Support DirectSound 8 interfaces. Split interface implementations into
commit935e3df35c2c7bf00ff70f98a0c5dd8cbc902698
authorOve Kaaven <ovek@transgaming.com>
Thu, 13 Jun 2002 19:15:06 +0000 (13 19:15 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 13 Jun 2002 19:15:06 +0000 (13 19:15 +0000)
treefd239d14ff17a80e3b6f4dfbdd355f8cf8cdcdf6
parent8e4eb3ab5fa86001d19b763e5a0a6e1a9deedac1
Support DirectSound 8 interfaces. Split interface implementations into
separate files. Split primary buffer and secondary buffer interfaces
into separate implementations. Made the primary buffer state part of
the dsound object, so primary buffer objects can be created and
refcounted independently. Made the interfaces follow COM aggregation
rules more closely. Converted the dsound critical section to a R/W
lock to improve potential remixing concurrency. Fixed various bugs and
refcounting issues.
dlls/dsound/Makefile.in
dlls/dsound/buffer.c [new file with mode: 0644]
dlls/dsound/capture.c [new file with mode: 0644]
dlls/dsound/dsound.spec
dlls/dsound/dsound_main.c
dlls/dsound/dsound_private.h [new file with mode: 0644]
dlls/dsound/mixer.c [new file with mode: 0644]
dlls/dsound/primary.c [new file with mode: 0644]
dlls/dsound/propset.c [new file with mode: 0644]
dlls/dsound/sound3d.c [new file with mode: 0644]
include/dsound.h