2 * Implementation of IDirect3DRMLight Interface
4 * Copyright 2012 André Hentschel
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3drm_private.h"
23 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
25 static inline struct d3drm_light
*impl_from_IDirect3DRMLight(IDirect3DRMLight
*iface
)
27 return CONTAINING_RECORD(iface
, struct d3drm_light
, IDirect3DRMLight_iface
);
30 static HRESULT WINAPI
d3drm_light_QueryInterface(IDirect3DRMLight
*iface
, REFIID riid
, void **out
)
32 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
34 if (IsEqualGUID(riid
, &IID_IDirect3DRMLight
)
35 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IDirect3DRMLight_AddRef(iface
);
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
49 static ULONG WINAPI
d3drm_light_AddRef(IDirect3DRMLight
*iface
)
51 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
52 ULONG refcount
= InterlockedIncrement(&light
->ref
);
54 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
59 static ULONG WINAPI
d3drm_light_Release(IDirect3DRMLight
*iface
)
61 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
62 ULONG refcount
= InterlockedDecrement(&light
->ref
);
64 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
68 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &light
->obj
);
69 IDirect3DRM_Release(light
->d3drm
);
76 static HRESULT WINAPI
d3drm_light_Clone(IDirect3DRMLight
*iface
,
77 IUnknown
*outer
, REFIID iid
, void **out
)
79 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
84 static HRESULT WINAPI
d3drm_light_AddDestroyCallback(IDirect3DRMLight
*iface
,
85 D3DRMOBJECTCALLBACK cb
, void *ctx
)
87 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
89 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
91 return d3drm_object_add_destroy_callback(&light
->obj
, cb
, ctx
);
94 static HRESULT WINAPI
d3drm_light_DeleteDestroyCallback(IDirect3DRMLight
*iface
,
95 D3DRMOBJECTCALLBACK cb
, void *ctx
)
97 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
99 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
101 return d3drm_object_delete_destroy_callback(&light
->obj
, cb
, ctx
);
104 static HRESULT WINAPI
d3drm_light_SetAppData(IDirect3DRMLight
*iface
, DWORD data
)
106 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
108 TRACE("iface %p, data %#x.\n", iface
, data
);
110 light
->obj
.appdata
= data
;
115 static DWORD WINAPI
d3drm_light_GetAppData(IDirect3DRMLight
*iface
)
117 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
119 TRACE("iface %p.\n", iface
);
121 return light
->obj
.appdata
;
124 static HRESULT WINAPI
d3drm_light_SetName(IDirect3DRMLight
*iface
, const char *name
)
126 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
128 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
130 return d3drm_object_set_name(&light
->obj
, name
);
133 static HRESULT WINAPI
d3drm_light_GetName(IDirect3DRMLight
*iface
, DWORD
*size
, char *name
)
135 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
137 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
139 return d3drm_object_get_name(&light
->obj
, size
, name
);
142 static HRESULT WINAPI
d3drm_light_GetClassName(IDirect3DRMLight
*iface
, DWORD
*size
, char *name
)
144 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
146 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
148 return d3drm_object_get_class_name(&light
->obj
, size
, name
);
151 static HRESULT WINAPI
d3drm_light_SetType(IDirect3DRMLight
*iface
, D3DRMLIGHTTYPE type
)
153 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
155 TRACE("iface %p, type %#x.\n", iface
, type
);
162 static HRESULT WINAPI
d3drm_light_SetColor(IDirect3DRMLight
*iface
, D3DCOLOR color
)
164 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
166 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
168 light
->color
= 0xff000000 | color
;
173 static HRESULT WINAPI
d3drm_light_SetColorRGB(IDirect3DRMLight
*iface
,
174 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
176 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
178 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
180 d3drm_set_color(&light
->color
, red
, green
, blue
, 1.0f
);
185 static HRESULT WINAPI
d3drm_light_SetRange(IDirect3DRMLight
*iface
, D3DVALUE range
)
187 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
189 TRACE("iface %p, range %.8e.\n", iface
, range
);
191 light
->range
= range
;
196 static HRESULT WINAPI
d3drm_light_SetUmbra(IDirect3DRMLight
*iface
, D3DVALUE umbra
)
198 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
200 TRACE("iface %p, umbra %.8e.\n", iface
, umbra
);
202 light
->umbra
= umbra
;
207 static HRESULT WINAPI
d3drm_light_SetPenumbra(IDirect3DRMLight
*iface
, D3DVALUE penumbra
)
209 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
211 TRACE("iface %p, penumbra %.8e.\n", iface
, penumbra
);
213 light
->penumbra
= penumbra
;
218 static HRESULT WINAPI
d3drm_light_SetConstantAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
220 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
222 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
224 light
->cattenuation
= attenuation
;
229 static HRESULT WINAPI
d3drm_light_SetLinearAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
231 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
233 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
235 light
->lattenuation
= attenuation
;
240 static HRESULT WINAPI
d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
242 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
244 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
246 light
->qattenuation
= attenuation
;
251 static D3DVALUE WINAPI
d3drm_light_GetRange(IDirect3DRMLight
*iface
)
253 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
255 TRACE("iface %p.\n", iface
);
260 static D3DVALUE WINAPI
d3drm_light_GetUmbra(IDirect3DRMLight
*iface
)
262 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
264 TRACE("iface %p.\n", light
);
269 static D3DVALUE WINAPI
d3drm_light_GetPenumbra(IDirect3DRMLight
*iface
)
271 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
273 TRACE("iface %p.\n", iface
);
275 return light
->penumbra
;
278 static D3DVALUE WINAPI
d3drm_light_GetConstantAttenuation(IDirect3DRMLight
*iface
)
280 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
282 TRACE("iface %p.\n", iface
);
284 return light
->cattenuation
;
287 static D3DVALUE WINAPI
d3drm_light_GetLinearAttenuation(IDirect3DRMLight
*iface
)
289 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
291 TRACE("iface %p.\n", iface
);
293 return light
->lattenuation
;
296 static D3DVALUE WINAPI
d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight
*iface
)
298 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
300 TRACE("iface %p.\n", iface
);
302 return light
->qattenuation
;
305 static D3DCOLOR WINAPI
d3drm_light_GetColor(IDirect3DRMLight
*iface
)
307 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
309 TRACE("iface %p.\n", iface
);
314 static D3DRMLIGHTTYPE WINAPI
d3drm_light_GetType(IDirect3DRMLight
*iface
)
316 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
318 TRACE("iface %p.\n", iface
);
323 static HRESULT WINAPI
d3drm_light_SetEnableFrame(IDirect3DRMLight
*iface
, IDirect3DRMFrame
*frame
)
325 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
330 static HRESULT WINAPI
d3drm_light_GetEnableFrame(IDirect3DRMLight
*iface
, IDirect3DRMFrame
**frame
)
332 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
337 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl
=
339 d3drm_light_QueryInterface
,
343 d3drm_light_AddDestroyCallback
,
344 d3drm_light_DeleteDestroyCallback
,
345 d3drm_light_SetAppData
,
346 d3drm_light_GetAppData
,
349 d3drm_light_GetClassName
,
351 d3drm_light_SetColor
,
352 d3drm_light_SetColorRGB
,
353 d3drm_light_SetRange
,
354 d3drm_light_SetUmbra
,
355 d3drm_light_SetPenumbra
,
356 d3drm_light_SetConstantAttenuation
,
357 d3drm_light_SetLinearAttenuation
,
358 d3drm_light_SetQuadraticAttenuation
,
359 d3drm_light_GetRange
,
360 d3drm_light_GetUmbra
,
361 d3drm_light_GetPenumbra
,
362 d3drm_light_GetConstantAttenuation
,
363 d3drm_light_GetLinearAttenuation
,
364 d3drm_light_GetQuadraticAttenuation
,
365 d3drm_light_GetColor
,
367 d3drm_light_SetEnableFrame
,
368 d3drm_light_GetEnableFrame
,
371 HRESULT
d3drm_light_create(struct d3drm_light
**light
, IDirect3DRM
*d3drm
)
373 static const char classname
[] = "Light";
374 struct d3drm_light
*object
;
376 TRACE("light %p.\n", light
);
378 if (!(object
= heap_alloc_zero(sizeof(*object
))))
379 return E_OUTOFMEMORY
;
381 object
->IDirect3DRMLight_iface
.lpVtbl
= &d3drm_light_vtbl
;
383 object
->d3drm
= d3drm
;
384 IDirect3DRM_AddRef(object
->d3drm
);
386 d3drm_object_init(&object
->obj
, classname
);