2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
51 #include "wine/library.h"
52 #include "wine/debug.h"
54 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
58 WINE_DECLARE_DEBUG_CHANNEL(winediag
);
59 WINE_DECLARE_DEBUG_CHANNEL(fps
);
61 #include "wine/wgl_driver.h"
62 #include "wine/wglext.h"
64 /* For compatibility with old Mesa headers */
65 #ifndef GLX_SAMPLE_BUFFERS_ARB
66 # define GLX_SAMPLE_BUFFERS_ARB 100000
68 #ifndef GLX_SAMPLES_ARB
69 # define GLX_SAMPLES_ARB 100001
71 #ifndef GL_TEXTURE_CUBE_MAP
72 # define GL_TEXTURE_CUBE_MAP 0x8513
74 #ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
75 # define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
77 #ifndef GLX_EXT_fbconfig_packed_float
78 # define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
79 # define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
81 #ifndef GLX_ARB_create_context
82 # define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
83 # define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
84 # define GLX_CONTEXT_FLAGS_ARB 0x2094
86 #ifndef GLX_ARB_create_context_profile
87 # define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
89 /** GLX_ATI_pixel_format_float */
90 #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
91 /** GLX_ARB_pixel_format_float */
92 #define GLX_RGBA_FLOAT_BIT 0x00000004
93 #define GLX_RGBA_FLOAT_TYPE 0x20B9
94 /** GL_NV_float_buffer */
95 #define GL_FLOAT_R_NV 0x8880
96 #define GL_FLOAT_RG_NV 0x8881
97 #define GL_FLOAT_RGB_NV 0x8882
98 #define GL_FLOAT_RGBA_NV 0x8883
99 #define GL_FLOAT_R16_NV 0x8884
100 #define GL_FLOAT_R32_NV 0x8885
101 #define GL_FLOAT_RG16_NV 0x8886
102 #define GL_FLOAT_RG32_NV 0x8887
103 #define GL_FLOAT_RGB16_NV 0x8888
104 #define GL_FLOAT_RGB32_NV 0x8889
105 #define GL_FLOAT_RGBA16_NV 0x888A
106 #define GL_FLOAT_RGBA32_NV 0x888B
107 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
108 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
109 #define GL_FLOAT_RGBA_MODE_NV 0x888E
110 /** GLX_NV_float_buffer */
111 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
115 const char *glVersion
;
120 const char *glxServerVersion
;
121 const char *glxServerVendor
;
122 const char *glxServerExtensions
;
124 const char *glxClientVersion
;
125 const char *glxClientVendor
;
126 const char *glxClientExtensions
;
128 const char *glxExtensions
;
131 char wglExtensions
[4096];
134 typedef struct wine_glpixelformat
{
136 GLXFBConfig fbconfig
;
140 DWORD dwFlags
; /* We store some PFD_* flags in here for emulated bitmap formats */
146 BOOL has_been_current
;
150 WineGLPixelFormat
*fmt
;
151 int numAttribs
; /* This is needed for delaying wglCreateContextAttribsARB */
152 int attribList
[16]; /* This is needed for delaying wglCreateContextAttribsARB */
154 Drawable drawables
[2];
155 BOOL refresh_drawables
;
162 WineGLPixelFormat
* fmt
;
166 int use_render_texture
; /* This is also the internal texture format */
167 int texture_bind_target
;
169 GLint texture_format
;
170 GLuint texture_target
;
178 struct gdi_physdev dev
;
179 X11DRV_PDEVICE
*x11dev
;
180 enum dc_gl_type type
; /* type of GL device context */
183 Pixmap pixmap
; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
186 static const struct gdi_dc_funcs glxdrv_funcs
;
188 static inline struct glx_physdev
*get_glxdrv_dev( PHYSDEV dev
)
190 return (struct glx_physdev
*)dev
;
193 static struct list context_list
= LIST_INIT( context_list
);
194 static struct WineGLInfo WineGLInfo
= { 0 };
195 static int use_render_texture_emulation
= 1;
196 static BOOL has_swap_control
;
197 static int swap_interval
= 1;
199 static struct opengl_funcs opengl_funcs
;
201 #define USE_GL_FUNC(name) #name,
202 static const char *opengl_func_names
[] = { ALL_WGL_FUNCS
};
205 static void X11DRV_WineGL_LoadExtensions(void);
206 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
);
207 static BOOL
glxRequireVersion(int requiredVersion
);
209 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
210 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
211 TRACE(" - dwFlags : ");
212 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
213 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
214 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
215 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
216 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
217 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
218 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
219 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
220 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
221 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
222 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
223 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
224 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
225 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
226 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
227 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
228 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
229 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
230 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
231 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
235 TRACE(" - iPixelType : ");
236 switch (ppfd
->iPixelType
) {
237 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
238 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
242 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
243 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
244 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
245 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
246 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
247 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
248 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
249 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
250 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
252 TRACE(" - iLayerType : ");
253 switch (ppfd
->iLayerType
) {
254 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
255 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
256 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
261 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
262 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
264 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
266 MAKE_FUNCPTR(glXChooseVisual
)
267 MAKE_FUNCPTR(glXCopyContext
)
268 MAKE_FUNCPTR(glXCreateContext
)
269 MAKE_FUNCPTR(glXCreateGLXPixmap
)
270 MAKE_FUNCPTR(glXGetCurrentContext
)
271 MAKE_FUNCPTR(glXGetCurrentDrawable
)
272 MAKE_FUNCPTR(glXDestroyContext
)
273 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
274 MAKE_FUNCPTR(glXGetConfig
)
275 MAKE_FUNCPTR(glXIsDirect
)
276 MAKE_FUNCPTR(glXMakeCurrent
)
277 MAKE_FUNCPTR(glXSwapBuffers
)
278 MAKE_FUNCPTR(glXQueryExtension
)
279 MAKE_FUNCPTR(glXQueryVersion
)
282 MAKE_FUNCPTR(glXGetClientString
)
283 MAKE_FUNCPTR(glXQueryExtensionsString
)
284 MAKE_FUNCPTR(glXQueryServerString
)
287 MAKE_FUNCPTR(glXGetFBConfigs
)
288 MAKE_FUNCPTR(glXChooseFBConfig
)
289 MAKE_FUNCPTR(glXCreatePbuffer
)
290 MAKE_FUNCPTR(glXCreateNewContext
)
291 MAKE_FUNCPTR(glXDestroyPbuffer
)
292 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
293 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
294 MAKE_FUNCPTR(glXMakeContextCurrent
)
295 MAKE_FUNCPTR(glXQueryDrawable
)
296 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
300 static GLXContext (*pglXCreateContextAttribsARB
)(Display
*dpy
, GLXFBConfig config
, GLXContext share_context
, Bool direct
, const int *attrib_list
);
301 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
302 static int (*pglXSwapIntervalSGI
)(int);
304 /* NV GLX Extension */
305 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
306 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
308 /* MESA GLX Extensions */
309 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
311 /* Standard OpenGL */
312 static void (*pglFinish
)(void);
313 static void (*pglFlush
)(void);
315 static void wglFinish(void);
316 static void wglFlush(void);
318 /* check if the extension is present in the list */
319 static BOOL
has_extension( const char *list
, const char *ext
)
321 size_t len
= strlen( ext
);
325 while (*list
== ' ') list
++;
326 if (!strncmp( list
, ext
, len
) && (!list
[len
] || list
[len
] == ' ')) return TRUE
;
327 list
= strchr( list
, ' ' );
332 static int GLXErrorHandler(Display
*dpy
, XErrorEvent
*event
, void *arg
)
334 /* In the future we might want to find the exact X or GLX error to report back to the app */
338 static BOOL infoInitialized
= FALSE
;
339 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
341 int screen
= DefaultScreen(gdi_display
);
342 Window win
= 0, root
= 0;
343 const char *gl_renderer
;
346 GLXContext ctx
= NULL
;
347 XSetWindowAttributes attr
;
349 int attribList
[] = {GLX_RGBA
, GLX_DOUBLEBUFFER
, None
};
353 infoInitialized
= TRUE
;
355 attr
.override_redirect
= True
;
356 attr
.colormap
= None
;
357 attr
.border_pixel
= 0;
361 vis
= pglXChooseVisual(gdi_display
, screen
, attribList
);
364 WORD old_fs
= wine_get_fs();
365 /* Create a GLX Context. Without one we can't query GL information */
366 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
367 if (wine_get_fs() != old_fs
)
369 wine_set_fs( old_fs
);
370 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
371 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
375 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
380 root
= RootWindow( gdi_display
, vis
->screen
);
381 if (vis
->visual
!= DefaultVisual( gdi_display
, vis
->screen
))
382 attr
.colormap
= XCreateColormap( gdi_display
, root
, vis
->visual
, AllocNone
);
383 if ((win
= XCreateWindow( gdi_display
, root
, -1, -1, 1, 1, 0, vis
->depth
, InputOutput
,
384 vis
->visual
, CWBorderPixel
| CWOverrideRedirect
| CWColormap
, &attr
)))
385 XMapWindow( gdi_display
, win
);
389 if(pglXMakeCurrent(gdi_display
, win
, ctx
) == 0)
391 ERR_(winediag
)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
394 gl_renderer
= (const char *)opengl_funcs
.gl
.p_glGetString(GL_RENDERER
);
395 WineGLInfo
.glVersion
= (const char *) opengl_funcs
.gl
.p_glGetString(GL_VERSION
);
396 str
= (const char *) opengl_funcs
.gl
.p_glGetString(GL_EXTENSIONS
);
397 WineGLInfo
.glExtensions
= HeapAlloc(GetProcessHeap(), 0, strlen(str
)+1);
398 strcpy(WineGLInfo
.glExtensions
, str
);
400 /* Get the common GLX version supported by GLX client and server ( major/minor) */
401 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
403 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
404 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
405 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
407 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
408 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
409 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
411 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
412 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
414 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
415 TRACE("GL renderer : %s.\n", gl_renderer
);
416 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
417 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
418 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
419 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
420 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
421 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
423 if(!WineGLInfo
.glxDirect
)
425 int fd
= ConnectionNumber(gdi_display
);
426 struct sockaddr_un uaddr
;
427 unsigned int uaddrlen
= sizeof(struct sockaddr_un
);
429 /* In general indirect rendering on a local X11 server indicates a driver problem.
430 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
432 if(!getsockname(fd
, (struct sockaddr
*)&uaddr
, &uaddrlen
) && uaddr
.sun_family
== AF_UNIX
)
433 ERR_(winediag
)("Direct rendering is disabled, most likely your OpenGL drivers "
434 "haven't been installed correctly (using GL renderer %s, version %s).\n",
435 debugstr_a(gl_renderer
), debugstr_a(WineGLInfo
.glVersion
));
439 /* In general you would expect that if direct rendering is returned, that you receive hardware
440 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
441 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
442 * software rendering, it shows direct rendering.
444 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
445 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
446 * it shows 'Mesa X11'.
448 if(!strcmp(gl_renderer
, "Software Rasterizer") || !strcmp(gl_renderer
, "Mesa X11"))
449 ERR_(winediag
)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
450 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
451 debugstr_a(gl_renderer
), debugstr_a(WineGLInfo
.glVersion
));
458 pglXMakeCurrent(gdi_display
, None
, NULL
);
459 pglXDestroyContext(gdi_display
, ctx
);
461 if (win
!= root
) XDestroyWindow( gdi_display
, win
);
462 if (attr
.colormap
) XFreeColormap( gdi_display
, attr
.colormap
);
464 if (!ret
) ERR(" couldn't initialize OpenGL, expect problems\n");
468 static BOOL
has_opengl(void)
470 static int init_done
;
471 static void *opengl_handle
;
474 int error_base
, event_base
;
477 if (init_done
) return (opengl_handle
!= NULL
);
480 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
481 and include all dependencies */
482 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
483 if (opengl_handle
== NULL
)
485 ERR( "Failed to load libGL: %s\n", buffer
);
486 ERR( "OpenGL support is disabled.\n");
490 for (i
= 0; i
< sizeof(opengl_func_names
)/sizeof(opengl_func_names
[0]); i
++)
492 if (!(((void **)&opengl_funcs
.gl
)[i
] = wine_dlsym( opengl_handle
, opengl_func_names
[i
], NULL
, 0 )))
494 ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names
[i
] );
499 /* redirect some standard OpenGL functions */
500 #define REDIRECT(func) \
501 do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0)
502 REDIRECT( glFinish
);
506 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
507 if (pglXGetProcAddressARB
== NULL
) {
508 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
512 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
514 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
519 LOAD_FUNCPTR(glXChooseVisual
);
520 LOAD_FUNCPTR(glXCopyContext
);
521 LOAD_FUNCPTR(glXCreateContext
);
522 LOAD_FUNCPTR(glXCreateGLXPixmap
);
523 LOAD_FUNCPTR(glXGetCurrentContext
);
524 LOAD_FUNCPTR(glXGetCurrentDrawable
);
525 LOAD_FUNCPTR(glXDestroyContext
);
526 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
527 LOAD_FUNCPTR(glXGetConfig
);
528 LOAD_FUNCPTR(glXIsDirect
);
529 LOAD_FUNCPTR(glXMakeCurrent
);
530 LOAD_FUNCPTR(glXSwapBuffers
);
531 LOAD_FUNCPTR(glXQueryExtension
);
532 LOAD_FUNCPTR(glXQueryVersion
);
535 LOAD_FUNCPTR(glXGetClientString
);
536 LOAD_FUNCPTR(glXQueryExtensionsString
);
537 LOAD_FUNCPTR(glXQueryServerString
);
540 LOAD_FUNCPTR(glXCreatePbuffer
);
541 LOAD_FUNCPTR(glXCreateNewContext
);
542 LOAD_FUNCPTR(glXDestroyPbuffer
);
543 LOAD_FUNCPTR(glXMakeContextCurrent
);
544 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
545 LOAD_FUNCPTR(glXGetFBConfigs
);
548 /* It doesn't matter if these fail. They'll only be used if the driver reports
549 the associated extension is available (and if a driver reports the extension
550 is available but fails to provide the functions, it's quite broken) */
551 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
552 /* ARB GLX Extension */
553 LOAD_FUNCPTR(glXCreateContextAttribsARB
);
554 /* SGI GLX Extension */
555 LOAD_FUNCPTR(glXSwapIntervalSGI
);
556 /* NV GLX Extension */
557 LOAD_FUNCPTR(glXAllocateMemoryNV
);
558 LOAD_FUNCPTR(glXFreeMemoryNV
);
561 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
564 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
565 TRACE("GLX is up and running error_base = %d\n", error_base
);
568 ERR( "GLX extension is missing, disabling OpenGL.\n" );
572 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
573 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
576 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
577 * depends on the reported GLX client / server version and on the client / server extension list.
578 * Those don't have to be the same.
580 * In general the server GLX information lists the capabilities in case of indirect rendering.
581 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
582 * available and in that case the client GLX informat can be used.
583 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
584 * in the GLX version/extension list. When a program does this it works for certain for both
585 * direct and indirect rendering.
587 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
588 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
589 * extension list which causes this extension not to be listed. (Wine requires this extension).
590 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
591 * pbuffers is around.
593 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
594 * the ATI drivers and from then on use GLX client information for them.
597 if(glxRequireVersion(3)) {
598 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
599 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
600 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
601 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
602 } else if (has_extension( WineGLInfo
.glxExtensions
, "GLX_SGIX_fbconfig")) {
603 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
604 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
605 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
607 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
608 * enable this function when the Xserver understand GLX 1.3 or newer
610 pglXQueryDrawable
= NULL
;
611 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
612 TRACE("Overriding ATI GLX capabilities!\n");
613 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
614 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
615 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
616 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
618 /* Use client GLX information in case of the ATI drivers. We override the
619 * capabilities over here and not somewhere else as ATI might better their
620 * life in the future. In case they release proper drivers this block of
621 * code won't be called. */
622 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
624 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
627 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_MESA_copy_sub_buffer")) {
628 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
631 X11DRV_WineGL_LoadExtensions();
637 wine_dlclose(opengl_handle
, NULL
, 0);
638 opengl_handle
= NULL
;
642 static int describeContext( struct wgl_context
*ctx
) {
645 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
646 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
647 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
648 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
649 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
654 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, struct wgl_pbuffer
* pbuf
) {
659 int nvfloatattrib
= GLX_DONT_CARE
;
660 int pixelattrib
= GLX_DONT_CARE
;
662 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
663 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
664 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
665 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
667 switch (iWGLAttr
[cur
]) {
668 case WGL_AUX_BUFFERS_ARB
:
669 pop
= iWGLAttr
[++cur
];
670 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
671 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
673 case WGL_COLOR_BITS_ARB
:
674 pop
= iWGLAttr
[++cur
];
675 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
676 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
678 case WGL_BLUE_BITS_ARB
:
679 pop
= iWGLAttr
[++cur
];
680 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
681 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
683 case WGL_RED_BITS_ARB
:
684 pop
= iWGLAttr
[++cur
];
685 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
686 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
688 case WGL_GREEN_BITS_ARB
:
689 pop
= iWGLAttr
[++cur
];
690 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
691 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
693 case WGL_ALPHA_BITS_ARB
:
694 pop
= iWGLAttr
[++cur
];
695 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
696 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
698 case WGL_DEPTH_BITS_ARB
:
699 pop
= iWGLAttr
[++cur
];
700 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
701 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
703 case WGL_STENCIL_BITS_ARB
:
704 pop
= iWGLAttr
[++cur
];
705 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
706 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
708 case WGL_DOUBLE_BUFFER_ARB
:
709 pop
= iWGLAttr
[++cur
];
710 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
711 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
714 pop
= iWGLAttr
[++cur
];
715 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
716 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
719 case WGL_PIXEL_TYPE_ARB
:
720 pop
= iWGLAttr
[++cur
];
721 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
723 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
724 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
725 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
726 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
727 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
: pixelattrib
= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
; break ;
729 ERR("unexpected PixelType(%x)\n", pop
);
734 case WGL_SUPPORT_GDI_ARB
:
735 /* This flag is set in a WineGLPixelFormat */
736 pop
= iWGLAttr
[++cur
];
737 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
740 case WGL_DRAW_TO_BITMAP_ARB
:
741 /* This flag is set in a WineGLPixelFormat */
742 pop
= iWGLAttr
[++cur
];
743 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
746 case WGL_DRAW_TO_WINDOW_ARB
:
747 pop
= iWGLAttr
[++cur
];
748 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
749 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
751 drawattrib
|= GLX_WINDOW_BIT
;
755 case WGL_DRAW_TO_PBUFFER_ARB
:
756 pop
= iWGLAttr
[++cur
];
757 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
758 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
760 drawattrib
|= GLX_PBUFFER_BIT
;
764 case WGL_ACCELERATION_ARB
:
765 /* This flag is set in a WineGLPixelFormat */
766 pop
= iWGLAttr
[++cur
];
767 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur
, pop
);
770 case WGL_SUPPORT_OPENGL_ARB
:
771 pop
= iWGLAttr
[++cur
];
772 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
773 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
776 case WGL_SWAP_METHOD_ARB
:
777 pop
= iWGLAttr
[++cur
];
778 /* For now we ignore this and just return SWAP_EXCHANGE */
779 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur
, pop
);
782 case WGL_PBUFFER_LARGEST_ARB
:
783 pop
= iWGLAttr
[++cur
];
784 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
785 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
788 case WGL_SAMPLE_BUFFERS_ARB
:
789 pop
= iWGLAttr
[++cur
];
790 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
791 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
794 case WGL_SAMPLES_ARB
:
795 pop
= iWGLAttr
[++cur
];
796 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
797 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
800 case WGL_TEXTURE_FORMAT_ARB
:
801 case WGL_TEXTURE_TARGET_ARB
:
802 case WGL_MIPMAP_TEXTURE_ARB
:
803 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
804 pop
= iWGLAttr
[++cur
];
806 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
808 if (!use_render_texture_emulation
) {
809 if (WGL_NO_TEXTURE_ARB
!= pop
) {
810 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
811 return -1; /** error: don't support it */
813 drawattrib
|= GLX_PBUFFER_BIT
;
817 case WGL_FLOAT_COMPONENTS_NV
:
818 nvfloatattrib
= iWGLAttr
[++cur
];
819 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
821 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
822 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
823 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
824 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
825 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
826 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
827 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
828 pop
= iWGLAttr
[++cur
];
829 /** cannot be converted, see direct handling on
830 * - wglGetPixelFormatAttribivARB
831 * TODO: wglChoosePixelFormat
834 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
835 pop
= iWGLAttr
[++cur
];
836 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
837 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
840 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
841 pop
= iWGLAttr
[++cur
];
842 PUSH2(oGLXAttr
, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
, pop
);
843 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur
, pop
);
846 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
852 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
853 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
854 * pixmap and pbuffer formats appear as well. */
855 if (!drawattrib
) drawattrib
= GLX_DONT_CARE
;
856 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
857 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
859 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
860 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
861 * GLX_DONT_CARE unless it is overridden. */
862 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
863 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
865 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
866 if (has_extension(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
867 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
868 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
874 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
876 int render_type
=0, render_type_bit
;
877 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
878 switch(render_type_bit
)
881 render_type
= GLX_RGBA_TYPE
;
883 case GLX_COLOR_INDEX_BIT
:
884 render_type
= GLX_COLOR_INDEX_TYPE
;
886 case GLX_RGBA_FLOAT_BIT
:
887 render_type
= GLX_RGBA_FLOAT_TYPE
;
889 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
:
890 render_type
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
893 ERR("Unknown render_type: %x\n", render_type_bit
);
898 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
899 static BOOL
check_fbconfig_bitmap_capability(Display
*display
, GLXFBConfig fbconfig
)
902 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_DOUBLEBUFFER
, &dbuf
);
903 pglXGetFBConfigAttrib(gdi_display
, fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
905 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
906 * the GLX_PIXMAP_BIT set. */
907 return !dbuf
&& (value
& GLX_PIXMAP_BIT
);
910 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
912 static WineGLPixelFormat
*list
;
913 static int size
, onscreen_size
;
915 int fmt_id
, nCfgs
, i
, run
, bmp_formats
;
917 XVisualInfo
*visinfo
;
922 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
923 if (NULL
== cfgs
|| 0 == nCfgs
) {
924 if(cfgs
!= NULL
) XFree(cfgs
);
926 ERR("glXChooseFBConfig returns NULL\n");
930 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
931 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
932 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
933 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
935 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
937 for(i
=0, bmp_formats
=0; i
<nCfgs
; i
++)
939 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
942 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats
);
944 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (nCfgs
+ bmp_formats
)*sizeof(WineGLPixelFormat
));
946 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
947 * Do this as GLX doesn't guarantee that the list is sorted */
948 for(run
=0; run
< 2; run
++)
950 for(i
=0; i
<nCfgs
; i
++) {
951 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
952 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
954 /* The first run we only add onscreen formats (ones which have an associated X Visual).
955 * The second run we only set offscreen formats. */
958 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
959 * The contents is copied to the destination using XCopyArea. For the copying to work
960 * the depth of the source and destination window should be the same. In general this should
961 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
962 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
963 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
964 * list formats with the same depth. */
965 if(visinfo
->depth
!= screen_depth
)
971 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
972 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
973 list
[size
].fbconfig
= cfgs
[i
];
974 list
[size
].fmt_id
= fmt_id
;
975 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
976 list
[size
].offscreenOnly
= FALSE
;
977 list
[size
].dwFlags
= 0;
981 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
982 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
984 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
985 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
986 list
[size
].fbconfig
= cfgs
[i
];
987 list
[size
].fmt_id
= fmt_id
;
988 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
989 list
[size
].offscreenOnly
= FALSE
;
990 list
[size
].dwFlags
= PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
| PFD_GENERIC_FORMAT
;
994 } else if(run
&& !visinfo
) {
995 int window_drawable
=0;
996 pglXGetFBConfigAttrib(gdi_display
, cfgs
[i
], GLX_DRAWABLE_TYPE
, &window_drawable
);
998 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
999 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1000 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1001 * likely make our child window opengl rendering more complicated since likely you can't use
1002 * XCopyArea on a GLX Window.
1003 * For now ignore fbconfigs which are window drawable but lack a visual. */
1004 if(window_drawable
& GLX_WINDOW_BIT
)
1006 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id
);
1010 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
1011 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
1012 list
[size
].fbconfig
= cfgs
[i
];
1013 list
[size
].fmt_id
= fmt_id
;
1014 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
1015 list
[size
].offscreenOnly
= TRUE
;
1016 list
[size
].dwFlags
= 0;
1020 if (visinfo
) XFree(visinfo
);
1027 if (size_ret
) *size_ret
= size
;
1028 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
1029 wine_tsx11_unlock();
1033 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1034 * In our WGL implementation we only support a subset of these formats namely the format of
1035 * Wine's main visual and offscreen formats (if they are available).
1036 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1037 * and it returns the number of supported WGL formats in fmt_count.
1039 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
1041 WineGLPixelFormat
*list
, *res
= NULL
;
1042 int size
, onscreen_size
;
1044 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
1046 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1047 * iPixelFormat in case of probing the number of pixelformats.
1049 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
1050 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
1051 res
= &list
[iPixelFormat
-1];
1052 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res
->fmt_id
, iPixelFormat
);
1058 *fmt_count
= onscreen_size
;
1060 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
1065 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1066 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
, DWORD dwFlags
)
1068 WineGLPixelFormat
*list
;
1071 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
1073 for(i
=0; i
<size
; i
++) {
1074 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1075 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1076 if( (list
[i
].fmt_id
== fmt_id
) && ((list
[i
].dwFlags
& dwFlags
) == dwFlags
) ) {
1077 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
1081 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1085 static int pixelformat_from_fbconfig_id(XID fbconfig_id
)
1087 WineGLPixelFormat
*fmt
;
1089 if (!fbconfig_id
) return 0;
1091 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
1093 return fmt
->iPixelFormat
;
1094 /* This will happen on hwnds without a pixel format set; it's ok */
1099 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1100 void mark_drawable_dirty(Drawable old
, Drawable
new)
1102 struct wgl_context
*ctx
;
1103 LIST_FOR_EACH_ENTRY( ctx
, &context_list
, struct wgl_context
, entry
)
1105 if (old
== ctx
->drawables
[0]) {
1106 ctx
->drawables
[0] = new;
1107 ctx
->refresh_drawables
= TRUE
;
1109 if (old
== ctx
->drawables
[1]) {
1110 ctx
->drawables
[1] = new;
1111 ctx
->refresh_drawables
= TRUE
;
1116 /* Given the current context, make sure its drawable is sync'd */
1117 static inline void sync_context(struct wgl_context
*context
)
1119 if(context
&& context
->refresh_drawables
) {
1120 if (glxRequireVersion(3))
1121 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1122 context
->drawables
[1], context
->ctx
);
1124 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1125 context
->refresh_drawables
= FALSE
;
1130 static GLXContext
create_glxcontext(Display
*display
, struct wgl_context
*context
, GLXContext shareList
)
1134 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1135 BOOL indirect
= (context
->fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? FALSE
: TRUE
;
1137 if(context
->gl3_context
)
1139 if(context
->numAttribs
)
1140 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, context
->attribList
);
1142 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, NULL
);
1144 else if(context
->vis
)
1145 ctx
= pglXCreateContext(gdi_display
, context
->vis
, shareList
, indirect
);
1146 else /* Create a GLX Context for a pbuffer */
1147 ctx
= pglXCreateNewContext(gdi_display
, context
->fmt
->fbconfig
, context
->fmt
->render_type
, shareList
, TRUE
);
1153 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1155 return pglXCreateGLXPixmap(display
, vis
, parent
);
1160 * glxdrv_DescribePixelFormat
1162 * Get the pixel-format descriptor associated to the given id
1164 static int glxdrv_DescribePixelFormat(PHYSDEV dev
, int iPixelFormat
,
1165 UINT nBytes
, PIXELFORMATDESCRIPTOR
*ppfd
)
1167 /*XVisualInfo *vis;*/
1170 WineGLPixelFormat
*fmt
;
1174 if (!has_opengl()) return 0;
1176 TRACE("(%p,%d,%d,%p)\n", dev
->hdc
, iPixelFormat
, nBytes
, ppfd
);
1178 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1179 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1181 /* The application is only querying the number of pixelformats */
1183 } else if(fmt
== NULL
) {
1184 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1188 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1189 ERR("Wrong structure size !\n");
1190 /* Should set error */
1196 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1197 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1200 /* These flags are always the same... */
1201 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1202 /* Now the flags extracted from the Visual */
1206 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1207 if(value
& GLX_WINDOW_BIT
)
1208 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1210 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1211 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1212 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1213 * offered the GDI bit either. */
1214 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
);
1216 /* PFD_GENERIC_FORMAT - gdi software rendering
1217 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1218 * none set - full hardware accelerated by a ICD
1220 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1221 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_GENERIC_FORMAT
| PFD_GENERIC_ACCELERATED
);
1223 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1225 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1226 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1228 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1231 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1232 if (value
& GLX_RGBA_BIT
)
1233 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1235 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1238 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1239 ppfd
->cColorBits
= value
;
1241 /* Red, green, blue and alpha bits / shifts */
1242 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1243 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1244 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1245 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1246 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1248 ppfd
->cRedBits
= rb
;
1249 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1250 ppfd
->cBlueBits
= bb
;
1251 ppfd
->cBlueShift
= ab
;
1252 ppfd
->cGreenBits
= gb
;
1253 ppfd
->cGreenShift
= bb
+ ab
;
1254 ppfd
->cAlphaBits
= ab
;
1255 ppfd
->cAlphaShift
= 0;
1258 ppfd
->cRedShift
= 0;
1259 ppfd
->cBlueBits
= 0;
1260 ppfd
->cBlueShift
= 0;
1261 ppfd
->cGreenBits
= 0;
1262 ppfd
->cGreenShift
= 0;
1263 ppfd
->cAlphaBits
= 0;
1264 ppfd
->cAlphaShift
= 0;
1267 /* Accum RGBA bits */
1268 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1269 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1270 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1271 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1273 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1274 ppfd
->cAccumRedBits
= rb
;
1275 ppfd
->cAccumGreenBits
= gb
;
1276 ppfd
->cAccumBlueBits
= bb
;
1277 ppfd
->cAccumAlphaBits
= ab
;
1280 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1281 ppfd
->cAuxBuffers
= value
;
1284 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1285 ppfd
->cDepthBits
= value
;
1288 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1289 ppfd
->cStencilBits
= value
;
1291 wine_tsx11_unlock();
1293 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1295 if (TRACE_ON(wgl
)) {
1296 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1302 /***********************************************************************
1303 * glxdrv_wglGetPixelFormat
1305 static int glxdrv_wglGetPixelFormat( HDC hdc
)
1307 struct x11drv_escape_get_drawable escape
;
1308 WineGLPixelFormat
*fmt
;
1311 TRACE( "(%p)\n", hdc
);
1313 escape
.code
= X11DRV_GET_DRAWABLE
;
1314 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1315 sizeof(escape
), (LPSTR
)&escape
))
1318 if (!escape
.pixel_format
) return 0; /* not set yet */
1320 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, escape
.pixel_format
, TRUE
, &tmp
);
1323 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape
.pixel_format
);
1326 if (fmt
->offscreenOnly
)
1328 /* Offscreen formats can't be used with traditional WGL calls.
1329 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1330 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1333 TRACE("(%p): returns %d\n", hdc
, escape
.pixel_format
);
1334 return escape
.pixel_format
;
1337 /***********************************************************************
1338 * glxdrv_SetPixelFormat
1340 static BOOL
glxdrv_SetPixelFormat(PHYSDEV dev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
1342 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
1343 WineGLPixelFormat
*fmt
;
1347 TRACE("(%p,%d,%p)\n", dev
->hdc
, iPixelFormat
, ppfd
);
1349 if (!has_opengl()) return FALSE
;
1351 if(physdev
->pixel_format
) /* cannot change it if already set */
1352 return (physdev
->pixel_format
== iPixelFormat
);
1354 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1355 if(physdev
->x11dev
->drawable
== root_window
)
1357 ERR("Invalid operation on root_window\n");
1361 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1362 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1364 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1369 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1370 wine_tsx11_unlock();
1372 hwnd
= WindowFromDC(physdev
->dev
.hdc
);
1374 if(!(value
&GLX_WINDOW_BIT
)) {
1375 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1379 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0)) {
1380 ERR("Couldn't set format of the window, returning failure\n");
1383 /* physDev->current_pf will be set by the DCE update */
1385 else FIXME("called on a non-window object?\n");
1387 if (TRACE_ON(wgl
)) {
1391 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1393 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1395 TRACE(" FBConfig have :\n");
1396 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1397 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1398 TRACE(" - VISUAL_ID 0x%x\n", value
);
1399 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1400 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1402 wine_tsx11_unlock();
1407 /***********************************************************************
1408 * glxdrv_wglCopyContext
1410 static BOOL
glxdrv_wglCopyContext(struct wgl_context
*src
, struct wgl_context
*dst
, UINT mask
)
1412 TRACE("%p -> %p mask %#x\n", src
, dst
, mask
);
1415 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1416 wine_tsx11_unlock();
1418 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1422 /***********************************************************************
1423 * glxdrv_wglCreateContext
1425 static struct wgl_context
*glxdrv_wglCreateContext( HDC hdc
)
1427 struct x11drv_escape_get_drawable escape
;
1428 struct wgl_context
*ret
;
1429 WineGLPixelFormat
*fmt
;
1432 TRACE( "(%p)\n", hdc
);
1434 escape
.code
= X11DRV_GET_DRAWABLE
;
1435 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1436 sizeof(escape
), (LPSTR
)&escape
))
1439 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, escape
.pixel_format
, TRUE
/* Offscreen */, &fmt_count
);
1440 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1441 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1442 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1443 * If this fails something is very wrong on the system. */
1445 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape
.pixel_format
);
1446 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1450 if (!(ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ret
)))) return 0;
1454 ret
->has_been_current
= FALSE
;
1455 ret
->sharing
= FALSE
;
1458 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1459 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1460 list_add_head( &context_list
, &ret
->entry
);
1461 wine_tsx11_unlock();
1463 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1467 /***********************************************************************
1468 * glxdrv_wglDeleteContext
1470 static void glxdrv_wglDeleteContext(struct wgl_context
*ctx
)
1472 TRACE("(%p)\n", ctx
);
1475 list_remove( &ctx
->entry
);
1476 if (ctx
->ctx
) pglXDestroyContext( gdi_display
, ctx
->ctx
);
1477 if (ctx
->vis
) XFree( ctx
->vis
);
1478 wine_tsx11_unlock();
1480 HeapFree( GetProcessHeap(), 0, ctx
);
1483 /***********************************************************************
1484 * glxdrv_wglGetProcAddress
1486 static PROC
glxdrv_wglGetProcAddress(LPCSTR lpszProc
)
1488 if (!strncmp(lpszProc
, "wgl", 3)) return NULL
;
1489 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1492 /***********************************************************************
1493 * glxdrv_wglMakeCurrent
1495 static BOOL
glxdrv_wglMakeCurrent(HDC hdc
, struct wgl_context
*ctx
)
1498 struct x11drv_escape_get_drawable escape
;
1500 TRACE("(%p,%p)\n", hdc
, ctx
);
1505 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1506 wine_tsx11_unlock();
1507 NtCurrentTeb()->glContext
= NULL
;
1511 escape
.code
= X11DRV_GET_DRAWABLE
;
1512 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1513 sizeof(escape
), (LPSTR
)&escape
))
1516 if (!escape
.pixel_format
)
1518 WARN("Trying to use an invalid drawable\n");
1519 SetLastError(ERROR_INVALID_HANDLE
);
1522 if (ctx
->fmt
->iPixelFormat
!= escape
.pixel_format
)
1524 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1525 hdc
, escape
.pixel_format
, ctx
, ctx
->fmt
->iPixelFormat
);
1526 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1533 if (TRACE_ON(wgl
)) {
1535 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &vis_id
);
1536 describeContext(ctx
);
1537 TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc
,
1538 escape
.gl_drawable
, escape
.pixel_format
, vis_id
, ctx
->ctx
);
1541 ret
= pglXMakeCurrent(gdi_display
, escape
.gl_drawable
, ctx
->ctx
);
1545 NtCurrentTeb()->glContext
= ctx
;
1547 ctx
->has_been_current
= TRUE
;
1549 ctx
->drawables
[0] = escape
.gl_drawable
;
1550 ctx
->drawables
[1] = escape
.gl_drawable
;
1551 ctx
->refresh_drawables
= FALSE
;
1554 SetLastError(ERROR_INVALID_HANDLE
);
1555 wine_tsx11_unlock();
1557 TRACE(" returning %s\n", (ret
? "True" : "False"));
1561 /***********************************************************************
1562 * X11DRV_wglMakeContextCurrentARB
1564 static BOOL
X11DRV_wglMakeContextCurrentARB( HDC draw_hdc
, HDC read_hdc
, struct wgl_context
*ctx
)
1566 struct x11drv_escape_get_drawable escape_draw
, escape_read
;
1569 TRACE("(%p,%p,%p)\n", draw_hdc
, read_hdc
, ctx
);
1574 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1575 wine_tsx11_unlock();
1576 NtCurrentTeb()->glContext
= NULL
;
1580 escape_draw
.code
= X11DRV_GET_DRAWABLE
;
1581 if (!ExtEscape( draw_hdc
, X11DRV_ESCAPE
, sizeof(escape_draw
.code
), (LPCSTR
)&escape_draw
.code
,
1582 sizeof(escape_draw
), (LPSTR
)&escape_draw
))
1585 escape_read
.code
= X11DRV_GET_DRAWABLE
;
1586 if (!ExtEscape( read_hdc
, X11DRV_ESCAPE
, sizeof(escape_read
.code
), (LPCSTR
)&escape_read
.code
,
1587 sizeof(escape_read
), (LPSTR
)&escape_read
))
1590 if (!escape_draw
.pixel_format
)
1592 WARN("Trying to use an invalid drawable\n");
1593 SetLastError(ERROR_INVALID_HANDLE
);
1598 if (!pglXMakeContextCurrent
) return FALSE
;
1601 ret
= pglXMakeContextCurrent(gdi_display
, escape_draw
.gl_drawable
, escape_read
.gl_drawable
, ctx
->ctx
);
1604 ctx
->has_been_current
= TRUE
;
1605 ctx
->hdc
= draw_hdc
;
1606 ctx
->drawables
[0] = escape_draw
.gl_drawable
;
1607 ctx
->drawables
[1] = escape_read
.gl_drawable
;
1608 ctx
->refresh_drawables
= FALSE
;
1609 NtCurrentTeb()->glContext
= ctx
;
1612 SetLastError(ERROR_INVALID_HANDLE
);
1613 wine_tsx11_unlock();
1616 TRACE(" returning %s\n", (ret
? "True" : "False"));
1620 /***********************************************************************
1621 * glxdrv_wglShareLists
1623 static BOOL
glxdrv_wglShareLists(struct wgl_context
*org
, struct wgl_context
*dest
)
1625 TRACE("(%p, %p)\n", org
, dest
);
1627 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1628 * at context creation time but in case of WGL it is done using wglShareLists.
1629 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1630 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1631 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1632 * so there delaying context creation doesn't work.
1634 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1635 * and when a program requests sharing we recreate the destination context if it hasn't been made
1636 * current or when it hasn't shared display lists before.
1639 if((org
->has_been_current
&& dest
->has_been_current
) || dest
->has_been_current
)
1641 ERR("Could not share display lists, one of the contexts has been current already !\n");
1644 else if(dest
->sharing
)
1646 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1652 describeContext(org
);
1653 describeContext(dest
);
1655 /* Re-create the GLX context and share display lists */
1656 pglXDestroyContext(gdi_display
, dest
->ctx
);
1657 dest
->ctx
= create_glxcontext(gdi_display
, dest
, org
->ctx
);
1658 wine_tsx11_unlock();
1659 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1661 org
->sharing
= TRUE
;
1662 dest
->sharing
= TRUE
;
1668 static void flush_gl_drawable( struct glx_physdev
*physdev
)
1671 int w
= physdev
->x11dev
->dc_rect
.right
- physdev
->x11dev
->dc_rect
.left
;
1672 int h
= physdev
->x11dev
->dc_rect
.bottom
- physdev
->x11dev
->dc_rect
.top
;
1673 Drawable src
= physdev
->drawable
;
1675 if (w
<= 0 || h
<= 0) return;
1677 switch (physdev
->type
)
1679 case DC_GL_PIXMAP_WIN
:
1680 src
= physdev
->pixmap
;
1682 case DC_GL_CHILD_WIN
:
1683 /* The GL drawable may be lagged behind if we don't flush first, so
1684 * flush the display make sure we copy up-to-date data */
1686 XFlush(gdi_display
);
1687 XSetFunction(gdi_display
, physdev
->x11dev
->gc
, GXcopy
);
1688 XCopyArea(gdi_display
, src
, physdev
->x11dev
->drawable
, physdev
->x11dev
->gc
, 0, 0, w
, h
,
1689 physdev
->x11dev
->dc_rect
.left
, physdev
->x11dev
->dc_rect
.top
);
1690 wine_tsx11_unlock();
1691 SetRect( &rect
, 0, 0, w
, h
);
1692 add_device_bounds( physdev
->x11dev
, &rect
);
1699 static void wglFinish(void)
1701 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1702 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
1707 wine_tsx11_unlock();
1708 ExtEscape( ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
1711 static void wglFlush(void)
1713 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1714 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
1719 wine_tsx11_unlock();
1720 ExtEscape( ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
1723 /***********************************************************************
1724 * X11DRV_wglCreateContextAttribsARB
1726 static struct wgl_context
*X11DRV_wglCreateContextAttribsARB( HDC hdc
, struct wgl_context
*hShareContext
,
1727 const int* attribList
)
1729 struct x11drv_escape_get_drawable escape
;
1730 struct wgl_context
*ret
;
1731 WineGLPixelFormat
*fmt
;
1734 TRACE("(%p %p %p)\n", hdc
, hShareContext
, attribList
);
1736 escape
.code
= X11DRV_GET_DRAWABLE
;
1737 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1738 sizeof(escape
), (LPSTR
)&escape
))
1741 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, escape
.pixel_format
, TRUE
/* Offscreen */, &fmt_count
);
1742 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
1743 * If this fails something is very wrong on the system. */
1746 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape
.pixel_format
);
1747 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1751 if (!(ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ret
)))) return 0;
1755 ret
->vis
= NULL
; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1756 ret
->gl3_context
= TRUE
;
1758 ret
->numAttribs
= 0;
1761 int *pAttribList
= (int*)attribList
;
1762 int *pContextAttribList
= &ret
->attribList
[0];
1763 /* attribList consists of pairs {token, value] terminated with 0 */
1764 while(pAttribList
[0] != 0)
1766 TRACE("%#x %#x\n", pAttribList
[0], pAttribList
[1]);
1767 switch(pAttribList
[0])
1769 case WGL_CONTEXT_MAJOR_VERSION_ARB
:
1770 pContextAttribList
[0] = GLX_CONTEXT_MAJOR_VERSION_ARB
;
1771 pContextAttribList
[1] = pAttribList
[1];
1773 case WGL_CONTEXT_MINOR_VERSION_ARB
:
1774 pContextAttribList
[0] = GLX_CONTEXT_MINOR_VERSION_ARB
;
1775 pContextAttribList
[1] = pAttribList
[1];
1777 case WGL_CONTEXT_LAYER_PLANE_ARB
:
1779 case WGL_CONTEXT_FLAGS_ARB
:
1780 pContextAttribList
[0] = GLX_CONTEXT_FLAGS_ARB
;
1781 pContextAttribList
[1] = pAttribList
[1];
1783 case WGL_CONTEXT_PROFILE_MASK_ARB
:
1784 pContextAttribList
[0] = GLX_CONTEXT_PROFILE_MASK_ARB
;
1785 pContextAttribList
[1] = pAttribList
[1];
1788 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList
[0], pAttribList
[1]);
1793 pContextAttribList
+= 2;
1798 X11DRV_expect_error(gdi_display
, GLXErrorHandler
, NULL
);
1799 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1801 XSync(gdi_display
, False
);
1802 if(X11DRV_check_error() || !ret
->ctx
)
1804 /* In the future we should convert the GLX error to a win32 one here if needed */
1805 ERR("Context creation failed\n");
1806 HeapFree( GetProcessHeap(), 0, ret
);
1807 wine_tsx11_unlock();
1811 list_add_head( &context_list
, &ret
->entry
);
1812 wine_tsx11_unlock();
1813 TRACE(" creating context %p\n", ret
);
1818 * X11DRV_wglGetExtensionsStringARB
1820 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1822 static const GLubyte
*X11DRV_wglGetExtensionsStringARB(HDC hdc
)
1824 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
1825 return (const GLubyte
*)WineGLInfo
.wglExtensions
;
1829 * X11DRV_wglCreatePbufferARB
1831 * WGL_ARB_pbuffer: wglCreatePbufferARB
1833 static struct wgl_pbuffer
*X11DRV_wglCreatePbufferARB( HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
,
1834 const int *piAttribList
)
1836 struct wgl_pbuffer
* object
= NULL
;
1837 WineGLPixelFormat
*fmt
= NULL
;
1842 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
1844 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
1845 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
1847 ERR("(%p): invalid pixel format %d\n", hdc
, iPixelFormat
);
1848 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1852 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
1853 if (NULL
== object
) {
1854 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
1857 object
->width
= iWidth
;
1858 object
->height
= iHeight
;
1861 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
1862 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
1863 while (piAttribList
&& 0 != *piAttribList
) {
1865 switch (*piAttribList
) {
1866 case WGL_PBUFFER_LARGEST_ARB
: {
1868 attr_v
= *piAttribList
;
1869 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
1870 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
1874 case WGL_TEXTURE_FORMAT_ARB
: {
1876 attr_v
= *piAttribList
;
1877 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
1878 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
1879 object
->use_render_texture
= 0;
1881 if (!use_render_texture_emulation
) {
1882 SetLastError(ERROR_INVALID_DATA
);
1886 case WGL_TEXTURE_RGB_ARB
:
1887 object
->use_render_texture
= GL_RGB
;
1888 object
->texture_bpp
= 3;
1889 object
->texture_format
= GL_RGB
;
1890 object
->texture_type
= GL_UNSIGNED_BYTE
;
1892 case WGL_TEXTURE_RGBA_ARB
:
1893 object
->use_render_texture
= GL_RGBA
;
1894 object
->texture_bpp
= 4;
1895 object
->texture_format
= GL_RGBA
;
1896 object
->texture_type
= GL_UNSIGNED_BYTE
;
1899 /* WGL_FLOAT_COMPONENTS_NV */
1900 case WGL_TEXTURE_FLOAT_R_NV
:
1901 object
->use_render_texture
= GL_FLOAT_R_NV
;
1902 object
->texture_bpp
= 4;
1903 object
->texture_format
= GL_RED
;
1904 object
->texture_type
= GL_FLOAT
;
1906 case WGL_TEXTURE_FLOAT_RG_NV
:
1907 object
->use_render_texture
= GL_FLOAT_RG_NV
;
1908 object
->texture_bpp
= 8;
1909 object
->texture_format
= GL_LUMINANCE_ALPHA
;
1910 object
->texture_type
= GL_FLOAT
;
1912 case WGL_TEXTURE_FLOAT_RGB_NV
:
1913 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
1914 object
->texture_bpp
= 12;
1915 object
->texture_format
= GL_RGB
;
1916 object
->texture_type
= GL_FLOAT
;
1918 case WGL_TEXTURE_FLOAT_RGBA_NV
:
1919 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
1920 object
->texture_bpp
= 16;
1921 object
->texture_format
= GL_RGBA
;
1922 object
->texture_type
= GL_FLOAT
;
1925 ERR("Unknown texture format: %x\n", attr_v
);
1926 SetLastError(ERROR_INVALID_DATA
);
1933 case WGL_TEXTURE_TARGET_ARB
: {
1935 attr_v
= *piAttribList
;
1936 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
1937 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
1938 object
->texture_target
= 0;
1940 if (!use_render_texture_emulation
) {
1941 SetLastError(ERROR_INVALID_DATA
);
1945 case WGL_TEXTURE_CUBE_MAP_ARB
: {
1946 if (iWidth
!= iHeight
) {
1947 SetLastError(ERROR_INVALID_DATA
);
1950 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
1951 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
1954 case WGL_TEXTURE_1D_ARB
: {
1956 SetLastError(ERROR_INVALID_DATA
);
1959 object
->texture_target
= GL_TEXTURE_1D
;
1960 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
1963 case WGL_TEXTURE_2D_ARB
: {
1964 object
->texture_target
= GL_TEXTURE_2D
;
1965 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
1968 case WGL_TEXTURE_RECTANGLE_NV
: {
1969 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
1970 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
1974 ERR("Unknown texture target: %x\n", attr_v
);
1975 SetLastError(ERROR_INVALID_DATA
);
1982 case WGL_MIPMAP_TEXTURE_ARB
: {
1984 attr_v
= *piAttribList
;
1985 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
1986 if (!use_render_texture_emulation
) {
1987 SetLastError(ERROR_INVALID_DATA
);
1996 PUSH1(attribs
, None
);
1998 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
1999 wine_tsx11_unlock();
2000 TRACE("new Pbuffer drawable as %lx\n", object
->drawable
);
2001 if (!object
->drawable
) {
2002 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2003 goto create_failed
; /* unexpected error */
2005 TRACE("->(%p)\n", object
);
2009 HeapFree(GetProcessHeap(), 0, object
);
2010 TRACE("->(FAILED)\n");
2015 * X11DRV_wglDestroyPbufferARB
2017 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2019 static BOOL
X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer
*object
)
2021 TRACE("(%p)\n", object
);
2024 pglXDestroyPbuffer(gdi_display
, object
->drawable
);
2025 wine_tsx11_unlock();
2026 HeapFree(GetProcessHeap(), 0, object
);
2031 * X11DRV_wglGetPbufferDCARB
2033 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2035 static HDC
X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer
*object
)
2037 struct x11drv_escape_set_drawable escape
;
2040 hdc
= CreateDCA( "DISPLAY", NULL
, NULL
, NULL
);
2043 escape
.code
= X11DRV_SET_DRAWABLE
;
2044 escape
.drawable
= object
->drawable
;
2045 escape
.mode
= IncludeInferiors
;
2046 SetRect( &escape
.dc_rect
, 0, 0, object
->width
, object
->height
);
2047 escape
.fbconfig_id
= object
->fmt
->fmt_id
;
2048 escape
.gl_drawable
= object
->drawable
;
2050 escape
.gl_type
= DC_GL_PBUFFER
;
2051 ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
), (LPSTR
)&escape
, 0, NULL
);
2053 TRACE( "(%p)->(%p)\n", object
, hdc
);
2058 * X11DRV_wglQueryPbufferARB
2060 * WGL_ARB_pbuffer: wglQueryPbufferARB
2062 static BOOL
X11DRV_wglQueryPbufferARB( struct wgl_pbuffer
*object
, int iAttribute
, int *piValue
)
2064 TRACE("(%p, 0x%x, %p)\n", object
, iAttribute
, piValue
);
2066 switch (iAttribute
) {
2067 case WGL_PBUFFER_WIDTH_ARB
:
2069 pglXQueryDrawable(gdi_display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2070 wine_tsx11_unlock();
2072 case WGL_PBUFFER_HEIGHT_ARB
:
2074 pglXQueryDrawable(gdi_display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2075 wine_tsx11_unlock();
2078 case WGL_PBUFFER_LOST_ARB
:
2079 /* GLX Pbuffers cannot be lost by default. We can support this by
2080 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2081 * to receive pixel buffer clobber events, however that may or may
2082 * not give any benefit */
2083 *piValue
= GL_FALSE
;
2086 case WGL_TEXTURE_FORMAT_ARB
:
2087 if (!object
->use_render_texture
) {
2088 *piValue
= WGL_NO_TEXTURE_ARB
;
2090 if (!use_render_texture_emulation
) {
2091 SetLastError(ERROR_INVALID_HANDLE
);
2094 switch(object
->use_render_texture
) {
2096 *piValue
= WGL_TEXTURE_RGB_ARB
;
2099 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2101 /* WGL_FLOAT_COMPONENTS_NV */
2103 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2105 case GL_FLOAT_RG_NV
:
2106 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2108 case GL_FLOAT_RGB_NV
:
2109 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2111 case GL_FLOAT_RGBA_NV
:
2112 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2115 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2120 case WGL_TEXTURE_TARGET_ARB
:
2121 if (!object
->texture_target
){
2122 *piValue
= WGL_NO_TEXTURE_ARB
;
2124 if (!use_render_texture_emulation
) {
2125 SetLastError(ERROR_INVALID_DATA
);
2128 switch (object
->texture_target
) {
2129 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2130 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2131 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2132 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2137 case WGL_MIPMAP_TEXTURE_ARB
:
2138 *piValue
= GL_FALSE
; /** don't support that */
2139 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2143 FIXME("unexpected attribute %x\n", iAttribute
);
2151 * X11DRV_wglReleasePbufferDCARB
2153 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2155 static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer
*object
, HDC hdc
)
2157 TRACE("(%p, %p)\n", object
, hdc
);
2158 return DeleteDC(hdc
);
2162 * X11DRV_wglSetPbufferAttribARB
2164 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2166 static BOOL
X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer
*object
, const int *piAttribList
)
2168 GLboolean ret
= GL_FALSE
;
2170 WARN("(%p, %p): alpha-testing, report any problem\n", object
, piAttribList
);
2172 if (!object
->use_render_texture
) {
2173 SetLastError(ERROR_INVALID_HANDLE
);
2176 if (1 == use_render_texture_emulation
) {
2183 * X11DRV_wglChoosePixelFormatARB
2185 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2187 static BOOL
X11DRV_wglChoosePixelFormatARB( HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
,
2188 UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2193 GLXFBConfig
* cfgs
= NULL
;
2197 WineGLPixelFormat
*fmt
;
2203 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2204 if (NULL
!= pfAttribFList
) {
2205 FIXME("unused pfAttribFList\n");
2208 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2209 if (-1 == nAttribs
) {
2210 WARN("Cannot convert WGL to GLX attributes\n");
2213 PUSH1(attribs
, None
);
2215 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2216 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2217 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2218 for(i
=0; piAttribIList
[i
] != 0; i
+=2)
2220 switch(piAttribIList
[i
])
2222 case WGL_DRAW_TO_BITMAP_ARB
:
2223 if(piAttribIList
[i
+1])
2224 dwFlags
|= PFD_DRAW_TO_BITMAP
;
2226 case WGL_ACCELERATION_ARB
:
2227 switch(piAttribIList
[i
+1])
2229 case WGL_NO_ACCELERATION_ARB
:
2230 dwFlags
|= PFD_GENERIC_FORMAT
;
2232 case WGL_GENERIC_ACCELERATION_ARB
:
2233 dwFlags
|= PFD_GENERIC_ACCELERATED
;
2235 case WGL_FULL_ACCELERATION_ARB
:
2240 case WGL_SUPPORT_GDI_ARB
:
2241 if(piAttribIList
[i
+1])
2242 dwFlags
|= PFD_SUPPORT_GDI
;
2247 /* Search for FB configurations matching the requirements in attribs */
2249 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2251 wine_tsx11_unlock();
2252 WARN("Compatible Pixel Format not found\n");
2256 /* Loop through all matching formats and check if they are suitable.
2257 * Note that this function should at max return nMaxFormats different formats */
2258 for(run
=0; run
< 2; run
++)
2260 for (it
= 0; it
< nCfgs
&& pfmt_it
< nMaxFormats
; ++it
)
2262 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2264 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2268 /* Search for the format in our list of compatible formats */
2269 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
, dwFlags
);
2273 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2274 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2277 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2278 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2283 *nNumFormats
= pfmt_it
;
2286 wine_tsx11_unlock();
2291 * X11DRV_wglGetPixelFormatAttribivARB
2293 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2295 static BOOL
X11DRV_wglGetPixelFormatAttribivARB( HDC hdc
, int iPixelFormat
, int iLayerPlane
,
2296 UINT nAttributes
, const int *piAttributes
, int *piValues
)
2299 WineGLPixelFormat
*fmt
= NULL
;
2303 int nWGLFormats
= 0;
2305 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2307 if (0 < iLayerPlane
) {
2308 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2312 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2313 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2314 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2315 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2317 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2321 for (i
= 0; i
< nAttributes
; ++i
) {
2322 const int curWGLAttr
= piAttributes
[i
];
2323 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2325 switch (curWGLAttr
) {
2326 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2327 piValues
[i
] = nWGLFormats
;
2330 case WGL_SUPPORT_OPENGL_ARB
:
2331 piValues
[i
] = GL_TRUE
;
2334 case WGL_ACCELERATION_ARB
:
2335 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2336 if (!fmt
) goto pix_error
;
2337 if(fmt
->dwFlags
& PFD_GENERIC_FORMAT
)
2338 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2339 else if(fmt
->dwFlags
& PFD_GENERIC_ACCELERATED
)
2340 piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
;
2342 piValues
[i
] = WGL_FULL_ACCELERATION_ARB
;
2345 case WGL_TRANSPARENT_ARB
:
2346 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2347 if (!fmt
) goto pix_error
;
2348 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2349 if (hTest
) goto get_error
;
2350 piValues
[i
] = GL_FALSE
;
2351 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2354 case WGL_PIXEL_TYPE_ARB
:
2355 curGLXAttr
= GLX_RENDER_TYPE
;
2356 if (!fmt
) goto pix_error
;
2357 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2358 if (hTest
) goto get_error
;
2359 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2360 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2361 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2362 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2363 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2364 else if (tmp
& GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
) { piValues
[i
] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
; }
2366 ERR("unexpected RenderType(%x)\n", tmp
);
2367 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2371 case WGL_COLOR_BITS_ARB
:
2372 curGLXAttr
= GLX_BUFFER_SIZE
;
2375 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2376 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2377 if (!use_render_texture_emulation
) {
2378 piValues
[i
] = GL_FALSE
;
2381 curGLXAttr
= GLX_RENDER_TYPE
;
2382 if (!fmt
) goto pix_error
;
2383 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2384 if (hTest
) goto get_error
;
2385 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2386 piValues
[i
] = GL_FALSE
;
2389 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2390 if (hTest
) goto get_error
;
2391 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2394 case WGL_BLUE_BITS_ARB
:
2395 curGLXAttr
= GLX_BLUE_SIZE
;
2397 case WGL_RED_BITS_ARB
:
2398 curGLXAttr
= GLX_RED_SIZE
;
2400 case WGL_GREEN_BITS_ARB
:
2401 curGLXAttr
= GLX_GREEN_SIZE
;
2403 case WGL_ALPHA_BITS_ARB
:
2404 curGLXAttr
= GLX_ALPHA_SIZE
;
2406 case WGL_DEPTH_BITS_ARB
:
2407 curGLXAttr
= GLX_DEPTH_SIZE
;
2409 case WGL_STENCIL_BITS_ARB
:
2410 curGLXAttr
= GLX_STENCIL_SIZE
;
2412 case WGL_DOUBLE_BUFFER_ARB
:
2413 curGLXAttr
= GLX_DOUBLEBUFFER
;
2415 case WGL_STEREO_ARB
:
2416 curGLXAttr
= GLX_STEREO
;
2418 case WGL_AUX_BUFFERS_ARB
:
2419 curGLXAttr
= GLX_AUX_BUFFERS
;
2422 case WGL_SUPPORT_GDI_ARB
:
2423 if (!fmt
) goto pix_error
;
2424 piValues
[i
] = (fmt
->dwFlags
& PFD_SUPPORT_GDI
) ? TRUE
: FALSE
;
2427 case WGL_DRAW_TO_BITMAP_ARB
:
2428 if (!fmt
) goto pix_error
;
2429 piValues
[i
] = (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? TRUE
: FALSE
;
2432 case WGL_DRAW_TO_WINDOW_ARB
:
2433 case WGL_DRAW_TO_PBUFFER_ARB
:
2434 if (!fmt
) goto pix_error
;
2435 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2436 if (hTest
) goto get_error
;
2437 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2438 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2439 piValues
[i
] = GL_TRUE
;
2441 piValues
[i
] = GL_FALSE
;
2444 case WGL_SWAP_METHOD_ARB
:
2445 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2446 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2447 * point only ATI offers this.
2449 piValues
[i
] = WGL_SWAP_EXCHANGE_ARB
;
2452 case WGL_PBUFFER_LARGEST_ARB
:
2453 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2456 case WGL_SAMPLE_BUFFERS_ARB
:
2457 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2460 case WGL_SAMPLES_ARB
:
2461 curGLXAttr
= GLX_SAMPLES_ARB
;
2464 case WGL_FLOAT_COMPONENTS_NV
:
2465 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2468 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
2469 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
2472 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
2473 curGLXAttr
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
2476 case WGL_ACCUM_RED_BITS_ARB
:
2477 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2479 case WGL_ACCUM_GREEN_BITS_ARB
:
2480 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2482 case WGL_ACCUM_BLUE_BITS_ARB
:
2483 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2485 case WGL_ACCUM_ALPHA_BITS_ARB
:
2486 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2488 case WGL_ACCUM_BITS_ARB
:
2489 if (!fmt
) goto pix_error
;
2490 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2491 if (hTest
) goto get_error
;
2493 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2494 if (hTest
) goto get_error
;
2496 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2497 if (hTest
) goto get_error
;
2499 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2500 if (hTest
) goto get_error
;
2505 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2508 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2509 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2510 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2512 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2513 * and check which options can work using iPixelFormat=0 and which not.
2514 * A problem would be that this function is an extension. This would
2515 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2517 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2518 if (!fmt
) goto pix_error
;
2519 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2520 if (hTest
) goto get_error
;
2523 piValues
[i
] = GL_FALSE
;
2526 wine_tsx11_unlock();
2530 wine_tsx11_unlock();
2531 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2535 wine_tsx11_unlock();
2536 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2541 * X11DRV_wglGetPixelFormatAttribfvARB
2543 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2545 static BOOL
X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc
, int iPixelFormat
, int iLayerPlane
,
2546 UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2552 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2554 /* Allocate a temporary array to store integer values */
2555 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2557 ERR("couldn't allocate %d array\n", nAttributes
);
2561 /* Piggy-back on wglGetPixelFormatAttribivARB */
2562 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2564 /* Convert integer values to float. Should also check for attributes
2565 that can give decimal values here */
2566 for (i
=0; i
<nAttributes
;i
++) {
2567 pfValues
[i
] = attr
[i
];
2571 HeapFree(GetProcessHeap(), 0, attr
);
2576 * X11DRV_wglBindTexImageARB
2578 * WGL_ARB_render_texture: wglBindTexImageARB
2580 static BOOL
X11DRV_wglBindTexImageARB( struct wgl_pbuffer
*object
, int iBuffer
)
2582 GLboolean ret
= GL_FALSE
;
2584 TRACE("(%p, %d)\n", object
, iBuffer
);
2586 if (!object
->use_render_texture
) {
2587 SetLastError(ERROR_INVALID_HANDLE
);
2591 if (1 == use_render_texture_emulation
) {
2592 static int init
= 0;
2593 int prev_binded_texture
= 0;
2594 GLXContext prev_context
;
2595 Drawable prev_drawable
;
2596 GLXContext tmp_context
;
2599 prev_context
= pglXGetCurrentContext();
2600 prev_drawable
= pglXGetCurrentDrawable();
2602 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2603 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2604 isn't ideal performance wise but I wasn't able to get other ways working.
2607 init
= 1; /* Only show the FIXME once for performance reasons */
2608 FIXME("partial stub!\n");
2611 TRACE("drawable=%lx, context=%p\n", object
->drawable
, prev_context
);
2612 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2614 opengl_funcs
.gl
.p_glGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2616 /* Switch to our pbuffer */
2617 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2619 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2620 * After that upload the pbuffer texture data. */
2621 opengl_funcs
.gl
.p_glBindTexture(object
->texture_target
, prev_binded_texture
);
2622 opengl_funcs
.gl
.p_glCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2624 /* Switch back to the original drawable and upload the pbuffer-texture */
2625 pglXMakeCurrent(gdi_display
, prev_drawable
, prev_context
);
2626 pglXDestroyContext(gdi_display
, tmp_context
);
2627 wine_tsx11_unlock();
2635 * X11DRV_wglReleaseTexImageARB
2637 * WGL_ARB_render_texture: wglReleaseTexImageARB
2639 static BOOL
X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer
*object
, int iBuffer
)
2641 GLboolean ret
= GL_FALSE
;
2643 TRACE("(%p, %d)\n", object
, iBuffer
);
2645 if (!object
->use_render_texture
) {
2646 SetLastError(ERROR_INVALID_HANDLE
);
2649 if (1 == use_render_texture_emulation
) {
2656 * X11DRV_wglGetExtensionsStringEXT
2658 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2660 static const GLubyte
*X11DRV_wglGetExtensionsStringEXT(void)
2662 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2663 return (const GLubyte
*)WineGLInfo
.wglExtensions
;
2667 * X11DRV_wglGetSwapIntervalEXT
2669 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2671 static int X11DRV_wglGetSwapIntervalEXT(void)
2673 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
2674 * interval, so the swap interval has to be tracked. */
2676 return swap_interval
;
2680 * X11DRV_wglSwapIntervalEXT
2682 * WGL_EXT_swap_control: wglSwapIntervalEXT
2684 static BOOL
X11DRV_wglSwapIntervalEXT(int interval
)
2688 TRACE("(%d)\n", interval
);
2692 SetLastError(ERROR_INVALID_DATA
);
2695 else if (!has_swap_control
&& interval
== 0)
2697 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2698 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2699 * value to be an error. Just silently ignore the request for now. */
2700 WARN("Request to disable vertical sync is not handled\n");
2705 if (pglXSwapIntervalSGI
)
2708 ret
= !pglXSwapIntervalSGI(interval
);
2709 wine_tsx11_unlock();
2712 WARN("GLX_SGI_swap_control extension is not available\n");
2715 swap_interval
= interval
;
2717 SetLastError(ERROR_DC_NOT_FOUND
);
2724 * X11DRV_wglSetPixelFormatWINE
2726 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
2727 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
2729 static BOOL
X11DRV_wglSetPixelFormatWINE(HDC hdc
, int format
)
2731 WineGLPixelFormat
*fmt
;
2735 TRACE("(%p,%d)\n", hdc
, format
);
2737 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, format
, FALSE
/* Offscreen */, &value
);
2740 ERR( "Invalid format %d\n", format
);
2744 hwnd
= WindowFromDC( hdc
);
2745 if (!hwnd
|| hwnd
== GetDesktopWindow())
2747 ERR( "not a valid window DC %p\n", hdc
);
2752 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
2753 wine_tsx11_unlock();
2755 if (!(value
& GLX_WINDOW_BIT
))
2757 WARN( "Pixel format %d is not compatible for window rendering\n", format
);
2761 return SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0);
2762 /* DC pixel format will be set by the DCE update */
2766 * glxRequireVersion (internal)
2768 * Check if the supported GLX version matches requiredVersion.
2770 static BOOL
glxRequireVersion(int requiredVersion
)
2772 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2773 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
2779 static void register_extension(const char *ext
)
2781 if (WineGLInfo
.wglExtensions
[0])
2782 strcat(WineGLInfo
.wglExtensions
, " ");
2783 strcat(WineGLInfo
.wglExtensions
, ext
);
2785 TRACE("'%s'\n", ext
);
2789 * X11DRV_WineGL_LoadExtensions
2791 static void X11DRV_WineGL_LoadExtensions(void)
2793 WineGLInfo
.wglExtensions
[0] = 0;
2795 /* ARB Extensions */
2797 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_ARB_create_context"))
2799 register_extension( "WGL_ARB_create_context" );
2800 opengl_funcs
.ext
.p_wglCreateContextAttribsARB
= X11DRV_wglCreateContextAttribsARB
;
2802 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_ARB_create_context_profile"))
2803 register_extension("WGL_ARB_create_context_profile");
2806 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_ARB_fbconfig_float"))
2808 register_extension("WGL_ARB_pixel_format_float");
2809 register_extension("WGL_ATI_pixel_format_float");
2812 register_extension( "WGL_ARB_extensions_string" );
2813 opengl_funcs
.ext
.p_wglGetExtensionsStringARB
= X11DRV_wglGetExtensionsStringARB
;
2815 if (glxRequireVersion(3))
2817 register_extension( "WGL_ARB_make_current_read" );
2818 opengl_funcs
.ext
.p_wglGetCurrentReadDCARB
= (void *)1; /* never called */
2819 opengl_funcs
.ext
.p_wglMakeContextCurrentARB
= X11DRV_wglMakeContextCurrentARB
;
2822 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
2824 /* In general pbuffer functionality requires support in the X-server. The functionality is
2825 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
2827 if ( glxRequireVersion(3) && has_extension( WineGLInfo
.glxExtensions
, "GLX_SGIX_pbuffer") )
2829 register_extension( "WGL_ARB_pbuffer" );
2830 opengl_funcs
.ext
.p_wglCreatePbufferARB
= X11DRV_wglCreatePbufferARB
;
2831 opengl_funcs
.ext
.p_wglDestroyPbufferARB
= X11DRV_wglDestroyPbufferARB
;
2832 opengl_funcs
.ext
.p_wglGetPbufferDCARB
= X11DRV_wglGetPbufferDCARB
;
2833 opengl_funcs
.ext
.p_wglQueryPbufferARB
= X11DRV_wglQueryPbufferARB
;
2834 opengl_funcs
.ext
.p_wglReleasePbufferDCARB
= X11DRV_wglReleasePbufferDCARB
;
2835 opengl_funcs
.ext
.p_wglSetPbufferAttribARB
= X11DRV_wglSetPbufferAttribARB
;
2838 register_extension( "WGL_ARB_pixel_format" );
2839 opengl_funcs
.ext
.p_wglChoosePixelFormatARB
= X11DRV_wglChoosePixelFormatARB
;
2840 opengl_funcs
.ext
.p_wglGetPixelFormatAttribfvARB
= X11DRV_wglGetPixelFormatAttribfvARB
;
2841 opengl_funcs
.ext
.p_wglGetPixelFormatAttribivARB
= X11DRV_wglGetPixelFormatAttribivARB
;
2843 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
2844 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_ARB_render_texture") ||
2845 (glxRequireVersion(3) && has_extension( WineGLInfo
.glxExtensions
, "GLX_SGIX_pbuffer") && use_render_texture_emulation
))
2847 register_extension( "WGL_ARB_render_texture" );
2848 opengl_funcs
.ext
.p_wglBindTexImageARB
= X11DRV_wglBindTexImageARB
;
2849 opengl_funcs
.ext
.p_wglReleaseTexImageARB
= X11DRV_wglReleaseTexImageARB
;
2851 /* The WGL version of GLX_NV_float_buffer requires render_texture */
2852 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer"))
2853 register_extension("WGL_NV_float_buffer");
2855 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
2856 if (has_extension(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle"))
2857 register_extension("WGL_NV_texture_rectangle");
2860 /* EXT Extensions */
2862 register_extension( "WGL_EXT_extensions_string" );
2863 opengl_funcs
.ext
.p_wglGetExtensionsStringEXT
= X11DRV_wglGetExtensionsStringEXT
;
2865 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
2866 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
2867 register_extension( "WGL_EXT_swap_control" );
2868 opengl_funcs
.ext
.p_wglSwapIntervalEXT
= X11DRV_wglSwapIntervalEXT
;
2869 opengl_funcs
.ext
.p_wglGetSwapIntervalEXT
= X11DRV_wglGetSwapIntervalEXT
;
2871 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_EXT_framebuffer_sRGB"))
2872 register_extension("WGL_EXT_framebuffer_sRGB");
2874 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_EXT_fbconfig_packed_float"))
2875 register_extension("WGL_EXT_pixel_format_packed_float");
2877 if (has_extension( WineGLInfo
.glxExtensions
, "GLX_EXT_swap_control"))
2878 has_swap_control
= TRUE
;
2880 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
2881 if (has_extension(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range"))
2883 register_extension( "WGL_NV_vertex_array_range" );
2884 opengl_funcs
.ext
.p_wglAllocateMemoryNV
= pglXAllocateMemoryNV
;
2885 opengl_funcs
.ext
.p_wglFreeMemoryNV
= pglXFreeMemoryNV
;
2888 /* WINE-specific WGL Extensions */
2890 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
2891 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
2893 register_extension( "WGL_WINE_pixel_format_passthrough" );
2894 opengl_funcs
.ext
.p_wglSetPixelFormatWINE
= X11DRV_wglSetPixelFormatWINE
;
2898 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
2901 pglXDestroyGLXPixmap(display
, glxpixmap
);
2902 wine_tsx11_unlock();
2907 * glxdrv_SwapBuffers
2909 * Swap the buffers of this DC
2911 static BOOL
glxdrv_SwapBuffers(PHYSDEV dev
)
2913 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
2914 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
2916 TRACE("(%p)\n", dev
->hdc
);
2920 WARN("Using a NULL context, skipping\n");
2921 SetLastError(ERROR_INVALID_HANDLE
);
2925 if (!physdev
->drawable
)
2927 WARN("Using an invalid drawable, skipping\n");
2928 SetLastError(ERROR_INVALID_HANDLE
);
2934 switch (physdev
->type
)
2936 case DC_GL_PIXMAP_WIN
:
2937 if(pglXCopySubBufferMESA
) {
2938 int w
= physdev
->x11dev
->dc_rect
.right
- physdev
->x11dev
->dc_rect
.left
;
2939 int h
= physdev
->x11dev
->dc_rect
.bottom
- physdev
->x11dev
->dc_rect
.top
;
2941 /* (glX)SwapBuffers has an implicit glFlush effect, however
2942 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
2946 pglXCopySubBufferMESA(gdi_display
, physdev
->drawable
, 0, 0, w
, h
);
2951 pglXSwapBuffers(gdi_display
, physdev
->drawable
);
2955 flush_gl_drawable( physdev
);
2956 wine_tsx11_unlock();
2961 static long prev_time
, start_time
;
2962 static unsigned long frames
, frames_total
;
2964 DWORD time
= GetTickCount();
2967 /* every 1.5 seconds */
2968 if (time
- prev_time
> 1500) {
2969 TRACE_(fps
)("@ approx %.2ffps, total %.2ffps\n",
2970 1000.0*frames
/(time
- prev_time
), 1000.0*frames_total
/(time
- start_time
));
2973 if(start_time
== 0) start_time
= time
;
2980 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
2982 WineGLPixelFormat
*fmt
;
2985 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
2990 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
2991 wine_tsx11_unlock();
2995 static BOOL
create_glx_dc( PHYSDEV
*pdev
)
2997 /* assume that only the main x11 device implements GetDeviceCaps */
2998 X11DRV_PDEVICE
*x11dev
= get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev
, pGetDeviceCaps
));
2999 struct glx_physdev
*physdev
= HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*physdev
) );
3001 if (!physdev
) return FALSE
;
3002 physdev
->x11dev
= x11dev
;
3003 push_dc_driver( pdev
, &physdev
->dev
, &glxdrv_funcs
);
3007 /**********************************************************************
3010 static BOOL
glxdrv_CreateDC( PHYSDEV
*pdev
, LPCWSTR driver
, LPCWSTR device
,
3011 LPCWSTR output
, const DEVMODEW
* initData
)
3013 return create_glx_dc( pdev
);
3016 /**********************************************************************
3017 * glxdrv_CreateCompatibleDC
3019 static BOOL
glxdrv_CreateCompatibleDC( PHYSDEV orig
, PHYSDEV
*pdev
)
3021 if (orig
) /* chain to next driver first */
3023 orig
= GET_NEXT_PHYSDEV( orig
, pCreateCompatibleDC
);
3024 if (!orig
->funcs
->pCreateCompatibleDC( orig
, pdev
)) return FALSE
;
3026 /* otherwise we have been called by x11drv */
3027 return create_glx_dc( pdev
);
3030 /**********************************************************************
3033 static BOOL
glxdrv_DeleteDC( PHYSDEV dev
)
3035 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
3036 HeapFree( GetProcessHeap(), 0, physdev
);
3040 /**********************************************************************
3043 static INT
glxdrv_ExtEscape( PHYSDEV dev
, INT escape
, INT in_count
, LPCVOID in_data
,
3044 INT out_count
, LPVOID out_data
)
3046 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
3048 dev
= GET_NEXT_PHYSDEV( dev
, pExtEscape
);
3050 if (escape
== X11DRV_ESCAPE
&& in_data
&& in_count
>= sizeof(enum x11drv_escape_codes
))
3052 switch (*(const enum x11drv_escape_codes
*)in_data
)
3054 case X11DRV_SET_DRAWABLE
:
3055 if (in_count
>= sizeof(struct x11drv_escape_set_drawable
))
3057 const struct x11drv_escape_set_drawable
*data
= in_data
;
3058 physdev
->pixel_format
= pixelformat_from_fbconfig_id( data
->fbconfig_id
);
3059 physdev
->type
= data
->gl_type
;
3060 physdev
->drawable
= data
->gl_drawable
;
3061 physdev
->pixmap
= data
->pixmap
;
3062 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3063 dev
->hdc
, physdev
->drawable
, physdev
->pixel_format
, physdev
->type
);
3066 case X11DRV_GET_DRAWABLE
:
3067 if (out_count
>= sizeof(struct x11drv_escape_get_drawable
))
3069 struct x11drv_escape_get_drawable
*data
= out_data
;
3070 data
->pixel_format
= physdev
->pixel_format
;
3071 data
->gl_type
= physdev
->type
;
3072 data
->gl_drawable
= physdev
->drawable
;
3073 data
->pixmap
= physdev
->pixmap
;
3076 case X11DRV_FLUSH_GL_DRAWABLE
:
3077 flush_gl_drawable( physdev
);
3083 return dev
->funcs
->pExtEscape( dev
, escape
, in_count
, in_data
, out_count
, out_data
);
3086 /**********************************************************************
3087 * glxdrv_wine_get_wgl_driver
3089 static struct opengl_funcs
* glxdrv_wine_get_wgl_driver( PHYSDEV dev
, UINT version
)
3091 if (version
!= WINE_WGL_DRIVER_VERSION
)
3093 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version
, WINE_WGL_DRIVER_VERSION
);
3097 if (has_opengl()) return &opengl_funcs
;
3099 dev
= GET_NEXT_PHYSDEV( dev
, wine_get_wgl_driver
);
3100 return dev
->funcs
->wine_get_wgl_driver( dev
, version
);
3103 static const struct gdi_dc_funcs glxdrv_funcs
=
3105 NULL
, /* pAbortDoc */
3106 NULL
, /* pAbortPath */
3107 NULL
, /* pAlphaBlend */
3108 NULL
, /* pAngleArc */
3111 NULL
, /* pBeginPath */
3112 NULL
, /* pBlendImage */
3114 NULL
, /* pCloseFigure */
3115 glxdrv_CreateCompatibleDC
, /* pCreateCompatibleDC */
3116 glxdrv_CreateDC
, /* pCreateDC */
3117 glxdrv_DeleteDC
, /* pDeleteDC */
3118 NULL
, /* pDeleteObject */
3119 glxdrv_DescribePixelFormat
, /* pDescribePixelFormat */
3120 NULL
, /* pDeviceCapabilities */
3121 NULL
, /* pEllipse */
3123 NULL
, /* pEndPage */
3124 NULL
, /* pEndPath */
3125 NULL
, /* pEnumFonts */
3126 NULL
, /* pEnumICMProfiles */
3127 NULL
, /* pExcludeClipRect */
3128 NULL
, /* pExtDeviceMode */
3129 glxdrv_ExtEscape
, /* pExtEscape */
3130 NULL
, /* pExtFloodFill */
3131 NULL
, /* pExtSelectClipRgn */
3132 NULL
, /* pExtTextOut */
3133 NULL
, /* pFillPath */
3134 NULL
, /* pFillRgn */
3135 NULL
, /* pFlattenPath */
3136 NULL
, /* pFontIsLinked */
3137 NULL
, /* pFrameRgn */
3138 NULL
, /* pGdiComment */
3139 NULL
, /* pGdiRealizationInfo */
3140 NULL
, /* pGetBoundsRect */
3141 NULL
, /* pGetCharABCWidths */
3142 NULL
, /* pGetCharABCWidthsI */
3143 NULL
, /* pGetCharWidth */
3144 NULL
, /* pGetDeviceCaps */
3145 NULL
, /* pGetDeviceGammaRamp */
3146 NULL
, /* pGetFontData */
3147 NULL
, /* pGetFontUnicodeRanges */
3148 NULL
, /* pGetGlyphIndices */
3149 NULL
, /* pGetGlyphOutline */
3150 NULL
, /* pGetICMProfile */
3151 NULL
, /* pGetImage */
3152 NULL
, /* pGetKerningPairs */
3153 NULL
, /* pGetNearestColor */
3154 NULL
, /* pGetOutlineTextMetrics */
3155 NULL
, /* pGetPixel */
3156 NULL
, /* pGetSystemPaletteEntries */
3157 NULL
, /* pGetTextCharsetInfo */
3158 NULL
, /* pGetTextExtentExPoint */
3159 NULL
, /* pGetTextExtentExPointI */
3160 NULL
, /* pGetTextFace */
3161 NULL
, /* pGetTextMetrics */
3162 NULL
, /* pGradientFill */
3163 NULL
, /* pIntersectClipRect */
3164 NULL
, /* pInvertRgn */
3166 NULL
, /* pModifyWorldTransform */
3168 NULL
, /* pOffsetClipRgn */
3169 NULL
, /* pOffsetViewportOrg */
3170 NULL
, /* pOffsetWindowOrg */
3171 NULL
, /* pPaintRgn */
3174 NULL
, /* pPolyBezier */
3175 NULL
, /* pPolyBezierTo */
3176 NULL
, /* pPolyDraw */
3177 NULL
, /* pPolyPolygon */
3178 NULL
, /* pPolyPolyline */
3179 NULL
, /* pPolygon */
3180 NULL
, /* pPolyline */
3181 NULL
, /* pPolylineTo */
3182 NULL
, /* pPutImage */
3183 NULL
, /* pRealizeDefaultPalette */
3184 NULL
, /* pRealizePalette */
3185 NULL
, /* pRectangle */
3186 NULL
, /* pResetDC */
3187 NULL
, /* pRestoreDC */
3188 NULL
, /* pRoundRect */
3190 NULL
, /* pScaleViewportExt */
3191 NULL
, /* pScaleWindowExt */
3192 NULL
, /* pSelectBitmap */
3193 NULL
, /* pSelectBrush */
3194 NULL
, /* pSelectClipPath */
3195 NULL
, /* pSelectFont */
3196 NULL
, /* pSelectPalette */
3197 NULL
, /* pSelectPen */
3198 NULL
, /* pSetArcDirection */
3199 NULL
, /* pSetBkColor */
3200 NULL
, /* pSetBkMode */
3201 NULL
, /* pSetBoundsRect */
3202 NULL
, /* pSetDCBrushColor */
3203 NULL
, /* pSetDCPenColor */
3204 NULL
, /* pSetDIBitsToDevice */
3205 NULL
, /* pSetDeviceClipping */
3206 NULL
, /* pSetDeviceGammaRamp */
3207 NULL
, /* pSetLayout */
3208 NULL
, /* pSetMapMode */
3209 NULL
, /* pSetMapperFlags */
3210 NULL
, /* pSetPixel */
3211 glxdrv_SetPixelFormat
, /* pSetPixelFormat */
3212 NULL
, /* pSetPolyFillMode */
3213 NULL
, /* pSetROP2 */
3214 NULL
, /* pSetRelAbs */
3215 NULL
, /* pSetStretchBltMode */
3216 NULL
, /* pSetTextAlign */
3217 NULL
, /* pSetTextCharacterExtra */
3218 NULL
, /* pSetTextColor */
3219 NULL
, /* pSetTextJustification */
3220 NULL
, /* pSetViewportExt */
3221 NULL
, /* pSetViewportOrg */
3222 NULL
, /* pSetWindowExt */
3223 NULL
, /* pSetWindowOrg */
3224 NULL
, /* pSetWorldTransform */
3225 NULL
, /* pStartDoc */
3226 NULL
, /* pStartPage */
3227 NULL
, /* pStretchBlt */
3228 NULL
, /* pStretchDIBits */
3229 NULL
, /* pStrokeAndFillPath */
3230 NULL
, /* pStrokePath */
3231 glxdrv_SwapBuffers
, /* pSwapBuffers */
3232 NULL
, /* pUnrealizePalette */
3233 NULL
, /* pWidenPath */
3234 glxdrv_wine_get_wgl_driver
, /* wine_get_wgl_driver */
3235 GDI_PRIORITY_GRAPHICS_DRV
+ 20 /* priority */
3238 static struct opengl_funcs opengl_funcs
=
3241 glxdrv_wglCopyContext
, /* p_wglCopyContext */
3242 glxdrv_wglCreateContext
, /* p_wglCreateContext */
3243 glxdrv_wglDeleteContext
, /* p_wglDeleteContext */
3244 glxdrv_wglGetPixelFormat
, /* p_wglGetPixelFormat */
3245 glxdrv_wglGetProcAddress
, /* p_wglGetProcAddress */
3246 glxdrv_wglMakeCurrent
, /* p_wglMakeCurrent */
3247 glxdrv_wglShareLists
, /* p_wglShareLists */
3251 const struct gdi_dc_funcs
*get_glx_driver(void)
3253 return &glxdrv_funcs
;
3256 #else /* no OpenGL includes */
3258 const struct gdi_dc_funcs
*get_glx_driver(void)
3263 void mark_drawable_dirty(Drawable old
, Drawable
new)
3267 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3273 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3278 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3283 #endif /* defined(SONAME_LIBGL) */