2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
36 #include "wine/list.h"
37 #ifdef DDRAW_INIT_GUID
40 #include "wine/wined3d.h"
42 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
44 /*****************************************************************************
45 * IParent - a helper interface
46 *****************************************************************************/
47 DEFINE_GUID(IID_IParent
, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
48 typedef struct IParent
*LPPARENT
, *PPARENT
;
50 #define INTERFACE IParent
51 DECLARE_INTERFACE_(IParent
,IUnknown
)
53 /*** IUnknown methods ***/
54 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
55 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
56 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
60 #if !defined(__cplusplus) || defined(CINTERFACE)
61 /*** IUnknown methods ***/
62 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
63 #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
64 #define IParent_Release(p) (p)->lpVtbl->Release(p)
68 /* Typdef the interfaces */
69 typedef struct IDirectDrawImpl IDirectDrawImpl
;
70 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
71 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
72 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
73 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
74 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
75 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
76 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
77 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
78 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
79 typedef struct IParentImpl IParentImpl
;
81 /* Callbacks for implicit object destruction */
82 extern ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
) DECLSPEC_HIDDEN
;
84 /* Global critical section */
85 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN
;
87 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
89 /*****************************************************************************
90 * IDirectDraw implementation structure
91 *****************************************************************************/
95 IWineD3DVertexDeclaration
*decl
;
98 struct IDirectDrawImpl
100 /* IUnknown fields */
101 const IDirectDraw7Vtbl
*lpVtbl
;
102 const IDirectDraw4Vtbl
*IDirectDraw4_vtbl
;
103 const IDirectDraw3Vtbl
*IDirectDraw3_vtbl
;
104 const IDirectDraw2Vtbl
*IDirectDraw2_vtbl
;
105 const IDirectDrawVtbl
*IDirectDraw_vtbl
;
106 const IDirect3D7Vtbl
*IDirect3D7_vtbl
;
107 const IDirect3D3Vtbl
*IDirect3D3_vtbl
;
108 const IDirect3D2Vtbl
*IDirect3D2_vtbl
;
109 const IDirect3DVtbl
*IDirect3D_vtbl
;
110 const IWineD3DDeviceParentVtbl
*device_parent_vtbl
;
112 /* See comment in IDirectDraw::AddRef */
113 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
115 /* WineD3D linkage */
117 IWineD3DDevice
*wineD3DDevice
;
118 BOOL d3d_initialized
;
120 /* Misc ddraw fields */
126 /* DirectDraw things, which are not handled by WineD3D */
127 DWORD cooperative_level
;
129 DWORD orig_width
, orig_height
;
133 IDirectDrawSurfaceImpl
*d3d_target
;
135 IDirect3DDeviceImpl
*d3ddevice
;
143 /* The surface type to request */
144 WINED3DSURFTYPE ImplType
;
146 /* Helpers for surface creation */
147 IDirectDrawSurfaceImpl
*tex_root
;
150 /* For the dll unload cleanup code */
151 struct list ddraw_list_entry
;
152 /* The surface list - can't relay this to WineD3D
155 struct list surface_list
;
159 struct FvfToDecl
*decls
;
160 UINT numConvertedDecls
, declArraySize
;
163 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
165 /* Declare the VTables. They can be found ddraw.c */
166 extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl DECLSPEC_HIDDEN
;
167 extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl DECLSPEC_HIDDEN
;
168 extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl DECLSPEC_HIDDEN
;
169 extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl DECLSPEC_HIDDEN
;
170 extern const IDirectDrawVtbl IDirectDraw1_Vtbl DECLSPEC_HIDDEN
;
171 extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl DECLSPEC_HIDDEN
;
173 /* Helper structures */
174 typedef struct EnumDisplayModesCBS
177 LPDDENUMMODESCALLBACK2 callback
;
178 } EnumDisplayModesCBS
;
180 typedef struct EnumSurfacesCBS
183 LPDDENUMSURFACESCALLBACK7 callback
;
184 LPDDSURFACEDESC2 pDDSD
;
188 /* Utility functions */
189 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
190 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
191 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
,
192 DDSURFACEDESC2
*desc
, void *Context
) DECLSPEC_HIDDEN
;
193 IWineD3DVertexDeclaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
195 static inline IDirectDrawImpl
*ddraw_from_d3d1(IDirect3D
*iface
)
197 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D_vtbl
));
200 static inline IDirectDrawImpl
*ddraw_from_d3d2(IDirect3D2
*iface
)
202 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D2_vtbl
));
205 static inline IDirectDrawImpl
*ddraw_from_d3d3(IDirect3D3
*iface
)
207 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D3_vtbl
));
210 static inline IDirectDrawImpl
*ddraw_from_d3d7(IDirect3D7
*iface
)
212 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D7_vtbl
));
215 /* The default surface type */
216 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
218 /*****************************************************************************
219 * IDirectDrawSurface implementation structure
220 *****************************************************************************/
222 struct IDirectDrawSurfaceImpl
224 /* IUnknown fields */
225 const IDirectDrawSurface7Vtbl
*lpVtbl
;
226 const IDirectDrawSurface3Vtbl
*IDirectDrawSurface3_vtbl
;
227 const IDirectDrawGammaControlVtbl
*IDirectDrawGammaControl_vtbl
;
228 const IDirect3DTexture2Vtbl
*IDirect3DTexture2_vtbl
;
229 const IDirect3DTextureVtbl
*IDirect3DTexture_vtbl
;
232 IUnknown
*ifaceToRelease
;
236 /* Connections to other Objects */
237 IDirectDrawImpl
*ddraw
;
238 IWineD3DSurface
*WineD3DSurface
;
239 IWineD3DBaseTexture
*wineD3DTexture
;
240 IWineD3DSwapChain
*wineD3DSwapChain
;
242 /* This implementation handles attaching surfaces to other surfaces */
243 IDirectDrawSurfaceImpl
*next_attached
;
244 IDirectDrawSurfaceImpl
*first_attached
;
246 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
247 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
248 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
249 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
251 #define MAX_COMPLEX_ATTACHED 6
252 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
253 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
254 * but no pointer to prevent temptations to traverse it in the wrong direction.
256 BOOL is_complex_root
;
258 /* Surface description, for GetAttachedSurface */
259 DDSURFACEDESC2 surface_desc
;
262 DWORD uniqueness_value
;
264 WINED3DSURFTYPE ImplType
;
266 /* For D3DDevice creation */
269 /* Clipper objects */
270 IDirectDrawClipperImpl
*clipper
;
272 /* For the ddraw surface list */
273 struct list surface_list_entry
;
278 /* VTable declaration. It's located in surface.c / surface_thunks.c */
279 extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl DECLSPEC_HIDDEN
;
280 extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl DECLSPEC_HIDDEN
;
281 extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl DECLSPEC_HIDDEN
;
282 extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl DECLSPEC_HIDDEN
;
283 extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl DECLSPEC_HIDDEN
;
285 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
287 static inline IDirectDrawSurfaceImpl
*surface_from_texture1(IDirect3DTexture
*iface
)
289 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture_vtbl
));
292 static inline IDirectDrawSurfaceImpl
*surface_from_texture2(IDirect3DTexture2
*iface
)
294 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture2_vtbl
));
297 static inline IDirectDrawSurfaceImpl
*surface_from_surface3(IDirectDrawSurface3
*iface
)
299 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirectDrawSurface3_vtbl
));
302 /* Get the number of bytes per pixel for a given surface */
303 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
304 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
306 /*****************************************************************************
307 * IParent Implementation
308 *****************************************************************************/
311 /* IUnknown fields */
312 const IParentVtbl
*lpVtbl
;
315 /* IParentImpl fields */
320 extern const IParentVtbl IParent_Vtbl DECLSPEC_HIDDEN
;
322 /*****************************************************************************
323 * IDirect3DDevice implementation
324 *****************************************************************************/
327 DDrawHandle_Unknown
= 0,
328 DDrawHandle_Texture
= 1,
329 DDrawHandle_Material
= 2,
330 DDrawHandle_Matrix
= 3,
331 DDrawHandle_StateBlock
= 4
337 DDrawHandleTypes type
;
340 struct IDirect3DDeviceImpl
343 const IDirect3DDevice7Vtbl
*lpVtbl
;
344 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
345 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
346 const IDirect3DDeviceVtbl
*IDirect3DDevice_vtbl
;
349 /* Other object connections */
350 IWineD3DDevice
*wineD3DDevice
;
351 IDirectDrawImpl
*ddraw
;
352 IWineD3DBuffer
*indexbuffer
;
353 IDirectDrawSurfaceImpl
*target
;
354 BOOL OffScreenTarget
;
356 /* Viewport management */
357 IDirect3DViewportImpl
*viewport_list
;
358 IDirect3DViewportImpl
*current_viewport
;
359 D3DVIEWPORT7 active_viewport
;
361 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
362 BOOL legacyTextureBlending
;
367 /* Rendering functions to wrap D3D(1-3) to D3D7 */
368 D3DPRIMITIVETYPE primitive_type
;
372 LPBYTE vertex_buffer
;
376 /* Handle management */
377 struct HandleEntry
*Handles
;
379 D3DMATRIXHANDLE world
, proj
, view
;
382 /* Vtables in various versions */
383 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl DECLSPEC_HIDDEN
;
384 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl DECLSPEC_HIDDEN
;
385 extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl DECLSPEC_HIDDEN
;
386 extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl DECLSPEC_HIDDEN
;
387 extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl DECLSPEC_HIDDEN
;
390 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
392 /* Helper functions */
393 HRESULT
IDirect3DImpl_GetCaps(IWineD3D
*WineD3D
, D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
394 DWORD
IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
395 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
397 static inline IDirect3DDeviceImpl
*device_from_device1(IDirect3DDevice
*iface
)
399 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice_vtbl
));
402 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
404 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
407 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
409 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
413 struct EnumTextureFormatsCBS
415 LPD3DENUMTEXTUREFORMATSCALLBACK cbv2
;
416 LPD3DENUMPIXELFORMATSCALLBACK cbv7
;
420 /*****************************************************************************
421 * IDirect3D implementation
422 *****************************************************************************/
424 /* No implementation structure as this is only another interface to DirectDraw */
427 extern const IDirect3DVtbl IDirect3D1_Vtbl DECLSPEC_HIDDEN
;
428 extern const IDirect3D2Vtbl IDirect3D2_Vtbl DECLSPEC_HIDDEN
;
429 extern const IDirect3D3Vtbl IDirect3D3_Vtbl DECLSPEC_HIDDEN
;
430 extern const IDirect3D7Vtbl IDirect3D7_Vtbl DECLSPEC_HIDDEN
;
432 /* Structure for EnumZBufferFormats */
433 struct EnumZBufferFormatsData
435 LPD3DENUMPIXELFORMATSCALLBACK Callback
;
439 /*****************************************************************************
440 * IDirectDrawClipper implementation structure
441 *****************************************************************************/
442 struct IDirectDrawClipperImpl
444 /* IUnknown fields */
445 const IDirectDrawClipperVtbl
*lpVtbl
;
448 IWineD3DClipper
*wineD3DClipper
;
452 extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl DECLSPEC_HIDDEN
;
454 typeof(WineDirect3DCreateClipper
) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN
;
456 /*****************************************************************************
457 * IDirectDrawPalette implementation structure
458 *****************************************************************************/
459 struct IDirectDrawPaletteImpl
461 /* IUnknown fields */
462 const IDirectDrawPaletteVtbl
*lpVtbl
;
466 IWineD3DPalette
*wineD3DPalette
;
468 /* IDirectDrawPalette fields */
469 IUnknown
*ifaceToRelease
;
471 extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl DECLSPEC_HIDDEN
;
473 /******************************************************************************
474 * DirectDraw ClassFactory implementation - incomplete
475 ******************************************************************************/
478 const IClassFactoryVtbl
*lpVtbl
;
481 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID iid
, LPVOID
*ppObj
);
484 /* Helper structures */
485 struct object_creation_info
488 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
492 /******************************************************************************
493 * IDirect3DLight implementation structure - Wraps to D3D7
494 ******************************************************************************/
495 struct IDirect3DLightImpl
497 const IDirect3DLightVtbl
*lpVtbl
;
500 /* IDirect3DLight fields */
501 IDirectDrawImpl
*ddraw
;
503 /* If this light is active for one viewport, put the viewport here */
504 IDirect3DViewportImpl
*active_viewport
;
511 /* Chained list used for adding / removing from viewports */
512 IDirect3DLightImpl
*next
;
514 /* Activation function */
515 void (*activate
)(IDirect3DLightImpl
*);
516 void (*desactivate
)(IDirect3DLightImpl
*);
517 void (*update
)(IDirect3DLightImpl
*);
521 extern const IDirect3DLightVtbl IDirect3DLight_Vtbl DECLSPEC_HIDDEN
;
523 /* Helper functions */
524 void light_update(IDirect3DLightImpl
*This
) DECLSPEC_HIDDEN
;
525 void light_activate(IDirect3DLightImpl
*This
) DECLSPEC_HIDDEN
;
526 void light_desactivate(IDirect3DLightImpl
*This
) DECLSPEC_HIDDEN
;
528 /******************************************************************************
529 * IDirect3DMaterial implementation structure - Wraps to D3D7
530 ******************************************************************************/
531 struct IDirect3DMaterialImpl
533 const IDirect3DMaterial3Vtbl
*lpVtbl
;
534 const IDirect3DMaterial2Vtbl
*IDirect3DMaterial2_vtbl
;
535 const IDirect3DMaterialVtbl
*IDirect3DMaterial_vtbl
;
538 /* IDirect3DMaterial2 fields */
539 IDirectDrawImpl
*ddraw
;
540 IDirect3DDeviceImpl
*active_device
;
545 void (*activate
)(IDirect3DMaterialImpl
* this);
548 /* VTables in various versions */
549 extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl DECLSPEC_HIDDEN
;
550 extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl DECLSPEC_HIDDEN
;
551 extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl DECLSPEC_HIDDEN
;
553 /* Helper functions */
554 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
556 /*****************************************************************************
557 * IDirect3DViewport - Wraps to D3D7
558 *****************************************************************************/
559 struct IDirect3DViewportImpl
561 const IDirect3DViewport3Vtbl
*lpVtbl
;
564 /* IDirect3DViewport fields */
565 IDirectDrawImpl
*ddraw
;
567 /* If this viewport is active for one device, put the device here */
568 IDirect3DDeviceImpl
*active_device
;
581 /* Activation function */
582 void (*activate
)(IDirect3DViewportImpl
*, BOOL
);
584 /* Field used to chain viewports together */
585 IDirect3DViewportImpl
*next
;
588 IDirect3DLightImpl
*lights
;
590 /* Background material */
591 IDirect3DMaterialImpl
*background
;
595 extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl DECLSPEC_HIDDEN
;
597 /* Helper functions */
598 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
600 /*****************************************************************************
601 * IDirect3DExecuteBuffer - Wraps to D3D7
602 *****************************************************************************/
603 struct IDirect3DExecuteBufferImpl
606 const IDirect3DExecuteBufferVtbl
*lpVtbl
;
609 /* IDirect3DExecuteBuffer fields */
610 IDirectDrawImpl
*ddraw
;
611 IDirect3DDeviceImpl
*d3ddev
;
613 D3DEXECUTEBUFFERDESC desc
;
616 /* This buffer will store the transformed vertices */
621 /* This flags is set to TRUE if we allocated ourselves the
628 extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl DECLSPEC_HIDDEN
;
630 /* The execute function */
631 void IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl
*This
,
632 IDirect3DDeviceImpl
*Device
, IDirect3DViewportImpl
*ViewportImpl
) DECLSPEC_HIDDEN
;
634 /*****************************************************************************
635 * IDirect3DVertexBuffer
636 *****************************************************************************/
637 struct IDirect3DVertexBufferImpl
639 /*** IUnknown Methods ***/
640 const IDirect3DVertexBuffer7Vtbl
*lpVtbl
;
641 const IDirect3DVertexBufferVtbl
*IDirect3DVertexBuffer_vtbl
;
644 /*** WineD3D and ddraw links ***/
645 IWineD3DBuffer
*wineD3DVertexBuffer
;
646 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
647 IDirectDrawImpl
*ddraw
;
649 /*** Storage for D3D7 specific things ***/
655 extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl DECLSPEC_HIDDEN
;
656 extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl DECLSPEC_HIDDEN
;
658 static inline IDirect3DVertexBufferImpl
*vb_from_vb1(IDirect3DVertexBuffer
*iface
)
660 return (IDirect3DVertexBufferImpl
*)((char*)iface
661 - FIELD_OFFSET(IDirect3DVertexBufferImpl
, IDirect3DVertexBuffer_vtbl
));
664 /*****************************************************************************
665 * Helper functions from utils.c
666 *****************************************************************************/
668 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
669 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
671 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
672 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
674 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, WINED3DFORMAT WineD3DFormat
) DECLSPEC_HIDDEN
;
675 WINED3DFORMAT
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
676 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
677 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
678 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
679 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
680 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
681 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
683 /* This only needs to be here as long the processvertices functionality of
684 * IDirect3DExecuteBuffer isn't in WineD3D */
685 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
687 void multiply_matrix_D3D_way(LPD3DMATRIX result
, const D3DMATRIX
*m1
, const D3DMATRIX
*m2
) DECLSPEC_HIDDEN
;
689 /* Helper function in main.c */
690 BOOL
LoadWineD3D(void) DECLSPEC_HIDDEN
;
692 /* Used for generic dumping */
699 #define FE(x) { x, #x }
705 void (*func
)(const void *);
710 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
712 #define DD_STRUCT_COPY_BYSIZE(to,from) \
714 DWORD __size = (to)->dwSize; \
715 DWORD __copysize = __size; \
716 DWORD __resetsize = __size; \
717 assert(to != from); \
718 if (__resetsize > sizeof(*to)) \
719 __resetsize = sizeof(*to); \
720 memset(to,0,__resetsize); \
721 if ((from)->dwSize < __size) \
722 __copysize = (from)->dwSize; \
723 memcpy(to,from,__copysize); \
724 (to)->dwSize = __size;/*restore size*/ \
730 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;