wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / ole2disp.dll16 / Makefile.in
blob86100fe146a505286d58af9207f5437695ae77c3
1 MODULE = ole2disp.dll16
2 EXTRADLLFLAGS = -m16 -Wb,--main-module,oleaut32.dll
4 C_SRCS = ole2disp.c