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ntdll: Build the virtual_release_address_space function on all platforms.
2010-04-08
Rico Schüller
d3d10: Impl
e
ment ID3DEffectVa
r
iable::GetOutputSignat
u
reEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schüller
d
3d10: Implement ID3DEffe
c
tVariable::GetInputSignatureE
l
emen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sc
h
üll
e
r
d3d10: Move
the effect shader input signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
S
chül
l
e
r
d3d10: Fix an ERR mes
s
age in p
a
rse_fx10_b
o
dy
(
)
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schü
l
l
e
r
d3d10: Fix a HeapFree(
)
in d3d1
0
_
e
ffec
t
_Relea
s
e
(
)
.
commit
|
commitdiff
|
tree
2010-02-12
Ri
c
o Schüller
d3d1
0
/tes
t
s: A
d
d effe
c
t
shade
r
test
.
commit
|
commitdiff
|
tree
2010-02-12
Ri
c
o Schül
l
er
d
3
d10/
t
ests
:
U
se a wrapper fu
n
cti
o
n fo
r
D
3
D10Crea
t
eE
f
fectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schüller
d3d10: Add D3D1
0
_EOO_PA
R
SED_OBJECT_IND
E
X in parse_fx
1
0_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d10:
Add
D
3D10_EOO_PARSED_OBJECT in pars
e
_fx
1
0_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10: Implement I
D
3D10EffectTy
p
e::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10: Implement ID3D1
0
Effe
c
tP
a
ss
:
:GetPixelShade
r
Desc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d3d10: Implement ID3D
1
0
E
ffectPass::GetGeometr
y
Shad
e
rDe
s
c()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schül
l
er
d3d10:
I
mplemen
t
ID3D10E
f
fec
t
Pass::GetVertex
S
haderDe
s
c()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3
d
1
0
: Pars
e
sh
a
d
e
rs in parse
_
fx10_local_variable(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d
3d10: Add
a
nonymous
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Parse ef
f
ect shaders as anonymous sh
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico S
c
hüller
d3d1
0
: Re
o
rder str
u
ct d3d10_
e
ffe
c
t
_
variable
t
o
make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
üller
user32:
Add argument che
c
k
for PTI
T
LEBARINFO
in GetT
i
tleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d3d10
/
tests
:
Add constant b
u
ff
e
r
stride te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schül
l
er
d3d10/t
e
s
t
s
:
A
dd Get
P
arentConstantBuffer() chec
k
s to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
c
o
S
chüll
e
r
d
3
d
10/t
e
sts: Add
I
sValid() c
h
e
c
k
s to
effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sch
ü
ller
d3d10/tes
t
s: Add
effect var
i
able type and
clas
s
tes
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schü
l
le
r
d3d10: Initialize *->buffer for all effect
vari
a
bles
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico
S
chüller
d3d10: I
m
pr
o
v
e
c
onstant b
u
ffer str
i
de and size_
u
npack
e
d
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d10: M
a
rk ann
o
t
a
t
ion var
i
abl
e
as annotatio
n
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Sch
ü
lle
r
d
3
d10: Imple
m
e
n
t ID3D10EffectVariable::AsShader
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sc
h
üller
d
3
d10: Implement ID3D10EffectVariable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10: Implemen
t
ID3D10Effe
c
tVa
r
iab
l
e
:
:A
s
Rasterize
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d1
0
: Implement
I
D
3D
1
0EffectVariable::AsDepthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sch
ü
lle
r
d3d10: Implement ID3
D
10EffectVaria
b
le::AsB
l
e
n
d()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d
3d10
:
Implement
ID3D10Effe
c
tVa
r
iable::AsCons
t
ant
B
uffe
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
c
h
üller
d3d10
:
Impl
e
men
t
ID3D10E
f
f
e
ctVariable
:
:AsD
e
pthSte
n
cilView()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o
Schüller
d3d10
:
Implem
e
nt
I
D3D10EffectVariable::
A
sR
e
nderTa
r
ge
t
V
iew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10E
f
fectVa
r
iab
l
e::
A
sSh
a
derResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Implement ID3D10EffectVariable::As
S
tring()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
Fix a
HeapFree() in d3d10_
e
ffect_Release()
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schüller
d3d10:
I
mprove set_variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10
:
Add I
D
3D10
E
ffe
c
tShaderVaria
b
leVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chülle
r
d3d1
0
:
A
dd I
D
3D10EffectDep
t
hStenc
i
lViewV
a
riableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co
S
chüller
d3d10: A
d
d ID3
D
10
E
f
f
ect
R
enderTargetViewVariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hülle
r
d3d1
0
: Add ID3D10E
f
fectShaderResour
c
eVaria
b
l
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o
Schülle
r
d3d10
:
Add
ID3D10Effect
S
t
ringVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
e
r
d3d
1
0: Add ID3D10EffectSamp
l
erVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d1
0
:
A
d
d ID3D10E
f
fe
c
tRasterizerVari
a
b
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add
I
D3D10E
f
fec
t
DepthStencilVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d
3
d
10:
Add ID3D
1
0EffectBlendVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d3d10: I
m
prove I
D
3
D
1
0Eff
e
ct::GetVariableByName()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d
3d1
0
: Implement ID3D10Ef
f
ec
t
:
:
G
etV
a
ria
b
le
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schüller
d3d10: Par
s
e
l
ocal_v
a
riables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d
3
d10: Improve parse_fx10
_
type()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sch
ü
ller
d3d10: A
d
d mat
r
i
x
col
u
mn
m
ajor pa
r
sing
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schüller
d3d10: Improve d3d10_
v
a
riable_ty
p
e()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/te
s
ts: Add ID3D10EffectVariable::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sc
h
üller
d3d10/tests: Add
v
ariab
l
e mem
b
er
t
est
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3
d
1
0
: Implement I
D
3
D10EffectConstant
B
uffer::GetP
a
rentCon
s
ta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
co
S
chüller
d3d10: Im
p
lem
e
nt ID3D10EffectVariable::GetEl
e
ment()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d
1
0/test
s
: Add variable type
t
est
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schü
l
ler
d3d10/tests
:
Add
c
onstant buf
f
er type test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3d10: Remove d
o
uble d
e
c
l
ared variable in parse_fx10_variable()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Imp
l
ement ID3D
1
0EffectVariable::Ge
t
M
e
mberByS
e
mantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3
d10: Implemen
t
ID3D10
E
ffectVariable::
G
etMemberByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
c
hüller
d3d10
:
Implement ID3D10
E
ffectVariable::GetMemb
e
r
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Sch
ü
ller
d3d10: Imp
l
ement ID3D10Effec
t
Type::
G
e
tMemberTypeBy
S
ema
n
t
i
c
()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schüller
d3d10: Imp
l
ement
ID3D10EffectTy
p
e::G
e
tMemberType
B
yNam
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o Schüller
d
3
d
1
0: Implem
e
nt ID3D10EffectType::GetMemberTyp
e
B
yI
n
dex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
hüller
d3d10: Ad
d
null_type
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o
Sch
ü
ller
d3d10: Improve ID3D10Effec
t
Ty
p
e
:
:GetMemberName()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ic
o
S
chüller
d3d10: I
m
p
lement ID
3
D10EffectT
y
pe
:
:GetMemberSem
a
ntic
(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
S
chüller
d
3
d
1
0: Impl
e
ment I
D
3D10EffectType::GetMemberName()
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
co Schüller
d3d10:
F
orwa
r
d ID3D10EffectVariable functions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10:
Make the constan
t
b
uffer a
v
ariable
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3
d
10: Par
s
e co
n
st
a
nt
b
uffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d
3d1
0
: Ad
d
the D3
D
1
0_C
B
UFF
E
R_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Sc
h
üller
d3d10: Rename ConstantBuffer
'
s variable to memb
e
r
.
commit
|
commitdiff
|
tree
2009-09-22
R
i
co Sc
h
üller
opengl32/test
s
: I
m
pro
v
e test f
o
r wglMakeC
u
r
rent
.
commit
|
commitdiff
|
tree
2009-09-22
Ri
c
o S
c
hüller
gdi32: Ch
e
ck the curre
n
t cont
e
xt in wglMakeCurr
e
nt()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
wined3d:
Don't ca
l
l wglMakeCurren
t
(NULL, NULL) in
c
ont
e
xt_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schüller
wined3d: Fix shader spam
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schülle
r
d3d1
0
: Impl
e
ment
ID3D10EffectVariable::Ge
t
De
s
c()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schüller
d3d10:
A
dd variable semantic parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implement I
D
3D10
E
ffec
t
Co
n
stant
B
uffer::Ge
t
Anno
t
ationB
y
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
hüll
e
r
d3d10:
I
mpl
e
ment ID3D10EffectVariable::Get
A
nnotationByNam
e
()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schülle
r
d3d10: Implem
e
nt ID3D10
E
ff
e
ctP
a
ss::GetAn
n
otat
i
onByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d
3d10: Impl
e
ment ID3
D
10EffectTechnique::GetAnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
c
hüller
d3d10: Implement ID3D10
E
f
f
ectC
o
n
s
tan
t
Buffer::GetA
n
notatio
n
By
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sc
h
ül
l
er
d3d10: I
m
plement ID3D10EffectVariable::GetA
n
notat
i
on
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
h
ü
ller
d3d10
:
Implement ID3D10EffectP
a
ss::GetAnnotat
i
onByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sch
ü
ller
d
3
d10: Implement
ID3D10
E
f
fect
T
echni
q
ue::GetAnnotati
o
nByIndex
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d
3d10: Implem
e
n
t
a
nnotation parsi
n
g
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Schülle
r
d3d10: Reord
e
r some
f
unctio
n
s
.
commit
|
commitdiff
|
tree
2009-09-09
Ri
c
o
S
chüller
d3d10:
Add
ini
t
ial type
p
a
r
s
ing code
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Sch
ü
ller
d
3
d10:
A
dd ar
g
ument check in
I
D3D10EffectPa
s
s::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d3d10: Add argumen
t
check in ID3D1
0
EffectTechnique
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
R
i
co Schüller
d3d1
0
: Ad
d
n
ul
l
objects for techniqu
e
, pass, loc
a
l_buff
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
Ri
c
o
S
chül
l
er
wined
3
d:
Add WIN
E
D3D_SM4
_
OP_MIN
.
commit
|
commitdiff
|
tree
2009-08-28
Rico
S
chüller
win
e
d3d: Add WINED3D_
S
M4_OP_MAX
.
commit
|
commitdiff
|
tree
2009-08-27
R
i
co Sch
ü
l
l
er
d3d10: Parse
v
ariable
f
l
ag
.
commit
|
commitdiff
|
tree
2009-08-27
Rico
Sc
h
ülle
r
d3d
1
0: Identify
s
o
m
e more unkno
w
ns in par
s
e_fx10
.
commit
|
commitdiff
|
tree
2009-08-21
R
ico Schüller
d3d10: I
m
ple
m
ent GetCon
s
tantBuffer
B
yIndex
.
commit
|
commitdiff
|
tree
2009-08-21
R
ic
o
Schül
l
er
d3d10:
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