wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / api-ms-win-core-localization-l1-1-0 / 
tree66014b69bc5914adf3144a05c7688b659d8a6526
drwxr-xr-x   ..
-rw-r--r-- 49 Makefile.in
-rw-r--r-- 2892 api-ms-win-core-localization-l1-1-0.spec