Added YUV routines needed for v4l driver, and in the future possibly
[wine/gsoc-2012-control.git] / dlls / d3drm / d3drm.spec
blob9964085f5698f064768968e5d467b7aaefcf671e
1 @ stub D3DRMColorGetAlpha
2 @ stub D3DRMColorGetBlue
3 @ stub D3DRMColorGetGreen
4 @ stub D3DRMColorGetRed
5 @ stub D3DRMCreateColorRGB
6 @ stub D3DRMCreateColorRGBA
7 @ stub D3DRMMatrixFromQuaternion
8 @ stub D3DRMQuaternionFromRotation
9 @ stub D3DRMQuaternionMultiply
10 @ stub D3DRMQuaternionSlerp
11 @ stub D3DRMVectorAdd
12 @ stub D3DRMVectorCrossProduct
13 @ stub D3DRMVectorDotProduct
14 @ stub D3DRMVectorModulus
15 @ stub D3DRMVectorNormalize
16 @ stub D3DRMVectorRandom
17 @ stub D3DRMVectorReflect
18 @ stub D3DRMVectorRotate
19 @ stub D3DRMVectorScale
20 @ stub D3DRMVectorSubtract
21 @ stub Direct3DRMCreate
22 @ stub DllCanUnloadNow
23 @ stub DllGetClassObject