d3d10core: Add a wined3d geoemtry shader to struct d3d10_geometry_shader.
commit73c6355d75b4cc0c415f02bfc6f4b6818fd0df35
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 3 Jan 2010 20:18:24 +0000 (3 21:18 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 4 Jan 2010 10:41:28 +0000 (4 11:41 +0100)
tree79f88f41f29ef6e4420f244c20232b7cd1e35d6c
parent41401fb8cffb895b66648ed31fb5266e8121d665
d3d10core: Add a wined3d geoemtry shader to struct d3d10_geometry_shader.
dlls/d3d10core/d3d10core_private.h
dlls/d3d10core/device.c
dlls/d3d10core/shader.c