2 * Mpeg Layer-1,2,3 audio decoder
3 * ------------------------------
4 * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved.
7 * slighlty optimized for machines without autoincrement/decrement.
8 * The performance is highly compiler dependend. Maybe
9 * the decode.c version for 'normal' processor may be faster
10 * even for Intel processors.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
34 extern struct mpstr
*gmp
;
36 /* old WRITE_SAMPLE */
37 #define WRITE_SAMPLE(samples,sum,clip) \
38 if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \
39 else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; } \
40 else { *(samples) = sum; }
42 int synth_1to1_mono(real
*bandPtr
,unsigned char *samples
,int *pnt
)
44 short samples_tmp
[64];
45 short *tmp1
= samples_tmp
;
49 ret
= synth_1to1(bandPtr
,0,(unsigned char *) samples_tmp
,&pnt1
);
53 *( (short *) samples
) = *tmp1
;
63 int synth_1to1(real
*bandPtr
,int channel
,unsigned char *out
,int *pnt
)
65 static const int step
= 2;
67 short *samples
= (short *) (out
+ *pnt
);
69 real
*b0
,(*buf
)[0x110];
78 buf
= gmp
->synth_buffs
[0];
82 buf
= gmp
->synth_buffs
[1];
88 dct64(buf
[1]+((bo
+1)&0xf),buf
[0]+bo
,bandPtr
);
93 dct64(buf
[0]+bo
,buf
[1]+bo
+1,bandPtr
);
100 real
*window
= decwin
+ 16 - bo1
;
102 for (j
=16;j
;j
--,b0
+=0x10,window
+=0x20,samples
+=step
)
105 sum
= window
[0x0] * b0
[0x0];
106 sum
-= window
[0x1] * b0
[0x1];
107 sum
+= window
[0x2] * b0
[0x2];
108 sum
-= window
[0x3] * b0
[0x3];
109 sum
+= window
[0x4] * b0
[0x4];
110 sum
-= window
[0x5] * b0
[0x5];
111 sum
+= window
[0x6] * b0
[0x6];
112 sum
-= window
[0x7] * b0
[0x7];
113 sum
+= window
[0x8] * b0
[0x8];
114 sum
-= window
[0x9] * b0
[0x9];
115 sum
+= window
[0xA] * b0
[0xA];
116 sum
-= window
[0xB] * b0
[0xB];
117 sum
+= window
[0xC] * b0
[0xC];
118 sum
-= window
[0xD] * b0
[0xD];
119 sum
+= window
[0xE] * b0
[0xE];
120 sum
-= window
[0xF] * b0
[0xF];
122 WRITE_SAMPLE(samples
,sum
,clip
);
127 sum
= window
[0x0] * b0
[0x0];
128 sum
+= window
[0x2] * b0
[0x2];
129 sum
+= window
[0x4] * b0
[0x4];
130 sum
+= window
[0x6] * b0
[0x6];
131 sum
+= window
[0x8] * b0
[0x8];
132 sum
+= window
[0xA] * b0
[0xA];
133 sum
+= window
[0xC] * b0
[0xC];
134 sum
+= window
[0xE] * b0
[0xE];
135 WRITE_SAMPLE(samples
,sum
,clip
);
136 b0
-=0x10,window
-=0x20,samples
+=step
;
140 for (j
=15;j
;j
--,b0
-=0x10,window
-=0x20,samples
+=step
)
143 sum
= -window
[-0x1] * b0
[0x0];
144 sum
-= window
[-0x2] * b0
[0x1];
145 sum
-= window
[-0x3] * b0
[0x2];
146 sum
-= window
[-0x4] * b0
[0x3];
147 sum
-= window
[-0x5] * b0
[0x4];
148 sum
-= window
[-0x6] * b0
[0x5];
149 sum
-= window
[-0x7] * b0
[0x6];
150 sum
-= window
[-0x8] * b0
[0x7];
151 sum
-= window
[-0x9] * b0
[0x8];
152 sum
-= window
[-0xA] * b0
[0x9];
153 sum
-= window
[-0xB] * b0
[0xA];
154 sum
-= window
[-0xC] * b0
[0xB];
155 sum
-= window
[-0xD] * b0
[0xC];
156 sum
-= window
[-0xE] * b0
[0xD];
157 sum
-= window
[-0xF] * b0
[0xE];
158 sum
-= window
[-0x0] * b0
[0xF];
160 WRITE_SAMPLE(samples
,sum
,clip
);