Implemented basic non-power 2 texture in wined3d.
commit520c2f0870300944925625e766450b4703888667
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Mon, 11 Jul 2005 14:25:54 +0000 (11 14:25 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 11 Jul 2005 14:25:54 +0000 (11 14:25 +0000)
treece1a654aafc54d54270071e93cd1b8b4841fc14b
parent8ad8969fd5124109f675644641abcce8d9b0ad4a
Implemented basic non-power 2 texture in wined3d.
Also fixed a typo in drawprim that was causing vertex declarations to
crash.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h