wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / ctapi32 / Makefile.in
blob8432ae783780a3441eaa99e31daade42483a75b4
1 MODULE = ctapi32.dll
2 IMPORTS = advapi32
4 C_SRCS = ctapi32.c