2 * Copyright (C) 2006 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
22 static HWND
create_window(void)
25 wc
.lpfnWndProc
= DefWindowProc
;
26 wc
.lpszClassName
= "d3d8_test_wc";
29 return CreateWindow("d3d8_test_wc", "d3d8_test",
30 0, 0, 0, 0, 0, 0, 0, 0, 0);
33 static IDirect3DDevice8
*init_d3d8(HMODULE d3d8_handle
)
35 IDirect3D8
* (__stdcall
* d3d8_create
)(UINT SDKVersion
) = 0;
36 IDirect3D8
*d3d8_ptr
= 0;
37 IDirect3DDevice8
*device_ptr
= 0;
38 D3DPRESENT_PARAMETERS present_parameters
;
42 d3d8_create
= (void *)GetProcAddress(d3d8_handle
, "Direct3DCreate8");
43 ok(d3d8_create
!= NULL
, "Failed to get address of Direct3DCreate8\n");
44 if (!d3d8_create
) return NULL
;
46 d3d8_ptr
= d3d8_create(D3D_SDK_VERSION
);
49 skip("could not create D3D8\n");
53 IDirect3D8_GetAdapterDisplayMode(d3d8_ptr
, D3DADAPTER_DEFAULT
, &d3ddm
);
54 ZeroMemory(&present_parameters
, sizeof(present_parameters
));
55 present_parameters
.Windowed
= TRUE
;
56 present_parameters
.hDeviceWindow
= create_window();
57 present_parameters
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
58 present_parameters
.BackBufferFormat
= d3ddm
.Format
;
60 hr
= IDirect3D8_CreateDevice(d3d8_ptr
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
,
61 NULL
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &present_parameters
, &device_ptr
);
65 skip("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr
);
72 static void test_volume_get_container(IDirect3DDevice8
*device_ptr
)
74 IDirect3DVolumeTexture8
*texture_ptr
= 0;
75 IDirect3DVolume8
*volume_ptr
= 0;
79 hr
= IDirect3DDevice8_CreateVolumeTexture(device_ptr
, 128, 128, 128, 1, 0,
80 D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &texture_ptr
);
81 ok(SUCCEEDED(hr
) && texture_ptr
!= NULL
, "CreateVolumeTexture returned: hr %#x, texture_ptr %p. "
82 "Expected hr %#x, texture_ptr != %p\n", hr
, texture_ptr
, D3D_OK
, NULL
);
83 if (!texture_ptr
|| FAILED(hr
)) goto cleanup
;
85 hr
= IDirect3DVolumeTexture8_GetVolumeLevel(texture_ptr
, 0, &volume_ptr
);
86 ok(SUCCEEDED(hr
) && volume_ptr
!= NULL
, "GetVolumeLevel returned: hr %#x, volume_ptr %p. "
87 "Expected hr %#x, volume_ptr != %p\n", hr
, volume_ptr
, D3D_OK
, NULL
);
88 if (!volume_ptr
|| FAILED(hr
)) goto cleanup
;
90 /* These should work... */
91 container_ptr
= (void *)0x1337c0d3;
92 hr
= IDirect3DVolume8_GetContainer(volume_ptr
, &IID_IUnknown
, &container_ptr
);
93 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
94 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
95 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
97 container_ptr
= (void *)0x1337c0d3;
98 hr
= IDirect3DVolume8_GetContainer(volume_ptr
, &IID_IDirect3DResource8
, &container_ptr
);
99 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
100 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
101 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
103 container_ptr
= (void *)0x1337c0d3;
104 hr
= IDirect3DVolume8_GetContainer(volume_ptr
, &IID_IDirect3DBaseTexture8
, &container_ptr
);
105 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
106 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
107 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
109 container_ptr
= (void *)0x1337c0d3;
110 hr
= IDirect3DVolume8_GetContainer(volume_ptr
, &IID_IDirect3DVolumeTexture8
, &container_ptr
);
111 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
112 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
113 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
115 /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
116 container_ptr
= (void *)0x1337c0d3;
117 hr
= IDirect3DVolume8_GetContainer(volume_ptr
, &IID_IDirect3DVolume8
, &container_ptr
);
118 ok(hr
== E_NOINTERFACE
&& container_ptr
== NULL
, "GetContainer returned: hr %#x, container_ptr %p. "
119 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, E_NOINTERFACE
, NULL
);
120 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
123 if (texture_ptr
) IDirect3DVolumeTexture8_Release(texture_ptr
);
124 if (volume_ptr
) IDirect3DVolume8_Release(volume_ptr
);
130 IDirect3DDevice8
*device_ptr
;
134 d3d8_handle
= LoadLibraryA("d3d8.dll");
137 skip("Could not load d3d8.dll\n");
141 device_ptr
= init_d3d8(d3d8_handle
);
142 if (!device_ptr
) return;
144 IDirect3DDevice8_GetDeviceCaps(device_ptr
, &caps
);
145 if(!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
)) {
146 skip("Volume textures not supported\n");
150 test_volume_get_container(device_ptr
);
152 refcount
= IDirect3DDevice8_Release(device_ptr
);
153 ok(!refcount
, "Device has %u references left\n", refcount
);