wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / dmstyle / tests / Makefile.in
blobec8b06360149e192342faf88cad7aba21e7dd1c7
1 TESTDLL = dmstyle.dll
2 IMPORTS = ole32
4 C_SRCS = \
5 dmstyle.c