wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource().
[wine/zf.git] / dlls / scsiport.sys / scsiport.c
blobbaafaecf0bca8bb53098c34c5bf87b3f92bb5485
1 /*
2 * Copyright (C) 2012 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <stdarg.h>
21 #include "ntstatus.h"
22 #define WIN32_NO_STATUS
23 #include "windef.h"
24 #include "winbase.h"
25 #include "winternl.h"
26 #include "ddk/wdm.h"
27 #include "wine/debug.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(scsiport);
31 NTSTATUS WINAPI DriverEntry(DRIVER_OBJECT *driver, UNICODE_STRING *path)
33 TRACE("(%p, %s)\n", driver, debugstr_w(path->Buffer));
35 return STATUS_SUCCESS;