wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / api-ms-win-core-debug-l1-1-0 / api-ms-win-core-debug-l1-1-0.spec
blob1330ad105c5e5d827ffb6216c993810063282385
1 @ stdcall DebugBreak() kernel32.DebugBreak
2 @ stdcall IsDebuggerPresent() kernel32.IsDebuggerPresent
3 @ stdcall OutputDebugStringA(str) kernel32.OutputDebugStringA
4 @ stdcall OutputDebugStringW(wstr) kernel32.OutputDebugStringW