wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / ctapi32 / 
tree6b40f0340625e48fc6cce623c93420c6f49ebad5
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-rw-r--r-- 65 Makefile.in
-rw-r--r-- 3047 ctapi.h
-rw-r--r-- 4137 ctapi32.c
-rw-r--r-- 144 ctapi32.spec