d3d8: Handle stateblocks in d3d8_device_SetClipPlane().
commitc7de24e997e066bf938f9623880c9c2be1d9ad37
authorZebediah Figura <z.figura12@gmail.com>
Wed, 30 Oct 2019 01:57:44 +0000 (29 20:57 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 30 Oct 2019 23:33:46 +0000 (31 00:33 +0100)
tree0a17448ed43d89bf116775d6097a594c530d77e6
parentebc33e2a75e718fa3892c3f9fa48ca76a98bcde9
d3d8: Handle stateblocks in d3d8_device_SetClipPlane().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d8/device.c