
9719 static void WINAPI wine_glUniform3dv( GLint location, GLsizei count, const GLdouble* value ) {
9720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9721 TRACE("(%d, %d, %p)\n", location, count, value );
9722 funcs->ext.p_glUniform3dv( location, count, value );
9725 static void WINAPI wine_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
9726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9727 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
9728 funcs->ext.p_glUniform3f( location, v0, v1, v2 );
9731 static void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
9732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9733 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
9734 funcs->ext.p_glUniform3fARB( location, v0, v1, v2 );
9737 static void WINAPI wine_glUniform3fv( GLint location, GLsizei count, const GLfloat* value ) {
9738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9739 TRACE("(%d, %d, %p)\n", location, count, value );
9740 funcs->ext.p_glUniform3fv( location, count, value );
9743 static void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9745 TRACE("(%d, %d, %p)\n", location, count, value );
9746 funcs->ext.p_glUniform3fvARB( location, count, value );
9749 static void WINAPI wine_glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) {
9750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9751 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9752 funcs->ext.p_glUniform3i( location, v0, v1, v2 );
9755 static void WINAPI wine_glUniform3i64NV( GLint location, INT64 x, INT64 y, INT64 z ) {
9756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9757 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
9758 funcs->ext.p_glUniform3i64NV( location, x, y, z );
9761 static void WINAPI wine_glUniform3i64vNV( GLint location, GLsizei count, const INT64* value ) {
9762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9763 TRACE("(%d, %d, %p)\n", location, count, value );
9764 funcs->ext.p_glUniform3i64vNV( location, count, value );
9767 static void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) {
9768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9769 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9770 funcs->ext.p_glUniform3iARB( location, v0, v1, v2 );
9773 static void WINAPI wine_glUniform3iv( GLint location, GLsizei count, const GLint* value ) {
9774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9775 TRACE("(%d, %d, %p)\n", location, count, value );
9776 funcs->ext.p_glUniform3iv( location, count, value );
9779 static void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, const GLint* value ) {
9780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9781 TRACE("(%d, %d, %p)\n", location, count, value );
9782 funcs->ext.p_glUniform3ivARB( location, count, value );
9785 static void WINAPI wine_glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
9786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9787 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9788 funcs->ext.p_glUniform3ui( location, v0, v1, v2 );
9791 static void WINAPI wine_glUniform3ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z ) {
9792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9793 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
9794 funcs->ext.p_glUniform3ui64NV( location, x, y, z );
9797 static void WINAPI wine_glUniform3ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9799 TRACE("(%d, %d, %p)\n", location, count, value );
9800 funcs->ext.p_glUniform3ui64vNV( location, count, value );
9803 static void WINAPI wine_glUniform3uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
9804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9805 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9806 funcs->ext.p_glUniform3uiEXT( location, v0, v1, v2 );
9809 static void WINAPI wine_glUniform3uiv( GLint location, GLsizei count, const GLuint* value ) {
9810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9811 TRACE("(%d, %d, %p)\n", location, count, value );
9812 funcs->ext.p_glUniform3uiv( location, count, value );
9815 static void WINAPI wine_glUniform3uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9817 TRACE("(%d, %d, %p)\n", location, count, value );
9818 funcs->ext.p_glUniform3uivEXT( location, count, value );
9821 static void WINAPI wine_glUniform4d( GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9823 TRACE("(%d, %f, %f, %f, %f)\n", location, x, y, z, w );
9824 funcs->ext.p_glUniform4d( location, x, y, z, w );
9827 static void WINAPI wine_glUniform4dv( GLint location, GLsizei count, const GLdouble* value ) {
9828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9829 TRACE("(%d, %d, %p)\n", location, count, value );
9830 funcs->ext.p_glUniform4dv( location, count, value );
9833 static void WINAPI wine_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
9834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9835 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
9836 funcs->ext.p_glUniform4f( location, v0, v1, v2, v3 );
9839 static void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
9840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9841 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
9842 funcs->ext.p_glUniform4fARB( location, v0, v1, v2, v3 );
9845 static void WINAPI wine_glUniform4fv( GLint location, GLsizei count, const GLfloat* value ) {
9846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9847 TRACE("(%d, %d, %p)\n", location, count, value );
9848 funcs->ext.p_glUniform4fv( location, count, value );
9851 static void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9853 TRACE("(%d, %d, %p)\n", location, count, value );
9854 funcs->ext.p_glUniform4fvARB( location, count, value );
9857 static void WINAPI wine_glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
9858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9859 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9860 funcs->ext.p_glUniform4i( location, v0, v1, v2, v3 );
9863 static void WINAPI wine_glUniform4i64NV( GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
9864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9865 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
9866 funcs->ext.p_glUniform4i64NV( location, x, y, z, w );
9869 static void WINAPI wine_glUniform4i64vNV( GLint location, GLsizei count, const INT64* value ) {
9870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9871 TRACE("(%d, %d, %p)\n", location, count, value );
9872 funcs->ext.p_glUniform4i64vNV( location, count, value );
9875 static void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
9876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9877 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9878 funcs->ext.p_glUniform4iARB( location, v0, v1, v2, v3 );
9881 static void WINAPI wine_glUniform4iv( GLint location, GLsizei count, const GLint* value ) {
9882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9883 TRACE("(%d, %d, %p)\n", location, count, value );
9884 funcs->ext.p_glUniform4iv( location, count, value );
9887 static void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, const GLint* value ) {
9888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9889 TRACE("(%d, %d, %p)\n", location, count, value );
9890 funcs->ext.p_glUniform4ivARB( location, count, value );
9893 static void WINAPI wine_glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
9894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9895 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9896 funcs->ext.p_glUniform4ui( location, v0, v1, v2, v3 );
9899 static void WINAPI wine_glUniform4ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
9900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9901 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
9902 funcs->ext.p_glUniform4ui64NV( location, x, y, z, w );
9905 static void WINAPI wine_glUniform4ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9907 TRACE("(%d, %d, %p)\n", location, count, value );
9908 funcs->ext.p_glUniform4ui64vNV( location, count, value );
9911 static void WINAPI wine_glUniform4uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
9912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9913 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9914 funcs->ext.p_glUniform4uiEXT( location, v0, v1, v2, v3 );
9917 static void WINAPI wine_glUniform4uiv( GLint location, GLsizei count, const GLuint* value ) {
9918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9919 TRACE("(%d, %d, %p)\n", location, count, value );
9920 funcs->ext.p_glUniform4uiv( location, count, value );
9923 static void WINAPI wine_glUniform4uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9925 TRACE("(%d, %d, %p)\n", location, count, value );
9926 funcs->ext.p_glUniform4uivEXT( location, count, value );
9929 static void WINAPI wine_glUniformBlockBinding( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) {
9930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9931 TRACE("(%d, %d, %d)\n", program, uniformBlockIndex, uniformBlockBinding );
9932 funcs->ext.p_glUniformBlockBinding( program, uniformBlockIndex, uniformBlockBinding );
9935 static void WINAPI wine_glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) {
9936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9937 TRACE("(%d, %d, %d)\n", program, location, buffer );
9938 funcs->ext.p_glUniformBufferEXT( program, location, buffer );
9941 static void WINAPI wine_glUniformHandleui64NV( GLint location, UINT64 value ) {
9942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9943 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
9944 funcs->ext.p_glUniformHandleui64NV( location, value );
9947 static void WINAPI wine_glUniformHandleui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9949 TRACE("(%d, %d, %p)\n", location, count, value );
9950 funcs->ext.p_glUniformHandleui64vNV( location, count, value );
9953 static void WINAPI wine_glUniformMatrix2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9955 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9956 funcs->ext.p_glUniformMatrix2dv( location, count, transpose, value );
9959 static void WINAPI wine_glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9961 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9962 funcs->ext.p_glUniformMatrix2fv( location, count, transpose, value );
9965 static void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9967 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9968 funcs->ext.p_glUniformMatrix2fvARB( location, count, transpose, value );
9971 static void WINAPI wine_glUniformMatrix2x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9973 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9974 funcs->ext.p_glUniformMatrix2x3dv( location, count, transpose, value );
9977 static void WINAPI wine_glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9979 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9980 funcs->ext.p_glUniformMatrix2x3fv( location, count, transpose, value );
9983 static void WINAPI wine_glUniformMatrix2x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9985 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9986 funcs->ext.p_glUniformMatrix2x4dv( location, count, transpose, value );
9989 static void WINAPI wine_glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9991 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9992 funcs->ext.p_glUniformMatrix2x4fv( location, count, transpose, value );
9995 static void WINAPI wine_glUniformMatrix3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9997 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9998 funcs->ext.p_glUniformMatrix3dv( location, count, transpose, value );
10001 static void WINAPI wine_glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10003 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10004 funcs->ext.p_glUniformMatrix3fv( location, count, transpose, value );
10007 static void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10009 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10010 funcs->ext.p_glUniformMatrix3fvARB( location, count, transpose, value );
10013 static void WINAPI wine_glUniformMatrix3x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10015 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10016 funcs->ext.p_glUniformMatrix3x2dv( location, count, transpose, value );
10019 static void WINAPI wine_glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10021 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10022 funcs->ext.p_glUniformMatrix3x2fv( location, count, transpose, value );
10025 static void WINAPI wine_glUniformMatrix3x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10027 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10028 funcs->ext.p_glUniformMatrix3x4dv( location, count, transpose, value );
10031 static void WINAPI wine_glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10033 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10034 funcs->ext.p_glUniformMatrix3x4fv( location, count, transpose, value );
10037 static void WINAPI wine_glUniformMatrix4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10039 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10040 funcs->ext.p_glUniformMatrix4dv( location, count, transpose, value );
10043 static void WINAPI wine_glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10045 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10046 funcs->ext.p_glUniformMatrix4fv( location, count, transpose, value );
10049 static void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10051 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10052 funcs->ext.p_glUniformMatrix4fvARB( location, count, transpose, value );
10055 static void WINAPI wine_glUniformMatrix4x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10057 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10058 funcs->ext.p_glUniformMatrix4x2dv( location, count, transpose, value );
10061 static void WINAPI wine_glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10063 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10064 funcs->ext.p_glUniformMatrix4x2fv( location, count, transpose, value );
10067 static void WINAPI wine_glUniformMatrix4x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10069 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10070 funcs->ext.p_glUniformMatrix4x3dv( location, count, transpose, value );
10073 static void WINAPI wine_glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10075 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10076 funcs->ext.p_glUniformMatrix4x3fv( location, count, transpose, value );
10079 static void WINAPI wine_glUniformSubroutinesuiv( GLenum shadertype, GLsizei count, const GLuint* indices ) {
10080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10081 TRACE("(%d, %d, %p)\n", shadertype, count, indices );
10082 funcs->ext.p_glUniformSubroutinesuiv( shadertype, count, indices );
10085 static void WINAPI wine_glUniformui64NV( GLint location, UINT64 value ) {
10086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10087 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
10088 funcs->ext.p_glUniformui64NV( location, value );
10091 static void WINAPI wine_glUniformui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10093 TRACE("(%d, %d, %p)\n", location, count, value );
10094 funcs->ext.p_glUniformui64vNV( location, count, value );
10097 static void WINAPI wine_glUnlockArraysEXT( void ) {
10098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10099 TRACE("()\n");
10100 funcs->ext.p_glUnlockArraysEXT( );
10103 static GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) {
10104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10105 TRACE("(%d)\n", target );
10106 return funcs->ext.p_glUnmapBuffer( target );
10109 static GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
10110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10111 TRACE("(%d)\n", target );
10112 return funcs->ext.p_glUnmapBufferARB( target );
10115 static GLboolean WINAPI wine_glUnmapNamedBufferEXT( GLuint buffer ) {
10116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10117 TRACE("(%d)\n", buffer );
10118 return funcs->ext.p_glUnmapNamedBufferEXT( buffer );
10121 static void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
10122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10123 TRACE("(%d)\n", buffer );
10124 funcs->ext.p_glUnmapObjectBufferATI( buffer );
10127 static void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, const GLvoid* pointer, GLenum preserve ) {
10128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10129 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
10130 funcs->ext.p_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
10133 static void WINAPI wine_glUseProgram( GLuint program ) {
10134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10135 TRACE("(%d)\n", program );
10136 funcs->ext.p_glUseProgram( program );
10139 static void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) {
10140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10141 TRACE("(%d)\n", programObj );
10142 funcs->ext.p_glUseProgramObjectARB( programObj );
10145 static void WINAPI wine_glUseProgramStages( GLuint pipeline, GLbitfield stages, GLuint program ) {
10146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10147 TRACE("(%d, %d, %d)\n", pipeline, stages, program );
10148 funcs->ext.p_glUseProgramStages( pipeline, stages, program );
10151 static void WINAPI wine_glUseShaderProgramEXT( GLenum type, GLuint program ) {
10152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10153 TRACE("(%d, %d)\n", type, program );
10154 funcs->ext.p_glUseShaderProgramEXT( type, program );
10157 static void WINAPI wine_glVDPAUFiniNV( void ) {
10158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10159 TRACE("()\n");
10160 funcs->ext.p_glVDPAUFiniNV( );
10163 static void WINAPI wine_glVDPAUGetSurfaceivNV( INT_PTR surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
10164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10165 TRACE("(%ld, %d, %d, %p, %p)\n", surface, pname, bufSize, length, values );
10166 funcs->ext.p_glVDPAUGetSurfaceivNV( surface, pname, bufSize, length, values );
10169 static void WINAPI wine_glVDPAUInitNV( const GLvoid* vdpDevice, const GLvoid* getProcAddress ) {
10170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10171 TRACE("(%p, %p)\n", vdpDevice, getProcAddress );
10172 funcs->ext.p_glVDPAUInitNV( vdpDevice, getProcAddress );
10175 static void WINAPI wine_glVDPAUIsSurfaceNV( INT_PTR surface ) {
10176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10177 TRACE("(%ld)\n", surface );
10178 funcs->ext.p_glVDPAUIsSurfaceNV( surface );
10181 static void WINAPI wine_glVDPAUMapSurfacesNV( GLsizei numSurfaces, const INT_PTR* surfaces ) {
10182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10183 TRACE("(%d, %p)\n", numSurfaces, surfaces );
10184 funcs->ext.p_glVDPAUMapSurfacesNV( numSurfaces, surfaces );
10187 static INT_PTR WINAPI wine_glVDPAURegisterOutputSurfaceNV( GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10189 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10190 return funcs->ext.p_glVDPAURegisterOutputSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10193 static INT_PTR WINAPI wine_glVDPAURegisterVideoSurfaceNV( GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10195 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10196 return funcs->ext.p_glVDPAURegisterVideoSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10199 static void WINAPI wine_glVDPAUSurfaceAccessNV( INT_PTR surface, GLenum access ) {
10200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10201 TRACE("(%ld, %d)\n", surface, access );
10202 funcs->ext.p_glVDPAUSurfaceAccessNV( surface, access );
10205 static void WINAPI wine_glVDPAUUnmapSurfacesNV( GLsizei numSurface, const INT_PTR* surfaces ) {
10206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10207 TRACE("(%d, %p)\n", numSurface, surfaces );
10208 funcs->ext.p_glVDPAUUnmapSurfacesNV( numSurface, surfaces );
10211 static void WINAPI wine_glVDPAUUnregisterSurfaceNV( INT_PTR surface ) {
10212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10213 TRACE("(%ld)\n", surface );
10214 funcs->ext.p_glVDPAUUnregisterSurfaceNV( surface );
10217 static void WINAPI wine_glValidateProgram( GLuint program ) {
10218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10219 TRACE("(%d)\n", program );
10220 funcs->ext.p_glValidateProgram( program );
10223 static void WINAPI wine_glValidateProgramARB( unsigned int programObj ) {
10224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10225 TRACE("(%d)\n", programObj );
10226 funcs->ext.p_glValidateProgramARB( programObj );
10229 static void WINAPI wine_glValidateProgramPipeline( GLuint pipeline ) {
10230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10231 TRACE("(%d)\n", pipeline );
10232 funcs->ext.p_glValidateProgramPipeline( pipeline );
10235 static void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
10236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10237 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
10238 funcs->ext.p_glVariantArrayObjectATI( id, type, stride, buffer, offset );
10241 static void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, const GLvoid* addr ) {
10242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10243 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
10244 funcs->ext.p_glVariantPointerEXT( id, type, stride, addr );
10247 static void WINAPI wine_glVariantbvEXT( GLuint id, const GLbyte* addr ) {
10248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10249 TRACE("(%d, %p)\n", id, addr );
10250 funcs->ext.p_glVariantbvEXT( id, addr );
10253 static void WINAPI wine_glVariantdvEXT( GLuint id, const GLdouble* addr ) {
10254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10255 TRACE("(%d, %p)\n", id, addr );
10256 funcs->ext.p_glVariantdvEXT( id, addr );
10259 static void WINAPI wine_glVariantfvEXT( GLuint id, const GLfloat* addr ) {
10260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10261 TRACE("(%d, %p)\n", id, addr );
10262 funcs->ext.p_glVariantfvEXT( id, addr );
10265 static void WINAPI wine_glVariantivEXT( GLuint id, const GLint* addr ) {
10266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10267 TRACE("(%d, %p)\n", id, addr );
10268 funcs->ext.p_glVariantivEXT( id, addr );
10271 static void WINAPI wine_glVariantsvEXT( GLuint id, const GLshort* addr ) {
10272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10273 TRACE("(%d, %p)\n", id, addr );
10274 funcs->ext.p_glVariantsvEXT( id, addr );
10277 static void WINAPI wine_glVariantubvEXT( GLuint id, const GLubyte* addr ) {
10278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10279 TRACE("(%d, %p)\n", id, addr );
10280 funcs->ext.p_glVariantubvEXT( id, addr );
10283 static void WINAPI wine_glVariantuivEXT( GLuint id, const GLuint* addr ) {
10284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10285 TRACE("(%d, %p)\n", id, addr );
10286 funcs->ext.p_glVariantuivEXT( id, addr );
10289 static void WINAPI wine_glVariantusvEXT( GLuint id, const GLushort* addr ) {
10290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10291 TRACE("(%d, %p)\n", id, addr );
10292 funcs->ext.p_glVariantusvEXT( id, addr );
10295 static void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) {
10296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10297 TRACE("(%d, %d)\n", x, y );
10298 funcs->ext.p_glVertex2hNV( x, y );
10301 static void WINAPI wine_glVertex2hvNV( const unsigned short* v ) {
10302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10303 TRACE("(%p)\n", v );
10304 funcs->ext.p_glVertex2hvNV( v );
10307 static void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) {
10308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10309 TRACE("(%d, %d, %d)\n", x, y, z );
10310 funcs->ext.p_glVertex3hNV( x, y, z );
10313 static void WINAPI wine_glVertex3hvNV( const unsigned short* v ) {
10314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10315 TRACE("(%p)\n", v );
10316 funcs->ext.p_glVertex3hvNV( v );
10319 static void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
10320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10321 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
10322 funcs->ext.p_glVertex4hNV( x, y, z, w );
10325 static void WINAPI wine_glVertex4hvNV( const unsigned short* v ) {
10326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10327 TRACE("(%p)\n", v );
10328 funcs->ext.p_glVertex4hvNV( v );
10331 static void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
10332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10333 TRACE("(%d, %d)\n", pname, param );
10334 funcs->ext.p_glVertexArrayParameteriAPPLE( pname, param );
10337 static void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
10338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10339 TRACE("(%d, %p)\n", length, pointer );
10340 funcs->ext.p_glVertexArrayRangeAPPLE( length, pointer );
10343 static void WINAPI wine_glVertexArrayRangeNV( GLsizei length, const GLvoid* pointer ) {
10344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10345 TRACE("(%d, %p)\n", length, pointer );
10346 funcs->ext.p_glVertexArrayRangeNV( length, pointer );
10349 static void WINAPI wine_glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, INT_PTR offset ) {
10350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10351 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj, buffer, index, size, type, stride, offset );
10352 funcs->ext.p_glVertexArrayVertexAttribLOffsetEXT( vaobj, buffer, index, size, type, stride, offset );
10355 static void WINAPI wine_glVertexAttrib1d( GLuint index, GLdouble x ) {
10356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10357 TRACE("(%d, %f)\n", index, x );
10358 funcs->ext.p_glVertexAttrib1d( index, x );
10361 static void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
10362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10363 TRACE("(%d, %f)\n", index, x );
10364 funcs->ext.p_glVertexAttrib1dARB( index, x );
10367 static void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
10368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10369 TRACE("(%d, %f)\n", index, x );
10370 funcs->ext.p_glVertexAttrib1dNV( index, x );
10373 static void WINAPI wine_glVertexAttrib1dv( GLuint index, const GLdouble* v ) {
10374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10375 TRACE("(%d, %p)\n", index, v );
10376 funcs->ext.p_glVertexAttrib1dv( index, v );
10379 static void WINAPI wine_glVertexAttrib1dvARB( GLuint index, const GLdouble* v ) {
10380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10381 TRACE("(%d, %p)\n", index, v );
10382 funcs->ext.p_glVertexAttrib1dvARB( index, v );
10385 static void WINAPI wine_glVertexAttrib1dvNV( GLuint index, const GLdouble* v ) {
10386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10387 TRACE("(%d, %p)\n", index, v );
10388 funcs->ext.p_glVertexAttrib1dvNV( index, v );
10391 static void WINAPI wine_glVertexAttrib1f( GLuint index, GLfloat x ) {
10392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10393 TRACE("(%d, %f)\n", index, x );
10394 funcs->ext.p_glVertexAttrib1f( index, x );
10397 static void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
10398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10399 TRACE("(%d, %f)\n", index, x );
10400 funcs->ext.p_glVertexAttrib1fARB( index, x );
10403 static void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
10404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10405 TRACE("(%d, %f)\n", index, x );
10406 funcs->ext.p_glVertexAttrib1fNV( index, x );
10409 static void WINAPI wine_glVertexAttrib1fv( GLuint index, const GLfloat* v ) {
10410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10411 TRACE("(%d, %p)\n", index, v );
10412 funcs->ext.p_glVertexAttrib1fv( index, v );
10415 static void WINAPI wine_glVertexAttrib1fvARB( GLuint index, const GLfloat* v ) {
10416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10417 TRACE("(%d, %p)\n", index, v );
10418 funcs->ext.p_glVertexAttrib1fvARB( index, v );
10421 static void WINAPI wine_glVertexAttrib1fvNV( GLuint index, const GLfloat* v ) {
10422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10423 TRACE("(%d, %p)\n", index, v );
10424 funcs->ext.p_glVertexAttrib1fvNV( index, v );
10427 static void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) {
10428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10429 TRACE("(%d, %d)\n", index, x );
10430 funcs->ext.p_glVertexAttrib1hNV( index, x );
10433 static void WINAPI wine_glVertexAttrib1hvNV( GLuint index, const unsigned short* v ) {
10434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10435 TRACE("(%d, %p)\n", index, v );
10436 funcs->ext.p_glVertexAttrib1hvNV( index, v );
10439 static void WINAPI wine_glVertexAttrib1s( GLuint index, GLshort x ) {
10440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10441 TRACE("(%d, %d)\n", index, x );
10442 funcs->ext.p_glVertexAttrib1s( index, x );
10445 static void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
10446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10447 TRACE("(%d, %d)\n", index, x );
10448 funcs->ext.p_glVertexAttrib1sARB( index, x );
10451 static void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
10452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10453 TRACE("(%d, %d)\n", index, x );
10454 funcs->ext.p_glVertexAttrib1sNV( index, x );
10457 static void WINAPI wine_glVertexAttrib1sv( GLuint index, const GLshort* v ) {
10458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10459 TRACE("(%d, %p)\n", index, v );
10460 funcs->ext.p_glVertexAttrib1sv( index, v );
10463 static void WINAPI wine_glVertexAttrib1svARB( GLuint index, const GLshort* v ) {
10464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10465 TRACE("(%d, %p)\n", index, v );
10466 funcs->ext.p_glVertexAttrib1svARB( index, v );
10469 static void WINAPI wine_glVertexAttrib1svNV( GLuint index, const GLshort* v ) {
10470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10471 TRACE("(%d, %p)\n", index, v );
10472 funcs->ext.p_glVertexAttrib1svNV( index, v );
10475 static void WINAPI wine_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) {
10476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10477 TRACE("(%d, %f, %f)\n", index, x, y );
10478 funcs->ext.p_glVertexAttrib2d( index, x, y );
10481 static void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
10482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10483 TRACE("(%d, %f, %f)\n", index, x, y );
10484 funcs->ext.p_glVertexAttrib2dARB( index, x, y );
10487 static void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
10488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10489 TRACE("(%d, %f, %f)\n", index, x, y );
10490 funcs->ext.p_glVertexAttrib2dNV( index, x, y );
10493 static void WINAPI wine_glVertexAttrib2dv( GLuint index, const GLdouble* v ) {
10494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10495 TRACE("(%d, %p)\n", index, v );
10496 funcs->ext.p_glVertexAttrib2dv( index, v );
10499 static void WINAPI wine_glVertexAttrib2dvARB( GLuint index, const GLdouble* v ) {
10500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10501 TRACE("(%d, %p)\n", index, v );
10502 funcs->ext.p_glVertexAttrib2dvARB( index, v );
10505 static void WINAPI wine_glVertexAttrib2dvNV( GLuint index, const GLdouble* v ) {
10506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10507 TRACE("(%d, %p)\n", index, v );
10508 funcs->ext.p_glVertexAttrib2dvNV( index, v );
10511 static void WINAPI wine_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) {
10512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10513 TRACE("(%d, %f, %f)\n", index, x, y );
10514 funcs->ext.p_glVertexAttrib2f( index, x, y );
10517 static void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
10518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10519 TRACE("(%d, %f, %f)\n", index, x, y );
10520 funcs->ext.p_glVertexAttrib2fARB( index, x, y );
10523 static void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
10524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10525 TRACE("(%d, %f, %f)\n", index, x, y );
10526 funcs->ext.p_glVertexAttrib2fNV( index, x, y );
10529 static void WINAPI wine_glVertexAttrib2fv( GLuint index, const GLfloat* v ) {
10530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10531 TRACE("(%d, %p)\n", index, v );
10532 funcs->ext.p_glVertexAttrib2fv( index, v );
10535 static void WINAPI wine_glVertexAttrib2fvARB( GLuint index, const GLfloat* v ) {
10536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10537 TRACE("(%d, %p)\n", index, v );
10538 funcs->ext.p_glVertexAttrib2fvARB( index, v );
10541 static void WINAPI wine_glVertexAttrib2fvNV( GLuint index, const GLfloat* v ) {
10542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10543 TRACE("(%d, %p)\n", index, v );
10544 funcs->ext.p_glVertexAttrib2fvNV( index, v );
10547 static void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) {
10548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10549 TRACE("(%d, %d, %d)\n", index, x, y );
10550 funcs->ext.p_glVertexAttrib2hNV( index, x, y );
10553 static void WINAPI wine_glVertexAttrib2hvNV( GLuint index, const unsigned short* v ) {
10554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10555 TRACE("(%d, %p)\n", index, v );
10556 funcs->ext.p_glVertexAttrib2hvNV( index, v );
10559 static void WINAPI wine_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) {
10560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10561 TRACE("(%d, %d, %d)\n", index, x, y );
10562 funcs->ext.p_glVertexAttrib2s( index, x, y );
10565 static void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
10566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10567 TRACE("(%d, %d, %d)\n", index, x, y );
10568 funcs->ext.p_glVertexAttrib2sARB( index, x, y );
10571 static void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
10572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10573 TRACE("(%d, %d, %d)\n", index, x, y );
10574 funcs->ext.p_glVertexAttrib2sNV( index, x, y );
10577 static void WINAPI wine_glVertexAttrib2sv( GLuint index, const GLshort* v ) {
10578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10579 TRACE("(%d, %p)\n", index, v );
10580 funcs->ext.p_glVertexAttrib2sv( index, v );
10583 static void WINAPI wine_glVertexAttrib2svARB( GLuint index, const GLshort* v ) {
10584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10585 TRACE("(%d, %p)\n", index, v );
10586 funcs->ext.p_glVertexAttrib2svARB( index, v );
10589 static void WINAPI wine_glVertexAttrib2svNV( GLuint index, const GLshort* v ) {
10590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10591 TRACE("(%d, %p)\n", index, v );
10592 funcs->ext.p_glVertexAttrib2svNV( index, v );
10595 static void WINAPI wine_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10597 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10598 funcs->ext.p_glVertexAttrib3d( index, x, y, z );
10601 static void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10603 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10604 funcs->ext.p_glVertexAttrib3dARB( index, x, y, z );
10607 static void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10609 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10610 funcs->ext.p_glVertexAttrib3dNV( index, x, y, z );
10613 static void WINAPI wine_glVertexAttrib3dv( GLuint index, const GLdouble* v ) {
10614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10615 TRACE("(%d, %p)\n", index, v );
10616 funcs->ext.p_glVertexAttrib3dv( index, v );
10619 static void WINAPI wine_glVertexAttrib3dvARB( GLuint index, const GLdouble* v ) {
10620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10621 TRACE("(%d, %p)\n", index, v );
10622 funcs->ext.p_glVertexAttrib3dvARB( index, v );
10625 static void WINAPI wine_glVertexAttrib3dvNV( GLuint index, const GLdouble* v ) {
10626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10627 TRACE("(%d, %p)\n", index, v );
10628 funcs->ext.p_glVertexAttrib3dvNV( index, v );
10631 static void WINAPI wine_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10633 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10634 funcs->ext.p_glVertexAttrib3f( index, x, y, z );
10637 static void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10639 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10640 funcs->ext.p_glVertexAttrib3fARB( index, x, y, z );
10643 static void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10645 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10646 funcs->ext.p_glVertexAttrib3fNV( index, x, y, z );
10649 static void WINAPI wine_glVertexAttrib3fv( GLuint index, const GLfloat* v ) {
10650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10651 TRACE("(%d, %p)\n", index, v );
10652 funcs->ext.p_glVertexAttrib3fv( index, v );
10655 static void WINAPI wine_glVertexAttrib3fvARB( GLuint index, const GLfloat* v ) {
10656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10657 TRACE("(%d, %p)\n", index, v );
10658 funcs->ext.p_glVertexAttrib3fvARB( index, v );
10661 static void WINAPI wine_glVertexAttrib3fvNV( GLuint index, const GLfloat* v ) {
10662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10663 TRACE("(%d, %p)\n", index, v );
10664 funcs->ext.p_glVertexAttrib3fvNV( index, v );
10667 static void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) {
10668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10669 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10670 funcs->ext.p_glVertexAttrib3hNV( index, x, y, z );
10673 static void WINAPI wine_glVertexAttrib3hvNV( GLuint index, const unsigned short* v ) {
10674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10675 TRACE("(%d, %p)\n", index, v );
10676 funcs->ext.p_glVertexAttrib3hvNV( index, v );
10679 static void WINAPI wine_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) {
10680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10681 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10682 funcs->ext.p_glVertexAttrib3s( index, x, y, z );
10685 static void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
10686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10687 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10688 funcs->ext.p_glVertexAttrib3sARB( index, x, y, z );
10691 static void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
10692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10693 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10694 funcs->ext.p_glVertexAttrib3sNV( index, x, y, z );
10697 static void WINAPI wine_glVertexAttrib3sv( GLuint index, const GLshort* v ) {
10698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10699 TRACE("(%d, %p)\n", index, v );
10700 funcs->ext.p_glVertexAttrib3sv( index, v );
10703 static void WINAPI wine_glVertexAttrib3svARB( GLuint index, const GLshort* v ) {
10704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10705 TRACE("(%d, %p)\n", index, v );
10706 funcs->ext.p_glVertexAttrib3svARB( index, v );
10709 static void WINAPI wine_glVertexAttrib3svNV( GLuint index, const GLshort* v ) {
10710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10711 TRACE("(%d, %p)\n", index, v );
10712 funcs->ext.p_glVertexAttrib3svNV( index, v );
10715 static void WINAPI wine_glVertexAttrib4Nbv( GLuint index, const GLbyte* v ) {
10716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10717 TRACE("(%d, %p)\n", index, v );
10718 funcs->ext.p_glVertexAttrib4Nbv( index, v );
10721 static void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, const GLbyte* v ) {
10722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10723 TRACE("(%d, %p)\n", index, v );
10724 funcs->ext.p_glVertexAttrib4NbvARB( index, v );
10727 static void WINAPI wine_glVertexAttrib4Niv( GLuint index, const GLint* v ) {
10728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10729 TRACE("(%d, %p)\n", index, v );
10730 funcs->ext.p_glVertexAttrib4Niv( index, v );
10733 static void WINAPI wine_glVertexAttrib4NivARB( GLuint index, const GLint* v ) {
10734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10735 TRACE("(%d, %p)\n", index, v );
10736 funcs->ext.p_glVertexAttrib4NivARB( index, v );
10739 static void WINAPI wine_glVertexAttrib4Nsv( GLuint index, const GLshort* v ) {
10740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10741 TRACE("(%d, %p)\n", index, v );
10742 funcs->ext.p_glVertexAttrib4Nsv( index, v );
10745 static void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, const GLshort* v ) {
10746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10747 TRACE("(%d, %p)\n", index, v );
10748 funcs->ext.p_glVertexAttrib4NsvARB( index, v );
10751 static void WINAPI wine_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
10752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10753 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10754 funcs->ext.p_glVertexAttrib4Nub( index, x, y, z, w );
10757 static void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
10758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10759 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10760 funcs->ext.p_glVertexAttrib4NubARB( index, x, y, z, w );
10763 static void WINAPI wine_glVertexAttrib4Nubv( GLuint index, const GLubyte* v ) {
10764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10765 TRACE("(%d, %p)\n", index, v );
10766 funcs->ext.p_glVertexAttrib4Nubv( index, v );
10769 static void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, const GLubyte* v ) {
10770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10771 TRACE("(%d, %p)\n", index, v );
10772 funcs->ext.p_glVertexAttrib4NubvARB( index, v );
10775 static void WINAPI wine_glVertexAttrib4Nuiv( GLuint index, const GLuint* v ) {
10776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10777 TRACE("(%d, %p)\n", index, v );
10778 funcs->ext.p_glVertexAttrib4Nuiv( index, v );
10781 static void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, const GLuint* v ) {
10782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10783 TRACE("(%d, %p)\n", index, v );
10784 funcs->ext.p_glVertexAttrib4NuivARB( index, v );
10787 static void WINAPI wine_glVertexAttrib4Nusv( GLuint index, const GLushort* v ) {
10788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10789 TRACE("(%d, %p)\n", index, v );
10790 funcs->ext.p_glVertexAttrib4Nusv( index, v );
10793 static void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, const GLushort* v ) {
10794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10795 TRACE("(%d, %p)\n", index, v );
10796 funcs->ext.p_glVertexAttrib4NusvARB( index, v );
10799 static void WINAPI wine_glVertexAttrib4bv( GLuint index, const GLbyte* v ) {
10800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10801 TRACE("(%d, %p)\n", index, v );
10802 funcs->ext.p_glVertexAttrib4bv( index, v );
10805 static void WINAPI wine_glVertexAttrib4bvARB( GLuint index, const GLbyte* v ) {
10806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10807 TRACE("(%d, %p)\n", index, v );
10808 funcs->ext.p_glVertexAttrib4bvARB( index, v );
10811 static void WINAPI wine_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10813 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10814 funcs->ext.p_glVertexAttrib4d( index, x, y, z, w );
10817 static void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10819 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10820 funcs->ext.p_glVertexAttrib4dARB( index, x, y, z, w );
10823 static void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10825 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10826 funcs->ext.p_glVertexAttrib4dNV( index, x, y, z, w );
10829 static void WINAPI wine_glVertexAttrib4dv( GLuint index, const GLdouble* v ) {
10830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10831 TRACE("(%d, %p)\n", index, v );
10832 funcs->ext.p_glVertexAttrib4dv( index, v );
10835 static void WINAPI wine_glVertexAttrib4dvARB( GLuint index, const GLdouble* v ) {
10836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10837 TRACE("(%d, %p)\n", index, v );
10838 funcs->ext.p_glVertexAttrib4dvARB( index, v );
10841 static void WINAPI wine_glVertexAttrib4dvNV( GLuint index, const GLdouble* v ) {
10842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10843 TRACE("(%d, %p)\n", index, v );
10844 funcs->ext.p_glVertexAttrib4dvNV( index, v );
10847 static void WINAPI wine_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
10848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10849 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10850 funcs->ext.p_glVertexAttrib4f( index, x, y, z, w );
10853 static void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
10854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10855 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10856 funcs->ext.p_glVertexAttrib4fARB( index, x, y, z, w );
10859 static void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
10860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10861 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10862 funcs->ext.p_glVertexAttrib4fNV( index, x, y, z, w );
10865 static void WINAPI wine_glVertexAttrib4fv( GLuint index, const GLfloat* v ) {
10866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10867 TRACE("(%d, %p)\n", index, v );
10868 funcs->ext.p_glVertexAttrib4fv( index, v );
10871 static void WINAPI wine_glVertexAttrib4fvARB( GLuint index, const GLfloat* v ) {
10872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10873 TRACE("(%d, %p)\n", index, v );
10874 funcs->ext.p_glVertexAttrib4fvARB( index, v );
10877 static void WINAPI wine_glVertexAttrib4fvNV( GLuint index, const GLfloat* v ) {
10878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10879 TRACE("(%d, %p)\n", index, v );
10880 funcs->ext.p_glVertexAttrib4fvNV( index, v );
10883 static void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
10884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10885 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10886 funcs->ext.p_glVertexAttrib4hNV( index, x, y, z, w );
10889 static void WINAPI wine_glVertexAttrib4hvNV( GLuint index, const unsigned short* v ) {
10890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10891 TRACE("(%d, %p)\n", index, v );
10892 funcs->ext.p_glVertexAttrib4hvNV( index, v );
10895 static void WINAPI wine_glVertexAttrib4iv( GLuint index, const GLint* v ) {
10896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10897 TRACE("(%d, %p)\n", index, v );
10898 funcs->ext.p_glVertexAttrib4iv( index, v );
10901 static void WINAPI wine_glVertexAttrib4ivARB( GLuint index, const GLint* v ) {
10902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10903 TRACE("(%d, %p)\n", index, v );
10904 funcs->ext.p_glVertexAttrib4ivARB( index, v );
10907 static void WINAPI wine_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
10908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10909 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10910 funcs->ext.p_glVertexAttrib4s( index, x, y, z, w );
10913 static void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
10914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10915 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10916 funcs->ext.p_glVertexAttrib4sARB( index, x, y, z, w );
10919 static void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
10920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10921 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10922 funcs->ext.p_glVertexAttrib4sNV( index, x, y, z, w );
10925 static void WINAPI wine_glVertexAttrib4sv( GLuint index, const GLshort* v ) {
10926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10927 TRACE("(%d, %p)\n", index, v );
10928 funcs->ext.p_glVertexAttrib4sv( index, v );
10931 static void WINAPI wine_glVertexAttrib4svARB( GLuint index, const GLshort* v ) {
10932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10933 TRACE("(%d, %p)\n", index, v );
10934 funcs->ext.p_glVertexAttrib4svARB( index, v );
10937 static void WINAPI wine_glVertexAttrib4svNV( GLuint index, const GLshort* v ) {
10938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10939 TRACE("(%d, %p)\n", index, v );
10940 funcs->ext.p_glVertexAttrib4svNV( index, v );
10943 static void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
10944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10945 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10946 funcs->ext.p_glVertexAttrib4ubNV( index, x, y, z, w );
10949 static void WINAPI wine_glVertexAttrib4ubv( GLuint index, const GLubyte* v ) {
10950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10951 TRACE("(%d, %p)\n", index, v );
10952 funcs->ext.p_glVertexAttrib4ubv( index, v );
10955 static void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, const GLubyte* v ) {
10956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10957 TRACE("(%d, %p)\n", index, v );
10958 funcs->ext.p_glVertexAttrib4ubvARB( index, v );
10961 static void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, const GLubyte* v ) {
10962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10963 TRACE("(%d, %p)\n", index, v );
10964 funcs->ext.p_glVertexAttrib4ubvNV( index, v );
10967 static void WINAPI wine_glVertexAttrib4uiv( GLuint index, const GLuint* v ) {
10968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10969 TRACE("(%d, %p)\n", index, v );
10970 funcs->ext.p_glVertexAttrib4uiv( index, v );
10973 static void WINAPI wine_glVertexAttrib4uivARB( GLuint index, const GLuint* v ) {
10974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10975 TRACE("(%d, %p)\n", index, v );
10976 funcs->ext.p_glVertexAttrib4uivARB( index, v );
10979 static void WINAPI wine_glVertexAttrib4usv( GLuint index, const GLushort* v ) {
10980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10981 TRACE("(%d, %p)\n", index, v );
10982 funcs->ext.p_glVertexAttrib4usv( index, v );
10985 static void WINAPI wine_glVertexAttrib4usvARB( GLuint index, const GLushort* v ) {
10986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10987 TRACE("(%d, %p)\n", index, v );
10988 funcs->ext.p_glVertexAttrib4usvARB( index, v );
10991 static void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
10992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10993 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
10994 funcs->ext.p_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
10997 static void WINAPI wine_glVertexAttribDivisor( GLuint index, GLuint divisor ) {
10998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10999 TRACE("(%d, %d)\n", index, divisor );
11000 funcs->ext.p_glVertexAttribDivisor( index, divisor );
11003 static void WINAPI wine_glVertexAttribDivisorARB( GLuint index, GLuint divisor ) {
11004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11005 TRACE("(%d, %d)\n", index, divisor );
11006 funcs->ext.p_glVertexAttribDivisorARB( index, divisor );
11009 static void WINAPI wine_glVertexAttribFormatNV( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride ) {
11010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11011 TRACE("(%d, %d, %d, %d, %d)\n", index, size, type, normalized, stride );
11012 funcs->ext.p_glVertexAttribFormatNV( index, size, type, normalized, stride );
11015 static void WINAPI wine_glVertexAttribI1i( GLuint index, GLint x ) {
11016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11017 TRACE("(%d, %d)\n", index, x );
11018 funcs->ext.p_glVertexAttribI1i( index, x );
11021 static void WINAPI wine_glVertexAttribI1iEXT( GLuint index, GLint x ) {
11022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11023 TRACE("(%d, %d)\n", index, x );
11024 funcs->ext.p_glVertexAttribI1iEXT( index, x );
11027 static void WINAPI wine_glVertexAttribI1iv( GLuint index, const GLint* v ) {
11028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11029 TRACE("(%d, %p)\n", index, v );
11030 funcs->ext.p_glVertexAttribI1iv( index, v );
11033 static void WINAPI wine_glVertexAttribI1ivEXT( GLuint index, const GLint* v ) {
11034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11035 TRACE("(%d, %p)\n", index, v );
11036 funcs->ext.p_glVertexAttribI1ivEXT( index, v );
11039 static void WINAPI wine_glVertexAttribI1ui( GLuint index, GLuint x ) {
11040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11041 TRACE("(%d, %d)\n", index, x );
11042 funcs->ext.p_glVertexAttribI1ui( index, x );
11045 static void WINAPI wine_glVertexAttribI1uiEXT( GLuint index, GLuint x ) {
11046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11047 TRACE("(%d, %d)\n", index, x );
11048 funcs->ext.p_glVertexAttribI1uiEXT( index, x );
11051 static void WINAPI wine_glVertexAttribI1uiv( GLuint index, const GLuint* v ) {
11052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11053 TRACE("(%d, %p)\n", index, v );
11054 funcs->ext.p_glVertexAttribI1uiv( index, v );
11057 static void WINAPI wine_glVertexAttribI1uivEXT( GLuint index, const GLuint* v ) {
11058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11059 TRACE("(%d, %p)\n", index, v );
11060 funcs->ext.p_glVertexAttribI1uivEXT( index, v );
11063 static void WINAPI wine_glVertexAttribI2i( GLuint index, GLint x, GLint y ) {
11064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11065 TRACE("(%d, %d, %d)\n", index, x, y );
11066 funcs->ext.p_glVertexAttribI2i( index, x, y );
11069 static void WINAPI wine_glVertexAttribI2iEXT( GLuint index, GLint x, GLint y ) {
11070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11071 TRACE("(%d, %d, %d)\n", index, x, y );
11072 funcs->ext.p_glVertexAttribI2iEXT( index, x, y );
11075 static void WINAPI wine_glVertexAttribI2iv( GLuint index, const GLint* v ) {
11076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11077 TRACE("(%d, %p)\n", index, v );
11078 funcs->ext.p_glVertexAttribI2iv( index, v );
11081 static void WINAPI wine_glVertexAttribI2ivEXT( GLuint index, const GLint* v ) {
11082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11083 TRACE("(%d, %p)\n", index, v );
11084 funcs->ext.p_glVertexAttribI2ivEXT( index, v );
11087 static void WINAPI wine_glVertexAttribI2ui( GLuint index, GLuint x, GLuint y ) {
11088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11089 TRACE("(%d, %d, %d)\n", index, x, y );
11090 funcs->ext.p_glVertexAttribI2ui( index, x, y );
11093 static void WINAPI wine_glVertexAttribI2uiEXT( GLuint index, GLuint x, GLuint y ) {
11094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11095 TRACE("(%d, %d, %d)\n", index, x, y );
11096 funcs->ext.p_glVertexAttribI2uiEXT( index, x, y );
11099 static void WINAPI wine_glVertexAttribI2uiv( GLuint index, const GLuint* v ) {
11100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11101 TRACE("(%d, %p)\n", index, v );
11102 funcs->ext.p_glVertexAttribI2uiv( index, v );
11105 static void WINAPI wine_glVertexAttribI2uivEXT( GLuint index, const GLuint* v ) {
11106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11107 TRACE("(%d, %p)\n", index, v );
11108 funcs->ext.p_glVertexAttribI2uivEXT( index, v );
11111 static void WINAPI wine_glVertexAttribI3i( GLuint index, GLint x, GLint y, GLint z ) {
11112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11113 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11114 funcs->ext.p_glVertexAttribI3i( index, x, y, z );
11117 static void WINAPI wine_glVertexAttribI3iEXT( GLuint index, GLint x, GLint y, GLint z ) {
11118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11119 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11120 funcs->ext.p_glVertexAttribI3iEXT( index, x, y, z );
11123 static void WINAPI wine_glVertexAttribI3iv( GLuint index, const GLint* v ) {
11124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11125 TRACE("(%d, %p)\n", index, v );
11126 funcs->ext.p_glVertexAttribI3iv( index, v );
11129 static void WINAPI wine_glVertexAttribI3ivEXT( GLuint index, const GLint* v ) {
11130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11131 TRACE("(%d, %p)\n", index, v );
11132 funcs->ext.p_glVertexAttribI3ivEXT( index, v );
11135 static void WINAPI wine_glVertexAttribI3ui( GLuint index, GLuint x, GLuint y, GLuint z ) {
11136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11137 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11138 funcs->ext.p_glVertexAttribI3ui( index, x, y, z );
11141 static void WINAPI wine_glVertexAttribI3uiEXT( GLuint index, GLuint x, GLuint y, GLuint z ) {
11142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11143 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11144 funcs->ext.p_glVertexAttribI3uiEXT( index, x, y, z );
11147 static void WINAPI wine_glVertexAttribI3uiv( GLuint index, const GLuint* v ) {
11148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11149 TRACE("(%d, %p)\n", index, v );
11150 funcs->ext.p_glVertexAttribI3uiv( index, v );
11153 static void WINAPI wine_glVertexAttribI3uivEXT( GLuint index, const GLuint* v ) {
11154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11155 TRACE("(%d, %p)\n", index, v );
11156 funcs->ext.p_glVertexAttribI3uivEXT( index, v );
11159 static void WINAPI wine_glVertexAttribI4bv( GLuint index, const GLbyte* v ) {
11160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11161 TRACE("(%d, %p)\n", index, v );
11162 funcs->ext.p_glVertexAttribI4bv( index, v );
11165 static void WINAPI wine_glVertexAttribI4bvEXT( GLuint index, const GLbyte* v ) {
11166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11167 TRACE("(%d, %p)\n", index, v );
11168 funcs->ext.p_glVertexAttribI4bvEXT( index, v );
11171 static void WINAPI wine_glVertexAttribI4i( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11173 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11174 funcs->ext.p_glVertexAttribI4i( index, x, y, z, w );
11177 static void WINAPI wine_glVertexAttribI4iEXT( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11179 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11180 funcs->ext.p_glVertexAttribI4iEXT( index, x, y, z, w );
11183 static void WINAPI wine_glVertexAttribI4iv( GLuint index, const GLint* v ) {
11184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11185 TRACE("(%d, %p)\n", index, v );
11186 funcs->ext.p_glVertexAttribI4iv( index, v );
11189 static void WINAPI wine_glVertexAttribI4ivEXT( GLuint index, const GLint* v ) {
11190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11191 TRACE("(%d, %p)\n", index, v );
11192 funcs->ext.p_glVertexAttribI4ivEXT( index, v );
11195 static void WINAPI wine_glVertexAttribI4sv( GLuint index, const GLshort* v ) {
11196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11197 TRACE("(%d, %p)\n", index, v );
11198 funcs->ext.p_glVertexAttribI4sv( index, v );
11201 static void WINAPI wine_glVertexAttribI4svEXT( GLuint index, const GLshort* v ) {
11202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11203 TRACE("(%d, %p)\n", index, v );
11204 funcs->ext.p_glVertexAttribI4svEXT( index, v );
11207 static void WINAPI wine_glVertexAttribI4ubv( GLuint index, const GLubyte* v ) {
11208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11209 TRACE("(%d, %p)\n", index, v );
11210 funcs->ext.p_glVertexAttribI4ubv( index, v );
11213 static void WINAPI wine_glVertexAttribI4ubvEXT( GLuint index, const GLubyte* v ) {
11214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11215 TRACE("(%d, %p)\n", index, v );
11216 funcs->ext.p_glVertexAttribI4ubvEXT( index, v );
11219 static void WINAPI wine_glVertexAttribI4ui( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11221 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11222 funcs->ext.p_glVertexAttribI4ui( index, x, y, z, w );
11225 static void WINAPI wine_glVertexAttribI4uiEXT( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11227 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11228 funcs->ext.p_glVertexAttribI4uiEXT( index, x, y, z, w );
11231 static void WINAPI wine_glVertexAttribI4uiv( GLuint index, const GLuint* v ) {
11232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11233 TRACE("(%d, %p)\n", index, v );
11234 funcs->ext.p_glVertexAttribI4uiv( index, v );
11237 static void WINAPI wine_glVertexAttribI4uivEXT( GLuint index, const GLuint* v ) {
11238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11239 TRACE("(%d, %p)\n", index, v );
11240 funcs->ext.p_glVertexAttribI4uivEXT( index, v );
11243 static void WINAPI wine_glVertexAttribI4usv( GLuint index, const GLushort* v ) {
11244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11245 TRACE("(%d, %p)\n", index, v );
11246 funcs->ext.p_glVertexAttribI4usv( index, v );
11249 static void WINAPI wine_glVertexAttribI4usvEXT( GLuint index, const GLushort* v ) {
11250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11251 TRACE("(%d, %p)\n", index, v );
11252 funcs->ext.p_glVertexAttribI4usvEXT( index, v );
11255 static void WINAPI wine_glVertexAttribIFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11257 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11258 funcs->ext.p_glVertexAttribIFormatNV( index, size, type, stride );
11261 static void WINAPI wine_glVertexAttribIPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11263 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11264 funcs->ext.p_glVertexAttribIPointer( index, size, type, stride, pointer );
11267 static void WINAPI wine_glVertexAttribIPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11269 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11270 funcs->ext.p_glVertexAttribIPointerEXT( index, size, type, stride, pointer );
11273 static void WINAPI wine_glVertexAttribL1d( GLuint index, GLdouble x ) {
11274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11275 TRACE("(%d, %f)\n", index, x );
11276 funcs->ext.p_glVertexAttribL1d( index, x );
11279 static void WINAPI wine_glVertexAttribL1dEXT( GLuint index, GLdouble x ) {
11280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11281 TRACE("(%d, %f)\n", index, x );
11282 funcs->ext.p_glVertexAttribL1dEXT( index, x );
11285 static void WINAPI wine_glVertexAttribL1dv( GLuint index, const GLdouble* v ) {
11286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11287 TRACE("(%d, %p)\n", index, v );
11288 funcs->ext.p_glVertexAttribL1dv( index, v );
11291 static void WINAPI wine_glVertexAttribL1dvEXT( GLuint index, const GLdouble* v ) {
11292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11293 TRACE("(%d, %p)\n", index, v );
11294 funcs->ext.p_glVertexAttribL1dvEXT( index, v );
11297 static void WINAPI wine_glVertexAttribL1i64NV( GLuint index, INT64 x ) {
11298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11299 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11300 funcs->ext.p_glVertexAttribL1i64NV( index, x );
11303 static void WINAPI wine_glVertexAttribL1i64vNV( GLuint index, const INT64* v ) {
11304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11305 TRACE("(%d, %p)\n", index, v );
11306 funcs->ext.p_glVertexAttribL1i64vNV( index, v );
11309 static void WINAPI wine_glVertexAttribL1ui64NV( GLuint index, UINT64 x ) {
11310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11311 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11312 funcs->ext.p_glVertexAttribL1ui64NV( index, x );
11315 static void WINAPI wine_glVertexAttribL1ui64vNV( GLuint index, const UINT64* v ) {
11316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11317 TRACE("(%d, %p)\n", index, v );
11318 funcs->ext.p_glVertexAttribL1ui64vNV( index, v );
11321 static void WINAPI wine_glVertexAttribL2d( GLuint index, GLdouble x, GLdouble y ) {
11322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11323 TRACE("(%d, %f, %f)\n", index, x, y );
11324 funcs->ext.p_glVertexAttribL2d( index, x, y );
11327 static void WINAPI wine_glVertexAttribL2dEXT( GLuint index, GLdouble x, GLdouble y ) {
11328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11329 TRACE("(%d, %f, %f)\n", index, x, y );
11330 funcs->ext.p_glVertexAttribL2dEXT( index, x, y );
11333 static void WINAPI wine_glVertexAttribL2dv( GLuint index, const GLdouble* v ) {
11334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11335 TRACE("(%d, %p)\n", index, v );
11336 funcs->ext.p_glVertexAttribL2dv( index, v );
11339 static void WINAPI wine_glVertexAttribL2dvEXT( GLuint index, const GLdouble* v ) {
11340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11341 TRACE("(%d, %p)\n", index, v );
11342 funcs->ext.p_glVertexAttribL2dvEXT( index, v );
11345 static void WINAPI wine_glVertexAttribL2i64NV( GLuint index, INT64 x, INT64 y ) {
11346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11347 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11348 funcs->ext.p_glVertexAttribL2i64NV( index, x, y );
11351 static void WINAPI wine_glVertexAttribL2i64vNV( GLuint index, const INT64* v ) {
11352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11353 TRACE("(%d, %p)\n", index, v );
11354 funcs->ext.p_glVertexAttribL2i64vNV( index, v );
11357 static void WINAPI wine_glVertexAttribL2ui64NV( GLuint index, UINT64 x, UINT64 y ) {
11358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11359 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11360 funcs->ext.p_glVertexAttribL2ui64NV( index, x, y );
11363 static void WINAPI wine_glVertexAttribL2ui64vNV( GLuint index, const UINT64* v ) {
11364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11365 TRACE("(%d, %p)\n", index, v );
11366 funcs->ext.p_glVertexAttribL2ui64vNV( index, v );
11369 static void WINAPI wine_glVertexAttribL3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11371 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11372 funcs->ext.p_glVertexAttribL3d( index, x, y, z );
11375 static void WINAPI wine_glVertexAttribL3dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11377 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11378 funcs->ext.p_glVertexAttribL3dEXT( index, x, y, z );
11381 static void WINAPI wine_glVertexAttribL3dv( GLuint index, const GLdouble* v ) {
11382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11383 TRACE("(%d, %p)\n", index, v );
11384 funcs->ext.p_glVertexAttribL3dv( index, v );
11387 static void WINAPI wine_glVertexAttribL3dvEXT( GLuint index, const GLdouble* v ) {
11388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11389 TRACE("(%d, %p)\n", index, v );
11390 funcs->ext.p_glVertexAttribL3dvEXT( index, v );
11393 static void WINAPI wine_glVertexAttribL3i64NV( GLuint index, INT64 x, INT64 y, INT64 z ) {
11394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11395 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11396 funcs->ext.p_glVertexAttribL3i64NV( index, x, y, z );
11399 static void WINAPI wine_glVertexAttribL3i64vNV( GLuint index, const INT64* v ) {
11400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11401 TRACE("(%d, %p)\n", index, v );
11402 funcs->ext.p_glVertexAttribL3i64vNV( index, v );
11405 static void WINAPI wine_glVertexAttribL3ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z ) {
11406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11407 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11408 funcs->ext.p_glVertexAttribL3ui64NV( index, x, y, z );
11411 static void WINAPI wine_glVertexAttribL3ui64vNV( GLuint index, const UINT64* v ) {
11412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11413 TRACE("(%d, %p)\n", index, v );
11414 funcs->ext.p_glVertexAttribL3ui64vNV( index, v );
11417 static void WINAPI wine_glVertexAttribL4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11419 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11420 funcs->ext.p_glVertexAttribL4d( index, x, y, z, w );
11423 static void WINAPI wine_glVertexAttribL4dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11425 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11426 funcs->ext.p_glVertexAttribL4dEXT( index, x, y, z, w );
11429 static void WINAPI wine_glVertexAttribL4dv( GLuint index, const GLdouble* v ) {
11430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11431 TRACE("(%d, %p)\n", index, v );
11432 funcs->ext.p_glVertexAttribL4dv( index, v );
11435 static void WINAPI wine_glVertexAttribL4dvEXT( GLuint index, const GLdouble* v ) {
11436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11437 TRACE("(%d, %p)\n", index, v );
11438 funcs->ext.p_glVertexAttribL4dvEXT( index, v );
11441 static void WINAPI wine_glVertexAttribL4i64NV( GLuint index, INT64 x, INT64 y, INT64 z, INT64 w ) {
11442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11443 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11444 funcs->ext.p_glVertexAttribL4i64NV( index, x, y, z, w );
11447 static void WINAPI wine_glVertexAttribL4i64vNV( GLuint index, const INT64* v ) {
11448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11449 TRACE("(%d, %p)\n", index, v );
11450 funcs->ext.p_glVertexAttribL4i64vNV( index, v );
11453 static void WINAPI wine_glVertexAttribL4ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
11454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11455 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11456 funcs->ext.p_glVertexAttribL4ui64NV( index, x, y, z, w );
11459 static void WINAPI wine_glVertexAttribL4ui64vNV( GLuint index, const UINT64* v ) {
11460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11461 TRACE("(%d, %p)\n", index, v );
11462 funcs->ext.p_glVertexAttribL4ui64vNV( index, v );
11465 static void WINAPI wine_glVertexAttribLFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11467 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11468 funcs->ext.p_glVertexAttribLFormatNV( index, size, type, stride );
11471 static void WINAPI wine_glVertexAttribLPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11473 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11474 funcs->ext.p_glVertexAttribLPointer( index, size, type, stride, pointer );
11477 static void WINAPI wine_glVertexAttribLPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11479 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11480 funcs->ext.p_glVertexAttribLPointerEXT( index, size, type, stride, pointer );
11483 static void WINAPI wine_glVertexAttribP1ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11485 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11486 funcs->ext.p_glVertexAttribP1ui( index, type, normalized, value );
11489 static void WINAPI wine_glVertexAttribP1uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11491 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11492 funcs->ext.p_glVertexAttribP1uiv( index, type, normalized, value );
11495 static void WINAPI wine_glVertexAttribP2ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11497 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11498 funcs->ext.p_glVertexAttribP2ui( index, type, normalized, value );
11501 static void WINAPI wine_glVertexAttribP2uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11503 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11504 funcs->ext.p_glVertexAttribP2uiv( index, type, normalized, value );
11507 static void WINAPI wine_glVertexAttribP3ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11509 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11510 funcs->ext.p_glVertexAttribP3ui( index, type, normalized, value );
11513 static void WINAPI wine_glVertexAttribP3uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11515 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11516 funcs->ext.p_glVertexAttribP3uiv( index, type, normalized, value );
11519 static void WINAPI wine_glVertexAttribP4ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11521 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11522 funcs->ext.p_glVertexAttribP4ui( index, type, normalized, value );
11525 static void WINAPI wine_glVertexAttribP4uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11527 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11528 funcs->ext.p_glVertexAttribP4uiv( index, type, normalized, value );
11531 static void WINAPI wine_glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11533 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11534 funcs->ext.p_glVertexAttribPointer( index, size, type, normalized, stride, pointer );
11537 static void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11539 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11540 funcs->ext.p_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
11543 static void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11545 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
11546 funcs->ext.p_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
11549 static void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11551 TRACE("(%d, %d, %p)\n", index, count, v );
11552 funcs->ext.p_glVertexAttribs1dvNV( index, count, v );
11555 static void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11557 TRACE("(%d, %d, %p)\n", index, count, v );
11558 funcs->ext.p_glVertexAttribs1fvNV( index, count, v );
11561 static void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11563 TRACE("(%d, %d, %p)\n", index, n, v );
11564 funcs->ext.p_glVertexAttribs1hvNV( index, n, v );
11567 static void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, const GLshort* v ) {
11568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11569 TRACE("(%d, %d, %p)\n", index, count, v );
11570 funcs->ext.p_glVertexAttribs1svNV( index, count, v );
11573 static void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11575 TRACE("(%d, %d, %p)\n", index, count, v );
11576 funcs->ext.p_glVertexAttribs2dvNV( index, count, v );
11579 static void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11581 TRACE("(%d, %d, %p)\n", index, count, v );
11582 funcs->ext.p_glVertexAttribs2fvNV( index, count, v );
11585 static void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11587 TRACE("(%d, %d, %p)\n", index, n, v );
11588 funcs->ext.p_glVertexAttribs2hvNV( index, n, v );
11591 static void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, const GLshort* v ) {
11592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11593 TRACE("(%d, %d, %p)\n", index, count, v );
11594 funcs->ext.p_glVertexAttribs2svNV( index, count, v );
11597 static void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11599 TRACE("(%d, %d, %p)\n", index, count, v );
11600 funcs->ext.p_glVertexAttribs3dvNV( index, count, v );
11603 static void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11605 TRACE("(%d, %d, %p)\n", index, count, v );
11606 funcs->ext.p_glVertexAttribs3fvNV( index, count, v );
11609 static void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11611 TRACE("(%d, %d, %p)\n", index, n, v );
11612 funcs->ext.p_glVertexAttribs3hvNV( index, n, v );
11615 static void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, const GLshort* v ) {
11616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11617 TRACE("(%d, %d, %p)\n", index, count, v );
11618 funcs->ext.p_glVertexAttribs3svNV( index, count, v );
11621 static void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11623 TRACE("(%d, %d, %p)\n", index, count, v );
11624 funcs->ext.p_glVertexAttribs4dvNV( index, count, v );
11627 static void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11629 TRACE("(%d, %d, %p)\n", index, count, v );
11630 funcs->ext.p_glVertexAttribs4fvNV( index, count, v );
11633 static void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11635 TRACE("(%d, %d, %p)\n", index, n, v );
11636 funcs->ext.p_glVertexAttribs4hvNV( index, n, v );
11639 static void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, const GLshort* v ) {
11640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11641 TRACE("(%d, %d, %p)\n", index, count, v );
11642 funcs->ext.p_glVertexAttribs4svNV( index, count, v );
11645 static void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, const GLubyte* v ) {
11646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11647 TRACE("(%d, %d, %p)\n", index, count, v );
11648 funcs->ext.p_glVertexAttribs4ubvNV( index, count, v );
11651 static void WINAPI wine_glVertexBlendARB( GLint count ) {
11652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11653 TRACE("(%d)\n", count );
11654 funcs->ext.p_glVertexBlendARB( count );
11657 static void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
11658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11659 TRACE("(%d, %f)\n", pname, param );
11660 funcs->ext.p_glVertexBlendEnvfATI( pname, param );
11663 static void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
11664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11665 TRACE("(%d, %d)\n", pname, param );
11666 funcs->ext.p_glVertexBlendEnviATI( pname, param );
11669 static void WINAPI wine_glVertexFormatNV( GLint size, GLenum type, GLsizei stride ) {
11670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11671 TRACE("(%d, %d, %d)\n", size, type, stride );
11672 funcs->ext.p_glVertexFormatNV( size, type, stride );
11675 static void WINAPI wine_glVertexP2ui( GLenum type, GLuint value ) {
11676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11677 TRACE("(%d, %d)\n", type, value );
11678 funcs->ext.p_glVertexP2ui( type, value );
11681 static void WINAPI wine_glVertexP2uiv( GLenum type, const GLuint* value ) {
11682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11683 TRACE("(%d, %p)\n", type, value );
11684 funcs->ext.p_glVertexP2uiv( type, value );
11687 static void WINAPI wine_glVertexP3ui( GLenum type, GLuint value ) {
11688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11689 TRACE("(%d, %d)\n", type, value );
11690 funcs->ext.p_glVertexP3ui( type, value );
11693 static void WINAPI wine_glVertexP3uiv( GLenum type, const GLuint* value ) {
11694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11695 TRACE("(%d, %p)\n", type, value );
11696 funcs->ext.p_glVertexP3uiv( type, value );
11699 static void WINAPI wine_glVertexP4ui( GLenum type, GLuint value ) {
11700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11701 TRACE("(%d, %d)\n", type, value );
11702 funcs->ext.p_glVertexP4ui( type, value );
11705 static void WINAPI wine_glVertexP4uiv( GLenum type, const GLuint* value ) {
11706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11707 TRACE("(%d, %p)\n", type, value );
11708 funcs->ext.p_glVertexP4uiv( type, value );
11711 static void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
11712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11713 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
11714 funcs->ext.p_glVertexPointerEXT( size, type, stride, count, pointer );
11717 static void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
11718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11719 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
11720 funcs->ext.p_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
11723 static void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
11724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11725 TRACE("(%d, %d, %p)\n", size, type, pointer );
11726 funcs->ext.p_glVertexPointervINTEL( size, type, pointer );
11729 static void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
11730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11731 TRACE("(%d, %f)\n", stream, x );
11732 funcs->ext.p_glVertexStream1dATI( stream, x );
11735 static void WINAPI wine_glVertexStream1dvATI( GLenum stream, const GLdouble* coords ) {
11736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11737 TRACE("(%d, %p)\n", stream, coords );
11738 funcs->ext.p_glVertexStream1dvATI( stream, coords );
11741 static void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
11742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11743 TRACE("(%d, %f)\n", stream, x );
11744 funcs->ext.p_glVertexStream1fATI( stream, x );
11747 static void WINAPI wine_glVertexStream1fvATI( GLenum stream, const GLfloat* coords ) {
11748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11749 TRACE("(%d, %p)\n", stream, coords );
11750 funcs->ext.p_glVertexStream1fvATI( stream, coords );
11753 static void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
11754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11755 TRACE("(%d, %d)\n", stream, x );
11756 funcs->ext.p_glVertexStream1iATI( stream, x );
11759 static void WINAPI wine_glVertexStream1ivATI( GLenum stream, const GLint* coords ) {
11760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11761 TRACE("(%d, %p)\n", stream, coords );
11762 funcs->ext.p_glVertexStream1ivATI( stream, coords );
11765 static void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
11766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11767 TRACE("(%d, %d)\n", stream, x );
11768 funcs->ext.p_glVertexStream1sATI( stream, x );
11771 static void WINAPI wine_glVertexStream1svATI( GLenum stream, const GLshort* coords ) {
11772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11773 TRACE("(%d, %p)\n", stream, coords );
11774 funcs->ext.p_glVertexStream1svATI( stream, coords );
11777 static void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
11778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11779 TRACE("(%d, %f, %f)\n", stream, x, y );
11780 funcs->ext.p_glVertexStream2dATI( stream, x, y );
11783 static void WINAPI wine_glVertexStream2dvATI( GLenum stream, const GLdouble* coords ) {
11784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11785 TRACE("(%d, %p)\n", stream, coords );
11786 funcs->ext.p_glVertexStream2dvATI( stream, coords );
11789 static void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
11790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11791 TRACE("(%d, %f, %f)\n", stream, x, y );
11792 funcs->ext.p_glVertexStream2fATI( stream, x, y );
11795 static void WINAPI wine_glVertexStream2fvATI( GLenum stream, const GLfloat* coords ) {
11796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11797 TRACE("(%d, %p)\n", stream, coords );
11798 funcs->ext.p_glVertexStream2fvATI( stream, coords );
11801 static void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
11802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11803 TRACE("(%d, %d, %d)\n", stream, x, y );
11804 funcs->ext.p_glVertexStream2iATI( stream, x, y );
11807 static void WINAPI wine_glVertexStream2ivATI( GLenum stream, const GLint* coords ) {
11808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11809 TRACE("(%d, %p)\n", stream, coords );
11810 funcs->ext.p_glVertexStream2ivATI( stream, coords );
11813 static void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
11814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11815 TRACE("(%d, %d, %d)\n", stream, x, y );
11816 funcs->ext.p_glVertexStream2sATI( stream, x, y );
11819 static void WINAPI wine_glVertexStream2svATI( GLenum stream, const GLshort* coords ) {
11820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11821 TRACE("(%d, %p)\n", stream, coords );
11822 funcs->ext.p_glVertexStream2svATI( stream, coords );
11825 static void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
11826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11827 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
11828 funcs->ext.p_glVertexStream3dATI( stream, x, y, z );
11831 static void WINAPI wine_glVertexStream3dvATI( GLenum stream, const GLdouble* coords ) {
11832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11833 TRACE("(%d, %p)\n", stream, coords );
11834 funcs->ext.p_glVertexStream3dvATI( stream, coords );
11837 static void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
11838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11839 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
11840 funcs->ext.p_glVertexStream3fATI( stream, x, y, z );
11843 static void WINAPI wine_glVertexStream3fvATI( GLenum stream, const GLfloat* coords ) {
11844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11845 TRACE("(%d, %p)\n", stream, coords );
11846 funcs->ext.p_glVertexStream3fvATI( stream, coords );
11849 static void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
11850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11851 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
11852 funcs->ext.p_glVertexStream3iATI( stream, x, y, z );
11855 static void WINAPI wine_glVertexStream3ivATI( GLenum stream, const GLint* coords ) {
11856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11857 TRACE("(%d, %p)\n", stream, coords );
11858 funcs->ext.p_glVertexStream3ivATI( stream, coords );
11861 static void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
11862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11863 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
11864 funcs->ext.p_glVertexStream3sATI( stream, x, y, z );
11867 static void WINAPI wine_glVertexStream3svATI( GLenum stream, const GLshort* coords ) {
11868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11869 TRACE("(%d, %p)\n", stream, coords );
11870 funcs->ext.p_glVertexStream3svATI( stream, coords );
11873 static void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11875 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
11876 funcs->ext.p_glVertexStream4dATI( stream, x, y, z, w );
11879 static void WINAPI wine_glVertexStream4dvATI( GLenum stream, const GLdouble* coords ) {
11880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11881 TRACE("(%d, %p)\n", stream, coords );
11882 funcs->ext.p_glVertexStream4dvATI( stream, coords );
11885 static void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11887 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
11888 funcs->ext.p_glVertexStream4fATI( stream, x, y, z, w );
11891 static void WINAPI wine_glVertexStream4fvATI( GLenum stream, const GLfloat* coords ) {
11892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11893 TRACE("(%d, %p)\n", stream, coords );
11894 funcs->ext.p_glVertexStream4fvATI( stream, coords );
11897 static void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
11898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11899 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
11900 funcs->ext.p_glVertexStream4iATI( stream, x, y, z, w );
11903 static void WINAPI wine_glVertexStream4ivATI( GLenum stream, const GLint* coords ) {
11904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11905 TRACE("(%d, %p)\n", stream, coords );
11906 funcs->ext.p_glVertexStream4ivATI( stream, coords );
11909 static void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
11910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11911 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
11912 funcs->ext.p_glVertexStream4sATI( stream, x, y, z, w );
11915 static void WINAPI wine_glVertexStream4svATI( GLenum stream, const GLshort* coords ) {
11916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11917 TRACE("(%d, %p)\n", stream, coords );
11918 funcs->ext.p_glVertexStream4svATI( stream, coords );
11921 static void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11923 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
11924 funcs->ext.p_glVertexWeightPointerEXT( size, type, stride, pointer );
11927 static void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
11928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11929 TRACE("(%f)\n", weight );
11930 funcs->ext.p_glVertexWeightfEXT( weight );
11933 static void WINAPI wine_glVertexWeightfvEXT( const GLfloat* weight ) {
11934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11935 TRACE("(%p)\n", weight );
11936 funcs->ext.p_glVertexWeightfvEXT( weight );
11939 static void WINAPI wine_glVertexWeighthNV( unsigned short weight ) {
11940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11941 TRACE("(%d)\n", weight );
11942 funcs->ext.p_glVertexWeighthNV( weight );
11945 static void WINAPI wine_glVertexWeighthvNV( const unsigned short* weight ) {
11946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11947 TRACE("(%p)\n", weight );
11948 funcs->ext.p_glVertexWeighthvNV( weight );
11951 static GLenum WINAPI wine_glVideoCaptureNV( GLuint video_capture_slot, GLuint* sequence_num, UINT64* capture_time ) {
11952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11953 TRACE("(%d, %p, %p)\n", video_capture_slot, sequence_num, capture_time );
11954 return funcs->ext.p_glVideoCaptureNV( video_capture_slot, sequence_num, capture_time );
11957 static void WINAPI wine_glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params ) {
11958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11959 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
11960 funcs->ext.p_glVideoCaptureStreamParameterdvNV( video_capture_slot, stream, pname, params );
11963 static void WINAPI wine_glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params ) {
11964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11965 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
11966 funcs->ext.p_glVideoCaptureStreamParameterfvNV( video_capture_slot, stream, pname, params );
11969 static void WINAPI wine_glVideoCaptureStreamParameterivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params ) {
11970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11971 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
11972 funcs->ext.p_glVideoCaptureStreamParameterivNV( video_capture_slot, stream, pname, params );
11975 static void WINAPI wine_glViewportArrayv( GLuint first, GLsizei count, const GLfloat* v ) {
11976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11977 TRACE("(%d, %d, %p)\n", first, count, v );
11978 funcs->ext.p_glViewportArrayv( first, count, v );
11981 static void WINAPI wine_glViewportIndexedf( GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h ) {
11982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11983 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, w, h );
11984 funcs->ext.p_glViewportIndexedf( index, x, y, w, h );
11987 static void WINAPI wine_glViewportIndexedfv( GLuint index, const GLfloat* v ) {
11988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11989 TRACE("(%d, %p)\n", index, v );
11990 funcs->ext.p_glViewportIndexedfv( index, v );
11993 static void WINAPI wine_glWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
11994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11995 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
11996 funcs->ext.p_glWaitSync( sync, flags, timeout );
11999 static void WINAPI wine_glWeightPathsNV( GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights ) {
12000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12001 TRACE("(%d, %d, %p, %p)\n", resultPath, numPaths, paths, weights );
12002 funcs->ext.p_glWeightPathsNV( resultPath, numPaths, paths, weights );
12005 static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
12006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12007 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
12008 funcs->ext.p_glWeightPointerARB( size, type, stride, pointer );
12011 static void WINAPI wine_glWeightbvARB( GLint size, const GLbyte* weights ) {
12012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12013 TRACE("(%d, %p)\n", size, weights );
12014 funcs->ext.p_glWeightbvARB( size, weights );
12017 static void WINAPI wine_glWeightdvARB( GLint size, const GLdouble* weights ) {
12018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12019 TRACE("(%d, %p)\n", size, weights );
12020 funcs->ext.p_glWeightdvARB( size, weights );
12023 static void WINAPI wine_glWeightfvARB( GLint size, const GLfloat* weights ) {
12024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12025 TRACE("(%d, %p)\n", size, weights );
12026 funcs->ext.p_glWeightfvARB( size, weights );
12029 static void WINAPI wine_glWeightivARB( GLint size, const GLint* weights ) {
12030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12031 TRACE("(%d, %p)\n", size, weights );
12032 funcs->ext.p_glWeightivARB( size, weights );
12035 static void WINAPI wine_glWeightsvARB( GLint size, const GLshort* weights ) {
12036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12037 TRACE("(%d, %p)\n", size, weights );
12038 funcs->ext.p_glWeightsvARB( size, weights );
12041 static void WINAPI wine_glWeightubvARB( GLint size, const GLubyte* weights ) {
12042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12043 TRACE("(%d, %p)\n", size, weights );
12044 funcs->ext.p_glWeightubvARB( size, weights );
12047 static void WINAPI wine_glWeightuivARB( GLint size, const GLuint* weights ) {
12048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12049 TRACE("(%d, %p)\n", size, weights );
12050 funcs->ext.p_glWeightuivARB( size, weights );
12053 static void WINAPI wine_glWeightusvARB( GLint size, const GLushort* weights ) {
12054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12055 TRACE("(%d, %p)\n", size, weights );
12056 funcs->ext.p_glWeightusvARB( size, weights );
12059 static void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
12060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12061 TRACE("(%f, %f)\n", x, y );
12062 funcs->ext.p_glWindowPos2d( x, y );
12065 static void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
12066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12067 TRACE("(%f, %f)\n", x, y );
12068 funcs->ext.p_glWindowPos2dARB( x, y );
12071 static void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
12072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12073 TRACE("(%f, %f)\n", x, y );
12074 funcs->ext.p_glWindowPos2dMESA( x, y );
12077 static void WINAPI wine_glWindowPos2dv( const GLdouble* v ) {
12078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12079 TRACE("(%p)\n", v );
12080 funcs->ext.p_glWindowPos2dv( v );
12083 static void WINAPI wine_glWindowPos2dvARB( const GLdouble* v ) {
12084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12085 TRACE("(%p)\n", v );
12086 funcs->ext.p_glWindowPos2dvARB( v );
12089 static void WINAPI wine_glWindowPos2dvMESA( const GLdouble* v ) {
12090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12091 TRACE("(%p)\n", v );
12092 funcs->ext.p_glWindowPos2dvMESA( v );
12095 static void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
12096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12097 TRACE("(%f, %f)\n", x, y );
12098 funcs->ext.p_glWindowPos2f( x, y );
12101 static void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
12102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12103 TRACE("(%f, %f)\n", x, y );
12104 funcs->ext.p_glWindowPos2fARB( x, y );
12107 static void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
12108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12109 TRACE("(%f, %f)\n", x, y );
12110 funcs->ext.p_glWindowPos2fMESA( x, y );
12113 static void WINAPI wine_glWindowPos2fv( const GLfloat* v ) {
12114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12115 TRACE("(%p)\n", v );
12116 funcs->ext.p_glWindowPos2fv( v );
12119 static void WINAPI wine_glWindowPos2fvARB( const GLfloat* v ) {
12120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12121 TRACE("(%p)\n", v );
12122 funcs->ext.p_glWindowPos2fvARB( v );
12125 static void WINAPI wine_glWindowPos2fvMESA( const GLfloat* v ) {
12126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12127 TRACE("(%p)\n", v );
12128 funcs->ext.p_glWindowPos2fvMESA( v );
12131 static void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
12132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12133 TRACE("(%d, %d)\n", x, y );
12134 funcs->ext.p_glWindowPos2i( x, y );
12137 static void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
12138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12139 TRACE("(%d, %d)\n", x, y );
12140 funcs->ext.p_glWindowPos2iARB( x, y );
12143 static void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
12144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12145 TRACE("(%d, %d)\n", x, y );
12146 funcs->ext.p_glWindowPos2iMESA( x, y );
12149 static void WINAPI wine_glWindowPos2iv( const GLint* v ) {
12150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12151 TRACE("(%p)\n", v );
12152 funcs->ext.p_glWindowPos2iv( v );
12155 static void WINAPI wine_glWindowPos2ivARB( const GLint* v ) {
12156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12157 TRACE("(%p)\n", v );
12158 funcs->ext.p_glWindowPos2ivARB( v );
12161 static void WINAPI wine_glWindowPos2ivMESA( const GLint* v ) {
12162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12163 TRACE("(%p)\n", v );
12164 funcs->ext.p_glWindowPos2ivMESA( v );
12167 static void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
12168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12169 TRACE("(%d, %d)\n", x, y );
12170 funcs->ext.p_glWindowPos2s( x, y );
12173 static void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
12174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12175 TRACE("(%d, %d)\n", x, y );
12176 funcs->ext.p_glWindowPos2sARB( x, y );
12179 static void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
12180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12181 TRACE("(%d, %d)\n", x, y );
12182 funcs->ext.p_glWindowPos2sMESA( x, y );
12185 static void WINAPI wine_glWindowPos2sv( const GLshort* v ) {
12186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12187 TRACE("(%p)\n", v );
12188 funcs->ext.p_glWindowPos2sv( v );
12191 static void WINAPI wine_glWindowPos2svARB( const GLshort* v ) {
12192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12193 TRACE("(%p)\n", v );
12194 funcs->ext.p_glWindowPos2svARB( v );
12197 static void WINAPI wine_glWindowPos2svMESA( const GLshort* v ) {
12198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12199 TRACE("(%p)\n", v );
12200 funcs->ext.p_glWindowPos2svMESA( v );
12203 static void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
12204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12205 TRACE("(%f, %f, %f)\n", x, y, z );
12206 funcs->ext.p_glWindowPos3d( x, y, z );
12209 static void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
12210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12211 TRACE("(%f, %f, %f)\n", x, y, z );
12212 funcs->ext.p_glWindowPos3dARB( x, y, z );
12215 static void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
12216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12217 TRACE("(%f, %f, %f)\n", x, y, z );
12218 funcs->ext.p_glWindowPos3dMESA( x, y, z );
12221 static void WINAPI wine_glWindowPos3dv( const GLdouble* v ) {
12222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12223 TRACE("(%p)\n", v );
12224 funcs->ext.p_glWindowPos3dv( v );
12227 static void WINAPI wine_glWindowPos3dvARB( const GLdouble* v ) {
12228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12229 TRACE("(%p)\n", v );
12230 funcs->ext.p_glWindowPos3dvARB( v );
12233 static void WINAPI wine_glWindowPos3dvMESA( const GLdouble* v ) {
12234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12235 TRACE("(%p)\n", v );
12236 funcs->ext.p_glWindowPos3dvMESA( v );
12239 static void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
12240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12241 TRACE("(%f, %f, %f)\n", x, y, z );
12242 funcs->ext.p_glWindowPos3f( x, y, z );
12245 static void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
12246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12247 TRACE("(%f, %f, %f)\n", x, y, z );
12248 funcs->ext.p_glWindowPos3fARB( x, y, z );
12251 static void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
12252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12253 TRACE("(%f, %f, %f)\n", x, y, z );
12254 funcs->ext.p_glWindowPos3fMESA( x, y, z );
12257 static void WINAPI wine_glWindowPos3fv( const GLfloat* v ) {
12258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12259 TRACE("(%p)\n", v );
12260 funcs->ext.p_glWindowPos3fv( v );
12263 static void WINAPI wine_glWindowPos3fvARB( const GLfloat* v ) {
12264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12265 TRACE("(%p)\n", v );
12266 funcs->ext.p_glWindowPos3fvARB( v );
12269 static void WINAPI wine_glWindowPos3fvMESA( const GLfloat* v ) {
12270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12271 TRACE("(%p)\n", v );
12272 funcs->ext.p_glWindowPos3fvMESA( v );
12275 static void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
12276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12277 TRACE("(%d, %d, %d)\n", x, y, z );
12278 funcs->ext.p_glWindowPos3i( x, y, z );
12281 static void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
12282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12283 TRACE("(%d, %d, %d)\n", x, y, z );
12284 funcs->ext.p_glWindowPos3iARB( x, y, z );
12287 static void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
12288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12289 TRACE("(%d, %d, %d)\n", x, y, z );
12290 funcs->ext.p_glWindowPos3iMESA( x, y, z );
12293 static void WINAPI wine_glWindowPos3iv( const GLint* v ) {
12294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12295 TRACE("(%p)\n", v );
12296 funcs->ext.p_glWindowPos3iv( v );
12299 static void WINAPI wine_glWindowPos3ivARB( const GLint* v ) {
12300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12301 TRACE("(%p)\n", v );
12302 funcs->ext.p_glWindowPos3ivARB( v );
12305 static void WINAPI wine_glWindowPos3ivMESA( const GLint* v ) {
12306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12307 TRACE("(%p)\n", v );
12308 funcs->ext.p_glWindowPos3ivMESA( v );
12311 static void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
12312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12313 TRACE("(%d, %d, %d)\n", x, y, z );
12314 funcs->ext.p_glWindowPos3s( x, y, z );
12317 static void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
12318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12319 TRACE("(%d, %d, %d)\n", x, y, z );
12320 funcs->ext.p_glWindowPos3sARB( x, y, z );
12323 static void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
12324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12325 TRACE("(%d, %d, %d)\n", x, y, z );
12326 funcs->ext.p_glWindowPos3sMESA( x, y, z );
12329 static void WINAPI wine_glWindowPos3sv( const GLshort* v ) {
12330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12331 TRACE("(%p)\n", v );
12332 funcs->ext.p_glWindowPos3sv( v );
12335 static void WINAPI wine_glWindowPos3svARB( const GLshort* v ) {
12336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12337 TRACE("(%p)\n", v );
12338 funcs->ext.p_glWindowPos3svARB( v );
12341 static void WINAPI wine_glWindowPos3svMESA( const GLshort* v ) {
12342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12343 TRACE("(%p)\n", v );
12344 funcs->ext.p_glWindowPos3svMESA( v );
12347 static void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
12348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12349 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12350 funcs->ext.p_glWindowPos4dMESA( x, y, z, w );
12353 static void WINAPI wine_glWindowPos4dvMESA( const GLdouble* v ) {
12354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12355 TRACE("(%p)\n", v );
12356 funcs->ext.p_glWindowPos4dvMESA( v );
12359 static void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
12360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12361 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12362 funcs->ext.p_glWindowPos4fMESA( x, y, z, w );
12365 static void WINAPI wine_glWindowPos4fvMESA( const GLfloat* v ) {
12366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12367 TRACE("(%p)\n", v );
12368 funcs->ext.p_glWindowPos4fvMESA( v );
12371 static void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
12372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12373 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12374 funcs->ext.p_glWindowPos4iMESA( x, y, z, w );
12377 static void WINAPI wine_glWindowPos4ivMESA( const GLint* v ) {
12378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12379 TRACE("(%p)\n", v );
12380 funcs->ext.p_glWindowPos4ivMESA( v );
12383 static void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
12384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12385 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12386 funcs->ext.p_glWindowPos4sMESA( x, y, z, w );
12389 static void WINAPI wine_glWindowPos4svMESA( const GLshort* v ) {
12390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12391 TRACE("(%p)\n", v );
12392 funcs->ext.p_glWindowPos4svMESA( v );
12395 static void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
12396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12397 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
12398 funcs->ext.p_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
12401 const OpenGL_extension extension_registry[2085] = {
12402 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", wine_glActiveProgramEXT },
12403 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects", wine_glActiveShaderProgram },
12404 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", wine_glActiveStencilFaceEXT },
12405 { "glActiveTexture", "GL_VERSION_1_3", wine_glActiveTexture },
12406 { "glActiveTextureARB", "GL_ARB_multitexture", wine_glActiveTextureARB },
12407 { "glActiveVaryingNV", "GL_NV_transform_feedback", wine_glActiveVaryingNV },
12408 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp1ATI },
12409 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp2ATI },
12410 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp3ATI },
12411 { "glApplyTextureEXT", "GL_EXT_light_texture", wine_glApplyTextureEXT },
12412 { "glAreProgramsResidentNV", "GL_NV_vertex_program", wine_glAreProgramsResidentNV },
12413 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", wine_glAreTexturesResidentEXT },
12414 { "glArrayElementEXT", "GL_EXT_vertex_array", wine_glArrayElementEXT },
12415 { "glArrayObjectATI", "GL_ATI_vertex_array_object", wine_glArrayObjectATI },
12416 { "glAsyncMarkerSGIX", "GL_SGIX_async", wine_glAsyncMarkerSGIX },
12417 { "glAttachObjectARB", "GL_ARB_shader_objects", wine_glAttachObjectARB },
12418 { "glAttachShader", "GL_VERSION_2_0", wine_glAttachShader },
12419 { "glBeginConditionalRender", "GL_VERSION_3_0", wine_glBeginConditionalRender },
12420 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", wine_glBeginConditionalRenderNV },
12421 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBeginFragmentShaderATI },
12422 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", wine_glBeginOcclusionQueryNV },
12423 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glBeginPerfMonitorAMD },
12424 { "glBeginQuery", "GL_VERSION_1_5", wine_glBeginQuery },
12425 { "glBeginQueryARB", "GL_ARB_occlusion_query", wine_glBeginQueryARB },
12426 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3", wine_glBeginQueryIndexed },
12427 { "glBeginTransformFeedback", "GL_VERSION_3_0", wine_glBeginTransformFeedback },
12428 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glBeginTransformFeedbackEXT },
12429 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", wine_glBeginTransformFeedbackNV },
12430 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBeginVertexShaderEXT },
12431 { "glBeginVideoCaptureNV", "GL_NV_video_capture", wine_glBeginVideoCaptureNV },
12432 { "glBindAttribLocation", "GL_VERSION_2_0", wine_glBindAttribLocation },
12433 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", wine_glBindAttribLocationARB },
12434 { "glBindBuffer", "GL_VERSION_1_5", wine_glBindBuffer },
12435 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", wine_glBindBufferARB },
12436 { "glBindBufferBase", "GL_VERSION_3_0", wine_glBindBufferBase },
12437 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", wine_glBindBufferBaseEXT },
12438 { "glBindBufferBaseNV", "GL_NV_transform_feedback", wine_glBindBufferBaseNV },
12439 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", wine_glBindBufferOffsetEXT },
12440 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", wine_glBindBufferOffsetNV },
12441 { "glBindBufferRange", "GL_VERSION_3_0", wine_glBindBufferRange },
12442 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", wine_glBindBufferRangeEXT },
12443 { "glBindBufferRangeNV", "GL_NV_transform_feedback", wine_glBindBufferRangeNV },
12444 { "glBindFragDataLocation", "GL_VERSION_3_0", wine_glBindFragDataLocation },
12445 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glBindFragDataLocationEXT },
12446 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended", wine_glBindFragDataLocationIndexed },
12447 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBindFragmentShaderATI },
12448 { "glBindFramebuffer", "GL_ARB_framebuffer_object", wine_glBindFramebuffer },
12449 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", wine_glBindFramebufferEXT },
12450 { "glBindImageTexture", "GL_ARB_shader_image_load_store", wine_glBindImageTexture },
12451 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", wine_glBindImageTextureEXT },
12452 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", wine_glBindLightParameterEXT },
12453 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", wine_glBindMaterialParameterEXT },
12454 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", wine_glBindMultiTextureEXT },
12455 { "glBindParameterEXT", "GL_EXT_vertex_shader", wine_glBindParameterEXT },
12456 { "glBindProgramARB", "GL_ARB_vertex_program", wine_glBindProgramARB },
12457 { "glBindProgramNV", "GL_NV_vertex_program", wine_glBindProgramNV },
12458 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects", wine_glBindProgramPipeline },
12459 { "glBindRenderbuffer", "GL_ARB_framebuffer_object", wine_glBindRenderbuffer },
12460 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glBindRenderbufferEXT },
12461 { "glBindSampler", "GL_ARB_sampler_objects", wine_glBindSampler },
12462 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", wine_glBindTexGenParameterEXT },
12463 { "glBindTextureEXT", "GL_EXT_texture_object", wine_glBindTextureEXT },
12464 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", wine_glBindTextureUnitParameterEXT },
12465 { "glBindTransformFeedback", "GL_ARB_transform_feedback2", wine_glBindTransformFeedback },
12466 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glBindTransformFeedbackNV },
12467 { "glBindVertexArray", "GL_ARB_vertex_array_object", wine_glBindVertexArray },
12468 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glBindVertexArrayAPPLE },
12469 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBindVertexShaderEXT },
12470 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamBufferNV },
12471 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamTextureNV },
12472 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bEXT },
12473 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bvEXT },
12474 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dEXT },
12475 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dvEXT },
12476 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fEXT },
12477 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fvEXT },
12478 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", wine_glBinormal3iEXT },
12479 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", wine_glBinormal3ivEXT },
12480 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", wine_glBinormal3sEXT },
12481 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", wine_glBinormal3svEXT },
12482 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", wine_glBinormalPointerEXT },
12483 { "glBlendColor", "GL_VERSION_1_2", wine_glBlendColor },
12484 { "glBlendColorEXT", "GL_EXT_blend_color", wine_glBlendColorEXT },
12485 { "glBlendEquation", "GL_VERSION_1_2", wine_glBlendEquation },
12486 { "glBlendEquationEXT", "GL_EXT_blend_minmax", wine_glBlendEquationEXT },
12487 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationIndexedAMD },
12488 { "glBlendEquationSeparate", "GL_VERSION_2_0", wine_glBlendEquationSeparate },
12489 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", wine_glBlendEquationSeparateEXT },
12490 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationSeparateIndexedAMD },
12491 { "glBlendEquationSeparatei", "GL_VERSION_4_0", wine_glBlendEquationSeparatei },
12492 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationSeparateiARB },
12493 { "glBlendEquationi", "GL_VERSION_4_0", wine_glBlendEquationi },
12494 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationiARB },
12495 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncIndexedAMD },
12496 { "glBlendFuncSeparate", "GL_VERSION_1_4", wine_glBlendFuncSeparate },
12497 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", wine_glBlendFuncSeparateEXT },
12498 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", wine_glBlendFuncSeparateINGR },
12499 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncSeparateIndexedAMD },
12500 { "glBlendFuncSeparatei", "GL_VERSION_4_0", wine_glBlendFuncSeparatei },
12501 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendFuncSeparateiARB },
12502 { "glBlendFunci", "GL_VERSION_4_0", wine_glBlendFunci },
12503 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", wine_glBlendFunciARB },
12504 { "glBlitFramebuffer", "GL_ARB_framebuffer_object", wine_glBlitFramebuffer },
12505 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", wine_glBlitFramebufferEXT },
12506 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", wine_glBufferAddressRangeNV },
12507 { "glBufferData", "GL_VERSION_1_5", wine_glBufferData },
12508 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferDataARB },
12509 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", wine_glBufferParameteriAPPLE },
12510 { "glBufferRegionEnabled", "GL_KTX_buffer_region", wine_glBufferRegionEnabled },
12511 { "glBufferSubData", "GL_VERSION_1_5", wine_glBufferSubData },
12512 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferSubDataARB },
12513 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object", wine_glCheckFramebufferStatus },
12514 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", wine_glCheckFramebufferStatusEXT },
12515 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", wine_glCheckNamedFramebufferStatusEXT },
12516 { "glClampColor", "GL_VERSION_3_0", wine_glClampColor },
12517 { "glClampColorARB", "GL_ARB_color_buffer_float", wine_glClampColorARB },
12518 { "glClearBufferfi", "GL_VERSION_3_0", wine_glClearBufferfi },
12519 { "glClearBufferfv", "GL_VERSION_3_0", wine_glClearBufferfv },
12520 { "glClearBufferiv", "GL_VERSION_3_0", wine_glClearBufferiv },
12521 { "glClearBufferuiv", "GL_VERSION_3_0", wine_glClearBufferuiv },
12522 { "glClearColorIiEXT", "GL_EXT_texture_integer", wine_glClearColorIiEXT },
12523 { "glClearColorIuiEXT", "GL_EXT_texture_integer", wine_glClearColorIuiEXT },
12524 { "glClearDepthdNV", "GL_NV_depth_buffer_float", wine_glClearDepthdNV },
12525 { "glClearDepthf", "GL_ARB_ES2_compatibility", wine_glClearDepthf },
12526 { "glClientActiveTexture", "GL_VERSION_1_3_DEPRECATED", wine_glClientActiveTexture },
12527 { "glClientActiveTextureARB", "GL_ARB_multitexture", wine_glClientActiveTextureARB },
12528 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", wine_glClientActiveVertexStreamATI },
12529 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glClientAttribDefaultEXT },
12530 { "glClientWaitSync", "GL_ARB_sync", wine_glClientWaitSync },
12531 { "glColor3fVertex3fSUN", "GL_SUN_vertex", wine_glColor3fVertex3fSUN },
12532 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor3fVertex3fvSUN },
12533 { "glColor3hNV", "GL_NV_half_float", wine_glColor3hNV },
12534 { "glColor3hvNV", "GL_NV_half_float", wine_glColor3hvNV },
12535 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fSUN },
12536 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fvSUN },
12537 { "glColor4hNV", "GL_NV_half_float", wine_glColor4hNV },
12538 { "glColor4hvNV", "GL_NV_half_float", wine_glColor4hvNV },
12539 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fSUN },
12540 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fvSUN },
12541 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fSUN },
12542 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fvSUN },
12543 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glColorFormatNV },
12544 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp1ATI },
12545 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp2ATI },
12546 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp3ATI },
12547 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", wine_glColorMaskIndexedEXT },
12548 { "glColorMaski", "GL_VERSION_3_0", wine_glColorMaski },
12549 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3ui },
12550 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3uiv },
12551 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4ui },
12552 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4uiv },
12553 { "glColorPointerEXT", "GL_EXT_vertex_array", wine_glColorPointerEXT },
12554 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glColorPointerListIBM },
12555 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", wine_glColorPointervINTEL },
12556 { "glColorSubTable", "GL_VERSION_1_2_DEPRECATED", wine_glColorSubTable },
12557 { "glColorSubTableEXT", "GL_EXT_color_subtable", wine_glColorSubTableEXT },
12558 { "glColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glColorTable },
12559 { "glColorTableEXT", "GL_EXT_paletted_texture", wine_glColorTableEXT },
12560 { "glColorTableParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glColorTableParameterfv },
12561 { "glColorTableParameterfvSGI", "GL_SGI_color_table", wine_glColorTableParameterfvSGI },
12562 { "glColorTableParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glColorTableParameteriv },
12563 { "glColorTableParameterivSGI", "GL_SGI_color_table", wine_glColorTableParameterivSGI },
12564 { "glColorTableSGI", "GL_SGI_color_table", wine_glColorTableSGI },
12565 { "glCombinerInputNV", "GL_NV_register_combiners", wine_glCombinerInputNV },
12566 { "glCombinerOutputNV", "GL_NV_register_combiners", wine_glCombinerOutputNV },
12567 { "glCombinerParameterfNV", "GL_NV_register_combiners", wine_glCombinerParameterfNV },
12568 { "glCombinerParameterfvNV", "GL_NV_register_combiners", wine_glCombinerParameterfvNV },
12569 { "glCombinerParameteriNV", "GL_NV_register_combiners", wine_glCombinerParameteriNV },
12570 { "glCombinerParameterivNV", "GL_NV_register_combiners", wine_glCombinerParameterivNV },
12571 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glCombinerStageParameterfvNV },
12572 { "glCompileShader", "GL_VERSION_2_0", wine_glCompileShader },
12573 { "glCompileShaderARB", "GL_ARB_shader_objects", wine_glCompileShaderARB },
12574 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", wine_glCompileShaderIncludeARB },
12575 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage1DEXT },
12576 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage2DEXT },
12577 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage3DEXT },
12578 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage1DEXT },
12579 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage2DEXT },
12580 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage3DEXT },
12581 { "glCompressedTexImage1D", "GL_VERSION_1_3", wine_glCompressedTexImage1D },
12582 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage1DARB },
12583 { "glCompressedTexImage2D", "GL_VERSION_1_3", wine_glCompressedTexImage2D },
12584 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage2DARB },
12585 { "glCompressedTexImage3D", "GL_VERSION_1_3", wine_glCompressedTexImage3D },
12586 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage3DARB },
12587 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", wine_glCompressedTexSubImage1D },
12588 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage1DARB },
12589 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", wine_glCompressedTexSubImage2D },
12590 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage2DARB },
12591 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", wine_glCompressedTexSubImage3D },
12592 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage3DARB },
12593 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage1DEXT },
12594 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage2DEXT },
12595 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage3DEXT },
12596 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage1DEXT },
12597 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage2DEXT },
12598 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage3DEXT },
12599 { "glConvolutionFilter1D", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionFilter1D },
12600 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glConvolutionFilter1DEXT },
12601 { "glConvolutionFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionFilter2D },
12602 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glConvolutionFilter2DEXT },
12603 { "glConvolutionParameterf", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameterf },
12604 { "glConvolutionParameterfEXT", "GL_EXT_convolution", wine_glConvolutionParameterfEXT },
12605 { "glConvolutionParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameterfv },
12606 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glConvolutionParameterfvEXT },
12607 { "glConvolutionParameteri", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameteri },
12608 { "glConvolutionParameteriEXT", "GL_EXT_convolution", wine_glConvolutionParameteriEXT },
12609 { "glConvolutionParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameteriv },
12610 { "glConvolutionParameterivEXT", "GL_EXT_convolution", wine_glConvolutionParameterivEXT },
12611 { "glCopyBufferSubData", "GL_ARB_copy_buffer", wine_glCopyBufferSubData },
12612 { "glCopyColorSubTable", "GL_VERSION_1_2_DEPRECATED", wine_glCopyColorSubTable },
12613 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", wine_glCopyColorSubTableEXT },
12614 { "glCopyColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glCopyColorTable },
12615 { "glCopyColorTableSGI", "GL_SGI_color_table", wine_glCopyColorTableSGI },
12616 { "glCopyConvolutionFilter1D", "GL_VERSION_1_2_DEPRECATED", wine_glCopyConvolutionFilter1D },
12617 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter1DEXT },
12618 { "glCopyConvolutionFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glCopyConvolutionFilter2D },
12619 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter2DEXT },
12620 { "glCopyImageSubDataNV", "GL_NV_copy_image", wine_glCopyImageSubDataNV },
12621 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage1DEXT },
12622 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage2DEXT },
12623 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage1DEXT },
12624 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage2DEXT },
12625 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage3DEXT },
12626 { "glCopyPathNV", "GL_NV_path_rendering", wine_glCopyPathNV },
12627 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage1DEXT },
12628 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage2DEXT },
12629 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage1DEXT },
12630 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage2DEXT },
12631 { "glCopyTexSubImage3D", "GL_VERSION_1_2", wine_glCopyTexSubImage3D },
12632 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage3DEXT },
12633 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage1DEXT },
12634 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage2DEXT },
12635 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage1DEXT },
12636 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage2DEXT },
12637 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage3DEXT },
12638 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", wine_glCoverFillPathInstancedNV },
12639 { "glCoverFillPathNV", "GL_NV_path_rendering", wine_glCoverFillPathNV },
12640 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", wine_glCoverStrokePathInstancedNV },
12641 { "glCoverStrokePathNV", "GL_NV_path_rendering", wine_glCoverStrokePathNV },
12642 { "glCreateProgram", "GL_VERSION_2_0", wine_glCreateProgram },
12643 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", wine_glCreateProgramObjectARB },
12644 { "glCreateShader", "GL_VERSION_2_0", wine_glCreateShader },
12645 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", wine_glCreateShaderObjectARB },
12646 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glCreateShaderProgramEXT },
12647 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects", wine_glCreateShaderProgramv },
12648 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", wine_glCreateSyncFromCLeventARB },
12649 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", wine_glCullParameterdvEXT },
12650 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", wine_glCullParameterfvEXT },
12651 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", wine_glCurrentPaletteMatrixARB },
12652 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", wine_glDebugMessageCallbackAMD },
12653 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", wine_glDebugMessageCallbackARB },
12654 { "glDebugMessageControlARB", "GL_ARB_debug_output", wine_glDebugMessageControlARB },
12655 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", wine_glDebugMessageEnableAMD },
12656 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", wine_glDebugMessageInsertAMD },
12657 { "glDebugMessageInsertARB", "GL_ARB_debug_output", wine_glDebugMessageInsertARB },
12658 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformSGIX },
12659 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3dSGIX },
12660 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3fSGIX },
12661 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", wine_glDeleteAsyncMarkersSGIX },
12662 { "glDeleteBufferRegion", "GL_KTX_buffer_region", wine_glDeleteBufferRegion },
12663 { "glDeleteBuffers", "GL_VERSION_1_5", wine_glDeleteBuffers },
12664 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", wine_glDeleteBuffersARB },
12665 { "glDeleteFencesAPPLE", "GL_APPLE_fence", wine_glDeleteFencesAPPLE },
12666 { "glDeleteFencesNV", "GL_NV_fence", wine_glDeleteFencesNV },
12667 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", wine_glDeleteFragmentShaderATI },
12668 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object", wine_glDeleteFramebuffers },
12669 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteFramebuffersEXT },
12670 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", wine_glDeleteNamedStringARB },
12671 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", wine_glDeleteNamesAMD },
12672 { "glDeleteObjectARB", "GL_ARB_shader_objects", wine_glDeleteObjectARB },
12673 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", wine_glDeleteObjectBufferATI },
12674 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glDeleteOcclusionQueriesNV },
12675 { "glDeletePathsNV", "GL_NV_path_rendering", wine_glDeletePathsNV },
12676 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glDeletePerfMonitorsAMD },
12677 { "glDeleteProgram", "GL_VERSION_2_0", wine_glDeleteProgram },
12678 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects", wine_glDeleteProgramPipelines },
12679 { "glDeleteProgramsARB", "GL_ARB_vertex_program", wine_glDeleteProgramsARB },
12680 { "glDeleteProgramsNV", "GL_NV_vertex_program", wine_glDeleteProgramsNV },
12681 { "glDeleteQueries", "GL_VERSION_1_5", wine_glDeleteQueries },
12682 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", wine_glDeleteQueriesARB },
12683 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", wine_glDeleteRenderbuffers },
12684 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT },
12685 { "glDeleteSamplers", "GL_ARB_sampler_objects", wine_glDeleteSamplers },
12686 { "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader },
12687 { "glDeleteSync", "GL_ARB_sync", wine_glDeleteSync },
12688 { "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT },
12689 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glDeleteTransformFeedbacks },
12690 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glDeleteTransformFeedbacksNV },
12691 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays },
12692 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glDeleteVertexArraysAPPLE },
12693 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", wine_glDeleteVertexShaderEXT },
12694 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", wine_glDepthBoundsEXT },
12695 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", wine_glDepthBoundsdNV },
12696 { "glDepthRangeArrayv", "GL_ARB_viewport_array", wine_glDepthRangeArrayv },
12697 { "glDepthRangeIndexed", "GL_ARB_viewport_array", wine_glDepthRangeIndexed },
12698 { "glDepthRangedNV", "GL_NV_depth_buffer_float", wine_glDepthRangedNV },
12699 { "glDepthRangef", "GL_ARB_ES2_compatibility", wine_glDepthRangef },
12700 { "glDetachObjectARB", "GL_ARB_shader_objects", wine_glDetachObjectARB },
12701 { "glDetachShader", "GL_VERSION_2_0", wine_glDetachShader },
12702 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glDetailTexFuncSGIS },
12703 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glDisableClientStateIndexedEXT },
12704 { "glDisableIndexedEXT", "GL_EXT_draw_buffers2", wine_glDisableIndexedEXT },
12705 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glDisableVariantClientStateEXT },
12706 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glDisableVertexAttribAPPLE },
12707 { "glDisableVertexAttribArray", "GL_VERSION_2_0", wine_glDisableVertexAttribArray },
12708 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glDisableVertexAttribArrayARB },
12709 { "glDisablei", "GL_VERSION_3_0", wine_glDisablei },
12710 { "glDrawArraysEXT", "GL_EXT_vertex_array", wine_glDrawArraysEXT },
12711 { "glDrawArraysIndirect", "GL_ARB_draw_indirect", wine_glDrawArraysIndirect },
12712 { "glDrawArraysInstanced", "GL_VERSION_3_1", wine_glDrawArraysInstanced },
12713 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", wine_glDrawArraysInstancedARB },
12714 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawArraysInstancedBaseInstance },
12715 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawArraysInstancedEXT },
12716 { "glDrawBufferRegion", "GL_KTX_buffer_region", wine_glDrawBufferRegion },
12717 { "glDrawBuffers", "GL_VERSION_2_0", wine_glDrawBuffers },
12718 { "glDrawBuffersARB", "GL_ARB_draw_buffers", wine_glDrawBuffersARB },
12719 { "glDrawBuffersATI", "GL_ATI_draw_buffers", wine_glDrawBuffersATI },
12720 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawElementArrayAPPLE },
12721 { "glDrawElementArrayATI", "GL_ATI_element_array", wine_glDrawElementArrayATI },
12722 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsBaseVertex },
12723 { "glDrawElementsIndirect", "GL_ARB_draw_indirect", wine_glDrawElementsIndirect },
12724 { "glDrawElementsInstanced", "GL_VERSION_3_1", wine_glDrawElementsInstanced },
12725 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", wine_glDrawElementsInstancedARB },
12726 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseInstance },
12727 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsInstancedBaseVertex },
12728 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseVertexBaseInstance },
12729 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawElementsInstancedEXT },
12730 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", wine_glDrawMeshArraysSUN },
12731 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE },
12732 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI },
12733 { "glDrawRangeElements", "GL_VERSION_1_2", wine_glDrawRangeElements },
12734 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawRangeElementsBaseVertex },
12735 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT },
12736 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2", wine_glDrawTransformFeedback },
12737 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackInstanced },
12738 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glDrawTransformFeedbackNV },
12739 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3", wine_glDrawTransformFeedbackStream },
12740 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackStreamInstanced },
12741 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glEdgeFlagFormatNV },
12742 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT },
12743 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", wine_glEdgeFlagPointerListIBM },
12744 { "glElementPointerAPPLE", "GL_APPLE_element_array", wine_glElementPointerAPPLE },
12745 { "glElementPointerATI", "GL_ATI_element_array", wine_glElementPointerATI },
12746 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glEnableClientStateIndexedEXT },
12747 { "glEnableIndexedEXT", "GL_EXT_draw_buffers2", wine_glEnableIndexedEXT },
12748 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glEnableVariantClientStateEXT },
12749 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glEnableVertexAttribAPPLE },
12750 { "glEnableVertexAttribArray", "GL_VERSION_2_0", wine_glEnableVertexAttribArray },
12751 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glEnableVertexAttribArrayARB },
12752 { "glEnablei", "GL_VERSION_3_0", wine_glEnablei },
12753 { "glEndConditionalRender", "GL_VERSION_3_0", wine_glEndConditionalRender },
12754 { "glEndConditionalRenderNV", "GL_NV_conditional_render", wine_glEndConditionalRenderNV },
12755 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", wine_glEndFragmentShaderATI },
12756 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", wine_glEndOcclusionQueryNV },
12757 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glEndPerfMonitorAMD },
12758 { "glEndQuery", "GL_VERSION_1_5", wine_glEndQuery },
12759 { "glEndQueryARB", "GL_ARB_occlusion_query", wine_glEndQueryARB },
12760 { "glEndQueryIndexed", "GL_ARB_transform_feedback3", wine_glEndQueryIndexed },
12761 { "glEndTransformFeedback", "GL_VERSION_3_0", wine_glEndTransformFeedback },
12762 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glEndTransformFeedbackEXT },
12763 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", wine_glEndTransformFeedbackNV },
12764 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", wine_glEndVertexShaderEXT },
12765 { "glEndVideoCaptureNV", "GL_NV_video_capture", wine_glEndVideoCaptureNV },
12766 { "glEvalMapsNV", "GL_NV_evaluators", wine_glEvalMapsNV },
12767 { "glExecuteProgramNV", "GL_NV_vertex_program", wine_glExecuteProgramNV },
12768 { "glExtractComponentEXT", "GL_EXT_vertex_shader", wine_glExtractComponentEXT },
12769 { "glFenceSync", "GL_ARB_sync", wine_glFenceSync },
12770 { "glFinalCombinerInputNV", "GL_NV_register_combiners", wine_glFinalCombinerInputNV },
12771 { "glFinishAsyncSGIX", "GL_SGIX_async", wine_glFinishAsyncSGIX },
12772 { "glFinishFenceAPPLE", "GL_APPLE_fence", wine_glFinishFenceAPPLE },
12773 { "glFinishFenceNV", "GL_NV_fence", wine_glFinishFenceNV },
12774 { "glFinishObjectAPPLE", "GL_APPLE_fence", wine_glFinishObjectAPPLE },
12775 { "glFinishTextureSUNX", "GL_SUNX_constant_data", wine_glFinishTextureSUNX },
12776 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range", wine_glFlushMappedBufferRange },
12777 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", wine_glFlushMappedBufferRangeAPPLE },
12778 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glFlushMappedNamedBufferRangeEXT },
12779 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glFlushPixelDataRangeNV },
12780 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", wine_glFlushRasterSGIX },
12781 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glFlushVertexArrayRangeAPPLE },
12782 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glFlushVertexArrayRangeNV },
12783 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glFogCoordFormatNV },
12784 { "glFogCoordPointer", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordPointer },
12785 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", wine_glFogCoordPointerEXT },
12786 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glFogCoordPointerListIBM },
12787 { "glFogCoordd", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordd },
12788 { "glFogCoorddEXT", "GL_EXT_fog_coord", wine_glFogCoorddEXT },
12789 { "glFogCoorddv", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoorddv },
12790 { "glFogCoorddvEXT", "GL_EXT_fog_coord", wine_glFogCoorddvEXT },
12791 { "glFogCoordf", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordf },
12792 { "glFogCoordfEXT", "GL_EXT_fog_coord", wine_glFogCoordfEXT },
12793 { "glFogCoordfv", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordfv },
12794 { "glFogCoordfvEXT", "GL_EXT_fog_coord", wine_glFogCoordfvEXT },
12795 { "glFogCoordhNV", "GL_NV_half_float", wine_glFogCoordhNV },
12796 { "glFogCoordhvNV", "GL_NV_half_float", wine_glFogCoordhvNV },
12797 { "glFogFuncSGIS", "GL_SGIS_fog_function", wine_glFogFuncSGIS },
12798 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentColorMaterialSGIX },
12799 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfSGIX },
12800 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfvSGIX },
12801 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModeliSGIX },
12802 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelivSGIX },
12803 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfSGIX },
12804 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfvSGIX },
12805 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightiSGIX },
12806 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightivSGIX },
12807 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfSGIX },
12808 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfvSGIX },
12809 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialiSGIX },
12810 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialivSGIX },
12811 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", wine_glFrameTerminatorGREMEDY },
12812 { "glFrameZoomSGIX", "GL_SGIX_framezoom", wine_glFrameZoomSGIX },
12813 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBufferEXT },
12814 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBuffersEXT },
12815 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferReadBufferEXT },
12816 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", wine_glFramebufferRenderbuffer },
12817 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glFramebufferRenderbufferEXT },
12818 { "glFramebufferTexture", "GL_VERSION_3_2", wine_glFramebufferTexture },
12819 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture1D },
12820 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture1DEXT },
12821 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture2D },
12822 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture2DEXT },
12823 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture3D },
12824 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture3DEXT },
12825 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureARB },
12826 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureEXT },
12827 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureFaceARB },
12828 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureFaceEXT },
12829 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", wine_glFramebufferTextureLayer },
12830 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureLayerARB },
12831 { "glFramebufferTextureLayerEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureLayerEXT },
12832 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", wine_glFreeObjectBufferATI },
12833 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", wine_glGenAsyncMarkersSGIX },
12834 { "glGenBuffers", "GL_VERSION_1_5", wine_glGenBuffers },
12835 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", wine_glGenBuffersARB },
12836 { "glGenFencesAPPLE", "GL_APPLE_fence", wine_glGenFencesAPPLE },
12837 { "glGenFencesNV", "GL_NV_fence", wine_glGenFencesNV },
12838 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", wine_glGenFragmentShadersATI },
12839 { "glGenFramebuffers", "GL_ARB_framebuffer_object", wine_glGenFramebuffers },
12840 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glGenFramebuffersEXT },
12841 { "glGenNamesAMD", "GL_AMD_name_gen_delete", wine_glGenNamesAMD },
12842 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glGenOcclusionQueriesNV },
12843 { "glGenPathsNV", "GL_NV_path_rendering", wine_glGenPathsNV },
12844 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glGenPerfMonitorsAMD },
12845 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects", wine_glGenProgramPipelines },
12846 { "glGenProgramsARB", "GL_ARB_vertex_program", wine_glGenProgramsARB },
12847 { "glGenProgramsNV", "GL_NV_vertex_program", wine_glGenProgramsNV },
12848 { "glGenQueries", "GL_VERSION_1_5", wine_glGenQueries },
12849 { "glGenQueriesARB", "GL_ARB_occlusion_query", wine_glGenQueriesARB },
12850 { "glGenRenderbuffers", "GL_ARB_framebuffer_object", wine_glGenRenderbuffers },
12851 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glGenRenderbuffersEXT },
12852 { "glGenSamplers", "GL_ARB_sampler_objects", wine_glGenSamplers },
12853 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", wine_glGenSymbolsEXT },
12854 { "glGenTexturesEXT", "GL_EXT_texture_object", wine_glGenTexturesEXT },
12855 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glGenTransformFeedbacks },
12856 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glGenTransformFeedbacksNV },
12857 { "glGenVertexArrays", "GL_ARB_vertex_array_object", wine_glGenVertexArrays },
12858 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glGenVertexArraysAPPLE },
12859 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", wine_glGenVertexShadersEXT },
12860 { "glGenerateMipmap", "GL_ARB_framebuffer_object", wine_glGenerateMipmap },
12861 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", wine_glGenerateMipmapEXT },
12862 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateMultiTexMipmapEXT },
12863 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateTextureMipmapEXT },
12864 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters", wine_glGetActiveAtomicCounterBufferiv },
12865 { "glGetActiveAttrib", "GL_VERSION_2_0", wine_glGetActiveAttrib },
12866 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", wine_glGetActiveAttribARB },
12867 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineName },
12868 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformName },
12869 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformiv },
12870 { "glGetActiveUniform", "GL_VERSION_2_0", wine_glGetActiveUniform },
12871 { "glGetActiveUniformARB", "GL_ARB_shader_objects", wine_glGetActiveUniformARB },
12872 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockName },
12873 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockiv },
12874 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformName },
12875 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformsiv },
12876 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", wine_glGetActiveVaryingNV },
12877 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectfvATI },
12878 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectivATI },
12879 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", wine_glGetAttachedObjectsARB },
12880 { "glGetAttachedShaders", "GL_VERSION_2_0", wine_glGetAttachedShaders },
12881 { "glGetAttribLocation", "GL_VERSION_2_0", wine_glGetAttribLocation },
12882 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", wine_glGetAttribLocationARB },
12883 { "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetBooleanIndexedvEXT },
12884 { "glGetBooleani_v", "GL_VERSION_3_0", wine_glGetBooleani_v },
12885 { "glGetBufferParameteri64v", "GL_VERSION_3_2", wine_glGetBufferParameteri64v },
12886 { "glGetBufferParameteriv", "GL_VERSION_1_5", wine_glGetBufferParameteriv },
12887 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferParameterivARB },
12888 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetBufferParameterui64vNV },
12889 { "glGetBufferPointerv", "GL_VERSION_1_5", wine_glGetBufferPointerv },
12890 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferPointervARB },
12891 { "glGetBufferSubData", "GL_VERSION_1_5", wine_glGetBufferSubData },
12892 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferSubDataARB },
12893 { "glGetColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTable },
12894 { "glGetColorTableEXT", "GL_EXT_paletted_texture", wine_glGetColorTableEXT },
12895 { "glGetColorTableParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTableParameterfv },
12896 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterfvEXT },
12897 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", wine_glGetColorTableParameterfvSGI },
12898 { "glGetColorTableParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTableParameteriv },
12899 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterivEXT },
12900 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", wine_glGetColorTableParameterivSGI },
12901 { "glGetColorTableSGI", "GL_SGI_color_table", wine_glGetColorTableSGI },
12902 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterfvNV },
12903 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterivNV },
12904 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterfvNV },
12905 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterivNV },
12906 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glGetCombinerStageParameterfvNV },
12907 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedMultiTexImageEXT },
12908 { "glGetCompressedTexImage", "GL_VERSION_1_3", wine_glGetCompressedTexImage },
12909 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", wine_glGetCompressedTexImageARB },
12910 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedTextureImageEXT },
12911 { "glGetConvolutionFilter", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionFilter },
12912 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", wine_glGetConvolutionFilterEXT },
12913 { "glGetConvolutionParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionParameterfv },
12914 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterfvEXT },
12915 { "glGetConvolutionParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionParameteriv },
12916 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterivEXT },
12917 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", wine_glGetDebugMessageLogAMD },
12918 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", wine_glGetDebugMessageLogARB },
12919 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glGetDetailTexFuncSGIS },
12920 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetDoubleIndexedvEXT },
12921 { "glGetDoublei_v", "GL_ARB_viewport_array", wine_glGetDoublei_v },
12922 { "glGetFenceivNV", "GL_NV_fence", wine_glGetFenceivNV },
12923 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterfvNV },
12924 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterivNV },
12925 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetFloatIndexedvEXT },
12926 { "glGetFloati_v", "GL_ARB_viewport_array", wine_glGetFloati_v },
12927 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", wine_glGetFogFuncSGIS },
12928 { "glGetFragDataIndex", "GL_ARB_blend_func_extended", wine_glGetFragDataIndex },
12929 { "glGetFragDataLocation", "GL_VERSION_3_0", wine_glGetFragDataLocation },
12930 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glGetFragDataLocationEXT },
12931 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightfvSGIX },
12932 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightivSGIX },
12933 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialfvSGIX },
12934 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialivSGIX },
12935 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object", wine_glGetFramebufferAttachmentParameteriv },
12936 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetFramebufferAttachmentParameterivEXT },
12937 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetFramebufferParameterivEXT },
12938 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", wine_glGetGraphicsResetStatusARB },
12939 { "glGetHandleARB", "GL_ARB_shader_objects", wine_glGetHandleARB },
12940 { "glGetHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogram },
12941 { "glGetHistogramEXT", "GL_EXT_histogram", wine_glGetHistogramEXT },
12942 { "glGetHistogramParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogramParameterfv },
12943 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", wine_glGetHistogramParameterfvEXT },
12944 { "glGetHistogramParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogramParameteriv },
12945 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", wine_glGetHistogramParameterivEXT },
12946 { "glGetImageHandleNV", "GL_NV_bindless_texture", wine_glGetImageHandleNV },
12947 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", wine_glGetImageTransformParameterfvHP },
12948 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", wine_glGetImageTransformParameterivHP },
12949 { "glGetInfoLogARB", "GL_ARB_shader_objects", wine_glGetInfoLogARB },
12950 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", wine_glGetInstrumentsSGIX },
12951 { "glGetInteger64i_v", "GL_VERSION_3_2", wine_glGetInteger64i_v },
12952 { "glGetInteger64v", "GL_ARB_sync", wine_glGetInteger64v },
12953 { "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetIntegerIndexedvEXT },
12954 { "glGetIntegeri_v", "GL_VERSION_3_0", wine_glGetIntegeri_v },
12955 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", wine_glGetIntegerui64i_vNV },
12956 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", wine_glGetIntegerui64vNV },
12957 { "glGetInternalformativ", "GL_ARB_internalformat_query", wine_glGetInternalformativ },
12958 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantBooleanvEXT },
12959 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantFloatvEXT },
12960 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetInvariantIntegervEXT },
12961 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", wine_glGetListParameterfvSGIX },
12962 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", wine_glGetListParameterivSGIX },
12963 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantBooleanvEXT },
12964 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantFloatvEXT },
12965 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantIntegervEXT },
12966 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", wine_glGetMapAttribParameterfvNV },
12967 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", wine_glGetMapAttribParameterivNV },
12968 { "glGetMapControlPointsNV", "GL_NV_evaluators", wine_glGetMapControlPointsNV },
12969 { "glGetMapParameterfvNV", "GL_NV_evaluators", wine_glGetMapParameterfvNV },
12970 { "glGetMapParameterivNV", "GL_NV_evaluators", wine_glGetMapParameterivNV },
12971 { "glGetMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmax },
12972 { "glGetMinmaxEXT", "GL_EXT_histogram", wine_glGetMinmaxEXT },
12973 { "glGetMinmaxParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmaxParameterfv },
12974 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterfvEXT },
12975 { "glGetMinmaxParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmaxParameteriv },
12976 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterivEXT },
12977 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvfvEXT },
12978 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvivEXT },
12979 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGendvEXT },
12980 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenfvEXT },
12981 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenivEXT },
12982 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexImageEXT },
12983 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterfvEXT },
12984 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterivEXT },
12985 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIivEXT },
12986 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT },
12987 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT },
12988 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT },
12989 { "glGetMultisamplefv", "GL_ARB_texture_multisample", wine_glGetMultisamplefv },
12990 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", wine_glGetMultisamplefvNV },
12991 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT },
12992 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetNamedBufferParameterui64vNV },
12993 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT },
12994 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferSubDataEXT },
12995 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedFramebufferAttachmentParameterivEXT },
12996 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIivEXT },
12997 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIuivEXT },
12998 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterdvEXT },
12999 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterfvEXT },
13000 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramStringEXT },
13001 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramivEXT },
13002 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedRenderbufferParameterivEXT },
13003 { "glGetNamedStringARB", "GL_ARB_shading_language_include", wine_glGetNamedStringARB },
13004 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", wine_glGetNamedStringivARB },
13005 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferfvATI },
13006 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferivATI },
13007 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", wine_glGetObjectParameterfvARB },
13008 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", wine_glGetObjectParameterivAPPLE },
13009 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB },
13010 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV },
13011 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV },
13012 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", wine_glGetPathColorGenfvNV },
13013 { "glGetPathColorGenivNV", "GL_NV_path_rendering", wine_glGetPathColorGenivNV },
13014 { "glGetPathCommandsNV", "GL_NV_path_rendering", wine_glGetPathCommandsNV },
13015 { "glGetPathCoordsNV", "GL_NV_path_rendering", wine_glGetPathCoordsNV },
13016 { "glGetPathDashArrayNV", "GL_NV_path_rendering", wine_glGetPathDashArrayNV },
13017 { "glGetPathLengthNV", "GL_NV_path_rendering", wine_glGetPathLengthNV },
13018 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", wine_glGetPathMetricRangeNV },
13019 { "glGetPathMetricsNV", "GL_NV_path_rendering", wine_glGetPathMetricsNV },
13020 { "glGetPathParameterfvNV", "GL_NV_path_rendering", wine_glGetPathParameterfvNV },
13021 { "glGetPathParameterivNV", "GL_NV_path_rendering", wine_glGetPathParameterivNV },
13022 { "glGetPathSpacingNV", "GL_NV_path_rendering", wine_glGetPathSpacingNV },
13023 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", wine_glGetPathTexGenfvNV },
13024 { "glGetPathTexGenivNV", "GL_NV_path_rendering", wine_glGetPathTexGenivNV },
13025 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterDataAMD },
13026 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterInfoAMD },
13027 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterStringAMD },
13028 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCountersAMD },
13029 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupStringAMD },
13030 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupsAMD },
13031 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterfvSGIS },
13032 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterivSGIS },
13033 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetPointerIndexedvEXT },
13034 { "glGetPointervEXT", "GL_EXT_vertex_array", wine_glGetPointervEXT },
13035 { "glGetProgramBinary", "GL_ARB_get_program_binary", wine_glGetProgramBinary },
13036 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIivNV },
13037 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIuivNV },
13038 { "glGetProgramEnvParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterdvARB },
13039 { "glGetProgramEnvParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterfvARB },
13040 { "glGetProgramInfoLog", "GL_VERSION_2_0", wine_glGetProgramInfoLog },
13041 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIivNV },
13042 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIuivNV },
13043 { "glGetProgramLocalParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterdvARB },
13044 { "glGetProgramLocalParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterfvARB },
13045 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterdvNV },
13046 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterfvNV },
13047 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", wine_glGetProgramParameterdvNV },
13048 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", wine_glGetProgramParameterfvNV },
13049 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineInfoLog },
13050 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineiv },
13051 { "glGetProgramStageiv", "GL_ARB_shader_subroutine", wine_glGetProgramStageiv },
13052 { "glGetProgramStringARB", "GL_ARB_vertex_program", wine_glGetProgramStringARB },
13053 { "glGetProgramStringNV", "GL_NV_vertex_program", wine_glGetProgramStringNV },
13054 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", wine_glGetProgramSubroutineParameteruivNV },
13055 { "glGetProgramiv", "GL_VERSION_2_0", wine_glGetProgramiv },
13056 { "glGetProgramivARB", "GL_ARB_vertex_program", wine_glGetProgramivARB },
13057 { "glGetProgramivNV", "GL_NV_vertex_program", wine_glGetProgramivNV },
13058 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3", wine_glGetQueryIndexediv },
13059 { "glGetQueryObjecti64v", "GL_ARB_timer_query", wine_glGetQueryObjecti64v },
13060 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjecti64vEXT },
13061 { "glGetQueryObjectiv", "GL_VERSION_1_5", wine_glGetQueryObjectiv },
13062 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectivARB },
13063 { "glGetQueryObjectui64v", "GL_ARB_timer_query", wine_glGetQueryObjectui64v },
13064 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjectui64vEXT },
13065 { "glGetQueryObjectuiv", "GL_VERSION_1_5", wine_glGetQueryObjectuiv },
13066 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectuivARB },
13067 { "glGetQueryiv", "GL_VERSION_1_5", wine_glGetQueryiv },
13068 { "glGetQueryivARB", "GL_ARB_occlusion_query", wine_glGetQueryivARB },
13069 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object", wine_glGetRenderbufferParameteriv },
13070 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetRenderbufferParameterivEXT },
13071 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIiv },
13072 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIuiv },
13073 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterfv },
13074 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects", wine_glGetSamplerParameteriv },
13075 { "glGetSeparableFilter", "GL_VERSION_1_2_DEPRECATED", wine_glGetSeparableFilter },
13076 { "glGetSeparableFilterEXT", "GL_EXT_convolution", wine_glGetSeparableFilterEXT },
13077 { "glGetShaderInfoLog", "GL_VERSION_2_0", wine_glGetShaderInfoLog },
13078 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility", wine_glGetShaderPrecisionFormat },
13079 { "glGetShaderSource", "GL_VERSION_2_0", wine_glGetShaderSource },
13080 { "glGetShaderSourceARB", "GL_ARB_shader_objects", wine_glGetShaderSourceARB },
13081 { "glGetShaderiv", "GL_VERSION_2_0", wine_glGetShaderiv },
13082 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glGetSharpenTexFuncSGIS },
13083 { "glGetStringi", "GL_VERSION_3_0", wine_glGetStringi },
13084 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine", wine_glGetSubroutineIndex },
13085 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine", wine_glGetSubroutineUniformLocation },
13086 { "glGetSynciv", "GL_ARB_sync", wine_glGetSynciv },
13087 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterfvATI },
13088 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterivATI },
13089 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glGetTexFilterFuncSGIS },
13090 { "glGetTexParameterIiv", "GL_VERSION_3_0", wine_glGetTexParameterIiv },
13091 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIivEXT },
13092 { "glGetTexParameterIuiv", "GL_VERSION_3_0", wine_glGetTexParameterIuiv },
13093 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIuivEXT },
13094 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", wine_glGetTexParameterPointervAPPLE },
13095 { "glGetTextureHandleNV", "GL_NV_bindless_texture", wine_glGetTextureHandleNV },
13096 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetTextureImageEXT },
13097 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterfvEXT },
13098 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterivEXT },
13099 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIivEXT },
13100 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIuivEXT },
13101 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterfvEXT },
13102 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterivEXT },
13103 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", wine_glGetTextureSamplerHandleNV },
13104 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", wine_glGetTrackMatrixivNV },
13105 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", wine_glGetTransformFeedbackVarying },
13106 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", wine_glGetTransformFeedbackVaryingEXT },
13107 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", wine_glGetTransformFeedbackVaryingNV },
13108 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object", wine_glGetUniformBlockIndex },
13109 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", wine_glGetUniformBufferSizeEXT },
13110 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object", wine_glGetUniformIndices },
13111 { "glGetUniformLocation", "GL_VERSION_2_0", wine_glGetUniformLocation },
13112 { "glGetUniformLocationARB", "GL_ARB_shader_objects", wine_glGetUniformLocationARB },
13113 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", wine_glGetUniformOffsetEXT },
13114 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine", wine_glGetUniformSubroutineuiv },
13115 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64", wine_glGetUniformdv },
13116 { "glGetUniformfv", "GL_VERSION_2_0", wine_glGetUniformfv },
13117 { "glGetUniformfvARB", "GL_ARB_shader_objects", wine_glGetUniformfvARB },
13118 { "glGetUniformi64vNV", "GL_NV_gpu_shader5", wine_glGetUniformi64vNV },
13119 { "glGetUniformiv", "GL_VERSION_2_0", wine_glGetUniformiv },
13120 { "glGetUniformivARB", "GL_ARB_shader_objects", wine_glGetUniformivARB },
13121 { "glGetUniformui64vNV", "GL_NV_shader_buffer_load", wine_glGetUniformui64vNV },
13122 { "glGetUniformuiv", "GL_VERSION_3_0", wine_glGetUniformuiv },
13123 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", wine_glGetUniformuivEXT },
13124 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectfvATI },
13125 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectivATI },
13126 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetVariantBooleanvEXT },
13127 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetVariantFloatvEXT },
13128 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetVariantIntegervEXT },
13129 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", wine_glGetVariantPointervEXT },
13130 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", wine_glGetVaryingLocationNV },
13131 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectfvATI },
13132 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectivATI },
13133 { "glGetVertexAttribIiv", "GL_VERSION_3_0", wine_glGetVertexAttribIiv },
13134 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIivEXT },
13135 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", wine_glGetVertexAttribIuiv },
13136 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIuivEXT },
13137 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit", wine_glGetVertexAttribLdv },
13138 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", wine_glGetVertexAttribLdvEXT },
13139 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLi64vNV },
13140 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLui64vNV },
13141 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", wine_glGetVertexAttribPointerv },
13142 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program", wine_glGetVertexAttribPointervARB },
13143 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", wine_glGetVertexAttribPointervNV },
13144 { "glGetVertexAttribdv", "GL_VERSION_2_0", wine_glGetVertexAttribdv },
13145 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribdvARB },
13146 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", wine_glGetVertexAttribdvNV },
13147 { "glGetVertexAttribfv", "GL_VERSION_2_0", wine_glGetVertexAttribfv },
13148 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribfvARB },
13149 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", wine_glGetVertexAttribfvNV },
13150 { "glGetVertexAttribiv", "GL_VERSION_2_0", wine_glGetVertexAttribiv },
13151 { "glGetVertexAttribivARB", "GL_ARB_vertex_program", wine_glGetVertexAttribivARB },
13152 { "glGetVertexAttribivNV", "GL_NV_vertex_program", wine_glGetVertexAttribivNV },
13153 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamdvNV },
13154 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamfvNV },
13155 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamivNV },
13156 { "glGetVideoCaptureivNV", "GL_NV_video_capture", wine_glGetVideoCaptureivNV },
13157 { "glGetVideoi64vNV", "GL_NV_present_video", wine_glGetVideoi64vNV },
13158 { "glGetVideoivNV", "GL_NV_present_video", wine_glGetVideoivNV },
13159 { "glGetVideoui64vNV", "GL_NV_present_video", wine_glGetVideoui64vNV },
13160 { "glGetVideouivNV", "GL_NV_present_video", wine_glGetVideouivNV },
13161 { "glGetnColorTableARB", "GL_ARB_robustness", wine_glGetnColorTableARB },
13162 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", wine_glGetnCompressedTexImageARB },
13163 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", wine_glGetnConvolutionFilterARB },
13164 { "glGetnHistogramARB", "GL_ARB_robustness", wine_glGetnHistogramARB },
13165 { "glGetnMapdvARB", "GL_ARB_robustness", wine_glGetnMapdvARB },
13166 { "glGetnMapfvARB", "GL_ARB_robustness", wine_glGetnMapfvARB },
13167 { "glGetnMapivARB", "GL_ARB_robustness", wine_glGetnMapivARB },
13168 { "glGetnMinmaxARB", "GL_ARB_robustness", wine_glGetnMinmaxARB },
13169 { "glGetnPixelMapfvARB", "GL_ARB_robustness", wine_glGetnPixelMapfvARB },
13170 { "glGetnPixelMapuivARB", "GL_ARB_robustness", wine_glGetnPixelMapuivARB },
13171 { "glGetnPixelMapusvARB", "GL_ARB_robustness", wine_glGetnPixelMapusvARB },
13172 { "glGetnPolygonStippleARB", "GL_ARB_robustness", wine_glGetnPolygonStippleARB },
13173 { "glGetnSeparableFilterARB", "GL_ARB_robustness", wine_glGetnSeparableFilterARB },
13174 { "glGetnTexImageARB", "GL_ARB_robustness", wine_glGetnTexImageARB },
13175 { "glGetnUniformdvARB", "GL_ARB_robustness", wine_glGetnUniformdvARB },
13176 { "glGetnUniformfvARB", "GL_ARB_robustness", wine_glGetnUniformfvARB },
13177 { "glGetnUniformivARB", "GL_ARB_robustness", wine_glGetnUniformivARB },
13178 { "glGetnUniformuivARB", "GL_ARB_robustness", wine_glGetnUniformuivARB },
13179 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorbSUN },
13180 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactordSUN },
13181 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorfSUN },
13182 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoriSUN },
13183 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorsSUN },
13184 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorubSUN },
13185 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoruiSUN },
13186 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorusSUN },
13187 { "glHintPGI", "GL_PGI_misc_hints", wine_glHintPGI },
13188 { "glHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glHistogram },
13189 { "glHistogramEXT", "GL_EXT_histogram", wine_glHistogramEXT },
13190 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", wine_glIglooInterfaceSGIX },
13191 { "glImageTransformParameterfHP", "GL_HP_image_transform", wine_glImageTransformParameterfHP },
13192 { "glImageTransformParameterfvHP", "GL_HP_image_transform", wine_glImageTransformParameterfvHP },
13193 { "glImageTransformParameteriHP", "GL_HP_image_transform", wine_glImageTransformParameteriHP },
13194 { "glImageTransformParameterivHP", "GL_HP_image_transform", wine_glImageTransformParameterivHP },
13195 { "glImportSyncEXT", "GL_EXT_x11_sync_object", wine_glImportSyncEXT },
13196 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glIndexFormatNV },
13197 { "glIndexFuncEXT", "GL_EXT_index_func", wine_glIndexFuncEXT },
13198 { "glIndexMaterialEXT", "GL_EXT_index_material", wine_glIndexMaterialEXT },
13199 { "glIndexPointerEXT", "GL_EXT_vertex_array", wine_glIndexPointerEXT },
13200 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glIndexPointerListIBM },
13201 { "glInsertComponentEXT", "GL_EXT_vertex_shader", wine_glInsertComponentEXT },
13202 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", wine_glInstrumentsBufferSGIX },
13203 { "glInterpolatePathsNV", "GL_NV_path_rendering", wine_glInterpolatePathsNV },
13204 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", wine_glIsAsyncMarkerSGIX },
13205 { "glIsBuffer", "GL_VERSION_1_5", wine_glIsBuffer },
13206 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", wine_glIsBufferARB },
13207 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsBufferResidentNV },
13208 { "glIsEnabledIndexedEXT", "GL_EXT_draw_buffers2", wine_glIsEnabledIndexedEXT },
13209 { "glIsEnabledi", "GL_VERSION_3_0", wine_glIsEnabledi },
13210 { "glIsFenceAPPLE", "GL_APPLE_fence", wine_glIsFenceAPPLE },
13211 { "glIsFenceNV", "GL_NV_fence", wine_glIsFenceNV },
13212 { "glIsFramebuffer", "GL_ARB_framebuffer_object", wine_glIsFramebuffer },
13213 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", wine_glIsFramebufferEXT },
13214 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", wine_glIsImageHandleResidentNV },
13215 { "glIsNameAMD", "GL_AMD_name_gen_delete", wine_glIsNameAMD },
13216 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsNamedBufferResidentNV },
13217 { "glIsNamedStringARB", "GL_ARB_shading_language_include", wine_glIsNamedStringARB },
13218 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", wine_glIsObjectBufferATI },
13219 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", wine_glIsOcclusionQueryNV },
13220 { "glIsPathNV", "GL_NV_path_rendering", wine_glIsPathNV },
13221 { "glIsPointInFillPathNV", "GL_NV_path_rendering", wine_glIsPointInFillPathNV },
13222 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", wine_glIsPointInStrokePathNV },
13223 { "glIsProgram", "GL_VERSION_2_0", wine_glIsProgram },
13224 { "glIsProgramARB", "GL_ARB_vertex_program", wine_glIsProgramARB },
13225 { "glIsProgramNV", "GL_NV_vertex_program", wine_glIsProgramNV },
13226 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects", wine_glIsProgramPipeline },
13227 { "glIsQuery", "GL_VERSION_1_5", wine_glIsQuery },
13228 { "glIsQueryARB", "GL_ARB_occlusion_query", wine_glIsQueryARB },
13229 { "glIsRenderbuffer", "GL_ARB_framebuffer_object", wine_glIsRenderbuffer },
13230 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT },
13231 { "glIsSampler", "GL_ARB_sampler_objects", wine_glIsSampler },
13232 { "glIsShader", "GL_VERSION_2_0", wine_glIsShader },
13233 { "glIsSync", "GL_ARB_sync", wine_glIsSync },
13234 { "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT },
13235 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glIsTextureHandleResidentNV },
13236 { "glIsTransformFeedback", "GL_ARB_transform_feedback2", wine_glIsTransformFeedback },
13237 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glIsTransformFeedbackNV },
13238 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT },
13239 { "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray },
13240 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE },
13241 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glIsVertexAttribEnabledAPPLE },
13242 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", wine_glLightEnviSGIX },
13243 { "glLinkProgram", "GL_VERSION_2_0", wine_glLinkProgram },
13244 { "glLinkProgramARB", "GL_ARB_shader_objects", wine_glLinkProgramARB },
13245 { "glListParameterfSGIX", "GL_SGIX_list_priority", wine_glListParameterfSGIX },
13246 { "glListParameterfvSGIX", "GL_SGIX_list_priority", wine_glListParameterfvSGIX },
13247 { "glListParameteriSGIX", "GL_SGIX_list_priority", wine_glListParameteriSGIX },
13248 { "glListParameterivSGIX", "GL_SGIX_list_priority", wine_glListParameterivSGIX },
13249 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", wine_glLoadIdentityDeformationMapSGIX },
13250 { "glLoadProgramNV", "GL_NV_vertex_program", wine_glLoadProgramNV },
13251 { "glLoadTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glLoadTransposeMatrixd },
13252 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixdARB },
13253 { "glLoadTransposeMatrixf", "GL_VERSION_1_3_DEPRECATED", wine_glLoadTransposeMatrixf },
13254 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixfARB },
13255 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glLockArraysEXT },
13256 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fSGIS },
13257 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fvSGIS },
13258 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferNonResidentNV },
13259 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferResidentNV },
13260 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleNonResidentNV },
13261 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleResidentNV },
13262 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferNonResidentNV },
13263 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferResidentNV },
13264 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleNonResidentNV },
13265 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleResidentNV },
13266 { "glMapBuffer", "GL_VERSION_1_5", wine_glMapBuffer },
13267 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", wine_glMapBufferARB },
13268 { "glMapBufferRange", "GL_ARB_map_buffer_range", wine_glMapBufferRange },
13269 { "glMapControlPointsNV", "GL_NV_evaluators", wine_glMapControlPointsNV },
13270 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferEXT },
13271 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferRangeEXT },
13272 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glMapObjectBufferATI },
13273 { "glMapParameterfvNV", "GL_NV_evaluators", wine_glMapParameterfvNV },
13274 { "glMapParameterivNV", "GL_NV_evaluators", wine_glMapParameterivNV },
13275 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1dAPPLE },
13276 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1fAPPLE },
13277 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2dAPPLE },
13278 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2fAPPLE },
13279 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", wine_glMatrixFrustumEXT },
13280 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", wine_glMatrixIndexPointerARB },
13281 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexubvARB },
13282 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", wine_glMatrixIndexuivARB },
13283 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexusvARB },
13284 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadIdentityEXT },
13285 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposedEXT },
13286 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposefEXT },
13287 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", wine_glMatrixLoaddEXT },
13288 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadfEXT },
13289 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposedEXT },
13290 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposefEXT },
13291 { "glMatrixMultdEXT", "GL_EXT_direct_state_access", wine_glMatrixMultdEXT },
13292 { "glMatrixMultfEXT", "GL_EXT_direct_state_access", wine_glMatrixMultfEXT },
13293 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", wine_glMatrixOrthoEXT },
13294 { "glMatrixPopEXT", "GL_EXT_direct_state_access", wine_glMatrixPopEXT },
13295 { "glMatrixPushEXT", "GL_EXT_direct_state_access", wine_glMatrixPushEXT },
13296 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatedEXT },
13297 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatefEXT },
13298 { "glMatrixScaledEXT", "GL_EXT_direct_state_access", wine_glMatrixScaledEXT },
13299 { "glMatrixScalefEXT", "GL_EXT_direct_state_access", wine_glMatrixScalefEXT },
13300 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatedEXT },
13301 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatefEXT },
13302 { "glMemoryBarrier", "GL_ARB_shader_image_load_store", wine_glMemoryBarrier },
13303 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", wine_glMemoryBarrierEXT },
13304 { "glMinSampleShading", "GL_VERSION_4_0", wine_glMinSampleShading },
13305 { "glMinSampleShadingARB", "GL_ARB_sample_shading", wine_glMinSampleShadingARB },
13306 { "glMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glMinmax },
13307 { "glMinmaxEXT", "GL_EXT_histogram", wine_glMinmaxEXT },
13308 { "glMultTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixd },
13309 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixdARB },
13310 { "glMultTransposeMatrixf", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixf },
13311 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixfARB },
13312 { "glMultiDrawArrays", "GL_VERSION_1_4", wine_glMultiDrawArrays },
13313 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawArraysEXT },
13314 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawArraysIndirectAMD },
13315 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawElementArrayAPPLE },
13316 { "glMultiDrawElements", "GL_VERSION_1_4", wine_glMultiDrawElements },
13317 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glMultiDrawElementsBaseVertex },
13318 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawElementsEXT },
13319 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawElementsIndirectAMD },
13320 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawRangeElementArrayAPPLE },
13321 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawArraysIBM },
13322 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawElementsIBM },
13323 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexBufferEXT },
13324 { "glMultiTexCoord1d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1d },
13325 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dARB },
13326 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dSGIS },
13327 { "glMultiTexCoord1dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1dv },
13328 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dvARB },
13329 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dvSGIS },
13330 { "glMultiTexCoord1f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1f },
13331 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fARB },
13332 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fSGIS },
13333 { "glMultiTexCoord1fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1fv },
13334 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fvARB },
13335 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fvSGIS },
13336 { "glMultiTexCoord1hNV", "GL_NV_half_float", wine_glMultiTexCoord1hNV },
13337 { "glMultiTexCoord1hvNV", "GL_NV_half_float", wine_glMultiTexCoord1hvNV },
13338 { "glMultiTexCoord1i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1i },
13339 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", wine_glMultiTexCoord1iARB },
13340 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1iSGIS },
13341 { "glMultiTexCoord1iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1iv },
13342 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord1ivARB },
13343 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1ivSGIS },
13344 { "glMultiTexCoord1s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1s },
13345 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", wine_glMultiTexCoord1sARB },
13346 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1sSGIS },
13347 { "glMultiTexCoord1sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1sv },
13348 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", wine_glMultiTexCoord1svARB },
13349 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1svSGIS },
13350 { "glMultiTexCoord2d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2d },
13351 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dARB },
13352 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dSGIS },
13353 { "glMultiTexCoord2dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2dv },
13354 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dvARB },
13355 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dvSGIS },
13356 { "glMultiTexCoord2f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2f },
13357 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fARB },
13358 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fSGIS },
13359 { "glMultiTexCoord2fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2fv },
13360 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fvARB },
13361 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fvSGIS },
13362 { "glMultiTexCoord2hNV", "GL_NV_half_float", wine_glMultiTexCoord2hNV },
13363 { "glMultiTexCoord2hvNV", "GL_NV_half_float", wine_glMultiTexCoord2hvNV },
13364 { "glMultiTexCoord2i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2i },
13365 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", wine_glMultiTexCoord2iARB },
13366 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2iSGIS },
13367 { "glMultiTexCoord2iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2iv },
13368 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord2ivARB },
13369 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2ivSGIS },
13370 { "glMultiTexCoord2s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2s },
13371 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", wine_glMultiTexCoord2sARB },
13372 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2sSGIS },
13373 { "glMultiTexCoord2sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2sv },
13374 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", wine_glMultiTexCoord2svARB },
13375 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2svSGIS },
13376 { "glMultiTexCoord3d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3d },
13377 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dARB },
13378 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dSGIS },
13379 { "glMultiTexCoord3dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3dv },
13380 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dvARB },
13381 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dvSGIS },
13382 { "glMultiTexCoord3f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3f },
13383 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fARB },
13384 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fSGIS },
13385 { "glMultiTexCoord3fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3fv },
13386 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fvARB },
13387 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fvSGIS },
13388 { "glMultiTexCoord3hNV", "GL_NV_half_float", wine_glMultiTexCoord3hNV },
13389 { "glMultiTexCoord3hvNV", "GL_NV_half_float", wine_glMultiTexCoord3hvNV },
13390 { "glMultiTexCoord3i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3i },
13391 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", wine_glMultiTexCoord3iARB },
13392 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3iSGIS },
13393 { "glMultiTexCoord3iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3iv },
13394 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord3ivARB },
13395 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3ivSGIS },
13396 { "glMultiTexCoord3s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3s },
13397 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", wine_glMultiTexCoord3sARB },
13398 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3sSGIS },
13399 { "glMultiTexCoord3sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3sv },
13400 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", wine_glMultiTexCoord3svARB },
13401 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3svSGIS },
13402 { "glMultiTexCoord4d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4d },
13403 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dARB },
13404 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dSGIS },
13405 { "glMultiTexCoord4dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4dv },
13406 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dvARB },
13407 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dvSGIS },
13408 { "glMultiTexCoord4f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4f },
13409 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fARB },
13410 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fSGIS },
13411 { "glMultiTexCoord4fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4fv },
13412 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fvARB },
13413 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fvSGIS },
13414 { "glMultiTexCoord4hNV", "GL_NV_half_float", wine_glMultiTexCoord4hNV },
13415 { "glMultiTexCoord4hvNV", "GL_NV_half_float", wine_glMultiTexCoord4hvNV },
13416 { "glMultiTexCoord4i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4i },
13417 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", wine_glMultiTexCoord4iARB },
13418 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4iSGIS },
13419 { "glMultiTexCoord4iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4iv },
13420 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord4ivARB },
13421 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4ivSGIS },
13422 { "glMultiTexCoord4s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4s },
13423 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", wine_glMultiTexCoord4sARB },
13424 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4sSGIS },
13425 { "glMultiTexCoord4sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4sv },
13426 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", wine_glMultiTexCoord4svARB },
13427 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4svSGIS },
13428 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1ui },
13429 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1uiv },
13430 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2ui },
13431 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2uiv },
13432 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3ui },
13433 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3uiv },
13434 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4ui },
13435 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4uiv },
13436 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", wine_glMultiTexCoordPointerEXT },
13437 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoordPointerSGIS },
13438 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfEXT },
13439 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfvEXT },
13440 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnviEXT },
13441 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvivEXT },
13442 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendEXT },
13443 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendvEXT },
13444 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfEXT },
13445 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfvEXT },
13446 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", wine_glMultiTexGeniEXT },
13447 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenivEXT },
13448 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage1DEXT },
13449 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage2DEXT },
13450 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage3DEXT },
13451 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIivEXT },
13452 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIuivEXT },
13453 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfEXT },
13454 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfvEXT },
13455 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameteriEXT },
13456 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterivEXT },
13457 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexRenderbufferEXT },
13458 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage1DEXT },
13459 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage2DEXT },
13460 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage3DEXT },
13461 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferDataEXT },
13462 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferSubDataEXT },
13463 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedCopyBufferSubDataEXT },
13464 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferRenderbufferEXT },
13465 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture1DEXT },
13466 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture2DEXT },
13467 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture3DEXT },
13468 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureEXT },
13469 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureFaceEXT },
13470 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureLayerEXT },
13471 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dEXT },
13472 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dvEXT },
13473 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fEXT },
13474 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fvEXT },
13475 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4iEXT },
13476 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4ivEXT },
13477 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uiEXT },
13478 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uivEXT },
13479 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameters4fvEXT },
13480 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4ivEXT },
13481 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4uivEXT },
13482 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glNamedProgramStringEXT },
13483 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageEXT },
13484 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleCoverageEXT },
13485 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleEXT },
13486 { "glNamedStringARB", "GL_ARB_shading_language_include", wine_glNamedStringARB },
13487 { "glNewBufferRegion", "GL_KTX_buffer_region", wine_glNewBufferRegion },
13488 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", wine_glNewObjectBufferATI },
13489 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fSUN },
13490 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fvSUN },
13491 { "glNormal3hNV", "GL_NV_half_float", wine_glNormal3hNV },
13492 { "glNormal3hvNV", "GL_NV_half_float", wine_glNormal3hvNV },
13493 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glNormalFormatNV },
13494 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3ui },
13495 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3uiv },
13496 { "glNormalPointerEXT", "GL_EXT_vertex_array", wine_glNormalPointerEXT },
13497 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", wine_glNormalPointerListIBM },
13498 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", wine_glNormalPointervINTEL },
13499 { "glNormalStream3bATI", "GL_ATI_vertex_streams", wine_glNormalStream3bATI },
13500 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", wine_glNormalStream3bvATI },
13501 { "glNormalStream3dATI", "GL_ATI_vertex_streams", wine_glNormalStream3dATI },
13502 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", wine_glNormalStream3dvATI },
13503 { "glNormalStream3fATI", "GL_ATI_vertex_streams", wine_glNormalStream3fATI },
13504 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", wine_glNormalStream3fvATI },
13505 { "glNormalStream3iATI", "GL_ATI_vertex_streams", wine_glNormalStream3iATI },
13506 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", wine_glNormalStream3ivATI },
13507 { "glNormalStream3sATI", "GL_ATI_vertex_streams", wine_glNormalStream3sATI },
13508 { "glNormalStream3svATI", "GL_ATI_vertex_streams", wine_glNormalStream3svATI },
13509 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectPurgeableAPPLE },
13510 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectUnpurgeableAPPLE },
13511 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI },
13512 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI },
13513 { "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI },
13514 { "glPatchParameterfv", "GL_ARB_tessellation_shader", wine_glPatchParameterfv },
13515 { "glPatchParameteri", "GL_ARB_tessellation_shader", wine_glPatchParameteri },
13516 { "glPathColorGenNV", "GL_NV_path_rendering", wine_glPathColorGenNV },
13517 { "glPathCommandsNV", "GL_NV_path_rendering", wine_glPathCommandsNV },
13518 { "glPathCoordsNV", "GL_NV_path_rendering", wine_glPathCoordsNV },
13519 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", wine_glPathCoverDepthFuncNV },
13520 { "glPathDashArrayNV", "GL_NV_path_rendering", wine_glPathDashArrayNV },
13521 { "glPathFogGenNV", "GL_NV_path_rendering", wine_glPathFogGenNV },
13522 { "glPathGlyphRangeNV", "GL_NV_path_rendering", wine_glPathGlyphRangeNV },
13523 { "glPathGlyphsNV", "GL_NV_path_rendering", wine_glPathGlyphsNV },
13524 { "glPathParameterfNV", "GL_NV_path_rendering", wine_glPathParameterfNV },
13525 { "glPathParameterfvNV", "GL_NV_path_rendering", wine_glPathParameterfvNV },
13526 { "glPathParameteriNV", "GL_NV_path_rendering", wine_glPathParameteriNV },
13527 { "glPathParameterivNV", "GL_NV_path_rendering", wine_glPathParameterivNV },
13528 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", wine_glPathStencilDepthOffsetNV },
13529 { "glPathStencilFuncNV", "GL_NV_path_rendering", wine_glPathStencilFuncNV },
13530 { "glPathStringNV", "GL_NV_path_rendering", wine_glPathStringNV },
13531 { "glPathSubCommandsNV", "GL_NV_path_rendering", wine_glPathSubCommandsNV },
13532 { "glPathSubCoordsNV", "GL_NV_path_rendering", wine_glPathSubCoordsNV },
13533 { "glPathTexGenNV", "GL_NV_path_rendering", wine_glPathTexGenNV },
13534 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2", wine_glPauseTransformFeedback },
13535 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glPauseTransformFeedbackNV },
13536 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glPixelDataRangeNV },
13537 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfSGIS },
13538 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfvSGIS },
13539 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameteriSGIS },
13540 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterivSGIS },
13541 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", wine_glPixelTexGenSGIX },
13542 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfEXT },
13543 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfvEXT },
13544 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameteriEXT },
13545 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterivEXT },
13546 { "glPointAlongPathNV", "GL_NV_path_rendering", wine_glPointAlongPathNV },
13547 { "glPointParameterf", "GL_VERSION_1_4", wine_glPointParameterf },
13548 { "glPointParameterfARB", "GL_ARB_point_parameters", wine_glPointParameterfARB },
13549 { "glPointParameterfEXT", "GL_EXT_point_parameters", wine_glPointParameterfEXT },
13550 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfSGIS },
13551 { "glPointParameterfv", "GL_VERSION_1_4", wine_glPointParameterfv },
13552 { "glPointParameterfvARB", "GL_ARB_point_parameters", wine_glPointParameterfvARB },
13553 { "glPointParameterfvEXT", "GL_EXT_point_parameters", wine_glPointParameterfvEXT },
13554 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfvSGIS },
13555 { "glPointParameteri", "GL_VERSION_1_4", wine_glPointParameteri },
13556 { "glPointParameteriNV", "GL_NV_point_sprite", wine_glPointParameteriNV },
13557 { "glPointParameteriv", "GL_VERSION_1_4", wine_glPointParameteriv },
13558 { "glPointParameterivNV", "GL_NV_point_sprite", wine_glPointParameterivNV },
13559 { "glPollAsyncSGIX", "GL_SGIX_async", wine_glPollAsyncSGIX },
13560 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", wine_glPollInstrumentsSGIX },
13561 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", wine_glPolygonOffsetEXT },
13562 { "glPresentFrameDualFillNV", "GL_NV_present_video", wine_glPresentFrameDualFillNV },
13563 { "glPresentFrameKeyedNV", "GL_NV_present_video", wine_glPresentFrameKeyedNV },
13564 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", wine_glPrimitiveRestartIndex },
13565 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartIndexNV },
13566 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartNV },
13567 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", wine_glPrioritizeTexturesEXT },
13568 { "glProgramBinary", "GL_ARB_get_program_binary", wine_glProgramBinary },
13569 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIivNV },
13570 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIuivNV },
13571 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersfvNV },
13572 { "glProgramEnvParameter4dARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dARB },
13573 { "glProgramEnvParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dvARB },
13574 { "glProgramEnvParameter4fARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fARB },
13575 { "glProgramEnvParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fvARB },
13576 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4iNV },
13577 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4ivNV },
13578 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uiNV },
13579 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uivNV },
13580 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramEnvParameters4fvEXT },
13581 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4ivNV },
13582 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4uivNV },
13583 { "glProgramLocalParameter4dARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dARB },
13584 { "glProgramLocalParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dvARB },
13585 { "glProgramLocalParameter4fARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fARB },
13586 { "glProgramLocalParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fvARB },
13587 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4iNV },
13588 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4ivNV },
13589 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uiNV },
13590 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uivNV },
13591 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramLocalParameters4fvEXT },
13592 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4ivNV },
13593 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4uivNV },
13594 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dNV },
13595 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dvNV },
13596 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fNV },
13597 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fvNV },
13598 { "glProgramParameter4dNV", "GL_NV_vertex_program", wine_glProgramParameter4dNV },
13599 { "glProgramParameter4dvNV", "GL_NV_vertex_program", wine_glProgramParameter4dvNV },
13600 { "glProgramParameter4fNV", "GL_NV_vertex_program", wine_glProgramParameter4fNV },
13601 { "glProgramParameter4fvNV", "GL_NV_vertex_program", wine_glProgramParameter4fvNV },
13602 { "glProgramParameteri", "GL_ARB_get_program_binary", wine_glProgramParameteri },
13603 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", wine_glProgramParameteriARB },
13604 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", wine_glProgramParameteriEXT },
13605 { "glProgramParameters4dvNV", "GL_NV_vertex_program", wine_glProgramParameters4dvNV },
13606 { "glProgramParameters4fvNV", "GL_NV_vertex_program", wine_glProgramParameters4fvNV },
13607 { "glProgramStringARB", "GL_ARB_vertex_program", wine_glProgramStringARB },
13608 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", wine_glProgramSubroutineParametersuivNV },
13609 { "glProgramUniform1d", "GL_ARB_separate_shader_objects", wine_glProgramUniform1d },
13610 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dEXT },
13611 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1dv },
13612 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dvEXT },
13613 { "glProgramUniform1f", "GL_ARB_separate_shader_objects", wine_glProgramUniform1f },
13614 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fEXT },
13615 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1fv },
13616 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fvEXT },
13617 { "glProgramUniform1i", "GL_ARB_separate_shader_objects", wine_glProgramUniform1i },
13618 { "glProgramUniform1i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64NV },
13619 { "glProgramUniform1i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64vNV },
13620 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1iEXT },
13621 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1iv },
13622 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1ivEXT },
13623 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform1ui },
13624 { "glProgramUniform1ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64NV },
13625 { "glProgramUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64vNV },
13626 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uiEXT },
13627 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1uiv },
13628 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uivEXT },
13629 { "glProgramUniform2d", "GL_ARB_separate_shader_objects", wine_glProgramUniform2d },
13630 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dEXT },
13631 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2dv },
13632 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dvEXT },
13633 { "glProgramUniform2f", "GL_ARB_separate_shader_objects", wine_glProgramUniform2f },
13634 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fEXT },
13635 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2fv },
13636 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fvEXT },
13637 { "glProgramUniform2i", "GL_ARB_separate_shader_objects", wine_glProgramUniform2i },
13638 { "glProgramUniform2i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64NV },
13639 { "glProgramUniform2i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64vNV },
13640 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2iEXT },
13641 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2iv },
13642 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2ivEXT },
13643 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform2ui },
13644 { "glProgramUniform2ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64NV },
13645 { "glProgramUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64vNV },
13646 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uiEXT },
13647 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2uiv },
13648 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uivEXT },
13649 { "glProgramUniform3d", "GL_ARB_separate_shader_objects", wine_glProgramUniform3d },
13650 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dEXT },
13651 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3dv },
13652 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dvEXT },
13653 { "glProgramUniform3f", "GL_ARB_separate_shader_objects", wine_glProgramUniform3f },
13654 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fEXT },
13655 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3fv },
13656 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fvEXT },
13657 { "glProgramUniform3i", "GL_ARB_separate_shader_objects", wine_glProgramUniform3i },
13658 { "glProgramUniform3i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64NV },
13659 { "glProgramUniform3i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64vNV },
13660 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3iEXT },
13661 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3iv },
13662 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3ivEXT },
13663 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform3ui },
13664 { "glProgramUniform3ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64NV },
13665 { "glProgramUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64vNV },
13666 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uiEXT },
13667 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3uiv },
13668 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uivEXT },
13669 { "glProgramUniform4d", "GL_ARB_separate_shader_objects", wine_glProgramUniform4d },
13670 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dEXT },
13671 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4dv },
13672 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dvEXT },
13673 { "glProgramUniform4f", "GL_ARB_separate_shader_objects", wine_glProgramUniform4f },
13674 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fEXT },
13675 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4fv },
13676 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fvEXT },
13677 { "glProgramUniform4i", "GL_ARB_separate_shader_objects", wine_glProgramUniform4i },
13678 { "glProgramUniform4i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64NV },
13679 { "glProgramUniform4i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64vNV },
13680 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4iEXT },
13681 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4iv },
13682 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4ivEXT },
13683 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform4ui },
13684 { "glProgramUniform4ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64NV },
13685 { "glProgramUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64vNV },
13686 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uiEXT },
13687 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4uiv },
13688 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uivEXT },
13689 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64NV },
13690 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64vNV },
13691 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2dv },
13692 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2dvEXT },
13693 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2fv },
13694 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2fvEXT },
13695 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3dv },
13696 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3dvEXT },
13697 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3fv },
13698 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3fvEXT },
13699 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4dv },
13700 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4dvEXT },
13701 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4fv },
13702 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4fvEXT },
13703 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3dv },
13704 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3dvEXT },
13705 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3fv },
13706 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3fvEXT },
13707 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2dv },
13708 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2dvEXT },
13709 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2fv },
13710 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2fvEXT },
13711 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4dv },
13712 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4dvEXT },
13713 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4fv },
13714 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4fvEXT },
13715 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4dv },
13716 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4dvEXT },
13717 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4fv },
13718 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4fvEXT },
13719 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2dv },
13720 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2dvEXT },
13721 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2fv },
13722 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT },
13723 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3dv },
13724 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3dvEXT },
13725 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3fv },
13726 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT },
13727 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64NV },
13728 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64vNV },
13729 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV },
13730 { "glProvokingVertex", "GL_ARB_provoking_vertex", wine_glProvokingVertex },
13731 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", wine_glProvokingVertexEXT },
13732 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT },
13733 { "glQueryCounter", "GL_ARB_timer_query", wine_glQueryCounter },
13734 { "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion },
13735 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", wine_glReadInstrumentsSGIX },
13736 { "glReadnPixelsARB", "GL_ARB_robustness", wine_glReadnPixelsARB },
13737 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", wine_glReferencePlaneSGIX },
13738 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility", wine_glReleaseShaderCompiler },
13739 { "glRenderbufferStorage", "GL_ARB_framebuffer_object", wine_glRenderbufferStorage },
13740 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", wine_glRenderbufferStorageEXT },
13741 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object", wine_glRenderbufferStorageMultisample },
13742 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", wine_glRenderbufferStorageMultisampleCoverageNV },
13743 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", wine_glRenderbufferStorageMultisampleEXT },
13744 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", wine_glReplacementCodePointerSUN },
13745 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubSUN },
13746 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubvSUN },
13747 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fSUN },
13748 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fvSUN },
13749 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN },
13750 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN },
13751 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fSUN },
13752 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fvSUN },
13753 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fSUN },
13754 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fvSUN },
13755 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuiSUN },
13756 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
13757 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
13758 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
13759 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
13760 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fSUN },
13761 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fvSUN },
13762 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fSUN },
13763 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fvSUN },
13764 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuivSUN },
13765 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusSUN },
13766 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusvSUN },
13767 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", wine_glRequestResidentProgramsNV },
13768 { "glResetHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glResetHistogram },
13769 { "glResetHistogramEXT", "GL_EXT_histogram", wine_glResetHistogramEXT },
13770 { "glResetMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glResetMinmax },
13771 { "glResetMinmaxEXT", "GL_EXT_histogram", wine_glResetMinmaxEXT },
13772 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", wine_glResizeBuffersMESA },
13773 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2", wine_glResumeTransformFeedback },
13774 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glResumeTransformFeedbackNV },
13775 { "glSampleCoverage", "GL_VERSION_1_3", wine_glSampleCoverage },
13776 { "glSampleCoverageARB", "GL_ARB_multisample", wine_glSampleCoverageARB },
13777 { "glSampleMapATI", "GL_ATI_fragment_shader", wine_glSampleMapATI },
13778 { "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT },
13779 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", wine_glSampleMaskIndexedNV },
13780 { "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS },
13781 { "glSampleMaski", "GL_ARB_texture_multisample", wine_glSampleMaski },
13782 { "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT },
13783 { "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS },
13784 { "glSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIiv },
13785 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIuiv },
13786 { "glSamplerParameterf", "GL_ARB_sampler_objects", wine_glSamplerParameterf },
13787 { "glSamplerParameterfv", "GL_ARB_sampler_objects", wine_glSamplerParameterfv },
13788 { "glSamplerParameteri", "GL_ARB_sampler_objects", wine_glSamplerParameteri },
13789 { "glSamplerParameteriv", "GL_ARB_sampler_objects", wine_glSamplerParameteriv },
13790 { "glScissorArrayv", "GL_ARB_viewport_array", wine_glScissorArrayv },
13791 { "glScissorIndexed", "GL_ARB_viewport_array", wine_glScissorIndexed },
13792 { "glScissorIndexedv", "GL_ARB_viewport_array", wine_glScissorIndexedv },
13793 { "glSecondaryColor3b", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3b },
13794 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bEXT },
13795 { "glSecondaryColor3bv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3bv },
13796 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bvEXT },
13797 { "glSecondaryColor3d", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3d },
13798 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dEXT },
13799 { "glSecondaryColor3dv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3dv },
13800 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dvEXT },
13801 { "glSecondaryColor3f", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3f },
13802 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fEXT },
13803 { "glSecondaryColor3fv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3fv },
13804 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fvEXT },
13805 { "glSecondaryColor3hNV", "GL_NV_half_float", wine_glSecondaryColor3hNV },
13806 { "glSecondaryColor3hvNV", "GL_NV_half_float", wine_glSecondaryColor3hvNV },
13807 { "glSecondaryColor3i", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3i },
13808 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3iEXT },
13809 { "glSecondaryColor3iv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3iv },
13810 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ivEXT },
13811 { "glSecondaryColor3s", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3s },
13812 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3sEXT },
13813 { "glSecondaryColor3sv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3sv },
13814 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3svEXT },
13815 { "glSecondaryColor3ub", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ub },
13816 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubEXT },
13817 { "glSecondaryColor3ubv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ubv },
13818 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubvEXT },
13819 { "glSecondaryColor3ui", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ui },
13820 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uiEXT },
13821 { "glSecondaryColor3uiv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3uiv },
13822 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uivEXT },
13823 { "glSecondaryColor3us", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3us },
13824 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usEXT },
13825 { "glSecondaryColor3usv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3usv },
13826 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usvEXT },
13827 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glSecondaryColorFormatNV },
13828 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3ui },
13829 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3uiv },
13830 { "glSecondaryColorPointer", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColorPointer },
13831 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", wine_glSecondaryColorPointerEXT },
13832 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glSecondaryColorPointerListIBM },
13833 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glSelectPerfMonitorCountersAMD },
13834 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", wine_glSelectTextureCoordSetSGIS },
13835 { "glSelectTextureSGIS", "GL_SGIS_multitexture", wine_glSelectTextureSGIS },
13836 { "glSeparableFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glSeparableFilter2D },
13837 { "glSeparableFilter2DEXT", "GL_EXT_convolution", wine_glSeparableFilter2DEXT },
13838 { "glSetFenceAPPLE", "GL_APPLE_fence", wine_glSetFenceAPPLE },
13839 { "glSetFenceNV", "GL_NV_fence", wine_glSetFenceNV },
13840 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", wine_glSetFragmentShaderConstantATI },
13841 { "glSetInvariantEXT", "GL_EXT_vertex_shader", wine_glSetInvariantEXT },
13842 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", wine_glSetLocalConstantEXT },
13843 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", wine_glSetMultisamplefvAMD },
13844 { "glShaderBinary", "GL_ARB_ES2_compatibility", wine_glShaderBinary },
13845 { "glShaderOp1EXT", "GL_EXT_vertex_shader", wine_glShaderOp1EXT },
13846 { "glShaderOp2EXT", "GL_EXT_vertex_shader", wine_glShaderOp2EXT },
13847 { "glShaderOp3EXT", "GL_EXT_vertex_shader", wine_glShaderOp3EXT },
13848 { "glShaderSource", "GL_VERSION_2_0", wine_glShaderSource },
13849 { "glShaderSourceARB", "GL_ARB_shader_objects", wine_glShaderSourceARB },
13850 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glSharpenTexFuncSGIS },
13851 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfSGIX },
13852 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfvSGIX },
13853 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", wine_glSpriteParameteriSGIX },
13854 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", wine_glSpriteParameterivSGIX },
13855 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", wine_glStartInstrumentsSGIX },
13856 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", wine_glStencilClearTagEXT },
13857 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", wine_glStencilFillPathInstancedNV },
13858 { "glStencilFillPathNV", "GL_NV_path_rendering", wine_glStencilFillPathNV },
13859 { "glStencilFuncSeparate", "GL_VERSION_2_0", wine_glStencilFuncSeparate },
13860 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", wine_glStencilFuncSeparateATI },
13861 { "glStencilMaskSeparate", "GL_VERSION_2_0", wine_glStencilMaskSeparate },
13862 { "glStencilOpSeparate", "GL_VERSION_2_0", wine_glStencilOpSeparate },
13863 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", wine_glStencilOpSeparateATI },
13864 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", wine_glStencilOpValueAMD },
13865 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", wine_glStencilStrokePathInstancedNV },
13866 { "glStencilStrokePathNV", "GL_NV_path_rendering", wine_glStencilStrokePathNV },
13867 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", wine_glStopInstrumentsSGIX },
13868 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", wine_glStringMarkerGREMEDY },
13869 { "glSwizzleEXT", "GL_EXT_vertex_shader", wine_glSwizzleEXT },
13870 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", wine_glTagSampleBufferSGIX },
13871 { "glTangent3bEXT", "GL_EXT_coordinate_frame", wine_glTangent3bEXT },
13872 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", wine_glTangent3bvEXT },
13873 { "glTangent3dEXT", "GL_EXT_coordinate_frame", wine_glTangent3dEXT },
13874 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", wine_glTangent3dvEXT },
13875 { "glTangent3fEXT", "GL_EXT_coordinate_frame", wine_glTangent3fEXT },
13876 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", wine_glTangent3fvEXT },
13877 { "glTangent3iEXT", "GL_EXT_coordinate_frame", wine_glTangent3iEXT },
13878 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", wine_glTangent3ivEXT },
13879 { "glTangent3sEXT", "GL_EXT_coordinate_frame", wine_glTangent3sEXT },
13880 { "glTangent3svEXT", "GL_EXT_coordinate_frame", wine_glTangent3svEXT },
13881 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", wine_glTangentPointerEXT },
13882 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", wine_glTbufferMask3DFX },
13883 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationFactorAMD },
13884 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationModeAMD },
13885 { "glTestFenceAPPLE", "GL_APPLE_fence", wine_glTestFenceAPPLE },
13886 { "glTestFenceNV", "GL_NV_fence", wine_glTestFenceNV },
13887 { "glTestObjectAPPLE", "GL_APPLE_fence", wine_glTestObjectAPPLE },
13888 { "glTexBuffer", "GL_VERSION_3_1", wine_glTexBuffer },
13889 { "glTexBufferARB", "GL_ARB_texture_buffer_object", wine_glTexBufferARB },
13890 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", wine_glTexBufferEXT },
13891 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterfvATI },
13892 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterivATI },
13893 { "glTexCoord1hNV", "GL_NV_half_float", wine_glTexCoord1hNV },
13894 { "glTexCoord1hvNV", "GL_NV_half_float", wine_glTexCoord1hvNV },
13895 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fSUN },
13896 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fvSUN },
13897 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fSUN },
13898 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fvSUN },
13899 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fSUN },
13900 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fvSUN },
13901 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fSUN },
13902 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fvSUN },
13903 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fSUN },
13904 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fvSUN },
13905 { "glTexCoord2hNV", "GL_NV_half_float", wine_glTexCoord2hNV },
13906 { "glTexCoord2hvNV", "GL_NV_half_float", wine_glTexCoord2hvNV },
13907 { "glTexCoord3hNV", "GL_NV_half_float", wine_glTexCoord3hNV },
13908 { "glTexCoord3hvNV", "GL_NV_half_float", wine_glTexCoord3hvNV },
13909 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fSUN },
13910 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fvSUN },
13911 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fSUN },
13912 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fvSUN },
13913 { "glTexCoord4hNV", "GL_NV_half_float", wine_glTexCoord4hNV },
13914 { "glTexCoord4hvNV", "GL_NV_half_float", wine_glTexCoord4hvNV },
13915 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glTexCoordFormatNV },
13916 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1ui },
13917 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1uiv },
13918 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2ui },
13919 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2uiv },
13920 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3ui },
13921 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3uiv },
13922 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4ui },
13923 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4uiv },
13924 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", wine_glTexCoordPointerEXT },
13925 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glTexCoordPointerListIBM },
13926 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", wine_glTexCoordPointervINTEL },
13927 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glTexFilterFuncSGIS },
13928 { "glTexImage2DMultisample", "GL_ARB_texture_multisample", wine_glTexImage2DMultisample },
13929 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage2DMultisampleCoverageNV },
13930 { "glTexImage3D", "GL_VERSION_1_2", wine_glTexImage3D },
13931 { "glTexImage3DEXT", "GL_EXT_texture3D", wine_glTexImage3DEXT },
13932 { "glTexImage3DMultisample", "GL_ARB_texture_multisample", wine_glTexImage3DMultisample },
13933 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage3DMultisampleCoverageNV },
13934 { "glTexImage4DSGIS", "GL_SGIS_texture4D", wine_glTexImage4DSGIS },
13935 { "glTexParameterIiv", "GL_VERSION_3_0", wine_glTexParameterIiv },
13936 { "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT },
13937 { "glTexParameterIuiv", "GL_VERSION_3_0", wine_glTexParameterIuiv },
13938 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glTexParameterIuivEXT },
13939 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", wine_glTexRenderbufferNV },
13940 { "glTexStorage1D", "GL_ARB_texture_storage", wine_glTexStorage1D },
13941 { "glTexStorage2D", "GL_ARB_texture_storage", wine_glTexStorage2D },
13942 { "glTexStorage3D", "GL_ARB_texture_storage", wine_glTexStorage3D },
13943 { "glTexSubImage1DEXT", "GL_EXT_subtexture", wine_glTexSubImage1DEXT },
13944 { "glTexSubImage2DEXT", "GL_EXT_subtexture", wine_glTexSubImage2DEXT },
13945 { "glTexSubImage3D", "GL_VERSION_1_2", wine_glTexSubImage3D },
13946 { "glTexSubImage3DEXT", "GL_EXT_texture3D", wine_glTexSubImage3DEXT },
13947 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", wine_glTexSubImage4DSGIS },
13948 { "glTextureBarrierNV", "GL_NV_texture_barrier", wine_glTextureBarrierNV },
13949 { "glTextureBufferEXT", "GL_EXT_direct_state_access", wine_glTextureBufferEXT },
13950 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", wine_glTextureColorMaskSGIS },
13951 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureImage1DEXT },
13952 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureImage2DEXT },
13953 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleCoverageNV },
13954 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleNV },
13955 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureImage3DEXT },
13956 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleCoverageNV },
13957 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleNV },
13958 { "glTextureLightEXT", "GL_EXT_light_texture", wine_glTextureLightEXT },
13959 { "glTextureMaterialEXT", "GL_EXT_light_texture", wine_glTextureMaterialEXT },
13960 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", wine_glTextureNormalEXT },
13961 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIivEXT },
13962 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIuivEXT },
13963 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfEXT },
13964 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfvEXT },
13965 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", wine_glTextureParameteriEXT },
13966 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterivEXT },
13967 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", wine_glTextureRangeAPPLE },
13968 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", wine_glTextureRenderbufferEXT },
13969 { "glTextureStorage1DEXT", "GL_ARB_texture_storage", wine_glTextureStorage1DEXT },
13970 { "glTextureStorage2DEXT", "GL_ARB_texture_storage", wine_glTextureStorage2DEXT },
13971 { "glTextureStorage3DEXT", "GL_ARB_texture_storage", wine_glTextureStorage3DEXT },
13972 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage1DEXT },
13973 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage2DEXT },
13974 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage3DEXT },
13975 { "glTrackMatrixNV", "GL_NV_vertex_program", wine_glTrackMatrixNV },
13976 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackAttribsNV },
13977 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackStreamAttribsNV },
13978 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", wine_glTransformFeedbackVaryings },
13979 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", wine_glTransformFeedbackVaryingsEXT },
13980 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackVaryingsNV },
13981 { "glTransformPathNV", "GL_NV_path_rendering", wine_glTransformPathNV },
13982 { "glUniform1d", "GL_ARB_gpu_shader_fp64", wine_glUniform1d },
13983 { "glUniform1dv", "GL_ARB_gpu_shader_fp64", wine_glUniform1dv },
13984 { "glUniform1f", "GL_VERSION_2_0", wine_glUniform1f },
13985 { "glUniform1fARB", "GL_ARB_shader_objects", wine_glUniform1fARB },
13986 { "glUniform1fv", "GL_VERSION_2_0", wine_glUniform1fv },
13987 { "glUniform1fvARB", "GL_ARB_shader_objects", wine_glUniform1fvARB },
13988 { "glUniform1i", "GL_VERSION_2_0", wine_glUniform1i },
13989 { "glUniform1i64NV", "GL_NV_gpu_shader5", wine_glUniform1i64NV },
13990 { "glUniform1i64vNV", "GL_NV_gpu_shader5", wine_glUniform1i64vNV },
13991 { "glUniform1iARB", "GL_ARB_shader_objects", wine_glUniform1iARB },
13992 { "glUniform1iv", "GL_VERSION_2_0", wine_glUniform1iv },
13993 { "glUniform1ivARB", "GL_ARB_shader_objects", wine_glUniform1ivARB },
13994 { "glUniform1ui", "GL_VERSION_3_0", wine_glUniform1ui },
13995 { "glUniform1ui64NV", "GL_NV_gpu_shader5", wine_glUniform1ui64NV },
13996 { "glUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glUniform1ui64vNV },
13997 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", wine_glUniform1uiEXT },
13998 { "glUniform1uiv", "GL_VERSION_3_0", wine_glUniform1uiv },
13999 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", wine_glUniform1uivEXT },
14000 { "glUniform2d", "GL_ARB_gpu_shader_fp64", wine_glUniform2d },
14001 { "glUniform2dv", "GL_ARB_gpu_shader_fp64", wine_glUniform2dv },
14002 { "glUniform2f", "GL_VERSION_2_0", wine_glUniform2f },
14003 { "glUniform2fARB", "GL_ARB_shader_objects", wine_glUniform2fARB },
14004 { "glUniform2fv", "GL_VERSION_2_0", wine_glUniform2fv },
14005 { "glUniform2fvARB", "GL_ARB_shader_objects", wine_glUniform2fvARB },
14006 { "glUniform2i", "GL_VERSION_2_0", wine_glUniform2i },
14007 { "glUniform2i64NV", "GL_NV_gpu_shader5", wine_glUniform2i64NV },
14008 { "glUniform2i64vNV", "GL_NV_gpu_shader5", wine_glUniform2i64vNV },
14009 { "glUniform2iARB", "GL_ARB_shader_objects", wine_glUniform2iARB },
14010 { "glUniform2iv", "GL_VERSION_2_0", wine_glUniform2iv },
14011 { "glUniform2ivARB", "GL_ARB_shader_objects", wine_glUniform2ivARB },
14012 { "glUniform2ui", "GL_VERSION_3_0", wine_glUniform2ui },
14013 { "glUniform2ui64NV", "GL_NV_gpu_shader5", wine_glUniform2ui64NV },
14014 { "glUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glUniform2ui64vNV },
14015 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", wine_glUniform2uiEXT },
14016 { "glUniform2uiv", "GL_VERSION_3_0", wine_glUniform2uiv },
14017 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", wine_glUniform2uivEXT },
14018 { "glUniform3d", "GL_ARB_gpu_shader_fp64", wine_glUniform3d },
14019 { "glUniform3dv", "GL_ARB_gpu_shader_fp64", wine_glUniform3dv },
14020 { "glUniform3f", "GL_VERSION_2_0", wine_glUniform3f },
14021 { "glUniform3fARB", "GL_ARB_shader_objects", wine_glUniform3fARB },
14022 { "glUniform3fv", "GL_VERSION_2_0", wine_glUniform3fv },
14023 { "glUniform3fvARB", "GL_ARB_shader_objects", wine_glUniform3fvARB },
14024 { "glUniform3i", "GL_VERSION_2_0", wine_glUniform3i },
14025 { "glUniform3i64NV", "GL_NV_gpu_shader5", wine_glUniform3i64NV },
14026 { "glUniform3i64vNV", "GL_NV_gpu_shader5", wine_glUniform3i64vNV },
14027 { "glUniform3iARB", "GL_ARB_shader_objects", wine_glUniform3iARB },
14028 { "glUniform3iv", "GL_VERSION_2_0", wine_glUniform3iv },
14029 { "glUniform3ivARB", "GL_ARB_shader_objects", wine_glUniform3ivARB },
14030 { "glUniform3ui", "GL_VERSION_3_0", wine_glUniform3ui },
14031 { "glUniform3ui64NV", "GL_NV_gpu_shader5", wine_glUniform3ui64NV },
14032 { "glUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glUniform3ui64vNV },
14033 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", wine_glUniform3uiEXT },
14034 { "glUniform3uiv", "GL_VERSION_3_0", wine_glUniform3uiv },
14035 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", wine_glUniform3uivEXT },
14036 { "glUniform4d", "GL_ARB_gpu_shader_fp64", wine_glUniform4d },
14037 { "glUniform4dv", "GL_ARB_gpu_shader_fp64", wine_glUniform4dv },
14038 { "glUniform4f", "GL_VERSION_2_0", wine_glUniform4f },
14039 { "glUniform4fARB", "GL_ARB_shader_objects", wine_glUniform4fARB },
14040 { "glUniform4fv", "GL_VERSION_2_0", wine_glUniform4fv },
14041 { "glUniform4fvARB", "GL_ARB_shader_objects", wine_glUniform4fvARB },
14042 { "glUniform4i", "GL_VERSION_2_0", wine_glUniform4i },
14043 { "glUniform4i64NV", "GL_NV_gpu_shader5", wine_glUniform4i64NV },
14044 { "glUniform4i64vNV", "GL_NV_gpu_shader5", wine_glUniform4i64vNV },
14045 { "glUniform4iARB", "GL_ARB_shader_objects", wine_glUniform4iARB },
14046 { "glUniform4iv", "GL_VERSION_2_0", wine_glUniform4iv },
14047 { "glUniform4ivARB", "GL_ARB_shader_objects", wine_glUniform4ivARB },
14048 { "glUniform4ui", "GL_VERSION_3_0", wine_glUniform4ui },
14049 { "glUniform4ui64NV", "GL_NV_gpu_shader5", wine_glUniform4ui64NV },
14050 { "glUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glUniform4ui64vNV },
14051 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", wine_glUniform4uiEXT },
14052 { "glUniform4uiv", "GL_VERSION_3_0", wine_glUniform4uiv },
14053 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", wine_glUniform4uivEXT },
14054 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object", wine_glUniformBlockBinding },
14055 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", wine_glUniformBufferEXT },
14056 { "glUniformHandleui64NV", "GL_NV_bindless_texture", wine_glUniformHandleui64NV },
14057 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glUniformHandleui64vNV },
14058 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2dv },
14059 { "glUniformMatrix2fv", "GL_VERSION_2_0", wine_glUniformMatrix2fv },
14060 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix2fvARB },
14061 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x3dv },
14062 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", wine_glUniformMatrix2x3fv },
14063 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x4dv },
14064 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", wine_glUniformMatrix2x4fv },
14065 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3dv },
14066 { "glUniformMatrix3fv", "GL_VERSION_2_0", wine_glUniformMatrix3fv },
14067 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix3fvARB },
14068 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x2dv },
14069 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", wine_glUniformMatrix3x2fv },
14070 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x4dv },
14071 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", wine_glUniformMatrix3x4fv },
14072 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4dv },
14073 { "glUniformMatrix4fv", "GL_VERSION_2_0", wine_glUniformMatrix4fv },
14074 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix4fvARB },
14075 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x2dv },
14076 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", wine_glUniformMatrix4x2fv },
14077 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x3dv },
14078 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", wine_glUniformMatrix4x3fv },
14079 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine", wine_glUniformSubroutinesuiv },
14080 { "glUniformui64NV", "GL_NV_shader_buffer_load", wine_glUniformui64NV },
14081 { "glUniformui64vNV", "GL_NV_shader_buffer_load", wine_glUniformui64vNV },
14082 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glUnlockArraysEXT },
14083 { "glUnmapBuffer", "GL_VERSION_1_5", wine_glUnmapBuffer },
14084 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", wine_glUnmapBufferARB },
14085 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glUnmapNamedBufferEXT },
14086 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glUnmapObjectBufferATI },
14087 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", wine_glUpdateObjectBufferATI },
14088 { "glUseProgram", "GL_VERSION_2_0", wine_glUseProgram },
14089 { "glUseProgramObjectARB", "GL_ARB_shader_objects", wine_glUseProgramObjectARB },
14090 { "glUseProgramStages", "GL_ARB_separate_shader_objects", wine_glUseProgramStages },
14091 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glUseShaderProgramEXT },
14092 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", wine_glVDPAUFiniNV },
14093 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", wine_glVDPAUGetSurfaceivNV },
14094 { "glVDPAUInitNV", "GL_NV_vdpau_interop", wine_glVDPAUInitNV },
14095 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUIsSurfaceNV },
14096 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUMapSurfacesNV },
14097 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterOutputSurfaceNV },
14098 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterVideoSurfaceNV },
14099 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", wine_glVDPAUSurfaceAccessNV },
14100 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUUnmapSurfacesNV },
14101 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUUnregisterSurfaceNV },
14102 { "glValidateProgram", "GL_VERSION_2_0", wine_glValidateProgram },
14103 { "glValidateProgramARB", "GL_ARB_shader_objects", wine_glValidateProgramARB },
14104 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects", wine_glValidateProgramPipeline },
14105 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", wine_glVariantArrayObjectATI },
14106 { "glVariantPointerEXT", "GL_EXT_vertex_shader", wine_glVariantPointerEXT },
14107 { "glVariantbvEXT", "GL_EXT_vertex_shader", wine_glVariantbvEXT },
14108 { "glVariantdvEXT", "GL_EXT_vertex_shader", wine_glVariantdvEXT },
14109 { "glVariantfvEXT", "GL_EXT_vertex_shader", wine_glVariantfvEXT },
14110 { "glVariantivEXT", "GL_EXT_vertex_shader", wine_glVariantivEXT },
14111 { "glVariantsvEXT", "GL_EXT_vertex_shader", wine_glVariantsvEXT },
14112 { "glVariantubvEXT", "GL_EXT_vertex_shader", wine_glVariantubvEXT },
14113 { "glVariantuivEXT", "GL_EXT_vertex_shader", wine_glVariantuivEXT },
14114 { "glVariantusvEXT", "GL_EXT_vertex_shader", wine_glVariantusvEXT },
14115 { "glVertex2hNV", "GL_NV_half_float", wine_glVertex2hNV },
14116 { "glVertex2hvNV", "GL_NV_half_float", wine_glVertex2hvNV },
14117 { "glVertex3hNV", "GL_NV_half_float", wine_glVertex3hNV },
14118 { "glVertex3hvNV", "GL_NV_half_float", wine_glVertex3hvNV },
14119 { "glVertex4hNV", "GL_NV_half_float", wine_glVertex4hNV },
14120 { "glVertex4hvNV", "GL_NV_half_float", wine_glVertex4hvNV },
14121 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayParameteriAPPLE },
14122 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayRangeAPPLE },
14123 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glVertexArrayRangeNV },
14124 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexArrayVertexAttribLOffsetEXT },
14125 { "glVertexAttrib1d", "GL_VERSION_2_0", wine_glVertexAttrib1d },
14126 { "glVertexAttrib1dARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dARB },
14127 { "glVertexAttrib1dNV", "GL_NV_vertex_program", wine_glVertexAttrib1dNV },
14128 { "glVertexAttrib1dv", "GL_VERSION_2_0", wine_glVertexAttrib1dv },
14129 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dvARB },
14130 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", wine_glVertexAttrib1dvNV },
14131 { "glVertexAttrib1f", "GL_VERSION_2_0", wine_glVertexAttrib1f },
14132 { "glVertexAttrib1fARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fARB },
14133 { "glVertexAttrib1fNV", "GL_NV_vertex_program", wine_glVertexAttrib1fNV },
14134 { "glVertexAttrib1fv", "GL_VERSION_2_0", wine_glVertexAttrib1fv },
14135 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fvARB },
14136 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", wine_glVertexAttrib1fvNV },
14137 { "glVertexAttrib1hNV", "GL_NV_half_float", wine_glVertexAttrib1hNV },
14138 { "glVertexAttrib1hvNV", "GL_NV_half_float", wine_glVertexAttrib1hvNV },
14139 { "glVertexAttrib1s", "GL_VERSION_2_0", wine_glVertexAttrib1s },
14140 { "glVertexAttrib1sARB", "GL_ARB_vertex_program", wine_glVertexAttrib1sARB },
14141 { "glVertexAttrib1sNV", "GL_NV_vertex_program", wine_glVertexAttrib1sNV },
14142 { "glVertexAttrib1sv", "GL_VERSION_2_0", wine_glVertexAttrib1sv },
14143 { "glVertexAttrib1svARB", "GL_ARB_vertex_program", wine_glVertexAttrib1svARB },
14144 { "glVertexAttrib1svNV", "GL_NV_vertex_program", wine_glVertexAttrib1svNV },
14145 { "glVertexAttrib2d", "GL_VERSION_2_0", wine_glVertexAttrib2d },
14146 { "glVertexAttrib2dARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dARB },
14147 { "glVertexAttrib2dNV", "GL_NV_vertex_program", wine_glVertexAttrib2dNV },
14148 { "glVertexAttrib2dv", "GL_VERSION_2_0", wine_glVertexAttrib2dv },
14149 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dvARB },
14150 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", wine_glVertexAttrib2dvNV },
14151 { "glVertexAttrib2f", "GL_VERSION_2_0", wine_glVertexAttrib2f },
14152 { "glVertexAttrib2fARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fARB },
14153 { "glVertexAttrib2fNV", "GL_NV_vertex_program", wine_glVertexAttrib2fNV },
14154 { "glVertexAttrib2fv", "GL_VERSION_2_0", wine_glVertexAttrib2fv },
14155 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fvARB },
14156 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", wine_glVertexAttrib2fvNV },
14157 { "glVertexAttrib2hNV", "GL_NV_half_float", wine_glVertexAttrib2hNV },
14158 { "glVertexAttrib2hvNV", "GL_NV_half_float", wine_glVertexAttrib2hvNV },
14159 { "glVertexAttrib2s", "GL_VERSION_2_0", wine_glVertexAttrib2s },
14160 { "glVertexAttrib2sARB", "GL_ARB_vertex_program", wine_glVertexAttrib2sARB },
14161 { "glVertexAttrib2sNV", "GL_NV_vertex_program", wine_glVertexAttrib2sNV },
14162 { "glVertexAttrib2sv", "GL_VERSION_2_0", wine_glVertexAttrib2sv },
14163 { "glVertexAttrib2svARB", "GL_ARB_vertex_program", wine_glVertexAttrib2svARB },
14164 { "glVertexAttrib2svNV", "GL_NV_vertex_program", wine_glVertexAttrib2svNV },
14165 { "glVertexAttrib3d", "GL_VERSION_2_0", wine_glVertexAttrib3d },
14166 { "glVertexAttrib3dARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dARB },
14167 { "glVertexAttrib3dNV", "GL_NV_vertex_program", wine_glVertexAttrib3dNV },
14168 { "glVertexAttrib3dv", "GL_VERSION_2_0", wine_glVertexAttrib3dv },
14169 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dvARB },
14170 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", wine_glVertexAttrib3dvNV },
14171 { "glVertexAttrib3f", "GL_VERSION_2_0", wine_glVertexAttrib3f },
14172 { "glVertexAttrib3fARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fARB },
14173 { "glVertexAttrib3fNV", "GL_NV_vertex_program", wine_glVertexAttrib3fNV },
14174 { "glVertexAttrib3fv", "GL_VERSION_2_0", wine_glVertexAttrib3fv },
14175 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fvARB },
14176 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", wine_glVertexAttrib3fvNV },
14177 { "glVertexAttrib3hNV", "GL_NV_half_float", wine_glVertexAttrib3hNV },
14178 { "glVertexAttrib3hvNV", "GL_NV_half_float", wine_glVertexAttrib3hvNV },
14179 { "glVertexAttrib3s", "GL_VERSION_2_0", wine_glVertexAttrib3s },
14180 { "glVertexAttrib3sARB", "GL_ARB_vertex_program", wine_glVertexAttrib3sARB },
14181 { "glVertexAttrib3sNV", "GL_NV_vertex_program", wine_glVertexAttrib3sNV },
14182 { "glVertexAttrib3sv", "GL_VERSION_2_0", wine_glVertexAttrib3sv },
14183 { "glVertexAttrib3svARB", "GL_ARB_vertex_program", wine_glVertexAttrib3svARB },
14184 { "glVertexAttrib3svNV", "GL_NV_vertex_program", wine_glVertexAttrib3svNV },
14185 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", wine_glVertexAttrib4Nbv },
14186 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NbvARB },
14187 { "glVertexAttrib4Niv", "GL_VERSION_2_0", wine_glVertexAttrib4Niv },
14188 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NivARB },
14189 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", wine_glVertexAttrib4Nsv },
14190 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NsvARB },
14191 { "glVertexAttrib4Nub", "GL_VERSION_2_0", wine_glVertexAttrib4Nub },
14192 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubARB },
14193 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", wine_glVertexAttrib4Nubv },
14194 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubvARB },
14195 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", wine_glVertexAttrib4Nuiv },
14196 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NuivARB },
14197 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", wine_glVertexAttrib4Nusv },
14198 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NusvARB },
14199 { "glVertexAttrib4bv", "GL_VERSION_2_0", wine_glVertexAttrib4bv },
14200 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4bvARB },
14201 { "glVertexAttrib4d", "GL_VERSION_2_0", wine_glVertexAttrib4d },
14202 { "glVertexAttrib4dARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dARB },
14203 { "glVertexAttrib4dNV", "GL_NV_vertex_program", wine_glVertexAttrib4dNV },
14204 { "glVertexAttrib4dv", "GL_VERSION_2_0", wine_glVertexAttrib4dv },
14205 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dvARB },
14206 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", wine_glVertexAttrib4dvNV },
14207 { "glVertexAttrib4f", "GL_VERSION_2_0", wine_glVertexAttrib4f },
14208 { "glVertexAttrib4fARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fARB },
14209 { "glVertexAttrib4fNV", "GL_NV_vertex_program", wine_glVertexAttrib4fNV },
14210 { "glVertexAttrib4fv", "GL_VERSION_2_0", wine_glVertexAttrib4fv },
14211 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fvARB },
14212 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", wine_glVertexAttrib4fvNV },
14213 { "glVertexAttrib4hNV", "GL_NV_half_float", wine_glVertexAttrib4hNV },
14214 { "glVertexAttrib4hvNV", "GL_NV_half_float", wine_glVertexAttrib4hvNV },
14215 { "glVertexAttrib4iv", "GL_VERSION_2_0", wine_glVertexAttrib4iv },
14216 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ivARB },
14217 { "glVertexAttrib4s", "GL_VERSION_2_0", wine_glVertexAttrib4s },
14218 { "glVertexAttrib4sARB", "GL_ARB_vertex_program", wine_glVertexAttrib4sARB },
14219 { "glVertexAttrib4sNV", "GL_NV_vertex_program", wine_glVertexAttrib4sNV },
14220 { "glVertexAttrib4sv", "GL_VERSION_2_0", wine_glVertexAttrib4sv },
14221 { "glVertexAttrib4svARB", "GL_ARB_vertex_program", wine_glVertexAttrib4svARB },
14222 { "glVertexAttrib4svNV", "GL_NV_vertex_program", wine_glVertexAttrib4svNV },
14223 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubNV },
14224 { "glVertexAttrib4ubv", "GL_VERSION_2_0", wine_glVertexAttrib4ubv },
14225 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ubvARB },
14226 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubvNV },
14227 { "glVertexAttrib4uiv", "GL_VERSION_2_0", wine_glVertexAttrib4uiv },
14228 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4uivARB },
14229 { "glVertexAttrib4usv", "GL_VERSION_2_0", wine_glVertexAttrib4usv },
14230 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4usvARB },
14231 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", wine_glVertexAttribArrayObjectATI },
14232 { "glVertexAttribDivisor", "GL_VERSION_3_3", wine_glVertexAttribDivisor },
14233 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", wine_glVertexAttribDivisorARB },
14234 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribFormatNV },
14235 { "glVertexAttribI1i", "GL_VERSION_3_0", wine_glVertexAttribI1i },
14236 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1iEXT },
14237 { "glVertexAttribI1iv", "GL_VERSION_3_0", wine_glVertexAttribI1iv },
14238 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1ivEXT },
14239 { "glVertexAttribI1ui", "GL_VERSION_3_0", wine_glVertexAttribI1ui },
14240 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uiEXT },
14241 { "glVertexAttribI1uiv", "GL_VERSION_3_0", wine_glVertexAttribI1uiv },
14242 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uivEXT },
14243 { "glVertexAttribI2i", "GL_VERSION_3_0", wine_glVertexAttribI2i },
14244 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2iEXT },
14245 { "glVertexAttribI2iv", "GL_VERSION_3_0", wine_glVertexAttribI2iv },
14246 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2ivEXT },
14247 { "glVertexAttribI2ui", "GL_VERSION_3_0", wine_glVertexAttribI2ui },
14248 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uiEXT },
14249 { "glVertexAttribI2uiv", "GL_VERSION_3_0", wine_glVertexAttribI2uiv },
14250 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uivEXT },
14251 { "glVertexAttribI3i", "GL_VERSION_3_0", wine_glVertexAttribI3i },
14252 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3iEXT },
14253 { "glVertexAttribI3iv", "GL_VERSION_3_0", wine_glVertexAttribI3iv },
14254 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3ivEXT },
14255 { "glVertexAttribI3ui", "GL_VERSION_3_0", wine_glVertexAttribI3ui },
14256 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uiEXT },
14257 { "glVertexAttribI3uiv", "GL_VERSION_3_0", wine_glVertexAttribI3uiv },
14258 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uivEXT },
14259 { "glVertexAttribI4bv", "GL_VERSION_3_0", wine_glVertexAttribI4bv },
14260 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4bvEXT },
14261 { "glVertexAttribI4i", "GL_VERSION_3_0", wine_glVertexAttribI4i },
14262 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4iEXT },
14263 { "glVertexAttribI4iv", "GL_VERSION_3_0", wine_glVertexAttribI4iv },
14264 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ivEXT },
14265 { "glVertexAttribI4sv", "GL_VERSION_3_0", wine_glVertexAttribI4sv },
14266 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4svEXT },
14267 { "glVertexAttribI4ubv", "GL_VERSION_3_0", wine_glVertexAttribI4ubv },
14268 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ubvEXT },
14269 { "glVertexAttribI4ui", "GL_VERSION_3_0", wine_glVertexAttribI4ui },
14270 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uiEXT },
14271 { "glVertexAttribI4uiv", "GL_VERSION_3_0", wine_glVertexAttribI4uiv },
14272 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uivEXT },
14273 { "glVertexAttribI4usv", "GL_VERSION_3_0", wine_glVertexAttribI4usv },
14274 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4usvEXT },
14275 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribIFormatNV },
14276 { "glVertexAttribIPointer", "GL_VERSION_3_0", wine_glVertexAttribIPointer },
14277 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", wine_glVertexAttribIPointerEXT },
14278 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1d },
14279 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dEXT },
14280 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1dv },
14281 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dvEXT },
14282 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64NV },
14283 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64vNV },
14284 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64NV },
14285 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64vNV },
14286 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2d },
14287 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dEXT },
14288 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2dv },
14289 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dvEXT },
14290 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64NV },
14291 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64vNV },
14292 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64NV },
14293 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64vNV },
14294 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3d },
14295 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dEXT },
14296 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3dv },
14297 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dvEXT },
14298 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64NV },
14299 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64vNV },
14300 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64NV },
14301 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64vNV },
14302 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4d },
14303 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dEXT },
14304 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4dv },
14305 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dvEXT },
14306 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64NV },
14307 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64vNV },
14308 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64NV },
14309 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64vNV },
14310 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribLFormatNV },
14311 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribLPointer },
14312 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribLPointerEXT },
14313 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1ui },
14314 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1uiv },
14315 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2ui },
14316 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2uiv },
14317 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3ui },
14318 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3uiv },
14319 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4ui },
14320 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4uiv },
14321 { "glVertexAttribPointer", "GL_VERSION_2_0", wine_glVertexAttribPointer },
14322 { "glVertexAttribPointerARB", "GL_ARB_vertex_program", wine_glVertexAttribPointerARB },
14323 { "glVertexAttribPointerNV", "GL_NV_vertex_program", wine_glVertexAttribPointerNV },
14324 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", wine_glVertexAttribs1dvNV },
14325 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", wine_glVertexAttribs1fvNV },
14326 { "glVertexAttribs1hvNV", "GL_NV_half_float", wine_glVertexAttribs1hvNV },
14327 { "glVertexAttribs1svNV", "GL_NV_vertex_program", wine_glVertexAttribs1svNV },
14328 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", wine_glVertexAttribs2dvNV },
14329 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", wine_glVertexAttribs2fvNV },
14330 { "glVertexAttribs2hvNV", "GL_NV_half_float", wine_glVertexAttribs2hvNV },
14331 { "glVertexAttribs2svNV", "GL_NV_vertex_program", wine_glVertexAttribs2svNV },
14332 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", wine_glVertexAttribs3dvNV },
14333 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", wine_glVertexAttribs3fvNV },
14334 { "glVertexAttribs3hvNV", "GL_NV_half_float", wine_glVertexAttribs3hvNV },
14335 { "glVertexAttribs3svNV", "GL_NV_vertex_program", wine_glVertexAttribs3svNV },
14336 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", wine_glVertexAttribs4dvNV },
14337 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", wine_glVertexAttribs4fvNV },
14338 { "glVertexAttribs4hvNV", "GL_NV_half_float", wine_glVertexAttribs4hvNV },
14339 { "glVertexAttribs4svNV", "GL_NV_vertex_program", wine_glVertexAttribs4svNV },
14340 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", wine_glVertexAttribs4ubvNV },
14341 { "glVertexBlendARB", "GL_ARB_vertex_blend", wine_glVertexBlendARB },
14342 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnvfATI },
14343 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnviATI },
14344 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexFormatNV },
14345 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2ui },
14346 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2uiv },
14347 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3ui },
14348 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3uiv },
14349 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4ui },
14350 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4uiv },
14351 { "glVertexPointerEXT", "GL_EXT_vertex_array", wine_glVertexPointerEXT },
14352 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glVertexPointerListIBM },
14353 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", wine_glVertexPointervINTEL },
14354 { "glVertexStream1dATI", "GL_ATI_vertex_streams", wine_glVertexStream1dATI },
14355 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", wine_glVertexStream1dvATI },
14356 { "glVertexStream1fATI", "GL_ATI_vertex_streams", wine_glVertexStream1fATI },
14357 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", wine_glVertexStream1fvATI },
14358 { "glVertexStream1iATI", "GL_ATI_vertex_streams", wine_glVertexStream1iATI },
14359 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", wine_glVertexStream1ivATI },
14360 { "glVertexStream1sATI", "GL_ATI_vertex_streams", wine_glVertexStream1sATI },
14361 { "glVertexStream1svATI", "GL_ATI_vertex_streams", wine_glVertexStream1svATI },
14362 { "glVertexStream2dATI", "GL_ATI_vertex_streams", wine_glVertexStream2dATI },
14363 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", wine_glVertexStream2dvATI },
14364 { "glVertexStream2fATI", "GL_ATI_vertex_streams", wine_glVertexStream2fATI },
14365 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", wine_glVertexStream2fvATI },
14366 { "glVertexStream2iATI", "GL_ATI_vertex_streams", wine_glVertexStream2iATI },
14367 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", wine_glVertexStream2ivATI },
14368 { "glVertexStream2sATI", "GL_ATI_vertex_streams", wine_glVertexStream2sATI },
14369 { "glVertexStream2svATI", "GL_ATI_vertex_streams", wine_glVertexStream2svATI },
14370 { "glVertexStream3dATI", "GL_ATI_vertex_streams", wine_glVertexStream3dATI },
14371 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", wine_glVertexStream3dvATI },
14372 { "glVertexStream3fATI", "GL_ATI_vertex_streams", wine_glVertexStream3fATI },
14373 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", wine_glVertexStream3fvATI },
14374 { "glVertexStream3iATI", "GL_ATI_vertex_streams", wine_glVertexStream3iATI },
14375 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", wine_glVertexStream3ivATI },
14376 { "glVertexStream3sATI", "GL_ATI_vertex_streams", wine_glVertexStream3sATI },
14377 { "glVertexStream3svATI", "GL_ATI_vertex_streams", wine_glVertexStream3svATI },
14378 { "glVertexStream4dATI", "GL_ATI_vertex_streams", wine_glVertexStream4dATI },
14379 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", wine_glVertexStream4dvATI },
14380 { "glVertexStream4fATI", "GL_ATI_vertex_streams", wine_glVertexStream4fATI },
14381 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", wine_glVertexStream4fvATI },
14382 { "glVertexStream4iATI", "GL_ATI_vertex_streams", wine_glVertexStream4iATI },
14383 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", wine_glVertexStream4ivATI },
14384 { "glVertexStream4sATI", "GL_ATI_vertex_streams", wine_glVertexStream4sATI },
14385 { "glVertexStream4svATI", "GL_ATI_vertex_streams", wine_glVertexStream4svATI },
14386 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightPointerEXT },
14387 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfEXT },
14388 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT },
14389 { "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV },
14390 { "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV },
14391 { "glVideoCaptureNV", "GL_NV_video_capture", wine_glVideoCaptureNV },
14392 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterdvNV },
14393 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterfvNV },
14394 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterivNV },
14395 { "glViewportArrayv", "GL_ARB_viewport_array", wine_glViewportArrayv },
14396 { "glViewportIndexedf", "GL_ARB_viewport_array", wine_glViewportIndexedf },
14397 { "glViewportIndexedfv", "GL_ARB_viewport_array", wine_glViewportIndexedfv },
14398 { "glWaitSync", "GL_ARB_sync", wine_glWaitSync },
14399 { "glWeightPathsNV", "GL_NV_path_rendering", wine_glWeightPathsNV },
14400 { "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB },
14401 { "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB },
14402 { "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB },
14403 { "glWeightfvARB", "GL_ARB_vertex_blend", wine_glWeightfvARB },
14404 { "glWeightivARB", "GL_ARB_vertex_blend", wine_glWeightivARB },
14405 { "glWeightsvARB", "GL_ARB_vertex_blend", wine_glWeightsvARB },
14406 { "glWeightubvARB", "GL_ARB_vertex_blend", wine_glWeightubvARB },
14407 { "glWeightuivARB", "GL_ARB_vertex_blend", wine_glWeightuivARB },
14408 { "glWeightusvARB", "GL_ARB_vertex_blend", wine_glWeightusvARB },
14409 { "glWindowPos2d", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2d },
14410 { "glWindowPos2dARB", "GL_ARB_window_pos", wine_glWindowPos2dARB },
14411 { "glWindowPos2dMESA", "GL_MESA_window_pos", wine_glWindowPos2dMESA },
14412 { "glWindowPos2dv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2dv },
14413 { "glWindowPos2dvARB", "GL_ARB_window_pos", wine_glWindowPos2dvARB },
14414 { "glWindowPos2dvMESA", "GL_MESA_window_pos", wine_glWindowPos2dvMESA },
14415 { "glWindowPos2f", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2f },
14416 { "glWindowPos2fARB", "GL_ARB_window_pos", wine_glWindowPos2fARB },
14417 { "glWindowPos2fMESA", "GL_MESA_window_pos", wine_glWindowPos2fMESA },
14418 { "glWindowPos2fv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2fv },
14419 { "glWindowPos2fvARB", "GL_ARB_window_pos", wine_glWindowPos2fvARB },
14420 { "glWindowPos2fvMESA", "GL_MESA_window_pos", wine_glWindowPos2fvMESA },
14421 { "glWindowPos2i", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2i },
14422 { "glWindowPos2iARB", "GL_ARB_window_pos", wine_glWindowPos2iARB },
14423 { "glWindowPos2iMESA", "GL_MESA_window_pos", wine_glWindowPos2iMESA },
14424 { "glWindowPos2iv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2iv },
14425 { "glWindowPos2ivARB", "GL_ARB_window_pos", wine_glWindowPos2ivARB },
14426 { "glWindowPos2ivMESA", "GL_MESA_window_pos", wine_glWindowPos2ivMESA },
14427 { "glWindowPos2s", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2s },
14428 { "glWindowPos2sARB", "GL_ARB_window_pos", wine_glWindowPos2sARB },
14429 { "glWindowPos2sMESA", "GL_MESA_window_pos", wine_glWindowPos2sMESA },
14430 { "glWindowPos2sv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2sv },
14431 { "glWindowPos2svARB", "GL_ARB_window_pos", wine_glWindowPos2svARB },
14432 { "glWindowPos2svMESA", "GL_MESA_window_pos", wine_glWindowPos2svMESA },
14433 { "glWindowPos3d", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3d },
14434 { "glWindowPos3dARB", "GL_ARB_window_pos", wine_glWindowPos3dARB },
14435 { "glWindowPos3dMESA", "GL_MESA_window_pos", wine_glWindowPos3dMESA },
14436 { "glWindowPos3dv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3dv },
14437 { "glWindowPos3dvARB", "GL_ARB_window_pos", wine_glWindowPos3dvARB },
14438 { "glWindowPos3dvMESA", "GL_MESA_window_pos", wine_glWindowPos3dvMESA },
14439 { "glWindowPos3f", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3f },
14440 { "glWindowPos3fARB", "GL_ARB_window_pos", wine_glWindowPos3fARB },
14441 { "glWindowPos3fMESA", "GL_MESA_window_pos", wine_glWindowPos3fMESA },
14442 { "glWindowPos3fv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3fv },
14443 { "glWindowPos3fvARB", "GL_ARB_window_pos", wine_glWindowPos3fvARB },
14444 { "glWindowPos3fvMESA", "GL_MESA_window_pos", wine_glWindowPos3fvMESA },
14445 { "glWindowPos3i", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3i },
14446 { "glWindowPos3iARB", "GL_ARB_window_pos", wine_glWindowPos3iARB },
14447 { "glWindowPos3iMESA", "GL_MESA_window_pos", wine_glWindowPos3iMESA },
14448 { "glWindowPos3iv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3iv },
14449 { "glWindowPos3ivARB", "GL_ARB_window_pos", wine_glWindowPos3ivARB },
14450 { "glWindowPos3ivMESA", "GL_MESA_window_pos", wine_glWindowPos3ivMESA },
14451 { "glWindowPos3s", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3s },
14452 { "glWindowPos3sARB", "GL_ARB_window_pos", wine_glWindowPos3sARB },
14453 { "glWindowPos3sMESA", "GL_MESA_window_pos", wine_glWindowPos3sMESA },
14454 { "glWindowPos3sv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3sv },
14455 { "glWindowPos3svARB", "GL_ARB_window_pos", wine_glWindowPos3svARB },
14456 { "glWindowPos3svMESA", "GL_MESA_window_pos", wine_glWindowPos3svMESA },
14457 { "glWindowPos4dMESA", "GL_MESA_window_pos", wine_glWindowPos4dMESA },
14458 { "glWindowPos4dvMESA", "GL_MESA_window_pos", wine_glWindowPos4dvMESA },
14459 { "glWindowPos4fMESA", "GL_MESA_window_pos", wine_glWindowPos4fMESA },
14460 { "glWindowPos4fvMESA", "GL_MESA_window_pos", wine_glWindowPos4fvMESA },
14461 { "glWindowPos4iMESA", "GL_MESA_window_pos", wine_glWindowPos4iMESA },
14462 { "glWindowPos4ivMESA", "GL_MESA_window_pos", wine_glWindowPos4ivMESA },
14463 { "glWindowPos4sMESA", "GL_MESA_window_pos", wine_glWindowPos4sMESA },
14464 { "glWindowPos4svMESA", "GL_MESA_window_pos", wine_glWindowPos4svMESA },
14465 { "glWriteMaskEXT", "GL_EXT_vertex_shader", wine_glWriteMaskEXT },
14466 { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", wglAllocateMemoryNV },
14467 { "wglBindTexImageARB", "WGL_ARB_render_texture", wglBindTexImageARB },
14468 { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", wglChoosePixelFormatARB },
14469 { "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB },
14470 { "wglCreatePbufferARB", "WGL_ARB_pbuffer", wglCreatePbufferARB },
14471 { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", wglDestroyPbufferARB },
14472 { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", wglFreeMemoryNV },
14473 { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", wglGetCurrentReadDCARB },
14474 { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", wglGetExtensionsStringARB },
14475 { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", wglGetExtensionsStringEXT },
14476 { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", wglGetPbufferDCARB },
14477 { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribfvARB },
14478 { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB },
14479 { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT },
14480 { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB },
14481 { "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB },
14482 { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB },
14483 { "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB },
14484 { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB },
14485 { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", wglSetPixelFormatWINE },
14486 { "wglSwapIntervalEXT", "WGL_EXT_swap_control", wglSwapIntervalEXT }