wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / api-ms-win-core-appcompat-l1-1-1 / 
treeeeb66d943cc45aaf1e99e6426a4f6430679b7a11
drwxr-xr-x   ..
-rw-r--r-- 49 Makefile.in
-rw-r--r-- 395 api-ms-win-core-appcompat-l1-1-1.spec