mfplat: Implement GetScanline0AndPitch() for d3d11 buffers.
[wine/zf.git] / dlls / wbemuuid / wbemuuid.c
blob8fc3314d8dced1a247a7ebc90feb4e480d15bd3a
1 /*
2 * Copyright 2020 Brendan Shanks for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <stdarg.h>
21 #include "windef.h"
22 #include "winbase.h"
23 #include "wingdi.h"
24 #include "winuser.h"
26 #include "dispex.h"
27 #include "objbase.h"
28 #include "oleauto.h"
29 #include "olectl.h"
31 #include "initguid.h"
33 #include "wbemcli.h"
34 #include "wbemprov.h"
35 #include "wbemdisp.h"