wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / activeds.tlb / 
tree87aad2317d21076260b0644a5b91ed2d6dec9df4
drwxr-xr-x   ..
-rw-r--r-- 51 Makefile.in
-rw-r--r-- 27 activeds.tlb.spec
-rw-r--r-- 830 activeds_tlb.idl